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                            <title><![CDATA[ Latest from TechRadar in Consoles-pc ]]></title>
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                                                            <title><![CDATA[ Nvidia dramatically improves DLSS 5 — but gamers want it on more GPUs ]]></title>
                                                                                                <dc:content><![CDATA[ <ul><li><strong>Nvidia has considerably improved the AI model for DLSS 5</strong></li><li><strong>This means the tech now offers up to 40% faster frame rates</strong></li><li><strong>Team Green has also improved frame generation, and is bringing DLSS 5 to two new games: </strong><em><strong>Hogwarts Legacy</strong></em><strong> and </strong><em><strong>Where Winds Meet</strong></em></li></ul><p>If you were wondering how soon Nvidia might start ramping up the performance of <a href="https://www.techradar.com/computing/gpu/nvidia-dlss-5-leak-sparks-major-turnaround-among-pc-gamers-as-some-brand-it-an-insanely-huge-graphical-update-that-means-theres-no-going-back">DLSS 5</a>, well the answer is that it just happened.</p><p>Team Green's neural-rendering tech, which <a href="https://www.techradar.com/computing/gpu/i-played-nba-2k27-with-nvidias-dlss-5-at-gamescom-and-i-was-genuinely-impressed-with-it-but-one-thing-still-worries-me">officially debuted in <em>NBA 2K27</em></a>, has only been out for just over a month, but <a href="https://www.nvidia.com/en-us/geforce/news/dlss-5-faster-ai-model-hogwarts-legacy-rtx-spark-laptops/" target="_blank">Nvidia is claiming</a> that it has doubled the performance of the AI that drives DLSS 5.</p><p>When it was first previewed in March 2026, DLSS 5 needed a pair of RTX 5090 GPUs to run, with the company improving the performance of the AI model by 5x for the release of the tech in <em>NBA 2K27</em>. With this latest update, it's now 10x more performant than that baseline.</p><p>Nvidia also made it clear that it has reduced the video memory (VRAM) usage of the tech considerably, noting that: "The DLSS 5 October update shrinks the [AI model] footprint by 24% to roughly 118 million parameters while reducing 4K VRAM usage by 20%. The result is half the GPU overhead of the September [launch] version while maintaining comparable visual fidelity."</p><p>Based on Nvidia's testing in <em>NBA 2K27</em>, that translates to boosts in frame rates in the order of 30% to 40%. Check out the video clip below to see the gains in the basketball game.</p><p>This new DLSS 5 model launches on October 16, with availability for RTX 5000 GPUs, RTX Spark laptops and the GeForce Now streaming service.</p><p>Nvidia also announced that DLSS 5 is being introduced for <em>Hogwarts Legacy</em> on November 5, and also <a href="https://www.techradar.com/gaming/consoles-pc/free-rpg-where-winds-meet-is-already-hundreds-of-hours-long-but-its-about-to-get-even-bigger-thanks-to-a-massive-new-expansion-that-adds-a-huge-desert-to-explore-and-fearsome-bosses-to-defeat"><em>Where Winds Meet</em></a> in the "near future", although we aren't given a specific launch date in the latter case.</p><p>Finally, away from DLSS 5, Nvidia announced that it's bringing in a new performance mode for frame generation, speeding up the tech considerably. The company explains that this benefits from a "faster and lighter algorithm" that boosts frame rates even further, and that it'll offer up to 35% better frame rates with an RTX 5060.</p><p>This performance mode is called 'Preset C' in the Nvidia app's frame-generation override.</p><p>DLSS 5 is also coming to RTX Remix on October 23, meaning old games can get a graphical makeover with added neural-rendering goodness. That only makes sense. given that <a href="https://www.techradar.com/computing/gpu/modders-have-solved-nvidia-dlss-5s-two-biggest-issues-boosting-performance-massively-and-bringing-it-to-more-games-but-i-wouldnt-risk-doing-either">gamers have been fudging support</a> (in <a href="https://www.techradar.com/computing/gpu/want-to-try-fudging-nvidia-dlss-5-on-games-but-dont-know-how-this-steam-tool-does-the-hard-work-for-you">various ways</a>) with classic <a href="https://www.techradar.com/news/best-pc-games">PC games</a> anyway.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/CMVU7U37VLo" allowfullscreen></iframe></div></div><h2 id="analysis-a-laudable-step-forward-but-gamers-want-more">Analysis: a laudable step forward — but gamers want more</h2><p>It's remarkable to see DLSS 5 performance being boosted so quickly, although Nvidia needed to act in this regard. One of the main criticisms of this tech has been that the performance hit is too hefty, and it requires a powerful RTX 5000 GPU to run smoothly enough — at a time when the prices of such graphics cards are getting rapidly more expensive.</p><p>That said, an increasing number of gamers seem to be accepting that DLSS 5 is worth the cost to the frame rate for the visual uplift. Those folks will doubtless be pleased with Nvidia's progress here, and likely wouldn't disagree with Team Green's assertion in its blog post that 2026 has been a "year of relentless DLSS innovation."</p><p>Of course, there are still skeptics who'd rather Nvidia didn't bring AI into play in this way with DLSS. And it's also true that these early optimizations are where the larger gains will be carved out, and as the AI model is further refined, performance improvements are likely to become a lot more modest.</p><p>There are also gamers out there who are asking whether, now that the AI model is much improved, this going to usher in wider support for Nvidia's older graphics cards? As this <a href="https://www.reddit.com/r/nvidia/comments/1x4vmwi/comment/pgh0awx/" target="_blank">Redditor put it</a>: "Great so could we get official support on the [RTX] 40 series now since the new model is so efficient?"</p><p>It's a good question, given that <a href="https://www.techradar.com/computing/gpu/i-was-an-nvidia-dlss-5-sceptic-but-here-are-5-reasons-why-im-now-hopeful-that-itll-revolutionize-graphics-in-pc-games#:~:text=1.%20Nvidia%20has%20clarified%20that%20DLSS%205%20won%27t%20just%20be%20for%20RTX%205000%20GPUs">Nvidia has promised</a> that after tuning RTX 5000 performance it's going to work on bringing support to the last-gen RTX 4000 range. I'm guessing this won't happen until early next year, though.</p><p>The other work on DLSS frame generation is obviously welcome, too, albeit the new 'Preset C' option has attracted some criticism for causing a bit more glitching and artifacts while boosting frame rates by a decent amount. Not everyone is seeing this, mind, and how obvious it is may be somewhat subjective going by reports (and it could obviously depend on the specific game, too).</p><p>At any rate, this preset should be useful for laptop gamers looking to further bolster frame rates with relatively modest Nvidia GPUs — and indeed, it's likely tied into the <a href="https://www.techradar.com/computing/laptops/nvidias-game-changing-rtx-spark-laptops-are-coming-in-october-but-price-information-is-still-mia">release of RTX Spark laptops</a> to help their gaming chops.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/computing/gpu/half-the-gpu-overhead-with-comparable-visual-fidelity-nvidia-dramatically-improves-dlss-5-which-is-great-but-gamers-want-it-on-more-gpus</link>
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                            <![CDATA[ Nvidia says 2026 is a 'year of relentless DLSS innovation' as it boosts DLSS 5 frame rates by up to 40%, and ramps up frame generation too. ]]>
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                                                                        <pubDate>Wed, 14 Oct 2026 15:06:45 +0000</pubDate>                                                                                                                                <updated>Wed, 14 Oct 2026 21:56:42 +0000</updated>
                                                                                                                                            <category><![CDATA[GPU]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Darren Allan ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <ul><li><strong>Nvidia has considerably improved the AI model for DLSS 5</strong></li><li><strong>This means the tech now offers up to 40% faster frame rates</strong></li><li><strong>Team Green has also improved frame generation, and is bringing DLSS 5 to two new games: </strong><em><strong>Hogwarts Legacy</strong></em><strong> and </strong><em><strong>Where Winds Meet</strong></em></li></ul><p>If you were wondering how soon Nvidia might start ramping up the performance of <a href="https://www.techradar.com/computing/gpu/nvidia-dlss-5-leak-sparks-major-turnaround-among-pc-gamers-as-some-brand-it-an-insanely-huge-graphical-update-that-means-theres-no-going-back">DLSS 5</a>, well the answer is that it just happened.</p><p>Team Green's neural-rendering tech, which <a href="https://www.techradar.com/computing/gpu/i-played-nba-2k27-with-nvidias-dlss-5-at-gamescom-and-i-was-genuinely-impressed-with-it-but-one-thing-still-worries-me">officially debuted in <em>NBA 2K27</em></a>, has only been out for just over a month, but <a href="https://www.nvidia.com/en-us/geforce/news/dlss-5-faster-ai-model-hogwarts-legacy-rtx-spark-laptops/" target="_blank">Nvidia is claiming</a> that it has doubled the performance of the AI that drives DLSS 5.</p><p>When it was first previewed in March 2026, DLSS 5 needed a pair of RTX 5090 GPUs to run, with the company improving the performance of the AI model by 5x for the release of the tech in <em>NBA 2K27</em>. With this latest update, it's now 10x more performant than that baseline.</p><p>Nvidia also made it clear that it has reduced the video memory (VRAM) usage of the tech considerably, noting that: "The DLSS 5 October update shrinks the [AI model] footprint by 24% to roughly 118 million parameters while reducing 4K VRAM usage by 20%. The result is half the GPU overhead of the September [launch] version while maintaining comparable visual fidelity."</p><p>Based on Nvidia's testing in <em>NBA 2K27</em>, that translates to boosts in frame rates in the order of 30% to 40%. Check out the video clip below to see the gains in the basketball game.</p><p>This new DLSS 5 model launches on October 16, with availability for RTX 5000 GPUs, RTX Spark laptops and the GeForce Now streaming service.</p><p>Nvidia also announced that DLSS 5 is being introduced for <em>Hogwarts Legacy</em> on November 5, and also <a href="https://www.techradar.com/gaming/consoles-pc/free-rpg-where-winds-meet-is-already-hundreds-of-hours-long-but-its-about-to-get-even-bigger-thanks-to-a-massive-new-expansion-that-adds-a-huge-desert-to-explore-and-fearsome-bosses-to-defeat"><em>Where Winds Meet</em></a> in the "near future", although we aren't given a specific launch date in the latter case.</p><p>Finally, away from DLSS 5, Nvidia announced that it's bringing in a new performance mode for frame generation, speeding up the tech considerably. The company explains that this benefits from a "faster and lighter algorithm" that boosts frame rates even further, and that it'll offer up to 35% better frame rates with an RTX 5060.</p><p>This performance mode is called 'Preset C' in the Nvidia app's frame-generation override.</p><p>DLSS 5 is also coming to RTX Remix on October 23, meaning old games can get a graphical makeover with added neural-rendering goodness. That only makes sense. given that <a href="https://www.techradar.com/computing/gpu/modders-have-solved-nvidia-dlss-5s-two-biggest-issues-boosting-performance-massively-and-bringing-it-to-more-games-but-i-wouldnt-risk-doing-either">gamers have been fudging support</a> (in <a href="https://www.techradar.com/computing/gpu/want-to-try-fudging-nvidia-dlss-5-on-games-but-dont-know-how-this-steam-tool-does-the-hard-work-for-you">various ways</a>) with classic <a href="https://www.techradar.com/news/best-pc-games">PC games</a> anyway.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/CMVU7U37VLo" allowfullscreen></iframe></div></div><h2 id="analysis-a-laudable-step-forward-but-gamers-want-more">Analysis: a laudable step forward — but gamers want more</h2><p>It's remarkable to see DLSS 5 performance being boosted so quickly, although Nvidia needed to act in this regard. One of the main criticisms of this tech has been that the performance hit is too hefty, and it requires a powerful RTX 5000 GPU to run smoothly enough — at a time when the prices of such graphics cards are getting rapidly more expensive.</p><p>That said, an increasing number of gamers seem to be accepting that DLSS 5 is worth the cost to the frame rate for the visual uplift. Those folks will doubtless be pleased with Nvidia's progress here, and likely wouldn't disagree with Team Green's assertion in its blog post that 2026 has been a "year of relentless DLSS innovation."</p><p>Of course, there are still skeptics who'd rather Nvidia didn't bring AI into play in this way with DLSS. And it's also true that these early optimizations are where the larger gains will be carved out, and as the AI model is further refined, performance improvements are likely to become a lot more modest.</p><p>There are also gamers out there who are asking whether, now that the AI model is much improved, this going to usher in wider support for Nvidia's older graphics cards? As this <a href="https://www.reddit.com/r/nvidia/comments/1x4vmwi/comment/pgh0awx/" target="_blank">Redditor put it</a>: "Great so could we get official support on the [RTX] 40 series now since the new model is so efficient?"</p><p>It's a good question, given that <a href="https://www.techradar.com/computing/gpu/i-was-an-nvidia-dlss-5-sceptic-but-here-are-5-reasons-why-im-now-hopeful-that-itll-revolutionize-graphics-in-pc-games#:~:text=1.%20Nvidia%20has%20clarified%20that%20DLSS%205%20won%27t%20just%20be%20for%20RTX%205000%20GPUs">Nvidia has promised</a> that after tuning RTX 5000 performance it's going to work on bringing support to the last-gen RTX 4000 range. I'm guessing this won't happen until early next year, though.</p><p>The other work on DLSS frame generation is obviously welcome, too, albeit the new 'Preset C' option has attracted some criticism for causing a bit more glitching and artifacts while boosting frame rates by a decent amount. Not everyone is seeing this, mind, and how obvious it is may be somewhat subjective going by reports (and it could obviously depend on the specific game, too).</p><p>At any rate, this preset should be useful for laptop gamers looking to further bolster frame rates with relatively modest Nvidia GPUs — and indeed, it's likely tied into the <a href="https://www.techradar.com/computing/laptops/nvidias-game-changing-rtx-spark-laptops-are-coming-in-october-but-price-information-is-still-mia">release of RTX Spark laptops</a> to help their gaming chops.</p>
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                                                            <title><![CDATA[ After playing The Legend of Zelda: Ocarina of Time remake, returning to the original left me feeling more hollow than the Great Deku Tree ]]></title>
                                                                                                <dc:content><![CDATA[ <p>If I could scoop up the feeling of playing any game for the first time and relive it, I’d use my free pass on <em>The Legend of Zelda: Ocarina of Time</em>. Thankfully, after two hours with the game in an early access preview with Nintendo of Europe, I’m fully backing the 40th Anniversary remake for the <a href="https://www.techradar.com/gaming/nintendo/nintendo-switch-2-review">Nintendo Switch 2</a> as the next best thing.</p><p>I was invited to play through the first 45 minutes in Kokiri Forest, a quick 15-minute jaunt across Hyrule Field and into the Hyrule Castle Town Market, as well as the entirety of Adult Link’s forest temple, and in that time, I was totally won over on this long-awaited remake.</p><p>From what I’ve seen so far, <em>Ocarina of Time</em>’s 2026 remake is faithful to the original, but additive in all the right ways. Having replayed the same segments in the original through Nintendo Switch Online post-preview, though, these refinements make the two feel worlds apart, and I think the 2026 remake is shaping up to be the definitive way to enjoy the Hero of Time’s epic adventure.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/3FP8vpu5tyNgMMPm54ZaxA-1920-80.png" alt="In-game screenshots from the Ocarina of Time remake" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/onVENcSJw7SsVbYKE9uAqA-1920-80.png" alt="In-game screenshots from the Ocarina of Time remake" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Rbrw23D9gwvBsKxjwWFRUA-1920-80.png" alt="In-game screenshots from the Ocarina of Time remake" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/bbxEaZZzJFbyzZ5j5XW3ea-1920-80.jpg" alt="The Legend of Zelda: Ocarina of Time Remake" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/SK4TPW98EPU79iytiwh9Q9-1920-80.png" alt="Ocarina of Time preview" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ziuAHggW2MoNLfQ4FzHD87-1920-80.png" alt="Ocarina of Time preview" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/jKDjtQrKWAiWsbti8cpYv5-1920-80.png" alt="Ocarina of Time preview" /><figcaption><small role="credit">Nintendo</small></figcaption></figure></figure><h2 id="something-old-something-new">Something old, something new…</h2><p>Rendered in vivid greens and cerulean blues, the Nintendo Switch 2-exclusive 40th Anniversary remake of<em> The Legend of Zelda: Ocarina of Time</em> is a feast for the senses. The biggest talking point and most drastic change is, of course, the art style.</p><p>The level of detail could be described as maximalist, from the intricate woven patterns on Link’s iconic green garb to the litany of floaties, sprites, and fairies crowding the airways of Kokiri Forest. However, online discourse suggests it hasn’t been to everyone’s taste — nor was it to mine, at first glance.</p><p>From playing the game, I’m reassured that the art style makes sense in <em>Ocarina of Time’s </em>Hyrule. Nintendo has a history of shifting artistic gears with each new era, but there’s a sound logic, thematically, behind its arguably garish style. </p><p>The game has always had plenty of visual cues for the loss of innocence, the death of magic, and the corruption of whimsy; <a href="https://www.techradar.com/gaming/nintendo/my-first-love-the-legend-of-zelda-turns-40-today-heres-why-i-think-the-series-has-survived-and-thrived">I’ve previously compared</a> many of Nintendo’s artistic treatments within Zelda games to mid-century fantasy media like <em>The</em> <em>Lord of the Rings</em>. That contrast is all the more apparent with such a lush backdrop to build upon, and every second I played felt totally immersive visually. Plus, with free camera movement and no fixed perspectives in Hyrule Castle Town Market, you can take in every angle of the world; it’s a facelift I feel the game really deserves.</p><p>There is a cartoonish quality to the character models, with some online naysayers calling them DLSS or AI slop-coded. While I still have my reservations when it comes to Zelda and Sheik’s models, they do fit well in this more fantasy-inspired Hyrule. Perhaps not to everyone’s taste, no, but welcome to the world of entertainment media where your feelings are not fact. To me, all of the stylistic changes feel true to what the game would have looked like if hardware back in the late 90s was capable of rendering it, but most crucially, the feeling of the original is preserved and, in places, improved. </p>                    <div class= "tiktok-wrapper" style="min-height: 750px;"><blockquote class="tiktok-embed" cite="https://www.tiktok.com/@techradar/video/7696507658605530390" data-video-id="7696507658605530390" style="max-width: 605px; min-width: 325px;">                        <section>                            <a target="_blank" title="@techradar" href="https://www.tiktok.com/@techradar">@techradar</a>                            <p></p><a target="_blank" title="♬ original sound - TechRadar" href="https://www.tiktok.com/music/original-sound-7696507694861798166">♬ original sound - TechRadar</a></section>                    </blockquote></div>                <p>The soundtrack is grand and sweeping, refining an already beautiful soundscape with re-orchestrated themes, refreshed vocal efforts (read: Link’s “hyup” and “hyaah”s), and all-new cutscene voice acting.</p><p>Given there’s a lot more dialog now, too, nailing the voice acting feels more important than ever; I’m personally not sold on some of the performances, though. The sparse lines I heard from Navi weren’t quite as distinctive (nor annoying) as I was hoping for, and the Greak Deku Tree is less epic Shakespearean, more audiobook reader on 0.75x speed. In fairness, I wasn’t immediately impressed by some of <em>Breath of the Wild’s</em> voice acting, either, but over time these grew on me — perhaps it will be the same here.</p><p>I noticed in my time with the game a few shifts in the story beats; the Deku Tree gives some more context about spirit stones and the fate of Hyrule in his first meeting with Link, and Malon wasn’t in the Hyrule Castle Town Market by the fountain as she is in the original. Those hoping for a 1:1 repeat of the story might find themselves slightly alarmed when the full game releases, but what I’ve seen so far is minimal at best and serves only to neaten up the narrative and some translations.</p><p>Fundamentally, though, the core gameplay loop seems to have been preserved, and again, the bulk of what you’re getting with this remake is refinement. Smoother combat and tweaked dungeons and puzzles work around Link’s increased mobility; menus feel more streamlined, and locations for collectibles and items have moved around somewhat. It’s an altogether more cohesive package and offers older fans a chance to rediscover the Hero of Time’s world. </p><p>Outside of the obvious talking points already covered in Nintendo’s 40th Anniversary Zelda Direct back in September (Threads of Time quest log, better mobility with dashing, jumping, and swimming, fewer loading screens, etc.), the main addition I noticed that’s entirely new to me is Fairy Messages hidden around Hyrule. I only encountered two of these, but they seem to be a hint system for finding secrets and clues for dungeons. These appear to replace (and add to) at least some of Navi’s clues; though I did miss her near-constant yelling. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/sCrzYo33GbAcPNrmbBHbwd-1920-80.png" alt="Locations of Hyrule title cards" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/pgBFF4Z23z2EC5Ro3UFisd-1920-80.png" alt="Locations of Hyrule title cards" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/VyCnKdsaqCcdWPjbHfg9sd-1920-80.png" alt="Locations of Hyrule title cards" /><figcaption><small role="credit">Nintendo</small></figcaption></figure></figure><h2 id="something-borrowed-something-blue">Something borrowed, something blue</h2><p>I’d wager Nintendo was <em>very</em> intentional in choosing these segments for our demo to keep some of the bigger surprises and adaptations shielded from view before release; and my deepest desires for the remake lurk in these as-yet-unexplored locations. </p><p>Some are more expected; from extended gameplay footage and these recent demos, we already know the topology of some locations like Kakariko Village has changed, and arguably for the better, with more to see and do.</p><p>We were under strict instruction not to enter peripheral locations like the Lost Woods, and my hope is that’s because there’s a meaty change here. I loved stumbling through <em>Breath of the Wild</em>’s swirling mists and spindly trees; seeing something similar here rather than a series of logs would be a great reimagining of the location, and I'm all for borrowing from more recent games' success.</p>                    <div class= "tiktok-wrapper" style="min-height: 750px;"><blockquote class="tiktok-embed" cite="https://www.tiktok.com/@techradar/video/7696518880037965078" data-video-id="7696518880037965078" style="max-width: 605px; min-width: 325px;">                        <section>                            <a target="_blank" title="@techradar" href="https://www.tiktok.com/@techradar">@techradar</a>                            <p></p><a target="_blank" title="♬ original sound - TechRadar" href="https://www.tiktok.com/music/original-sound-7696518905984174870">♬ original sound - TechRadar</a></section>                    </blockquote></div>                <p>I’d be willing to bet that changes will be more significant in later adult Link locations I didn’t see in my preview, though. It’ll be interesting to see how Nintendo navigates the gritty, dark themes in the new world of game age ratings and its more squeaky-clean image. Those who skipped the 3DS remaster might be surprised to discover that, in all likelihood, the blood stains in the Bottom of the Well and Shadow Temple dungeons might be heavily sanitized or entirely removed — but I’m really hoping they find a sensible way to keep the sinister atmosphere intact. </p><p>There’s also an opportunity to tie up some loose ends: namely, Zora’s frozen domain, which, presumably for file size reasons, never unfreezes after Adult Link defeats the Water Temple in the original game. It's one of my favorite locations, and seeing it returned to its vibrant ultramarine hues would make Link's efforts all the more satisfying. </p><p>These are nice-to-haves, but based on what I’ve played, Nintendo has built a reimagining of greatness from the ground up, and it might even be hard to return to the original without noticing its every flaw or limitation. I certainly struggled post-preview despite racking up more than 20 saves in my lifetime.</p><p>I’ll certainly be playing the full game when it releases on November 5th, so make sure to check back then for our full review. Provided it doesn’t take me eons to figure out the new Water Temple… again. </p> ]]></dc:content>
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                            <![CDATA[ Remakes can strike fear into the hearts of series fans; a lazy or unimaginative rehash can soil cherished memories of classic titles. I’ve spent two hours in Ocarina of Time, and I have no such fears for one of my favorite games of all time. ]]>
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                                                                        <pubDate>Wed, 14 Oct 2026 13:01:00 +0000</pubDate>                                                                                                                                <updated>Wed, 14 Oct 2026 13:47:23 +0000</updated>
                                                                                                                                            <category><![CDATA[Nintendo]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                <author><![CDATA[ josephine.watson@futurenet.com (Josephine Watson) ]]></author>                    <dc:creator><![CDATA[ Josephine Watson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/HvpGKcNNvrNZunUL6mqd8c-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Josephine Watson is TechRadar&amp;#39;s Head of Video, and an award-winning (PPA 30 under 30 2024), NCTJ-trained journalist. Having previously written on a variety of topics, from lifestyle to pop culture to gaming and even the energy industry, she joined TechRadar in 2021 to support general site management. Now, she leads the video and social team. She is based in London.&lt;/p&gt;&lt;p&gt;Growing up living and breathing technology, Josephine was part of the first wave of internet-literate young people and developed a love of all things online content, especially when it comes to gaming, pop culture, or science. She is a huge advocate for internet safety and education, appearing on Channel 4 News in her teenage years to challenge reports of rampant online dangers and encourage wider education on internet safety and protocols. Throughout her career, she has also made a point of using her position to fight for progression in the treatment of diversity and inclusion, mental health, and neurodiversity in corporate settings. Josephine is responsible for TechRadar&amp;#39;s recent push into sustainability-related content, as well as starring in the &lt;a href=&quot;https://www.youtube.com/@techradar&quot;&gt;TechRadar podcast&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;Josephine received her Bachelor of Arts in English Literature from Queen Mary, University of London, having spent a year abroad studying at Hunter College in New York. She has also completed a L3 People Leadership qualification as well as a L7 Senior Journalism apprenticeship through the University of Sunderland. &lt;/p&gt;&lt;p&gt;In her spare time, you&amp;#39;ll find Josephine fiddling with smart home devices, playing whichever Nintendo game she&amp;#39;s recently acquired, developing an obsession over some new creative hobby she&amp;#39;ll drop in a few months or watching Disney movies. &lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[The Legend of Zelda: Ocarina of Time Remake]]></media:description>                                                            <media:text><![CDATA[The Legend of Zelda: Ocarina of Time Remake]]></media:text>
                                <media:title type="plain"><![CDATA[The Legend of Zelda: Ocarina of Time Remake]]></media:title>
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                                <p>If I could scoop up the feeling of playing any game for the first time and relive it, I’d use my free pass on <em>The Legend of Zelda: Ocarina of Time</em>. Thankfully, after two hours with the game in an early access preview with Nintendo of Europe, I’m fully backing the 40th Anniversary remake for the <a href="https://www.techradar.com/gaming/nintendo/nintendo-switch-2-review">Nintendo Switch 2</a> as the next best thing.</p><p>I was invited to play through the first 45 minutes in Kokiri Forest, a quick 15-minute jaunt across Hyrule Field and into the Hyrule Castle Town Market, as well as the entirety of Adult Link’s forest temple, and in that time, I was totally won over on this long-awaited remake.</p><p>From what I’ve seen so far, <em>Ocarina of Time</em>’s 2026 remake is faithful to the original, but additive in all the right ways. Having replayed the same segments in the original through Nintendo Switch Online post-preview, though, these refinements make the two feel worlds apart, and I think the 2026 remake is shaping up to be the definitive way to enjoy the Hero of Time’s epic adventure.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/3FP8vpu5tyNgMMPm54ZaxA-1920-80.png" alt="In-game screenshots from the Ocarina of Time remake" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/onVENcSJw7SsVbYKE9uAqA-1920-80.png" alt="In-game screenshots from the Ocarina of Time remake" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Rbrw23D9gwvBsKxjwWFRUA-1920-80.png" alt="In-game screenshots from the Ocarina of Time remake" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/bbxEaZZzJFbyzZ5j5XW3ea-1920-80.jpg" alt="The Legend of Zelda: Ocarina of Time Remake" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/SK4TPW98EPU79iytiwh9Q9-1920-80.png" alt="Ocarina of Time preview" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ziuAHggW2MoNLfQ4FzHD87-1920-80.png" alt="Ocarina of Time preview" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/jKDjtQrKWAiWsbti8cpYv5-1920-80.png" alt="Ocarina of Time preview" /><figcaption><small role="credit">Nintendo</small></figcaption></figure></figure><h2 id="something-old-something-new">Something old, something new…</h2><p>Rendered in vivid greens and cerulean blues, the Nintendo Switch 2-exclusive 40th Anniversary remake of<em> The Legend of Zelda: Ocarina of Time</em> is a feast for the senses. The biggest talking point and most drastic change is, of course, the art style.</p><p>The level of detail could be described as maximalist, from the intricate woven patterns on Link’s iconic green garb to the litany of floaties, sprites, and fairies crowding the airways of Kokiri Forest. However, online discourse suggests it hasn’t been to everyone’s taste — nor was it to mine, at first glance.</p><p>From playing the game, I’m reassured that the art style makes sense in <em>Ocarina of Time’s </em>Hyrule. Nintendo has a history of shifting artistic gears with each new era, but there’s a sound logic, thematically, behind its arguably garish style. </p><p>The game has always had plenty of visual cues for the loss of innocence, the death of magic, and the corruption of whimsy; <a href="https://www.techradar.com/gaming/nintendo/my-first-love-the-legend-of-zelda-turns-40-today-heres-why-i-think-the-series-has-survived-and-thrived">I’ve previously compared</a> many of Nintendo’s artistic treatments within Zelda games to mid-century fantasy media like <em>The</em> <em>Lord of the Rings</em>. That contrast is all the more apparent with such a lush backdrop to build upon, and every second I played felt totally immersive visually. Plus, with free camera movement and no fixed perspectives in Hyrule Castle Town Market, you can take in every angle of the world; it’s a facelift I feel the game really deserves.</p><p>There is a cartoonish quality to the character models, with some online naysayers calling them DLSS or AI slop-coded. While I still have my reservations when it comes to Zelda and Sheik’s models, they do fit well in this more fantasy-inspired Hyrule. Perhaps not to everyone’s taste, no, but welcome to the world of entertainment media where your feelings are not fact. To me, all of the stylistic changes feel true to what the game would have looked like if hardware back in the late 90s was capable of rendering it, but most crucially, the feeling of the original is preserved and, in places, improved. </p>                    <div class= "tiktok-wrapper" style="min-height: 750px;"><blockquote class="tiktok-embed" cite="https://www.tiktok.com/@techradar/video/7696507658605530390" data-video-id="7696507658605530390" style="max-width: 605px; min-width: 325px;">                        <section>                            <a target="_blank" title="@techradar" href="https://www.tiktok.com/@techradar">@techradar</a>                            <p></p><a target="_blank" title="♬ original sound - TechRadar" href="https://www.tiktok.com/music/original-sound-7696507694861798166">♬ original sound - TechRadar</a></section>                    </blockquote></div>                <p>The soundtrack is grand and sweeping, refining an already beautiful soundscape with re-orchestrated themes, refreshed vocal efforts (read: Link’s “hyup” and “hyaah”s), and all-new cutscene voice acting.</p><p>Given there’s a lot more dialog now, too, nailing the voice acting feels more important than ever; I’m personally not sold on some of the performances, though. The sparse lines I heard from Navi weren’t quite as distinctive (nor annoying) as I was hoping for, and the Greak Deku Tree is less epic Shakespearean, more audiobook reader on 0.75x speed. In fairness, I wasn’t immediately impressed by some of <em>Breath of the Wild’s</em> voice acting, either, but over time these grew on me — perhaps it will be the same here.</p><p>I noticed in my time with the game a few shifts in the story beats; the Deku Tree gives some more context about spirit stones and the fate of Hyrule in his first meeting with Link, and Malon wasn’t in the Hyrule Castle Town Market by the fountain as she is in the original. Those hoping for a 1:1 repeat of the story might find themselves slightly alarmed when the full game releases, but what I’ve seen so far is minimal at best and serves only to neaten up the narrative and some translations.</p><p>Fundamentally, though, the core gameplay loop seems to have been preserved, and again, the bulk of what you’re getting with this remake is refinement. Smoother combat and tweaked dungeons and puzzles work around Link’s increased mobility; menus feel more streamlined, and locations for collectibles and items have moved around somewhat. It’s an altogether more cohesive package and offers older fans a chance to rediscover the Hero of Time’s world. </p><p>Outside of the obvious talking points already covered in Nintendo’s 40th Anniversary Zelda Direct back in September (Threads of Time quest log, better mobility with dashing, jumping, and swimming, fewer loading screens, etc.), the main addition I noticed that’s entirely new to me is Fairy Messages hidden around Hyrule. I only encountered two of these, but they seem to be a hint system for finding secrets and clues for dungeons. These appear to replace (and add to) at least some of Navi’s clues; though I did miss her near-constant yelling. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/sCrzYo33GbAcPNrmbBHbwd-1920-80.png" alt="Locations of Hyrule title cards" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/pgBFF4Z23z2EC5Ro3UFisd-1920-80.png" alt="Locations of Hyrule title cards" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/VyCnKdsaqCcdWPjbHfg9sd-1920-80.png" alt="Locations of Hyrule title cards" /><figcaption><small role="credit">Nintendo</small></figcaption></figure></figure><h2 id="something-borrowed-something-blue">Something borrowed, something blue</h2><p>I’d wager Nintendo was <em>very</em> intentional in choosing these segments for our demo to keep some of the bigger surprises and adaptations shielded from view before release; and my deepest desires for the remake lurk in these as-yet-unexplored locations. </p><p>Some are more expected; from extended gameplay footage and these recent demos, we already know the topology of some locations like Kakariko Village has changed, and arguably for the better, with more to see and do.</p><p>We were under strict instruction not to enter peripheral locations like the Lost Woods, and my hope is that’s because there’s a meaty change here. I loved stumbling through <em>Breath of the Wild</em>’s swirling mists and spindly trees; seeing something similar here rather than a series of logs would be a great reimagining of the location, and I'm all for borrowing from more recent games' success.</p>                    <div class= "tiktok-wrapper" style="min-height: 750px;"><blockquote class="tiktok-embed" cite="https://www.tiktok.com/@techradar/video/7696518880037965078" data-video-id="7696518880037965078" style="max-width: 605px; min-width: 325px;">                        <section>                            <a target="_blank" title="@techradar" href="https://www.tiktok.com/@techradar">@techradar</a>                            <p></p><a target="_blank" title="♬ original sound - TechRadar" href="https://www.tiktok.com/music/original-sound-7696518905984174870">♬ original sound - TechRadar</a></section>                    </blockquote></div>                <p>I’d be willing to bet that changes will be more significant in later adult Link locations I didn’t see in my preview, though. It’ll be interesting to see how Nintendo navigates the gritty, dark themes in the new world of game age ratings and its more squeaky-clean image. Those who skipped the 3DS remaster might be surprised to discover that, in all likelihood, the blood stains in the Bottom of the Well and Shadow Temple dungeons might be heavily sanitized or entirely removed — but I’m really hoping they find a sensible way to keep the sinister atmosphere intact. </p><p>There’s also an opportunity to tie up some loose ends: namely, Zora’s frozen domain, which, presumably for file size reasons, never unfreezes after Adult Link defeats the Water Temple in the original game. It's one of my favorite locations, and seeing it returned to its vibrant ultramarine hues would make Link's efforts all the more satisfying. </p><p>These are nice-to-haves, but based on what I’ve played, Nintendo has built a reimagining of greatness from the ground up, and it might even be hard to return to the original without noticing its every flaw or limitation. I certainly struggled post-preview despite racking up more than 20 saves in my lifetime.</p><p>I’ll certainly be playing the full game when it releases on November 5th, so make sure to check back then for our full review. Provided it doesn’t take me eons to figure out the new Water Temple… again. </p>
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                                                            <title><![CDATA[ ‘There are no plans to ditch physical’: Nintendo commits to physical games ]]></title>
                                                                                                <dc:content><![CDATA[ <ul><li><strong>Nintendo has confirmed its commitment to physical games</strong></li><li><strong>The statement comes as Sony abandons physical media</strong></li><li><strong>“We go off of what the consumer prefers,” Nintendo declared</strong></li></ul><p>Physical game releases are becoming <a href="https://www.techradar.com/pro/sony-denies-claims-it-is-stopping-disc-production-but-admits-its-last-plant-will-drop-production-by-10">increasingly rare these days</a>, but one company that still plans to sell its titles this way is <a href="https://www.techradar.com/gaming/nintendo-switch/nintendo-switch-sports-resort-is-a-sun-drenched-return-to-form">Nintendo</a>. The Japanese gaming giant confirmed as much in an interview that might come as some relief to fans of disc-based media — although don’t take it as a guarantee that things will stay this way forever. </p><p>Speaking to <a href="https://www.youtube.com/watch?v=BaLVcqavw74" target="_blank">Brazilian interviewer Rodrigo Coelho</a>, Bill van Zyll, Vice President & General Manager of Nintendo Latin America, explained that, “There are no plans to ditch physical [media]. We know how much the fans like it as well.” </p><p>Nintendo’s van Zyll gave the example of the <a href="https://www.techradar.com/seasonal-sales/the-nintendo-switch-2-might-be-the-only-console-actually-getting-cheaper-thanks-to-a-new-lowest-ever-price">Nintendo Switch 2</a>, for which games are available in both digital and physical formats. That's something Nintendo appears to be committed to continuing, at least for the time being, which could help to assuage the concerns of some fans. </p><p>Nintendo fans on social media seemed hopeful about the revelation. “Maybe there is window for cartridges to make a comeback in some capacity,” mused one on <a href="https://www.reddit.com/r/technology/comments/1x3fo8z/nintendo_says_they_have_no_plans_to_abandon/" target="_blank">Reddit</a>, while another proclaimed that “I have no plans to abandon Nintendo. The system works!” “I hope Sony takes notice,” wrote a third, referring to Sony’s decision to <a href="https://www.techradar.com/gaming/in-a-huge-blow-to-game-ownership-playstation-confirms-end-of-physical-games-mere-days-after-gta-6s-disc-less-pre-orders">completely abandon physical games by 2028</a>.</p><h2 id="good-news-for-now">Good news — for now</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3zDVT7n4N2mJuVe6oCc6nR" name="Snakebyte Starter Kit S2 for Nintendo Switch 2" alt="A man holds the Joy-Con 2, showing off the Snakebyte silicone grips that have been applied to them." src="https://cdn.mos.cms.futurecdn.net/3zDVT7n4N2mJuVe6oCc6nR-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Of course, there’s no way to know exactly how long Nintendo will remain devoted to physical games for. As van Zyll said in the interview, “historically, we’ve been very agnostic. We go off of what the consumer prefers and take that into account very heavily”. While that might mean physical releases are here to stay at the moment, van Zyll’s response doesn’t rule out a change of approach in the future if consumer tastes shift. </p><p>With that in mind, it’s worth considering that Take-Two CEO Strauss Zelnick has previously noted that “Our business is well over 90% digitally distributed,” which explains why <a href="https://www.techradar.com/gaming/five-big-new-details-about-grand-theft-auto-6-map-size-confirmed-170-animal-species-revealed-a-wild-new-dynamic-weather-system-and-more"><em>GTA 6</em></a> is going to be an <a href="https://www.techradar.com/gaming/wondering-why-gta-6-is-a-code-in-a-box-take-two-ceo-says-its-because-gaming-is-now-well-over-90-percent-digital">entirely disc-less launch</a>. While <em>Graft Theft Auto</em> players and fans of Nintendo games are two quite different groups, I wouldn’t be too surprised to see Nintendo follow Take Two’s example in the future. </p><p>If you are a keen collector of physical games, and prefer to own hard copies of every title you play, Nintendo’s announcement will be great news. But with the industry increasingly heading in the digital direction, you might want to pick up hard copies of your favorites, just in case Nintendo decides to change course.</p> ]]></dc:content>
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                            <![CDATA[ Nintendo says it will continue making physical games, despite rivals like Sony pledging to go entirely disc-less. ]]>
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                                                                        <pubDate>Mon, 12 Oct 2026 11:38:44 +0000</pubDate>                                                                                                                                <updated>Tue, 13 Oct 2026 05:12:00 +0000</updated>
                                                                                                                                            <category><![CDATA[Nintendo]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                <author><![CDATA[ alexblake.techradar@gmail.com (Alex Blake) ]]></author>                    <dc:creator><![CDATA[ Alex Blake ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/gwmVRU4zMGnDYsGVAFvRmL-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Alex Blake has been fooling around with computers since the early 1990s, and since that time he&#039;s learned a thing or two about tech. No more than two things, though. That&#039;s all his brain can hold. As well as TechRadar, Alex writes for iMore, Digital Trends and Creative Bloq, among others. He was previously commissioning editor at MacFormat magazine. That means he mostly covers the world of Apple and its latest products, but also Windows, computer peripherals, mobile apps, and much more beyond. When not writing, you can find him hiking the English countryside and gaming on his PC.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Future / Nintendo]]></media:credit>
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                                <ul><li><strong>Nintendo has confirmed its commitment to physical games</strong></li><li><strong>The statement comes as Sony abandons physical media</strong></li><li><strong>“We go off of what the consumer prefers,” Nintendo declared</strong></li></ul><p>Physical game releases are becoming <a href="https://www.techradar.com/pro/sony-denies-claims-it-is-stopping-disc-production-but-admits-its-last-plant-will-drop-production-by-10">increasingly rare these days</a>, but one company that still plans to sell its titles this way is <a href="https://www.techradar.com/gaming/nintendo-switch/nintendo-switch-sports-resort-is-a-sun-drenched-return-to-form">Nintendo</a>. The Japanese gaming giant confirmed as much in an interview that might come as some relief to fans of disc-based media — although don’t take it as a guarantee that things will stay this way forever. </p><p>Speaking to <a href="https://www.youtube.com/watch?v=BaLVcqavw74" target="_blank">Brazilian interviewer Rodrigo Coelho</a>, Bill van Zyll, Vice President & General Manager of Nintendo Latin America, explained that, “There are no plans to ditch physical [media]. We know how much the fans like it as well.” </p><p>Nintendo’s van Zyll gave the example of the <a href="https://www.techradar.com/seasonal-sales/the-nintendo-switch-2-might-be-the-only-console-actually-getting-cheaper-thanks-to-a-new-lowest-ever-price">Nintendo Switch 2</a>, for which games are available in both digital and physical formats. That's something Nintendo appears to be committed to continuing, at least for the time being, which could help to assuage the concerns of some fans. </p><p>Nintendo fans on social media seemed hopeful about the revelation. “Maybe there is window for cartridges to make a comeback in some capacity,” mused one on <a href="https://www.reddit.com/r/technology/comments/1x3fo8z/nintendo_says_they_have_no_plans_to_abandon/" target="_blank">Reddit</a>, while another proclaimed that “I have no plans to abandon Nintendo. The system works!” “I hope Sony takes notice,” wrote a third, referring to Sony’s decision to <a href="https://www.techradar.com/gaming/in-a-huge-blow-to-game-ownership-playstation-confirms-end-of-physical-games-mere-days-after-gta-6s-disc-less-pre-orders">completely abandon physical games by 2028</a>.</p><h2 id="good-news-for-now">Good news — for now</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3zDVT7n4N2mJuVe6oCc6nR" name="Snakebyte Starter Kit S2 for Nintendo Switch 2" alt="A man holds the Joy-Con 2, showing off the Snakebyte silicone grips that have been applied to them." src="https://cdn.mos.cms.futurecdn.net/3zDVT7n4N2mJuVe6oCc6nR-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Of course, there’s no way to know exactly how long Nintendo will remain devoted to physical games for. As van Zyll said in the interview, “historically, we’ve been very agnostic. We go off of what the consumer prefers and take that into account very heavily”. While that might mean physical releases are here to stay at the moment, van Zyll’s response doesn’t rule out a change of approach in the future if consumer tastes shift. </p><p>With that in mind, it’s worth considering that Take-Two CEO Strauss Zelnick has previously noted that “Our business is well over 90% digitally distributed,” which explains why <a href="https://www.techradar.com/gaming/five-big-new-details-about-grand-theft-auto-6-map-size-confirmed-170-animal-species-revealed-a-wild-new-dynamic-weather-system-and-more"><em>GTA 6</em></a> is going to be an <a href="https://www.techradar.com/gaming/wondering-why-gta-6-is-a-code-in-a-box-take-two-ceo-says-its-because-gaming-is-now-well-over-90-percent-digital">entirely disc-less launch</a>. While <em>Graft Theft Auto</em> players and fans of Nintendo games are two quite different groups, I wouldn’t be too surprised to see Nintendo follow Take Two’s example in the future. </p><p>If you are a keen collector of physical games, and prefer to own hard copies of every title you play, Nintendo’s announcement will be great news. But with the industry increasingly heading in the digital direction, you might want to pick up hard copies of your favorites, just in case Nintendo decides to change course.</p>
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                                                            <title><![CDATA[ Minecraft Dungeons 2 review: no Diablo ]]></title>
