Cybercrime is costing the world trillions every year - new report says victims lose an average of nearly $10,000 in every hit

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  • New study puts average cybercrime victim losses at $9,468, making a global annual toll at just over $1.24 trillion across 130.9 million victims
  • Cybercrime is still massively underreported by both victims and authorities, so official numbers might be 'softer' than the underlying problem
  • Some of the countries published limited, if any, financial data regarding cybercrime, making losses an estimate at best

New figures have claimed cybercrime victims lose $9,468 in the average incident, showing the scale of an increasingly global problem.

The report from Comparitech claims 130.9 million people are hit each year, and that the annual global toll comes to just over $1.24 trillion.

A December 2023 study from the company put those figures at $8,069 per victim, 88.5 million people and $714 billion in total losses respectively, highlighting a growing trend that sees a mix of illegal activity moving the needle further.

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A growing problem with regional caveats

The United States remains a favorite for cybercriminals, topping the charts with 6.7 million victims losing $138.9 billion, a per-victim loss amount of ~$20,731, more than twice that of the global average.

This is in stark contrast with the next four countries on the list (Spain, France, Sweden and Turkey), all of which offered an average of approximately $10,000 per victim.

Russia, coming in 6th, reports a much larger number of victims than the four countries ahead of it, but offers a much lower per-victim loss estimate of $3,659. Interestingly, the total number of cybercrimes committed in 2025 dropped to 663,000 from 775,000 in 2024, despite an ongoing conflict with Ukraine, which often sees cyberattacks at both the industrial and localized levels by both parties.

However, a weakening economic situation, as well as Russia localizing many of its communication applications and restricting banking, might also mean that Russia's figures also remain inadvertently capped by policy decisions the country has taken.

With 18.8 million victims, India has the highest number of scam victims worldwide, even though its pro-rata number is considerably lower than the mean at ~$835 per victim, which may be attributable to the country's lower GDP per capita.

Interestingly, China, with 1.2 million victims, a fraction of its neighbor, managed to lose approximately $11.5 billion, a pro-rata number of approximately $9583, in line with global estimates by Comparitech and possibly fueled by the country's heavy-handed approach to cybercriminals, which saw it apply increasing amounts of pressure on neighboring Myanmar that culminated in it convicting and executing scammers arrested across the border.

Comparitech's $1.24 trillion figure is conservative, and the study acknowledges this, noting that it covers only victim losses. It notes that experts anticipated the global cost reaching $10.5 trillion in 2025 and calls its own $1.24 trillion a drop in the ocean by comparison.

That $10.5 trillion comes from Cybersecurity Ventures' 2016 report, which estimated $3 trillion for 2015 and projected it forward at an assumed 15 percent compound annual growth rate, describing the result as the greatest transfer of economic wealth in history.

At a time when AI automation offers better security, often allowing users to screen calls or leverage security applications that adapt on a case-by-case basis, the inverse is also true with hackers and cybercriminals considerably upping their game when it comes to bypassing security altogether; Comparitech's figures provide a sobering reality: if the industry estimates it has hold and are compared to the GDP of entire countries, the firm says it would rank 20th in the world in those terms alone.


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Rahim Amir
Contributor

Rahim Amir is a UAE-based tech writer who enjoys building PCs as much as he enjoys writing about them. He has been professionally writing about PC hardware since 2023, focusing on buyer’s guides, hardware reviews, and sponsored content and features related to tech.

Having built hundreds of gaming PCs and being an avid gamer in his spare time, Rahim tends to have stronger opinions about hardware than most. This is particularly on display when he gets his way with powerful, but minimalistic RGB builds even as Small Form Factor (SFF) PCs come a close second.

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