Shadow Gambit: The Cursed Crew final DLC expansions announced for early December

Key art for Shadow Gambit: The Cursed Crew.
(Image credit: Mimimi Games)

It’s been confirmed that Mimimi Games’ tactical strategy game, Shadow Gambit: The Cursed Crew, is getting two final DLC expansions early next month. The studio confirmed that “this will mark the final release from us as Mimimi Games,” following the announcement earlier this year that Shadow Gambit will be its last game

Announced in a news post on Steam, the two expansions will release simultaneously on December 6 on PC and consoles. Both will add “several hours of fresh content” to the game, and in each one, players can look forward to trying out a brand new character (with “unique supernatural powers”), exploring an “uncharted magical island,” and delving into an “epic story campaign” with six new missions. These two DLC releases will integrate seamlessly into the main game, with both new characters available to use for “almost any” mission.

Right now, the identities of the new characters haven’t been revealed, but Mimimi Games has teased the silhouettes for them both, which you can take a look at below. 

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Mimimi Games announced in August it would no longer be making any new games, with co-founders Dominik Abé and Johannes Roth stating that "after the release of Shadow Gambit we decided it was the right time to prioritize our well-being and to pull the brakes instead of signing up for another multi-year production cycle."

At the time, the co-founders noted that making games had been “amazing and extremely taxing at the same time,” and that “the increased financial pressure and level of risk became unsustainable.” They added: “Ramping down the company and making Shadow Gambit our final game is an extremely tough decision. We never expected this would be how Mimimi ends.”

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Catherine Lewis
News Writer, TechRadar Gaming

Catherine is a News Writer for TechRadar Gaming. Armed with a journalism degree from The University of Sheffield, she was sucked into the games media industry after spending far too much time on her university newspaper writing about Pokémon and cool indie games, and realising that was a very cool job, actually. She previously spent 19 months working at GAMINGbible as a full-time journalist. She loves all things Nintendo, and will never stop talking about Xenoblade Chronicles.