                                                                                                <dc:content><![CDATA[ <p>In my books, the most satisfying part of any action role-playing game (ARPG) like <a href="https://www.techradar.com/gaming/diablo-4-lord-of-hatred-opinion-feature"><em>Diablo </em></a>or <a href="https://www.techradar.com/gaming/titan-quest-2-preview-gamescom"><em>Titan Quest</em></a> is the constant feeling of progression. Nothing quite compares to watching your little on-screen hero grow from a tiny ant that can barely bash their way through a pack of lowly wolves to a maxed-out bringer of destruction that mows through entire armies without breaking a sweat.</p><div  class="fancy-box"><div class="fancy_box-title">Review info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Platform reviewed: </strong>PC<br><strong>Available on:</strong> PC, Xbox Series X|S, PlayStation 5, Nintendo Switch, Nintendo Switch 2<br><strong>Release date: </strong>September 29, 2026</p></div></div><p><em>Minecraft Dungeons 2</em>’s aggressive level scaling robs the player of that experience. In the more than 12 hours it took for me to beat the story campaign, I never felt more powerful. Sure, I unlocked more interesting abilities and got to try a variety of weapons, but the amount of time required to take down each newly spawned foe remained near-constant throughout.</p><p>A friend even joined my game towards the end of my playthrough, with their level 1 character effortlessly keeping pace with my level 40 one throughout the final encounters, really underscoring the system’s ridiculousness. I’m sure the intention here is to make it easy for friends to jump into the same lobbies and play together without having to worry about their respective levels, but it left me wondering what the point of all the grinding actually is.</p><h2 id="blocky-buddies">Blocky buddies</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="98J4BRp3NweabFgHaCZQHf" name="20261004173025_1" alt="A Minecraft Dungeons 2 screenshot taken on PC>" src="https://cdn.mos.cms.futurecdn.net/98J4BRp3NweabFgHaCZQHf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mojang)</span></figcaption></figure><p>It’s a shame, because there is still some good in <em>Minecraft Dungeons 2</em>. This standalone spinoff recreates the blocky look of the popular <em>Minecraft </em>survival game expertly, with its own more stylized twists that make the world instantly recognizable, yet refreshingly new thanks to more expressive lighting and Pixar-like character animations that make everything pop even from the distant isometric perspective.</p><p>I may have lamented the fact that I couldn’t wow my friend with my character’s power, but the co-op experience is otherwise well done. Creating a group with up to three companions is impressively straightforward no matter where they play, thanks to seamless cross-platform connectivity. There’s even couch co-op, which is quite rare in 2026 and worth praising. The ability to play with others easily goes a long way in making <em>Minecraft Dungeons 2 </em>genuinely worthwhile for younger players.</p><p>For everyone else, however, everything here is just too straightforward to appeal. The enemy variety is sorely lacking for starters. The expected <em>Minecraft </em>favorites like the Creepers, Zombies, Skeletons, and, of course, the iconic Chicken Jockey are all present and accounted for, along with the evil grey-skinned Illagers from the first <a href="https://www.techradar.com/reviews/minecraft-dungeons"><em>Minecraft Dungeons</em></a><em> </em>game. Unfortunately, most enemies function indistinguishably. Those with projectile weapons spray arrows at you from afar, while the rest just rush towards you in a big group.</p><p>The strategy in every encounter is to simply mash the attack button and occasionally dodge, even as more powerful Illagers with magic attacks are introduced. The boss fights are equally bland, forcing you to whittle down gigantic health bars for minutes at a time while waves of low-level enemies spawn in. To make matters worse, many of them are repeated throughout the campaign with little variation.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="FCw9ZH66knMHLc3AP8Vm9f" name="20261007210517_1" alt="A Minecraft Dungeons 2 screenshot taken on PC>" src="https://cdn.mos.cms.futurecdn.net/FCw9ZH66knMHLc3AP8Vm9f-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mojang)</span></figcaption></figure><p>It’s frustrating because, on paper, the combat does have some depth: you have a melee and ranged attack, plus three equipped abilities granted by items that you’ve managed to find. </p><p>The weapon selection is decently varied, with scooping shovels and fast-attacking double daggers performing very differently from slow-swinging war hammers or claymores, and a steady trickle of new gear encourages you to experiment. They can be upgraded too, with unlockable enchantments that add little mechanics such as a lightning strike that triggers at the end of a chain attack.</p><p>Your abilities are powered by a blue soul-meter, which fills up a little with each defeated foe. I think the intention is to create some form of rhythm, with you alternating between melee, ranged, and your abilities, but the fundamental problem is that there’s just no real strategy to any of it. </p><p>Sure, you could probably spend ages creating a build with complementary gear – though there’s no real reason to bother when the aforementioned enemy scaling wipes out any real power gain.</p><h2 id="lacking-craft">Lacking craft</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="iapbHbt7ZTZ7bkDtgcgDWe" name="20261004182915_1" alt="A Minecraft Dungeons 2 screenshot taken on PC>" src="https://cdn.mos.cms.futurecdn.net/iapbHbt7ZTZ7bkDtgcgDWe-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mojang)</span></figcaption></figure><p>Much was made of <em>Minecraft Dungeons 2</em>’s world in its marketing. It’s much more open than the previous game, though I wouldn’t exactly call it a true open-world. </p><p>The map is designed like a linear corridor that funnels you from one story mission to another with no real room for exploration. Yes, there are side quests and optional dungeons scattered around, but none of the ones that I sampled offered anything that felt meaningfully distinct from the main story.</p><div  class="fancy-box"><div class="fancy_box-title">Best bit</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gaRXAnABmH8xbBWEnPkyQe" name="20261004180830_1" caption="" alt="A Minecraft Dungeons 2 screenshot taken on PC>" src="https://cdn.mos.cms.futurecdn.net/gaRXAnABmH8xbBWEnPkyQe-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Mojang)</span></figcaption></figure><p class="fancy-box__body-text"><strong>The world of</strong><em><strong> Minecraft Dungeons 2 </strong></em><strong>looks fantastic. The art direction is a more stylized take on the universe from the regular </strong><em><strong>Minecraft </strong></em><strong>game, with bright, popping colors and expressive animations.</strong></p></div></div><p>Regarding the story, the most polite way to describe it would be ‘functional’. It’s presented entirely in second person through a narrator that is devoid of personality. There are no memorable non-player characters (NPCs), no charming companions, no real atmosphere at all — just a bland summary of events.</p><p>The game also serves as the <em>Minecraft </em>community’s introduction to The Sift — a new dimension that’s being added to the main game sometime next year. It shows up a few times in the campaign in both procedurally generated encounters and a hand-crafted map. It's got a very distinct aesthetic and its own unique enemies, though it's sadly mechanically indistinguishable from the normal world as you navigate through it spamming attacks.</p><p>Like many elements of <em>Minecraft Dungeons 2</em>, it feels like a missed opportunity. Everything here is perfectly functional, but it’s just bland to the point of tedium. If the pitch was a skimmed-down version of <em>Diablo </em>for kids, then developers Mojang and Double Eleven have delivered a serviceable product. </p><p>Creativity is a core part of the <em>Minecraft </em>brand, and here I wish the team had been more adventurous.</p><h2 id="should-i-play-minecraft-dungeons-2">Should I play Minecraft Dungeons 2?</h2><h2 id="play-it-if">Play it if…</h2><div class="product"><p><strong>You want an easy co-op experience</strong><br>The seamless co-op play is one of the best parts of <em>Minecraft Dungeons 2,</em> as you can easily team up with friends no matter what platform they’re playing on.</p></div><h2 id="don-39-t-play-it-if">Don't play it if...</h2><div class="product"><p><strong>You’re an action RPG die-hard</strong><br><em>Minecraft Dungeons 2 </em>simply does not have the depth you find in other action RPG games. Avoid it if you’re familiar with the genre already and are looking for your next <em>Diablo</em>-like fix.</p></div><div class="product"><p><strong>You want a game to occupy you for a long time</strong><br>The main story here is short, and while there is some side content and even a post-game on offer, you’re unlikely to want to stick around for long given how repetitive the action is.</p></div><h2 id="accessibility-features">Accessibility features</h2><p><em>Minecraft Dungeons 2 </em>has some accessibility options. The game features a guidance trail that is enabled by default. Subtitles are used throughout, with customizable sizing, color, and background opacity. </p><p>There are two font options: the default stylized font and a simplified, easier-to-read version. There are also multiple color blind modes, a high-contrast mode, and the ability to set your own HUD colors.</p><h2 id="how-i-reviewed-minecraft-dungeons-2">How I reviewed Minecraft Dungeons 2</h2><p>I played more than 13 hours of <em>Minecraft Dungeons 2</em> on my RTX 4090-powered PC using the <a href="https://www.techradar.com/gaming/turtle-beach-pacific-skyline-wireless-controller-review">Turtle Beach Pacific Skyline Wireless Controller</a> as my main peripheral, along with a 1080P Lenovo monitor and Logitech computer speakers. </p><p>I completed all missions of the single-player campaign and experienced a decent amount of side content both solo and with a friend.</p><p><em>First reviewed October 2026</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/minecraft-dungeons-2-review</link>
                                                                            <description>
                            <![CDATA[ Minecraft Dungeons 2 is an acceptable approximation of a Diablo game, but it’s lacking across the board. ]]>
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                                                                        <pubDate>Fri, 09 Oct 2026 16:37:15 +0000</pubDate>                                                                                                                                <updated>Mon, 12 Oct 2026 08:39:20 +0000</updated>
                                                                                                                                            <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                <author><![CDATA[ dash.wood@futurenet.com (Dashiell Wood) ]]></author>                    <dc:creator><![CDATA[ Dashiell Wood ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/fcZC2LhPK8ufw6QWmhv6kY-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Dash is an experienced tech journalist who specializes in video games, electronic entertainment products, and the wider industry that surrounds them. He currently serves as the Gaming Editor at TechRadar, leading our review, preview, feature, and news coverage of the latest and greatest releases.&lt;/p&gt;&lt;p&gt;Before joining the team, he was Contributing Writer at PLAY (formerly Official PlayStation Magazine UK) and has written articles for many of the UK&#039;s other biggest gaming magazines including the likes of Edge, PC Gamer, and SFX.&lt;/p&gt;&lt;p&gt;Now, when he&#039;s not getting his greasy little mitts on the newest hardware or gaming gadget, he can be found listening to J-pop or feverishly devouring the latest Nintendo Switch otome.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[A Minecraft Dungeons 2 promotional image.]]></media:description>                                                            <media:text><![CDATA[A Minecraft Dungeons 2 promotional image.]]></media:text>
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                                <p>In my books, the most satisfying part of any action role-playing game (ARPG) like <a href="https://www.techradar.com/gaming/diablo-4-lord-of-hatred-opinion-feature"><em>Diablo </em></a>or <a href="https://www.techradar.com/gaming/titan-quest-2-preview-gamescom"><em>Titan Quest</em></a> is the constant feeling of progression. Nothing quite compares to watching your little on-screen hero grow from a tiny ant that can barely bash their way through a pack of lowly wolves to a maxed-out bringer of destruction that mows through entire armies without breaking a sweat.</p><div  class="fancy-box"><div class="fancy_box-title">Review info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Platform reviewed: </strong>PC<br><strong>Available on:</strong> PC, Xbox Series X|S, PlayStation 5, Nintendo Switch, Nintendo Switch 2<br><strong>Release date: </strong>September 29, 2026</p></div></div><p><em>Minecraft Dungeons 2</em>’s aggressive level scaling robs the player of that experience. In the more than 12 hours it took for me to beat the story campaign, I never felt more powerful. Sure, I unlocked more interesting abilities and got to try a variety of weapons, but the amount of time required to take down each newly spawned foe remained near-constant throughout.</p><p>A friend even joined my game towards the end of my playthrough, with their level 1 character effortlessly keeping pace with my level 40 one throughout the final encounters, really underscoring the system’s ridiculousness. I’m sure the intention here is to make it easy for friends to jump into the same lobbies and play together without having to worry about their respective levels, but it left me wondering what the point of all the grinding actually is.</p><h2 id="blocky-buddies">Blocky buddies</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="98J4BRp3NweabFgHaCZQHf" name="20261004173025_1" alt="A Minecraft Dungeons 2 screenshot taken on PC>" src="https://cdn.mos.cms.futurecdn.net/98J4BRp3NweabFgHaCZQHf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mojang)</span></figcaption></figure><p>It’s a shame, because there is still some good in <em>Minecraft Dungeons 2</em>. This standalone spinoff recreates the blocky look of the popular <em>Minecraft </em>survival game expertly, with its own more stylized twists that make the world instantly recognizable, yet refreshingly new thanks to more expressive lighting and Pixar-like character animations that make everything pop even from the distant isometric perspective.</p><p>I may have lamented the fact that I couldn’t wow my friend with my character’s power, but the co-op experience is otherwise well done. Creating a group with up to three companions is impressively straightforward no matter where they play, thanks to seamless cross-platform connectivity. There’s even couch co-op, which is quite rare in 2026 and worth praising. The ability to play with others easily goes a long way in making <em>Minecraft Dungeons 2 </em>genuinely worthwhile for younger players.</p><p>For everyone else, however, everything here is just too straightforward to appeal. The enemy variety is sorely lacking for starters. The expected <em>Minecraft </em>favorites like the Creepers, Zombies, Skeletons, and, of course, the iconic Chicken Jockey are all present and accounted for, along with the evil grey-skinned Illagers from the first <a href="https://www.techradar.com/reviews/minecraft-dungeons"><em>Minecraft Dungeons</em></a><em> </em>game. Unfortunately, most enemies function indistinguishably. Those with projectile weapons spray arrows at you from afar, while the rest just rush towards you in a big group.</p><p>The strategy in every encounter is to simply mash the attack button and occasionally dodge, even as more powerful Illagers with magic attacks are introduced. The boss fights are equally bland, forcing you to whittle down gigantic health bars for minutes at a time while waves of low-level enemies spawn in. To make matters worse, many of them are repeated throughout the campaign with little variation.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="FCw9ZH66knMHLc3AP8Vm9f" name="20261007210517_1" alt="A Minecraft Dungeons 2 screenshot taken on PC>" src="https://cdn.mos.cms.futurecdn.net/FCw9ZH66knMHLc3AP8Vm9f-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mojang)</span></figcaption></figure><p>It’s frustrating because, on paper, the combat does have some depth: you have a melee and ranged attack, plus three equipped abilities granted by items that you’ve managed to find. </p><p>The weapon selection is decently varied, with scooping shovels and fast-attacking double daggers performing very differently from slow-swinging war hammers or claymores, and a steady trickle of new gear encourages you to experiment. They can be upgraded too, with unlockable enchantments that add little mechanics such as a lightning strike that triggers at the end of a chain attack.</p><p>Your abilities are powered by a blue soul-meter, which fills up a little with each defeated foe. I think the intention is to create some form of rhythm, with you alternating between melee, ranged, and your abilities, but the fundamental problem is that there’s just no real strategy to any of it. </p><p>Sure, you could probably spend ages creating a build with complementary gear – though there’s no real reason to bother when the aforementioned enemy scaling wipes out any real power gain.</p><h2 id="lacking-craft">Lacking craft</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="iapbHbt7ZTZ7bkDtgcgDWe" name="20261004182915_1" alt="A Minecraft Dungeons 2 screenshot taken on PC>" src="https://cdn.mos.cms.futurecdn.net/iapbHbt7ZTZ7bkDtgcgDWe-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mojang)</span></figcaption></figure><p>Much was made of <em>Minecraft Dungeons 2</em>’s world in its marketing. It’s much more open than the previous game, though I wouldn’t exactly call it a true open-world. </p><p>The map is designed like a linear corridor that funnels you from one story mission to another with no real room for exploration. Yes, there are side quests and optional dungeons scattered around, but none of the ones that I sampled offered anything that felt meaningfully distinct from the main story.</p><div  class="fancy-box"><div class="fancy_box-title">Best bit</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gaRXAnABmH8xbBWEnPkyQe" name="20261004180830_1" caption="" alt="A Minecraft Dungeons 2 screenshot taken on PC>" src="https://cdn.mos.cms.futurecdn.net/gaRXAnABmH8xbBWEnPkyQe-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Mojang)</span></figcaption></figure><p class="fancy-box__body-text"><strong>The world of</strong><em><strong> Minecraft Dungeons 2 </strong></em><strong>looks fantastic. The art direction is a more stylized take on the universe from the regular </strong><em><strong>Minecraft </strong></em><strong>game, with bright, popping colors and expressive animations.</strong></p></div></div><p>Regarding the story, the most polite way to describe it would be ‘functional’. It’s presented entirely in second person through a narrator that is devoid of personality. There are no memorable non-player characters (NPCs), no charming companions, no real atmosphere at all — just a bland summary of events.</p><p>The game also serves as the <em>Minecraft </em>community’s introduction to The Sift — a new dimension that’s being added to the main game sometime next year. It shows up a few times in the campaign in both procedurally generated encounters and a hand-crafted map. It's got a very distinct aesthetic and its own unique enemies, though it's sadly mechanically indistinguishable from the normal world as you navigate through it spamming attacks.</p><p>Like many elements of <em>Minecraft Dungeons 2</em>, it feels like a missed opportunity. Everything here is perfectly functional, but it’s just bland to the point of tedium. If the pitch was a skimmed-down version of <em>Diablo </em>for kids, then developers Mojang and Double Eleven have delivered a serviceable product. </p><p>Creativity is a core part of the <em>Minecraft </em>brand, and here I wish the team had been more adventurous.</p><h2 id="should-i-play-minecraft-dungeons-2">Should I play Minecraft Dungeons 2?</h2><h2 id="play-it-if">Play it if…</h2><div class="product"><p><strong>You want an easy co-op experience</strong><br>The seamless co-op play is one of the best parts of <em>Minecraft Dungeons 2,</em> as you can easily team up with friends no matter what platform they’re playing on.</p></div><h2 id="don-39-t-play-it-if">Don't play it if...</h2><div class="product"><p><strong>You’re an action RPG die-hard</strong><br><em>Minecraft Dungeons 2 </em>simply does not have the depth you find in other action RPG games. Avoid it if you’re familiar with the genre already and are looking for your next <em>Diablo</em>-like fix.</p></div><div class="product"><p><strong>You want a game to occupy you for a long time</strong><br>The main story here is short, and while there is some side content and even a post-game on offer, you’re unlikely to want to stick around for long given how repetitive the action is.</p></div><h2 id="accessibility-features">Accessibility features</h2><p><em>Minecraft Dungeons 2 </em>has some accessibility options. The game features a guidance trail that is enabled by default. Subtitles are used throughout, with customizable sizing, color, and background opacity. </p><p>There are two font options: the default stylized font and a simplified, easier-to-read version. There are also multiple color blind modes, a high-contrast mode, and the ability to set your own HUD colors.</p><h2 id="how-i-reviewed-minecraft-dungeons-2">How I reviewed Minecraft Dungeons 2</h2><p>I played more than 13 hours of <em>Minecraft Dungeons 2</em> on my RTX 4090-powered PC using the <a href="https://www.techradar.com/gaming/turtle-beach-pacific-skyline-wireless-controller-review">Turtle Beach Pacific Skyline Wireless Controller</a> as my main peripheral, along with a 1080P Lenovo monitor and Logitech computer speakers. </p><p>I completed all missions of the single-player campaign and experienced a decent amount of side content both solo and with a friend.</p><p><em>First reviewed October 2026</em></p>
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                                                            <title><![CDATA[ I use this affordable Switch 2 controller instead of the Pro Controller, because of a key feature that Nintendo's option lacks — here's why I think it's the better buy right now ]]></title>
                                                                                                <dc:content><![CDATA[ <p>If you're a Nintendo Switch 2 player and want a great wireless controller that comes at an easy-to-stomach price, then the Turtle Beach Rematch Wireless Controller is a great option. Despite already being an affordable option, though, it just got even cheaper, making it a must-buy for gamers on a budget. </p><p>The <a href="https://www.amazon.co.uk/Turtle-Beach-Wireless-Controller-Officially/dp/B0FFTQ6B37">Turtle Beach Rematch Wireless Controller is just £24.97 (was £49.99)</a> at Amazon, meaning you can score 50% off in the <a href="http://techradar.com/tag/prime-day">Amazon Prime Day</a> Big Deal Days sale.</p><p>• <a href="https://www.amazon.com/deals">Browse the full Amazon Prime Day sale</a></p><p>In the US? Fear not. You can also score a discount, with the <a href="https://www.bestbuy.com/product/turtle-beach-rematch-wireless-gaming-controller-for-nintendo-switch-2-nintendo-switch-switch-lite-oled-model-black/J39T968WTQ">Turtle Beach Rematch Wireless Controller available for $51.99 (was $64.99)</a> over at Best Buy.</p><p>At these prices, this controller is an absolute steal. It has drift-resistant TMR thumbsticks (something the official Switch 2 Pro Controller skips on), a strong 40-hour battery life, an enticing design, and an ergonomic lightweight feel. I use it every single day, whether I'm sinking countless hours into <a href="https://www.techradar.com/gaming/fire-emblem-fortunes-weave-preview"><em>Fire Emblem: Fortune's Weave</em></a>, racing my friends in <a href="https://www.techradar.com/gaming/nintendo/mario-kart-world-review"><em>Mario Kart World</em></a>, or exploring the whimsical world of <a href="https://www.techradar.com/gaming/yoshi-and-the-mysterious-book-review"><em>Yoshi and the Mysterious Book</em></a> — and even after hundreds of hours of use, it continues to be a reliable option.</p><p>Want to know more about these sweet deals? Scroll on down for more details and to learn more about the features that Turtle Beach's controller has to offer.  </p><h2 id="today-39-s-best-turtle-beach-rematch-wireless-controller-deal-in-the-uk">Today's best Turtle Beach Rematch Wireless Controller deal in the UK</h2><div class="product"><a data-dimension112="2e795b50-c18e-11f1-bc15-a3bc9a27573d" data-action="Deal Block" data-label="Rematch Wireless Controller for Nintendo Switch 2" data-dimension48="Rematch Wireless Controller for Nintendo Switch 2" data-dimension25="£24.97" href="https://www.amazon.co.uk/Turtle-Beach-Wireless-Controller-Officially/dp/B0FFTQ6B37" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="9VnitCXgf4yMxqGbqn2hsn" name="turtle-beach-rematch-wireless-controller-9ad530be-cb0d-4cef-9b38-71534c6f0144.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/9VnitCXgf4yMxqGbqn2hsn-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.co.uk/Turtle-Beach-Wireless-Controller-Officially/dp/B0FFTQ6B37" target="_blank" rel="nofollow" data-dimension112="2e795b50-c18e-11f1-bc15-a3bc9a27573d" data-action="Deal Block" data-label="Rematch Wireless Controller for Nintendo Switch 2" data-dimension48="Rematch Wireless Controller for Nintendo Switch 2" data-dimension25="£24.97">Rematch Wireless Controller for Nintendo Switch 2: was £49.99 now £24.97</a></strong><br>If you're in the UK, you can score a mega 50% saving on this Switch 2 wireless controller from Turtle Beach. With frictionless TMR thumbsticks, excellent ergonomics, and a funky design, this is an amazing affordable option. This offer applies only to the Donkey Kong design, which just so happens to be my personal favorite — what a result!<a class="view-deal button" href="https://www.amazon.co.uk/Turtle-Beach-Wireless-Controller-Officially/dp/B0FFTQ6B37" target="_blank" rel="nofollow" data-dimension112="2e795b50-c18e-11f1-bc15-a3bc9a27573d" data-action="Deal Block" data-label="Rematch Wireless Controller for Nintendo Switch 2" data-dimension48="Rematch Wireless Controller for Nintendo Switch 2" data-dimension25="£24.97">View Deal</a></p></div><h2 id="today-39-s-best-turtle-beach-rematch-wireless-controller-deal-in-the-us">Today's best Turtle Beach Rematch Wireless Controller deal in the US</h2><div class="product"><a data-dimension112="e35df8c6-c18b-11f1-89da-032c9aee650d" data-action="Deal Block" data-label="Rematch Wireless Controller for Nintendo Switch 2" data-dimension48="Rematch Wireless Controller for Nintendo Switch 2" data-dimension25="$51.99" href="https://www.bestbuy.com/product/turtle-beach-rematch-wireless-gaming-controller-for-nintendo-switch-2-nintendo-switch-switch-lite-oled-model-black/J39T968WTQ" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:447px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="xjdW3C3FSqwGPTizbioAVR" name="turtle-beach-rematch-wireless-controller-for-switch-2-square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/xjdW3C3FSqwGPTizbioAVR-1920-80.jpg" mos="" align="middle" fullscreen="" width="447" height="447" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.bestbuy.com/product/turtle-beach-rematch-wireless-gaming-controller-for-nintendo-switch-2-nintendo-switch-switch-lite-oled-model-black/J39T968WTQ" target="_blank" rel="nofollow" data-dimension112="e35df8c6-c18b-11f1-89da-032c9aee650d" data-action="Deal Block" data-label="Rematch Wireless Controller for Nintendo Switch 2" data-dimension48="Rematch Wireless Controller for Nintendo Switch 2" data-dimension25="$51.99">Rematch Wireless Controller for Nintendo Switch 2: was $64.99 now $51.99</a></strong><br>OK, the US deal isn't quite as big as the UK alternative, but a 20% saving is still nothing to sneer at. This wireless controller from Turtle Beach offers frictionless TMR thumbsticks, fantastic ergonomics, and plenty of battery life for long gaming sessions. This discount applies to the Black colorway only.<a class="view-deal button" href="https://www.bestbuy.com/product/turtle-beach-rematch-wireless-gaming-controller-for-nintendo-switch-2-nintendo-switch-switch-lite-oled-model-black/J39T968WTQ" target="_blank" rel="nofollow" data-dimension112="e35df8c6-c18b-11f1-89da-032c9aee650d" data-action="Deal Block" data-label="Rematch Wireless Controller for Nintendo Switch 2" data-dimension48="Rematch Wireless Controller for Nintendo Switch 2" data-dimension25="$51.99">View Deal</a></p></div><p>In my <a href="https://www.techradar.com/gaming/nintendo/turtle-beach-rematch-wireless-controller-for-nintendo-switch-2-review">Turtle Beach Rematch Wireless Controller for Nintendo Switch 2 review</a>, I talked up its lengthy battery life, collection of fun designs, and lightweight feel — but one thing really sets it apart: the TMR thumsticks. These ensure strong responsiveness and precision, while also making stick drift less likely — a key reason to choose this model over the official Pro Controller. </p><p>More generally, the thumbsticks are textured an provide good grip, so you can be confident in your split-second decision making in-game. Pair that with a heavy discount, and this controller feels like a great buy right now. </p><p>It's worth noting that you'll have to make a few sacrifices with this controller. There's no rumble, no NFC for Amiibo, and it can't wake your console either. But if you just want a reliable and ergonomic Switch 2 controller that's available at a low price, then I think this model is well worth buying. I've seen no degradation in terms of performance or cosmetics after hundreds of hours of use, so why not snap it up today? </p><h2 id="more-prime-day-deals-in-the-us">More Prime Day deals in the US</h2><ul><li><strong>Amazon Devices</strong>: <a href="https://www.amazon.com/deals?ref_=nav_cs_gb&discounts-widget=%2522%257B%255C%2522state%255C%2522%253A%257B%255C%2522refinementFilters%255C%2522%253A%257B%257D%257D%252C%255C%2522version%255C%2522%253A1%257D%2522&bubble-id=Devices">Fire Sticks & Echo from $18</a></li><li><strong>Amazon Haul:</strong> <a href="https://www.amazon.com/haul/store?ref_=nav_cs_hul_disb">viral gadgets, tech & appliances from $1.36</a></li><li><strong>Apple</strong>: <a href="https://www.amazon.com/stores/page/3193FC19-FCBE-4208-A5D3-730BD18F0CD5?ingress=2&lp_context_asin=B0GJTXVN9Z&lp_context_query=apple%20products%20on%20sale&visitId=b9fb6ca5-4bbd-4110-8d67-0f812007df06&ref_=ast_bln">MacBooks, AirPods & AirTags from $28</a></li><li><strong>Cheap TVs:</strong> <a href="https://www.amazon.com/gp/browse.html?rw_useCurrentProtocol=1&node=172659&ref_=tv_nav_tvs,&ref_=auto22_1&pf_rd_r=Y3CYJQZWFVMAR48V5NEC&pf_rd_p=8293a039-bfeb-4e96-a350-cfd762b033db&pf_rd_m=A2R2RITDJNW1Q6&pf_rd_s=merchandised-search-2&pf_rd_t=&pf_rd_i=1266092011">smart TVs from $69.99</a></li><li><strong>Headphones</strong>: <a href="https://www.amazon.com/Headphones-Accessories-Supplies/b/ref=dp_bc_3?ie=UTF8&node=172541">50% off Beats, Bose & Samsung</a></li><li><strong>Laptops:</strong> <a href="https://www.amazon.com/s?k=laptops&i=black-friday&crid=28ANO31DMPZHB&sprefix=laptops%2Cblack-friday%2C158&ref=nb_sb_noss_1">Apple, HP & Dell from $199</a></li><li><strong>Mattresses: </strong><a href="https://www.amazon.com/s?k=mattresses&i=todays-deals&crid=2GO53NGEXE1I8&sprefix=mattresses%2Ctodays-deals%2C177&ref=nb_sb_noss_2">Sealy, Serta & more from $89</a></li><li><strong>Smartwatches</strong>: <a href="https://www.amazon.com/s?i=electronics&rh=n%3A7939901011%2Cp_72%3A4-&s=featured-rank&content-id=amzn1.sym.48dedb24-204f-4fb3-a22a-bd005b512d57&pd_rd_r=c1aa243a-2ef5-4524-aa13-c80ed8fb7969&pd_rd_w=3NMRQ&pd_rd_wg=EcrTC&pf_rd_p=48dedb24-204f-4fb3-a22a-bd005b512d57&pf_rd_r=WFRFJDF975PBTBY3FBAX&ref=Oct_d_otopr_S">up to 36% off Garmin & Apple</a></li><li><strong>Vacuums</strong>: <a href="https://www.amazon.com/vacuums/b/ref=dp_bc_3?ie=UTF8&node=3743521">Dyson, Shark & Bissell from $49</a></li></ul><h2 id="more-prime-day-deals-in-the-uk">More Prime Day deals in the UK</h2><ul><li><strong>Amazon Prime</strong>: <a href="https://www.amazon.co.uk/amazonprime">get a 30-day free trial</a></li><li><strong>Amazon Devices</strong>: <a href="https://www.amazon.co.uk/s?i=amazon-devices&rh=n%3A341686031&s=popularity-rank&fs=true&ref=lp_341686031_sar">up to 67% off Fire, Ring & Blink</a></li><li><strong>Amazon Haul</strong>: <a href="https://www.amazon.co.uk/haul/store">extra 15% off for Prime members</a></li><li><strong>Appliances</strong>: <a href="https://www.amazon.co.uk/b/?_encoding=UTF8&node=391784011&ref_=sv_top_ap_arrow_1">up to 40% off Ninja & De'Longhi</a></li><li><strong>Beauty</strong>: <a href="https://www.amazon.co.uk/deals/?_encoding=UTF8&_encoding=UTF8&discounts-widget=%2522%257B%255C%2522state%255C%2522%253A%257B%255C%2522refinementFilters%255C%2522%253A%257B%255C%2522departments%255C%2522%253A%255B%255C%252266280031%255C%2522%255D%257D%257D%252C%255C%2522version%255C%2522%253A1%257D%2522&ref_=cct_cg_UKHPC_11a1&pf_rd_p=ba87a6fe-17c6-4764-a142-c0c32212fc11&pf_rd_r=R2DX4T22FVJ69GPR9B5D">up to 60% off Philips & Oral-B</a><strong></strong></li><li><strong>Essentials</strong>: <a href="https://www.amazon.co.uk/deals?discounts-widget=%2522%257B%255C%2522state%255C%2522%253A%257B%255C%2522refinementFilters%255C%2522%253A%257B%255C%2522departments%255C%2522%253A%255B%255C%2522344155031%255C%2522%255D%257D%257D%252C%255C%2522version%255C%2522%253A1%257D%2522">cleaning & groceries from £2</a></li><li><strong>Fashion</strong>: <a href="https://www.amazon.co.uk/b/?ie=UTF8&node=11961407031&ref_=topnav_storetab_top_ap_arrow">up to 50% off</a></li><li><strong>Gaming</strong>: <a href="https://www.amazon.co.uk/PC-Video-Games-Consoles-Accessories/b/ref=dp_bc_1?ie=UTF8&node=300703">record-low Nintendo Switch 2</a></li><li><strong>Headphones</strong>: <a href="https://www.amazon.co.uk/headphones-earphones/b/ref=dp_bc_3?ie=UTF8&node=4085731">up to 50% off Anker & Sony</a></li><li><strong>Laptops</strong>: <a href="https://www.amazon.co.uk/laptops/b/ref=dp_bc_2?ie=UTF8&node=429886031">up to £800 off Microsoft & Asus</a></li><li><strong>Tablets</strong>: <a href="https://www.amazon.co.uk/Tablets/b/?ie=UTF8&node=429892031&ref_=sv_computers_6">up to 50% off Fire tablets</a></li><li><strong>TVs</strong>: <a href="https://www.amazon.co.uk/LED-Smart-4K-TVs/b/ref=dp_bc_3?ie=UTF8&node=560864">from £129.99</a></li><li><strong>Vacuums</strong>: <a href="https://www.amazon.co.uk/Vacuum-Floor-Cleaners/b/ref=dp_bc_3?ie=UTF8&node=3147711">up to 50% off Shark & Dyson</a></li><li><strong>Wearables: </strong><a href="https://www.amazon.co.uk/b/ref=dp_bc_2?ie=UTF8&node=17489629031">Samsung & Oura from £31</a></li></ul><div data-widget-type="review" data-model-name="Turtle Beach Rematch Wireless Controller for Nintendo Switch 2"></div> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/gaming-accessories/i-use-this-affordable-switch-2-controller-instead-of-the-pro-controller-because-of-a-key-feature-that-nintendos-option-lacks-heres-why-i-think-its-the-better-buy-right-now</link>
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                            <![CDATA[ This Turtle Beach controller for Switch 2 was already affordable, but this saving makes it an absolute must-buy for gamers on a budget. ]]>
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                                                                        <pubDate>Tue, 06 Oct 2026 15:15:39 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming Accessories]]></category>
                                                    <category><![CDATA[Seasonal Sales]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                <author><![CDATA[ harry.padoan@futurenet.com (Harry Padoan) ]]></author>                    <dc:creator><![CDATA[ Harry Padoan ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/995EkuqRKUTUjvMk7ataFi-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Harry is a Senior Reviews Writer for TechRadar. He reviews everything from party speakers to wall chargers and has a particular interest in the worlds of audio and gaming.&lt;/p&gt;&lt;p&gt;Prior to joining TechRadar, Harry was a journalist covering stories from the telecoms industry, drilling into areas such as innovation, acquisitions, and sustainability.&lt;/p&gt;&lt;p&gt;When he isn’t testing the newest tech, Harry can probably be found listening to deep house, playing JRPGs, or watching his beloved Tottenham Hotspur.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Man holding Turtle Beach Rematch Wireless Controller for Nintendo Switch 2, playing Mario Kart World, with badge that reads &#039;TechRadar: price cut&#039;]]></media:description>                                                            <media:text><![CDATA[Man holding Turtle Beach Rematch Wireless Controller for Nintendo Switch 2, playing Mario Kart World, with badge that reads &#039;TechRadar: price cut&#039;]]></media:text>
                                <media:title type="plain"><![CDATA[Man holding Turtle Beach Rematch Wireless Controller for Nintendo Switch 2, playing Mario Kart World, with badge that reads &#039;TechRadar: price cut&#039;]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>If you're a Nintendo Switch 2 player and want a great wireless controller that comes at an easy-to-stomach price, then the Turtle Beach Rematch Wireless Controller is a great option. Despite already being an affordable option, though, it just got even cheaper, making it a must-buy for gamers on a budget. </p><p>The <a href="https://www.amazon.co.uk/Turtle-Beach-Wireless-Controller-Officially/dp/B0FFTQ6B37">Turtle Beach Rematch Wireless Controller is just £24.97 (was £49.99)</a> at Amazon, meaning you can score 50% off in the <a href="http://techradar.com/tag/prime-day">Amazon Prime Day</a> Big Deal Days sale.</p><p>• <a href="https://www.amazon.com/deals">Browse the full Amazon Prime Day sale</a></p><p>In the US? Fear not. You can also score a discount, with the <a href="https://www.bestbuy.com/product/turtle-beach-rematch-wireless-gaming-controller-for-nintendo-switch-2-nintendo-switch-switch-lite-oled-model-black/J39T968WTQ">Turtle Beach Rematch Wireless Controller available for $51.99 (was $64.99)</a> over at Best Buy.</p><p>At these prices, this controller is an absolute steal. It has drift-resistant TMR thumbsticks (something the official Switch 2 Pro Controller skips on), a strong 40-hour battery life, an enticing design, and an ergonomic lightweight feel. I use it every single day, whether I'm sinking countless hours into <a href="https://www.techradar.com/gaming/fire-emblem-fortunes-weave-preview"><em>Fire Emblem: Fortune's Weave</em></a>, racing my friends in <a href="https://www.techradar.com/gaming/nintendo/mario-kart-world-review"><em>Mario Kart World</em></a>, or exploring the whimsical world of <a href="https://www.techradar.com/gaming/yoshi-and-the-mysterious-book-review"><em>Yoshi and the Mysterious Book</em></a> — and even after hundreds of hours of use, it continues to be a reliable option.</p><p>Want to know more about these sweet deals? Scroll on down for more details and to learn more about the features that Turtle Beach's controller has to offer.  </p><h2 id="today-39-s-best-turtle-beach-rematch-wireless-controller-deal-in-the-uk">Today's best Turtle Beach Rematch Wireless Controller deal in the UK</h2><div class="product"><a data-dimension112="2e795b50-c18e-11f1-bc15-a3bc9a27573d" data-action="Deal Block" data-label="Rematch Wireless Controller for Nintendo Switch 2" data-dimension48="Rematch Wireless Controller for Nintendo Switch 2" data-dimension25="£24.97" href="https://www.amazon.co.uk/Turtle-Beach-Wireless-Controller-Officially/dp/B0FFTQ6B37" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="9VnitCXgf4yMxqGbqn2hsn" name="turtle-beach-rematch-wireless-controller-9ad530be-cb0d-4cef-9b38-71534c6f0144.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/9VnitCXgf4yMxqGbqn2hsn-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.co.uk/Turtle-Beach-Wireless-Controller-Officially/dp/B0FFTQ6B37" target="_blank" rel="nofollow" data-dimension112="2e795b50-c18e-11f1-bc15-a3bc9a27573d" data-action="Deal Block" data-label="Rematch Wireless Controller for Nintendo Switch 2" data-dimension48="Rematch Wireless Controller for Nintendo Switch 2" data-dimension25="£24.97">Rematch Wireless Controller for Nintendo Switch 2: was £49.99 now £24.97</a></strong><br>If you're in the UK, you can score a mega 50% saving on this Switch 2 wireless controller from Turtle Beach. With frictionless TMR thumbsticks, excellent ergonomics, and a funky design, this is an amazing affordable option. This offer applies only to the Donkey Kong design, which just so happens to be my personal favorite — what a result!<a class="view-deal button" href="https://www.amazon.co.uk/Turtle-Beach-Wireless-Controller-Officially/dp/B0FFTQ6B37" target="_blank" rel="nofollow" data-dimension112="2e795b50-c18e-11f1-bc15-a3bc9a27573d" data-action="Deal Block" data-label="Rematch Wireless Controller for Nintendo Switch 2" data-dimension48="Rematch Wireless Controller for Nintendo Switch 2" data-dimension25="£24.97">View Deal</a></p></div><h2 id="today-39-s-best-turtle-beach-rematch-wireless-controller-deal-in-the-us">Today's best Turtle Beach Rematch Wireless Controller deal in the US</h2><div class="product"><a data-dimension112="e35df8c6-c18b-11f1-89da-032c9aee650d" data-action="Deal Block" data-label="Rematch Wireless Controller for Nintendo Switch 2" data-dimension48="Rematch Wireless Controller for Nintendo Switch 2" data-dimension25="$51.99" href="https://www.bestbuy.com/product/turtle-beach-rematch-wireless-gaming-controller-for-nintendo-switch-2-nintendo-switch-switch-lite-oled-model-black/J39T968WTQ" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:447px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="xjdW3C3FSqwGPTizbioAVR" name="turtle-beach-rematch-wireless-controller-for-switch-2-square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/xjdW3C3FSqwGPTizbioAVR-1920-80.jpg" mos="" align="middle" fullscreen="" width="447" height="447" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.bestbuy.com/product/turtle-beach-rematch-wireless-gaming-controller-for-nintendo-switch-2-nintendo-switch-switch-lite-oled-model-black/J39T968WTQ" target="_blank" rel="nofollow" data-dimension112="e35df8c6-c18b-11f1-89da-032c9aee650d" data-action="Deal Block" data-label="Rematch Wireless Controller for Nintendo Switch 2" data-dimension48="Rematch Wireless Controller for Nintendo Switch 2" data-dimension25="$51.99">Rematch Wireless Controller for Nintendo Switch 2: was $64.99 now $51.99</a></strong><br>OK, the US deal isn't quite as big as the UK alternative, but a 20% saving is still nothing to sneer at. This wireless controller from Turtle Beach offers frictionless TMR thumbsticks, fantastic ergonomics, and plenty of battery life for long gaming sessions. This discount applies to the Black colorway only.<a class="view-deal button" href="https://www.bestbuy.com/product/turtle-beach-rematch-wireless-gaming-controller-for-nintendo-switch-2-nintendo-switch-switch-lite-oled-model-black/J39T968WTQ" target="_blank" rel="nofollow" data-dimension112="e35df8c6-c18b-11f1-89da-032c9aee650d" data-action="Deal Block" data-label="Rematch Wireless Controller for Nintendo Switch 2" data-dimension48="Rematch Wireless Controller for Nintendo Switch 2" data-dimension25="$51.99">View Deal</a></p></div><p>In my <a href="https://www.techradar.com/gaming/nintendo/turtle-beach-rematch-wireless-controller-for-nintendo-switch-2-review">Turtle Beach Rematch Wireless Controller for Nintendo Switch 2 review</a>, I talked up its lengthy battery life, collection of fun designs, and lightweight feel — but one thing really sets it apart: the TMR thumsticks. These ensure strong responsiveness and precision, while also making stick drift less likely — a key reason to choose this model over the official Pro Controller. </p><p>More generally, the thumbsticks are textured an provide good grip, so you can be confident in your split-second decision making in-game. Pair that with a heavy discount, and this controller feels like a great buy right now. </p><p>It's worth noting that you'll have to make a few sacrifices with this controller. There's no rumble, no NFC for Amiibo, and it can't wake your console either. But if you just want a reliable and ergonomic Switch 2 controller that's available at a low price, then I think this model is well worth buying. I've seen no degradation in terms of performance or cosmetics after hundreds of hours of use, so why not snap it up today? </p><h2 id="more-prime-day-deals-in-the-us">More Prime Day deals in the US</h2><ul><li><strong>Amazon Devices</strong>: <a href="https://www.amazon.com/deals?ref_=nav_cs_gb&discounts-widget=%2522%257B%255C%2522state%255C%2522%253A%257B%255C%2522refinementFilters%255C%2522%253A%257B%257D%257D%252C%255C%2522version%255C%2522%253A1%257D%2522&bubble-id=Devices">Fire Sticks & Echo from $18</a></li><li><strong>Amazon Haul:</strong> <a href="https://www.amazon.com/haul/store?ref_=nav_cs_hul_disb">viral gadgets, tech & appliances from $1.36</a></li><li><strong>Apple</strong>: <a href="https://www.amazon.com/stores/page/3193FC19-FCBE-4208-A5D3-730BD18F0CD5?ingress=2&lp_context_asin=B0GJTXVN9Z&lp_context_query=apple%20products%20on%20sale&visitId=b9fb6ca5-4bbd-4110-8d67-0f812007df06&ref_=ast_bln">MacBooks, AirPods & AirTags from $28</a></li><li><strong>Cheap TVs:</strong> <a href="https://www.amazon.com/gp/browse.html?rw_useCurrentProtocol=1&node=172659&ref_=tv_nav_tvs,&ref_=auto22_1&pf_rd_r=Y3CYJQZWFVMAR48V5NEC&pf_rd_p=8293a039-bfeb-4e96-a350-cfd762b033db&pf_rd_m=A2R2RITDJNW1Q6&pf_rd_s=merchandised-search-2&pf_rd_t=&pf_rd_i=1266092011">smart TVs from $69.99</a></li><li><strong>Headphones</strong>: <a href="https://www.amazon.com/Headphones-Accessories-Supplies/b/ref=dp_bc_3?ie=UTF8&node=172541">50% off Beats, Bose & Samsung</a></li><li><strong>Laptops:</strong> <a href="https://www.amazon.com/s?k=laptops&i=black-friday&crid=28ANO31DMPZHB&sprefix=laptops%2Cblack-friday%2C158&ref=nb_sb_noss_1">Apple, HP & Dell from $199</a></li><li><strong>Mattresses: </strong><a href="https://www.amazon.com/s?k=mattresses&i=todays-deals&crid=2GO53NGEXE1I8&sprefix=mattresses%2Ctodays-deals%2C177&ref=nb_sb_noss_2">Sealy, Serta & more from $89</a></li><li><strong>Smartwatches</strong>: <a href="https://www.amazon.com/s?i=electronics&rh=n%3A7939901011%2Cp_72%3A4-&s=featured-rank&content-id=amzn1.sym.48dedb24-204f-4fb3-a22a-bd005b512d57&pd_rd_r=c1aa243a-2ef5-4524-aa13-c80ed8fb7969&pd_rd_w=3NMRQ&pd_rd_wg=EcrTC&pf_rd_p=48dedb24-204f-4fb3-a22a-bd005b512d57&pf_rd_r=WFRFJDF975PBTBY3FBAX&ref=Oct_d_otopr_S">up to 36% off Garmin & Apple</a></li><li><strong>Vacuums</strong>: <a href="https://www.amazon.com/vacuums/b/ref=dp_bc_3?ie=UTF8&node=3743521">Dyson, Shark & Bissell from $49</a></li></ul><h2 id="more-prime-day-deals-in-the-uk">More Prime Day deals in the UK</h2><ul><li><strong>Amazon Prime</strong>: <a href="https://www.amazon.co.uk/amazonprime">get a 30-day free trial</a></li><li><strong>Amazon Devices</strong>: <a href="https://www.amazon.co.uk/s?i=amazon-devices&rh=n%3A341686031&s=popularity-rank&fs=true&ref=lp_341686031_sar">up to 67% off Fire, Ring & Blink</a></li><li><strong>Amazon Haul</strong>: <a href="https://www.amazon.co.uk/haul/store">extra 15% off for Prime members</a></li><li><strong>Appliances</strong>: <a href="https://www.amazon.co.uk/b/?_encoding=UTF8&node=391784011&ref_=sv_top_ap_arrow_1">up to 40% off Ninja & De'Longhi</a></li><li><strong>Beauty</strong>: <a href="https://www.amazon.co.uk/deals/?_encoding=UTF8&_encoding=UTF8&discounts-widget=%2522%257B%255C%2522state%255C%2522%253A%257B%255C%2522refinementFilters%255C%2522%253A%257B%255C%2522departments%255C%2522%253A%255B%255C%252266280031%255C%2522%255D%257D%257D%252C%255C%2522version%255C%2522%253A1%257D%2522&ref_=cct_cg_UKHPC_11a1&pf_rd_p=ba87a6fe-17c6-4764-a142-c0c32212fc11&pf_rd_r=R2DX4T22FVJ69GPR9B5D">up to 60% off Philips & Oral-B</a><strong></strong></li><li><strong>Essentials</strong>: <a href="https://www.amazon.co.uk/deals?discounts-widget=%2522%257B%255C%2522state%255C%2522%253A%257B%255C%2522refinementFilters%255C%2522%253A%257B%255C%2522departments%255C%2522%253A%255B%255C%2522344155031%255C%2522%255D%257D%257D%252C%255C%2522version%255C%2522%253A1%257D%2522">cleaning & groceries from £2</a></li><li><strong>Fashion</strong>: <a href="https://www.amazon.co.uk/b/?ie=UTF8&node=11961407031&ref_=topnav_storetab_top_ap_arrow">up to 50% off</a></li><li><strong>Gaming</strong>: <a href="https://www.amazon.co.uk/PC-Video-Games-Consoles-Accessories/b/ref=dp_bc_1?ie=UTF8&node=300703">record-low Nintendo Switch 2</a></li><li><strong>Headphones</strong>: <a href="https://www.amazon.co.uk/headphones-earphones/b/ref=dp_bc_3?ie=UTF8&node=4085731">up to 50% off Anker & Sony</a></li><li><strong>Laptops</strong>: <a href="https://www.amazon.co.uk/laptops/b/ref=dp_bc_2?ie=UTF8&node=429886031">up to £800 off Microsoft & Asus</a></li><li><strong>Tablets</strong>: <a href="https://www.amazon.co.uk/Tablets/b/?ie=UTF8&node=429892031&ref_=sv_computers_6">up to 50% off Fire tablets</a></li><li><strong>TVs</strong>: <a href="https://www.amazon.co.uk/LED-Smart-4K-TVs/b/ref=dp_bc_3?ie=UTF8&node=560864">from £129.99</a></li><li><strong>Vacuums</strong>: <a href="https://www.amazon.co.uk/Vacuum-Floor-Cleaners/b/ref=dp_bc_3?ie=UTF8&node=3147711">up to 50% off Shark & Dyson</a></li><li><strong>Wearables: </strong><a href="https://www.amazon.co.uk/b/ref=dp_bc_2?ie=UTF8&node=17489629031">Samsung & Oura from £31</a></li></ul><div data-widget-type="review" data-model-name="Turtle Beach Rematch Wireless Controller for Nintendo Switch 2"></div>
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                                                            <title><![CDATA[ Nintendo Switch Sports Resort is a sun-drenched return to form ]]></title>
                                                                                                <dc:content><![CDATA[ <p>When you think of the biggest Nintendo games, images of Link’s green tunic, Mario’s blue dungarees and Princess Peach’s pink dress invariably come to mind. Yet where mascots Samus, Starfox and Kirby won the battle for players’ hearts, it was 2006’s <em>Wii Sports</em> that truly conquered the world’s wallet. </p><p>Bundled with Wii consoles outside of Japan,<em>Wii Sports </em>shifted a mind-boggling 82.9 million units, cementing itself as the third best-selling video game to date. By all rights, Nintendo’s <em>Sports </em>series should be a titan on par <em>with Grand Theft</em> <em>Auto</em>, yet despite<em> Wii Sports</em>' ubiquity, its patchy sequels have never come close to the same impact. </p><p>Where the original <em>Wii Sports</em> succeeded on novelty and sheer simplicity, its sequels struggled to expand the formula, adding mini-games without any of that trademark Nintendo soul. This time around, Nintendo has decided to give the faceless brand a likeable character of its own — Wuhu Island. </p><p>Taking place on an open-world version of the glistening isle (first seen in 2009’s <em>Wii Sports Resort</em>), <em>Switch Sports Resort</em> on <a href="https://www.techradar.com/gaming/nintendo/nintendo-switch-2-review">Nintendo Switch 2</a> immediately oozes the good-time feel of an all-inclusive holiday with its most inviting dose of sun, sea, and sports yet.</p><h2 id="welcome-back-to-wuhu-island">Welcome (back) to Wuhu Island</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NT8GfuQHAuPLjYbZhwmw4G" name="NSSR_Volleyball" alt="Screenshots from Nintendo Switch Sports Resort" src="https://cdn.mos.cms.futurecdn.net/NT8GfuQHAuPLjYbZhwmw4G-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>The first stop on my sporty getaway is a testament to that breezy vacation feel — a tour of the island itself. Taking to the skies in the <em>Pilotwings</em>-esque Prop Plane mode, I grip the <a href="https://www.techradar.com/gaming/nintendo/joy-con-2-review">Joy-Con 2</a> between my fingertips, soaring across the sun-drenched isle like I’m steering a paper airplane. </p><p>Swerving serenely through photo spots to collect rings isn't a deep experience on its own, but it’s a breezy scene-setter for this motion-controlled holiday — adding a juicy extra dish to <em>Switch Sports Resort’</em>s bountiful buffet. The only thing missing from this all-inclusive getaway is the free drinks.</p><p>Where its predecessor, <em>Switch Sports,</em> launched feeling sparse, <em>Switch Sports Resort </em>has 12 different playable events right from the off. When it comes to competitive new sports, Thumb wrestling is a clear highlight. As I hold the Joy-Con 2 in a thumbs-up position, careening around, the playground favourite is surprisingly tactical. </p><p>Able to gently lower your thumb to bait your opponent, thumb war becomes a tense mind game, as you attempt to lure your opponent into a trap with a feigned press by flicking your thumbnail down. While only ever considered a ‘sport’ by grubby-fingered five-year-olds, this needlessly in-depth virtual recreation leaves me grinning.</p><p>The new Power Cruise then sees me taking to the seas in a jet ski, soaring across the ocean as I collect coins, leaving me pining for a <em>Wave Race</em> revival. Playing this single-player, it’s hard to get a good read, but I think there’s definitely strong multiplayer potential here.</p><h2 id="boarding-boating-and-mouse-mode-magic">Boarding, boating, and mouse mode magic</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ofqcWeKM4NXivzn7BtwpqF" name="NSSR_Bowling" alt="Screenshots from Nintendo Switch Sports Resort" src="https://cdn.mos.cms.futurecdn.net/ofqcWeKM4NXivzn7BtwpqF-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Skateboarding was another pleasant surprise during my return to Wuhu Island. Skateboarding uses mouse mode, with players dragging the Joy-Con 2 to simulate kicking with your leg and flicking the controller off the surface you’re resting it on to jump.</p><p>This laid-back island tour swaps Prop Planes sky views for the sidewalks, letting you grind rails and get big air as you scoot around collecting wheels and discovering postcard-filled photo spots. </p><p>It’s an impressively detailed environment, allowing me to peer inside a basketball hall before ollieing over a slew of sunloungers. I think we can all agree that mouse mode has been a bit of a letdown overall, yet outside of simulating a mouse in strategy games, using the mouse as a skateboard is oddly the most convincing support I’ve experienced on Switch 2 thus far.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="KyapocpVsWPaXtDVsN8gbi" name="NSSR_Archery" alt="A screenshot from Nintendo Switch Sports Resort showing archery" src="https://cdn.mos.cms.futurecdn.net/KyapocpVsWPaXtDVsN8gbi-1920-80.png" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Of the returning sports, Archery seems to have been tweaked the most. With your bowstring’s pull no longer shackled by the length of the Wii nunchuck’s cable, I can now draw my arrow back further, battling the wind to get the perfect shot as I loose my arrows into a selection of different targets. </p><p>Archery feels newly fiddly, but in a way that suggests depth rather than clumsy controls. A special mode sees the archery target divided into different colours, with players only aiming for the colour that corresponds to their avatar.</p><p>Of the other returning sports, 2026’s version of boxing feels pleasingly precise, with uppercuts, blocks and jabs landing with far improved accuracy over the Wii and Wii MotionPlus days. </p><p>Tennis is just as brilliant as I remember it being on a 480p CRT TV, with table tennis also feeling more nuanced, improved motion controls ensuring that back-and-forth rallies feel more frantic than ever. </p><h2 id="last-ing-resort">Last(ing) resort?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qHjtpjVeWeEX4qSdXkjCtF" name="NSSR_PropPlane" alt="Screenshots from Nintendo Switch Sports Resort" src="https://cdn.mos.cms.futurecdn.net/qHjtpjVeWeEX4qSdXkjCtF-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Online multiplayer (first introduced in 2013’s little-played <em>Wii Sports Club</em>) makes a welcome return, giving solo players something to get stuck into alongside Island Crown, a new single-player mode that sees you forming a feud with a named NPC rival, challenging different CPU opponents in order to climb up each sport’s ranks.</p><p>After grin-inducing 45 minutes skating around Wuhu Island, soaring through the skies and challenging rivals to a thumb war, I leave my demo won over by its summer holiday charm. Where <em>Wii Sports</em> felt weirdly clinical, <em>Switch Sports Resor</em>t looks to inject some much-needed personality into Nintendo’s stalled series. </p><p>Whether there’s enough here to keep players waggling for tens of hours still remains to be seen, and while it would be almost impossible to replicate that first Christmas when elderly relatives were whopping their offspring at Wii Tennis, so far, <em>Switch Sports Resort</em> is shaping up to be the best <em>Sports </em>title Nintendo has put out in years.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/nintendo-switch/nintendo-switch-sports-resort-is-a-sun-drenched-return-to-form</link>
