News

Analysts say getting GTA 6 to run at 60fps is 'extremely unlikely on console hardware,' as Rockstar confirms 30fps limit
By Demi Williams Published
Tech analysts have suggested that getting Grand Theft Auto 6 to run smoothly at 60 frames per second would be a massive challenge on console.

Rockstar reveals it built a GTA 6 team that focused solely on creating more realistic NPCs with over 600,000 animations — twice as many as Red Dead Redemption 2 had
By Demi Williams Published
According to Rockstar Games, the team went above and beyond to create Grand Theft Auto 6's grand scale and sense of realism.

GTA 6 will be a massive game and Rockstar's longest yet, as the studio confirms it can take up to 80 hours to beat
By Demi Williams Published
I hope Grand Theft Auto 6 fans have booked enough time off work, because the game will take up to 80 hours to beat, and that's just the main story.

Rockstar says if you want GTA 6's romance between Jason and Lucia to flourish, you have to nurture it, but it's completely optional — 'It's not something that we want to foist upon players'
By Demi Williams Published
Rockstar Games has confirmed that the romance between Grand Theft Auto 6's co-protagonists, Jason and Lucia, is completely optional.
Latest Reviews

Resonance: A Plague Tale's action-adventure focus feels a bit safe compared to the franchise's previous entries, but it still offers an infectious combination of combat, puzzle-solving, and exploration that's hard to put down
By Matt Cabral Published
This A Plague Tale prequel pivots to action-adventure formula, forgoing plague rats and oppressive atmosphere for a lighter, swashbuckling romp.

I wasn't convinced by Elden Ring Tarnished Edition until I played it on Nintendo Switch 2
By Abbie Stone Published
I was skeptical at first, but Elden Ring Tarnished Edition is simply a delight on Nintendo Switch 2.

Star Wars Zero Company review: a Clone-Wars-era story that seamlessly melds isometric warfare and a stunning cinematic experience
By Demi Williams Published
With immensely rewarding turn-based tactics gameplay, an authentic Star Wars atmosphere, and rich storytelling, Bit Reactor's Star Wars Zero Company delivers.

Marvel Tokon: Fighting Souls review: unlimited potential
By Rhys Wood Published
Marvel Tokon: Fighting Souls is a tremendously fun and rewarding tag fighter, but Sony threatens to be the ghost at the feast.
PC Gaming

Analysts say getting GTA 6 to run at 60fps is 'extremely unlikely on console hardware,' as Rockstar confirms 30fps limit
By Demi Williams Published
Tech analysts have suggested that getting Grand Theft Auto 6 to run smoothly at 60 frames per second would be a massive challenge on console.

Rockstar reveals it built a GTA 6 team that focused solely on creating more realistic NPCs with over 600,000 animations — twice as many as Red Dead Redemption 2 had
By Demi Williams Published
According to Rockstar Games, the team went above and beyond to create Grand Theft Auto 6's grand scale and sense of realism.

GTA 6 will be a massive game and Rockstar's longest yet, as the studio confirms it can take up to 80 hours to beat
By Demi Williams Published
I hope Grand Theft Auto 6 fans have booked enough time off work, because the game will take up to 80 hours to beat, and that's just the main story.

Rockstar says if you want GTA 6's romance between Jason and Lucia to flourish, you have to nurture it, but it's completely optional — 'It's not something that we want to foist upon players'
By Demi Williams Published
Rockstar Games has confirmed that the romance between Grand Theft Auto 6's co-protagonists, Jason and Lucia, is completely optional.

GTA 6 will launch at 30fps on PS5 and Xbox 'for now', confirms Rockstar
By Demi Williams Published
Grand Theft Auto 6 won't run at 60fps and will reportedly launch at 30fps on consoles, but Rockstar Games may add more performance modes later.

Asobo Studio used the soundtrack from A Plague Tale: Requiem during Resonance: A Plague Tale Legacy mocap to help the cast 'get into the sadder moments, the darker moments'
By Demi Williams Published
Asobo Studio used A Plague Tale: Requiem's music while motion-capturing Resonance: A Plague Tale Legacy, so the cast could get in the mood for darker scenes.
Nintendo

After playing The Duskbloods network test, I was stunned by — and couldn’t get enough of — its breakneck pacing
By Rhys Wood Published
The Duskbloods feels like FromSoftware’s unique multiplayer philosophy at its best, but its time limits can be alarmingly demanding.

