Dead by Daylight nerfs its most overpowered killer in latest update

Dead by Daylight screenshot showing Chucky
(Image credit: Behaviour Interactive)

Behaviour Interactive has nerfed Dead by Daylight's latest and most overpowered Killer. 

The latest developer update for the studio's asymmetric horror game has introduced quite a few changes primarily focusing on tweaking Chucky ahead of his official release alongside Chapter 30 on November 28.

Chucky has been playable in the Public Test Build (PTB) for a couple of weeks now and has proved to be quite the addition to the game's roster of iconic horror characters, but Behaviour has decided that one particular ability that was making the pint-sized menace a little too overpowered will be getting changed.

This is a "small tweak" to one of the new perks, Batteries Included, which gives the Killer a lingering speed boost when they pass by a powered Generator. However, the developer says that there's a problem with it, explaining that "When the last Generator is powered, all Generators become powered", which ultimately made the perk far stronger in the endgame than intended.

Additionally, the update slightly increases the time it takes to Scamper under a pallet from 1.2 seconds to 1.4 seconds to give Survivors a chance to react, and the Chucky's movement speed has been adjusted after missing a Slice & Dice attack so the player can gain more distance after a successful dodge

The Trickster's Main Event ability will also now require eight blades to activate since Behaviour found it was a little too easy to earn in the PTB, which was aided further by specific Add-Ons. 

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Demi is a freelance games journalist for TechRadar Gaming. She's been a games writer for five years and has written for outlets such as GameSpot, NME, and GamesRadar, covering news, features, and reviews. Outside of writing, she plays a lot of RPGs and talks far too much about Star Wars on X.