                                                                            <description>
                            <![CDATA[ Switch Sports Resort captures the good-time feel of a summer holiday. ]]>
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                                                                        <pubDate>Tue, 06 Oct 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                                    <dc:creator><![CDATA[ Tom Regan ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[A two way split image of Nintendo Switch Sports Resort]]></media:description>                                                            <media:text><![CDATA[A two way split image of Nintendo Switch Sports Resort]]></media:text>
                                <media:title type="plain"><![CDATA[A two way split image of Nintendo Switch Sports Resort]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>When you think of the biggest Nintendo games, images of Link’s green tunic, Mario’s blue dungarees and Princess Peach’s pink dress invariably come to mind. Yet where mascots Samus, Starfox and Kirby won the battle for players’ hearts, it was 2006’s <em>Wii Sports</em> that truly conquered the world’s wallet. </p><p>Bundled with Wii consoles outside of Japan,<em>Wii Sports </em>shifted a mind-boggling 82.9 million units, cementing itself as the third best-selling video game to date. By all rights, Nintendo’s <em>Sports </em>series should be a titan on par <em>with Grand Theft</em> <em>Auto</em>, yet despite<em> Wii Sports</em>' ubiquity, its patchy sequels have never come close to the same impact. </p><p>Where the original <em>Wii Sports</em> succeeded on novelty and sheer simplicity, its sequels struggled to expand the formula, adding mini-games without any of that trademark Nintendo soul. This time around, Nintendo has decided to give the faceless brand a likeable character of its own — Wuhu Island. </p><p>Taking place on an open-world version of the glistening isle (first seen in 2009’s <em>Wii Sports Resort</em>), <em>Switch Sports Resort</em> on <a href="https://www.techradar.com/gaming/nintendo/nintendo-switch-2-review">Nintendo Switch 2</a> immediately oozes the good-time feel of an all-inclusive holiday with its most inviting dose of sun, sea, and sports yet.</p><h2 id="welcome-back-to-wuhu-island">Welcome (back) to Wuhu Island</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NT8GfuQHAuPLjYbZhwmw4G" name="NSSR_Volleyball" alt="Screenshots from Nintendo Switch Sports Resort" src="https://cdn.mos.cms.futurecdn.net/NT8GfuQHAuPLjYbZhwmw4G-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>The first stop on my sporty getaway is a testament to that breezy vacation feel — a tour of the island itself. Taking to the skies in the <em>Pilotwings</em>-esque Prop Plane mode, I grip the <a href="https://www.techradar.com/gaming/nintendo/joy-con-2-review">Joy-Con 2</a> between my fingertips, soaring across the sun-drenched isle like I’m steering a paper airplane. </p><p>Swerving serenely through photo spots to collect rings isn't a deep experience on its own, but it’s a breezy scene-setter for this motion-controlled holiday — adding a juicy extra dish to <em>Switch Sports Resort’</em>s bountiful buffet. The only thing missing from this all-inclusive getaway is the free drinks.</p><p>Where its predecessor, <em>Switch Sports,</em> launched feeling sparse, <em>Switch Sports Resort </em>has 12 different playable events right from the off. When it comes to competitive new sports, Thumb wrestling is a clear highlight. As I hold the Joy-Con 2 in a thumbs-up position, careening around, the playground favourite is surprisingly tactical. </p><p>Able to gently lower your thumb to bait your opponent, thumb war becomes a tense mind game, as you attempt to lure your opponent into a trap with a feigned press by flicking your thumbnail down. While only ever considered a ‘sport’ by grubby-fingered five-year-olds, this needlessly in-depth virtual recreation leaves me grinning.</p><p>The new Power Cruise then sees me taking to the seas in a jet ski, soaring across the ocean as I collect coins, leaving me pining for a <em>Wave Race</em> revival. Playing this single-player, it’s hard to get a good read, but I think there’s definitely strong multiplayer potential here.</p><h2 id="boarding-boating-and-mouse-mode-magic">Boarding, boating, and mouse mode magic</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ofqcWeKM4NXivzn7BtwpqF" name="NSSR_Bowling" alt="Screenshots from Nintendo Switch Sports Resort" src="https://cdn.mos.cms.futurecdn.net/ofqcWeKM4NXivzn7BtwpqF-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Skateboarding was another pleasant surprise during my return to Wuhu Island. Skateboarding uses mouse mode, with players dragging the Joy-Con 2 to simulate kicking with your leg and flicking the controller off the surface you’re resting it on to jump.</p><p>This laid-back island tour swaps Prop Planes sky views for the sidewalks, letting you grind rails and get big air as you scoot around collecting wheels and discovering postcard-filled photo spots. </p><p>It’s an impressively detailed environment, allowing me to peer inside a basketball hall before ollieing over a slew of sunloungers. I think we can all agree that mouse mode has been a bit of a letdown overall, yet outside of simulating a mouse in strategy games, using the mouse as a skateboard is oddly the most convincing support I’ve experienced on Switch 2 thus far.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="KyapocpVsWPaXtDVsN8gbi" name="NSSR_Archery" alt="A screenshot from Nintendo Switch Sports Resort showing archery" src="https://cdn.mos.cms.futurecdn.net/KyapocpVsWPaXtDVsN8gbi-1920-80.png" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Of the returning sports, Archery seems to have been tweaked the most. With your bowstring’s pull no longer shackled by the length of the Wii nunchuck’s cable, I can now draw my arrow back further, battling the wind to get the perfect shot as I loose my arrows into a selection of different targets. </p><p>Archery feels newly fiddly, but in a way that suggests depth rather than clumsy controls. A special mode sees the archery target divided into different colours, with players only aiming for the colour that corresponds to their avatar.</p><p>Of the other returning sports, 2026’s version of boxing feels pleasingly precise, with uppercuts, blocks and jabs landing with far improved accuracy over the Wii and Wii MotionPlus days. </p><p>Tennis is just as brilliant as I remember it being on a 480p CRT TV, with table tennis also feeling more nuanced, improved motion controls ensuring that back-and-forth rallies feel more frantic than ever. </p><h2 id="last-ing-resort">Last(ing) resort?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qHjtpjVeWeEX4qSdXkjCtF" name="NSSR_PropPlane" alt="Screenshots from Nintendo Switch Sports Resort" src="https://cdn.mos.cms.futurecdn.net/qHjtpjVeWeEX4qSdXkjCtF-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Online multiplayer (first introduced in 2013’s little-played <em>Wii Sports Club</em>) makes a welcome return, giving solo players something to get stuck into alongside Island Crown, a new single-player mode that sees you forming a feud with a named NPC rival, challenging different CPU opponents in order to climb up each sport’s ranks.</p><p>After grin-inducing 45 minutes skating around Wuhu Island, soaring through the skies and challenging rivals to a thumb war, I leave my demo won over by its summer holiday charm. Where <em>Wii Sports</em> felt weirdly clinical, <em>Switch Sports Resor</em>t looks to inject some much-needed personality into Nintendo’s stalled series. </p><p>Whether there’s enough here to keep players waggling for tens of hours still remains to be seen, and while it would be almost impossible to replicate that first Christmas when elderly relatives were whopping their offspring at Wii Tennis, so far, <em>Switch Sports Resort</em> is shaping up to be the best <em>Sports </em>title Nintendo has put out in years.</p>
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                                                            <title><![CDATA[ Belkin Travel Bag for Nintendo Switch 2 review: A superb sling for your Switch 2 setup ]]></title>
                                                                                                <dc:content><![CDATA[ <h2 class="article-body__section" id="section-belkin-travel-bag-for-nintendo-switch-2-review"><span>Belkin Travel Bag for Nintendo Switch 2: review</span></h2><p>Belkin’s Switch 2 travel bag is designed to carry your console and its various accessories in comfort, while providing protection from the elements and more.</p><p>As Switch 2 cases go, it's a somewhat plain affair. While the slight ruching of the outer material lends it a rugged appearance, and the green and lilac colorways are more lively than the black variant, there’s little in the way of branding or fanfare. This may disappoint those looking to make more of a statement, but those looking to stay discreet will no doubt be pleased with Belkin’s utilitarian approach. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:757px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="yo82dsfKxEasmBavubWEFU" name="Imported image 1 - 1790768358844" alt="Belkin Travel Bag for Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/yo82dsfKxEasmBavubWEFU-1920-80.jpg" mos="" align="middle" fullscreen="" width="757" height="426" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Its materials, though, should appeal to everyone and rank among the <a href="https://www.techradar.com/gaming/best-nintendo-switch-2-accessories">best Nintendo Switch 2 accessories</a> on this front. The outer fabric is soft and smooth, which, along with its ergonomic form and minimal weight, makes it very comfortable against your back. It’s not unlike something you might find lining a piece of outdoor kit — although it’s worth noting that Belkin doesn’t mention anything about the bag being water- or even splashproof. </p><p>The shoulder strap is also well made. It too feels smooth and comfortable; it didn’t dig into my collarbone, as such straps often do, despite lacking a padded covering. There’s more than enough adjustability to accommodate a broad range of user heights and preferences. Admittedly, actually adjusting the buckle can be a little hard sometimes, but this is a price I’m willing to pay in return for a secure fit.</p><p>What’s more, you can easily wear the bag over any shoulder, thanks to two fastening points at the bottom. You can attach it to either of these via the plastic carabiner at the end of the strap, which is strong enough to be secure, yet still easy to unhook when needed, thanks to the angling of the mechanism that makes it easier to push in.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:757px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="797n5ts3mhrFQLCNmHUWLU" name="Imported image 2 - 1790768358844" alt="Belkin Travel Bag for Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/797n5ts3mhrFQLCNmHUWLU-1920-80.jpg" mos="" align="middle" fullscreen="" width="757" height="426" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>In addition to the shoulder strap, there’s also a carrying handle at the top. This is slightly padded and soft in the hand, making it comfortable to hold.</p><p>The main compartment has a fair amount of space inside, with enough room to fit multiple accessories, including the <a href="https://www.techradar.com/gaming/nintendo/nintendo-switch-2-review">Nintendo Switch 2</a> dock, controllers, power cables, and more. Its wide opening makes for easy access, too, thanks to the zips that run almost the entire length of both sides. They operate very smoothly, and I rarely experienced any snagging. </p><p>Within the main compartment are three others. One is designed for the console itself, and is lined with an exquisitely soft felt that prevents your screen from scuffs and scratches. A hook-and-loop strap goes over the top, which is quite slack, even with your Joy-Cons attached. However, the snug fit of the pouch itself is sufficient to keep your console in place.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:757px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="aW3qDeEtRiJDok7L8grcGU" name="Imported image 3 - 1790768358844" alt="Belkin Travel Bag for Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/aW3qDeEtRiJDok7L8grcGU-1920-80.jpg" mos="" align="middle" fullscreen="" width="757" height="426" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>What’s more, this slackness is actually a positive, since it allows you to store your console with bulkier, third-party controllers attached. For instance, I managed to fit the console in with CRKD’s Nitro Deck 2 attached.</p><p>Attached to the outside of the console compartment is another compartment that contains the game card sleeve, which is easily removable. The sleeve fits a reasonable 10 cards, but there are other Switch 2 cases that hold more, such as <a href="https://www.techradar.com/gaming/turtle-beach-playtrek-2-in-1-case-for-nintendo-switch-2-review">Turtle Beach’s PlayTrek 2-in-1 case</a> (14) and <a href="https://www.techradar.com/gaming/gaming-accessories/turtle-beach-playtrek-travel-case-for-nintendo-switch-2-review">PlayTrek travel case</a> (12). </p><p>The compartment itself isn’t felt-lined, but it still has a soft material. You’ll struggle to fit much in the pouch inside, and anything bulky will compromise the space needed for the adjacent console compartment.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:757px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="y6kC4PZMoQVYuza8DMrhWU" name="Imported image 4 - 1790768358844" alt="Belkin Travel Bag for Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/y6kC4PZMoQVYuza8DMrhWU-1920-80.jpg" mos="" align="middle" fullscreen="" width="757" height="426" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>For such items, the netting opposite is more appropriate. It’s big enough to fit cables, power adapters, and both <a href="https://www.techradar.com/gaming/nintendo/joy-con-2-review">Joy-Con 2 controllers</a>, although probably not all at the same time. And while the netting expands a fair amount, it has a tendency to sag when it’s fully loaded, even if the items in question aren’t particularly heavy. I also noticed that pointed items, such as paper manuals and the like, can stick right through its holes — a minor gripe, but one worth pointing out nevertheless.</p><p>On the outside of the bag, there’s a simple zip pocket on the front, which covers almost the entire length of the bag and is roomy enough to fit a few larger items, but you won’t fit items such as the dock, for instance.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UFG3HPEXFHmSRscSFiQUjc" name="IMG_20260929_124353" alt="Belkin Travel Bag for Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/UFG3HPEXFHmSRscSFiQUjc-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>On the matter of protection, the bag has a fair amount of cushioning on the bottom — which Belkin describes as an “impact-resistant base” — and around the sides. However, there’s less on the front and back, and since this isn’t a hard shell case, I wouldn’t be confident piling heavy items on top of it.</p><p>But if you don’t need this level of sturdiness, Belkin’s travel bag offers a lot more besides, and for a reasonable price at that. If you’re in the market for a light and comfortable over-the-shoulder bag for your Switch 2 and its accessories, it’s a fine choice that’s hard to beat.</p><h2 class="article-body__section" id="section-belkin-travel-bag-for-nintendo-switch-2-review-price-specs"><span>Belkin Travel Bag for Nintendo Switch 2 review: Price & Specs</span></h2><div ><table><tbody><tr><td class="firstcol " ><p>Price</p></td><td  ><p>$49.99 / £29.99 (about AU$54.95)</p></td></tr><tr><td class="firstcol " ><p>Dimensions</p></td><td  ><p>12.7 x 5.9 x 3.1in / 322 x 150 x 80mm</p></td></tr><tr><td class="firstcol " ><p>Weight</p></td><td  ><p>12.7oz / 360g</p></td></tr><tr><td class="firstcol " ><p>Game card slots</p></td><td  ><p>10</p></td></tr><tr><td class="firstcol " ><p>Compartments</p></td><td  ><p>7</p></td></tr><tr><td class="firstcol " ><p>Handle</p></td><td  ><p>Yes</p></td></tr><tr><td class="firstcol " ><p>Color</p></td><td  ><p>Black, Lilac, Olive </p></td></tr></tbody></table></div><h2 class="article-body__section" id="section-should-i-buy-the-belkin-travel-bag-for-nintendo-switch-2"><span>Should I buy the Belkin Travel Bag for Nintendo Switch 2?</span></h2><h2 id="scorecard">Scorecard</h2><div ><table><tbody><tr><td class="firstcol " ><p><strong>Attributes</strong></p></td><td  ><p><strong>Notes</strong></p></td><td  ><p><strong>Rating</strong></p></td></tr><tr><td class="firstcol " ><p>Design</p></td><td  ><p>Very comfortable to wear, and every material feels high quality. It won’t provide as much protection as a hard shell, though.</p></td><td  ><p>4.5 / 5</p></td></tr><tr><td class="firstcol " ><p>Storage</p></td><td  ><p>Plenty of space and compartments, and the removable game card pouch is a smart addition, even if it doesn’t hold as many cards as some others.</p></td><td  ><p>4 / 5</p></td></tr><tr><td class="firstcol " ><p>Value</p></td><td  ><p>Considering the quality and features, it’s hard to do better at this price.</p></td><td  ><p>5 / 5</p></td></tr></tbody></table></div><h2 id="buy-it-if">Buy it if…</h2><div class="product"><p><strong>You want to carry your Switch 2 over your shoulder</strong><br>This is a very comfortable bag to wear, and can be adjusted to better fit whatever shoulder you choose to sling it over.</p></div><div class="product"><p><strong>You want plenty of compartments</strong><br>Despite its compact dimensions, there are plenty of compartments to keep your console and various accessories neat and separated.</p></div><h2 id="don-39-t-buy-it-if">Don't buy it if…</h2><div class="product"><p><strong>You want the ultimate protection</strong><br>Given the soft materials, this isn’t a bag you’d want to chuck around or pile luggage onto.</p></div><div class="product"><p><strong>You want the most game card slots</strong><br>10 game card slots is pretty good, but there are Switch 2 cases out there featuring more.</p></div><h2 class="article-body__section" id="section-belkin-travel-bag-for-nintendo-switch-2-review-also-consider"><span>Belkin Travel Bag for Nintendo Switch 2 review: Also consider</span></h2><div class="product"><p><strong>Turtle Beach PlayTrek 2-in-1 Case</strong><br>As its name suggests,<strong> </strong>this PlayTrek product integrates a small case with a large one, featuring molds for your console, dock, power adapter, Joy-Cons, and a full-size controller. It has more game card slots than Belkin’s bag, too, and although the small case is soft, the large one is more of a hard shell. Read our full <a href="https://www.techradar.com/gaming/turtle-beach-playtrek-2-in-1-case-for-nintendo-switch-2-review" data-dimension112="4a3f7230-bcc4-11f1-8417-af5817d5022a" data-action="Deal Block" data-label="Turtle Beach PlayTrek 2-in-1 Case review" data-dimension48="Turtle Beach PlayTrek 2-in-1 Case review" data-dimension25="">Turtle Beach PlayTrek 2-in-1 Case review</a>.</p></div><h2 class="article-body__section" id="section-how-i-tested-the-belkin-travel-bag-for-nintendo-switch-2"><span>How I tested the Belkin Travel Bag for Nintendo Switch 2</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:757px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="JBWYaN5mww4NoLnqX2huPU" name="Imported image 5 - 1790768358844" alt="Belkin Travel Bag for Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/JBWYaN5mww4NoLnqX2huPU-1920-80.jpg" mos="" align="middle" fullscreen="" width="757" height="426" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>I tested Belkin’s travel bag for a couple of days, making sure to fill every compartment, fasten every zip, and adjust the strap length across its full range, as well as attaching it to both hook points. I carried it around on my commutes, fully loaded with the Switch 2 and numerous accessories. </p><p>I filled the bag with cables, manuals, and the Joy-Con 2s. I also stored the console with the CRKD Nitro Deck 2 attached to test the capacity of the console storage compartment.</p><ul><li>Read more about <a href="https://www.techradar.com/news/how-we-test"><u>how we test</u></a></li><li><em>First reviewed: October 2026</em></li></ul> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/gaming-accessories/belkin-travel-bag-for-nintendo-switch-2-review</link>
                                                                            <description>
                            <![CDATA[ Belkin’s travel bag is a simple and effective shoulder-carrying solution for the Switch 2. ]]>
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                                                                        <pubDate>Sun, 04 Oct 2026 07:00:00 +0000</pubDate>                                                                                                                                <updated>Tue, 06 Oct 2026 08:48:31 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming Accessories]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ lewis.maddison@futurenet.com (Lewis Maddison) ]]></author>                    <dc:creator><![CDATA[ Lewis Maddison ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/oWQNXACcxLGuhaLaKDRtZL-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Belkin Travel Bag for Nintendo Switch 2]]></media:description>                                                            <media:text><![CDATA[Belkin Travel Bag for Nintendo Switch 2]]></media:text>
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                                <h2 class="article-body__section" id="section-belkin-travel-bag-for-nintendo-switch-2-review"><span>Belkin Travel Bag for Nintendo Switch 2: review</span></h2><p>Belkin’s Switch 2 travel bag is designed to carry your console and its various accessories in comfort, while providing protection from the elements and more.</p><p>As Switch 2 cases go, it's a somewhat plain affair. While the slight ruching of the outer material lends it a rugged appearance, and the green and lilac colorways are more lively than the black variant, there’s little in the way of branding or fanfare. This may disappoint those looking to make more of a statement, but those looking to stay discreet will no doubt be pleased with Belkin’s utilitarian approach. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:757px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="yo82dsfKxEasmBavubWEFU" name="Imported image 1 - 1790768358844" alt="Belkin Travel Bag for Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/yo82dsfKxEasmBavubWEFU-1920-80.jpg" mos="" align="middle" fullscreen="" width="757" height="426" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Its materials, though, should appeal to everyone and rank among the <a href="https://www.techradar.com/gaming/best-nintendo-switch-2-accessories">best Nintendo Switch 2 accessories</a> on this front. The outer fabric is soft and smooth, which, along with its ergonomic form and minimal weight, makes it very comfortable against your back. It’s not unlike something you might find lining a piece of outdoor kit — although it’s worth noting that Belkin doesn’t mention anything about the bag being water- or even splashproof. </p><p>The shoulder strap is also well made. It too feels smooth and comfortable; it didn’t dig into my collarbone, as such straps often do, despite lacking a padded covering. There’s more than enough adjustability to accommodate a broad range of user heights and preferences. Admittedly, actually adjusting the buckle can be a little hard sometimes, but this is a price I’m willing to pay in return for a secure fit.</p><p>What’s more, you can easily wear the bag over any shoulder, thanks to two fastening points at the bottom. You can attach it to either of these via the plastic carabiner at the end of the strap, which is strong enough to be secure, yet still easy to unhook when needed, thanks to the angling of the mechanism that makes it easier to push in.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:757px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="797n5ts3mhrFQLCNmHUWLU" name="Imported image 2 - 1790768358844" alt="Belkin Travel Bag for Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/797n5ts3mhrFQLCNmHUWLU-1920-80.jpg" mos="" align="middle" fullscreen="" width="757" height="426" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>In addition to the shoulder strap, there’s also a carrying handle at the top. This is slightly padded and soft in the hand, making it comfortable to hold.</p><p>The main compartment has a fair amount of space inside, with enough room to fit multiple accessories, including the <a href="https://www.techradar.com/gaming/nintendo/nintendo-switch-2-review">Nintendo Switch 2</a> dock, controllers, power cables, and more. Its wide opening makes for easy access, too, thanks to the zips that run almost the entire length of both sides. They operate very smoothly, and I rarely experienced any snagging. </p><p>Within the main compartment are three others. One is designed for the console itself, and is lined with an exquisitely soft felt that prevents your screen from scuffs and scratches. A hook-and-loop strap goes over the top, which is quite slack, even with your Joy-Cons attached. However, the snug fit of the pouch itself is sufficient to keep your console in place.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:757px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="aW3qDeEtRiJDok7L8grcGU" name="Imported image 3 - 1790768358844" alt="Belkin Travel Bag for Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/aW3qDeEtRiJDok7L8grcGU-1920-80.jpg" mos="" align="middle" fullscreen="" width="757" height="426" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>What’s more, this slackness is actually a positive, since it allows you to store your console with bulkier, third-party controllers attached. For instance, I managed to fit the console in with CRKD’s Nitro Deck 2 attached.</p><p>Attached to the outside of the console compartment is another compartment that contains the game card sleeve, which is easily removable. The sleeve fits a reasonable 10 cards, but there are other Switch 2 cases that hold more, such as <a href="https://www.techradar.com/gaming/turtle-beach-playtrek-2-in-1-case-for-nintendo-switch-2-review">Turtle Beach’s PlayTrek 2-in-1 case</a> (14) and <a href="https://www.techradar.com/gaming/gaming-accessories/turtle-beach-playtrek-travel-case-for-nintendo-switch-2-review">PlayTrek travel case</a> (12). </p><p>The compartment itself isn’t felt-lined, but it still has a soft material. You’ll struggle to fit much in the pouch inside, and anything bulky will compromise the space needed for the adjacent console compartment.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:757px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="y6kC4PZMoQVYuza8DMrhWU" name="Imported image 4 - 1790768358844" alt="Belkin Travel Bag for Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/y6kC4PZMoQVYuza8DMrhWU-1920-80.jpg" mos="" align="middle" fullscreen="" width="757" height="426" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>For such items, the netting opposite is more appropriate. It’s big enough to fit cables, power adapters, and both <a href="https://www.techradar.com/gaming/nintendo/joy-con-2-review">Joy-Con 2 controllers</a>, although probably not all at the same time. And while the netting expands a fair amount, it has a tendency to sag when it’s fully loaded, even if the items in question aren’t particularly heavy. I also noticed that pointed items, such as paper manuals and the like, can stick right through its holes — a minor gripe, but one worth pointing out nevertheless.</p><p>On the outside of the bag, there’s a simple zip pocket on the front, which covers almost the entire length of the bag and is roomy enough to fit a few larger items, but you won’t fit items such as the dock, for instance.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UFG3HPEXFHmSRscSFiQUjc" name="IMG_20260929_124353" alt="Belkin Travel Bag for Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/UFG3HPEXFHmSRscSFiQUjc-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>On the matter of protection, the bag has a fair amount of cushioning on the bottom — which Belkin describes as an “impact-resistant base” — and around the sides. However, there’s less on the front and back, and since this isn’t a hard shell case, I wouldn’t be confident piling heavy items on top of it.</p><p>But if you don’t need this level of sturdiness, Belkin’s travel bag offers a lot more besides, and for a reasonable price at that. If you’re in the market for a light and comfortable over-the-shoulder bag for your Switch 2 and its accessories, it’s a fine choice that’s hard to beat.</p><h2 class="article-body__section" id="section-belkin-travel-bag-for-nintendo-switch-2-review-price-specs"><span>Belkin Travel Bag for Nintendo Switch 2 review: Price & Specs</span></h2><div ><table><tbody><tr><td class="firstcol " ><p>Price</p></td><td  ><p>$49.99 / £29.99 (about AU$54.95)</p></td></tr><tr><td class="firstcol " ><p>Dimensions</p></td><td  ><p>12.7 x 5.9 x 3.1in / 322 x 150 x 80mm</p></td></tr><tr><td class="firstcol " ><p>Weight</p></td><td  ><p>12.7oz / 360g</p></td></tr><tr><td class="firstcol " ><p>Game card slots</p></td><td  ><p>10</p></td></tr><tr><td class="firstcol " ><p>Compartments</p></td><td  ><p>7</p></td></tr><tr><td class="firstcol " ><p>Handle</p></td><td  ><p>Yes</p></td></tr><tr><td class="firstcol " ><p>Color</p></td><td  ><p>Black, Lilac, Olive </p></td></tr></tbody></table></div><h2 class="article-body__section" id="section-should-i-buy-the-belkin-travel-bag-for-nintendo-switch-2"><span>Should I buy the Belkin Travel Bag for Nintendo Switch 2?</span></h2><h2 id="scorecard">Scorecard</h2><div ><table><tbody><tr><td class="firstcol " ><p><strong>Attributes</strong></p></td><td  ><p><strong>Notes</strong></p></td><td  ><p><strong>Rating</strong></p></td></tr><tr><td class="firstcol " ><p>Design</p></td><td  ><p>Very comfortable to wear, and every material feels high quality. It won’t provide as much protection as a hard shell, though.</p></td><td  ><p>4.5 / 5</p></td></tr><tr><td class="firstcol " ><p>Storage</p></td><td  ><p>Plenty of space and compartments, and the removable game card pouch is a smart addition, even if it doesn’t hold as many cards as some others.</p></td><td  ><p>4 / 5</p></td></tr><tr><td class="firstcol " ><p>Value</p></td><td  ><p>Considering the quality and features, it’s hard to do better at this price.</p></td><td  ><p>5 / 5</p></td></tr></tbody></table></div><h2 id="buy-it-if">Buy it if…</h2><div class="product"><p><strong>You want to carry your Switch 2 over your shoulder</strong><br>This is a very comfortable bag to wear, and can be adjusted to better fit whatever shoulder you choose to sling it over.</p></div><div class="product"><p><strong>You want plenty of compartments</strong><br>Despite its compact dimensions, there are plenty of compartments to keep your console and various accessories neat and separated.</p></div><h2 id="don-39-t-buy-it-if">Don't buy it if…</h2><div class="product"><p><strong>You want the ultimate protection</strong><br>Given the soft materials, this isn’t a bag you’d want to chuck around or pile luggage onto.</p></div><div class="product"><p><strong>You want the most game card slots</strong><br>10 game card slots is pretty good, but there are Switch 2 cases out there featuring more.</p></div><h2 class="article-body__section" id="section-belkin-travel-bag-for-nintendo-switch-2-review-also-consider"><span>Belkin Travel Bag for Nintendo Switch 2 review: Also consider</span></h2><div class="product"><p><strong>Turtle Beach PlayTrek 2-in-1 Case</strong><br>As its name suggests,<strong> </strong>this PlayTrek product integrates a small case with a large one, featuring molds for your console, dock, power adapter, Joy-Cons, and a full-size controller. It has more game card slots than Belkin’s bag, too, and although the small case is soft, the large one is more of a hard shell. Read our full <a href="https://www.techradar.com/gaming/turtle-beach-playtrek-2-in-1-case-for-nintendo-switch-2-review" data-dimension112="4a3f7230-bcc4-11f1-8417-af5817d5022a" data-action="Deal Block" data-label="Turtle Beach PlayTrek 2-in-1 Case review" data-dimension48="Turtle Beach PlayTrek 2-in-1 Case review" data-dimension25="">Turtle Beach PlayTrek 2-in-1 Case review</a>.</p></div><h2 class="article-body__section" id="section-how-i-tested-the-belkin-travel-bag-for-nintendo-switch-2"><span>How I tested the Belkin Travel Bag for Nintendo Switch 2</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:757px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="JBWYaN5mww4NoLnqX2huPU" name="Imported image 5 - 1790768358844" alt="Belkin Travel Bag for Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/JBWYaN5mww4NoLnqX2huPU-1920-80.jpg" mos="" align="middle" fullscreen="" width="757" height="426" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>I tested Belkin’s travel bag for a couple of days, making sure to fill every compartment, fasten every zip, and adjust the strap length across its full range, as well as attaching it to both hook points. I carried it around on my commutes, fully loaded with the Switch 2 and numerous accessories. </p><p>I filled the bag with cables, manuals, and the Joy-Con 2s. I also stored the console with the CRKD Nitro Deck 2 attached to test the capacity of the console storage compartment.</p><ul><li>Read more about <a href="https://www.techradar.com/news/how-we-test"><u>how we test</u></a></li><li><em>First reviewed: October 2026</em></li></ul>
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                                                            <title><![CDATA[ Gears of War: E-Day review: old-school action is a breath of fresh air in 2026 ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Sometimes the old ones really are the best, and <em>Gears of War: E-Day </em>is unapologetically retro. This third-person cover shooter could have easily fallen out of a time machine straight from the Xbox 360 era, were it not for its incredible graphical fidelity. </p><div  class="fancy-box"><div class="fancy_box-title">Review info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Platform reviewed: </strong>PC<br><strong>Available on:</strong> Xbox Series X, Xbox Series S, PC<br><strong>Release date: </strong>October 6, 2026</p></div></div><p>If you’ve played any <em>Gears of War </em>game, then you know exactly what to expect going in: intense combat encounters as human soldiers fight a desperate war against an invading mutant menace. Does <em>E-Day </em>reinvent the series? Not at all, though it does make some small changes by introducing somewhat more open levels and refining the weapon upgrade system introduced in <em>Tactics</em>.</p><p>That's far from a bad thing, though. <em>Gears of War </em>is an acclaimed series for a reason. Mowing down waves of baddies is still as fun as it ever was twenty years after the release of the first game, even if the story campaign feels a bit drawn out at times in between the bombastic set-piece moments, and the suite of competitive online multiplayer modes offers plenty of reasons to hone your skill and keep coming for more.</p><h2 id="back-to-the-very-beginning">Back to the very beginning</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="z44k9arinNhnpQn78W4Yib" name="20260927165649_1" alt="A Gears of War: E-Day PC screenshot." src="https://cdn.mos.cms.futurecdn.net/z44k9arinNhnpQn78W4Yib-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox)</span></figcaption></figure><p><em>E-Day </em>does plenty to appeal, even if you haven’t played a <em>Gears </em>game before. It’s a prequel, set more than a decade before the events of the first game’s story, so it doesn’t require any prior knowledge to understand. It takes place on the titular ‘Emergence Day’, when the evil Locust army first emerged from underground and began its full-scale invasion of the series’ fictional Earth-like world. The story is a relatively small-scale one, focusing entirely on the initial first few days of the war in the city of Kalona.</p><p>The campaign is extremely strong in its opening hours, which really dial in on the more horrific and brutal elements of the franchise. Although still an experienced soldier, long-time protagonist Marcus Fenix faces a then-unknown threat that he and his companions, a ragtag group of his friend, a fellow soldier, Dominic Santiago, along with strangers Mags Carter and Lucas Reyes, are completely unprepared for.</p><p>There’s a real sense of chaos as the Locust tear through the city streets, with civilians running in panic, cars crashing, trains derailing, and huge sinkholes starting to tear up the floor. Weapons are limited at first, but you steadily gear up as the story unfolds. Experimenting with new assault rifles, snipers, shotguns, grenade launchers, and so on as you unlock them leads to a satisfying feeling of progression, further enhanced by a steady stream of unlockable upgrades for each and every one of them.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4yCE2QRjtzPhvMmwde8KQb" name="20260927172310_1" alt="A Gears of War: E-Day PC screenshot." src="https://cdn.mos.cms.futurecdn.net/4yCE2QRjtzPhvMmwde8KQb-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox)</span></figcaption></figure><p>These range from basic stat buffs to more in-depth overhauls that fundamentally change how the weapons operate and can be paired together in interesting ways. The slow-to-reload lever-action Gnasher shotgun, for example, becomes an entirely different beast when you outfit it with a full-auto firing mode and the ability to replenish shells when stowed. It’s supremely enjoyable to experiment and, even without any upgrades, all of the guns are suitably punchy with satisfying sound effects that make each shot a joy.</p><p><em>E-Day </em>introduces a small handful of large, more open environments to explore, with short side missions here and there. There’s plenty of guidance, and you’re always being funneled towards the next objective, so it doesn’t ever feel like you’re in a true open-world, but there are still plenty of collectibles to hoover up. </p><p>Their placement isn’t sophisticated, and you can easily find most of them without straying too far from the beaten track, which does seem like something of a missed opportunity.</p><h2 id="beauty-in-destruction">Beauty in destruction</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Vi7GuiGoJxmAiKBqQUZMjb" name="20261001182642_1" alt="A Gears of War: E-Day PC screenshot." src="https://cdn.mos.cms.futurecdn.net/Vi7GuiGoJxmAiKBqQUZMjb-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox)</span></figcaption></figure><p>Luckily, you don’t need much encouragement to really take your time soaking in each and every environment, as they are absolutely gorgeous. This is without a doubt one of the most graphically impressive games ever released, with a level of fidelity that is simply leaps and bounds ahead of other recent releases.</p><p>The detail is truly staggering, with everything from sweeping views across the city to the individual items on sale in an abandoned convenience store realistically rendered and beautifully lit. I constantly found myself stopping to zoom in on every little thing, impressed with the sheer number of references to in-universe history.</p><div  class="fancy-box"><div class="fancy_box-title">Best bit</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="EG6mDMPPX3t5Ns4s7oRqPb" name="20260927170515_1" caption="" alt="A Gears of War: E-Day PC screenshot." src="https://cdn.mos.cms.futurecdn.net/EG6mDMPPX3t5Ns4s7oRqPb-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox)</span></figcaption></figure><p class="fancy-box__body-text"><strong>Some of the early segments set at the very start of the invasion take an almost survival horror turn, with your squad investigating blood-covered rooms in seemingly abandoned buildings, trying to work out what's going on. They're tense, with a few good scares too.</strong></p></div></div><p>All of this helps Kalona really feel like an actual place in a way few other video game settings do. The layout of its roads and public transportation network is totally believable, and your journey feels truly grounded, as you move through the game – even later on when the streets have been reduced to near-ruin.</p><p>There are some definite low points, though. This is by far the longest <em>Gears of War </em>campaign, taking me roughly 25 hours to complete while chasing every collectible and optional side mission, and a few hours in the middle should have been shaved off. Encounters are well-balanced in the opening and final acts with a good variety of foes and plenty of cover, but there are some sequences near the midpoint that just involve facing off a steady stream of overly tanky enemies in quite small arenas.</p><p>The shooting is so compelling that pumping them full of bullets for minutes at a time isn’t a dealbreaker; their removal would just have created a much tighter overall experience.</p><h2 id="continuing-the-fight">Continuing the fight</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="QQQX6F9sKoJChqLPwdWdta" name="20260928203504_1" alt="A Gears of War: E-Day PC screenshot." src="https://cdn.mos.cms.futurecdn.net/QQQX6F9sKoJChqLPwdWdta-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox)</span></figcaption></figure><p>A <em>Gears of War </em>game wouldn’t be complete with a suite of multiplayer modes, and <em>E-Day </em>is no exception. The player versus player (PvP) deathmatch mode is excellent, challenging two small teams to face off and rack up kills with weapons from the campaign. Simplistic, yes, but that doesn’t mean that it’s not incredibly fun to blast away at others.</p><p>The player versus environment (PvE) games are more complicated, with 12 players divided into four squads tackling multiple objectives in a large open space to earn currency to spend on upgrades and defensive gear. </p><p>Bizarrely, the teams don’t interact with each other that much aside from the odd shared boss fight, so I don’t really see why the format needs 12 players, though any excuse for more of the strong combat is a good thing. There’s also a more traditional wave survival mode, which I can see becoming a favorite among friends looking for something more casual.</p><p>Throw in a wealth of unlockables, and you have a recipe for a good time even if, like the story campaign, it’s not anything revolutionary.</p><h2 id="should-i-play-gears-of-war-e-day">Should I play Gears of War: E-Day?</h2><h2 id="play-it-if-2">Play it if…</h2><div class="product"><p><strong>You’re after an old-school shooter</strong><br><em>Gears of War E-Day </em>is a fantastic choice if you’re looking for a good, old-fashioned third-person shooter. After exploding in popularity throughout the Xbox 360 generation, there aren’t that many new AAA entries in the genre anymore – making <em>E-Day </em>a breath of fresh air.</p></div><div class="product"><p><strong>You’re a Gears of War fan</strong><br>Detailing the beginnings of the Locust invasion and delivering everything you would expect from a new <em>Gears of War </em>game, this is a must-play if you’re a long-time fan.</p></div><h2 id="don-39-t-play-it-if-2">Don't play it if...</h2><div class="product"><p><strong>You’re hoping for something more brief</strong><br>This is by far the longest <em>Gears of War </em>game, so you might find it a bit drawn out and overly long if you go in expecting a roughly ten-hour experience like the old ones.</p></div><h2 id="accessibility-features-2">Accessibility features</h2><p><em>Gears of War: E-Day </em>has a wealth of accessibility settings, found in the dedicated accessibility menu. There are multiple menu narration options alongside the ability to customize the size of UI text, enable subtitles, show speaker names, and fully tweak subtitle background color and opacity. </p><p>Distinct content filters are present for gore, profanity, and online chat content, plus visual settings such as a color blind mode, high-contrast mode, and navigation aids.</p><h2 id="how-i-reviewed-gears-of-war-e-day">How I reviewed Gears of War E-Day</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4WVa5cawFwvNngCUH9kQ2b" name="20261001112244_1" alt="A Gears of War: E-Day PC screenshot." src="https://cdn.mos.cms.futurecdn.net/4WVa5cawFwvNngCUH9kQ2b-1920-80.jpg" mos="" align="middle" fullscreen="" width="1600" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox)</span></figcaption></figure><p>I played <em>Gears of War: E-Day</em> on my <a href="https://www.techradar.com/reviews/nvidia-geforce-rtx-4090">Nvidia RTX 4090</a>-powered gaming PC. With this rig, it could easily hit a rock-solid 75 frames per second (fps) at ultra settings while playing at 1080p and using Logitech peripherals: the newly announced X3 Superstrike mouse, Pro X2 Rapid keyboard, and Pro X3 Lightspeed headset.</p><p>I played the game for over 25 hours, during which time I completed the campaign and saw the vast majority of side content. I also dived into the multiplayer modes for a few hours to check them out and compare them to other online games.</p><p><em>First reviewed October 2026</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/gears-of-war-e-day-review</link>
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                            <![CDATA[ Gears of War: E-Day looks amazing and delivers excellent old-school action in both its campaign and multiplayer modes. ]]>
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                                                                        <pubDate>Fri, 02 Oct 2026 15:50:15 +0000</pubDate>                                                                                                                                <updated>Tue, 06 Oct 2026 08:48:31 +0000</updated>
                                                                                                                                            <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                <author><![CDATA[ dash.wood@futurenet.com (Dashiell Wood) ]]></author>                    <dc:creator><![CDATA[ Dashiell Wood ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/fcZC2LhPK8ufw6QWmhv6kY-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Dash is an experienced tech journalist who specializes in video games, electronic entertainment products, and the wider industry that surrounds them. He currently serves as the Gaming Editor at TechRadar, leading our review, preview, feature, and news coverage of the latest and greatest releases.&lt;/p&gt;&lt;p&gt;Before joining the team, he was Contributing Writer at PLAY (formerly Official PlayStation Magazine UK) and has written articles for many of the UK&#039;s other biggest gaming magazines including the likes of Edge, PC Gamer, and SFX.&lt;/p&gt;&lt;p&gt;Now, when he&#039;s not getting his greasy little mitts on the newest hardware or gaming gadget, he can be found listening to J-pop or feverishly devouring the latest Nintendo Switch otome.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[A Gears of War: E-Day PC screenshot.]]></media:description>                                                            <media:text><![CDATA[A Gears of War: E-Day PC screenshot.]]></media:text>
                                <media:title type="plain"><![CDATA[A Gears of War: E-Day PC screenshot.]]></media:title>
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                                <p>Sometimes the old ones really are the best, and <em>Gears of War: E-Day </em>is unapologetically retro. This third-person cover shooter could have easily fallen out of a time machine straight from the Xbox 360 era, were it not for its incredible graphical fidelity. </p><div  class="fancy-box"><div class="fancy_box-title">Review info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Platform reviewed: </strong>PC<br><strong>Available on:</strong> Xbox Series X, Xbox Series S, PC<br><strong>Release date: </strong>October 6, 2026</p></div></div><p>If you’ve played any <em>Gears of War </em>game, then you know exactly what to expect going in: intense combat encounters as human soldiers fight a desperate war against an invading mutant menace. Does <em>E-Day </em>reinvent the series? Not at all, though it does make some small changes by introducing somewhat more open levels and refining the weapon upgrade system introduced in <em>Tactics</em>.</p><p>That's far from a bad thing, though. <em>Gears of War </em>is an acclaimed series for a reason. Mowing down waves of baddies is still as fun as it ever was twenty years after the release of the first game, even if the story campaign feels a bit drawn out at times in between the bombastic set-piece moments, and the suite of competitive online multiplayer modes offers plenty of reasons to hone your skill and keep coming for more.</p><h2 id="back-to-the-very-beginning">Back to the very beginning</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="z44k9arinNhnpQn78W4Yib" name="20260927165649_1" alt="A Gears of War: E-Day PC screenshot." src="https://cdn.mos.cms.futurecdn.net/z44k9arinNhnpQn78W4Yib-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox)</span></figcaption></figure><p><em>E-Day </em>does plenty to appeal, even if you haven’t played a <em>Gears </em>game before. It’s a prequel, set more than a decade before the events of the first game’s story, so it doesn’t require any prior knowledge to understand. It takes place on the titular ‘Emergence Day’, when the evil Locust army first emerged from underground and began its full-scale invasion of the series’ fictional Earth-like world. The story is a relatively small-scale one, focusing entirely on the initial first few days of the war in the city of Kalona.</p><p>The campaign is extremely strong in its opening hours, which really dial in on the more horrific and brutal elements of the franchise. Although still an experienced soldier, long-time protagonist Marcus Fenix faces a then-unknown threat that he and his companions, a ragtag group of his friend, a fellow soldier, Dominic Santiago, along with strangers Mags Carter and Lucas Reyes, are completely unprepared for.</p><p>There’s a real sense of chaos as the Locust tear through the city streets, with civilians running in panic, cars crashing, trains derailing, and huge sinkholes starting to tear up the floor. Weapons are limited at first, but you steadily gear up as the story unfolds. Experimenting with new assault rifles, snipers, shotguns, grenade launchers, and so on as you unlock them leads to a satisfying feeling of progression, further enhanced by a steady stream of unlockable upgrades for each and every one of them.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4yCE2QRjtzPhvMmwde8KQb" name="20260927172310_1" alt="A Gears of War: E-Day PC screenshot." src="https://cdn.mos.cms.futurecdn.net/4yCE2QRjtzPhvMmwde8KQb-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox)</span></figcaption></figure><p>These range from basic stat buffs to more in-depth overhauls that fundamentally change how the weapons operate and can be paired together in interesting ways. The slow-to-reload lever-action Gnasher shotgun, for example, becomes an entirely different beast when you outfit it with a full-auto firing mode and the ability to replenish shells when stowed. It’s supremely enjoyable to experiment and, even without any upgrades, all of the guns are suitably punchy with satisfying sound effects that make each shot a joy.</p><p><em>E-Day </em>introduces a small handful of large, more open environments to explore, with short side missions here and there. There’s plenty of guidance, and you’re always being funneled towards the next objective, so it doesn’t ever feel like you’re in a true open-world, but there are still plenty of collectibles to hoover up. </p><p>Their placement isn’t sophisticated, and you can easily find most of them without straying too far from the beaten track, which does seem like something of a missed opportunity.</p><h2 id="beauty-in-destruction">Beauty in destruction</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Vi7GuiGoJxmAiKBqQUZMjb" name="20261001182642_1" alt="A Gears of War: E-Day PC screenshot." src="https://cdn.mos.cms.futurecdn.net/Vi7GuiGoJxmAiKBqQUZMjb-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox)</span></figcaption></figure><p>Luckily, you don’t need much encouragement to really take your time soaking in each and every environment, as they are absolutely gorgeous. This is without a doubt one of the most graphically impressive games ever released, with a level of fidelity that is simply leaps and bounds ahead of other recent releases.</p><p>The detail is truly staggering, with everything from sweeping views across the city to the individual items on sale in an abandoned convenience store realistically rendered and beautifully lit. I constantly found myself stopping to zoom in on every little thing, impressed with the sheer number of references to in-universe history.</p><div  class="fancy-box"><div class="fancy_box-title">Best bit</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="EG6mDMPPX3t5Ns4s7oRqPb" name="20260927170515_1" caption="" alt="A Gears of War: E-Day PC screenshot." src="https://cdn.mos.cms.futurecdn.net/EG6mDMPPX3t5Ns4s7oRqPb-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox)</span></figcaption></figure><p class="fancy-box__body-text"><strong>Some of the early segments set at the very start of the invasion take an almost survival horror turn, with your squad investigating blood-covered rooms in seemingly abandoned buildings, trying to work out what's going on. They're tense, with a few good scares too.</strong></p></div></div><p>All of this helps Kalona really feel like an actual place in a way few other video game settings do. The layout of its roads and public transportation network is totally believable, and your journey feels truly grounded, as you move through the game – even later on when the streets have been reduced to near-ruin.</p><p>There are some definite low points, though. This is by far the longest <em>Gears of War </em>campaign, taking me roughly 25 hours to complete while chasing every collectible and optional side mission, and a few hours in the middle should have been shaved off. Encounters are well-balanced in the opening and final acts with a good variety of foes and plenty of cover, but there are some sequences near the midpoint that just involve facing off a steady stream of overly tanky enemies in quite small arenas.</p><p>The shooting is so compelling that pumping them full of bullets for minutes at a time isn’t a dealbreaker; their removal would just have created a much tighter overall experience.</p><h2 id="continuing-the-fight">Continuing the fight</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="QQQX6F9sKoJChqLPwdWdta" name="20260928203504_1" alt="A Gears of War: E-Day PC screenshot." src="https://cdn.mos.cms.futurecdn.net/QQQX6F9sKoJChqLPwdWdta-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox)</span></figcaption></figure><p>A <em>Gears of War </em>game wouldn’t be complete with a suite of multiplayer modes, and <em>E-Day </em>is no exception. The player versus player (PvP) deathmatch mode is excellent, challenging two small teams to face off and rack up kills with weapons from the campaign. Simplistic, yes, but that doesn’t mean that it’s not incredibly fun to blast away at others.</p><p>The player versus environment (PvE) games are more complicated, with 12 players divided into four squads tackling multiple objectives in a large open space to earn currency to spend on upgrades and defensive gear. </p><p>Bizarrely, the teams don’t interact with each other that much aside from the odd shared boss fight, so I don’t really see why the format needs 12 players, though any excuse for more of the strong combat is a good thing. There’s also a more traditional wave survival mode, which I can see becoming a favorite among friends looking for something more casual.</p><p>Throw in a wealth of unlockables, and you have a recipe for a good time even if, like the story campaign, it’s not anything revolutionary.</p><h2 id="should-i-play-gears-of-war-e-day">Should I play Gears of War: E-Day?</h2><h2 id="play-it-if-2">Play it if…</h2><div class="product"><p><strong>You’re after an old-school shooter</strong><br><em>Gears of War E-Day </em>is a fantastic choice if you’re looking for a good, old-fashioned third-person shooter. After exploding in popularity throughout the Xbox 360 generation, there aren’t that many new AAA entries in the genre anymore – making <em>E-Day </em>a breath of fresh air.</p></div><div class="product"><p><strong>You’re a Gears of War fan</strong><br>Detailing the beginnings of the Locust invasion and delivering everything you would expect from a new <em>Gears of War </em>game, this is a must-play if you’re a long-time fan.</p></div><h2 id="don-39-t-play-it-if-2">Don't play it if...</h2><div class="product"><p><strong>You’re hoping for something more brief</strong><br>This is by far the longest <em>Gears of War </em>game, so you might find it a bit drawn out and overly long if you go in expecting a roughly ten-hour experience like the old ones.</p></div><h2 id="accessibility-features-2">Accessibility features</h2><p><em>Gears of War: E-Day </em>has a wealth of accessibility settings, found in the dedicated accessibility menu. There are multiple menu narration options alongside the ability to customize the size of UI text, enable subtitles, show speaker names, and fully tweak subtitle background color and opacity. </p><p>Distinct content filters are present for gore, profanity, and online chat content, plus visual settings such as a color blind mode, high-contrast mode, and navigation aids.</p><h2 id="how-i-reviewed-gears-of-war-e-day">How I reviewed Gears of War E-Day</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4WVa5cawFwvNngCUH9kQ2b" name="20261001112244_1" alt="A Gears of War: E-Day PC screenshot." src="https://cdn.mos.cms.futurecdn.net/4WVa5cawFwvNngCUH9kQ2b-1920-80.jpg" mos="" align="middle" fullscreen="" width="1600" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox)</span></figcaption></figure><p>I played <em>Gears of War: E-Day</em> on my <a href="https://www.techradar.com/reviews/nvidia-geforce-rtx-4090">Nvidia RTX 4090</a>-powered gaming PC. With this rig, it could easily hit a rock-solid 75 frames per second (fps) at ultra settings while playing at 1080p and using Logitech peripherals: the newly announced X3 Superstrike mouse, Pro X2 Rapid keyboard, and Pro X3 Lightspeed headset.</p><p>I played the game for over 25 hours, during which time I completed the campaign and saw the vast majority of side content. I also dived into the multiplayer modes for a few hours to check them out and compare them to other online games.</p><p><em>First reviewed October 2026</em></p>
