Bungie will push Destiny to be more episodic to avoid becoming 'predictable'

Destiny player in full armor
(Image credit: Bungie)

Destiny 2 developers commented on the state of the game as well as plans to switch up the at-times bland first-person shooter during a developer roundtable. 

Destiny 2 developer Bungie recently held a roundtable in which team members discussed the future of the multiplayer shooter, with it ending on the promise to make it more episodic and less seasonal (via PC Gamer). 

"When you create a framework for how content should be made, it makes it easier to produce that content quickly, because everyone's on the same page," senior narrative designer Nikko Stevens said. "But it can also be predictable because everyone's on the same page." However, design lead Brian Frank did touch upon how these "frameworks" are often a "survival skill" for developers who are constantly faced with harsh deadlines usually found in a live service game. 

Destiny 2 has relied on the same style of seasonal content since its release in 2017. Many of its seasons, such as The Witch Queen and Lightfall, marketed themselves consistently as being world-shattering events in-universe. If every single season is the make-or-break chance to stop a villainous threat, then the scripted feeling of danger can feel decidedly less dangerous. 

In order to prevent future content from falling into this predictable narrative, the developers agreed that changing from a seasonal to an episodic structure would allow them to surprise players with a livelier story. 

"We're working on a number of things right now that we can't explicitly share," one dev said, "but that involves changing up the structure so we can pleasantly surprise you guys more frequently in the future." Hopefully, this will mark a fresh start for Destiny 2's narrative, introducing a more exciting story for all to enjoy. 

For more fantastic games like Destiny, be sure to check out the best multiplayer PC games as well as the best FPS games, which are all available to play right now.

Elie Gould
Features Writer

Elie is a Features Writer for TechRadar Gaming, here to write about anything new or slightly weird. Before writing for TRG, Elie studied for a Masters at Cardiff University JOMEC in International Journalism and Documentaries – spending their free time filming short docs or editing the gaming section for their student publications. 

Elie’s first step into gaming was through Pokémon but they've taken the natural next step in the horror genre. Any and every game that would keep you up at night is on their list to play - despite the fact that one of Elie’s biggest fears is being chased.