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Helldivers 2's greatest asset is its story, which is being told by the players themselves
By Ford James published
Helldivers 2 is redefining what it means to be a live service game thanks to its evolving narrative and community war stories.
Some of Dragon's Dogma 2's quests are evil - and that's what makes it so brilliantly devilish
By Ford James published
Dragon's Dogma 2 has some brilliant quests that are seemingly designed to infuriate, obfuscate, and frustrate - and it's all the better for it.
The Rogue Prince of Persia preview: another princely showing
By Rhys Wood published
Preview The Rogue Prince of Persia is shaping up to be a very impressive side-scrolling roguelite.
The Nintendo Switch 2 should bring back one of the 3DS's best features
By Rhys Wood published
Here's why 3DS-style themes should make a return on Nintendo Switch 2.
This cheap official PS5 accessory changed my life - here's why you should get one
By Dashiell Wood published
Don’t sleep on my favorite official PS5 accessory: the DualSense Charging Station.
From the North Sea to Arabian Nights - my favorite games from a recent ID@Xbox showcase
By Rob Dwiar published
We recently attended an ID@Xbox showcase and got a closer look at more of the upcoming indie games coming out soon.
Dragon's Dogma 2's Dragonsplague is an early contender for game mechanic of the year - here's why
By Rhys Wood published
The Dragonsplague of Dragon's Dogma 2 is a player's worst nightmare, and that's why it rules.
Lucas Pope interview - how he swapped the Obra Dinn for a Martian colony in new Playdate game, Mars After Midnight
By Ben Gilbert published
We interview game developer Lucas Pope about his new game, Mars After Midnight, which is out now for Playdate.
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