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NYT Connections hints and answers for Saturday, March 28 (game #1021)
By Marc McLaren published
Looking for NYT Connections answers and hints? Here's all you need to know to solve today's game, plus my commentary on the puzzles.

Black Ops 7 Season 3 is almost here — and it's full of Call of Duty nostalgia
By Dashiell Wood published
Here's everything you need to know about what's coming to Black Ops 7 multiplayer in Season 3.

The PlayStation Portal, PS5, and PS5 Pro are getting huge price hikes next month, Sony confirms
By Demi Williams published
Sony has announced that it will be raising the price of its PlayStation 5 hardware again next month.

One of my favorite games of 2025 is finally coming to Xbox this summer — Dispatch
By Demi Williams published
AdHoc Studios has announced that its superhero workplace comedy, Dispatch, is officially coming to Xbox this summer.

Hades 2, one of our top games of 2025, finally launches on PS5 and Xbox in April with new 'bonus content and quality-of-life improvements'
By Demi Williams published
Supergiant Games has announced that its award-winning roguelike, Hades 2, will finally launch on PlayStation and Xbox next month.

Xbox Partner Preview: everything announced at the showcase
By Dashiell Wood last updated
Our coverage of the latest Xbox Partner Preview as it happened.

Stalker 2: Heart of Chornobyl's first 'massive nonlinear' expansion, Cost of Hope, launches this summer
By Demi Williams published
GSC Game World has announced the first major expansion for Stalker 2: Heart of Chornobyl, Cost of Hope, will launch this summer for PC and consoles.

Housemarque says it 'hancrafted levels, art, design, and combat encounters' and 'kind of connect them in a procedural matter' to create Saros' ever-changing levels
By Demi Williams published
Housemarque's Saros features handcrafted levels that will change every time you respawn, opening up new paths that lead to additional rewards.

Saros developer doesn't think Returnal 'was that hard of a game', but admits that the team 'did pay a lot more attention to the onboarding experience' for its spiritual successor
By Demi Williams published
Housemarque has said it paid more attention to refining Saros' combat and the game's onboarding experience, admitting that its predecessor, Returnal, took a while to learn how to play.
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