Cyberpunk 2077 needs to be more "punk" in its upcoming expansion

Cyberpunk 2077: someone gets beaten up in the streets outside a motel
(Image credit: CD Projekt Red)

Johnny Silverhand is a lot. This anti-establishment rocker, played by Keanu Reeves, rides shotgun in the brain of Cyberpunk 2077’s protagonist, offering color commentary on many of V’s decisions throughout the game’s storyline. 

Silverhand is, in his totality, a cyberpunk, and absolutely essential. Despite his fame, he rejects corporate music deals and cushy mansions in favor of a life of countercultural terrorism. In severe contrast to his ex-colleague Kerry Eurodyne, Johnny would rather die than embrace the corporate bosom. 

Spoilers ahead for Cyberpunk 2077

By the end of the game’s first act, we learn that Johnny gets his wish. The Arasaka corporation kidnaps and uses him as a prototype for their gruesome experiments, copying his personality onto a cutting-edge biochip while killing the original. Johnny died horribly, but he never gave in. 

Johnny Silverhand embodies the spirit of the cyberpunk genre more wholly and completely than Cyberpunk 2077 itself. He is irritable, cynical, and violent but equally devoted to ideas of self-determination, free expression, and community. He is profoundly anti-authoritarian and anti-capitalist, willing to countenance extreme measures in his war against Night City’s corporate interests. 

Though our protagonist, V, can follow in his footsteps if their player chooses, Cyberpunk 2077 occasionally falls short when delivering on the political commentary and noble rebellion that make its namesake genre a reality. 

Genre Savvy

Johnny Silverhand stares at you

(Image credit: CD Projekt RED)

Many see the birth of the modern cyberpunk genre as concurrent with the release of William Gibson’s seminal sci-fi novel Neuromancer in 1984 and Ridley Scott’s 1982 film Blade Runner. Both use the layer of abstraction offered by their futuristic settings to confront and challenge troubling aspects of our current reality.

Blade Runner follows a group of Replicants who escape from their indentured servitude. In contrast, Neuromancer follows an ex-hacker whose defiance of his employer left him disabled and unable to access virtual reality. 

Both materials are explicitly echoed in Cyberpunk 2077, speaking to the title’s genre pedigree. In the Delamain side quests, V must deal with the consequences of AI fracturing as he begins to question whether or not it’s worth being more than just a cab driver. CD Projekt Red’s sci-fi opus also follows in the footsteps of Neuromancer in its analysis of the singularity – the theoretical point where human and artificial intelligence becomes indistinguishable. Alt Cunningham, Johnny’s old flame, does precisely this, transcending her mortal body and becoming a profoundly powerful AI, not unlike the eponymous Neuromancer in Gibson’s book.  

CD Projekt Red’s sci-fi opus follows in the footsteps of Neuromancer

Fast-forward to the present day, and Cyberpunk 2077’s own anime spin-off series Cyberpunk: Edgerunners does an excellent job of depicting anti-authoritarian struggles against monolithic megacorps. Without spoiling too much, the protagonist, David, has a trajectory not dissimilar to Johnny’s; his struggle against corporate power brimming with cynical, yet noble, rebelliousness. 


NUSE President Brooding in the trailer

(Image credit: CD Prokekt Red)

However, what is disappointing is that, while promising in places, Cyberpunk 2077 doesn’t go the whole hog in its embodiment of the genre. Throughout the game, V can undertake side missions for the police, bringing in perpetrators for rewards. The action RPG never questions the ethics of this practice, encouraging you to carry out the Night City Police Department’s dirty work from day one.

It is undoubtedly in keeping with the cynicism of the Cyberpunk genre to have the police outsource its work to freelance vigilantes. Still, the fact that Cyberpunk 2077 doesn’t invite audiences to question this practice seems distinctly at odds with the conventions of the genre. 

Cyberpunk 2077 sometimes feels at odds with the conventions of its own genre.

The same is seen in one of the endings wherein V can choose to surrender to the Arasaka corporation, carrying out a dangerous mission for the megacorp. Should they succeed, the evil corporation itself will give V a chance to upload their consciousness to Asasaka’s cloud database in the hope that, one day, they might be brought back to life. 

Narratively, it’s a bit of a damp squib and is considered by many to be the “bad” ending, but having the option to sell out does add a disquieting aftertaste to Cyberpunk 2077’s menu of conclusions.  

Liberty and justice for none

Idris Elba broods

(Image credit: CD Projekt Red)

While CD Projekt Red’s open-world game is admirable in its commitment to the themes and motifs of its genre, it’s clear that there’s room for improvement. Cyberpunk 2077’s upcoming expansion, Phantom Liberty, is uniquely positioned to live up to the legacy of cyberpunk media in a way the core game didn’t. 

Not only has CD Projekt Red learned valuable lessons from the rocky road of Cyberpunk 2077’s development, but the expansion is set to deal with subject matter pertinent to the anti-capitalist skepticism that beats at the heart of the genre. 

Though details are slim, we know that Phantom Liberty will heavily involve the government of the New United States of America, emphasizing espionage and mystery solving, alongside government agent Solomon Reed, played by Idris Elba. 

It’s a golden opportunity for CD Projekt Red to tell an affecting story

This more cerebral, focused premise allows Phantom Liberty to lean into the political commentary and counterculture traditionally baked into the cyberpunk genre. V will likely come face to face with nefarious plots undertaken by the New United States government and the corporations with which it is entwined. 

It’s a golden opportunity for CD Projekt Red to tell an affecting story that says something meaningful to audiences. We shall have to see if the expansion can deliver when it is released later this year.    

Cat Bussell
Staff Writer

Cat Bussell is a Staff Writer at TechRadar Gaming. Hailing from the crooked spires of London, Cat is an experienced writer and journalist. As seen on,, and, Cat is here to bring you coverage from all corners of the video game world. An inveterate RPG maven and strategy game enjoyer, Cat is known for her love of rich narratives; both story-driven and emergent. 

Before migrating to the green pastures of games journalism, Cat worked as a political advisor and academic. She has three degrees and has studied and worked at Cambridge University, University College London, and Queen Mary University of London. She's also been an art gallery curator, an ice cream maker, and a cocktail mixologist. This crash course in NPC lifestyles uniquely qualifies her to pick apart only the juiciest video games for your reading pleasure. 

Cat cut her teeth on MMOs in the heyday of World of Warcraft before giving in to her love of JRPGs and becoming embedded in Final Fantasy XIV. When she's not doing that, you might find her running a tabletop RPG or two, perhaps even voluntarily.