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By Demi Williams Published
StarCraft general manager and creative director Dan Hay has compared real-world events to the series' stories, calling them "remarkably topical."

By Demi Williams Published
StarCraft general manager and creative director Dan Hay has explained the process of designing a new game in first-person, revealing that "tension" was crucial.

By Isaiah Williams Published
I wasn't expecting much from Wo Long 2: Wings of Ember, but its action has instantly placed it on my 2027 wishlist.

By Johnny Dee Published
Looking for NYT Connections answers and hints? Here's all you need to know to solve today's game, plus my commentary on the puzzles.

By Demi Williams Published
Blizzard has said that the success of Diablo 2: Resurrected has enabled it to use the game as modern inspiration for Diablo 5.

By James Pickard Last updated
Ooh, shiny

By Dashiell Wood Published
Discord was down for some users today.

By Rob Dwiar Published
Changing StarCraft from a real-time strategy to an open-world shooter came with perspective challenges, but also a simple challenge to do with doors.
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