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                                                            <title><![CDATA[ The IKEA x Xbox gaming furniture collab is actually genius — take a look at the full range ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Swedish homeware titan IKEA has joined forces with Xbox to create what might be the perfect gaming collection. The YXSTABY range is quirky and playful, but doesn't  forget the practical considerations of gamer furniture. Many of the pieces are on castors so they can be wheeled into place when needed and tucked away when not, and plenty have hidden pockets, slings and compartments to stash your gaming gear neatly.</p><p>If you'd rather make a feature of your kit, the wall-mountable, mirrored display boxes will show your controllers off from every angle. I'm a particular fan of the storage unit that doubles as a side table — again on castors for easy wheeling. You can slide the casing to reveal your gaming gear or hide it away.</p><p>To create the collection, the designers drew inspiration from the Xbox controller. The D-pad features in a lap cushion and on a decorative platter, and — less subtly — the thumbstick has been transformed into a stool. (TechRadar's James Pickard had a <a href="https://www.techradar.com/gaming/ive-seen-the-ikea-x-xbox-collection-at-gamescom-and-among-some-goofier-products-theres-one-handy-item-i-want-right-now">chance to sit on one</a> when the collection was unveiled at Gamescom and insists that despite being completely absurd, it's "more comfortable than it looks".)</p><p>The YXSTABY range is finally available to buy today — scroll down to check out the full collection.</p><h3 class="article-body__section" id="section-us-yxstaby-collection"><span>US: YXSTABY collection</span></h3>        <div class="featured_product_block featured_block_hero" data-id="93299f5e-bd8f-11f1-b4ef-4d53a12cb145">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-thumb-stick-stool-black-10620009/#content" data-model-name="Gaming Thumbstick Stool - Black" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/MT4YgeevScqSGjuaastB47.jpg" alt="Yxstaby Gaming Thumbstick Stool - Black"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Thumbstick Stool - Black</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="93299fcc-bd8f-11f1-b46f-29a4d01567b9">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-thumb-stick-stool-green-80628950/" data-model-name="Gaming Thumbstick Stool - Green" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/GEUJ6gz3NrYArTBMBnmuw6.jpg" alt="Yxstaby Gaming Thumbstick Stool - Green"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Thumbstick Stool - Green</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="9329a030-bd8f-11f1-881b-f1ae1a9f4dfb">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-tv-stand-on-castors-black-90638897/" data-model-name="Gaming TV Stand on Castors - Black" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/GVFitWZFFeqAjkCP5UWe58.jpg" alt="Yxstaby Gaming Tv Stand on Castors - Black"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming TV Stand on Castors - Black</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="9329a09e-bd8f-11f1-8edf-01b78cab3753">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-tv-stand-on-castors-white-70638898/#content" data-model-name="Gaming TV Stand on Castors - White" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/YkFHkDauFCECG86pe2YH57.jpg" alt="Yxstaby Gaming Tv Stand on Castors - White"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEAIKEA YXSTABY</div>                                        <div class="featured__title">Gaming TV Stand on Castors - White</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="9329a102-bd8f-11f1-b122-f567851f3246">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-side-table-on-castors-oak-veneer-gray-90620005/" data-model-name="Gaming Side Table on Castors - Oak Veneer/grey" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/VbLVSi4dU9zArNQGjqBLw6.jpg" alt="Yxstaby Gaming Side Table on Castors - Oak Veneer/grey"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Side Table on Castors - Oak Veneer/grey</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="9329a170-bd8f-11f1-b84d-710e1c96ab07">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-monitor-stand-white-80620001/" data-model-name="Gaming Monitor Stand - White" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/gdb58f5HxqYLWVAb3MGN98.jpg" alt="Yxstaby Gaming Monitor Stand - White 98x27x16 Cm"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Monitor Stand - White</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="9329a1de-bd8f-11f1-b6ec-d133805f16e0">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-d-pad-cushion-green-90635498/" data-model-name="Gaming D-Pad Cushion - Green" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/ik2zFViD4efeaMT7xV4tD8.jpg" alt="Yxstaby Gaming D-Pad Cushion - Green"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming D-Pad Cushion - Green</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="9329a242-bd8f-11f1-bd48-11efe07fdc1c">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-lounge-chair-vissle-beige-80632117/" data-model-name="Gaming Lounge Chair - Vissle Beige" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/26miHYTmHsSDQaWqx4m248.jpg" alt="Yxstaby Gaming Lounge Chair - Vissle Beige"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Lounge Chair - Vissle Beige</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="9329a2b0-bd8f-11f1-85d7-512cfa97c674">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-d-pad-controller-platter-40619995/" data-model-name="Gaming D-Pad Controller Platter" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/VAF39bgScNnbGEiNyoQJx6.jpg" alt="Yxstaby Gaming D-Pad Controller Platter 33 Cm"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming D-Pad Controller Platter</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="9329a314-bd8f-11f1-b6f3-8924174e170f">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-controller-display-box-white-70620011/#content" data-model-name="Gaming Controller Display Box - White" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/jwpSSb7DNiQ5GChACAvdb8.jpg" alt="Yxstaby Gaming Controller Display Box - White 22x12x16 Cm"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Controller Display Box - White</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="9329a378-bd8f-11f1-907c-55c4e10a61dd">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-controller-display-box-black-90632555/" data-model-name="Gaming Controller Display Box - Black" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/cSw5fTeGDtK6uFZuPuwqN8.jpg" alt="Yxstaby Gaming Controller Display Box - Black 22x12x16 Cm"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Controller Display Box - Black</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="9329a422-bd8f-11f1-b608-8904aa7ad207">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-laptop-support-with-storage-white-70619994/" data-model-name="Gaming Laptop Support With Storage - White" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/tvBJEby7aX6snokGdTUcp6.jpg" alt="Yxstaby Gaming Laptop Support With Storage - White 43x27x18 Cm"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Laptop Support With Storage - White</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><h3 class="article-body__section" id="section-uk-yxstaby-collection"><span>UK: YXSTABY collection</span></h3>        <div class="featured_product_block featured_block_hero" data-id="5b06f956-bd8e-11f1-9a59-d76841af0394">            <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-thumbstick-stool-black-10620009/" data-model-name="Gaming Thumbstick Stool - Black" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/MT4YgeevScqSGjuaastB47.jpg" alt="Yxstaby Gaming Thumbstick Stool - Black"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Thumbstick Stool - Black</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5b06f9c4-bd8e-11f1-8e87-1dd9e7c6a2d7">            <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-thumbstick-stool-green-80628950/#content" data-model-name="Gaming Thumbstick Stool - Green" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/GEUJ6gz3NrYArTBMBnmuw6.jpg" alt="Yxstaby Gaming Thumbstick Stool - Green"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Thumbstick Stool - Green</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5b06f866-bd8e-11f1-8aa0-99acd4cc9d36">            <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-tv-stand-on-castors-black-60620002/" data-model-name="Gaming TV Stand on Castors - Black" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/GVFitWZFFeqAjkCP5UWe58.jpg" alt="Yxstaby Gaming Tv Stand on Castors - Black"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming TV Stand on Castors - Black</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5b06f8de-bd8e-11f1-9615-e9b98e6f4d32">            <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-tv-stand-on-castors-white-40628952/#content" data-model-name="Gaming TV Stand on Castors - White" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/YkFHkDauFCECG86pe2YH57.jpg" alt="Yxstaby Gaming Tv Stand on Castors - White"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEAIKEA YXSTABY</div>                                        <div class="featured__title">Gaming TV Stand on Castors - White</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5b06fa32-bd8e-11f1-a5c7-bf03ec08f082">            <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-side-table-on-castors-oak-veneer-grey-90620005/" data-model-name="Gaming Side Table on Castors - Oak Veneer/grey" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/VbLVSi4dU9zArNQGjqBLw6.jpg" alt="Yxstaby Gaming Side Table on Castors - Oak Veneer/grey"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Side Table on Castors - Oak Veneer/grey</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5b06faaa-bd8e-11f1-a053-03b44c64585b">            <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-monitor-stand-white-80620001/" data-model-name="Gaming Monitor Stand - White" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/gdb58f5HxqYLWVAb3MGN98.jpg" alt="Yxstaby Gaming Monitor Stand - White 98x27x16 Cm"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Monitor Stand - White</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5b06fcf8-bd8e-11f1-9e38-3f51a72d0531">            <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-d-pad-cushion-green-30632290/" data-model-name="Gaming D-Pad Cushion - Green" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/ik2zFViD4efeaMT7xV4tD8.jpg" alt="Yxstaby Gaming D-Pad Cushion - Green"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming D-Pad Cushion - Green</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5b06fb54-bd8e-11f1-9570-e96f4be78847">            <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-lounge-chair-vissle-beige-00632116/" data-model-name="Gaming Lounge Chair - Vissle Beige" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/26miHYTmHsSDQaWqx4m248.jpg" alt="Yxstaby Gaming Lounge Chair - Vissle Beige"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Lounge Chair - Vissle Beige</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5b06fc80-bd8e-11f1-b009-338fd944ff53">            <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-d-pad-controller-platter-40619995/" data-model-name="Gaming D-Pad Controller Platter" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/VAF39bgScNnbGEiNyoQJx6.jpg" alt="Yxstaby Gaming D-Pad Controller Platter 33 Cm"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming D-Pad Controller Platter</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5b06f76c-bd8e-11f1-9850-b9ae6722b46a">            <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-controller-display-box-white-70620011/" data-model-name="Gaming Controller Display Box - White" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/jwpSSb7DNiQ5GChACAvdb8.jpg" alt="Yxstaby Gaming Controller Display Box - White 22x12x16 Cm"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Controller Display Box - White</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5b06f7ee-bd8e-11f1-bb1d-a739bad22484">            <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-controller-display-box-black-90632555/#content" data-model-name="Gaming Controller Display Box - Black" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/cSw5fTeGDtK6uFZuPuwqN8.jpg" alt="Yxstaby Gaming Controller Display Box - Black 22x12x16 Cm"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Controller Display Box - Black</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5b06fd70-bd8e-11f1-8520-b343192b9fb5">            <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-laptop-support-with-storage-white-70619994/" data-model-name="Gaming Laptop Support With Storage - White" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/tvBJEby7aX6snokGdTUcp6.jpg" alt="Yxstaby Gaming Laptop Support With Storage - White 43x27x18 Cm"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Laptop Support With Storage - White</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/gaming-accessories/hear-me-out-the-ikea-x-xbox-collab-is-actually-genius-take-a-look-at-the-full-range-from-thumbstick-stool-to-wall-mountable-display-boxes-to-show-off-your-controllers</link>
                                                                            <description>
                            <![CDATA[ The YXSTABY collection is playful but practical — and it's finally available to buy. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Thu, 01 Oct 2026 14:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming Accessories]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                <author><![CDATA[ ruth.hamilton@futurenet.com (Ruth Hamilton) ]]></author>                    <dc:creator><![CDATA[ Ruth Hamilton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/eXBKKGGwbDvhLePY2FSnfU-320-70.jpeg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ruth is TechRadar&#039;s Collections Editor, responsible for masterminding TechRadar&#039;s approach towards the new Collections format — a themed, curated selection of product recommendations designed to provide readers with an exciting new way to shop for the very best gadgets and gizmos. She has been reviewing and writing about products since 2020, covering everything from robot vacuums and hair stylers to outdoor kit and mattresses.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
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                <cf:isPaid>false</cf:isPaid>
                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/imJ6XeGMcmWsbXM5bdPq34-1920-80.jpg">
                                                            <media:credit><![CDATA[IKEA]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[IKEA x XBOX collection]]></media:description>                                                            <media:text><![CDATA[IKEA x XBOX collection]]></media:text>
                                <media:title type="plain"><![CDATA[IKEA x XBOX collection]]></media:title>
                                                    </media:content>
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                            <![CDATA[
                            <article>
                                <p>Swedish homeware titan IKEA has joined forces with Xbox to create what might be the perfect gaming collection. The YXSTABY range is quirky and playful, but doesn't  forget the practical considerations of gamer furniture. Many of the pieces are on castors so they can be wheeled into place when needed and tucked away when not, and plenty have hidden pockets, slings and compartments to stash your gaming gear neatly.</p><p>If you'd rather make a feature of your kit, the wall-mountable, mirrored display boxes will show your controllers off from every angle. I'm a particular fan of the storage unit that doubles as a side table — again on castors for easy wheeling. You can slide the casing to reveal your gaming gear or hide it away.</p><p>To create the collection, the designers drew inspiration from the Xbox controller. The D-pad features in a lap cushion and on a decorative platter, and — less subtly — the thumbstick has been transformed into a stool. (TechRadar's James Pickard had a <a href="https://www.techradar.com/gaming/ive-seen-the-ikea-x-xbox-collection-at-gamescom-and-among-some-goofier-products-theres-one-handy-item-i-want-right-now">chance to sit on one</a> when the collection was unveiled at Gamescom and insists that despite being completely absurd, it's "more comfortable than it looks".)</p><p>The YXSTABY range is finally available to buy today — scroll down to check out the full collection.</p><h3 class="article-body__section" id="section-us-yxstaby-collection"><span>US: YXSTABY collection</span></h3>        <div class="featured_product_block featured_block_hero" data-id="93299f5e-bd8f-11f1-b4ef-4d53a12cb145">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-thumb-stick-stool-black-10620009/#content" data-model-name="Gaming Thumbstick Stool - Black" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/MT4YgeevScqSGjuaastB47.jpg" alt="Yxstaby Gaming Thumbstick Stool - Black"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Thumbstick Stool - Black</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="93299fcc-bd8f-11f1-b46f-29a4d01567b9">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-thumb-stick-stool-green-80628950/" data-model-name="Gaming Thumbstick Stool - Green" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/GEUJ6gz3NrYArTBMBnmuw6.jpg" alt="Yxstaby Gaming Thumbstick Stool - Green"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Thumbstick Stool - Green</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="9329a030-bd8f-11f1-881b-f1ae1a9f4dfb">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-tv-stand-on-castors-black-90638897/" data-model-name="Gaming TV Stand on Castors - Black" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/GVFitWZFFeqAjkCP5UWe58.jpg" alt="Yxstaby Gaming Tv Stand on Castors - Black"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming TV Stand on Castors - Black</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="9329a09e-bd8f-11f1-8edf-01b78cab3753">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-tv-stand-on-castors-white-70638898/#content" data-model-name="Gaming TV Stand on Castors - White" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/YkFHkDauFCECG86pe2YH57.jpg" alt="Yxstaby Gaming Tv Stand on Castors - White"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEAIKEA YXSTABY</div>                                        <div class="featured__title">Gaming TV Stand on Castors - White</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="9329a102-bd8f-11f1-b122-f567851f3246">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-side-table-on-castors-oak-veneer-gray-90620005/" data-model-name="Gaming Side Table on Castors - Oak Veneer/grey" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/VbLVSi4dU9zArNQGjqBLw6.jpg" alt="Yxstaby Gaming Side Table on Castors - Oak Veneer/grey"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Side Table on Castors - Oak Veneer/grey</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="9329a170-bd8f-11f1-b84d-710e1c96ab07">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-monitor-stand-white-80620001/" data-model-name="Gaming Monitor Stand - White" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/gdb58f5HxqYLWVAb3MGN98.jpg" alt="Yxstaby Gaming Monitor Stand - White 98x27x16 Cm"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Monitor Stand - White</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="9329a1de-bd8f-11f1-b6ec-d133805f16e0">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-d-pad-cushion-green-90635498/" data-model-name="Gaming D-Pad Cushion - Green" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/ik2zFViD4efeaMT7xV4tD8.jpg" alt="Yxstaby Gaming D-Pad Cushion - Green"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming D-Pad Cushion - Green</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="9329a242-bd8f-11f1-bd48-11efe07fdc1c">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-lounge-chair-vissle-beige-80632117/" data-model-name="Gaming Lounge Chair - Vissle Beige" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/26miHYTmHsSDQaWqx4m248.jpg" alt="Yxstaby Gaming Lounge Chair - Vissle Beige"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Lounge Chair - Vissle Beige</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="9329a2b0-bd8f-11f1-85d7-512cfa97c674">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-d-pad-controller-platter-40619995/" data-model-name="Gaming D-Pad Controller Platter" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/VAF39bgScNnbGEiNyoQJx6.jpg" alt="Yxstaby Gaming D-Pad Controller Platter 33 Cm"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming D-Pad Controller Platter</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="9329a314-bd8f-11f1-b6f3-8924174e170f">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-controller-display-box-white-70620011/#content" data-model-name="Gaming Controller Display Box - White" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/jwpSSb7DNiQ5GChACAvdb8.jpg" alt="Yxstaby Gaming Controller Display Box - White 22x12x16 Cm"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Controller Display Box - White</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="9329a378-bd8f-11f1-907c-55c4e10a61dd">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-controller-display-box-black-90632555/" data-model-name="Gaming Controller Display Box - Black" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/cSw5fTeGDtK6uFZuPuwqN8.jpg" alt="Yxstaby Gaming Controller Display Box - Black 22x12x16 Cm"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Controller Display Box - Black</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="9329a422-bd8f-11f1-b608-8904aa7ad207">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-laptop-support-with-storage-white-70619994/" data-model-name="Gaming Laptop Support With Storage - White" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/tvBJEby7aX6snokGdTUcp6.jpg" alt="Yxstaby Gaming Laptop Support With Storage - White 43x27x18 Cm"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Laptop Support With Storage - White</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><h3 class="article-body__section" id="section-uk-yxstaby-collection"><span>UK: YXSTABY collection</span></h3>        <div class="featured_product_block featured_block_hero" data-id="5b06f956-bd8e-11f1-9a59-d76841af0394">            <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-thumbstick-stool-black-10620009/" data-model-name="Gaming Thumbstick Stool - Black" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/MT4YgeevScqSGjuaastB47.jpg" alt="Yxstaby Gaming Thumbstick Stool - Black"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Thumbstick Stool - Black</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5b06f9c4-bd8e-11f1-8e87-1dd9e7c6a2d7">            <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-thumbstick-stool-green-80628950/#content" data-model-name="Gaming Thumbstick Stool - Green" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/GEUJ6gz3NrYArTBMBnmuw6.jpg" alt="Yxstaby Gaming Thumbstick Stool - Green"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Thumbstick Stool - Green</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5b06f866-bd8e-11f1-8aa0-99acd4cc9d36">            <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-tv-stand-on-castors-black-60620002/" data-model-name="Gaming TV Stand on Castors - Black" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/GVFitWZFFeqAjkCP5UWe58.jpg" alt="Yxstaby Gaming Tv Stand on Castors - Black"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming TV Stand on Castors - Black</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5b06f8de-bd8e-11f1-9615-e9b98e6f4d32">            <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-tv-stand-on-castors-white-40628952/#content" data-model-name="Gaming TV Stand on Castors - White" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/YkFHkDauFCECG86pe2YH57.jpg" alt="Yxstaby Gaming Tv Stand on Castors - White"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEAIKEA YXSTABY</div>                                        <div class="featured__title">Gaming TV Stand on Castors - White</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5b06fa32-bd8e-11f1-a5c7-bf03ec08f082">            <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-side-table-on-castors-oak-veneer-grey-90620005/" data-model-name="Gaming Side Table on Castors - Oak Veneer/grey" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/VbLVSi4dU9zArNQGjqBLw6.jpg" alt="Yxstaby Gaming Side Table on Castors - Oak Veneer/grey"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Side Table on Castors - Oak Veneer/grey</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5b06faaa-bd8e-11f1-a053-03b44c64585b">            <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-monitor-stand-white-80620001/" data-model-name="Gaming Monitor Stand - White" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/gdb58f5HxqYLWVAb3MGN98.jpg" alt="Yxstaby Gaming Monitor Stand - White 98x27x16 Cm"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Monitor Stand - White</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5b06fcf8-bd8e-11f1-9e38-3f51a72d0531">            <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-d-pad-cushion-green-30632290/" data-model-name="Gaming D-Pad Cushion - Green" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/ik2zFViD4efeaMT7xV4tD8.jpg" alt="Yxstaby Gaming D-Pad Cushion - Green"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming D-Pad Cushion - Green</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5b06fb54-bd8e-11f1-9570-e96f4be78847">            <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-lounge-chair-vissle-beige-00632116/" data-model-name="Gaming Lounge Chair - Vissle Beige" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/26miHYTmHsSDQaWqx4m248.jpg" alt="Yxstaby Gaming Lounge Chair - Vissle Beige"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Lounge Chair - Vissle Beige</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5b06fc80-bd8e-11f1-b009-338fd944ff53">            <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-d-pad-controller-platter-40619995/" data-model-name="Gaming D-Pad Controller Platter" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/VAF39bgScNnbGEiNyoQJx6.jpg" alt="Yxstaby Gaming D-Pad Controller Platter 33 Cm"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming D-Pad Controller Platter</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5b06f76c-bd8e-11f1-9850-b9ae6722b46a">            <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-controller-display-box-white-70620011/" data-model-name="Gaming Controller Display Box - White" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/jwpSSb7DNiQ5GChACAvdb8.jpg" alt="Yxstaby Gaming Controller Display Box - White 22x12x16 Cm"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Controller Display Box - White</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5b06f7ee-bd8e-11f1-bb1d-a739bad22484">            <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-controller-display-box-black-90632555/#content" data-model-name="Gaming Controller Display Box - Black" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/cSw5fTeGDtK6uFZuPuwqN8.jpg" alt="Yxstaby Gaming Controller Display Box - Black 22x12x16 Cm"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Controller Display Box - Black</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5b06fd70-bd8e-11f1-8520-b343192b9fb5">            <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-laptop-support-with-storage-white-70619994/" data-model-name="Gaming Laptop Support With Storage - White" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/tvBJEby7aX6snokGdTUcp6.jpg" alt="Yxstaby Gaming Laptop Support With Storage - White 43x27x18 Cm"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA YXSTABY</div>                                        <div class="featured__title">Gaming Laptop Support With Storage - White</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>
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                                                            <title><![CDATA[ This Steam tool lets you fudge Nvidia DLSS 5 to easily work on PC games ]]></title>
                                                                                                <dc:content><![CDATA[ <ul><li><strong>Borderless Gaming is a tool that's sold on Steam</strong></li><li><strong>It just got an add-on to easily fudge DLSS 5 to work with various PC games</strong></li><li><strong>Reviews of the tool have turned rather colorful, as those who still hate DLSS 5 and all it stands for are chipping in</strong></li></ul><p>You can't have missed all the chatter about <a href="https://www.techradar.com/computing/gpu/nvidia-dlss-5-leak-sparks-major-turnaround-among-pc-gamers-as-some-brand-it-an-insanely-huge-graphical-update-that-means-theres-no-going-back">experimenting with Nvidia's DLSS 5</a> in all sorts of different <a href="https://www.techradar.com/news/best-pc-games">PC games</a>, and if you've felt the urge to join in but have been too intimidated by the idea of fudging the tech to work, a solution is now at hand.</p><p><a href="https://videocardz.com/newz/borderless-gaming-adds-dlss-5-neural-rendering-without-modifying-game-files" target="_blank">VideoCardz noticed</a> that Borderless Gaming, a tool that's sold via Steam – it's used to facilitate gaming in a borderless window, as the name indicates – now has DLSS 5 support. Or, as the <a href="https://store.steampowered.com/news/app/388080/view/696524994028505411" target="_blank">developer put it</a>: "DLSS 5 Neural Rendering for Everyone."</p><p>The dev notes that: "DLSS 5 Neural Rendering is now available in Borderless Gaming – without replacing game DLLs, modifying game files, or needing a game-specific mod. Install the effect, select the preset, and apply it to your game."</p><p>Borderless Gaming applies DLSS 5 directly through its own BGFX pipeline, the developer explains, rather than forwarding requests to Nvidia's DLLs.</p><p>In short, this is DLSS 5 being fudged in about as no-fuss a manner as can be, save for the fact that you have to buy and install the app, of course. This implementation shouldn't be confused with native DLSS 5 support, because it's simply a workaround to bring the neural rendering technique into play (with variable results as you might expect).</p><p>Note that the Borderless Gaming app doesn't actually come with this built-in, but after installing the tool itself, you need to also download the appropriate effect (DLSS5-NR v0.2.1 currently) <a href="https://github.com/andrewmd5/bgfx-dlss5-nr" target="_blank">from GitHub here</a> (installation instructions are provided at that link).</p><h2 id="analysis-catching-some-of-the-dlss-5-hate">Analysis: catching some of the DLSS 5 hate</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="fmaknfhZD3AfAtAtxdqTgM" name="Resident Evil Requiem DLSS 5" alt="DLSS 5 being used in Resident Evil Requiem" src="https://cdn.mos.cms.futurecdn.net/fmaknfhZD3AfAtAtxdqTgM-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nvidia / Capcom)</span></figcaption></figure><p>According to the developer, this implementation can work on a wide range of GPUs – not just the officially supported RTX 5000 models – and an RTX 3090 can hit around 30fps typically with DLSS 5 turned on. Obviously the frame rate will vary massively depending on the game and graphics settings, but the gist is that you can get something playable on the RTX 3090.</p><p>It's a neat enough solution by the looks of it, although as ever, if you're curious, I have to issue my usual warning about third-party apps here: download and use them at your own risk.</p><p>Borderless Gaming is an app that's been around for a long time, but the Steam reviews have turned distinctly colorful of late – with some of that color revolving around this latest move with DLSS 5. As one reviewer puts it: "Added DLSS 5 for no reason but to make games look worse... Slop." (Hence the above clarification that DLSS 5 isn't actually added to the app itself at all).</p><p><a href="https://www.techradar.com/computing/gpu/why-do-gamers-already-hate-dlss-5-here-are-3-key-reasons-and-why-history-suggests-nvidia-will-win-them-over-eventually">Nvidia's DLSS 5 was controversial</a> when it was first announced, although the <a href="https://www.techradar.com/computing/gpu/i-was-an-nvidia-dlss-5-sceptic-but-here-are-5-reasons-why-im-now-hopeful-that-itll-revolutionize-graphics-in-pc-games">reception to its neural rendering trickery</a> has warmed up considerably since it went live in a game (<a href="https://www.techradar.com/computing/gpu/i-played-nba-2k27-with-nvidias-dlss-5-at-gamescom-and-i-was-genuinely-impressed-with-it-but-one-thing-still-worries-me">NBA 2K27</a>). There are still haters out there, though, as the Steam reviews for Borderless Gaming illustrate.</p><p>It's also a fair question whether Nvidia might take action against projects like this, which are going further in terms of tweaking and playing about with DLSS 5 tech. It's likely that for now, with DLSS 5 getting a greater level of positivity from many of the gaming experimenters out there, Team Green might let it slide – at least for the time being.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/computing/gpu/want-to-try-fudging-nvidia-dlss-5-on-games-but-dont-know-how-this-steam-tool-does-the-hard-work-for-you</link>
                                                                            <description>
                            <![CDATA[ Jealous of all those DLSS 5 gaming experiments? Conduct your own with this Steam tool which allows Nvidia's tech to work on PC games with no fuss. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Thu, 01 Oct 2026 08:35:34 +0000</pubDate>                                                                                                                                <updated>Thu, 01 Oct 2026 08:42:52 +0000</updated>
                                                                                                                                            <category><![CDATA[GPU]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Computing]]></category>
                                                    <category><![CDATA[Computing Components]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                                    <dc:creator><![CDATA[ Darren Allan ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Shutterstock / Gorodenkoff]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Er det for tidlig å feire, eller kan snart alle kjøpe seg et skjermkort?]]></media:description>                                                            <media:text><![CDATA[Happy PC gamer]]></media:text>
                                <media:title type="plain"><![CDATA[Happy PC gamer]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/WmdEqp2Rrd3xvESLj4yN5P-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <ul><li><strong>Borderless Gaming is a tool that's sold on Steam</strong></li><li><strong>It just got an add-on to easily fudge DLSS 5 to work with various PC games</strong></li><li><strong>Reviews of the tool have turned rather colorful, as those who still hate DLSS 5 and all it stands for are chipping in</strong></li></ul><p>You can't have missed all the chatter about <a href="https://www.techradar.com/computing/gpu/nvidia-dlss-5-leak-sparks-major-turnaround-among-pc-gamers-as-some-brand-it-an-insanely-huge-graphical-update-that-means-theres-no-going-back">experimenting with Nvidia's DLSS 5</a> in all sorts of different <a href="https://www.techradar.com/news/best-pc-games">PC games</a>, and if you've felt the urge to join in but have been too intimidated by the idea of fudging the tech to work, a solution is now at hand.</p><p><a href="https://videocardz.com/newz/borderless-gaming-adds-dlss-5-neural-rendering-without-modifying-game-files" target="_blank">VideoCardz noticed</a> that Borderless Gaming, a tool that's sold via Steam – it's used to facilitate gaming in a borderless window, as the name indicates – now has DLSS 5 support. Or, as the <a href="https://store.steampowered.com/news/app/388080/view/696524994028505411" target="_blank">developer put it</a>: "DLSS 5 Neural Rendering for Everyone."</p><p>The dev notes that: "DLSS 5 Neural Rendering is now available in Borderless Gaming – without replacing game DLLs, modifying game files, or needing a game-specific mod. Install the effect, select the preset, and apply it to your game."</p><p>Borderless Gaming applies DLSS 5 directly through its own BGFX pipeline, the developer explains, rather than forwarding requests to Nvidia's DLLs.</p><p>In short, this is DLSS 5 being fudged in about as no-fuss a manner as can be, save for the fact that you have to buy and install the app, of course. This implementation shouldn't be confused with native DLSS 5 support, because it's simply a workaround to bring the neural rendering technique into play (with variable results as you might expect).</p><p>Note that the Borderless Gaming app doesn't actually come with this built-in, but after installing the tool itself, you need to also download the appropriate effect (DLSS5-NR v0.2.1 currently) <a href="https://github.com/andrewmd5/bgfx-dlss5-nr" target="_blank">from GitHub here</a> (installation instructions are provided at that link).</p><h2 id="analysis-catching-some-of-the-dlss-5-hate">Analysis: catching some of the DLSS 5 hate</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="fmaknfhZD3AfAtAtxdqTgM" name="Resident Evil Requiem DLSS 5" alt="DLSS 5 being used in Resident Evil Requiem" src="https://cdn.mos.cms.futurecdn.net/fmaknfhZD3AfAtAtxdqTgM-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nvidia / Capcom)</span></figcaption></figure><p>According to the developer, this implementation can work on a wide range of GPUs – not just the officially supported RTX 5000 models – and an RTX 3090 can hit around 30fps typically with DLSS 5 turned on. Obviously the frame rate will vary massively depending on the game and graphics settings, but the gist is that you can get something playable on the RTX 3090.</p><p>It's a neat enough solution by the looks of it, although as ever, if you're curious, I have to issue my usual warning about third-party apps here: download and use them at your own risk.</p><p>Borderless Gaming is an app that's been around for a long time, but the Steam reviews have turned distinctly colorful of late – with some of that color revolving around this latest move with DLSS 5. As one reviewer puts it: "Added DLSS 5 for no reason but to make games look worse... Slop." (Hence the above clarification that DLSS 5 isn't actually added to the app itself at all).</p><p><a href="https://www.techradar.com/computing/gpu/why-do-gamers-already-hate-dlss-5-here-are-3-key-reasons-and-why-history-suggests-nvidia-will-win-them-over-eventually">Nvidia's DLSS 5 was controversial</a> when it was first announced, although the <a href="https://www.techradar.com/computing/gpu/i-was-an-nvidia-dlss-5-sceptic-but-here-are-5-reasons-why-im-now-hopeful-that-itll-revolutionize-graphics-in-pc-games">reception to its neural rendering trickery</a> has warmed up considerably since it went live in a game (<a href="https://www.techradar.com/computing/gpu/i-played-nba-2k27-with-nvidias-dlss-5-at-gamescom-and-i-was-genuinely-impressed-with-it-but-one-thing-still-worries-me">NBA 2K27</a>). There are still haters out there, though, as the Steam reviews for Borderless Gaming illustrate.</p><p>It's also a fair question whether Nvidia might take action against projects like this, which are going further in terms of tweaking and playing about with DLSS 5 tech. It's likely that for now, with DLSS 5 getting a greater level of positivity from many of the gaming experimenters out there, Team Green might let it slide – at least for the time being.</p>
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                                                            <title><![CDATA[ A legendary streaming microphone is back after 17 years — the Yeti 2 has new AI-powered features and a built-in screen ]]></title>
                                                                                                <dc:content><![CDATA[ <ul><li><strong>Logitech G has just released a new microphone for gaming and streaming</strong></li><li><strong>The Yeti 2 is a successor to the legendary Blue Yeti</strong></li><li><strong>It has a wealth of new features and a color screen</strong></li></ul><p>Logitech G has just launched the Yeti 2, a new streaming microphone designed to be an all-in-one solution for content creators.</p><p>The first <a href="https://www.techradar.com/reviews/pc-mac/peripherals/speakers-and-headphones/microphones/blue-microphones-yeti-905163/review">Yeti </a>launched back in 2009 and quickly became something of a legend in the streaming space. It was relatively affordable and offered good plug-and-play performance for the time, making it one of the easiest-to-use and <a href="https://www.techradar.com/best/best-microphones-for-streaming">best microphones for streaming</a> for many starting out in content creation.</p><p>Originally manufactured by Blue Microphones, the brand was bought by Logitech in 2023 and gradually folded into the Logitech G portfolio. Despite this, that old model still continues to be made and remains a popular choice.</p><p>The Yeti 2 looks to take everything that people loved about its predecessor and overhaul it with modern technology and a wealth of new features.</p><p>It keeps the same iconic pill shape and overall aesthetic, now housing a redesigned array with three capsules. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2443px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="AezzJLbBXphbjHgNs8Zfsi" name="yeti-2-microphone-black-lifestyle-gallery-3" alt="The new Logitech G Yeti 2 microphone." src="https://cdn.mos.cms.futurecdn.net/AezzJLbBXphbjHgNs8Zfsi-1920-80.webp" mos="" align="middle" fullscreen="" width="2443" height="1374" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Logitech)</span></figcaption></figure><p>There's a new 1.3-inch screen too, which can be used to keep track of key settings like gain or pickup pattern. It can also be set to display a cute animated mascot with an expression that changes when you're too loud or too quiet. </p><p>The default option is naturally a cute pixel-art yeti, but there are plenty of other pre-set characters to choose from, and even the option to upload images to create your own.</p><p>Senior global product marketing manager SM tells me that making the Yeti 2 easy to use was a key priority for Logitech G, something apparent in its feature set. It includes an adjustable AI-powered denoiser to cut out background sounds, </p><p>This runs locally on the microphone, without the need for any PC software.</p><p>There's also now a proximity sensor built into the mic (which SM is very keen to stress is not the same as a camera) in order to track the position of your face and distance from the mic. This adapts everything from pickup pattern to EQ and gain automatically in real time, on paper making that you always sound as good as possible with minimal tweaking.</p><p>All of this comes in at just $159.99 / £139.99 / AU$249.95 — handily undercutting premium alternatives like the <a href="https://www.techradar.com/gaming/steelseries-alias-review-style-meets-substance">SteelSeries Alias</a> or Shure MV7+.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/audio/a-legendary-streaming-microphone-is-back-after-17-years-the-yeti-2-has-new-ai-powered-features-and-a-built-in-screen</link>
                                                                            <description>
                            <![CDATA[ The Logitech G Yeti 2 is the new successor to an iconic streaming microphone. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Mon, 28 Sep 2026 14:49:11 +0000</pubDate>                                                                                                                                <updated>Mon, 28 Sep 2026 14:49:44 +0000</updated>
                                                                                                                                            <category><![CDATA[Audio]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                <author><![CDATA[ dash.wood@futurenet.com (Dashiell Wood) ]]></author>                    <dc:creator><![CDATA[ Dashiell Wood ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/fcZC2LhPK8ufw6QWmhv6kY-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Dash is an experienced tech journalist who specializes in video games, electronic entertainment products, and the wider industry that surrounds them. He currently serves as the Gaming Editor at TechRadar, leading our review, preview, feature, and news coverage of the latest and greatest releases.&lt;/p&gt;&lt;p&gt;Before joining the team, he was Contributing Writer at PLAY (formerly Official PlayStation Magazine UK) and has written articles for many of the UK&#039;s other biggest gaming magazines including the likes of Edge, PC Gamer, and SFX.&lt;/p&gt;&lt;p&gt;Now, when he&#039;s not getting his greasy little mitts on the newest hardware or gaming gadget, he can be found listening to J-pop or feverishly devouring the latest Nintendo Switch otome.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Logitech]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The new Logitech G Yeti 2 microphone.]]></media:description>                                                            <media:text><![CDATA[The new Logitech G Yeti 2 microphone.]]></media:text>
                                <media:title type="plain"><![CDATA[The new Logitech G Yeti 2 microphone.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/m6VmkVJayBWHUJnijBB3qi-1920-80.webp" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <ul><li><strong>Logitech G has just released a new microphone for gaming and streaming</strong></li><li><strong>The Yeti 2 is a successor to the legendary Blue Yeti</strong></li><li><strong>It has a wealth of new features and a color screen</strong></li></ul><p>Logitech G has just launched the Yeti 2, a new streaming microphone designed to be an all-in-one solution for content creators.</p><p>The first <a href="https://www.techradar.com/reviews/pc-mac/peripherals/speakers-and-headphones/microphones/blue-microphones-yeti-905163/review">Yeti </a>launched back in 2009 and quickly became something of a legend in the streaming space. It was relatively affordable and offered good plug-and-play performance for the time, making it one of the easiest-to-use and <a href="https://www.techradar.com/best/best-microphones-for-streaming">best microphones for streaming</a> for many starting out in content creation.</p><p>Originally manufactured by Blue Microphones, the brand was bought by Logitech in 2023 and gradually folded into the Logitech G portfolio. Despite this, that old model still continues to be made and remains a popular choice.</p><p>The Yeti 2 looks to take everything that people loved about its predecessor and overhaul it with modern technology and a wealth of new features.</p><p>It keeps the same iconic pill shape and overall aesthetic, now housing a redesigned array with three capsules. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2443px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="AezzJLbBXphbjHgNs8Zfsi" name="yeti-2-microphone-black-lifestyle-gallery-3" alt="The new Logitech G Yeti 2 microphone." src="https://cdn.mos.cms.futurecdn.net/AezzJLbBXphbjHgNs8Zfsi-1920-80.webp" mos="" align="middle" fullscreen="" width="2443" height="1374" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Logitech)</span></figcaption></figure><p>There's a new 1.3-inch screen too, which can be used to keep track of key settings like gain or pickup pattern. It can also be set to display a cute animated mascot with an expression that changes when you're too loud or too quiet. </p><p>The default option is naturally a cute pixel-art yeti, but there are plenty of other pre-set characters to choose from, and even the option to upload images to create your own.</p><p>Senior global product marketing manager SM tells me that making the Yeti 2 easy to use was a key priority for Logitech G, something apparent in its feature set. It includes an adjustable AI-powered denoiser to cut out background sounds, </p><p>This runs locally on the microphone, without the need for any PC software.</p><p>There's also now a proximity sensor built into the mic (which SM is very keen to stress is not the same as a camera) in order to track the position of your face and distance from the mic. This adapts everything from pickup pattern to EQ and gain automatically in real time, on paper making that you always sound as good as possible with minimal tweaking.</p><p>All of this comes in at just $159.99 / £139.99 / AU$249.95 — handily undercutting premium alternatives like the <a href="https://www.techradar.com/gaming/steelseries-alias-review-style-meets-substance">SteelSeries Alias</a> or Shure MV7+.</p>
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                                                            <title><![CDATA[ Discord's system resource hogging days may be over, with new 'Game Mode' ]]></title>
