Immersive sci-fi sim Core Decay has received a brand new trailer, showing off a range of different playstyles that are quite reminiscent of Deus Ex and System Shock.
In the tradition of the best RPGs, Core Decay lets you solve problems via stealth, social skills, or old-fashioned violence. The trailer shows off an escape from an enclosed facility, where the main character must get to a manager's office to flip a switch.
Despite the game’s 'old-school' graphics, the violent approach exhibits a pleasing gauntlet of gunplay, alongside a rich sound design and punchy-looking weapons. The trailer also shows off a diplomatic route, where the main character uses conversational skills to convince a factory worker to part with the code to the office.
Last, but not least, the preview trailer also gives us a look at some of Core Decay's stealth mechanics. Charmingly reminiscent of classic open-ended sci-fi RPG Deus Ex, we see the protagonist stack crates and boxes to create a new route around patrolling enemies, shortly after sneakily bludgeoning a guard to death with a crowbar - a display that would make even Gordon Freeman proud.
Sharing some of its DNA with CD Projekt Red's Cyberpunk 2077, Core Decay takes place in a dystopian sci-fi future where you play as a cybernetically enhanced human. The title is set in 2089, in a future where, according to the game's Steam page, humanity is teetering "on the brink of an ecological collapse."
Core Decay has you follow the trail of a conspiracy that aims to allow humanity to weather this calamity, but only by using a method that "means sacrificing all it means to be alive."
Following in the footsteps of the best story games, it looks as though Core Decay will wrestle with heavy themes of identity, individuality, and transhumanism - a real treat for those who enjoy hard-hitting immersive sims like Deus Ex and System Shock.
Core Decay is set to release on PC, though we don't yet have a launch window.
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Cat Bussell is a Staff Writer at TechRadar Gaming. Hailing from the crooked spires of London, Cat is an experienced writer and journalist. As seen on Wargamer.com, TheGamer.com, and Superjumpmagazine.com, Cat is here to bring you coverage from all corners of the video game world. An inveterate RPG maven and strategy game enjoyer, Cat is known for her love of rich narratives; both story-driven and emergent.
Before migrating to the green pastures of games journalism, Cat worked as a political advisor and academic. She has three degrees and has studied and worked at Cambridge University, University College London, and Queen Mary University of London. She's also been an art gallery curator, an ice cream maker, and a cocktail mixologist. This crash course in NPC lifestyles uniquely qualifies her to pick apart only the juiciest video games for your reading pleasure.
Cat cut her teeth on MMOs in the heyday of World of Warcraft before giving in to her love of JRPGs and becoming embedded in Final Fantasy XIV. When she's not doing that, you might find her running a tabletop RPG or two, perhaps even voluntarily.