The Finals mid-season update adds new solo event with a dazzling reward up for grabs
The mid-season update is here
Embark Studios has released the mid-season update for The Finals which introduces a limited-time seasonal event.
The free-to-play squad-based shooter got a surprise launch back in December and has been receiving steady updates ever since, like addressing balance issues while also adding new content, like the Solo Bank It mode.
Now, with update 1.6.0, Embark has added another solo event called Steal the Spotlight, which puts the in-game arena into a nighttime setting with more risks.
"In this solo event, you enter the arena at night with a set build and loadout. Lights are out and cashout stations are guarded by turrets and tripwires, and the best path might just be the one you make yourself - so keep that RPG handy," Embark Studios says in the latest patch notes.
In addition, playing Steal the Spotlight this week will unlock a brand-new "dazzling" cosmetic bundle for players to enjoy. However, as Steal the Spotlight gets added, this means that the temporary Solo Bank It mode has been removed and it's unclear when it will be added back.
"Thank you so much to everyone who played this experimental mode and provided feedback!" the studio said. "We learned so much and we look forward to bringing you more experimental modes in the future."
Another significant update addresses Recon Senses, which now no longer have infinite sight and instead have "limited reach" and will also notify the player if they're spotted. You can read the full patch notes below.
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The Finals version 1.6.0 patch notes:
Balance Changes
Gadgets
Dome Shield
- Dome Shields will now use squad colors if the ‘Use Enemy Squad Colors’ setting is enabled
Vanishing Bomb
- Increased the invisibility interrupt grace period for teammates from 0.65s to 0.8s (+)
- Increased the invisibility interrupt grace period for the player from 0s to 0.35s (+)
- Increased the duration of Vanishing Bomb invisibility on teammates from 5s to 6s (+)
Zipline
- Improved placement validation for ziplines, making them easier to deploy
Maps
Las Vegas - General
- Added some cover to the side of kitchen trolleys to make them easier to use
- Replaced the zipline between Eastwood and Decora with a jump pad
- Moved various cover pieces to avoid gaps in cover
- Moved various chairs to make traversal easier
- Removed Turrets & Tripwires map variant in Quick Cash, Bank It, Tournament, and Ranked Tournament modes while we fix various bugs and re-evaluate the gameplay design
Argon Casino
- Removed some of the monitors in the casino so some doors are easier to see
- Added an extra door to make traversal easier
- Updated some Vault spawn locations and added cover to some of them
Eastwood Casino
- Updated exit points on various ziplines to make it easier to access rooftops
- Added decals to some windows to make the glass more visible
- Rearranged the aircon units to create more cover on the roof
- Adjusted the position of some cashout locations
Glamora Casino
- Removed some chairs so it's easier to jump in and out of cashier booths
- Removed some chairs and railings in the theatre to make traversal easier
- Various other small fixes and balance tweaks
Specializations
Mesh Shield
- The Mesh Shield will now use squad colors if the ‘Use Enemy Squad Colors’ setting is enabled
Recon Senses
- Added a range limit to Recon Senses set to 30m. Players outside of this range will not be detected
- Players detected by Recon Senses will now see ‘Detected’ warning text on their HUD
- Dev Note: Recon Senses have become much more common in the meta than we intended and can cause confusion for some newer players. The reduction in range and the warning given to detected players will bring the ability’s power back in line with other Specializations
Content And Bug Fixes
Animation
- Fixed some small issues with the LH1 reload and Goo Gun inspect animations
- Updated reload animations when aiming down sights to add slightly more movement to them
Audio
- Updated footstep audio and mix for the player, teammates, and enemies - Dev note: It should now be clearer for players to tell friendly players apart from enemies and their own footsteps
- Fixed an issue where the spawn sound effect could be cut off when respawning
- Updated various VO lines
- Various VO bug fixes
Career Rank
- Added 10 more levels to the Career Rank along with additional rewards. Max rank is now 50.
Characters
- Fixed an issue where characters could have their legs bent backward on some screens
Controller
- Added Gyro aiming options for PS5 DualSense and PS4 DualShock controllers
- Fixed an issue with aim assistance sensitivity reduction that caused almost no sensitivity reduction to be applied to targets closer to the player than 20m
- Reduced input latency on PS5
Emotes
- Fixed an issue that prevented the player emoting while crouched
Gadgets
Defibrillators
- Fixed an issue where player statues could not be targeted for revives when lying in foliage
- Fixed an issue where player statues could not be targeted for revives when carried
- Fixed various issues with placement distances on deployable Gadgets
- Fixed an issue where turret parts could collide with each other, causing strange behavior when placed on barrels
Game Modes
General
- Added ‘Steal the Spotlight’ event mode
- Added the ability for players to customize their contestant Loadout for all Weapons, Gadgets, and Specializations during the match lobby at the start of each match in all game modes
Ranked Tournament
- Lowered the number of rounds required to play Ranked Tournament from 60 to 45 (-)
- Dev note: With the improvements we’ve made to fair play and banning, the threshold required to enter Ranked Tournaments doesn’t need to be quite so high.
Solo Bank It
- Disabled the experimental Solo Bank It mode
Maps
Monaco
- Made night and night storm weather conditions slightly less dark on Monaco for OLEDs
- Tweaked LOD settings on some trees in Monaco to reduce popping on low settings
Movement
- Fixed an issue where players could become stuck in encroached spaces
- Fixed an issue where players would fail wall jumps if they pressed and held jump too early in a vault sequence
- Fixed an issue where the player would cancel a slide if aiming down sights was triggered from toggled crouch
Security
- Made various improvements to security and cheat detection
Settings
- Increased default FOV from 71 to 81 (new installations only)
UI
- Added Career Rank screen where players can see rewards earned by gaining rank
- Added new tournament overview screen to tournament modes
- Added additional item tutorial videos for the following items:
- APS Turret
- Gas Grenade
- Glitch Grenade
- Glitch Trap
- Goo Gun
- Motion Sensor
- Pyro Grenade
- Smoke Grenade
- Sonar Grenade
- Thermal Vision
- Added new Event Contracts to the Contracts screen
- Updated the size of ranked icons
- Fixed wrapping issues on Contracts during the end-of-round sequence
- Decreased duration of Vault objective markers on round start
- Made various improvements to contextual ping accuracy, making them more accurate
- Various bug fixes to the UI
VFX
- Added new impact effects when friendly players shoot each other, instead of the coin effects, as this could cause confusion for players
- Updated collision on coin death effects to reduce the number of coins that can fall through floors
- Various polish improvements to coin death effects
- Optimization pass on the gas canister explosion effects
Weapons
- Increased the size of various grenade projectiles, to make them easier to see in combat
- Fixed some issues where AoE damage could be wrongly invalidated, causing no damage to be done
- Fixed an exploit where melee weapons could be swung faster than intended
- Fixed an issue that prevented C4 and Mines from being picked up when placed on a throwable object that had been picked up
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