God of War: Ragnarok is the much-anticipated sequel to 2018’s God of War and it’s coming to PS5 and PS4 on a yet-to-be-confirmed date in 2022.
In what will be the final chapter of the series' Norse storyline, God of War: Ragnarok will take place a few years after the events of 2018's God of War, with Kratos and a now teenage Atreus fighting for survival as Ragnarok (the end of the world) unfolds.
Since the game’s announcement back in September 2020, we haven’t been absolutely inundated with details about the next God of War game, but a trailer released in September 2021 did give us an exciting look at gameplay and in-game cinematics.
The lack of information to date has led to rumors that God of War Ragnarok could be delayed into 2023. However, Sony hasn't confirmed that's the case and Kratos' next outing remains scheduled for 2022.
Sadly, it didn't appear at Summer Game Fest 2022, but we're hoping God of War Ragnarok shows up at a (currently unconfirmed) Sony showcase in the near future. Hopefully, we could finally learn more solid details – including that all-important release date. The God of War Ragnarok listing on the PlayStation Store has recently been updated (opens in new tab), suggesting we could be lucky enough to see Kratos soon.
While we wait to learn exactly when we'll be playing God of War: Ragnarok, alongside even more details on what Kratos and Atreus will be facing in their upcoming adventure, here’s everything we know about God of War: Ragnarok so far.
God of War: Ragnarok: cut to the chase
- What is it? The sequel to the critically-acclaimed God of War (2018)
- When can I play it? TBC 2022
- What can I play it on? PS5 and PS4
God of War: Ragnarok release date and platforms
Prior to the official announcement of the delay, there was already speculation (opens in new tab), given that Sony hadn't mentioned the sequel in its plans for 2021 following the game's announcement. PlayStation Studios head Hermen Hulst then confirmed the delay in an interview on PlayStation Blog (opens in new tab) in June 2021, stating that the sequel was being pushed into 2022 to give the team at Sony Santa Monica more time following disruption caused by the pandemic.
"So we have, currently, two very big, very narrative-driven games in development: Horizon Forbidden West and the next God of War," Hulst said. "And for both of those, they’re frankly affected by access to performance capture and talent. For Horizon, we think we are on track to release this holiday season. But that isn’t quite certain yet, and we’re working as hard as we can to confirm that to you as soon as we can.
"And for God of War, the project started a little later. So we’ve made the decision to push that game out to next year, to ensure that Santa Monica Studio can deliver the amazing God of War game that we all want to play."
Sony Santa Monica Studio followed Hulst's announcement with a statement (opens in new tab) on Twitter.
"We remain focused on delivering a top-quality game, while maintaining the safety and wellbeing of our team, creative partners, and families," the tweet said. "With this in mind, we've made the decision to shift our release window to 2022."
While we still haven't heard much about God of War: Ragnarok, Sony has reiterated that the sequel is on track to meet its 2022 release window, with the official PlayStation website posting (opens in new tab) a listicle in January 2022 of "22 games to look forward to in 2022" that includes God of War: Ragnarok. Then, in April 2022 (on the fourth anniversary of God of War 2018), the official Sony Santa Monica Studio Twitter account tweeted a video (opens in new tab) of Creative Director Cory Barlog asking fans to be patient for more information. Barlog explained that the lack of details on the sequel was because "everybody is heads down, hard at work" and assured fans that the developer would share news as soon as it's ready.
That hasn't stopped rumors of a further delay circulating the internet, with GameReactor (opens in new tab) reporting the game has been delayed into 2023 according to "several European sources". In addition, PlayStation Game Size (opens in new tab) on Twitter noted that the God of War sequel's PSN placeholder release date had moved from September 30 to December 31.
Bloomberg's Jason Schreier seems skeptical of the GameReactor report, writing on Restera (opens in new tab) (via VGC (opens in new tab)) "It's hard to definitely prove a negative but Someone Who Would Know Firsthand just told me they haven't heard anything about a slip to 2023, as did Someone Else Who Might Know Secondhand".
Since then, Bloomberg (opens in new tab) has reported that Sony won't delay it into 2023. As part of a June 2022 report, Schreier advised Sony is planning a November 2022 launch, citing "people familiar with the project."
Sony hasn't confirmed a further delay to God of War Ragnarok thus far so, as far as we know, the game remains on track for release this year. We're hoping more details (including a release date) will be shared during Summer Game Fest.
God of War: Ragnarok trailers
We finally got a proper trailer for God of War: Ragnarok at the PlayStation Showcase 2021 that gave us gameplay and cinematic footage of what we'll be faced with when it releases. The combat looks just as devastatingly violent as we'd expect, and the new announcement also confirmed that we will indeed be facing Ragnarok – a series of events and catastrophes that ultimately lead to the end of the world according to Norse mythology.
