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Creative Assembly is developing its own custom technology for Alien: Isolation 2 'to really fine tune the experience and create exactly the best Alien experience'
By Demi Williams published
Creative Assembly has confirmed that Alien: Isolation 2 will be built with Unreal Engine 5, but the team is also developing custom technology.

NYT Connections hints and answers for Saturday, June 13 (game #1098)
By Johnny Dee published
Looking for NYT Connections answers and hints? Here's all you need to know to solve today's game, plus my commentary on the puzzles.

'I think that combination of interior and exterior will create these moments that really live long after the player puts down the controller' — Alien: Isolation 2 is designed to 'really stay' with players and be 'unforgettable', says Creative Assembly
By Demi Williams published
Creative Assembly has said it was "absolutely the intention" for Alien: Isolation to feel "too scary" for players, and the goal is to make the sequel just as memorable.

Resident Evil Veronica producer says Capcom changed the title to fit the series' naming pattern which follows the individual themes attached to each entry — 'It's usually one word that is really iconic or connected to the concept of the game'
By Demi Williams published
Resident Evil Veronica isn't called 'Code Veronica' like the original title, because it follows the naming convention of the remake series.

Resident Evil Veronica hype is here, as it reaches a million wishlists
By Isaiah Williams published
Capcom has delivered some of the best hits across multiple of its well known franchises, and Resident Evil Veronica may very well continue the trend.

Spyro: A Realm Beyond studio CEO says there was no 'pushback' to becoming independent from Activision Blizzard, but the process and planning the game at the same time was 'complex' — 'I think that was the biggest challenge'
By Demi Williams published
Toys for Bob has said there was no "pushback" from Activision Blizzard when it chose to become independent, but the process was "complex."

'For Spyro: A Realm Beyond, we are very much focused on making it an accessible adventure' — Toys for Bob wants the next Spyro game to be an 'approachable entry' in the series
By Demi Williams published
Toys for Bob wants Spyro: A Realm Beyond to be an "approachable" new entry in the series, for both long-time fans and new players.

Alien: Isolation 2 creative director confirms the sequel will draw inspiration from the original movie — 'Authenticity is the lens we do everything through'
By Demi Williams published
Creative Assembly has confirmed that Alien: Isolation 2 will take place months after the first game and is once again inspired by the first Alien movie.

SteamOS is about to get better on Intel-powered handhelds thanks to Valve
By Isaiah Williams published
Gaming on SteamOS with Intel hardware hasn't been ideal performance-wise on handhelds, but it looks like Valve will change that going forward.

'We want the player to kind of get lost in the world and 'force' them to have fun' — Control Resonant lead level designer teases new 'dungeons' and encourages players to explore the open world and engage in side content
By Demi Williams published
Remedy Entertainment wants players to discover and engage in side content in Control Resonant's open environment alongside the main story.
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