                                                                                                <dc:content><![CDATA[ <ul><li><strong>Discord is working on a new 'Game Mode' feature to reduce CPU and GPU usage while gaming</strong></li><li><strong>The new feature seems to be an auto-toggle of the Reduced Motion feature on the desktop app when a game is running</strong></li><li><strong>It's not yet clear if any improvements will be made to resource consumption while screen sharing</strong></li></ul><p>Discord is infamous for its high RAM, CPU, and GPU consumption while gaming, and some of those aspects are finally being addressed.</p><p>As reported by <a href="https://videocardz.com/newz/discord-is-working-on-a-game-mode-that-reduces-cpu-and-gpu-usage-while-gaming" target="_blank">VideoCardz</a>, Discord is working on 'Game Mode,' a new feature for the Discord client that frees up CPU and GPU resources while a game is running by disabling effects and animations for smoother gameplay.</p><p>Discord already offers options to reduce system resource use, notably Reduced Motion, which reduces the intensity of animations and hover effects when navigating the client. Users can also disable hardware acceleration, which stops the app from using the GPU for better performance within it, and disabling it should stop "visual glitches like frame drops in games or performance problems".</p><p>Game Mode sounds a lot like Reduced Motion, with <a href="https://x.com/DiscordPreviews/status/2103644873543069911" target="_blank">DiscordPreviews</a> (on X) describing how it reduces animations and effects automatically once a game is detected. With this in mind, Game Mode might not be the best answer to solving Discord's system resource issues, especially since there's no mention of RAM usage reduction.</p><p>It's also worth noting that Discord is an Electron-based application (a framework for desktop applications that uses web technology), which means Discord's web app is essentially running in an embedded browser engine known as Chromium — the same engine Google Chrome is built on, which is another app that is heavy on system resources.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2103644873543069911"><p lang="en" dir="ltr">Discord is working on Game Mode. Once activated, Discord's client will automatically reduce animations and disable effects when it detects a game being played, freeing up CPU and GPU resources that might help your game run smoother. pic.twitter.com/Ul9v9qQqnx<a href="https://twitter.com/cantworkitout/status/2103644873543069911">September 26, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><h2 id="what-about-screen-sharing">What about screen sharing?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:5000px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="Qbby4dAqk9puJfzptL2i7k" name="GettyImages-2197064915" alt="A phone showing the Discord app and logo" src="https://cdn.mos.cms.futurecdn.net/Qbby4dAqk9puJfzptL2i7k-1920-80.jpg" mos="" align="middle" fullscreen="" width="5000" height="2813" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images)</span></figcaption></figure><p>It's unclear if Game Mode will do anything new other than serve as an automatic toggle for Reduced Motion while gaming. In that case, Discord still has a long way to go in ensuring the desktop app doesn't continue to creep up as a system resource issue for gamers.</p><p>At the very least, having Discord devs address the issues is a great start, but it remains to be seen if Game Mode will also help with keeping CPU and GPU usage as low as possible while screen sharing. </p><p>Unsurprisingly, the latter uses high amounts of system resources, especially when streaming at higher resolutions, but it's more reasonable compared to simple voice chat or the app being open in the background and still hogging memory.</p><p>Still, in-game frame rates can suffer when using screen share, even if the resolution is below 1080p, and this is far more problematic on lower-end systems with less RAM. Solutions such as a capture card on a separate system (or specifically a laptop) can help solve game performance problems completely, but it's not exactly an affordable option.</p><p>If Discord can optimize the desktop app or move away from its Electron-based nature, it could go a long way toward removing all of the major pain points.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/computing/software/discords-pc-system-resource-hogging-days-are-numbered-a-new-game-mode-is-coming-to-reduce-cpu-and-gpu-usage-while-gaming</link>
                                                                            <description>
                            <![CDATA[ Finally, Discord is working on a 'Game Mode' to reduce CPU and GPU consumption while gaming, but it seems there's still a lot of work to be done. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Mon, 28 Sep 2026 11:39:26 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Software]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Computing]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                                    <dc:creator><![CDATA[ Isaiah Williams ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/riqwhsJX2XLMYHR6WeadJD-320-70.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[pc gaming]]></media:description>                                                            <media:text><![CDATA[pc gaming]]></media:text>
                                <media:title type="plain"><![CDATA[pc gaming]]></media:title>
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                            <![CDATA[
                            <article>
                                <ul><li><strong>Discord is working on a new 'Game Mode' feature to reduce CPU and GPU usage while gaming</strong></li><li><strong>The new feature seems to be an auto-toggle of the Reduced Motion feature on the desktop app when a game is running</strong></li><li><strong>It's not yet clear if any improvements will be made to resource consumption while screen sharing</strong></li></ul><p>Discord is infamous for its high RAM, CPU, and GPU consumption while gaming, and some of those aspects are finally being addressed.</p><p>As reported by <a href="https://videocardz.com/newz/discord-is-working-on-a-game-mode-that-reduces-cpu-and-gpu-usage-while-gaming" target="_blank">VideoCardz</a>, Discord is working on 'Game Mode,' a new feature for the Discord client that frees up CPU and GPU resources while a game is running by disabling effects and animations for smoother gameplay.</p><p>Discord already offers options to reduce system resource use, notably Reduced Motion, which reduces the intensity of animations and hover effects when navigating the client. Users can also disable hardware acceleration, which stops the app from using the GPU for better performance within it, and disabling it should stop "visual glitches like frame drops in games or performance problems".</p><p>Game Mode sounds a lot like Reduced Motion, with <a href="https://x.com/DiscordPreviews/status/2103644873543069911" target="_blank">DiscordPreviews</a> (on X) describing how it reduces animations and effects automatically once a game is detected. With this in mind, Game Mode might not be the best answer to solving Discord's system resource issues, especially since there's no mention of RAM usage reduction.</p><p>It's also worth noting that Discord is an Electron-based application (a framework for desktop applications that uses web technology), which means Discord's web app is essentially running in an embedded browser engine known as Chromium — the same engine Google Chrome is built on, which is another app that is heavy on system resources.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2103644873543069911"><p lang="en" dir="ltr">Discord is working on Game Mode. Once activated, Discord's client will automatically reduce animations and disable effects when it detects a game being played, freeing up CPU and GPU resources that might help your game run smoother. pic.twitter.com/Ul9v9qQqnx<a href="https://twitter.com/cantworkitout/status/2103644873543069911">September 26, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><h2 id="what-about-screen-sharing">What about screen sharing?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:5000px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="Qbby4dAqk9puJfzptL2i7k" name="GettyImages-2197064915" alt="A phone showing the Discord app and logo" src="https://cdn.mos.cms.futurecdn.net/Qbby4dAqk9puJfzptL2i7k-1920-80.jpg" mos="" align="middle" fullscreen="" width="5000" height="2813" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images)</span></figcaption></figure><p>It's unclear if Game Mode will do anything new other than serve as an automatic toggle for Reduced Motion while gaming. In that case, Discord still has a long way to go in ensuring the desktop app doesn't continue to creep up as a system resource issue for gamers.</p><p>At the very least, having Discord devs address the issues is a great start, but it remains to be seen if Game Mode will also help with keeping CPU and GPU usage as low as possible while screen sharing. </p><p>Unsurprisingly, the latter uses high amounts of system resources, especially when streaming at higher resolutions, but it's more reasonable compared to simple voice chat or the app being open in the background and still hogging memory.</p><p>Still, in-game frame rates can suffer when using screen share, even if the resolution is below 1080p, and this is far more problematic on lower-end systems with less RAM. Solutions such as a capture card on a separate system (or specifically a laptop) can help solve game performance problems completely, but it's not exactly an affordable option.</p><p>If Discord can optimize the desktop app or move away from its Electron-based nature, it could go a long way toward removing all of the major pain points.</p>
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                                                            <title><![CDATA[ Logitech stuck me in a room with gaming keyboards that cost hundreds of dollars, but this new budget alternative impressed me more ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Last week I flew out to Warsaw for Logitech G Play 2026. The gaming brand’s annual flagship event saw a wealth of new product reveals, with the Pro X2 Rapid keyboard and <a href="https://www.techradar.com/computing/mice/logitech-g-just-released-an-upgraded-version-of-its-revolutionary-5-star-gaming-mouse-heres-what-makes-the-pro-x3-superstrike-better-than-its-predecessor">Pro X3 Superstrike</a> mouse dominating headlines in the PC gaming peripheral space.</p><p>I tried them out at the venue ahead of the official launch, and they’re great pieces of hardware, but ones squarely aimed at a very specific audience of esports pros and aspiring competitive gamers. With top-of-the-line specs, they’re also pretty expensive at $229.99 / £209.99 / AU $399.95 and $199.99 / £169.99 / AU$299.95, respectively.</p><p>I naturally assumed that such high-end kit would be the highlight of the show for me, but it was actually something right at the other end of the price spectrum that impressed me the most.</p><h2 id="more-for-less">More for less</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2443px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="CYxBmyfdDkKQEr2AS3BJm7" name="g316-x-75-gaming-keyboard-lifestyle-black-gallery-2" alt="The Logitech G316 X 75 keyboard." src="https://cdn.mos.cms.futurecdn.net/CYxBmyfdDkKQEr2AS3BJm7-1920-80.webp" mos="" align="middle" fullscreen="" width="2443" height="1374" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The keyboard is available in both white and black. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Logitech)</span></figcaption></figure><p>The Logitech G316 X 75 is the latest arrival in the brand’s more budget-oriented G3 series. </p><p>It’s a smaller version of the existing G316 X 98 from earlier this year. I didn’t really pay much attention to the original launch: it was a full-size keyboard, and I’ve always preferred more compact designs for that extra desk space. </p><p>As a 75% size model, the G316 X 75 ditches the pointless numpad (seriously, when was the last time you used yours?) and a couple of little-used keys like Home and End to give you roughly 2.4in / 6cm on the right-hand side — perfect for positioning your mousepad if, like me, you’re short on desk space. </p><p>It wasn’t just the size that drew me to the G316 X 75 on the show floor, however. It’s a very flashy-looking keyboard with full RGB backlighting and a large LED strip with zones you can customize in the compatible Logitech G Hub software. There’s also a little LED screen in the top right corner which, alongside an accompanying button and dial, is used to turn on game mode (locking the Windows key), adjust music volume, or tweak key settings like RGB brightness.</p><p>It seemed like a practical little addition in my hands-on time, with some playful touches like a dancing smiley face that appears if you leave the keyboard idle. I found myself wondering if you could display your own little custom icon or emoji on the screen, though, sadly, a representative told me that wasn’t possible for now. A missed opportunity for even more personalization, perhaps.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2443px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="ve2dp4nJQgar6qbKwoQ5n7" name="g316x-keyboard-white-gallery2" alt="The Logitech G316 X 75 keyboard." src="https://cdn.mos.cms.futurecdn.net/ve2dp4nJQgar6qbKwoQ5n7-1920-80.webp" mos="" align="middle" fullscreen="" width="2443" height="1374" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The 75% form factor leaves plenty of room for your mouse. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Logitech)</span></figcaption></figure><p>The materials were decent for the price too. The whole keyboard is plastic, but it still feels weighty and suitably premium, with no noticeable flex when typing. Keycaps are double-shot PBT, with shine-through legends, so they should hold up for a long time as well. If anything does go wrong, both the keycaps and switches are hot-swappable for easy repairs.</p><p>On the subject of the switches, they’re tactile ones developed by Logitech that feel a bit different to alternatives from the likes of Cherry or Akko. They require a bit more force to press, and don’t really have that noticeable mid-press biting point characteristic of tactile switches. Unusual, but not necessarily a bad thing. They’re not super loud either, and are very smooth and still suitably satisfying to press.</p><p>This is obviously a keyboard geared more towards casual gaming than anything else and is wired-only, though that doesn’t mean that there aren’t a few decent specs. The big one is the 8kHz report rate, which should ensure that you’re not held back by delayed inputs if you do venture into more competitive titles like <a href="https://www.techradar.com/gaming/counter-strike-2-review-clicking-heads"><em>Counter-Strike 2</em></a>.</p><p>All of this comes in at just £89.99 / $99.99 / AU$169.95. I’ve tested keyboards that cost a hell of a lot more and offer far less bang for your buck, so I can see the Logitech G316 X 75 becoming the go-to choice for cost-conscious gamers.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/computing/keyboards/logitech-stuck-me-in-a-room-with-gaming-keyboards-that-cost-hundreds-of-dollars-but-this-new-budget-alternative-impressed-me-more</link>
                                                                            <description>
                            <![CDATA[ The new Logitech G316 X 75 offers a wealth of features at a surprisingly modest price. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Mon, 28 Sep 2026 10:50:03 +0000</pubDate>                                                                                                                                <updated>Wed, 30 Sep 2026 08:48:53 +0000</updated>
                                                                                                                                            <category><![CDATA[Keyboards]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Computing]]></category>
                                                    <category><![CDATA[Peripherals & Accessories]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                <author><![CDATA[ dash.wood@futurenet.com (Dashiell Wood) ]]></author>                    <dc:creator><![CDATA[ Dashiell Wood ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/fcZC2LhPK8ufw6QWmhv6kY-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Dash is an experienced tech journalist who specializes in video games, electronic entertainment products, and the wider industry that surrounds them. He currently serves as the Gaming Editor at TechRadar, leading our review, preview, feature, and news coverage of the latest and greatest releases.&lt;/p&gt;&lt;p&gt;Before joining the team, he was Contributing Writer at PLAY (formerly Official PlayStation Magazine UK) and has written articles for many of the UK&#039;s other biggest gaming magazines including the likes of Edge, PC Gamer, and SFX.&lt;/p&gt;&lt;p&gt;Now, when he&#039;s not getting his greasy little mitts on the newest hardware or gaming gadget, he can be found listening to J-pop or feverishly devouring the latest Nintendo Switch otome.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Logitech]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Logitech G316 X 75 keyboard.]]></media:description>                                                            <media:text><![CDATA[The Logitech G316 X 75 keyboard.]]></media:text>
                                <media:title type="plain"><![CDATA[The Logitech G316 X 75 keyboard.]]></media:title>
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                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>Last week I flew out to Warsaw for Logitech G Play 2026. The gaming brand’s annual flagship event saw a wealth of new product reveals, with the Pro X2 Rapid keyboard and <a href="https://www.techradar.com/computing/mice/logitech-g-just-released-an-upgraded-version-of-its-revolutionary-5-star-gaming-mouse-heres-what-makes-the-pro-x3-superstrike-better-than-its-predecessor">Pro X3 Superstrike</a> mouse dominating headlines in the PC gaming peripheral space.</p><p>I tried them out at the venue ahead of the official launch, and they’re great pieces of hardware, but ones squarely aimed at a very specific audience of esports pros and aspiring competitive gamers. With top-of-the-line specs, they’re also pretty expensive at $229.99 / £209.99 / AU $399.95 and $199.99 / £169.99 / AU$299.95, respectively.</p><p>I naturally assumed that such high-end kit would be the highlight of the show for me, but it was actually something right at the other end of the price spectrum that impressed me the most.</p><h2 id="more-for-less">More for less</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2443px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="CYxBmyfdDkKQEr2AS3BJm7" name="g316-x-75-gaming-keyboard-lifestyle-black-gallery-2" alt="The Logitech G316 X 75 keyboard." src="https://cdn.mos.cms.futurecdn.net/CYxBmyfdDkKQEr2AS3BJm7-1920-80.webp" mos="" align="middle" fullscreen="" width="2443" height="1374" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The keyboard is available in both white and black. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Logitech)</span></figcaption></figure><p>The Logitech G316 X 75 is the latest arrival in the brand’s more budget-oriented G3 series. </p><p>It’s a smaller version of the existing G316 X 98 from earlier this year. I didn’t really pay much attention to the original launch: it was a full-size keyboard, and I’ve always preferred more compact designs for that extra desk space. </p><p>As a 75% size model, the G316 X 75 ditches the pointless numpad (seriously, when was the last time you used yours?) and a couple of little-used keys like Home and End to give you roughly 2.4in / 6cm on the right-hand side — perfect for positioning your mousepad if, like me, you’re short on desk space. </p><p>It wasn’t just the size that drew me to the G316 X 75 on the show floor, however. It’s a very flashy-looking keyboard with full RGB backlighting and a large LED strip with zones you can customize in the compatible Logitech G Hub software. There’s also a little LED screen in the top right corner which, alongside an accompanying button and dial, is used to turn on game mode (locking the Windows key), adjust music volume, or tweak key settings like RGB brightness.</p><p>It seemed like a practical little addition in my hands-on time, with some playful touches like a dancing smiley face that appears if you leave the keyboard idle. I found myself wondering if you could display your own little custom icon or emoji on the screen, though, sadly, a representative told me that wasn’t possible for now. A missed opportunity for even more personalization, perhaps.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2443px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="ve2dp4nJQgar6qbKwoQ5n7" name="g316x-keyboard-white-gallery2" alt="The Logitech G316 X 75 keyboard." src="https://cdn.mos.cms.futurecdn.net/ve2dp4nJQgar6qbKwoQ5n7-1920-80.webp" mos="" align="middle" fullscreen="" width="2443" height="1374" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The 75% form factor leaves plenty of room for your mouse. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Logitech)</span></figcaption></figure><p>The materials were decent for the price too. The whole keyboard is plastic, but it still feels weighty and suitably premium, with no noticeable flex when typing. Keycaps are double-shot PBT, with shine-through legends, so they should hold up for a long time as well. If anything does go wrong, both the keycaps and switches are hot-swappable for easy repairs.</p><p>On the subject of the switches, they’re tactile ones developed by Logitech that feel a bit different to alternatives from the likes of Cherry or Akko. They require a bit more force to press, and don’t really have that noticeable mid-press biting point characteristic of tactile switches. Unusual, but not necessarily a bad thing. They’re not super loud either, and are very smooth and still suitably satisfying to press.</p><p>This is obviously a keyboard geared more towards casual gaming than anything else and is wired-only, though that doesn’t mean that there aren’t a few decent specs. The big one is the 8kHz report rate, which should ensure that you’re not held back by delayed inputs if you do venture into more competitive titles like <a href="https://www.techradar.com/gaming/counter-strike-2-review-clicking-heads"><em>Counter-Strike 2</em></a>.</p><p>All of this comes in at just £89.99 / $99.99 / AU$169.95. I’ve tested keyboards that cost a hell of a lot more and offer far less bang for your buck, so I can see the Logitech G316 X 75 becoming the go-to choice for cost-conscious gamers.</p>
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                                                            <title><![CDATA[ Venom PlayStation Portal Carry Case review: ultra-durable yet affordable ]]></title>
                                                                                                <dc:content><![CDATA[ <h2 class="article-body__section" id="section-venom-playstation-portal-carry-case-review"><span>Venom PlayStation Portal Carry Case review</span></h2><p>With <em>Grand Theft Auto 6</em> right around the corner, I imagine that quite a few PlayStation players will be dusting off their PlayStation Portal — or even newly buying one — to enjoy 2026’s biggest game on the go. But if you’re planning to take your Portal on the go, it’s important to keep it safe, and the Venom PlayStation Portal Carry Case can do just that.</p><p>I’ve spent a few weeks using Venom’s PS Portal case, and honestly it impressed me. I used to be the type of person who would just wrap my Portal or Nintendo Switch in a sweater, throw it in my bag, and hope for the best — what can I say, I just didn’t want to spend my money on something as unexciting as a case.</p><p>But the Venom makes the outlay feel a bit easier to swallow, as it comes in at an exceptionally modest price of $25.99 / £14.99 / AU$49.95. Given that it also comes with a tempered glass screen protector, cleaning tools, and thumbstick grips, that’s really not bad, is it? Don’t be fooled, though, despite its low price tag, Venom’s case still rivals some of the very <a href="https://www.techradar.com/best/ps5-accessories">best PS5 accessories</a>.</p><p>This comes down to one main thing: its durability. For such a cheap case, the Venom PlayStation Portal Carry Case is surprisingly rough and ready. It has a hard outer shell, and when dropping the case now and then, or throwing it into my bag, it never showed any signs of wear and tear, and my console survived without issue. The exterior was not damaged during a scratch test, either, and its textured look is pretty appealing.</p><p>My system also sat pretty snug inside the case, which has a molded interior to slide your <a href="https://www.techradar.com/gaming/playstation-portal-review">PlayStation Portal</a> into. There’s also a hook-and-loop strap which fastens it in place, and although it's a bit cheap, it serves its purpose well. </p><p>My only complaint is that there’s no fabric pad to sit over the screen, so the fastener rubs up against the screen. I’ve not seen any scratch marks or anything, but PowerA’s case — which I’ve slid into the ‘also consider’ section — offers more secure protection with fabric padding and dual fasteners.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Q3hdZFjqZUvHjfZM84SEJL" name="1790087204156" alt="Man zipping up the Venom PlayStation Portal Carry Case" src="https://cdn.mos.cms.futurecdn.net/Q3hdZFjqZUvHjfZM84SEJL-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>There’s a second compartment inside the case too, and this has a zip-locked net that can hold accessories like earbuds, cleaning tools, and cables. It was plenty big enough to house my accessories, although the zip isn’t very high quality, and it came undone at one point — though I was able to fix it very easily. Luckily, the zip on the exterior is a bit stronger, and I found it to be secure at all times.</p><p>The Venom case also has a solid handle which has a rubber grip, which is pleasant to the touch and tall enough to fit my relatively large hands.</p><p>In honesty, this model is more like a starter kit for PS Portal owners than just a case, though. It comes with a tempered glass screen protector, which is basic, sure, but easy to fit and decently durable. There are also a couple of cleaning wipes and some neat thumbstick grips which seamlessly fit on and feel satisfyingly textured.</p><p>So, should you buy the Venom PlayStation Portal Carry Case? If you don’t want to spend all too much, and want a durable piece of kit with some nice extras thrown in, then the answer is yes. I think PowerA’s case is marginally better, thanks to its stylish design, USB-C charging passthrough slot, and fabric padding. </p><p>But Venom’s case does offer a bit more storage. I’d argue that Venom’s model is on the bulky side, and it did take up a lot of room in my bag, but if that’s not a dealbreaker for you and you need a quality, affordable case, then look no further.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CZF6YjVZRShCSEHSGfxSQL" name="1790087204179" alt="Venom PlayStation Portal Carry Case on table" src="https://cdn.mos.cms.futurecdn.net/CZF6YjVZRShCSEHSGfxSQL-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-venom-playstation-portal-carry-case-review-price-specs"><span>Venom PlayStation Portal Carry Case review: price & specs</span></h2><div ><table><tbody><tr><td class="firstcol " ><p>Price</p></td><td  ><p>$25.99 / £14.99 / AU$49.95</p></td></tr><tr><td class="firstcol " ><p>Dimensions</p></td><td  ><p>6.2 x 13.2 x 3.9in / 158 x 335 x 98mm</p></td></tr><tr><td class="firstcol " ><p>Weight</p></td><td  ><p>0.9lbs / 403g</p></td></tr><tr><td class="firstcol " ><p>Compartments</p></td><td  ><p>2</p></td></tr><tr><td class="firstcol " ><p>Handle</p></td><td  ><p>Yes</p></td></tr><tr><td class="firstcol " ><p>Color</p></td><td  ><p>Black</p></td></tr></tbody></table></div><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RApb2SfNSUb2cJdWeXQzSL" name="1790087204133" alt="Venom PlayStation Portal Carry Case with accessories and PS Portal on table" src="https://cdn.mos.cms.futurecdn.net/RApb2SfNSUb2cJdWeXQzSL-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-should-i-buy-the-venom-playstation-portal-carry-case"><span>Should I buy the Venom PlayStation Portal Carry Case?</span></h2><div ><table><thead><tr><th class="firstcol " ><p><strong>Attribute</strong></p></th><th  ><p><strong>Notes</strong></p></th><th  ><p><strong>Score</strong></p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Design</p></td><td  ><p>Durable exterior, decent looks, solid extras thrown in, a bit bulky.</p></td><td  ><p>4/5</p></td></tr><tr><td class="firstcol " ><p>Storage</p></td><td  ><p>Good amount of space for accessories, net compartment zip a bit flimsy.</p></td><td  ><p>4/5</p></td></tr><tr><td class="firstcol " ><p>Value</p></td><td  ><p>Great price for the case and accessories combined.</p></td><td  ><p>4.5/5</p></td></tr></tbody></table></div><h2 id="buy-it-if-2">Buy it if…</h2><div class="product"><p><strong>You want an affordable protective bundle</strong><br>With a case, screen protector, cleaning wipes, and thumbstick grips, this product has everything you need to keep your Portal safe when out and about. It's also available at a highly affordable price point, making it ideal for those on a budget.</p></div><div class="product"><p><strong>You need storage space for accessories</strong><br>Unlike some rivals, Venom included plenty of space here for you to store accessories like earbuds, cables, and cleaning gear. Just throw everything you need in the zip-locked compartment, and you’re good to go.</p></div><h2 id="don-t-buy-it-if">Don’t buy it if…</h2><div class="product"><p><strong>You want top-tier build quality</strong><br>If you want a premium standard of build, then Venom’s case may not be for you. It's durable on the outside, sure, but the inside zip is a bit flimsy, and there’s no padding for your Portal’s screen.</p></div><div class="product"><p><strong>You’re looking for something slim</strong><br>Due to its storage compartment, Venom’s carrying case is a bit on the bulky side. Slimmer options are available if you don’t want to take up too much space in your bag — even PowerA’s option below is considerably flatter (though still pretty broad).</p></div><h2 class="article-body__section" id="section-venom-playstation-portal-carry-case-review-also-consider"><span>Venom PlayStation Portal Carry Case review: also consider</span></h2><div class="product"><p><strong>PowerA Protection Case for PlayStation Portal</strong><br>I use PowerA’s PS Portal case all the time, and it's a truly brilliant model in all aspects. It has a hard, rugged exterior, a molded interior with fabric padding for the screen, and a charging slot so you can juice your portal up while it’s in the case. It's also stylized to look a bit like the PS Portal and is very affordable. You can’t really go wrong with this one. </p><p><strong>Read my full </strong><a href="https://www.techradar.com/gaming/gaming-accessories/powera-protection-case-for-ps-portal-review" data-dimension112="fc8b76d6-adfc-11f1-b587-a939a8e7e10e" data-action="Deal Block" data-label="Read my full PowerA Protection Case for PS Portal review" data-dimension48="Read my full PowerA Protection Case for PS Portal review" data-dimension25=""><strong>PowerA Protection Case for PS Portal review</strong></a><strong>.</strong></p></div><h2 class="article-body__section" id="section-how-i-tested-the-venom-playstation-portal-carry-case"><span>How I tested the Venom PlayStation Portal Carry Case</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RsJUSLm63nz3yhTTxhVLZL" name="1790087204109" alt="Man zipping up the inner compartment of the Venom PlayStation Portal Carry Case" src="https://cdn.mos.cms.futurecdn.net/RsJUSLm63nz3yhTTxhVLZL-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><ul><li><strong>Tested across multiple weeks</strong></li><li><strong>Directly compared to rival models</strong></li><li><strong>Tested by a seasoned gaming accessories reviewer</strong></li></ul><p>I spent a couple of weeks testing the Venom PlayStation Portal Carry Case, using it as the main mode of transport for my precious remote player. I took it with me on the go and made sure to try housing it alongside various accessories and assess it for any damage afterward.</p><p>To judge how durable Venom’s case was, I tried dropping it from a controlled height, performed some scratch tests, and then checked for any signs of wear and tear. I also compared the Venom case against rivals, mainly the PowerA Protection Case for PS Portal, which is my usual go-to.</p><p>More generally, I’ve been reviewing gadgets for years here at TechRadar, where I serve as a Senior Reviews Writer. I’ve tested a whole lot of gaming accessories, including cases for the PS Portal and <a href="https://www.techradar.com/gaming/nintendo/nintendo-switch-2-review">Nintendo Switch 2</a>, as well as controllers, screen protectors, and audio gear.</p><ul><li><a href="https://www.techradar.com/news/how-we-test">Read TechRadar’s reviews guarantee</a></li><li><em>First reviewed: September 2026</em></li></ul> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/gaming-accessories/venom-playstation-portal-carry-case-review</link>
                                                                            <description>
                            <![CDATA[ The Venom PlayStation Portal Carry Case is a very solid protective option for your remote player, offering impressive durability at an easy-to-stomach price. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Sat, 26 Sep 2026 22:00:00 +0000</pubDate>                                                                                                                                <updated>Mon, 28 Sep 2026 09:03:11 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming Accessories]]></category>
                                                    <category><![CDATA[Playstation]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                <author><![CDATA[ harry.padoan@futurenet.com (Harry Padoan) ]]></author>                    <dc:creator><![CDATA[ Harry Padoan ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/995EkuqRKUTUjvMk7ataFi-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Harry is a Senior Reviews Writer for TechRadar. He reviews everything from party speakers to wall chargers and has a particular interest in the worlds of audio and gaming.&lt;/p&gt;&lt;p&gt;Prior to joining TechRadar, Harry was a journalist covering stories from the telecoms industry, drilling into areas such as innovation, acquisitions, and sustainability.&lt;/p&gt;&lt;p&gt;When he isn’t testing the newest tech, Harry can probably be found listening to deep house, playing JRPGs, or watching his beloved Tottenham Hotspur.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/wBmCtTQ7TmRKpGAKQmtUEL-1920-80.jpg">
                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Venom PlayStation Portal Carry Case with PS Portal and plant on table]]></media:description>                                                            <media:text><![CDATA[Venom PlayStation Portal Carry Case with PS Portal and plant on table]]></media:text>
                                <media:title type="plain"><![CDATA[Venom PlayStation Portal Carry Case with PS Portal and plant on table]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/wBmCtTQ7TmRKpGAKQmtUEL-1920-80.jpg" />
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                            <![CDATA[
                            <article>
                                <h2 class="article-body__section" id="section-venom-playstation-portal-carry-case-review"><span>Venom PlayStation Portal Carry Case review</span></h2><p>With <em>Grand Theft Auto 6</em> right around the corner, I imagine that quite a few PlayStation players will be dusting off their PlayStation Portal — or even newly buying one — to enjoy 2026’s biggest game on the go. But if you’re planning to take your Portal on the go, it’s important to keep it safe, and the Venom PlayStation Portal Carry Case can do just that.</p><p>I’ve spent a few weeks using Venom’s PS Portal case, and honestly it impressed me. I used to be the type of person who would just wrap my Portal or Nintendo Switch in a sweater, throw it in my bag, and hope for the best — what can I say, I just didn’t want to spend my money on something as unexciting as a case.</p><p>But the Venom makes the outlay feel a bit easier to swallow, as it comes in at an exceptionally modest price of $25.99 / £14.99 / AU$49.95. Given that it also comes with a tempered glass screen protector, cleaning tools, and thumbstick grips, that’s really not bad, is it? Don’t be fooled, though, despite its low price tag, Venom’s case still rivals some of the very <a href="https://www.techradar.com/best/ps5-accessories">best PS5 accessories</a>.</p><p>This comes down to one main thing: its durability. For such a cheap case, the Venom PlayStation Portal Carry Case is surprisingly rough and ready. It has a hard outer shell, and when dropping the case now and then, or throwing it into my bag, it never showed any signs of wear and tear, and my console survived without issue. The exterior was not damaged during a scratch test, either, and its textured look is pretty appealing.</p><p>My system also sat pretty snug inside the case, which has a molded interior to slide your <a href="https://www.techradar.com/gaming/playstation-portal-review">PlayStation Portal</a> into. There’s also a hook-and-loop strap which fastens it in place, and although it's a bit cheap, it serves its purpose well. </p><p>My only complaint is that there’s no fabric pad to sit over the screen, so the fastener rubs up against the screen. I’ve not seen any scratch marks or anything, but PowerA’s case — which I’ve slid into the ‘also consider’ section — offers more secure protection with fabric padding and dual fasteners.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Q3hdZFjqZUvHjfZM84SEJL" name="1790087204156" alt="Man zipping up the Venom PlayStation Portal Carry Case" src="https://cdn.mos.cms.futurecdn.net/Q3hdZFjqZUvHjfZM84SEJL-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>There’s a second compartment inside the case too, and this has a zip-locked net that can hold accessories like earbuds, cleaning tools, and cables. It was plenty big enough to house my accessories, although the zip isn’t very high quality, and it came undone at one point — though I was able to fix it very easily. Luckily, the zip on the exterior is a bit stronger, and I found it to be secure at all times.</p><p>The Venom case also has a solid handle which has a rubber grip, which is pleasant to the touch and tall enough to fit my relatively large hands.</p><p>In honesty, this model is more like a starter kit for PS Portal owners than just a case, though. It comes with a tempered glass screen protector, which is basic, sure, but easy to fit and decently durable. There are also a couple of cleaning wipes and some neat thumbstick grips which seamlessly fit on and feel satisfyingly textured.</p><p>So, should you buy the Venom PlayStation Portal Carry Case? If you don’t want to spend all too much, and want a durable piece of kit with some nice extras thrown in, then the answer is yes. I think PowerA’s case is marginally better, thanks to its stylish design, USB-C charging passthrough slot, and fabric padding. </p><p>But Venom’s case does offer a bit more storage. I’d argue that Venom’s model is on the bulky side, and it did take up a lot of room in my bag, but if that’s not a dealbreaker for you and you need a quality, affordable case, then look no further.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CZF6YjVZRShCSEHSGfxSQL" name="1790087204179" alt="Venom PlayStation Portal Carry Case on table" src="https://cdn.mos.cms.futurecdn.net/CZF6YjVZRShCSEHSGfxSQL-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-venom-playstation-portal-carry-case-review-price-specs"><span>Venom PlayStation Portal Carry Case review: price & specs</span></h2><div ><table><tbody><tr><td class="firstcol " ><p>Price</p></td><td  ><p>$25.99 / £14.99 / AU$49.95</p></td></tr><tr><td class="firstcol " ><p>Dimensions</p></td><td  ><p>6.2 x 13.2 x 3.9in / 158 x 335 x 98mm</p></td></tr><tr><td class="firstcol " ><p>Weight</p></td><td  ><p>0.9lbs / 403g</p></td></tr><tr><td class="firstcol " ><p>Compartments</p></td><td  ><p>2</p></td></tr><tr><td class="firstcol " ><p>Handle</p></td><td  ><p>Yes</p></td></tr><tr><td class="firstcol " ><p>Color</p></td><td  ><p>Black</p></td></tr></tbody></table></div><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RApb2SfNSUb2cJdWeXQzSL" name="1790087204133" alt="Venom PlayStation Portal Carry Case with accessories and PS Portal on table" src="https://cdn.mos.cms.futurecdn.net/RApb2SfNSUb2cJdWeXQzSL-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-should-i-buy-the-venom-playstation-portal-carry-case"><span>Should I buy the Venom PlayStation Portal Carry Case?</span></h2><div ><table><thead><tr><th class="firstcol " ><p><strong>Attribute</strong></p></th><th  ><p><strong>Notes</strong></p></th><th  ><p><strong>Score</strong></p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Design</p></td><td  ><p>Durable exterior, decent looks, solid extras thrown in, a bit bulky.</p></td><td  ><p>4/5</p></td></tr><tr><td class="firstcol " ><p>Storage</p></td><td  ><p>Good amount of space for accessories, net compartment zip a bit flimsy.</p></td><td  ><p>4/5</p></td></tr><tr><td class="firstcol " ><p>Value</p></td><td  ><p>Great price for the case and accessories combined.</p></td><td  ><p>4.5/5</p></td></tr></tbody></table></div><h2 id="buy-it-if-2">Buy it if…</h2><div class="product"><p><strong>You want an affordable protective bundle</strong><br>With a case, screen protector, cleaning wipes, and thumbstick grips, this product has everything you need to keep your Portal safe when out and about. It's also available at a highly affordable price point, making it ideal for those on a budget.</p></div><div class="product"><p><strong>You need storage space for accessories</strong><br>Unlike some rivals, Venom included plenty of space here for you to store accessories like earbuds, cables, and cleaning gear. Just throw everything you need in the zip-locked compartment, and you’re good to go.</p></div><h2 id="don-t-buy-it-if">Don’t buy it if…</h2><div class="product"><p><strong>You want top-tier build quality</strong><br>If you want a premium standard of build, then Venom’s case may not be for you. It's durable on the outside, sure, but the inside zip is a bit flimsy, and there’s no padding for your Portal’s screen.</p></div><div class="product"><p><strong>You’re looking for something slim</strong><br>Due to its storage compartment, Venom’s carrying case is a bit on the bulky side. Slimmer options are available if you don’t want to take up too much space in your bag — even PowerA’s option below is considerably flatter (though still pretty broad).</p></div><h2 class="article-body__section" id="section-venom-playstation-portal-carry-case-review-also-consider"><span>Venom PlayStation Portal Carry Case review: also consider</span></h2><div class="product"><p><strong>PowerA Protection Case for PlayStation Portal</strong><br>I use PowerA’s PS Portal case all the time, and it's a truly brilliant model in all aspects. It has a hard, rugged exterior, a molded interior with fabric padding for the screen, and a charging slot so you can juice your portal up while it’s in the case. It's also stylized to look a bit like the PS Portal and is very affordable. You can’t really go wrong with this one. </p><p><strong>Read my full </strong><a href="https://www.techradar.com/gaming/gaming-accessories/powera-protection-case-for-ps-portal-review" data-dimension112="fc8b76d6-adfc-11f1-b587-a939a8e7e10e" data-action="Deal Block" data-label="Read my full PowerA Protection Case for PS Portal review" data-dimension48="Read my full PowerA Protection Case for PS Portal review" data-dimension25=""><strong>PowerA Protection Case for PS Portal review</strong></a><strong>.</strong></p></div><h2 class="article-body__section" id="section-how-i-tested-the-venom-playstation-portal-carry-case"><span>How I tested the Venom PlayStation Portal Carry Case</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RsJUSLm63nz3yhTTxhVLZL" name="1790087204109" alt="Man zipping up the inner compartment of the Venom PlayStation Portal Carry Case" src="https://cdn.mos.cms.futurecdn.net/RsJUSLm63nz3yhTTxhVLZL-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><ul><li><strong>Tested across multiple weeks</strong></li><li><strong>Directly compared to rival models</strong></li><li><strong>Tested by a seasoned gaming accessories reviewer</strong></li></ul><p>I spent a couple of weeks testing the Venom PlayStation Portal Carry Case, using it as the main mode of transport for my precious remote player. I took it with me on the go and made sure to try housing it alongside various accessories and assess it for any damage afterward.</p><p>To judge how durable Venom’s case was, I tried dropping it from a controlled height, performed some scratch tests, and then checked for any signs of wear and tear. I also compared the Venom case against rivals, mainly the PowerA Protection Case for PS Portal, which is my usual go-to.</p><p>More generally, I’ve been reviewing gadgets for years here at TechRadar, where I serve as a Senior Reviews Writer. I’ve tested a whole lot of gaming accessories, including cases for the PS Portal and <a href="https://www.techradar.com/gaming/nintendo/nintendo-switch-2-review">Nintendo Switch 2</a>, as well as controllers, screen protectors, and audio gear.</p><ul><li><a href="https://www.techradar.com/news/how-we-test">Read TechRadar’s reviews guarantee</a></li><li><em>First reviewed: September 2026</em></li></ul>
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                                                            <title><![CDATA[ WoW: Forever has me excited, but Blizzard needs to tread carefully — the player base will be seriously split in its current state ]]></title>
                                                                                                <dc:content><![CDATA[ <p>After one week of <em>World of Warcraft: Forever'</em>s beta, I have to say, my initial impression is one of cautious optimism. I'm not <em>quite</em> sure what I was expecting, but I think Blizzard could, <em>just maybe</em>, be onto something here. </p><p>Like many other veteran <em>WoW</em> players, I've been dabbling over the years. A little bit of retail here, a little bit of <em>Seasons of Discovery</em> there. But nothing has quite matched that initial experience from all the way back in 2005 when I first created my Tauren Hunter and stepped into the world of Azeroth. </p><p>That's made spending a full week with the closed beta for <em>World of Warcraft: Forever</em> a particularly interesting experience. Like many others, I've gone into it with plenty of nostalgia for the original game, but I'm looking for that little extra to pull me back in for another round. </p><p>I'll get into specifics soon, but there are some really positive signs that Blizzard is taking a massive step in the right direction with Forever. </p><p>Of course, there are certainly things Blizzard has changed that I'm less convinced by, including one specific issue that I think could cause problems further down the line. But, even in its current state, <em>WoW: Forever </em>is just outright fun for 'Classic Andies' like myself. </p><h2 id="the-mythical-classic-plus-of-legend">The mythical Classic Plus of legend</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/xXaXYxcbA6A" allowfullscreen></iframe></div></div><p>Perhaps what I like most about <em>WoW: Forever </em>(at least, in its initial state) is that it genuinely feels like the mythical 'Classic Plus' we've speculated about for years. Yes, there are new models. Yes, there are plenty of new abilities and instances, but the core experience that made <em>Classic</em> so compelling appears to be present. I'd argue that <em>Classic</em> is less about art style and more about how the players actually interact with the world. </p><p>The starting zones, for example, are subtly refreshed and remixed to add depth and variety, but they don't streamline those initial levels of experience. There are no compromises for convenience here; everyone is footslogging across open fields to kill eight boars. You will be spamming the same spells and abilities over and over in the initial levels as you're being drip-fed abilities. </p><p>These subtle instances of friction add a lot of flavour to the experience — and, I would argue, are generally the reason that <em>Classic</em> is the way it is. While I'm certainly a fan of certain aspects of modern <em>WoW</em>, such as the incredible class design and dungeon mechanics, I've always preferred the jankiness and character of <em>Classic</em>. There are so many small little things that add up to make the world feel more alive. </p><p>Over the years, Blizzard has smoothed out the wrinkles with additions like the raid-finding tool and flying mounts, and I think, along the way, we've subsequently lost a lot of that character. I'm certainly guilty of nostalgia when I look back at classic <em>WoW</em>, but I do genuinely think that certain additions have reigned in that sense of adventure that we felt back in the day. Even as early as <em>The Burning Crusade</em>, we were diverging from what made WoW so compelling. </p><h2 id="an-unashamably-old-school-approach">An unashamably old school approach</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="FQW8qqsyxsre9baa9uVXTa" name="WoWScrnShot_092126_222638" alt="A screenshot of World of Warcraft forever, showing two Skyborne adventurers traversing a bridge in Zephyrus Isle" src="https://cdn.mos.cms.futurecdn.net/FQW8qqsyxsre9baa9uVXTa-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard)</span></figcaption></figure><p>In its current state, <em>WoW: Forever</em> strips out <em>most </em>of the modern conveniences in favour of an unashamably old school approach. My gut feeling is that Blizzard has got a good balance here. </p><p>People will surely have strong opinions on this, but I've been having a blast spontaneously grouping up with players while questing out in the world. <em>Forever</em> has that vibe where you're subtly encouraged to engage with players in your immediate environment. While most of this comes from an adherence to classic quest design, Blizzard has leaned into the experience with additions like the new camping system, which is just a lovely touch that really adds a lot of flavour. </p><p>As a brief overview, the camping system lets players passively sit around a player-built campfire to get small buffs. It's cleverly entwined with the new profession changes so that players have more ways to interact aside from simply grouping up. It's a brief respite for players out in the world. </p><p>And, since everybody is out there footslogging, the world feels genuinely big and dangerous again. It all adds up to a kind of adventure that I haven't really experienced in <em>WoW</em> since the first <em>Seasons of Discovery </em>phase. The beta feels very similar in that everyone is still working it out, and everyone is eager to explore the world. Some of that is surely 'beta vibes', but I've seen enough to suggest that most players are going to have an absolute blast unlocking the fresh secrets of <em>WoW: Forever</em>.</p><h2 id="a-sight-to-behold">A sight to behold</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WC7t8HftWdEM6hdUXB8wnD" name="WoWScrnShot_092426_232442" alt="A screenshot in World of Warcraft Forever, of a Skyborne druid standing on a bridge in Stormwind City" src="https://cdn.mos.cms.futurecdn.net/WC7t8HftWdEM6hdUXB8wnD-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard)</span></figcaption></figure><p>Graphically, the game is a real upgrade, too. The lighting effects in particular add a lot of atmosphere to the zones without detracting too much from the original vibe. The art style (mostly) looks the same, but Blizzard has leaned into making the world a little more immersive with new lighting and increased draw distances. </p><p>For my sins, I also like the new Skyborne race, which has really divided the player base (mostly between those who are flatly opposed and those who are ambivalent).</p><p>I think Blizzard was stuck with a tough decision in regard to adding an elven race to the game. Simply adding Blood Elves for the Horde would have left the Alliance without a new option. Conversely, adding both Blood Elves and High Elves into the game would have likely meant quite a few more zones to add.</p><p>Instead, we've got a completely new race of Elves for either faction with one starter zone: Zephyrus Isle. There's no doubt it's a compromise. </p><p>Having played through said zone, however, I was pleasantly surprised. I don't think the zone is quite as different as some are painting. Yes, there are a few quests that are reminiscent of modern <em>WoW</em>, but the overwhelming majority are as you would expect in <em>Classic</em>. I think if someone were to play <em>WoW</em> for the first time, they wouldn't find that much of a discrepancy between Zephyrus Isle and the other starter zones. </p><p>The biggest issue with the Skyborne, by far, is that some of their character models stick out compared to those from the older races. <em>WoW: Forever</em> lets players toggle between classic 'SD' character models and modern 'HD' models, and in the case of the former, there's definitely a marked difference in-game. It's particularly visible with the various Druid forms that the Skyborne have access to. </p><h2 id="dividing-the-fan-base">Dividing the fan base</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kpiPCPL8ZTK3yUJAsaknDP" name="WoWScrnShot_092426_233417" alt="A screenshot from World of Warcraft Forever, showing a group of adventurers in a dungeon" src="https://cdn.mos.cms.futurecdn.net/kpiPCPL8ZTK3yUJAsaknDP-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard)</span></figcaption></figure><p>So, overall, my impressions are positive, but I do have a <em>few</em> misgivings about <em>WoW: Forever's </em>initial direction. As previously suggested, I'm very much on the side of 'fewer changes' rather than a maximalist when it comes to <em>Classic Plus</em>. I generally believe that Blizzard should tread carefully when tweaking the winning formula. </p><p>Because of this, I'm <em>slightly</em> wary of some of the class changes that Blizzard has already implemented into the game. In some cases, they've genuinely fixed serious issues that have made certain classes unviable or boring, but in others, I think they've stripped out a little bit of character. Inevitably, there will always be balance issues with any changed system, but what I'm worried about is making classes too smoothed out. </p><p>Take Hunter, for example, which was my main class in the original iteration of <em>WoW</em>. Blizzard has added a few spells and made the class a little easier to play by removing some of the finer animations. I think the changes will prove popular, but I loved the subtle gameplay of timing certain abilities around your auto attacks. It was difficult to master but rewarding, and I'm not so sure I'd enjoy the new changes as much. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cRMkuCw2h9L99k45xKrRnm" name="WoWScrnShot_092426_231607" alt="A screenshot from World of Warcraft Forever, showing a Skyborne druid in the character select screen" src="https://cdn.mos.cms.futurecdn.net/cRMkuCw2h9L99k45xKrRnm-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard)</span></figcaption></figure><p>I'm also <em>really </em>not a big fan of the <a href="https://www.icy-veins.com/wow-forever/realms">current mega-servers </a>that appear to lock players into one faction long-term on the player-versus-player mega realm. I understand why Blizzard is implementing modern server technology, but the rigidity of the current setup is going to divide the players dramatically. </p><p>In my own case, for example, I have a group of friends who want to play Alliance on the PvP megaserver and another who want to play Horde. Under the current setup, there's no option for me to have characters in both factions without having two separate Blizzard accounts. Previously, I would just have two characters on separate servers.</p><p>I would assume that many veterans who have accrued friends over the years might be in the same situation as me. I've known some of these people for over twenty years, so I'm weighing my decisions carefully. </p><p>Considering the server technology appears to be using some form of sharding (like retail), I don't quite grasp why Blizzard doesn't allow both factions on the PvP server. Corpse camping, for example, is quite easily solved through instancing. In a high-population area, players are constantly switched between shards anyway, which doesn't particularly lend itself to a social or 'classic' experience.</p><p>I suspect the reasoning behind the rigidity is a new system that groups players into instances based on previous interactions. In practice, that means encountering guildies and those who you've grouped with before. It's a nice system, but it's not so nice that it offsets the issue of faction locking. </p><p>For myself, the rigid modern server structure is by far and away the biggest issue I have with <em>WoW: Forever </em>so far. I'd even go so far that this will quite literally divide the player base — both in opinion and in-game. The idea of not being able to play with half my friends in perpetuity certainly puts a massive dampener on my experience. </p><p>Will Blizzard address it? I'm not so certain based on how committed they appear to the current setup. However, if they would, then I'd even go so far as to say that this could be the best iteration of <em>WoW</em> so far. For me, at least.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/pc-gaming/wow-forever-has-me-excited-but-blizzard-needs-to-tread-carefully-the-player-base-will-be-seriously-split-in-its-current-state</link>