Previously we had been shown a brief teaser for God of War: Ragnarok right at the end of Sony's live stream event in September 2020. All it showed was a brief logo and the words "Ragnarok is coming".
pic.twitter.com/VvHuaCKgGnSeptember 16, 2020
God of War: Ragnarok story and gameplay
God of War: Ragnarok is set to be a sequel to 2018's God of War and the final entry in the series' Norse saga. In a September 2021 PlayStation blog post (opens in new tab), Santa Monica Studio gave us a slightly better idea of what Kratos and Atreus will be facing in their next adventure.
According to the post, God of War: Ragnarok will pick up a few years after the events of 2018's God of War. Midgard is being hit by the freezing winds of Fimbulwinter, which makes "survival for Kratos, Atreus, and Mimir in the Norse wilds even more challenging than before."
Though the previous game built up trust and understanding in the relationship of Kratos and his son Atreus, Ragnarok will continue to explore the complexity of their interactions.
The post describes Atreus as "desperately curious" and says that "he wants to understand who he is" and "who he could be". "The mystery of Loki’s role in the upcoming conflict is something that Atreus cannot let go of," the post says. "He wants to keep his family safe, but Atreus also doesn’t want to stand by and do nothing while conflict consumes the Nine Realms."
Kratos, meanwhile, wants to protect his son and "spare Atreus the bloody lessons he learned from his conflict with gods."
"Together, Kratos and Atreus will have to make a choice about which path they will take. Whatever they choose will define the fate of all those living in the Nine Realms as Ragnarök approaches." In the trailer shown in September 2021, we got a look at Freya and Thor and the post identifies them as the game's "two of the main antagonists".
As far as combat is concerned, the post promises more "visceral" and "spectacular" fights, with "new attack abilities, a new Runic Summon for Atreus, and of course, the return of Kratos’ legendary weapons." Santa Monica Studio says it's taken learnings from 2018's God of War to improve combat, with the aim of creating more player choice:
"Whether it’s through hard-hitting combos, a mastery of elements, or clever defensive tactics – you will find plenty of opportunity to fight alongside our duo in a way that feels uniquely expressive."
Ragnarok will also offer players a little more variety when it comes to the shields that can be used, according to director, Eric Williams, in an interview with God of War YouTuber Jon Ford (opens in new tab).
When Ford pointed out that in the most recent trailer there are moments where it looks like Kratos’ Guardian Shield has a different design and Kratos is using it in different ways, Williams said this was true and that while he didn’t “want to go too deep on it”, the game will have “different shields, and they have different defensive options and abilities.“
The reason for this, William explained, is because he and the team at Santa Monica Studio “really want to open up expressive choice to the way that you build your Kratos, like the equipment and loadout and things like that."
This, Williams added, goes “all the way down to the defense, so you can kind of play a little differently and enemies know how to respond to that, or force you into these different situations where you need to use different things. I think it’ll be fun for players to explore that but also we want it to be more expressive, you know, your choices matter when you set him up.”
God of War: Ragnarok won't just expand on Atreus and Kratos' relationship and combat, it'll also expand in terms of setting. This time around, players are going to be able to visit all nine realms, including "the previously unreachable Vanaheim, Svartalfheim, and Asgard – as well as to new areas from locations featured in the last game. Exploring the realms will take you everywhere from verdant, otherworldly jungles to intricate subterranean mining networks."
God of War: Ragnarok news and rumors
November 2022 launch suggested
A new Bloomberg (opens in new tab) report from Jason Schreier states that Sony won't delay God of War Ragnarok into 2023, citing "people familiar with the project" as his source. Within this latest piece, Schreier informs us that Sony is planning a November 2022 launch, following on from The Last of Us - Part 1 in September and Forspoken in October.
60+ accessibility options
God of War Ragnarok retains accessibility features from God of War (2018) and adds new ones, allowing for more than 60 ways for players to adjust gameplay.
"Not only have we redesigned our UI to allow for more flexibility and readability, but we have also rebuilt controller remapping from the ground up and added more customization to our combat and interaction systems," a PlayStation Blog post (opens in new tab) revealed.
Some of the new accessibility features include improvements to subtitles and captions, an abundance of text and icon size options and a new high-color contrast mode.
Something cool is coming
Santa Monica Studios’ Cory Barlog addressed the relative quiet around the upcoming God of War: Ragnarök in April 2022, promising that “something cool is coming”.
In a video celebrating four years since the release of 2018’s God of War, for which Barlog was Director, Barlog says that the team at Santa Monica Studios is "incredibly thankful to the fans and the community for all the love and support we've received” since the release of God of War.
Barlog then goes on to address “the elephant in the room”: God of War’s in-development sequel, God of War: Ragnarök.
