- Good games coming over the first 12 months
- Eventual success will rely on third-party developers
- Lack of graphical parity may harm long-term support
The Nintendo Switch’s launch lineup is a combination of ports of existing games such as Shovel Knight, World of Goo and I am Setsuna, new entries in existing franchises like The Legend of Zelda: Breath of the Wild and Super Bomberman R and all-new games like Snipperclips, 1-2 Switch and Fast RMX.
In total it’s not a bad launch lineup, but the console’s first 12 months on sale will be more interesting, as that's when we’ll see big new releases in the form of Super Mario Odyssey, Xenoblade Chronicles 2, Splatoon 2 and Arms.
Nintendo of America president Reggie Fils-Aime has also said in a recent interview that we could see more of Nintendo's big first party titles (most notably Super Smash Bros) come to the console in one form or another.
When this could happen is not clear, but Fils-Aime did say that a main Nintendo development philosophy is to have at least one of its classic franchises on every platform.
In its first year the console will also be receiving versions of big existing games like Minecraft and FIFA. Though not exactly new, titles like these will be important for consumers who don’t plan on using the Switch as a second console, but will be using it as their primary gaming device.
The real test in the long term will be how third-party developers (i.e. those not financed by Nintendo directly) embrace the console. Although its graphics are good for a handheld, we worry that a lack of graphical parity with PS4 and Xbox One will prevent developers from easily supporting the console alongside those devices, which may harm the number of game releases it will see.
So far there have been some positive signs for third party support. Rocket League developer Psyonix is "evaluating" whether to bring the game to the console, and the release of Snake Pass suggests that games can be brought over to the Switch without too many compromises.
Mario and Zelda have always been excellent games, but without the likes of franchises with more regular release schedules like Call of Duty, Assassin’s Creed and Far Cry, you might find yourself lacking games to play in the long run.
We’ve had the chance to try out a select portion of the console’s launch games, so read on for our thoughts.
The Legend of Zelda: Breath of the Wild
- Impressive modernisation of a classic franchise
The Legend of Zelda: Breath of the Wild is undoubtedly the jewel in the crown of Nintendo Switch’s launch lineup. Although the game is also coming to Nintendo’s older Wii U console, the thought of being able to take a full-on, modern Zelda on the go with us is a compelling proposition indeed.
But quite apart from being the best handheld Zelda game ever made, the game is also up there with being one of the best in the series. It feels fantastically broad and open, with dozens of weapons to find, items to craft, and environments to explore.
Yes, the game breaks with tradition in so many ways but the experience still ends up feeling quintessentially Zelda, with all the charm that this entails.
If you're picking up a Switch, then Breath of the Wild is an absolutely essential purchase, but we'll be trying out a copy of the Wii U version of the game to see if you can get away with experiencing the fantastic new game without having to invest in new hardware.
- Looking for a second opinion? Check out GamesRadar's review of The Legend of Zelda: Breath of the Wild
- An interesting showcase of the hardware, but doesn't quite have the staying power of Wii Sports
Like the Wii before it, the Nintendo Switch introduces new technologies to gaming that haven’t been explored before.
Whereas the Wii had Wii Sports to show off these new concepts, the Switch is banking on 1-2 Switch to show off what the new hardware is capable of. The result is a collection of 28 mini-games, which cover everything from sword-fighting to Wild West gunslinging, while also making some time for cow-milking.
It’s a fun collection of games, but we don’t think it has the same 'replayability' as Wii Sports.
The games are more about performing in front of your friends than outright winning. For example, one game has you pulling Yoga poses and trying to keep as still as possible for as long as you can, but since the Joy-Con is only tracking the movement of one hand, there’s nothing forcing you to actually hold the pose specified by the game aside from drawing the ire of your friends.
There’s also no single-player mode for you to practise with when you’re away from friends.
Overall the game is a bit of a mixed bag, but it’s a fun one to use to show off your new console to friends.
- A great little co-op indie game
One of the nice surprises of the Switch launch event was Snipperclips, a small puzzle game in which two players solve puzzles by cutting sections out of each other and changing their character’s shapes.
It’s a delightful, charming, little game, and with its budget price tag we think it could end up being an essential purchase.
Just Dance 2017
- A competent entry in the series
You’ve almost certainly heard of Just Dance, the dancing series that first premiered on the Wii way back in 2009.
The game tasks you with completing various dance routines either on your own or with a friend, and judges your progress based on the movement of a Joy-Con in your hand (unfortunately there doesn’t appear to be a way to use two Joy-Cons simultaneously).
Much like 1-2 Switch, there’s little to stop you cheating and not dancing with your whole body, but also like 1-2 Switch this is meant as a party game, so social niceties will hopefully stop you from spoiling the fun.
It’s not the most feature-packed or technically advanced game in the world, but if you’ve enjoyed Just Dance games in the past this appears to be a very serviceable version.