                                                                            <description>
                            <![CDATA[ After a week with WoW: Forever, I'm cautiously optimistic, although I can't help thinking about a few potential decisions that will affect a wide range of players. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Sat, 26 Sep 2026 17:30:00 +0000</pubDate>                                                                                                                                <updated>Mon, 28 Sep 2026 09:03:11 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
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                                                                                                <author><![CDATA[ alex.whitelock@futurenet.com (Alex Whitelock) ]]></author>                    <dc:creator><![CDATA[ Alex Whitelock ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/FviZV8DMmyweaUanvuy7Jm-320-70.png ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[World of Warcraft Forever screenshot, showing a Skyborne Druid standing outside StormWind city]]></media:description>                                                            <media:text><![CDATA[World of Warcraft Forever screenshot, showing a Skyborne Druid standing outside StormWind city]]></media:text>
                                <media:title type="plain"><![CDATA[World of Warcraft Forever screenshot, showing a Skyborne Druid standing outside StormWind city]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>After one week of <em>World of Warcraft: Forever'</em>s beta, I have to say, my initial impression is one of cautious optimism. I'm not <em>quite</em> sure what I was expecting, but I think Blizzard could, <em>just maybe</em>, be onto something here. </p><p>Like many other veteran <em>WoW</em> players, I've been dabbling over the years. A little bit of retail here, a little bit of <em>Seasons of Discovery</em> there. But nothing has quite matched that initial experience from all the way back in 2005 when I first created my Tauren Hunter and stepped into the world of Azeroth. </p><p>That's made spending a full week with the closed beta for <em>World of Warcraft: Forever</em> a particularly interesting experience. Like many others, I've gone into it with plenty of nostalgia for the original game, but I'm looking for that little extra to pull me back in for another round. </p><p>I'll get into specifics soon, but there are some really positive signs that Blizzard is taking a massive step in the right direction with Forever. </p><p>Of course, there are certainly things Blizzard has changed that I'm less convinced by, including one specific issue that I think could cause problems further down the line. But, even in its current state, <em>WoW: Forever </em>is just outright fun for 'Classic Andies' like myself. </p><h2 id="the-mythical-classic-plus-of-legend">The mythical Classic Plus of legend</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/xXaXYxcbA6A" allowfullscreen></iframe></div></div><p>Perhaps what I like most about <em>WoW: Forever </em>(at least, in its initial state) is that it genuinely feels like the mythical 'Classic Plus' we've speculated about for years. Yes, there are new models. Yes, there are plenty of new abilities and instances, but the core experience that made <em>Classic</em> so compelling appears to be present. I'd argue that <em>Classic</em> is less about art style and more about how the players actually interact with the world. </p><p>The starting zones, for example, are subtly refreshed and remixed to add depth and variety, but they don't streamline those initial levels of experience. There are no compromises for convenience here; everyone is footslogging across open fields to kill eight boars. You will be spamming the same spells and abilities over and over in the initial levels as you're being drip-fed abilities. </p><p>These subtle instances of friction add a lot of flavour to the experience — and, I would argue, are generally the reason that <em>Classic</em> is the way it is. While I'm certainly a fan of certain aspects of modern <em>WoW</em>, such as the incredible class design and dungeon mechanics, I've always preferred the jankiness and character of <em>Classic</em>. There are so many small little things that add up to make the world feel more alive. </p><p>Over the years, Blizzard has smoothed out the wrinkles with additions like the raid-finding tool and flying mounts, and I think, along the way, we've subsequently lost a lot of that character. I'm certainly guilty of nostalgia when I look back at classic <em>WoW</em>, but I do genuinely think that certain additions have reigned in that sense of adventure that we felt back in the day. Even as early as <em>The Burning Crusade</em>, we were diverging from what made WoW so compelling. </p><h2 id="an-unashamably-old-school-approach">An unashamably old school approach</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="FQW8qqsyxsre9baa9uVXTa" name="WoWScrnShot_092126_222638" alt="A screenshot of World of Warcraft forever, showing two Skyborne adventurers traversing a bridge in Zephyrus Isle" src="https://cdn.mos.cms.futurecdn.net/FQW8qqsyxsre9baa9uVXTa-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard)</span></figcaption></figure><p>In its current state, <em>WoW: Forever</em> strips out <em>most </em>of the modern conveniences in favour of an unashamably old school approach. My gut feeling is that Blizzard has got a good balance here. </p><p>People will surely have strong opinions on this, but I've been having a blast spontaneously grouping up with players while questing out in the world. <em>Forever</em> has that vibe where you're subtly encouraged to engage with players in your immediate environment. While most of this comes from an adherence to classic quest design, Blizzard has leaned into the experience with additions like the new camping system, which is just a lovely touch that really adds a lot of flavour. </p><p>As a brief overview, the camping system lets players passively sit around a player-built campfire to get small buffs. It's cleverly entwined with the new profession changes so that players have more ways to interact aside from simply grouping up. It's a brief respite for players out in the world. </p><p>And, since everybody is out there footslogging, the world feels genuinely big and dangerous again. It all adds up to a kind of adventure that I haven't really experienced in <em>WoW</em> since the first <em>Seasons of Discovery </em>phase. The beta feels very similar in that everyone is still working it out, and everyone is eager to explore the world. Some of that is surely 'beta vibes', but I've seen enough to suggest that most players are going to have an absolute blast unlocking the fresh secrets of <em>WoW: Forever</em>.</p><h2 id="a-sight-to-behold">A sight to behold</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WC7t8HftWdEM6hdUXB8wnD" name="WoWScrnShot_092426_232442" alt="A screenshot in World of Warcraft Forever, of a Skyborne druid standing on a bridge in Stormwind City" src="https://cdn.mos.cms.futurecdn.net/WC7t8HftWdEM6hdUXB8wnD-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard)</span></figcaption></figure><p>Graphically, the game is a real upgrade, too. The lighting effects in particular add a lot of atmosphere to the zones without detracting too much from the original vibe. The art style (mostly) looks the same, but Blizzard has leaned into making the world a little more immersive with new lighting and increased draw distances. </p><p>For my sins, I also like the new Skyborne race, which has really divided the player base (mostly between those who are flatly opposed and those who are ambivalent).</p><p>I think Blizzard was stuck with a tough decision in regard to adding an elven race to the game. Simply adding Blood Elves for the Horde would have left the Alliance without a new option. Conversely, adding both Blood Elves and High Elves into the game would have likely meant quite a few more zones to add.</p><p>Instead, we've got a completely new race of Elves for either faction with one starter zone: Zephyrus Isle. There's no doubt it's a compromise. </p><p>Having played through said zone, however, I was pleasantly surprised. I don't think the zone is quite as different as some are painting. Yes, there are a few quests that are reminiscent of modern <em>WoW</em>, but the overwhelming majority are as you would expect in <em>Classic</em>. I think if someone were to play <em>WoW</em> for the first time, they wouldn't find that much of a discrepancy between Zephyrus Isle and the other starter zones. </p><p>The biggest issue with the Skyborne, by far, is that some of their character models stick out compared to those from the older races. <em>WoW: Forever</em> lets players toggle between classic 'SD' character models and modern 'HD' models, and in the case of the former, there's definitely a marked difference in-game. It's particularly visible with the various Druid forms that the Skyborne have access to. </p><h2 id="dividing-the-fan-base">Dividing the fan base</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kpiPCPL8ZTK3yUJAsaknDP" name="WoWScrnShot_092426_233417" alt="A screenshot from World of Warcraft Forever, showing a group of adventurers in a dungeon" src="https://cdn.mos.cms.futurecdn.net/kpiPCPL8ZTK3yUJAsaknDP-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard)</span></figcaption></figure><p>So, overall, my impressions are positive, but I do have a <em>few</em> misgivings about <em>WoW: Forever's </em>initial direction. As previously suggested, I'm very much on the side of 'fewer changes' rather than a maximalist when it comes to <em>Classic Plus</em>. I generally believe that Blizzard should tread carefully when tweaking the winning formula. </p><p>Because of this, I'm <em>slightly</em> wary of some of the class changes that Blizzard has already implemented into the game. In some cases, they've genuinely fixed serious issues that have made certain classes unviable or boring, but in others, I think they've stripped out a little bit of character. Inevitably, there will always be balance issues with any changed system, but what I'm worried about is making classes too smoothed out. </p><p>Take Hunter, for example, which was my main class in the original iteration of <em>WoW</em>. Blizzard has added a few spells and made the class a little easier to play by removing some of the finer animations. I think the changes will prove popular, but I loved the subtle gameplay of timing certain abilities around your auto attacks. It was difficult to master but rewarding, and I'm not so sure I'd enjoy the new changes as much. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cRMkuCw2h9L99k45xKrRnm" name="WoWScrnShot_092426_231607" alt="A screenshot from World of Warcraft Forever, showing a Skyborne druid in the character select screen" src="https://cdn.mos.cms.futurecdn.net/cRMkuCw2h9L99k45xKrRnm-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard)</span></figcaption></figure><p>I'm also <em>really </em>not a big fan of the <a href="https://www.icy-veins.com/wow-forever/realms">current mega-servers </a>that appear to lock players into one faction long-term on the player-versus-player mega realm. I understand why Blizzard is implementing modern server technology, but the rigidity of the current setup is going to divide the players dramatically. </p><p>In my own case, for example, I have a group of friends who want to play Alliance on the PvP megaserver and another who want to play Horde. Under the current setup, there's no option for me to have characters in both factions without having two separate Blizzard accounts. Previously, I would just have two characters on separate servers.</p><p>I would assume that many veterans who have accrued friends over the years might be in the same situation as me. I've known some of these people for over twenty years, so I'm weighing my decisions carefully. </p><p>Considering the server technology appears to be using some form of sharding (like retail), I don't quite grasp why Blizzard doesn't allow both factions on the PvP server. Corpse camping, for example, is quite easily solved through instancing. In a high-population area, players are constantly switched between shards anyway, which doesn't particularly lend itself to a social or 'classic' experience.</p><p>I suspect the reasoning behind the rigidity is a new system that groups players into instances based on previous interactions. In practice, that means encountering guildies and those who you've grouped with before. It's a nice system, but it's not so nice that it offsets the issue of faction locking. </p><p>For myself, the rigid modern server structure is by far and away the biggest issue I have with <em>WoW: Forever </em>so far. I'd even go so far that this will quite literally divide the player base — both in opinion and in-game. The idea of not being able to play with half my friends in perpetuity certainly puts a massive dampener on my experience. </p><p>Will Blizzard address it? I'm not so certain based on how committed they appear to the current setup. However, if they would, then I'd even go so far as to say that this could be the best iteration of <em>WoW</em> so far. For me, at least.</p>
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                                                            <title><![CDATA[ Logitech G just released an upgraded version of its 'revolutionary' 5-star gaming mouse — here's what makes the Pro X3 Superstrike better than its predecessor ]]></title>
                                                                                                <dc:content><![CDATA[ <ul><li><strong>Logitech G has released a new gaming mouse</strong></li><li><strong>The Pro X3 Superstrike is an upgraded version of the Pro X2 Superstrike from earlier this year</strong></li><li><strong>Major upgrades include better weight distribution and a new chipset for better power efficiency</strong></li></ul><p>PC gaming accessory maker Logitech G has just released the Pro X3 Superstrike, an upgraded version of the Pro X2 Superstrike that came out earlier this year.</p><p>We called the original model a 'revolutionary' innovation in our <a href="https://www.techradar.com/computing/mice/logitech-pro-x2-superstrike-review">5-star review</a>, praising its unique Haptic Inductive Trigger System (HITS) switches. Relying on electromagnetic current, HITS allows you to customize everything from the exact actuation point of each click to just how much resistance there is when you press down.</p><p>This is a boon in an esports setting, where a short click speed can cut down click latency and, potentially, provide an edge over your opponents.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2443px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="EA8UZkGUKnB688uEWJinEZ" name="pro-x3-superstrike-mouse-midnight-black-filtered-gallery-4" alt="The new Logitech X3 Superstrike" src="https://cdn.mos.cms.futurecdn.net/EA8UZkGUKnB688uEWJinEZ-1920-80.jpg" mos="" align="middle" fullscreen="" width="2443" height="1374" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Logitech G)</span></figcaption></figure><p>The upgrades found with the Pro X3 Superstrike are subtle, as you might expect given the short time between the two releases, but serve to make an already best-in-class product that little bit better.</p><p>It weighs the same 61g as the X2 model, but has been reworked internally for more even weight distribution. This, the team behind the mouse tells me, is the direct result of feedback given by esports pros who complained the original was too front-heavy.</p><p>Under the hood, it's also powered by a new chipset, dubbed the NxLOGI. Power efficiency was a major focus, with Logitech claiming that the X3 Superstrike can last more than 135 hours on each charge for a massive 45-hour boost compared to the X2.</p><p>There's an upgraded sensor too, which supports up to 48,000 DPI (compared to the 44,000 DPI of the previous model). Other flagship specs, like an up to 8,000Hz wireless report rate, remain unchanged — though there's now the option to achieve that when using the mouse in a wired capacity too.</p><p>Interestingly, there are some new features on the software side: you can now choose a range of Pro Presets in the compatible Logitech G Hub app, all inspired by the settings used by esports players like m0NESY or ShowMaker.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1731px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="N8bcDc4zQuX6aqoXgctZP4" name="Screenshot 2026-09-25 140613" alt="The Logitech G Pro X3 Superstrike software settings." src="https://cdn.mos.cms.futurecdn.net/N8bcDc4zQuX6aqoXgctZP4-1920-80.png" mos="" align="middle" fullscreen="" width="1731" height="973" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Logitech)</span></figcaption></figure><p>The result is a mouse that's clearly the better pick if you're weighing up the two, but all of this does with a price hike in the US and UK. The X3 Superstrike retails for $199.99 / £169.99 / AU$299.95. That's $20 / £10 more than the X2 (though, weirdly, the Australian price remains the same).</p><p>A Logitech representative did tell me that the X2 Superstrike will remain on sale alongside the X3 Superstrike for a time as an alternative for those who want something a little cheaper.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/computing/mice/logitech-g-just-released-an-upgraded-version-of-its-revolutionary-5-star-gaming-mouse-heres-what-makes-the-pro-x3-superstrike-better-than-its-predecessor</link>
                                                                            <description>
                            <![CDATA[ Logitech G has just released a new gaming mouse, and it's an upgraded version of a 5-star product from earlier this year. ]]>
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                                                                        <pubDate>Fri, 25 Sep 2026 14:20:34 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Mice]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Computing]]></category>
                                                    <category><![CDATA[Peripherals & Accessories]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                <author><![CDATA[ dash.wood@futurenet.com (Dashiell Wood) ]]></author>                    <dc:creator><![CDATA[ Dashiell Wood ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/fcZC2LhPK8ufw6QWmhv6kY-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Dash is an experienced tech journalist who specializes in video games, electronic entertainment products, and the wider industry that surrounds them. He currently serves as the Gaming Editor at TechRadar, leading our review, preview, feature, and news coverage of the latest and greatest releases.&lt;/p&gt;&lt;p&gt;Before joining the team, he was Contributing Writer at PLAY (formerly Official PlayStation Magazine UK) and has written articles for many of the UK&#039;s other biggest gaming magazines including the likes of Edge, PC Gamer, and SFX.&lt;/p&gt;&lt;p&gt;Now, when he&#039;s not getting his greasy little mitts on the newest hardware or gaming gadget, he can be found listening to J-pop or feverishly devouring the latest Nintendo Switch otome.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[The new Logitech G Pro X3 Superstrike mouse.]]></media:description>                                                            <media:text><![CDATA[The new Logitech G Pro X3 Superstrike mouse.]]></media:text>
                                <media:title type="plain"><![CDATA[The new Logitech G Pro X3 Superstrike mouse.]]></media:title>
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                            <![CDATA[
                            <article>
                                <ul><li><strong>Logitech G has released a new gaming mouse</strong></li><li><strong>The Pro X3 Superstrike is an upgraded version of the Pro X2 Superstrike from earlier this year</strong></li><li><strong>Major upgrades include better weight distribution and a new chipset for better power efficiency</strong></li></ul><p>PC gaming accessory maker Logitech G has just released the Pro X3 Superstrike, an upgraded version of the Pro X2 Superstrike that came out earlier this year.</p><p>We called the original model a 'revolutionary' innovation in our <a href="https://www.techradar.com/computing/mice/logitech-pro-x2-superstrike-review">5-star review</a>, praising its unique Haptic Inductive Trigger System (HITS) switches. Relying on electromagnetic current, HITS allows you to customize everything from the exact actuation point of each click to just how much resistance there is when you press down.</p><p>This is a boon in an esports setting, where a short click speed can cut down click latency and, potentially, provide an edge over your opponents.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2443px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="EA8UZkGUKnB688uEWJinEZ" name="pro-x3-superstrike-mouse-midnight-black-filtered-gallery-4" alt="The new Logitech X3 Superstrike" src="https://cdn.mos.cms.futurecdn.net/EA8UZkGUKnB688uEWJinEZ-1920-80.jpg" mos="" align="middle" fullscreen="" width="2443" height="1374" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Logitech G)</span></figcaption></figure><p>The upgrades found with the Pro X3 Superstrike are subtle, as you might expect given the short time between the two releases, but serve to make an already best-in-class product that little bit better.</p><p>It weighs the same 61g as the X2 model, but has been reworked internally for more even weight distribution. This, the team behind the mouse tells me, is the direct result of feedback given by esports pros who complained the original was too front-heavy.</p><p>Under the hood, it's also powered by a new chipset, dubbed the NxLOGI. Power efficiency was a major focus, with Logitech claiming that the X3 Superstrike can last more than 135 hours on each charge for a massive 45-hour boost compared to the X2.</p><p>There's an upgraded sensor too, which supports up to 48,000 DPI (compared to the 44,000 DPI of the previous model). Other flagship specs, like an up to 8,000Hz wireless report rate, remain unchanged — though there's now the option to achieve that when using the mouse in a wired capacity too.</p><p>Interestingly, there are some new features on the software side: you can now choose a range of Pro Presets in the compatible Logitech G Hub app, all inspired by the settings used by esports players like m0NESY or ShowMaker.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1731px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="N8bcDc4zQuX6aqoXgctZP4" name="Screenshot 2026-09-25 140613" alt="The Logitech G Pro X3 Superstrike software settings." src="https://cdn.mos.cms.futurecdn.net/N8bcDc4zQuX6aqoXgctZP4-1920-80.png" mos="" align="middle" fullscreen="" width="1731" height="973" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Logitech)</span></figcaption></figure><p>The result is a mouse that's clearly the better pick if you're weighing up the two, but all of this does with a price hike in the US and UK. The X3 Superstrike retails for $199.99 / £169.99 / AU$299.95. That's $20 / £10 more than the X2 (though, weirdly, the Australian price remains the same).</p><p>A Logitech representative did tell me that the X2 Superstrike will remain on sale alongside the X3 Superstrike for a time as an alternative for those who want something a little cheaper.</p>
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                                                            <title><![CDATA[ Argos stuns us with the best value Nintendo Switch 2 deal yet — save £65 and get Pokémon Pokopia for £20 in this Black Friday-beating bundle ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The Nintendo Switch 2 has had a chaotic time since launch, with the risk of tariffs and price hikes threatening to increase the cost of the console far above its original launch price. However, thanks to a brand-new price cut — and one excellent value bundle deal — it's now the best time to pick up the console ever.</p><p>You'll want to take yourself over to Argos, where you can <a href="https://www.argos.co.uk/product/7624867/specialoffers/E49847">save £65 on the Nintendo Switch 2 and add a game of your choice for £20</a> — for a total spend of £374.99. Available titles are not the usual garbage we see with these offers, too, as there are some excellent options to choose from, including <em>Cyberpunk 2077</em>, <em>Metroid Prime 4</em>, <em>Pokémon Pokopia</em>, or <em>Star Fox</em>.</p><p>Considering the Switch 2 is £419.99 at full price, and depending on the game you choose, that means the total potential savings are up to £112. I'd say <em>Pokémon Pokopia </em>is the frontrunner here, not simply in terms of value for money alone, but also because it's one of the console's best exclusive games.</p><p>No matter which game you pick, altogether, this is the sort of discount I never imagined we'd see on the console this early.</p><h2 id="today-39-s-best-nintendo-switch-2-deals">Today's best Nintendo Switch 2 deals</h2><div class="product"><a data-dimension112="5fc883b8-b804-11f1-8706-6b08fdcace52" data-action="Deal Block" data-label="Switch 2 + 1 game for £20" data-dimension48="Switch 2 + 1 game for £20" data-dimension25="£374.99" href="https://www.argos.co.uk/product/7624867/specialoffers/E49847" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1018px;"><p class="vanilla-image-block" style="padding-top:99.02%;"><img id="FT2TJwLjNrWMqxU9Vpznon" name="1790247125.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/FT2TJwLjNrWMqxU9Vpznon-1920-80.jpg" mos="" align="middle" fullscreen="" width="1018" height="1008" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.argos.co.uk/product/7624867/specialoffers/E49847" target="_blank" rel="nofollow" data-dimension112="5fc883b8-b804-11f1-8706-6b08fdcace52" data-action="Deal Block" data-label="Switch 2 + 1 game for £20" data-dimension48="Switch 2 + 1 game for £20" data-dimension25="£374.99">Switch 2 + 1 game for £20: was £486.98 now £374.99</a></strong><br>Deals on the Nintendo Switch 2 have disappeared recently, but here's a chance to get it at the best price in months, as it drops to £354.99. You can also throw in a game for £20, including big hitters like <em>Cyberpunk 2077</em>, <em>Metroid Prime 4</em>, <em>Pokémon Pokopia</em>, or <em>Star Fox</em>. Any one of those will be a great way to start your collection.<a class="view-deal button" href="https://www.argos.co.uk/product/7624867/specialoffers/E49847" target="_blank" rel="nofollow" data-dimension112="5fc883b8-b804-11f1-8706-6b08fdcace52" data-action="Deal Block" data-label="Switch 2 + 1 game for £20" data-dimension48="Switch 2 + 1 game for £20" data-dimension25="£374.99">View Deal</a></p></div><div class="product"><a data-dimension112="773ffeda-be5e-11f1-b453-1fe5e0160ff8" data-action="Deal Block" data-label="Switch 2" data-dimension48="Switch 2" data-dimension25="£354.99" href="https://www.amazon.co.uk/Nintendo-045496321451-Switch-2-Console-Black/dp/B0F2T4JFVG" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="LtAkZvsaYgnMPNNj9PuvEU" name="nintendo switch 2" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/LtAkZvsaYgnMPNNj9PuvEU-1920-80.jpg" mos="" align="middle" fullscreen="" width="1200" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>Amazon has the Nintendo Switch 2 at its lowest price ever for Prime Big Deal Days. Given that the console was only recently hit with a price hike, I'm surprised that you can score such a big price cut on it right now, so definitely take advantage while you can if you've been thinking of picking it up, as this price almost certainly won't be beaten all year.<a class="view-deal button" href="https://www.amazon.co.uk/Nintendo-045496321451-Switch-2-Console-Black/dp/B0F2T4JFVG" target="_blank" rel="nofollow" data-dimension112="773ffeda-be5e-11f1-b453-1fe5e0160ff8" data-action="Deal Block" data-label="Switch 2" data-dimension48="Switch 2" data-dimension25="£354.99">View Deal</a></p></div><div class="product"><a data-dimension112="7f16a914-b806-11f1-87e6-1fb912900f20" data-action="Deal Block" data-label="Switch 2" data-dimension48="Switch 2" data-dimension25="£354.99" href="https://www.amazon.co.uk/Nintendo-045496321451-Switch-2-Console-Black/dp/B0F2T4JFVG" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="LtAkZvsaYgnMPNNj9PuvEU" name="nintendo switch 2" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/LtAkZvsaYgnMPNNj9PuvEU-1920-80.jpg" mos="" align="middle" fullscreen="" width="1200" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>Smyths Toys doesn't have bundle deals as good as the ones above, but you can also pick up the Nintendo Switch 2 by itself at the discounted price at the retailer. There is an offer to pick up a PowerA Slim Case for £10 when you buy the console as well, which is a cheap bonus item, but I'd recommend any of those £20 games at Argos over this useful but not essential accessory.<a class="view-deal button" href="https://www.amazon.co.uk/Nintendo-045496321451-Switch-2-Console-Black/dp/B0F2T4JFVG" target="_blank" rel="nofollow" data-dimension112="7f16a914-b806-11f1-87e6-1fb912900f20" data-action="Deal Block" data-label="Switch 2" data-dimension48="Switch 2" data-dimension25="£354.99">View Deal</a></p></div><p>Is there a reason for this surprise discount? Well, I believe that it's at least partly due to a recent EU ruling that means <a href="https://www.nintendo.com/en-gb/Support/Nintendo-Switch-2/Information-about-upcoming-battery-related-revisions-to-some-Nintendo-products-3132901.html">the Switch 2 must comply with new battery regulations</a>. The current version of the console doesn't, and so a new revision is set to become available this autumn, featuring a user-replaceable battery.</p><p>Nintendo has made it clear that there is "no difference in functionality between current products and revised products containing user-replaceable batteries," so you're not getting an inferior console when buying this current version. It plays all the same games and offers no performance differences.</p><p>With that in mind, I think this offer is going to be very difficult to beat, even with Amazon's Prime Big Deal Days coming in October and Black Friday in November. In fact, I wouldn't be surprised if the retailer is saving its current stock for next month's sale before launching a similar offer itself. </p><p>There's reason to wait, though, while the current Argos deal offers so much value.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/nintendo-switch/argos-stuns-us-with-the-best-value-nintendo-switch-2-deal-yet-save-gbp65-and-get-pokemon-pokopia-for-gbp20-in-this-black-friday-beating-bundle</link>
                                                                            <description>
                            <![CDATA[ This Nintendo Switch 2 bundle at Argos is the best value option yet, with a big £65 saving on the console and the chance to add a game of your choice for £20, including Cyberpunk 2077, Metroid Prime 4, Pokémon Pokopia, or Star Fox. ]]>
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                                                                        <pubDate>Thu, 24 Sep 2026 12:09:13 +0000</pubDate>                                                                                                                                <updated>Fri, 02 Oct 2026 12:40:36 +0000</updated>
                                                                                                                                            <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ james.pickard@futurenet.com (James Pickard) ]]></author>                    <dc:creator><![CDATA[ James Pickard ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ec74z6xdyj3MwaXNLSRFBK-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Future / Nintendo]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A screenshot from Pokémon Pokemon featuring Charmander with hearts above his head, looking at a Nintendo Switch 2 console box]]></media:description>                                                            <media:text><![CDATA[A screenshot from Pokémon Pokemon featuring Charmander with hearts above his head, looking at a Nintendo Switch 2 console box]]></media:text>
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                            <![CDATA[
                            <article>
                                <p>The Nintendo Switch 2 has had a chaotic time since launch, with the risk of tariffs and price hikes threatening to increase the cost of the console far above its original launch price. However, thanks to a brand-new price cut — and one excellent value bundle deal — it's now the best time to pick up the console ever.</p><p>You'll want to take yourself over to Argos, where you can <a href="https://www.argos.co.uk/product/7624867/specialoffers/E49847">save £65 on the Nintendo Switch 2 and add a game of your choice for £20</a> — for a total spend of £374.99. Available titles are not the usual garbage we see with these offers, too, as there are some excellent options to choose from, including <em>Cyberpunk 2077</em>, <em>Metroid Prime 4</em>, <em>Pokémon Pokopia</em>, or <em>Star Fox</em>.</p><p>Considering the Switch 2 is £419.99 at full price, and depending on the game you choose, that means the total potential savings are up to £112. I'd say <em>Pokémon Pokopia </em>is the frontrunner here, not simply in terms of value for money alone, but also because it's one of the console's best exclusive games.</p><p>No matter which game you pick, altogether, this is the sort of discount I never imagined we'd see on the console this early.</p><h2 id="today-39-s-best-nintendo-switch-2-deals">Today's best Nintendo Switch 2 deals</h2><div class="product"><a data-dimension112="5fc883b8-b804-11f1-8706-6b08fdcace52" data-action="Deal Block" data-label="Switch 2 + 1 game for £20" data-dimension48="Switch 2 + 1 game for £20" data-dimension25="£374.99" href="https://www.argos.co.uk/product/7624867/specialoffers/E49847" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1018px;"><p class="vanilla-image-block" style="padding-top:99.02%;"><img id="FT2TJwLjNrWMqxU9Vpznon" name="1790247125.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/FT2TJwLjNrWMqxU9Vpznon-1920-80.jpg" mos="" align="middle" fullscreen="" width="1018" height="1008" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.argos.co.uk/product/7624867/specialoffers/E49847" target="_blank" rel="nofollow" data-dimension112="5fc883b8-b804-11f1-8706-6b08fdcace52" data-action="Deal Block" data-label="Switch 2 + 1 game for £20" data-dimension48="Switch 2 + 1 game for £20" data-dimension25="£374.99">Switch 2 + 1 game for £20: was £486.98 now £374.99</a></strong><br>Deals on the Nintendo Switch 2 have disappeared recently, but here's a chance to get it at the best price in months, as it drops to £354.99. You can also throw in a game for £20, including big hitters like <em>Cyberpunk 2077</em>, <em>Metroid Prime 4</em>, <em>Pokémon Pokopia</em>, or <em>Star Fox</em>. Any one of those will be a great way to start your collection.<a class="view-deal button" href="https://www.argos.co.uk/product/7624867/specialoffers/E49847" target="_blank" rel="nofollow" data-dimension112="5fc883b8-b804-11f1-8706-6b08fdcace52" data-action="Deal Block" data-label="Switch 2 + 1 game for £20" data-dimension48="Switch 2 + 1 game for £20" data-dimension25="£374.99">View Deal</a></p></div><div class="product"><a data-dimension112="773ffeda-be5e-11f1-b453-1fe5e0160ff8" data-action="Deal Block" data-label="Switch 2" data-dimension48="Switch 2" data-dimension25="£354.99" href="https://www.amazon.co.uk/Nintendo-045496321451-Switch-2-Console-Black/dp/B0F2T4JFVG" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="LtAkZvsaYgnMPNNj9PuvEU" name="nintendo switch 2" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/LtAkZvsaYgnMPNNj9PuvEU-1920-80.jpg" mos="" align="middle" fullscreen="" width="1200" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>Amazon has the Nintendo Switch 2 at its lowest price ever for Prime Big Deal Days. Given that the console was only recently hit with a price hike, I'm surprised that you can score such a big price cut on it right now, so definitely take advantage while you can if you've been thinking of picking it up, as this price almost certainly won't be beaten all year.<a class="view-deal button" href="https://www.amazon.co.uk/Nintendo-045496321451-Switch-2-Console-Black/dp/B0F2T4JFVG" target="_blank" rel="nofollow" data-dimension112="773ffeda-be5e-11f1-b453-1fe5e0160ff8" data-action="Deal Block" data-label="Switch 2" data-dimension48="Switch 2" data-dimension25="£354.99">View Deal</a></p></div><div class="product"><a data-dimension112="7f16a914-b806-11f1-87e6-1fb912900f20" data-action="Deal Block" data-label="Switch 2" data-dimension48="Switch 2" data-dimension25="£354.99" href="https://www.amazon.co.uk/Nintendo-045496321451-Switch-2-Console-Black/dp/B0F2T4JFVG" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="LtAkZvsaYgnMPNNj9PuvEU" name="nintendo switch 2" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/LtAkZvsaYgnMPNNj9PuvEU-1920-80.jpg" mos="" align="middle" fullscreen="" width="1200" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>Smyths Toys doesn't have bundle deals as good as the ones above, but you can also pick up the Nintendo Switch 2 by itself at the discounted price at the retailer. There is an offer to pick up a PowerA Slim Case for £10 when you buy the console as well, which is a cheap bonus item, but I'd recommend any of those £20 games at Argos over this useful but not essential accessory.<a class="view-deal button" href="https://www.amazon.co.uk/Nintendo-045496321451-Switch-2-Console-Black/dp/B0F2T4JFVG" target="_blank" rel="nofollow" data-dimension112="7f16a914-b806-11f1-87e6-1fb912900f20" data-action="Deal Block" data-label="Switch 2" data-dimension48="Switch 2" data-dimension25="£354.99">View Deal</a></p></div><p>Is there a reason for this surprise discount? Well, I believe that it's at least partly due to a recent EU ruling that means <a href="https://www.nintendo.com/en-gb/Support/Nintendo-Switch-2/Information-about-upcoming-battery-related-revisions-to-some-Nintendo-products-3132901.html">the Switch 2 must comply with new battery regulations</a>. The current version of the console doesn't, and so a new revision is set to become available this autumn, featuring a user-replaceable battery.</p><p>Nintendo has made it clear that there is "no difference in functionality between current products and revised products containing user-replaceable batteries," so you're not getting an inferior console when buying this current version. It plays all the same games and offers no performance differences.</p><p>With that in mind, I think this offer is going to be very difficult to beat, even with Amazon's Prime Big Deal Days coming in October and Black Friday in November. In fact, I wouldn't be surprised if the retailer is saving its current stock for next month's sale before launching a similar offer itself. </p><p>There's reason to wait, though, while the current Argos deal offers so much value.</p>
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                                                            <title><![CDATA[ The chips for the PS6 and Xbox Helix are rumored to have been finalized — here's what to expect ]]></title>
                                                                                                <dc:content><![CDATA[ <ul><li><strong>A regular leaker says the chips for the PS6 and Xbox Helix have been 'taped out', meaning the design is final for manufacturing </strong></li><li><strong>The leaker claims 56 TFLOPS of power for the Xbox Helix and 40 TFLOPS for the PS6</strong></li><li><strong>That compared to 16.7 TFLOPS on the PS5 Pro and 12 TFLOPS on the Xbox Series X</strong></li></ul><p>The launches of next-gen console hardware from Sony and Microsoft are <a href="https://www.techradar.com/gaming/sony-ceo-confirms-the-ps6-launch-date-is-still-undecided-due-to-the-ongoing-component-shortage-considering-that-importance-we-need-to-take-some-action-otherwise-we-cannot-survive-in-this-landscape">edging ever closer</a>, and the latest rumor doing the rounds suggests that the chips for both the PlayStation 6 and what's being called the Xbox Helix are now 'taped out' — as in, finalized for submission to chip manufacturers.</p><p>This comes from well-known tipster <a href="https://www.neogaf.com/threads/playstation-6-will-deliver-up-to-80-tflops-and-will-be-faster-than-the-rtx-5080.1701626/page-7#post-272024479" target="_blank">KeplerL2</a> (via <a href="https://videocardz.com/newz/ps6-and-next-gen-xbox-chips-reportedly-taped-out-kepler-claims-40-tflops-for-ps6-and-56-for-helix" target="_blank">VideoCardz</a>), who also predicts 40 TFLOPS of performance for the Sony hardware and 56 TFLOPS for the Microsoft hardware. That's Tera Floating-Point Operations Per Second, or how many trillions of calculations a processor can do in a single single.</p><p>While TFLOPS gives us some indication of how powerful these consoles will be, they're not the whole story, as architecture choices and memory bandwidth will play significant roles too. That said, it seems the Xbox console may have a major edge in terms of raw power — although the Xbox Series X had a 20% edge on TFLOPS over the PS5 back in 2020 too, which didn't necessarily translate into better-looking games.</p><p>Direct comparisons with current generation consoles are tricky, as so many other variables will be changing as well as TFLOPS figures, but <a href="https://www.tweaktown.com/news/113730/leaked-tflops-numbers-suggest-xbox-helix-will-outpower-the-ps6-by-40-percent/index.html" target="_blank">TweakTown</a> reports that the PS5 delivers 10.28 TFLOPS, the PS5 Pro offers 16.7 TFLOPS (typical) and 18.05 TFLOPS (peak), and the Xbox Series X can hit 12 TFLOPS.</p><h2 id="but-how-much-will-it-cost">But how much will it cost?</h2><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/hardware/comments/1wob2o8/how_are_ps6_and_xbox_helix_shaping_up_to_be_such">How are PS6 and Xbox Helix shaping up to be such spec monsters? Is RDNA 5 really that big of an architectural leap?</a><figcaption><cite> from <a href="https://www.reddit.com/r/hardware">r/hardware</a></cite></figcaption></blockquote></figure><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>Both the Xbox Helix and the PlayStation 6 are expected to be based on the AMD Zen 6 family of CPUs and the AMD RDNA 5 GPU architecture, if previous leaks are to be believed, and there has been talk of 30GB of RAM being packed inside the Sony console (no RAM predictions yet for the Microsoft one).</p><p>Judging by the ongoing discussion <a href="https://www.reddit.com/r/hardware/comments/1wob2o8/how_are_ps6_and_xbox_helix_shaping_up_to_be_such/" target="_blank">on Reddit</a>, gamers aren't placing too much stock in these leaked TFLOPS numbers, as they aren't guaranteed to convert directly into gaming performance. The bigger debate seems to be over how much Sony and Microsoft are going to charge for these next-generation machines.</p><p>There are <a href="https://www.reddit.com/r/hardware/comments/1wob2o8/comment/pbn4lnx/" target="_blank">mentions of</a> "an inevitably massive price hike" while <a href="https://www.reddit.com/r/hardware/comments/1wob2o8/comment/pbm6j53/" target="_blank">another user</a> is prepared to "say goodbye to affordable console hardware" in this generation. As we've already seen with <a href="https://www.techradar.com/computing/gaming-laptops/steam-machine-review">the Steam Machine</a>, the ongoing shortage of memory chips is driving up prices across the board, including in gaming hardware.</p><p>As for when we might actually see these consoles, don't hold your breath: experts say a launch <a href="https://www.techradar.com/gaming/analysts-say-sonys-digital-only-plan-almost-certainly-guarantees-that-the-ps6-wont-arrive-until-2028-at-the-earliest-and-wont-have-a-disc-drive">before 2028 is unlikely</a>, even if the design for the main processor chips have now been finalized. We'll just have to fill the time exploring everything <a href="https://www.techradar.com/gaming/gaming-industry/grand-theft-auto-6-is-already-an-official-guinness-world-record-holder-and-its-expected-to-break-even-more-records-at-launch-gta-6s-release-is-a-really-global-phenomenon-in-a-way-that-few-things-are"><em>Grand Theft Auto 6</em></a> has to offer in the meantime.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W0EJYO"></div>                            </div>                            <script src="https://kwizly.com/embed/W0EJYO.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/consoles-pc/a-leaker-claims-the-ps6-and-xbox-helix-chips-have-been-finalized-and-that-the-microsofts-console-could-be-40-percent-more-powerful-than-the-playstation-and-gamers-are-worrying-about-what-the-powerful-news-systems-will-cost</link>
                                                                            <description>
                            <![CDATA[ The TFLOPS power of the upcoming PlayStation and Xbox consoles may have leaked, and there's a significant difference between them. ]]>
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                                                                        <pubDate>Thu, 24 Sep 2026 11:05:53 +0000</pubDate>                                                                                                                                <updated>Thu, 24 Sep 2026 11:05:57 +0000</updated>
                                                                                                                                            <category><![CDATA[Consoles & PC]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ David Nield ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/mbi9b6isV6ML9Tr4bSPhyR-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Dave is a freelance tech journalist who has been writing about gadgets, apps and the web for more than two decades. Based out of Stockport, England, on TechRadar you&#039;ll find him covering news, features and reviews, particularly for phones, tablets and wearables. Working to ensure our breaking news coverage is the best in the business over weekends, David also has bylines at Gizmodo, T3, PopSci and a few other places besides, as well as being many years editing the likes of PC Explorer and The Hardware Handbook.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Vfhnb12 / Shutterstock / Future]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[We&amp;#39;re patiently waiting for new console hardware]]></media:description>                                                            <media:text><![CDATA[Xbox and PlayStation controllers]]></media:text>
                                <media:title type="plain"><![CDATA[Xbox and PlayStation controllers]]></media:title>
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                            <![CDATA[
                            <article>
                                <ul><li><strong>A regular leaker says the chips for the PS6 and Xbox Helix have been 'taped out', meaning the design is final for manufacturing </strong></li><li><strong>The leaker claims 56 TFLOPS of power for the Xbox Helix and 40 TFLOPS for the PS6</strong></li><li><strong>That compared to 16.7 TFLOPS on the PS5 Pro and 12 TFLOPS on the Xbox Series X</strong></li></ul><p>The launches of next-gen console hardware from Sony and Microsoft are <a href="https://www.techradar.com/gaming/sony-ceo-confirms-the-ps6-launch-date-is-still-undecided-due-to-the-ongoing-component-shortage-considering-that-importance-we-need-to-take-some-action-otherwise-we-cannot-survive-in-this-landscape">edging ever closer</a>, and the latest rumor doing the rounds suggests that the chips for both the PlayStation 6 and what's being called the Xbox Helix are now 'taped out' — as in, finalized for submission to chip manufacturers.</p><p>This comes from well-known tipster <a href="https://www.neogaf.com/threads/playstation-6-will-deliver-up-to-80-tflops-and-will-be-faster-than-the-rtx-5080.1701626/page-7#post-272024479" target="_blank">KeplerL2</a> (via <a href="https://videocardz.com/newz/ps6-and-next-gen-xbox-chips-reportedly-taped-out-kepler-claims-40-tflops-for-ps6-and-56-for-helix" target="_blank">VideoCardz</a>), who also predicts 40 TFLOPS of performance for the Sony hardware and 56 TFLOPS for the Microsoft hardware. That's Tera Floating-Point Operations Per Second, or how many trillions of calculations a processor can do in a single single.</p><p>While TFLOPS gives us some indication of how powerful these consoles will be, they're not the whole story, as architecture choices and memory bandwidth will play significant roles too. That said, it seems the Xbox console may have a major edge in terms of raw power — although the Xbox Series X had a 20% edge on TFLOPS over the PS5 back in 2020 too, which didn't necessarily translate into better-looking games.</p><p>Direct comparisons with current generation consoles are tricky, as so many other variables will be changing as well as TFLOPS figures, but <a href="https://www.tweaktown.com/news/113730/leaked-tflops-numbers-suggest-xbox-helix-will-outpower-the-ps6-by-40-percent/index.html" target="_blank">TweakTown</a> reports that the PS5 delivers 10.28 TFLOPS, the PS5 Pro offers 16.7 TFLOPS (typical) and 18.05 TFLOPS (peak), and the Xbox Series X can hit 12 TFLOPS.</p><h2 id="but-how-much-will-it-cost">But how much will it cost?</h2><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/hardware/comments/1wob2o8/how_are_ps6_and_xbox_helix_shaping_up_to_be_such">How are PS6 and Xbox Helix shaping up to be such spec monsters? Is RDNA 5 really that big of an architectural leap?</a><figcaption><cite> from <a href="https://www.reddit.com/r/hardware">r/hardware</a></cite></figcaption></blockquote></figure><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>Both the Xbox Helix and the PlayStation 6 are expected to be based on the AMD Zen 6 family of CPUs and the AMD RDNA 5 GPU architecture, if previous leaks are to be believed, and there has been talk of 30GB of RAM being packed inside the Sony console (no RAM predictions yet for the Microsoft one).</p><p>Judging by the ongoing discussion <a href="https://www.reddit.com/r/hardware/comments/1wob2o8/how_are_ps6_and_xbox_helix_shaping_up_to_be_such/" target="_blank">on Reddit</a>, gamers aren't placing too much stock in these leaked TFLOPS numbers, as they aren't guaranteed to convert directly into gaming performance. The bigger debate seems to be over how much Sony and Microsoft are going to charge for these next-generation machines.</p><p>There are <a href="https://www.reddit.com/r/hardware/comments/1wob2o8/comment/pbn4lnx/" target="_blank">mentions of</a> "an inevitably massive price hike" while <a href="https://www.reddit.com/r/hardware/comments/1wob2o8/comment/pbm6j53/" target="_blank">another user</a> is prepared to "say goodbye to affordable console hardware" in this generation. As we've already seen with <a href="https://www.techradar.com/computing/gaming-laptops/steam-machine-review">the Steam Machine</a>, the ongoing shortage of memory chips is driving up prices across the board, including in gaming hardware.</p><p>As for when we might actually see these consoles, don't hold your breath: experts say a launch <a href="https://www.techradar.com/gaming/analysts-say-sonys-digital-only-plan-almost-certainly-guarantees-that-the-ps6-wont-arrive-until-2028-at-the-earliest-and-wont-have-a-disc-drive">before 2028 is unlikely</a>, even if the design for the main processor chips have now been finalized. We'll just have to fill the time exploring everything <a href="https://www.techradar.com/gaming/gaming-industry/grand-theft-auto-6-is-already-an-official-guinness-world-record-holder-and-its-expected-to-break-even-more-records-at-launch-gta-6s-release-is-a-really-global-phenomenon-in-a-way-that-few-things-are"><em>Grand Theft Auto 6</em></a> has to offer in the meantime.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W0EJYO"></div>                            </div>                            <script src="https://kwizly.com/embed/W0EJYO.js" async></script>
