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Honkai: Nexus Anima could be the free-to-play Pokémon killer
By Alan Wen Published
Hoyoverse's next release is a gacha creature collector called Honkai: Nexus Anima.

Creative Assembly says its new Warcore engine has allowed it to take Total War: Warhammer 40,000 into space and build 'a bigger play area for all the planets, all the solar systems, the whole galaxy — 'I think that's the biggest thing for campaign'
By Demi Williams Published
Creative Assembly has shared just how much its new Warcore engine has enabled it to improve almost every aspect of Total War: Warhammer 40,000.

'We don't want to create a game where if you know D&D, you're like, Oh, I know everything' — Invoke says Warlock has a lot of 'deep cut' elements from Dungeons & Dragons, but is designed for both new and experienced players to 'live that mystery'
By Demi Williams Published
Warlock: Dungeons & Dragons draws much inspiration from the TTRPG, but Invoke Studios says the game will still offer mystery for experienced D&D players.

Modders have fixed Nvidia DLSS 5's two main issues: performance and support
By Darren Allan Published
The Swapper and Autopilot mods for DLSS 5 allow for easily applying the tech to all kinds of games, with a nifty additional trick in the case of the latter.

Ananta developer says free GTA 6 competitor's two massive maps will offer 'anything you’d want to do in a modern city' with countless districts to explore
By Dashiell Wood Published
Upcoming free-to-play open-world game Ananta will offer two gigantic cities to explore.
Ex-Rockstar dev gives us the inside scoop on what GTA 6’s Extended Look reveals about its protagonists
By Ben Gilbert Last updated
Exclusive The Netflix exclusive gameplay trailer pulled in 30m views in four days. What more can we learn about the most-anticipated title of the 21st century?

'We're all keen to keep evolving' — Creative Assembly says Total War: Warhammer 40,000's controller support was developed alongside the game's battle system and doesn't believe the 'myth' that a gamepad can't work with RTS games
By Demi Williams Published
Creative Assembly has shared that it developed Total War: Warhammer 40,000's battle system and controller support simultaneously.

'Creative magic use was at the core of what we wanted to do in gameplay, and we landed on warlocks' — Invoke Studios head explains why it chose to highlight the arcane class in Warlock: Dungeons & Dragons
By Demi Williams Published
Invoke Studios has explained why it chose a warlock protagonist for Warlock: Dungeons & Dragons, explaining that "creative magic" was central to gameplay.

From eating the elderly to selling kids, Afterworld gives you the freedom to do terrible things in the post-apocalypse — 'We shouldn't judge the player' says director
By Dashiell Wood Published
From eating the elderly to selling kids, Afterworld gives you the freedom to do terrible things in the post-apocalypse
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