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The Batman's scariest scenes honor a legendary horror director
By Tom Power published
Exclusive Matt Reeves tells TechRadar about which legendary horror director influenced The Batman's most chilling scenes.
Colin Farrell reveals runtime of HBO Max's Penguin TV spin-off
By Tom Power published
Exclusive The Batman star Colin Farrell has teased how many episodes there could be in his Penguin TV spin-off for HBO Max.
Nikon explains why the Z9 ditches the mechanical shutter – and why it's a big deal
By Tim Coleman published
Exclusive The Nikon Z9 is the first pro camera to arrive without a mechanical shutter. But why? We spoke to Nikon to find out.
Negative Bel-Air fan reactions are 'understandable', star says
By Tom Power published
Exclusive One of Bel-Air's stars has admitted that negative fan reactions to The Fresh Prince TV reboot are "understandable".
PS5-owning Call of Duty lover? Relax – it'll be tough to make CoD an Xbox exclusive
By Michael Beckwith published
One analyst suspects that anti-trust regulators will prevent Call of Duty from becoming an Xbox only franchise.
This is why Dune didn’t feature The Mandalorian's giant LED displays
By Axel Metz last updated
Exclusive Dune and The Mandalorian cinematographer Greig Fraser reveals why LED displays weren’t used on the set of Villeneuve’s movie.
Here's why your favorite Xbox 360 game isn't backward compatible on Xbox Series X
By Adam Vjestica last updated
Turn back time Microsoft has shared some of the challenges it faced bringing older games to its backward compatibility program.
FPS Boost on Xbox Series X could come to more games in the future
By Adam Vjestica last updated
Get boosted Microsoft’s backward compatibility program may be over, but we could see more FPS Boost titles on Xbox Series X and Xbox Series S.
Inside Xbox’s backward compatibility journey with Series X development chief, Jason Ronald
By Adam Vjestica published
Long form Microsoft’s Xbox backward compatibility program has been a success and may shape future console generations according to Jason Ronald, director of program management at Xbox.
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