“We haven't said a lot about this,” Barlog explains. “That's because everybody is heads-down, hard at work. We are perfectionists. Everyone's tightening up the graphics on level three, there is so much going on right now that I just wish that we could share with you, but it's just not ready to be shown."
Giving a little bit of hope, however, Barlog adds that "the moment, the very second, that we have something that we're ready to share, we're going to share it, because we don't want to hold any of this back. So please hold tight, know that something cool is coming, and that we—everybody here at Santa Monica—is so incredibly thankful for all the support you've given us."
4 years ago, God of War (2018) released! We’re grateful to all of you who joined Kratos and Atreus on their journey, and we’re so proud of the team who worked to bring it to life. While we’re not ready to share an update about what comes next, here’s a quick message from Cory! pic.twitter.com/Z5PHpKQppYApril 20, 2022
Ready to play?
God of War: Ragnarok could very well be in a playable, finished state. Lead Destruction Artist on the game, Ruben Morales, posted a tweet in April 2022 showing footage of his daughter playing 2018’s God of War. In the tweet, however, Morales said “she loves playing the new game” but added that he “can’t show that footage”.
This suggests God of War: Ragnarok is in a good playable state and, combined with a recent tweet from Cinematics Producer, Estelle Tigani, that she's working on something "super exciting" for the game, it has fuelled rumors that Sony could host a State of Play and reveal the game’s final release date in the near future. Given the game is still slated for a 2022 release, it does feel like an update could come at any time.
^_^ she LOVES playing the new game. but since I can't show that footage. ill show her playing the last game ^_^ she loves watching the trailers so told her lets play today. pic.twitter.com/pse9xToUySApril 9, 2022
Reports of a God of War TV adaptation
A live-action adaptation of God of War could be in the works, according to a recent report from Deadline. The report states that Amazon Prime Video is interested in the idea, which is reportedly being developed by Mark Fergus and Hawk Ostby, creators and executive producers of The Expanse, along with Rafe Judkins, executive producer and showrunner of The Wheel of Time.
It's expected that the God of War series would act as the latest collaboration between Sony Pictures Television and PlayStation Productions, which are currently working together on HBO's The Last of Us adaptation and Peacock's newly announced Twisted Metal series.
No delay expected by Jason Schreier
We’re still waiting for a solid God of War: Ragnarok release date, which has led to some speculation that the game could be delayed. However, Bloomberg journalist, Jason Schreier, has dismissed such speculation in a February Reddit thread (opens in new tab) on the topic, answering a question over whether or not the game is likely to be delayed into 2023 with a simple “Nope”. Schreier didn't expand on when he thinks the game will release, however, or when we should expect a release date to be announced.
‘No idea’ about PC port, says Cory Barlog
We’ve seen an increasing number of PlayStation exclusives ported to PC in recent years, including, very recently and very successfully, 2018’s God of War. However, in an interview with Game Informer (opens in new tab), Sony Santa Monica creative director Cory Barlog was unwilling to commit to the upcoming sequel, God of War: Ragnarok, getting the same treatment in a shorter timeframe than four years.
“I have no idea,” Barlog said. “Right now, we’re taking it one game at a time, kind of looking at each one and determining, 'Okay, is this the best thing?' And we’ll gauge how it does. Do people enjoy it? Did we do it right? Is there anything we did wrong? What can we do better in the future if we do this again? But at the end of the day, ultimately, it’s Sony’s decision.”
Concluding the Norse saga
Santa Monica Studios creative director, Cory Barlog, has confirmed in an interview (opens in new tab) that Ragnarok will conclude the Norse storyline that started with 2018’s God of War on PS4. Barlog explained that the main reason to conclude the Norse saga in God of War: Ragnarok was because of the long development time involved in making a modern God of War game. Between the five years taken to develop 2018's God of War and the four that will be spent on Ragnarok, the studio would rather the Norse storyline didn't run over nearly 15 years through a third game, as it’ll be “too stretched out.”
Rumors of a PC port
Could we see God of War Ragnarok come to PC as well as PlayStation consoles? Following news of the 2018 God of War port, there is a tentative rumor that its sequel could get a similar treatment. A clue came by way of LinkedIn via GameRant (opens in new tab), which picked up on a Twitter user who spotted the profile of a Senior Programmer at Jetpack Interactive, Warren Lee, who has a project listed as ‘God of War Ragnarok’.
So what do you make of this? pic.twitter.com/a6WIdYL5GoOctober 25, 2021
It’s worth noting this could have been in error; Lee could have accidentally added the ‘Ragnarok’ bit while he in actual fact he might be working on God of War PC right now. Jetpack is the third-party dev in charge of the current God of War port, with Sony’s Santa Monica Studio in the role of overseeing the project, rather than actually doing the port. With that in mind, we feel there’s a possibility this could be a mistake.