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                                                            <title><![CDATA[ Control Resonant at 5K2K resolution with path tracing? Yeah, it's a blast ]]></title>
                                                                                                <dc:content><![CDATA[ <div  class="fancy-box"><div class="fancy_box-title">Our 5K Test System</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Motherboard: </strong>Asus TUF Gaming B550M-Plus WiFi II<br><strong>Processor: </strong>AMD Ryzen 7 5700X3D<br><strong>CPU Cooler: </strong>Thermalright Frozen Prism240 Liquid Cooler<br><strong>GPU: </strong>Asus TUF GeForce RTX 4080 Super OC<br><strong>Storage: </strong>1TB Samsung 980, 4TB Lexar NM790<br><strong>Case: </strong>Lian Li A3 m-ATX<br><strong>RAM: </strong>Corsair Vengeance 32GB (16x2) DDR4<br><strong>PSU:</strong> Seasonic 750W<br><strong>Monitor: </strong>LG 39GX950B-B</p></div></div><p>I can't stress enough that <a href="https://www.techradar.com/gaming/control-resonant-review"><em>Control Resonant</em></a> is an absolute marvel in terms of visual enjoyment. Remedy Entertainment has crafted one of the most immersive visual experiences in gaming, doubling down on its predecessor's trippy, psychedelic, and mind-bending nature, and taking it to a new level using Nvidia's path tracing.</p><p>Putting my <a href="https://www.techradar.com/computing/gpu/nvidia-geforce-rtx-4080-super">Nvidia GeForce RTX 4080 Super</a> to the test, I ran <em>Control Resonant</em> on LG's 39-inch 5K2K OLED monitor, and I was pleasantly surprised by the significant enhancement to every detail on screen (albeit it did leave my GPU rather toasty).</p><p>At a 5120 x 2160 display resolution which is a 21:9 aspect ratio, you're getting 33% more pixels than a regular 4K gaming monitor at a 16:9 ratio, so the demand on the GPU is harder than most can handle — and even though <em>Control Resonant</em> was cooking my GPU, the frame rate was quite surprising.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7Ur67wB2r9J58GgQQfT5L9" name="Control Resonant 5K2K path tracing" alt="Control Resonant running at 5K2K with path tracing" src="https://cdn.mos.cms.futurecdn.net/7Ur67wB2r9J58GgQQfT5L9-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/7Ur67wB2r9J58GgQQfT5L9-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Control Resonant with path tracing enabled </span><span class="credit" itemprop="copyrightHolder">(Image credit: Remedy Entertainment)</span></figcaption></figure><p>With DLSS 4.5 Quality and Frame Generation enabled, and the high graphics and high ray tracing presets, performance remained fairly consistent within the high 50fps to low 60fps range. At 5K2K resolution, that's very reasonable, even if <em>Control Resonant</em> relies on Frame Generation to keep the gameplay smooth.</p><p>Dropping DLSS down to Performance mode pushed the frame rate to the high 80fps mark, and it's worth noting that it remained consistent even in moments of intense combat with tons of foliage and objects involved. </p><p>It's worth noting that the graphics with standard ray tracing are still fantastic, and the high (or even the medium) preset is likely the best route for any PC gamer who is using a low- to mid-range GPU (with Frame Generation). Lighting in all areas, specifically those where the Hiss is present (the really bright red zones), is phenomenal, and frankly, that applies to the experience without any ray tracing at all.</p><h2 id="path-to-victory">Path to victory</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UpiHPTp56rCDexPDtAvJKh" name="Control Resonant" alt="Dylan posing for an attack in Control Resonant" src="https://cdn.mos.cms.futurecdn.net/UpiHPTp56rCDexPDtAvJKh-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/UpiHPTp56rCDexPDtAvJKh-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Remedy Entertainment)</span></figcaption></figure><p>However, the star of the show is path tracing, which can be enabled by switching to the ultra ray tracing preset. I instantly knew my GPU was in for a rough ride once its temperature shot up to nearly 80C — but that's to be expected when running path tracing on a 5K2K display.</p><p>With DLSS Performance and Frame Generation enabled, I was able to achieve a solid 60fps in most scenarios, with occasional dips into the high 50s during traversal and combat. This aligns well with Remedy's system requirements for<em> Control Resonant</em>, which require an <a href="https://www.techradar.com/computing/gpu/nvidia-geforce-rtx-5080-review">RTX 5080</a> for 60fps at 2160p using DLSS Performance, as the RTX 4080 Super is relatively close to this current-gen GPU for performance.</p><p>Realistically, this setup is out of the question for most gamers, as it will cost around $3,000 / £3,000 (or potentially more). LG's display is <em>very </em>expensive, sitting at $1,799.99 / £1,499 (on sale I should note), but an <a href="https://www.techradar.com/computing/monitors/alienware-aw3926qw">Alienware AW3926QW</a> 5K2K alternative might help lower the cost.</p><p>The RTX 4000 series is discontinued, but pricing for anything equivalent to the RTX 4080 Super in the current-gen line-up (an RTX 5070 Ti or RTX 5080) would cost at least $800 (much more for the latter GPU), and then you need to add the cost of the other PC parts.</p><p>Handheld gaming PCs are still expensive, but more reasonable than an entire new PC build — and I tested <em>Control Resonant</em> on my <a href="https://www.techradar.com/computing/gaming-computers/lenovo-legion-go-s-steamos">Lenovo Legion Go S</a> Z1 Extreme. That portable managed a solid 40fps on its handheld preset, and 70fps when dropping the resolution to 900p and enabling FSR Balanced with frame gen.</p><p>Overall, running <em>Control Resonant</em> at 5K2K is very demanding for any gaming PC, as expected, but I walk away shocked that it's even remotely possible given how much it elevates the gaming experience.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/pc-gaming/control-resonant-is-an-absolute-dream-at-5k2k-with-path-tracing-enabled-but-the-usd3-000-price-of-the-pc-setup-needed-for-it-is-a-real-nightmare</link>
                                                                            <description>
                            <![CDATA[ Control Resonant at 5K2K using path tracing on an RTX 4080 Super is one of the best ways to experience Remedy's visual masterpiece. ]]>
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                                                                        <pubDate>Thu, 24 Sep 2026 08:47:04 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming PCs]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                    <category><![CDATA[Computing]]></category>
                                                    <category><![CDATA[Gaming Computers]]></category>
                                                                                                                    <dc:creator><![CDATA[ Isaiah Williams ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/riqwhsJX2XLMYHR6WeadJD-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Future / Remedy Entertainment]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Control Resonant running on a 5K2K monitor]]></media:description>                                                            <media:text><![CDATA[Control Resonant running on a 5K2K monitor]]></media:text>
                                <media:title type="plain"><![CDATA[Control Resonant running on a 5K2K monitor]]></media:title>
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                                <div  class="fancy-box"><div class="fancy_box-title">Our 5K Test System</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Motherboard: </strong>Asus TUF Gaming B550M-Plus WiFi II<br><strong>Processor: </strong>AMD Ryzen 7 5700X3D<br><strong>CPU Cooler: </strong>Thermalright Frozen Prism240 Liquid Cooler<br><strong>GPU: </strong>Asus TUF GeForce RTX 4080 Super OC<br><strong>Storage: </strong>1TB Samsung 980, 4TB Lexar NM790<br><strong>Case: </strong>Lian Li A3 m-ATX<br><strong>RAM: </strong>Corsair Vengeance 32GB (16x2) DDR4<br><strong>PSU:</strong> Seasonic 750W<br><strong>Monitor: </strong>LG 39GX950B-B</p></div></div><p>I can't stress enough that <a href="https://www.techradar.com/gaming/control-resonant-review"><em>Control Resonant</em></a> is an absolute marvel in terms of visual enjoyment. Remedy Entertainment has crafted one of the most immersive visual experiences in gaming, doubling down on its predecessor's trippy, psychedelic, and mind-bending nature, and taking it to a new level using Nvidia's path tracing.</p><p>Putting my <a href="https://www.techradar.com/computing/gpu/nvidia-geforce-rtx-4080-super">Nvidia GeForce RTX 4080 Super</a> to the test, I ran <em>Control Resonant</em> on LG's 39-inch 5K2K OLED monitor, and I was pleasantly surprised by the significant enhancement to every detail on screen (albeit it did leave my GPU rather toasty).</p><p>At a 5120 x 2160 display resolution which is a 21:9 aspect ratio, you're getting 33% more pixels than a regular 4K gaming monitor at a 16:9 ratio, so the demand on the GPU is harder than most can handle — and even though <em>Control Resonant</em> was cooking my GPU, the frame rate was quite surprising.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7Ur67wB2r9J58GgQQfT5L9" name="Control Resonant 5K2K path tracing" alt="Control Resonant running at 5K2K with path tracing" src="https://cdn.mos.cms.futurecdn.net/7Ur67wB2r9J58GgQQfT5L9-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/7Ur67wB2r9J58GgQQfT5L9-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Control Resonant with path tracing enabled </span><span class="credit" itemprop="copyrightHolder">(Image credit: Remedy Entertainment)</span></figcaption></figure><p>With DLSS 4.5 Quality and Frame Generation enabled, and the high graphics and high ray tracing presets, performance remained fairly consistent within the high 50fps to low 60fps range. At 5K2K resolution, that's very reasonable, even if <em>Control Resonant</em> relies on Frame Generation to keep the gameplay smooth.</p><p>Dropping DLSS down to Performance mode pushed the frame rate to the high 80fps mark, and it's worth noting that it remained consistent even in moments of intense combat with tons of foliage and objects involved. </p><p>It's worth noting that the graphics with standard ray tracing are still fantastic, and the high (or even the medium) preset is likely the best route for any PC gamer who is using a low- to mid-range GPU (with Frame Generation). Lighting in all areas, specifically those where the Hiss is present (the really bright red zones), is phenomenal, and frankly, that applies to the experience without any ray tracing at all.</p><h2 id="path-to-victory">Path to victory</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UpiHPTp56rCDexPDtAvJKh" name="Control Resonant" alt="Dylan posing for an attack in Control Resonant" src="https://cdn.mos.cms.futurecdn.net/UpiHPTp56rCDexPDtAvJKh-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/UpiHPTp56rCDexPDtAvJKh-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Remedy Entertainment)</span></figcaption></figure><p>However, the star of the show is path tracing, which can be enabled by switching to the ultra ray tracing preset. I instantly knew my GPU was in for a rough ride once its temperature shot up to nearly 80C — but that's to be expected when running path tracing on a 5K2K display.</p><p>With DLSS Performance and Frame Generation enabled, I was able to achieve a solid 60fps in most scenarios, with occasional dips into the high 50s during traversal and combat. This aligns well with Remedy's system requirements for<em> Control Resonant</em>, which require an <a href="https://www.techradar.com/computing/gpu/nvidia-geforce-rtx-5080-review">RTX 5080</a> for 60fps at 2160p using DLSS Performance, as the RTX 4080 Super is relatively close to this current-gen GPU for performance.</p><p>Realistically, this setup is out of the question for most gamers, as it will cost around $3,000 / £3,000 (or potentially more). LG's display is <em>very </em>expensive, sitting at $1,799.99 / £1,499 (on sale I should note), but an <a href="https://www.techradar.com/computing/monitors/alienware-aw3926qw">Alienware AW3926QW</a> 5K2K alternative might help lower the cost.</p><p>The RTX 4000 series is discontinued, but pricing for anything equivalent to the RTX 4080 Super in the current-gen line-up (an RTX 5070 Ti or RTX 5080) would cost at least $800 (much more for the latter GPU), and then you need to add the cost of the other PC parts.</p><p>Handheld gaming PCs are still expensive, but more reasonable than an entire new PC build — and I tested <em>Control Resonant</em> on my <a href="https://www.techradar.com/computing/gaming-computers/lenovo-legion-go-s-steamos">Lenovo Legion Go S</a> Z1 Extreme. That portable managed a solid 40fps on its handheld preset, and 70fps when dropping the resolution to 900p and enabling FSR Balanced with frame gen.</p><p>Overall, running <em>Control Resonant</em> at 5K2K is very demanding for any gaming PC, as expected, but I walk away shocked that it's even remotely possible given how much it elevates the gaming experience.</p>
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                                                            <title><![CDATA[ Those weird PC noises you've heard are coming from the Epic Games Launcher ]]></title>
                                                                                                <dc:content><![CDATA[ <ul><li><strong>Epic Games Launcher has been identified as the culprit behind mysterious chimes on users' PCs</strong></li><li><strong>Epic has confirmed it's planning to update the launcher to reduce the frequency of its 'party chimes'</strong></li><li><strong>Users have requested a feature that turns off the chimes altogether</strong></li></ul><p>Multiple PC users have recently noticed mysterious sounds playing at random, and it appears the Epic Games Launcher is the culprit.</p><p>As reported by <a href="https://www.tweaktown.com/news/113693/mysterious-ba-bing-sounds-coming-from-your-pc-have-been-traced-to-epics-launcher/index.html" target="_blank">TweakTown</a>, a <a href="https://x.com/FireMonkey/status/2101333636247138505" target="_blank">Fortnite news page</a> on X discovered the Epic Games Launcher randomly playing sounds on their PC, as several audio files matching them were found in the Epic Games 'social chimes' folder. </p><p>Each sound represents actions in a game party, such as a party user leaving, push-to-talk activation or deactivation, and message notifications, which sounds bizarre as this occurs even when users aren't in Epic Games parties.</p><p>Epic has since confirmed (via a FortniteStatus X page) that the 'party chimes' were playing more frequently than necessary, and it is now updating the Epic Games Launcher to 'narrow which events play a sound while the launcher is in the background'.</p><p>These party chimes are sounds I've noticed on my <a href="https://www.techradar.com/reviews/windows-11">Windows 11</a> system, playing at very random intervals, and sometimes even when the launcher isn't visibly open. The sounds aren't accompanied by pop-up notifications either, which only added to the confusion for me and many other PC users previously trying to pinpoint the source.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2101405711070564426"><p lang="en" dir="ltr">Thanks for providing feedback about this, @FireMonkey!After taking a look, these party chimes are triggering more often than we intended. We're updating the Epic Games Launcher to narrow which events play a sound while the launcher is in the background, so you'll hear fewer of them when you're not actively using it.<a href="https://twitter.com/cantworkitout/status/2101405711070564426">September 19, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="XtypHq2e4yJCArcFynDyFN" name="Epic Games / Open in background" alt="Apps open in the background on Windows 11" src="https://cdn.mos.cms.futurecdn.net/XtypHq2e4yJCArcFynDyFN-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>TweakTown states that Epic plans to introduce an option to toggle the chimes on or off in the future, but, surprisingly, a toggle option isn't a top priority as of now — especially since user replies berate Epic for not including an option to remove the sounds altogether.</p><p>For now, at least, a quick workaround is to delete the files from the directory as follows: <strong>Program Files (or Program Files x86)\Epic Games\Launcher\Portal\Extras\SocialChimes</strong>. It's worth noting that this is only a temporary fix, as Epic Games Launcher updates will likely overwrite this and place the files back into the directory.</p><p>Perhaps this entire case serves as yet another reason to use Steam for many users, where bugs are rare occurrences — but at the very least, PC users can rest knowing there isn't some unwanted or unknown application running on their system.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/computing/windows/hearing-odd-sounds-on-pc-but-cant-trace-their-source-epic-games-launcher-could-be-the-culprit-and-epic-wont-let-you-turn-them-off-for-now</link>
                                                                            <description>
                            <![CDATA[ Epic Games Launcher has been playing odd 'party chimes' randomly, and Epic isn't letting users turn them off. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Wed, 23 Sep 2026 15:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Windows]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Computing]]></category>
                                                    <category><![CDATA[Software]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                                    <dc:creator><![CDATA[ Isaiah Williams ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/riqwhsJX2XLMYHR6WeadJD-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Shutterstock /  Ralf Liebhold  ]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Closeup of smartphone on computer keyboard with logo lettering of Epic games on screen]]></media:description>                                                            <media:text><![CDATA[Closeup of smartphone on computer keyboard with logo lettering of Epic games on screen]]></media:text>
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                            <![CDATA[
                            <article>
                                <ul><li><strong>Epic Games Launcher has been identified as the culprit behind mysterious chimes on users' PCs</strong></li><li><strong>Epic has confirmed it's planning to update the launcher to reduce the frequency of its 'party chimes'</strong></li><li><strong>Users have requested a feature that turns off the chimes altogether</strong></li></ul><p>Multiple PC users have recently noticed mysterious sounds playing at random, and it appears the Epic Games Launcher is the culprit.</p><p>As reported by <a href="https://www.tweaktown.com/news/113693/mysterious-ba-bing-sounds-coming-from-your-pc-have-been-traced-to-epics-launcher/index.html" target="_blank">TweakTown</a>, a <a href="https://x.com/FireMonkey/status/2101333636247138505" target="_blank">Fortnite news page</a> on X discovered the Epic Games Launcher randomly playing sounds on their PC, as several audio files matching them were found in the Epic Games 'social chimes' folder. </p><p>Each sound represents actions in a game party, such as a party user leaving, push-to-talk activation or deactivation, and message notifications, which sounds bizarre as this occurs even when users aren't in Epic Games parties.</p><p>Epic has since confirmed (via a FortniteStatus X page) that the 'party chimes' were playing more frequently than necessary, and it is now updating the Epic Games Launcher to 'narrow which events play a sound while the launcher is in the background'.</p><p>These party chimes are sounds I've noticed on my <a href="https://www.techradar.com/reviews/windows-11">Windows 11</a> system, playing at very random intervals, and sometimes even when the launcher isn't visibly open. The sounds aren't accompanied by pop-up notifications either, which only added to the confusion for me and many other PC users previously trying to pinpoint the source.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2101405711070564426"><p lang="en" dir="ltr">Thanks for providing feedback about this, @FireMonkey!After taking a look, these party chimes are triggering more often than we intended. We're updating the Epic Games Launcher to narrow which events play a sound while the launcher is in the background, so you'll hear fewer of them when you're not actively using it.<a href="https://twitter.com/cantworkitout/status/2101405711070564426">September 19, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="XtypHq2e4yJCArcFynDyFN" name="Epic Games / Open in background" alt="Apps open in the background on Windows 11" src="https://cdn.mos.cms.futurecdn.net/XtypHq2e4yJCArcFynDyFN-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>TweakTown states that Epic plans to introduce an option to toggle the chimes on or off in the future, but, surprisingly, a toggle option isn't a top priority as of now — especially since user replies berate Epic for not including an option to remove the sounds altogether.</p><p>For now, at least, a quick workaround is to delete the files from the directory as follows: <strong>Program Files (or Program Files x86)\Epic Games\Launcher\Portal\Extras\SocialChimes</strong>. It's worth noting that this is only a temporary fix, as Epic Games Launcher updates will likely overwrite this and place the files back into the directory.</p><p>Perhaps this entire case serves as yet another reason to use Steam for many users, where bugs are rare occurrences — but at the very least, PC users can rest knowing there isn't some unwanted or unknown application running on their system.</p>
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                                                            <title><![CDATA[ The official Xbox controller just dropped back to its lowest price this year on Amazon — 'a more premium feel without the price tag' ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I do most of my gaming on the PS5, but I still think the Xbox has the superior controller because it's more comfortable and intuitive. If you're a fan too and want to pick up a new one for your console, PC, or mobile device, you'll be pleased to see the <a href="https://www.amazon.co.uk/Xbox-Wireless-Controller-Windows-Devices/dp/B0F2NC69KK">Xbox Wireless Controller is down to £39.99 (was £59.99) on Amazon</a>.</p><p>This is a return to the lowest price I've seen this year, and so it's a price that's unlikely to be beaten until Black Friday in November. Even then, I expect it will only be up to £5 cheaper than this, based on previous price history during major sales events, so there's potentially only a slightly smaller saving up for grabs if you want to be patient.</p><p>While the white and black versions are down to this low price, you can also get the Shock Blue, Velocity Green, Pulse Red, and Deep Pink colourways for £42.99 if you'd prefer to add a bit of pizzazz to your gaming setup. That's just £2 more than previous record-low prices for these more adventurous colours.</p><h2 id="today-39-s-best-xbox-controller-deal">Today's best Xbox controller deal</h2><div class="product"><a data-dimension112="9aba0166-b59a-11f1-88a4-d10b6ad07358" data-action="Deal Block" data-label="Xbox Wireless Controller" data-dimension48="Xbox Wireless Controller" data-dimension25="£39.99" href="https://www.amazon.co.uk/Xbox-Wireless-Controller-Windows-Devices/dp/B0F2NC69KK" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:688px;"><p class="vanilla-image-block" style="padding-top:98.55%;"><img id="hiMxD7Wqt4gmuw2xGqYgzi" name="1695723021.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/hiMxD7Wqt4gmuw2xGqYgzi-1920-80.jpg" mos="" align="middle" fullscreen="" width="688" height="678" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>Multiple colour variants of the latest Xbox Wireless Controller are now available from as little as £39.99 at Amazon. This well-loved and easy-to-use gamepad is compatible with most Bluetooth-enabled devices, such as Xbox Series X and Xbox Series S consoles, PCs, tablets, and mobile phones. This is a good price to bite on as I've only seen these controllers for £5 less in the past, and that hasn't happened for a long time.<a class="view-deal button" href="https://www.amazon.co.uk/Xbox-Wireless-Controller-Windows-Devices/dp/B0F2NC69KK" target="_blank" rel="nofollow" data-dimension112="9aba0166-b59a-11f1-88a4-d10b6ad07358" data-action="Deal Block" data-label="Xbox Wireless Controller" data-dimension48="Xbox Wireless Controller" data-dimension25="£39.99">View Deal</a></p></div><p>A gamepad that "offers a more premium feel without the price tag," is how we described it in our <a href="https://www.techradar.com/reviews/xbox-wireless-controller-2020">four-star Xbox Wireless Controller review</a>. As I mentioned up top, our review also praises the design and feel of the controller, making it a very comfortable and satisfying gamepad to use.</p><p>And while more premium options from the likes of Razer and Turtle Beach may offer more fancy features and stylish touches compared to the relatively plain official controller, it simply gets the job done — and does it well. All for a reasonable price, too, especially after this current discount.</p><div data-model-name="Microsoft Xbox Wireless Controller" data-widget-type="productname" data-widget-title="More of today's best Xbox controller deals"></div> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/gaming-accessories/the-official-xbox-controller-just-dropped-back-to-its-lowest-price-this-year-on-amazon-a-more-premium-feel-without-the-price-tag</link>
                                                                            <description>
                            <![CDATA[ The official Microsoft Xbox Controller is easily one of the best and most affordable gamepads you can buy, and multiple colours are now down to the lowest prices we've seen all year on Amazon. ]]>
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                                                                        <pubDate>Mon, 21 Sep 2026 10:23:15 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming Accessories]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                <author><![CDATA[ james.pickard@futurenet.com (James Pickard) ]]></author>                    <dc:creator><![CDATA[ James Pickard ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ec74z6xdyj3MwaXNLSRFBK-320-70.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Xbox Wireless Controller Velocity Green]]></media:description>                                                            <media:text><![CDATA[Xbox Wireless Controller Velocity Green]]></media:text>
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                                <p>I do most of my gaming on the PS5, but I still think the Xbox has the superior controller because it's more comfortable and intuitive. If you're a fan too and want to pick up a new one for your console, PC, or mobile device, you'll be pleased to see the <a href="https://www.amazon.co.uk/Xbox-Wireless-Controller-Windows-Devices/dp/B0F2NC69KK">Xbox Wireless Controller is down to £39.99 (was £59.99) on Amazon</a>.</p><p>This is a return to the lowest price I've seen this year, and so it's a price that's unlikely to be beaten until Black Friday in November. Even then, I expect it will only be up to £5 cheaper than this, based on previous price history during major sales events, so there's potentially only a slightly smaller saving up for grabs if you want to be patient.</p><p>While the white and black versions are down to this low price, you can also get the Shock Blue, Velocity Green, Pulse Red, and Deep Pink colourways for £42.99 if you'd prefer to add a bit of pizzazz to your gaming setup. That's just £2 more than previous record-low prices for these more adventurous colours.</p><h2 id="today-39-s-best-xbox-controller-deal">Today's best Xbox controller deal</h2><div class="product"><a data-dimension112="9aba0166-b59a-11f1-88a4-d10b6ad07358" data-action="Deal Block" data-label="Xbox Wireless Controller" data-dimension48="Xbox Wireless Controller" data-dimension25="£39.99" href="https://www.amazon.co.uk/Xbox-Wireless-Controller-Windows-Devices/dp/B0F2NC69KK" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:688px;"><p class="vanilla-image-block" style="padding-top:98.55%;"><img id="hiMxD7Wqt4gmuw2xGqYgzi" name="1695723021.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/hiMxD7Wqt4gmuw2xGqYgzi-1920-80.jpg" mos="" align="middle" fullscreen="" width="688" height="678" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>Multiple colour variants of the latest Xbox Wireless Controller are now available from as little as £39.99 at Amazon. This well-loved and easy-to-use gamepad is compatible with most Bluetooth-enabled devices, such as Xbox Series X and Xbox Series S consoles, PCs, tablets, and mobile phones. This is a good price to bite on as I've only seen these controllers for £5 less in the past, and that hasn't happened for a long time.<a class="view-deal button" href="https://www.amazon.co.uk/Xbox-Wireless-Controller-Windows-Devices/dp/B0F2NC69KK" target="_blank" rel="nofollow" data-dimension112="9aba0166-b59a-11f1-88a4-d10b6ad07358" data-action="Deal Block" data-label="Xbox Wireless Controller" data-dimension48="Xbox Wireless Controller" data-dimension25="£39.99">View Deal</a></p></div><p>A gamepad that "offers a more premium feel without the price tag," is how we described it in our <a href="https://www.techradar.com/reviews/xbox-wireless-controller-2020">four-star Xbox Wireless Controller review</a>. As I mentioned up top, our review also praises the design and feel of the controller, making it a very comfortable and satisfying gamepad to use.</p><p>And while more premium options from the likes of Razer and Turtle Beach may offer more fancy features and stylish touches compared to the relatively plain official controller, it simply gets the job done — and does it well. All for a reasonable price, too, especially after this current discount.</p><div data-model-name="Microsoft Xbox Wireless Controller" data-widget-type="productname" data-widget-title="More of today's best Xbox controller deals"></div>
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                                                            <title><![CDATA[ DBrand Killswitch Nintendo Switch 2 review: an excellent protective bundle that comes at quite the cost ]]></title>
                                                                                                <dc:content><![CDATA[ <h2 class="article-body__section" id="section-dbrand-killswitch-nintendo-switch-2-review"><span>DBrand Killswitch Nintendo Switch 2 review</span></h2><p>The DBrand Killswitch for Nintendo Switch 2 is the ultimate protective solution for your shiny new hybrid system. Rather than being a traditional carrying case, it acts as a permanent protective shell for your system, keeping it shielded at all times. I’ve spent a few days gaming with the Killswitch for Switch 2 now, so here’s how I’d rate it.</p><p>First of all, I have to applaud the ease of setup. The main case is incredibly easy to pop on. I just had to remove a couple of adhesive strips on the case, push it onto my system, and bam — it was done. The Joy-Con 2 controllers also slot into individual cases, and there’s a protective cover for the system’s kickstand that sticks on seamlessly.</p><p>The case has gaps for all of the crucial elements like volume controls, the power button, the USB-C slots, and vents. I also appreciated how slim the protective case felt — sure, it adds a bit of depth, but it doesn’t make the console feel too broad.</p><p>Like a lot of the <a href="https://www.techradar.com/gaming/best-nintendo-switch-2-accessories">best Nintendo Switch 2 accessories</a>, the Killswitch feels very high in quality, and plenty durable. It also offers great ergonomics, with the textured case and its curved feel making the system incredibly comfortable to use in handheld mode. I tried playing a wide variety of games, including <a href="https://www.techradar.com/gaming/nintendo/mario-kart-world-review"><em>Mario Kart World</em></a><em> </em>and <a href="https://www.techradar.com/gaming/yoshi-and-the-mysterious-book-review"><em>Yoshi and the Mysterious Book</em></a>, and whether I was turning tight corners or exploring a mystical area, the system never felt unwieldy or chunky.</p><p>Although the case adds some bulk to the Switch 2, you’re still easily able to use it in docked mode. That’s because the Killswitch comes with a dock adapter. Just place it onto the Switch 2’s usual dock, and you’re good to go. It has 4K 60Hz passthrough, so you can still enjoy the <a href="https://www.techradar.com/gaming/nintendo/best-nintendo-switch-2-games">best Nintendo Switch 2 games</a> without compromise, meaning it serves as a super-convenient solution.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8FFqwpHndJYvuqZABEGQH9" name="DBrand-killswitch-switch-2(4)" alt="DBrand Killswitch for Nintendo Switch 2 dock adapter" src="https://cdn.mos.cms.futurecdn.net/8FFqwpHndJYvuqZABEGQH9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>You get a few extras depending on the Killswitch variant that you select. I went for the Travel pack, which also includes stick grips and a travel cover. The grips push on without difficulty, and they have a tactile, secure feel that makes gaming feel as easy as ever. The travel cover is a neat inclusion too, and has ten slots for Nintendo Switch 2 or Nintendo Switch games.</p><p>So, it’s safe to say that I’m a big fan of the Killswitch for Switch 2. But there’s one thing worth considering. It’s pretty pricey. The Killswitch starts at just under $60 for the Essential package, which comes with the main case, a skin, and the dock adapter. But if you get the Everything variant, which also adds the stick grips, travel cover, two screen protectors, and a Joy-Con 2 controller holder, it's just under $155. That’s an awful lot to pay for the fully protective package any way you shake it.</p><p>One other minor thing worth noting is that the protective case and stick grips are a little susceptible to picking up dust and fibers. This didn’t bother me all too much, but I did realize the grips were a little grimy after an hour's worth of use. Not a dealbreaker, but worth pointing out.</p><p>But I’ll be clear. The DBrand Killswitch for Switch 2 is an excellent protective option for your console, and I won’t be taking it off my system any time soon. If you want excellent durability, seamless setup, and flexibility for handheld and docked play, it’s a top-class choice.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xuEJL4p9y4JGfpbM5uzmW8" name="DBrand-killswitch-switch-2(2)" alt="DBrand Killswitch for Nintendo Switch 2 travel game carrying compartment" src="https://cdn.mos.cms.futurecdn.net/xuEJL4p9y4JGfpbM5uzmW8-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-dbrand-killswitch-nintendo-switch-2-review-price-release-date"><span>DBrand Killswitch Nintendo Switch 2 review: price & release date</span></h2><ul><li><strong>Prices start at $59.95</strong></li><li><strong>Released in June 2025</strong></li></ul><p>The price you’ll pay for the Nintendo Switch 2 variant of the Killswitch will vary depending on the model you select. Typically, it’s $59.95 for the Essential pack, $99.85 for the Travel option, $134.80 for the Ultra variant, and $154.75 for the Everything package. I have seen the Killswitch go on sale at times, though, so it’s worth checking DBrand’s site for discounts. The Killswitch for Switch 2 was released in June 2025.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="K6MfR2HbSCy5wBeFCcHnG9" name="DBrand-killswitch-switch-2(6)" alt="Reverse side of the DBrand Killswitch for Nintendo Switch 2 case" src="https://cdn.mos.cms.futurecdn.net/K6MfR2HbSCy5wBeFCcHnG9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-should-i-buy-the-dbrand-killswitch-nintendo-switch-2"><span>Should I buy the DBrand Killswitch Nintendo Switch 2?</span></h2><h2 id="buy-it-if-3">Buy it if…</h2><div class="product"><p><strong>You want a premium protection without compromise</strong><br>If you want one of the best protective solutions on the market, then the DBrand Killswitch is easily one of my top recommendations. It’s highly durable and easy to set up, but it also feels amazing in-use and has a dock adapter, meaning you don’t have to compromise when shielding your Switch 2.</p></div><div class="product"><p><strong>You want flexibility for handheld and docked play</strong><br>Although the Killswitch adds a bit of bulk to your Switch 2, the included dock adapter makes it easy to seamlessly switch between handheld and TV mode play.</p></div><h2 id="don-t-buy-it-if-2">Don’t buy it if…</h2><div class="product"><p><strong>You’re on a budget</strong><br>If you’re looking for a cheaper solution then the Killswitch may not be ideal, given that the cheapest package will set you back almost $60. If you’re happy with a standard case, then a good budget pick is the <a href="https://www.techradar.com/gaming/gaming-accessories/turtle-beach-playtrek-travel-case-for-nintendo-switch-2-review" data-dimension112="85ff5e5c-9a23-11f1-b108-a7349612115b" data-action="Deal Block" data-label="Turtle Beach PlayTrek Travel Case for Nintendo Switch 2" data-dimension48="Turtle Beach PlayTrek Travel Case for Nintendo Switch 2" data-dimension25="">Turtle Beach PlayTrek Travel Case for Nintendo Switch 2</a>.</p></div><div class="product"><p><strong>You want a traditional case</strong><br>If you’re looking for a traditional carrying case, then you may want to look elsewhere. My favorite all-in-one option (which will house your console, dock, controllers, and more) is the official <a href="https://www.techradar.com/gaming/gaming-accessories/nintendo-switch-2-all-in-one-carrying-case-review" data-dimension112="85ff5eb6-9a23-11f1-8e01-d5a430dde3d4" data-action="Deal Block" data-label="Nintendo Switch 2 All-In-One Carrying Case" data-dimension48="Nintendo Switch 2 All-In-One Carrying Case" data-dimension25="">Nintendo Switch 2 All-In-One Carrying Case</a>.</p></div><h2 class="article-body__section" id="section-dbrand-killswitch-nintendo-switch-2-review-also-consider"><span>DBrand Killswitch Nintendo Switch 2 review: also consider</span></h2><div class="product"><p><strong>Nintendo Switch 2 Carrying Case & Screen Protector</strong><br>If you want a cheaper screen protector and case combo, then Nintendo’s official option is a solid choice for when you’re on the go. It isn’t going to give you the top-tier protection of the Killswitch casing, but if you’re predominantly playing handheld and want an affordable package, I’d recommend picking it up. Read my full <a href="https://www.techradar.com/gaming/gaming-accessories/nintendo-switch-2-carrying-case-and-screen-protector-review" data-dimension112="85ff5f74-9a23-11f1-b7e2-8563cee7a1b4" data-action="Deal Block" data-label="Nintendo Switch 2 Carrying Case &amp; Screen Protector review" data-dimension48="Nintendo Switch 2 Carrying Case &amp; Screen Protector review" data-dimension25="">Nintendo Switch 2 Carrying Case & Screen Protector review</a>.</p></div><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CiwhZZUnreFaXJnYJHumV9" name="DBrand-killswitch-switch-2(8)" alt="Inside the DBrand Killswitch for Nintendo Switch 2 case" src="https://cdn.mos.cms.futurecdn.net/CiwhZZUnreFaXJnYJHumV9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-how-i-tested-the-dbrand-killswitch-nintendo-switch-2"><span>How I tested the DBrand Killswitch Nintendo Switch 2</span></h2><ul><li><strong>Spent a week testing the Travel bundle</strong></li><li><strong>Made use of all the accessories</strong></li><li><strong>One of a vast number of Switch 2 accessories I’ve tested</strong></li></ul><p>I spent a week testing the DBrand Killswitch for Nintendo Switch 2, and kept it on my system everywhere I went. </p><p>I tried dropping my system from a controlled height to judge its durability, and made use of all of the accessories in the Travel package, including the dock adapter, game card holder, and stick grips.</p><p>More generally, I’ve spent years testing gadgets here at TechRadar, where I serve as a Senior Reviews Writer. I’ve reviewed a vast amount of Switch 2 accessories, from cases like the <a href="https://www.techradar.com/gaming/gaming-accessories/hori-adventure-pack-for-nintendo-switch-2-review">Hori Adventure Pack</a> to controllers such as the <a href="https://www.techradar.com/gaming/nintendo/turtle-beach-rematch-wireless-controller-for-nintendo-switch-2-review">Turtle Beach Rematch Wireless Controller</a>, and have been a Switch 2 owner from day one.</p><ul><li><a href="https://www.techradar.com/news/how-we-test">Read TechRadar’s reviews guarantee</a></li><li><em>First reviewed: August 2026</em></li></ul> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/gaming-accessories/dbrand-killswitch-nintendo-switch-2-review</link>
                                                                            <description>
                            <![CDATA[ The DBrand Killswitch is one of the best protective options for your Nintendo Switch 2, but is it truly worth its asking price? ]]>
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                                                                        <pubDate>Sun, 20 Sep 2026 20:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming Accessories]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ harry.padoan@futurenet.com (Harry Padoan) ]]></author>                    <dc:creator><![CDATA[ Harry Padoan ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/995EkuqRKUTUjvMk7ataFi-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Harry is a Senior Reviews Writer for TechRadar. He reviews everything from party speakers to wall chargers and has a particular interest in the worlds of audio and gaming.&lt;/p&gt;&lt;p&gt;Prior to joining TechRadar, Harry was a journalist covering stories from the telecoms industry, drilling into areas such as innovation, acquisitions, and sustainability.&lt;/p&gt;&lt;p&gt;When he isn’t testing the newest tech, Harry can probably be found listening to deep house, playing JRPGs, or watching his beloved Tottenham Hotspur.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[DBrand Killswitch for Nintendo Switch 2 Travel bundle on table]]></media:description>                                                            <media:text><![CDATA[DBrand Killswitch for Nintendo Switch 2 Travel bundle on table]]></media:text>
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                                <h2 class="article-body__section" id="section-dbrand-killswitch-nintendo-switch-2-review"><span>DBrand Killswitch Nintendo Switch 2 review</span></h2><p>The DBrand Killswitch for Nintendo Switch 2 is the ultimate protective solution for your shiny new hybrid system. Rather than being a traditional carrying case, it acts as a permanent protective shell for your system, keeping it shielded at all times. I’ve spent a few days gaming with the Killswitch for Switch 2 now, so here’s how I’d rate it.</p><p>First of all, I have to applaud the ease of setup. The main case is incredibly easy to pop on. I just had to remove a couple of adhesive strips on the case, push it onto my system, and bam — it was done. The Joy-Con 2 controllers also slot into individual cases, and there’s a protective cover for the system’s kickstand that sticks on seamlessly.</p><p>The case has gaps for all of the crucial elements like volume controls, the power button, the USB-C slots, and vents. I also appreciated how slim the protective case felt — sure, it adds a bit of depth, but it doesn’t make the console feel too broad.</p><p>Like a lot of the <a href="https://www.techradar.com/gaming/best-nintendo-switch-2-accessories">best Nintendo Switch 2 accessories</a>, the Killswitch feels very high in quality, and plenty durable. It also offers great ergonomics, with the textured case and its curved feel making the system incredibly comfortable to use in handheld mode. I tried playing a wide variety of games, including <a href="https://www.techradar.com/gaming/nintendo/mario-kart-world-review"><em>Mario Kart World</em></a><em> </em>and <a href="https://www.techradar.com/gaming/yoshi-and-the-mysterious-book-review"><em>Yoshi and the Mysterious Book</em></a>, and whether I was turning tight corners or exploring a mystical area, the system never felt unwieldy or chunky.</p><p>Although the case adds some bulk to the Switch 2, you’re still easily able to use it in docked mode. That’s because the Killswitch comes with a dock adapter. Just place it onto the Switch 2’s usual dock, and you’re good to go. It has 4K 60Hz passthrough, so you can still enjoy the <a href="https://www.techradar.com/gaming/nintendo/best-nintendo-switch-2-games">best Nintendo Switch 2 games</a> without compromise, meaning it serves as a super-convenient solution.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8FFqwpHndJYvuqZABEGQH9" name="DBrand-killswitch-switch-2(4)" alt="DBrand Killswitch for Nintendo Switch 2 dock adapter" src="https://cdn.mos.cms.futurecdn.net/8FFqwpHndJYvuqZABEGQH9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>You get a few extras depending on the Killswitch variant that you select. I went for the Travel pack, which also includes stick grips and a travel cover. The grips push on without difficulty, and they have a tactile, secure feel that makes gaming feel as easy as ever. The travel cover is a neat inclusion too, and has ten slots for Nintendo Switch 2 or Nintendo Switch games.</p><p>So, it’s safe to say that I’m a big fan of the Killswitch for Switch 2. But there’s one thing worth considering. It’s pretty pricey. The Killswitch starts at just under $60 for the Essential package, which comes with the main case, a skin, and the dock adapter. But if you get the Everything variant, which also adds the stick grips, travel cover, two screen protectors, and a Joy-Con 2 controller holder, it's just under $155. That’s an awful lot to pay for the fully protective package any way you shake it.</p><p>One other minor thing worth noting is that the protective case and stick grips are a little susceptible to picking up dust and fibers. This didn’t bother me all too much, but I did realize the grips were a little grimy after an hour's worth of use. Not a dealbreaker, but worth pointing out.</p><p>But I’ll be clear. The DBrand Killswitch for Switch 2 is an excellent protective option for your console, and I won’t be taking it off my system any time soon. If you want excellent durability, seamless setup, and flexibility for handheld and docked play, it’s a top-class choice.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xuEJL4p9y4JGfpbM5uzmW8" name="DBrand-killswitch-switch-2(2)" alt="DBrand Killswitch for Nintendo Switch 2 travel game carrying compartment" src="https://cdn.mos.cms.futurecdn.net/xuEJL4p9y4JGfpbM5uzmW8-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-dbrand-killswitch-nintendo-switch-2-review-price-release-date"><span>DBrand Killswitch Nintendo Switch 2 review: price & release date</span></h2><ul><li><strong>Prices start at $59.95</strong></li><li><strong>Released in June 2025</strong></li></ul><p>The price you’ll pay for the Nintendo Switch 2 variant of the Killswitch will vary depending on the model you select. Typically, it’s $59.95 for the Essential pack, $99.85 for the Travel option, $134.80 for the Ultra variant, and $154.75 for the Everything package. I have seen the Killswitch go on sale at times, though, so it’s worth checking DBrand’s site for discounts. The Killswitch for Switch 2 was released in June 2025.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="K6MfR2HbSCy5wBeFCcHnG9" name="DBrand-killswitch-switch-2(6)" alt="Reverse side of the DBrand Killswitch for Nintendo Switch 2 case" src="https://cdn.mos.cms.futurecdn.net/K6MfR2HbSCy5wBeFCcHnG9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-should-i-buy-the-dbrand-killswitch-nintendo-switch-2"><span>Should I buy the DBrand Killswitch Nintendo Switch 2?</span></h2><h2 id="buy-it-if-3">Buy it if…</h2><div class="product"><p><strong>You want a premium protection without compromise</strong><br>If you want one of the best protective solutions on the market, then the DBrand Killswitch is easily one of my top recommendations. It’s highly durable and easy to set up, but it also feels amazing in-use and has a dock adapter, meaning you don’t have to compromise when shielding your Switch 2.</p></div><div class="product"><p><strong>You want flexibility for handheld and docked play</strong><br>Although the Killswitch adds a bit of bulk to your Switch 2, the included dock adapter makes it easy to seamlessly switch between handheld and TV mode play.</p></div><h2 id="don-t-buy-it-if-2">Don’t buy it if…</h2><div class="product"><p><strong>You’re on a budget</strong><br>If you’re looking for a cheaper solution then the Killswitch may not be ideal, given that the cheapest package will set you back almost $60. If you’re happy with a standard case, then a good budget pick is the <a href="https://www.techradar.com/gaming/gaming-accessories/turtle-beach-playtrek-travel-case-for-nintendo-switch-2-review" data-dimension112="85ff5e5c-9a23-11f1-b108-a7349612115b" data-action="Deal Block" data-label="Turtle Beach PlayTrek Travel Case for Nintendo Switch 2" data-dimension48="Turtle Beach PlayTrek Travel Case for Nintendo Switch 2" data-dimension25="">Turtle Beach PlayTrek Travel Case for Nintendo Switch 2</a>.</p></div><div class="product"><p><strong>You want a traditional case</strong><br>If you’re looking for a traditional carrying case, then you may want to look elsewhere. My favorite all-in-one option (which will house your console, dock, controllers, and more) is the official <a href="https://www.techradar.com/gaming/gaming-accessories/nintendo-switch-2-all-in-one-carrying-case-review" data-dimension112="85ff5eb6-9a23-11f1-8e01-d5a430dde3d4" data-action="Deal Block" data-label="Nintendo Switch 2 All-In-One Carrying Case" data-dimension48="Nintendo Switch 2 All-In-One Carrying Case" data-dimension25="">Nintendo Switch 2 All-In-One Carrying Case</a>.</p></div><h2 class="article-body__section" id="section-dbrand-killswitch-nintendo-switch-2-review-also-consider"><span>DBrand Killswitch Nintendo Switch 2 review: also consider</span></h2><div class="product"><p><strong>Nintendo Switch 2 Carrying Case & Screen Protector</strong><br>If you want a cheaper screen protector and case combo, then Nintendo’s official option is a solid choice for when you’re on the go. It isn’t going to give you the top-tier protection of the Killswitch casing, but if you’re predominantly playing handheld and want an affordable package, I’d recommend picking it up. Read my full <a href="https://www.techradar.com/gaming/gaming-accessories/nintendo-switch-2-carrying-case-and-screen-protector-review" data-dimension112="85ff5f74-9a23-11f1-b7e2-8563cee7a1b4" data-action="Deal Block" data-label="Nintendo Switch 2 Carrying Case &amp; Screen Protector review" data-dimension48="Nintendo Switch 2 Carrying Case &amp; Screen Protector review" data-dimension25="">Nintendo Switch 2 Carrying Case & Screen Protector review</a>.</p></div><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CiwhZZUnreFaXJnYJHumV9" name="DBrand-killswitch-switch-2(8)" alt="Inside the DBrand Killswitch for Nintendo Switch 2 case" src="https://cdn.mos.cms.futurecdn.net/CiwhZZUnreFaXJnYJHumV9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-how-i-tested-the-dbrand-killswitch-nintendo-switch-2"><span>How I tested the DBrand Killswitch Nintendo Switch 2</span></h2><ul><li><strong>Spent a week testing the Travel bundle</strong></li><li><strong>Made use of all the accessories</strong></li><li><strong>One of a vast number of Switch 2 accessories I’ve tested</strong></li></ul><p>I spent a week testing the DBrand Killswitch for Nintendo Switch 2, and kept it on my system everywhere I went. </p><p>I tried dropping my system from a controlled height to judge its durability, and made use of all of the accessories in the Travel package, including the dock adapter, game card holder, and stick grips.</p><p>More generally, I’ve spent years testing gadgets here at TechRadar, where I serve as a Senior Reviews Writer. I’ve reviewed a vast amount of Switch 2 accessories, from cases like the <a href="https://www.techradar.com/gaming/gaming-accessories/hori-adventure-pack-for-nintendo-switch-2-review">Hori Adventure Pack</a> to controllers such as the <a href="https://www.techradar.com/gaming/nintendo/turtle-beach-rematch-wireless-controller-for-nintendo-switch-2-review">Turtle Beach Rematch Wireless Controller</a>, and have been a Switch 2 owner from day one.</p><ul><li><a href="https://www.techradar.com/news/how-we-test">Read TechRadar’s reviews guarantee</a></li><li><em>First reviewed: August 2026</em></li></ul>
