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Diablo 5 senior game director says 'the continued passion' is the reason Diablo 2: Resurrected exists and has allowed Blizzard to look at it for modern inspiration — 'Because it exists today alongside Diablo 4, we can look at it through today's lens'
By Demi Williams Published
Blizzard has said that the success of Diablo 2: Resurrected has enabled it to use the game as modern inspiration for Diablo 5.

Discord not loading? The gaming chat service was down for some users
By Dashiell Wood Published
Discord was down for some users today.

Blizzard says designing a StarCraft open-world shooter presents specific challenges in scale and perspective — 'If you're 10 feet tall and you're wearing something that weighs 1,000 pounds, doors are a challenge'
By Rob Dwiar Published
Changing StarCraft from a real-time strategy to an open-world shooter came with perspective challenges, but also a simple challenge to do with doors.

RAM crisis hasn't changed Steam Deck 2 plans but could affect launch timing
By Darren Allan Published
Valve says that handheld will happen "when we can deliver" — hinting that pricing will be key.

PUBG: Dednet director says the game is all about 'spreading the gospel of PUBG to an audience that hasn't historically connected with it'
By Dashiell Wood Published
The PUBG: Dednet creative director discusses how the upcoming spin-off fits with the rest of the franchise.

Blizzard says StarCraft will have the same 'gritty' atmosphere and be inspired by the 'interstellar western' of the original RTS — 'Our real world has asymmetry to it, and so I think leveraging that and putting that into this world was key for us'
By Demi Williams Published
StarCraft will adopt the same "gritty" atmosphere of the original real-time strategy (RTS) game, according to Blizzard Entertainment.

'No old code exists': Tomb Raider: Legacy of Atlantis experience director confirms the 'reimagining' had to be built totally from the ground up on Unreal Engine 5 — but this meant Crystal Dynamics could add more tech upgrades
By Demi Williams Published
Crystal Dynamics has explained why it chose to build Tomb Raider: Legacy of Atlantis from the ground up on Unreal Engine 5.

NYT Connections hints and answers for Tuesday, September 15 (game #1192)
By Johnny Dee Published
Looking for NYT Connections answers and hints? Here's all you need to know to solve today's game, plus my commentary on the puzzles.

New Beats-branded iPhone game controllers may be on the way
By Isaiah Williams Published
Beats-branded game controllers for iPhones may be on the way, as rumors suggest Apple wants to take advantage of a growing market.

'I'm pretty confident this isn't going to be in this year's Battlefield update' — PUBG: Dednet director Dave Curd explains how the '90s-inspired multiplayer shooter stands out with its zany abilities and unique style
By James Pickard Published
I slither into battle with a power drill-wielding doll on my shoulder
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