TechRadar Verdict
Tony Hawk's Pro Skater 3 + 4 is the best Tony Hawk has ever been. The 1 + 2 remake set the standard, now 3 + 4 has elevated it by offering more goals and content, extra customization, and introducing new levels. It's not an easy game to master due to a high skill ceiling, but once you get to grips with it, chaining together long combos is so satisfying. Roll on the Underground remakes.
Pros
- +
Pro goals and solo tours mean there's a lot of content
- +
May be the best a Tony Hawk game has ever felt: smooth, fluid, and satisfying
- +
The soundtrack absolutely slaps despite a lot of new songs
Cons
- -
A little glitchier than the 1 + 2 remake
- -
Some people may find the trickier goals way too difficult
Why you can trust TechRadar
Platform reviewed: PS5
Available on: PS5, PS4, Xbox Series X|S, Xbox One, Nintendo Switch, Nintendo Switch 2, PC
Release date: July 11, 2025
To be frank, Tony Hawk’s Pro Skater 3 + 4 didn’t have a particularly tough job on its hands. Five years prior, the 1 + 2 remake landed during the Covid-19 pandemic and reminded us that the series was an absolute gem, actually, despite what Pro Skater 5 led us to believe in 2015, so all this remake had to do was match the quality of the last installment.
Even though development transferred from Vicarious Visions to Iron Galaxy, it’s safe to say they smashed it out of the park with a fantastic nostalgia hit, complete with all-new content, and I’m hooked all over again.
The start of a new era
When I played Tony Hawk's Pro Skater 1 + 2 almost five years ago, I had goosebumps as I rolled down that first ramp in the Warehouse level, struggling to fathom that I was really experiencing this game that comprised so much of my childhood again, but this time looking a heck of a lot better.
That moment never came with Tony Hawk's Pro Skater 3 + 4, but that's not a slight. In fact, I'd argue it's a compliment, because those goosebumps were thanks to the novelty of playing those games again, whereas we're now fortunate enough for this to be a semi-regular release, provided we get a remake of Tony Hawk's Underground next, anyway.
Back in the day, some may argue the series peaked with the third game. Pro Skater 3 was the best version that was just all about performing sick combos, completing objectives such as the SKATE letters or impressing pro skaters for the sake of it, essentially making each level a skateboarding sandbox. Pro Skater 4 took these goals a tiny step further by giving them context. The SKATE letters need collecting because the janitor tasks you with tidying up, for example.
This has been removed from the remake, and while there was outrage initially, it turns out it was blown considerably out of proportion. Sure, the Pro Skater 4 levels in the remake lose a little bit of charm, no longer having NPCs to actually talk to, but it means the game retains its fast-paced flow better, and the whole package feels like a single game. Keeping that part would be a touch disjointing, going from the THPS 3 levels without those NPCs, to the THPS 4 levels with them, despite this being one game now.
Passing the torch
Iron Galaxy has proved itself more than capable of handling the Tony Hawk series from here onwards, though, because once again, I've spent hours upon hours grinding through the levels, completing all of the goals, including the pro ones.
At the time of writing, THPS 3 is 100% complete, and I have just a few levels in 4 left to go, and frankly, it's been hard to put the controller down. Watching back footage of the original games shows just how impressive and fluid the remake feels now, and even though mechanics like skitching and acid drops didn't feature in the original THPS 3, the fact that both games are identical mechanically now is a huge positive.
There are a few new levels that weren't in the original games, and the last one, Pinball, is a delight to explore, with plenty of secrets and hidden areas.
The only complaint I have, and it may well be anecdotal, is that 3 + 4 feels slightly buggier than 1 + 2 did when I rinsed it for weeks on end five years back. I've glitched through the world a couple of times, got stuck bouncing on the ground where the game thinks my skater is in mid-air, but they're not, and every now and then it feels like my button inputs don't entirely register correctly.
I'd be remiss not to mention the soundtrack too because it's such an important component of any Tony Hawk game. It's safe to say the originals had a significant bearing on my music tastes throughout my entire life so far because these days, I love a mosh pit and some heavy metal or pop punk, but there aren't quite as many tracks retained from the prior soundtracks as I'd have liked.
