Cities: Skylines 2 received a brand release trailer, showing off graphics and gameplay mechanics, as well as a release date. Coming October 24, Cities Skylines 2 promises a fully realized 3D city builder in the finest tradition of Sims City, allowing you to craft a metropolis to fit your every whim.
Build bridges, construct transport networks, and towering skyscrapers as you build a city that's truly your own. If Cities: Skylines 2 is able to iterate on its predecessor, it may well earn itself a place on our list of the very best PC strategy games.
Cities: Skylines 2 is shaping up to be an absolute treat for strategy fans, offering stunning environmental crafting tools, and an intuitive-looking building UI.
True to form, Cities: Skylines 2 looks like a playground, a canvas upon which players can express themselves with efficient, aesthetically pleasing, or just plain weird city design. Cities Skylines 2 is likely to follow in the footsteps of its predecessor, eschewing any sort of formal campaign in favor of an immersive and dynamic sandbox, where players can set their own goals. Some opt to simulate a city with one million residents while others might want to create an efficient traffic system.
It may seem dry, but like Civilization 6 and Stellaris, the Cities: Skylines series is meticulously designed, offering that classic "just one more minute" feel that keeps players up 'till the early hours of the morning.
The trailer flaunts Cities: Skylines 2's jaw-dropping graphics, which seem capable of rendering anything from an individual truck to an expansive vista with luscious attention to detail. Even the game's special color-coded views have a pleasing crispness to them that catches the eye with sharp and easy-to-follow indicators.
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Cat Bussell is a Staff Writer at TechRadar Gaming. Hailing from the crooked spires of London, Cat is an experienced writer and journalist. As seen on Wargamer.com, TheGamer.com, and Superjumpmagazine.com, Cat is here to bring you coverage from all corners of the video game world. An inveterate RPG maven and strategy game enjoyer, Cat is known for her love of rich narratives; both story-driven and emergent.
Before migrating to the green pastures of games journalism, Cat worked as a political advisor and academic. She has three degrees and has studied and worked at Cambridge University, University College London, and Queen Mary University of London. She's also been an art gallery curator, an ice cream maker, and a cocktail mixologist. This crash course in NPC lifestyles uniquely qualifies her to pick apart only the juiciest video games for your reading pleasure.
Cat cut her teeth on MMOs in the heyday of World of Warcraft before giving in to her love of JRPGs and becoming embedded in Final Fantasy XIV. When she's not doing that, you might find her running a tabletop RPG or two, perhaps even voluntarily.