However, with God of War finally getting a port, it does make sense that Ragnarok could get the same treatment. The caveat is, of course, that this would likely happen eventually, way down the line, rather than early in Ragnarok’s life. God of War was, after all, released for the PS4 in 2018, so it’s taken quite some time for the port to come about.
PS4 to PS5 upgrade fee
After the player outrage surrounding the confusing upgrade process for Horizon Forbidden West, Sony issued a statement detailing how it will allow players to upgrade from the PS4 version to the PS5 version of future titles.
It specifically named checked God of War and said that you'll need to pay a $10 digital fee to get the enhanced PS5 version of the game if you already own the PS4 version. Most likely this means God of War: Ragnarok will continue Sony's trend of $70 PS5 games, however, we hope things change by the time the game actually releases.
It’ll launch ‘when its done’, says creative director
Following the absence of an update on God of War: Ragnarok during PlayStation’s February 2021 State of Play, Santa Monica Studios Creative Director, Cory Barlog, appears to have posted a tweet in response to those asking for an update on the game.
Reading “When it’s done it’s done”, Barlog’s tweet doesn’t directly mention God of War: Ragnarok but it seems likely that’s what he’s referring to. The game still has a fairly wide release window of 2021, but there have been rumors that it might be looking at a delay and this tweet doesn’t exactly clear them up. But, as Barlog says, “Trust that it’s what’s best for everyone.”
I don't know who needs to hear this...(certainly not me since I have never heard of it)but...WHEN. IT'S. DONE.❤️(trust that it's what's best for everyone) pic.twitter.com/DVE6hQ9BVAFebruary 25, 2021
Coming to PS4 too
PlayStation Studios boss Herman Hulst seems to have confirmed that God of War will be coming to PS4. In a PlayStation Blog post (opens in new tab), when asked about how PS4 factors into PlayStation Studios' vision, Hulst said:
"Where it makes sense to develop a title for both PS4 and PS5 — for Horizon Forbidden West, the next God of War, GT7 — we’ll continue looking at that. And if PS4 owners want to play that game, then they can. If they want to go on and play the PS5 version, that game will be there for them."
Previously God of War: Ragnarok was only confirmed to release on PS5.
As spotted by GamesRadar (opens in new tab), SIE Santa Monica Studio posted job listings in 2020 for a number of roles across its programming, art, design, and tech art teams – with one listing clearly citing the God of War reboot.
Applicants for Senior Combat Designer (opens in new tab) "Must have knowledge of God of War (2018) and be able to speak in depth about the combat systems, mechanics and enemies".
A listing for Facial Blend Shape Character Artist also specifically mentions "next-gen videogame platform experience" for the role: something that should whittle down prospective applicants to relatively few animators, given that the next generation of consoles have yet to launch.
The waters were muddied slightly with a Senior Gameplay Animator posting, which asks for someone "to help us push the boundaries of action and combat movement and set the bar for gameplay feel on the PS4".
God of War PS4 theme
Back in April 2019, a new dynamic theme appeared on PS4 to celebrate the anniversary of the God of War reboot. The theme showed Kratos and Atreus rowing, however the theme contained a secret message (discovered by eagle-eyed God of War fans on Reddit (opens in new tab)).
The boat the pair are rowing in has runes etched on its side which translate (in English) to "Ragnarok is coming" – which we now know to be a pretty official slogan for the game.
No God of War DLC
God of War director Corey Barlog had said there were originally plans for DLC for the 2018 reboot, but said they were halted for being "too ambitious". That means the studio can invest resources into an entirely new game as opposed to post-launch content.
God of War (2018) PS5 update
To make the wait for God of War: Ragnarok a little easier, Sony Santa Monica has released a God of War PS5 update that boosts the game's resolution to a checkerboard 4K resolution while maintaining a 60fps target. Hopefully, this means that Ragnarok will continue the pleasing trend of more PS5 games hitting 60fps, even if it means compromising or dropping the resolution slightly to achieve it.
God of War: Ragnarok: what we want to see
[Warning: spoilers for the ending of God of War ahead.]
Exploring that ending further
At the end of God of War, we found out that Kratos' wife (and Atreus' mother) Faye was actually a Giant called Laufey. That means Atreus is half God and half Giant and, what's more, he has a different name altogether: Loki. You know Loki, the trickster of Norse mythology.
Hopefully God of War: Ragnarok will explore this further and we'll find out more about Faye's secret past, as well as why she kept it all a secret in the first place. We're also hoping Atreus will embrace the shape-shifting abilities that Loki is notorious for instead of simply standing on the sidelines firing arrows at enemies.
Atreus isn't a boy anymore
The God of War sequel may continue on directly from the events of the previous game, however we think it would be more interesting to see how a teenage Atreus and grumpy dad Kratos fair on an adventure.