Get ready for even more game reveals — here's how to watch the Future Games Show at Gamescom 2026
By Demi Williams Published
The Future Games Show returns with three digital showcases at Gamescom 2026 — here's how you can watch.

'There was never really any big plan that these two games would both release next to each other' — FromSoftware president suggests a return to single-player games after Nightreign and The Duskbloods
By Demi Williams Published
FromSoftware president Hidetaka Miyazaki has suggested the studio could return to making single-player games after Elden Ring: Nightreign and The Duskbloods.

Metal Gear Solid Master Collection Vol.2 review: the best way to experience two stealth classics
By Scott McCrae Published
Metal Gear Solid Master Collection Vol.2 brings back two of the best stealth-action games ever made in a solid new collection.
Playstation

Analysts say getting GTA 6 to run at 60fps is 'extremely unlikely on console hardware,' as Rockstar confirms 30fps limit
By Demi Williams Published
Tech analysts have suggested that getting Grand Theft Auto 6 to run smoothly at 60 frames per second would be a massive challenge on console.

Rockstar reveals it built a GTA 6 team that focused solely on creating more realistic NPCs with over 600,000 animations — twice as many as Red Dead Redemption 2 had
By Demi Williams Published
According to Rockstar Games, the team went above and beyond to create Grand Theft Auto 6's grand scale and sense of realism.

GTA 6 will be a massive game and Rockstar's longest yet, as the studio confirms it can take up to 80 hours to beat
By Demi Williams Published
I hope Grand Theft Auto 6 fans have booked enough time off work, because the game will take up to 80 hours to beat, and that's just the main story.

Rockstar says if you want GTA 6's romance between Jason and Lucia to flourish, you have to nurture it, but it's completely optional — 'It's not something that we want to foist upon players'
By Demi Williams Published
Rockstar Games has confirmed that the romance between Grand Theft Auto 6's co-protagonists, Jason and Lucia, is completely optional.

GTA 6 will launch at 30fps on PS5 and Xbox 'for now', confirms Rockstar
By Demi Williams Published
Grand Theft Auto 6 won't run at 60fps and will reportedly launch at 30fps on consoles, but Rockstar Games may add more performance modes later.

Asobo Studio used the soundtrack from A Plague Tale: Requiem during Resonance: A Plague Tale Legacy mocap to help the cast 'get into the sadder moments, the darker moments'
By Demi Williams Published
Asobo Studio used A Plague Tale: Requiem's music while motion-capturing Resonance: A Plague Tale Legacy, so the cast could get in the mood for darker scenes.
Xbox

Analysts say getting GTA 6 to run at 60fps is 'extremely unlikely on console hardware,' as Rockstar confirms 30fps limit
By Demi Williams Published
Tech analysts have suggested that getting Grand Theft Auto 6 to run smoothly at 60 frames per second would be a massive challenge on console.

Rockstar reveals it built a GTA 6 team that focused solely on creating more realistic NPCs with over 600,000 animations — twice as many as Red Dead Redemption 2 had
By Demi Williams Published
According to Rockstar Games, the team went above and beyond to create Grand Theft Auto 6's grand scale and sense of realism.

GTA 6 will be a massive game and Rockstar's longest yet, as the studio confirms it can take up to 80 hours to beat
By Demi Williams Published
I hope Grand Theft Auto 6 fans have booked enough time off work, because the game will take up to 80 hours to beat, and that's just the main story.

Rockstar says if you want GTA 6's romance between Jason and Lucia to flourish, you have to nurture it, but it's completely optional — 'It's not something that we want to foist upon players'
By Demi Williams Published
Rockstar Games has confirmed that the romance between Grand Theft Auto 6's co-protagonists, Jason and Lucia, is completely optional.

GTA 6 will launch at 30fps on PS5 and Xbox 'for now', confirms Rockstar
By Demi Williams Published
Grand Theft Auto 6 won't run at 60fps and will reportedly launch at 30fps on consoles, but Rockstar Games may add more performance modes later.

Asobo Studio used the soundtrack from A Plague Tale: Requiem during Resonance: A Plague Tale Legacy mocap to help the cast 'get into the sadder moments, the darker moments'
By Demi Williams Published
Asobo Studio used A Plague Tale: Requiem's music while motion-capturing Resonance: A Plague Tale Legacy, so the cast could get in the mood for darker scenes.











