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By Isaiah Williams Published
Beats-branded game controllers for iPhones may be on the way, as rumors suggest Apple wants to take advantage of a growing market.

By James Pickard Published
I slither into battle with a power drill-wielding doll on my shoulder

By Demi Williams Published
Invoke Studios has confirmed that Warlock: Dungeons & Dragons has a smaller spell set, mainly for controller accessibility.

By Rob Dwiar Published
Dan Hay tells us how the developers discovered that a change from RTS to open-world shooter came about.

By Johnny Dee Published
Looking for NYT Connections answers and hints? Here's all you need to know to solve today's game, plus my commentary on the puzzles.

By Lewis Maddison Published
The Drakong Challenger may be light on features, light on the scales, and light on your wallet — but it hits hard where it counts.

By Demi Williams Published
ArenaNet has revealed more about Guild Wars 3's new momentum system, a feature that blends all actions and combat abilities to ensure constant "fluid" movement.

By Rob Dwiar Published
A new class, The Plague Knight, will head up the largest ever roster of classes in a Diablo game.

By Rob Dwiar Published
Diablo 5 devs say that doubling down on the darkness of Diablo 4 is the way to go to set the scene for Diablo 5.

By Demi Williams Published
Creative Assembly says it was "a big deal" to have player customization be a "must-have" part of Total War: Warhammer 40,000.
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