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Little Nightmares 3 preview: small but mighty
By Sarah Thwaites published
We went hands-on with Little Nightmares 3 and found the oppressive mega-capitalist world building was top notch.

Clair Obscur: Expedition 33 preview: a beautiful world and a high-concept story, injected with action-focused turn-based combat
By Roland Moore-Colyer published
A strange plot and gorgeous graphics pull you in but the clever action-packed turn-based combat could be the hidden hero of Clair Obscur: Expedition 33.

Dead Rising Deluxe Remaster preview: buckets of blood, barrels of fun
By Rhys Wood published
Dead Rising Deluxe Remaster is shaping up to be a bang-up remake and a welcome return to form for the undead franchise.

Warhammer 40,000: Space Marine 2 preview: large and in charge
By Cat Bussell published
Warhammer 40,000: Space Marine 2 is shaping up to be a loud, proud and uncompromising reincarnation, but the occasional janky flaw may hold it back from true greatness.
Kunitsu-Gami: Path of the Goddess mixes tower defense with city building and ceremonial dance - and it's just as bizarre as it sounds
By Dashiell Wood published
Kunitsu-Gami: Path of the Goddess is a strange blend of tower defense, action, and city-building mechanics that I think is well worth experiencing.

Greedfall 2: The Dying World - three things I loved and one that I didn’t in an early hands-on
By Dashiell Wood published
We sat down with an early build of Greedfall 2: The Dying for a taste of what the upcoming RPG has in store.

Monster Hunter Wilds looks to be a graceful evolution of the popular franchise
By Ural Garrett published
Capcom’s action RPG takes hunting large monsters in clever, cool directions.

Kunitsu-Gami: Path of the Goddess preview: has the potential to be a great new IP
By Ural Garrett published
This action, real-time strategy, and tower defense hybrid could potentially be another great new IP from Capcom.
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