That said, they have included some incredible, more modern bands, such as Turnstile, Idles, and 100 gecs. Huge shout out to Boys in the Better Land by Fontaines DC, too, which is such a perfect fit, and don't worry, folks; Motorhead's Ace of Spades hasn't gone anywhere.
Crowning a new king
It's hard to argue that this isn't the best skateboarding game of all time, to be honest. The amount of content is staggering, and while some folks may prefer something more realistic like the Skate series - somewhere you can't perform The 900 into a revert, followed by 50+ more tricks all in the same combo. After all, Tony Hawk's Pro Skater 3+4 is very much an arcade game; it's the Need For Speed to Skate's Gran Turismo.
Once you beat all the levels and complete every goal in both games, you unlock pro goals, which are essentially five even more difficult objectives to complete in each level. Beat all of these, and you get your hands on solo tour mode, which gives each individual skater a unique goal in each level depending on their skateboarding style.
Then you have speedrun mode, which allows you to set the highest score you can on different levels and enter leaderboards, along with create-a-park to either design your own level or play those made by the community. Oh, and there's multiplayer, which is endless fun in and of itself. Then there's a bunch of customization options and collectibles to find in each level, plus challenges, including two expert categories which will likely take you a long time to complete.
This is, quite frankly, a no-brainer to pick up if you've enjoyed a single Tony Hawk game in the past. It's one of the best video game remakes in recent memory, and even levels that have a completely different aesthetic now have been improved tenfold. If you haven't played one for many years, then it may be a somewhat steep learning curve, especially for the harder objectives. But it's not too tricky to pick up if you're happy chaining together some kickflips and bluntslides, rather than going for million-plus score combos.
Even the product placement, which usually feels incredibly on the nose, is so well integrated here, with brands such as Vans and Red Bull placed in natural-feeling spots. Although I don't think there's actually a Vans shop right on Trafalgar Square in London, but then again, I also don't think Trafalgar Square is full of quarter-pipes and ramps. Could be mistaken, though.
Should you play Tony Hawk's Pro Skater 3 + 4?
Play it if...
You played the original games 20+ years ago
This remake is so well done, even if you don't think you'll be as skilled as you used to be, experiencing these two games from so long ago remade in such clarity and with so many small enhancements is worth it alone.
You love an arcade sports game
Tony Hawk games are never about realism, so 3 + 4 is wacky and wonderful in the sense that you can combo 50+ tricks as if your skater has robotic legs that don't get tired, all while chasing a van around London's Trafalgar Square with a nearly-nude man with an elephant mask on in the back.
Don't play it if...
You didn't play the originals, or you don't have the time to learn the skillset
Getting really good at a Tony Hawk game is hard, and 3 + 4 is no different. You may get frustrated if you don't have the nostalgia aspect in your favour and you're struggling to beat some of the score goals.
Accessibility
You cannot remap the base controls, but you can choose which button combos individual tricks are applied to, and you can choose between wallplants being either a one or two-button press.
The camera can be inverted, lots of HUD options can be toggled, and if you're struggling, you can enable assists such as perfect balance on rails, manuals, and lip tricks, and you can turn off bails entirely.
How I reviewed Tony Hawk's Pro Skater 3 + 4
According to my in-game time played, I have sunk 13 hours and 30 minutes into Tony Hawk's Pro Skater 3 + 4 so far, all on a base PS5 with a DualSense controller. This was entirely in the fidelity graphics mode on a Samsung QN88C 55" TV and a Samsung HWMS650 soundbar.
I've entirely completed all of the THPS 3 content, and I'm around halfway through the levels in THPS 4, and while I've given multiplayer a spin, I haven't spent too much time in it. I have also played around with some custom-made levels, both playing community-made ones and making my own.

Ford is a freelance gaming journalist with a deep interest in a variety of genres and games. He has bylines at some of the biggest publications in the business including Polygon, GamesRadar+, PC Gamer, GameSpot, and Eurogamer. Prior to going freelance, he held editor positions at VideoGamer, PCGamesN, and GGRecon.
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