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                                                            <title><![CDATA[ Heroes of the Storm made a surprise return at BlizzCon 2026 — and I still think it's secretly the best MOBA out there ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It’s been eight years since I last played a match in <em>Heroes of the Storm</em>.</p><div  class="fancy-box"><div class="fancy_box-title">Under the Radar</div><div class="fancy_box_body"><p class="fancy-box__body-text">Under the Radar is our way of highlighting great games that might have passed you by. Through a regular mix of news stories and features, we'll cover great experiences that we feel haven't found the audience they deserve. Read the <a data-analytics-id="inline-link" href="https://www.techradar.com/tag/under-the-radar">full series here</a>.</p></div></div><p>For the majority of my late twenties, though, it was the MOBA my group of friends and I played night after night. Sure, everyone else was on <em>League of Legends</em> or <em>Dota 2</em> as they were deemed to be the superior games in the genre, but we enjoyed our home in Blizzard’s crossover brawler, battling away as iconic faces such as Thrall, Jim Raynor, Tracer, and Diablo himself.</p><p>I fondly remember the nights spent playing <em>HOTS,</em> and our group would regularly reminisce about the hours we spent together on the game. We’d retell the same stories of the incredible plays and frustrating losses that we would experience every session — and never tire of joking about all the times someone would overextend in mid lane. </p><p>However, in that time between my last game and now, and following Blizzard’s decision to put the game into maintenance mode in July 2022, I had fully moved on.</p><p>But suddenly, that all changed. At this year’s BlizzCon, the opening keynote presentation kicked off with a surprise that no one could have anticipated. <em>Heroes of the Storm</em> is getting a new hero: Xal’atath, the Harbinger of the Void.</p><p>Cue a flurry of messages in the group chat, a Robin Williams ‘what year is it?’ gif, and exclamations of “we’re so back.” The game’s subreddit, a near-dormant sanctuary for players still fighting away in the Nexus, exploded back to life as well. The passion and excitement were reactivated in an instant — and I felt the same too.</p><h2 id="a-surprise-return">A surprise return</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/QwXQEtGlkc4" allowfullscreen></iframe></div></div><p>Naturally, I had to reinstall the game, and over the past week I’ve dived in for a couple of hours nearly every night. I’ve amazed myself at how quickly I’ve picked it up again and how much I’ve remembered about each map, hero, and the flow of a game. It’s felt so good to be back, and it’s reminded me why I think it’s such an unsung hero in the MOBA genre.</p><p>See, <em>Heroes of the Storm</em> strips out a lot of the more, let’s say, hardcore aspects that were found in a lot of the top MOBAs of the time. </p><p>There’s no last-hitting creeps to get extra resources, no shop at which to spend gold to build your character, experience is shared team-wide to (theoretically) keep everyone on a level playing field, and there are generally fewer secondary features to think about during a match.</p><p>That led to some thinking that <em>Heroes of the Storm</em> is a ‘dumbing-down’ of the MOBA, but I’d argue that the game isn’t lacking in complexity. </p><p>One way is with the talents that are earned as you level. These allow you to build your character in a chosen way, adapting your strategy to your strengths and countering the team composition you’re facing.</p><h2 id="surprising-depth">Surprising depth</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:60.47%;"><img id="gMueQT3ZEZjigViDBGyEab" name="Heroes_GamePress_TFu_35b_png_jpgcopy" alt="A screenshot of Diablo and Valla fighting Thrall and Rehgar in Heroes of the Storm" src="https://cdn.mos.cms.futurecdn.net/gMueQT3ZEZjigViDBGyEab-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1548" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard)</span></figcaption></figure><p>The main gimmick, though, is that rather than playing in a single arena over and over again, <em>HOTS</em> offers several maps that feature different main objectives. These require you to prepare and be ready for those moments when you need to defend an area, escort a payload, or gather scattered resources.</p><p>Achieving these gives you a temporary boon that works towards destroying your opponent’s home base, or Nexus. That might be a giant bone golem that lays siege to any structures in its path, or a barrage of missiles that directly attack buildings. At one point, a player could take control of a massive plant abomination to root enemies in place and smash up the other team’s defences.</p><p>These objectives add dynamism and give players a direction to move towards at regular intervals throughout a match. They also encourage more teamfighting, which I find is the most exciting and enjoyable part of any MOBA, where positioning and smart engagements are rewarded over repeatedly clicking on a creep at just the right time to build a pot of gold.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:62.50%;"><img id="cTpKytqGbnkDz9XdzKSDkg" name="Hanzo_GameplayR1_png_jpgcopy" alt="The hero Hanzo firing his arrow ultimate across the arena at three targets in Heroes of the Storm" src="https://cdn.mos.cms.futurecdn.net/cTpKytqGbnkDz9XdzKSDkg-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1600" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard)</span></figcaption></figure><p>While I can appreciate there’s a skill to farming creeps efficiently in the opening phases of a <em>Dota 2</em> or <em>League of Legends</em> game, I’d rather not be spending my time doing that. I’m also not a huge fan of the downtime in those games, going back to buy items and fiddling around in menus to buy a bigger sword or stock up on wards that you scatter across the map to give vision.</p><p>In comparison, <em>Heroes of the Storm</em> is a game of near-constant action, with matches that generally last a glorious 20 minutes or so. Sometimes shorter if you go on a tear, and sometimes longer if things are tight, but rarely too long that it starts to feel like a slog — especially in those painful situations where you can see the writing’s on the wall in the first 15 minutes.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:62.50%;"><img id="kRZo36DAcW95XvzMEUPrd" name="Anduin_Q_Ability_png_jpgcopy" alt="A teamfight in Heroes of the Storm featuring Anduin, Artanis, Valeera, Illidan, and Kharazim." src="https://cdn.mos.cms.futurecdn.net/kRZo36DAcW95XvzMEUPrd-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1600" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard)</span></figcaption></figure><p>This is all before I’ve even dug into the roster, which is a joy for any Blizzard fans and anyone who loves to have a diverse range of fighting styles at their fingertips. </p><p>As well as its satisfying selection of tanks, assassins, brawlers, and supports to master from across <em>WarCraft</em>, <em>StarCraft</em>, <em>Diablo</em>, <em>Overwatch</em>, and more, <em>Heroes of the Storm</em> has fun experimenting with all sorts of characters.</p><p>Abathur is a classic: a creature of the Zerg who hides in the backlines, but can assimilate with other players anywhere on the map to provide support. There’s Cho’Gall: a two-headed ogre who has its movement controlled by one player and abilities controlled by another — cue chaotic attempts to work together. And there’s the Blizzard deep cut, The Lost Vikings, who challenge you to control three different characters at once, almost bringing the stress of a full RTS experience to the game.</p><p>It’s these new and fascinating ideas in its map and hero design, as well as a focus on the more thrilling aspects of a MOBA, that make me think <em>Heroes of the Storm</em> has always been such an underrated gem. </p><p>I’m hoping this new spotlight on the game not only brings back a lot of old fans like me, but also introduces it to an entirely new audience so Blizzard sees reason to release heroes and updates in the future.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O6yK1W"></div>                            </div>                            <script src="https://kwizly.com/embed/O6yK1W.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/pc-gaming/heroes-of-the-storm-made-a-surprise-return-at-blizzcon-and-i-still-think-its-secretly-the-best-moba-out-there</link>
                                                                            <description>
                            <![CDATA[ Blizzard's surprise reveal of a new character in Heroes of the Storm at BlizzCon got me to reinstall the game once again, and after playing it for a week, I'm reminded why I think it's secretly the best MOBA out there. ]]>
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                                                                        <pubDate>Sun, 20 Sep 2026 14:35:00 +0000</pubDate>                                                                                                                                <updated>Mon, 21 Sep 2026 08:40:38 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                <author><![CDATA[ james.pickard@futurenet.com (James Pickard) ]]></author>                    <dc:creator><![CDATA[ James Pickard ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ec74z6xdyj3MwaXNLSRFBK-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Future / Blizzard]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A hero image of Xal&#039;atath from Heroes of the Storm with the TechRadar Under the Radar logo in the top right corner]]></media:description>                                                            <media:text><![CDATA[A hero image of Xal&#039;atath from Heroes of the Storm with the TechRadar Under the Radar logo in the top right corner]]></media:text>
                                <media:title type="plain"><![CDATA[A hero image of Xal&#039;atath from Heroes of the Storm with the TechRadar Under the Radar logo in the top right corner]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>It’s been eight years since I last played a match in <em>Heroes of the Storm</em>.</p><div  class="fancy-box"><div class="fancy_box-title">Under the Radar</div><div class="fancy_box_body"><p class="fancy-box__body-text">Under the Radar is our way of highlighting great games that might have passed you by. Through a regular mix of news stories and features, we'll cover great experiences that we feel haven't found the audience they deserve. Read the <a data-analytics-id="inline-link" href="https://www.techradar.com/tag/under-the-radar">full series here</a>.</p></div></div><p>For the majority of my late twenties, though, it was the MOBA my group of friends and I played night after night. Sure, everyone else was on <em>League of Legends</em> or <em>Dota 2</em> as they were deemed to be the superior games in the genre, but we enjoyed our home in Blizzard’s crossover brawler, battling away as iconic faces such as Thrall, Jim Raynor, Tracer, and Diablo himself.</p><p>I fondly remember the nights spent playing <em>HOTS,</em> and our group would regularly reminisce about the hours we spent together on the game. We’d retell the same stories of the incredible plays and frustrating losses that we would experience every session — and never tire of joking about all the times someone would overextend in mid lane. </p><p>However, in that time between my last game and now, and following Blizzard’s decision to put the game into maintenance mode in July 2022, I had fully moved on.</p><p>But suddenly, that all changed. At this year’s BlizzCon, the opening keynote presentation kicked off with a surprise that no one could have anticipated. <em>Heroes of the Storm</em> is getting a new hero: Xal’atath, the Harbinger of the Void.</p><p>Cue a flurry of messages in the group chat, a Robin Williams ‘what year is it?’ gif, and exclamations of “we’re so back.” The game’s subreddit, a near-dormant sanctuary for players still fighting away in the Nexus, exploded back to life as well. The passion and excitement were reactivated in an instant — and I felt the same too.</p><h2 id="a-surprise-return">A surprise return</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/QwXQEtGlkc4" allowfullscreen></iframe></div></div><p>Naturally, I had to reinstall the game, and over the past week I’ve dived in for a couple of hours nearly every night. I’ve amazed myself at how quickly I’ve picked it up again and how much I’ve remembered about each map, hero, and the flow of a game. It’s felt so good to be back, and it’s reminded me why I think it’s such an unsung hero in the MOBA genre.</p><p>See, <em>Heroes of the Storm</em> strips out a lot of the more, let’s say, hardcore aspects that were found in a lot of the top MOBAs of the time. </p><p>There’s no last-hitting creeps to get extra resources, no shop at which to spend gold to build your character, experience is shared team-wide to (theoretically) keep everyone on a level playing field, and there are generally fewer secondary features to think about during a match.</p><p>That led to some thinking that <em>Heroes of the Storm</em> is a ‘dumbing-down’ of the MOBA, but I’d argue that the game isn’t lacking in complexity. </p><p>One way is with the talents that are earned as you level. These allow you to build your character in a chosen way, adapting your strategy to your strengths and countering the team composition you’re facing.</p><h2 id="surprising-depth">Surprising depth</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:60.47%;"><img id="gMueQT3ZEZjigViDBGyEab" name="Heroes_GamePress_TFu_35b_png_jpgcopy" alt="A screenshot of Diablo and Valla fighting Thrall and Rehgar in Heroes of the Storm" src="https://cdn.mos.cms.futurecdn.net/gMueQT3ZEZjigViDBGyEab-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1548" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard)</span></figcaption></figure><p>The main gimmick, though, is that rather than playing in a single arena over and over again, <em>HOTS</em> offers several maps that feature different main objectives. These require you to prepare and be ready for those moments when you need to defend an area, escort a payload, or gather scattered resources.</p><p>Achieving these gives you a temporary boon that works towards destroying your opponent’s home base, or Nexus. That might be a giant bone golem that lays siege to any structures in its path, or a barrage of missiles that directly attack buildings. At one point, a player could take control of a massive plant abomination to root enemies in place and smash up the other team’s defences.</p><p>These objectives add dynamism and give players a direction to move towards at regular intervals throughout a match. They also encourage more teamfighting, which I find is the most exciting and enjoyable part of any MOBA, where positioning and smart engagements are rewarded over repeatedly clicking on a creep at just the right time to build a pot of gold.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:62.50%;"><img id="cTpKytqGbnkDz9XdzKSDkg" name="Hanzo_GameplayR1_png_jpgcopy" alt="The hero Hanzo firing his arrow ultimate across the arena at three targets in Heroes of the Storm" src="https://cdn.mos.cms.futurecdn.net/cTpKytqGbnkDz9XdzKSDkg-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1600" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard)</span></figcaption></figure><p>While I can appreciate there’s a skill to farming creeps efficiently in the opening phases of a <em>Dota 2</em> or <em>League of Legends</em> game, I’d rather not be spending my time doing that. I’m also not a huge fan of the downtime in those games, going back to buy items and fiddling around in menus to buy a bigger sword or stock up on wards that you scatter across the map to give vision.</p><p>In comparison, <em>Heroes of the Storm</em> is a game of near-constant action, with matches that generally last a glorious 20 minutes or so. Sometimes shorter if you go on a tear, and sometimes longer if things are tight, but rarely too long that it starts to feel like a slog — especially in those painful situations where you can see the writing’s on the wall in the first 15 minutes.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:62.50%;"><img id="kRZo36DAcW95XvzMEUPrd" name="Anduin_Q_Ability_png_jpgcopy" alt="A teamfight in Heroes of the Storm featuring Anduin, Artanis, Valeera, Illidan, and Kharazim." src="https://cdn.mos.cms.futurecdn.net/kRZo36DAcW95XvzMEUPrd-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1600" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard)</span></figcaption></figure><p>This is all before I’ve even dug into the roster, which is a joy for any Blizzard fans and anyone who loves to have a diverse range of fighting styles at their fingertips. </p><p>As well as its satisfying selection of tanks, assassins, brawlers, and supports to master from across <em>WarCraft</em>, <em>StarCraft</em>, <em>Diablo</em>, <em>Overwatch</em>, and more, <em>Heroes of the Storm</em> has fun experimenting with all sorts of characters.</p><p>Abathur is a classic: a creature of the Zerg who hides in the backlines, but can assimilate with other players anywhere on the map to provide support. There’s Cho’Gall: a two-headed ogre who has its movement controlled by one player and abilities controlled by another — cue chaotic attempts to work together. And there’s the Blizzard deep cut, The Lost Vikings, who challenge you to control three different characters at once, almost bringing the stress of a full RTS experience to the game.</p><p>It’s these new and fascinating ideas in its map and hero design, as well as a focus on the more thrilling aspects of a MOBA, that make me think <em>Heroes of the Storm</em> has always been such an underrated gem. </p><p>I’m hoping this new spotlight on the game not only brings back a lot of old fans like me, but also introduces it to an entirely new audience so Blizzard sees reason to release heroes and updates in the future.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O6yK1W"></div>                            </div>                            <script src="https://kwizly.com/embed/O6yK1W.js" async></script>
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                                                            <title><![CDATA[ Lego’s Smart Play Pokémon sets are the best of 2026 — here’s why ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Pokemon’s <a href="https://www.techradar.com/tech/i-spent-3-hours-with-legos-new-pokemon-smart-play-sets-they-solve-the-smart-bricks-biggest-problems-and-are-simply-perfect">Lego Smart Play sets</a> couldn’t be more perfect, even if you hate the Smart Brick. I was convinced of this when <a href="https://www.techradar.com/tech/its-good-play-at-its-core-and-we-are-making-it-even-better-these-12-lego-pokemon-sets-finally-get-smart-play-right-and-i-cant-decide-which-i-love-most" target="_blank">I first saw them ahead of their launch</a>, and since their public debut, I’ve only grown more in love with the builds now that I have them in my home.</p><p>When Lego first debuted its Pokémon sets, it showcased a few display-focused builds — designs aimed at older audiences to be shown off on a shelf more than to be actively played with. This meant relatively high prices to account for the massive brick counts and complex building techniques applied.</p><p>At first glance, the dozen Smart Play sets the duo just launched are the exact opposite. They’re built for play — with two of the sets coming with a Smart Brick (or two) to bring the Pokémon models to life — and generally cheaper and simpler build-wise. But like the Smart Brick, they’re so much more than meets the eye.</p><p>From a play perspective, thanks to tiles hidden in each Pokémon’s belly, the Smart Brick can know which creature it is and make distinctive sounds when the critter is being fed, training, sleeping, driving a vehicle, or hiding in the tall grass waiting to be captured by a trainer.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OKyyKe"></div>                            </div>                            <script src="https://kwizly.com/embed/OKyyKe.js" async></script><p>Importantly, two pokémon can know when they’re near each other and engage in a battle — which cleverly takes into account if the Pokémon was recently trained, which types it’s weak or strong against, what innate power it has (third-stage and legendary Pokémon will be stronger than first-stage starters), and what health it has (plus if it has been healed by something like a potion).</p><p>It’s very sophisticated but also so incredibly intuitive. Moving the Pokémon like action figures — shaking to charge up attacks, lunging forward to strike, moving away to dodge, and lying down to rest after a busy day — enables every single action the Smart Brick is programmed for. I gave my wife the Pikachu to play with without telling her anything, and she instantly knew what to do.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zPWmvtmeQsG2zHMHXyKG6M" name="New Project (2)" alt="Hamish plating with a Lego Charizard surrounded by Lego Pokémon." src="https://cdn.mos.cms.futurecdn.net/zPWmvtmeQsG2zHMHXyKG6M-1920-80.png" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Hamish hector)</span></figcaption></figure><h2 id="smart-and-simple">Smart and simple</h2><p>At the same time, so many play features don’t require a Smart Brick at all. </p><p>While the actions will lack sound effects, Pikachu can still lie down in his fold-down bed, emerge from the tall grass when a pokéball hits the target, battle with the spinning target, and be played with in whatever way you can imagine.</p><p>So when you’re waiting for the Smart Brick to recharge, or if you simply decide not to pick up one of the All-in-one sets that comes with a Smart Brick in the box and opt for a merely Compatible set instead, you’ll still have a play set that feels complete — something I couldn’t say for Lego’s first Star Wars Smart Play models.</p><p>My only caveat is that the battle-focused sets — Charizard vs. Jolteon Ultimate Battle and Umbreon vs. Garchomp Championship Battle — are a little more dependent on the smart brick to create engaging fights between the blocky pocket monsters.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.29%;"><img id="FCCjboDU95WEspUe6ns4vS" name="96a44036-8c05-4221-adb1-0ff75db3f500-1_all_14336" alt="Pikachu next to his house" src="https://cdn.mos.cms.futurecdn.net/FCCjboDU95WEspUe6ns4vS-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1441" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Perfect for play doesn’t mean perfect for everyone, but as a display build, these models again have so much potential. </p><p>Not necessarily out of the box — the background scene elements are always the most visually stunning — but with some creativity and time to build your own, these blocky figures could easily be posed as part of beautiful dioramas.</p><p>If you prefer minifig scale designs, you’ll be disappointed, but if you don’t mind something that’ll take up more room on your shelf, I think these sets have so much potential — especially as each Pokémon’s design is so distinct and accurate to its in-game version. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1197px;"><p class="vanilla-image-block" style="padding-top:65.50%;"><img id="vX3SfgXfkyUnvjFLjc4guC" name="pikspikspiks" alt="Pokémon x Lego" src="https://cdn.mos.cms.futurecdn.net/vX3SfgXfkyUnvjFLjc4guC-1920-80.png" mos="" align="middle" fullscreen="" width="1197" height="784" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Lego)</span></figcaption></figure><p>Lastly, I can’t round things off without talking about their best aspect: price.</p><p>Simpler, play-focused sets come with fewer pieces and therefore a more affordable price. For kids who love Pokémon but for whom you can’t fork out a lot of cash for a set that’ll sit on a shelf, these Smart Play sets are perfect. </p><p>Plus, for the same price as the Eevee build, which was previously the most affordable option, you can grab two or three of the cheaper Smart Play compatible sets that just dropped.</p><p>Whether you buy one or all twelve of the new sets, I’m certain Pokémon and Lego won’t disappoint. These sets show how Smart Brick integration should be done, and I’m hoping we’ll see dozens more sets just like these down the line.</p><h3 class="article-body__section" id="section-all-in-one-sets"><span>All-in-one sets</span></h3><div class="product"><a data-dimension112="905374ee-b335-11f1-b63b-b1b87d8367b8" data-action="Deal Block" data-label="Training House with Pikachu" data-dimension48="Training House with Pikachu" href="https://www.lego.com/en-us/product/smart-play-training-house-with-pikachu-72164" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="wAxy3qTJ4xZjJHCc3UmJUa" name="Pikachu" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/wAxy3qTJ4xZjJHCc3UmJUa-1920-80.png" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.lego.com/en-us/product/smart-play-training-house-with-pikachu-72164" target="_blank" rel="nofollow" data-dimension112="905374ee-b335-11f1-b63b-b1b87d8367b8" data-action="Deal Block" data-label="Training House with Pikachu" data-dimension48="Training House with Pikachu" data-dimension25="">Training House with Pikachu:</a></strong><br><strong>$69.99 / £59.99 / AU$129.99</strong><br>This all-in-one set comes with a Smart Brick and charger so you can access all of its electronic features — sound effects to accent when you catch, train, feed, and rest your partner Pikachu. The Smart Brick isn’t essential however, as there are several physical play features like tall grass which falls when you throw a pokéball, a bed that folds down for your electric mouse to sleep in, and a rotating target for the pokémon to train against.<a class="view-deal button" href="https://www.lego.com/en-us/product/smart-play-training-house-with-pikachu-72164" target="_blank" rel="nofollow" data-dimension112="905374ee-b335-11f1-b63b-b1b87d8367b8" data-action="Deal Block" data-label="Training House with Pikachu" data-dimension48="Training House with Pikachu" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="905375b6-b335-11f1-ac00-21c5d75fff90" data-action="Deal Block" data-label="Charizard vs. Jolteon Ultimate Battle" data-dimension48="Charizard vs. Jolteon Ultimate Battle" href="https://www.lego.com/en-us/product/smart-play-charizard-vs-jolteon-ultimate-battle-72167" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="bXxCozDV8dVrc2YQSqFH2a" name="Charizard" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/bXxCozDV8dVrc2YQSqFH2a-1920-80.png" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.lego.com/en-us/product/smart-play-charizard-vs-jolteon-ultimate-battle-72167" target="_blank" rel="nofollow" data-dimension112="905375b6-b335-11f1-ac00-21c5d75fff90" data-action="Deal Block" data-label="Charizard vs. Jolteon Ultimate Battle" data-dimension48="Charizard vs. Jolteon Ultimate Battle" data-dimension25="">Charizard vs. Jolteon Ultimate Battle:</a></strong><br><strong>$119.99 / £109.99 / AU$199.99</strong><br>The only other all-in-one set for the Pokémon Smart Play series boasts not one but two Smart Bricks, as its focus is battle. You’ll get a Charizard and Jolteon, plus a small training ground to help them prepare for their upcoming bout. There’s also a potion bottle which can be used to recharge their health before, after, or mid-fight — with LEGO reps telling me that it’s up to you and your friends to decide what the rules are for healing when you compete.<a class="view-deal button" href="https://www.lego.com/en-us/product/smart-play-charizard-vs-jolteon-ultimate-battle-72167" target="_blank" rel="nofollow" data-dimension112="905375b6-b335-11f1-ac00-21c5d75fff90" data-action="Deal Block" data-label="Charizard vs. Jolteon Ultimate Battle" data-dimension48="Charizard vs. Jolteon Ultimate Battle" data-dimension25="">View Deal</a></p></div><h3 class="article-body__section" id="section-smart-play-compatible"><span>Smart Play compatible</span></h3><div class="product"><a data-dimension112="9053773c-b335-11f1-8635-cd6bef4368fa" data-action="Deal Block" data-label="Berry Bash with Bulbasaur and Bidoof" data-dimension48="Berry Bash with Bulbasaur and Bidoof" href="https://www.lego.com/en-us/product/smart-play-berry-bash-with-bulbasaur-and-bidoof-72155" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="qRFa4C28wwNip6vEvGPYfZ" name="Bulbasaur" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/qRFa4C28wwNip6vEvGPYfZ-1920-80.png" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.lego.com/en-us/product/smart-play-berry-bash-with-bulbasaur-and-bidoof-72155" target="_blank" rel="nofollow" data-dimension112="9053773c-b335-11f1-8635-cd6bef4368fa" data-action="Deal Block" data-label="Berry Bash with Bulbasaur and Bidoof" data-dimension48="Berry Bash with Bulbasaur and Bidoof" data-dimension25="">Berry Bash with Bulbasaur and Bidoof:</a></strong><br><strong>$19.99  / £17.99 / AU$34.99</strong><br>A simpler Smart Brick-compatible set, this build shows Bulbasaur and Bidoof working together to blend berries into hearty smoothies. It’s one of the most affordable in the lineup despite coming with two fan-favorite ‘mons.<a class="view-deal button" href="https://www.lego.com/en-us/product/smart-play-berry-bash-with-bulbasaur-and-bidoof-72155" target="_blank" rel="nofollow" data-dimension112="9053773c-b335-11f1-8635-cd6bef4368fa" data-action="Deal Block" data-label="Berry Bash with Bulbasaur and Bidoof" data-dimension48="Berry Bash with Bulbasaur and Bidoof" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="905377e6-b335-11f1-b69e-b53e81a22a36" data-action="Deal Block" data-label="Trainer's Buggy Adventure with Squirtle" data-dimension48="Trainer's Buggy Adventure with Squirtle" href="https://www.lego.com/en-us/product/smart-play-trainers-buggy-adventure-with-squirtle-72156" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="zQ2nh7N6Ko592aDx6UCnTa" name="Squirtle" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/zQ2nh7N6Ko592aDx6UCnTa-1920-80.png" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.lego.com/en-us/product/smart-play-trainers-buggy-adventure-with-squirtle-72156" target="_blank" rel="nofollow" data-dimension112="905377e6-b335-11f1-b69e-b53e81a22a36" data-action="Deal Block" data-label="Trainer's Buggy Adventure with Squirtle" data-dimension48="Trainer's Buggy Adventure with Squirtle" data-dimension25="">Trainer's Buggy Adventure with Squirtle:</a></strong><br><strong>$29.99 / £24.99 / AU$54.99</strong><br>Paying homage to the Squirtle Squad, this set sees the water starter roam around on a buggy, putting out fires so he can save a sandwich. Though any ‘mon can ride in the vehicle, and with a Smart Brick (not included), you can hear the critter giggle while the car chugs around. For non-Pokémon fans, the appeal here is the vehicle’s Smart Play tile, which offers some generic vehicle sound effects that would be ideal for custom builds.<a class="view-deal button" href="https://www.lego.com/en-us/product/smart-play-trainers-buggy-adventure-with-squirtle-72156" target="_blank" rel="nofollow" data-dimension112="905377e6-b335-11f1-b69e-b53e81a22a36" data-action="Deal Block" data-label="Trainer's Buggy Adventure with Squirtle" data-dimension48="Trainer's Buggy Adventure with Squirtle" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="9053787c-b335-11f1-bd37-99daa65bf2a0" data-action="Deal Block" data-label="Charmander and Geodude's Cavern Clash" data-dimension48="Charmander and Geodude's Cavern Clash" href="https://www.lego.com/en-us/product/smart-play-charmander-and-geodudes-cavern-clash-72157" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="mySLgfVsc9FKNP7krXJaSa" name="Charmander" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/mySLgfVsc9FKNP7krXJaSa-1920-80.png" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.lego.com/en-us/product/smart-play-charmander-and-geodudes-cavern-clash-72157" target="_blank" rel="nofollow" data-dimension112="9053787c-b335-11f1-bd37-99daa65bf2a0" data-action="Deal Block" data-label="Charmander and Geodude's Cavern Clash" data-dimension48="Charmander and Geodude's Cavern Clash" data-dimension25="">Charmander and Geodude's Cavern Clash:</a></strong><br><strong>$19.99 / £17.99 / AU$34.99</strong><br>A simpler set like the Bulbasaur and Bidoof one, this simple yet effective construction comes with a pair of iconic Gen 1 pokémon, including the much-loved Charmander, plus a thematic battleground for their clash.<a class="view-deal button" href="https://www.lego.com/en-us/product/smart-play-charmander-and-geodudes-cavern-clash-72157" target="_blank" rel="nofollow" data-dimension112="9053787c-b335-11f1-bd37-99daa65bf2a0" data-action="Deal Block" data-label="Charmander and Geodude's Cavern Clash" data-dimension48="Charmander and Geodude's Cavern Clash" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="90537908-b335-11f1-9c95-1d53d6b7d2d2" data-action="Deal Block" data-label="Sprigatito, Fuecoco and Quaxly Battle" data-dimension48="Sprigatito, Fuecoco and Quaxly Battle" href="https://www.lego.com/en-us/product/smart-play-sprigatito-fuecoco-and-quaxly-battle-72158" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="kPtzSwFAmaWUpjBfn9hNTa" name="ScarletViolet" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/kPtzSwFAmaWUpjBfn9hNTa-1920-80.png" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.lego.com/en-us/product/smart-play-sprigatito-fuecoco-and-quaxly-battle-72158" target="_blank" rel="nofollow" data-dimension112="90537908-b335-11f1-9c95-1d53d6b7d2d2" data-action="Deal Block" data-label="Sprigatito, Fuecoco and Quaxly Battle" data-dimension48="Sprigatito, Fuecoco and Quaxly Battle" data-dimension25="">Sprigatito, Fuecoco and Quaxly Battle:</a></strong><br><strong>$34.99 / £29.99 / AU$59.99</strong><br>For fans of <em>Scarlett</em> and <em>Violet, </em>this build is relatively simple scenery-wise, but does offer you the full trio of Gen 9 starter ‘mons. It’s probably my least favorite, but if the action-figure-play appeal of the models is what excites you most with these builds, this is a strong contender.<a class="view-deal button" href="https://www.lego.com/en-us/product/smart-play-sprigatito-fuecoco-and-quaxly-battle-72158" target="_blank" rel="nofollow" data-dimension112="90537908-b335-11f1-9c95-1d53d6b7d2d2" data-action="Deal Block" data-label="Sprigatito, Fuecoco and Quaxly Battle" data-dimension48="Sprigatito, Fuecoco and Quaxly Battle" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="90537994-b335-11f1-819c-b9b96a2ed810" data-action="Deal Block" data-label="Jigglypuff Concert" data-dimension48="Jigglypuff Concert" href="https://www.lego.com/en-us/product/smart-play-jigglypuff-concert-72159" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="kPtzSwFAmaWUpjBfn9hNTa" name="ScarletViolet" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/kPtzSwFAmaWUpjBfn9hNTa-1920-80.png" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.lego.com/en-us/product/smart-play-jigglypuff-concert-72159" target="_blank" rel="nofollow" data-dimension112="90537994-b335-11f1-819c-b9b96a2ed810" data-action="Deal Block" data-label="Jigglypuff Concert" data-dimension48="Jigglypuff Concert" data-dimension25="">Jigglypuff Concert:</a></strong><br><strong>$14.99 / £12.99 / AU$24.99</strong><br>The cheapest set in this collection, and also the simplest at just 88 pieces, I see this being popular amongst fans of the Gen 1 popstar wannabe, and as the perfect add-on for the Training House with Pikachu set — or one of the other more affordable builds — as it expands your pokémon collection without breaking the bank.<a class="view-deal button" href="https://www.lego.com/en-us/product/smart-play-jigglypuff-concert-72159" target="_blank" rel="nofollow" data-dimension112="90537994-b335-11f1-819c-b9b96a2ed810" data-action="Deal Block" data-label="Jigglypuff Concert" data-dimension48="Jigglypuff Concert" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="90537a2a-b335-11f1-8814-d353ff9150ec" data-action="Deal Block" data-label="Drone Search for Mythical Mew" data-dimension48="Drone Search for Mythical Mew" href="https://www.lego.com/en-us/product/smart-play-drone-search-for-mythical-mew-72161" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="9K9QvBAA7HoAaAM4qQcCca" name="Mew" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/9K9QvBAA7HoAaAM4qQcCca-1920-80.png" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.lego.com/en-us/product/smart-play-drone-search-for-mythical-mew-72161" target="_blank" rel="nofollow" data-dimension112="90537a2a-b335-11f1-8814-d353ff9150ec" data-action="Deal Block" data-label="Drone Search for Mythical Mew" data-dimension48="Drone Search for Mythical Mew" data-dimension25="">Drone Search for Mythical Mew:</a></strong><br><strong>$49.99 / £44.99 / AU$$99.99</strong><br>Simple, yet effective, I love this build as it feels inspired by one of my favorite spinoffs: <em>Pokémon Snap.</em> It also focuses on the exploration and catch ‘em all aspects of the Pokémon franchise rather than the battling, and I can see myself constructing more complex jungle ruins for Mew to hide in. Mew can still battle if you give it a Smart Brick.<a class="view-deal button" href="https://www.lego.com/en-us/product/smart-play-drone-search-for-mythical-mew-72161" target="_blank" rel="nofollow" data-dimension112="90537a2a-b335-11f1-8814-d353ff9150ec" data-action="Deal Block" data-label="Drone Search for Mythical Mew" data-dimension48="Drone Search for Mythical Mew" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="90537ab6-b335-11f1-a26a-5de11b77427e" data-action="Deal Block" data-label="Eevee and Lapras's Treasure Hunt" data-dimension48="Eevee and Lapras's Treasure Hunt" href="https://www.lego.com/en-us/product/smart-play-eevee-and-laprass-treasure-hunt-72162" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="aP4UFS8cgaUfNY3L5xdcFa" name="Lapras" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/aP4UFS8cgaUfNY3L5xdcFa-1920-80.png" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.lego.com/en-us/product/smart-play-eevee-and-laprass-treasure-hunt-72162" target="_blank" rel="nofollow" data-dimension112="90537ab6-b335-11f1-a26a-5de11b77427e" data-action="Deal Block" data-label="Eevee and Lapras's Treasure Hunt" data-dimension48="Eevee and Lapras's Treasure Hunt" data-dimension25="">Eevee and Lapras's Treasure Hunt:</a></strong><br><strong>$59.99 / £54.99 / AU$$109.99</strong><br>Another set focused on exploration, this would fit right at home amongst a collection full of pirate sets. This was one of the first sets I saw in the collection, and the designs may be small, but are packed with detail.<a class="view-deal button" href="https://www.lego.com/en-us/product/smart-play-eevee-and-laprass-treasure-hunt-72162" target="_blank" rel="nofollow" data-dimension112="90537ab6-b335-11f1-a26a-5de11b77427e" data-action="Deal Block" data-label="Eevee and Lapras's Treasure Hunt" data-dimension48="Eevee and Lapras's Treasure Hunt" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="90537b42-b335-11f1-8ed3-3dd338471d03" data-action="Deal Block" data-label="Mewtwo's Lab Break" data-dimension48="Mewtwo's Lab Break" href="https://www.lego.com/en-us/product/smart-play-mewtwos-lab-break-72163" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="ePyXz8mQamp4KZdPizZNdZ" name="Mewtwo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/ePyXz8mQamp4KZdPizZNdZ-1920-80.png" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.lego.com/en-us/product/smart-play-mewtwos-lab-break-72163" target="_blank" rel="nofollow" data-dimension112="90537b42-b335-11f1-8ed3-3dd338471d03" data-action="Deal Block" data-label="Mewtwo's Lab Break" data-dimension48="Mewtwo's Lab Break" data-dimension25="">Mewtwo's Lab Break:</a></strong><br><strong>$69.99 / £59.99 / AU$119.99</strong><br>For fans of the first Pokémon movie, and/or other tales focused on this pokémon’s story, this Lab Break set featuring Mewtwo works so well as a display piece, but also as a play set that’ll give your other ‘mons an ultimate final battle to face off in.<a class="view-deal button" href="https://www.lego.com/en-us/product/smart-play-mewtwos-lab-break-72163" target="_blank" rel="nofollow" data-dimension112="90537b42-b335-11f1-8ed3-3dd338471d03" data-action="Deal Block" data-label="Mewtwo's Lab Break" data-dimension48="Mewtwo's Lab Break" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="90537be2-b335-11f1-9fc2-dd758bb507d1" data-action="Deal Block" data-label="Umbreon vs. Garchomp Championship Battle" data-dimension48="Umbreon vs. Garchomp Championship Battle" href="https://www.lego.com/en-us/product/smart-play-umbreon-vs-garchomp-championship-battle-72165" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="fWjgKG5XGqevMZvme7vcvZ" name="Garchomp" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/fWjgKG5XGqevMZvme7vcvZ-1920-80.png" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.lego.com/en-us/product/smart-play-umbreon-vs-garchomp-championship-battle-72165" target="_blank" rel="nofollow" data-dimension112="90537be2-b335-11f1-9fc2-dd758bb507d1" data-action="Deal Block" data-label="Umbreon vs. Garchomp Championship Battle" data-dimension48="Umbreon vs. Garchomp Championship Battle" data-dimension25="">Umbreon vs. Garchomp Championship Battle:</a></strong><br><strong>$79.99 / £69.99 / AU$139.99</strong><br>My favorite build in the whole collection is this. Why? I love both Garchomp and Umbreon (with the former being the only one in the 20 so far to rep my favorite generation in Gen 4), but also this seemingly simple build hides two very cool details. The first is that the trophy is intentionally designed to mimic Cynthia’s hair, the other is Garchomp is the only one to have a rough, brickier feel — mimicking its in-game ability Rough Skin. Lego reps explained this was part of the back-and-forth between Lego and The Pokémon Company, making sure details like this are translated into the models to make them feel true to the series.<a class="view-deal button" href="https://www.lego.com/en-us/product/smart-play-umbreon-vs-garchomp-championship-battle-72165" target="_blank" rel="nofollow" data-dimension112="90537be2-b335-11f1-9fc2-dd758bb507d1" data-action="Deal Block" data-label="Umbreon vs. Garchomp Championship Battle" data-dimension48="Umbreon vs. Garchomp Championship Battle" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="90537c78-b335-11f1-b10f-27b51cc5c8a5" data-action="Deal Block" data-label="Cubone and Gengar's Spooky Showdown" data-dimension48="Cubone and Gengar's Spooky Showdown" href="https://www.lego.com/en-us/product/smart-play-cubone-and-gengars-spooky-showdown-72166" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="tUt7it44R73FyYUnJo8sTa" name="Gengar" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tUt7it44R73FyYUnJo8sTa-1920-80.png" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.lego.com/en-us/product/smart-play-cubone-and-gengars-spooky-showdown-72166" target="_blank" rel="nofollow" data-dimension112="90537c78-b335-11f1-b10f-27b51cc5c8a5" data-action="Deal Block" data-label="Cubone and Gengar's Spooky Showdown" data-dimension48="Cubone and Gengar's Spooky Showdown" data-dimension25="">Cubone and Gengar's Spooky Showdown:</a></strong><br><strong>$89.99 / £79.99 / AU$159.99</strong><br>Last, but by no means least, this build is, like the Pikachu set above, packed with physical play features that are amplified by the Smart Brick but not exclusive to it. Gengar looks perfectly terrifying, weird, and a bit funny, and Cubone has a kind of intimidating look that fits right into this scene’s ‘Spooky Showdown’ theme.<a class="view-deal button" href="https://www.lego.com/en-us/product/smart-play-cubone-and-gengars-spooky-showdown-72166" target="_blank" rel="nofollow" data-dimension112="90537c78-b335-11f1-b10f-27b51cc5c8a5" data-action="Deal Block" data-label="Cubone and Gengar's Spooky Showdown" data-dimension48="Cubone and Gengar's Spooky Showdown" data-dimension25="">View Deal</a></p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/nintendo/weeks-after-building-them-im-still-playing-with-legos-smart-play-pokemon-sets-theyre-easily-the-best-of-2026</link>
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                            <![CDATA[ Lego’s Smart Play Pokémon sets are as close to perfect as a build can get. ]]>
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                                                                        <pubDate>Sat, 19 Sep 2026 09:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Nintendo]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                <author><![CDATA[ hamish.hector@futurenet.com (Hamish Hector) ]]></author>                    <dc:creator><![CDATA[ Hamish Hector ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ePxhxWMJAFXSVFL4333tHB-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hamish is a Senior Staff Writer for TechRadar and you’ll see his name appearing on articles across nearly every topic on the site from smart home deals to speaker reviews to graphics card news and everything in between. He uses his broad range of knowledge to help explain the latest gadgets and if they’re a must-buy or a fad fueled by hype. Though his specialty is writing about everything going on in the world of virtual reality and augmented reality.&lt;/p&gt;&lt;p&gt;He’s been writing about tech and gaming for over five years now, getting his start at the University of Warwick’s student newspaper The Boar as a writer and later Games Editor while studying for his BSc in Maths and Physics (and later an MSc in Biotechnology, Bioprocessing, and Business Management). After graduating from university in 2020 he wrote all about battle royale games for Gfinity Esports before joining the TechRadar team in February 2021.&lt;/p&gt;&lt;p&gt;In his free time, you’ll likely find Hamish lost in one of the latest VR games on his Meta Quest 3, watching a West End musical with his fiancee, playing Magic: The Gathering at his local game store, or planning the D&amp;D campaign he runs for his mates.&lt;/p&gt;&lt;p&gt;Want to get in touch? You can contact Hamish via his email.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Pikachu next to his house]]></media:description>                                                            <media:text><![CDATA[Pikachu next to his house]]></media:text>
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                                <p>Pokemon’s <a href="https://www.techradar.com/tech/i-spent-3-hours-with-legos-new-pokemon-smart-play-sets-they-solve-the-smart-bricks-biggest-problems-and-are-simply-perfect">Lego Smart Play sets</a> couldn’t be more perfect, even if you hate the Smart Brick. I was convinced of this when <a href="https://www.techradar.com/tech/its-good-play-at-its-core-and-we-are-making-it-even-better-these-12-lego-pokemon-sets-finally-get-smart-play-right-and-i-cant-decide-which-i-love-most" target="_blank">I first saw them ahead of their launch</a>, and since their public debut, I’ve only grown more in love with the builds now that I have them in my home.</p><p>When Lego first debuted its Pokémon sets, it showcased a few display-focused builds — designs aimed at older audiences to be shown off on a shelf more than to be actively played with. This meant relatively high prices to account for the massive brick counts and complex building techniques applied.</p><p>At first glance, the dozen Smart Play sets the duo just launched are the exact opposite. They’re built for play — with two of the sets coming with a Smart Brick (or two) to bring the Pokémon models to life — and generally cheaper and simpler build-wise. But like the Smart Brick, they’re so much more than meets the eye.</p><p>From a play perspective, thanks to tiles hidden in each Pokémon’s belly, the Smart Brick can know which creature it is and make distinctive sounds when the critter is being fed, training, sleeping, driving a vehicle, or hiding in the tall grass waiting to be captured by a trainer.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OKyyKe"></div>                            </div>                            <script src="https://kwizly.com/embed/OKyyKe.js" async></script><p>Importantly, two pokémon can know when they’re near each other and engage in a battle — which cleverly takes into account if the Pokémon was recently trained, which types it’s weak or strong against, what innate power it has (third-stage and legendary Pokémon will be stronger than first-stage starters), and what health it has (plus if it has been healed by something like a potion).</p><p>It’s very sophisticated but also so incredibly intuitive. Moving the Pokémon like action figures — shaking to charge up attacks, lunging forward to strike, moving away to dodge, and lying down to rest after a busy day — enables every single action the Smart Brick is programmed for. I gave my wife the Pikachu to play with without telling her anything, and she instantly knew what to do.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zPWmvtmeQsG2zHMHXyKG6M" name="New Project (2)" alt="Hamish plating with a Lego Charizard surrounded by Lego Pokémon." src="https://cdn.mos.cms.futurecdn.net/zPWmvtmeQsG2zHMHXyKG6M-1920-80.png" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Hamish hector)</span></figcaption></figure><h2 id="smart-and-simple">Smart and simple</h2><p>At the same time, so many play features don’t require a Smart Brick at all. </p><p>While the actions will lack sound effects, Pikachu can still lie down in his fold-down bed, emerge from the tall grass when a pokéball hits the target, battle with the spinning target, and be played with in whatever way you can imagine.</p><p>So when you’re waiting for the Smart Brick to recharge, or if you simply decide not to pick up one of the All-in-one sets that comes with a Smart Brick in the box and opt for a merely Compatible set instead, you’ll still have a play set that feels complete — something I couldn’t say for Lego’s first Star Wars Smart Play models.</p><p>My only caveat is that the battle-focused sets — Charizard vs. Jolteon Ultimate Battle and Umbreon vs. Garchomp Championship Battle — are a little more dependent on the smart brick to create engaging fights between the blocky pocket monsters.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.29%;"><img id="FCCjboDU95WEspUe6ns4vS" name="96a44036-8c05-4221-adb1-0ff75db3f500-1_all_14336" alt="Pikachu next to his house" src="https://cdn.mos.cms.futurecdn.net/FCCjboDU95WEspUe6ns4vS-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1441" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Perfect for play doesn’t mean perfect for everyone, but as a display build, these models again have so much potential. </p><p>Not necessarily out of the box — the background scene elements are always the most visually stunning — but with some creativity and time to build your own, these blocky figures could easily be posed as part of beautiful dioramas.</p><p>If you prefer minifig scale designs, you’ll be disappointed, but if you don’t mind something that’ll take up more room on your shelf, I think these sets have so much potential — especially as each Pokémon’s design is so distinct and accurate to its in-game version. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1197px;"><p class="vanilla-image-block" style="padding-top:65.50%;"><img id="vX3SfgXfkyUnvjFLjc4guC" name="pikspikspiks" alt="Pokémon x Lego" src="https://cdn.mos.cms.futurecdn.net/vX3SfgXfkyUnvjFLjc4guC-1920-80.png" mos="" align="middle" fullscreen="" width="1197" height="784" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Lego)</span></figcaption></figure><p>Lastly, I can’t round things off without talking about their best aspect: price.</p><p>Simpler, play-focused sets come with fewer pieces and therefore a more affordable price. For kids who love Pokémon but for whom you can’t fork out a lot of cash for a set that’ll sit on a shelf, these Smart Play sets are perfect. </p><p>Plus, for the same price as the Eevee build, which was previously the most affordable option, you can grab two or three of the cheaper Smart Play compatible sets that just dropped.</p><p>Whether you buy one or all twelve of the new sets, I’m certain Pokémon and Lego won’t disappoint. These sets show how Smart Brick integration should be done, and I’m hoping we’ll see dozens more sets just like these down the line.</p><h3 class="article-body__section" id="section-all-in-one-sets"><span>All-in-one sets</span></h3><div class="product"><a data-dimension112="905374ee-b335-11f1-b63b-b1b87d8367b8" data-action="Deal Block" data-label="Training House with Pikachu" data-dimension48="Training House with Pikachu" href="https://www.lego.com/en-us/product/smart-play-training-house-with-pikachu-72164" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="wAxy3qTJ4xZjJHCc3UmJUa" name="Pikachu" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/wAxy3qTJ4xZjJHCc3UmJUa-1920-80.png" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.lego.com/en-us/product/smart-play-training-house-with-pikachu-72164" target="_blank" rel="nofollow" data-dimension112="905374ee-b335-11f1-b63b-b1b87d8367b8" data-action="Deal Block" data-label="Training House with Pikachu" data-dimension48="Training House with Pikachu" data-dimension25="">Training House with Pikachu:</a></strong><br><strong>$69.99 / £59.99 / AU$129.99</strong><br>This all-in-one set comes with a Smart Brick and charger so you can access all of its electronic features — sound effects to accent when you catch, train, feed, and rest your partner Pikachu. The Smart Brick isn’t essential however, as there are several physical play features like tall grass which falls when you throw a pokéball, a bed that folds down for your electric mouse to sleep in, and a rotating target for the pokémon to train against.<a class="view-deal button" href="https://www.lego.com/en-us/product/smart-play-training-house-with-pikachu-72164" target="_blank" rel="nofollow" data-dimension112="905374ee-b335-11f1-b63b-b1b87d8367b8" data-action="Deal Block" data-label="Training House with Pikachu" data-dimension48="Training House with Pikachu" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="905375b6-b335-11f1-ac00-21c5d75fff90" data-action="Deal Block" data-label="Charizard vs. Jolteon Ultimate Battle" data-dimension48="Charizard vs. Jolteon Ultimate Battle" href="https://www.lego.com/en-us/product/smart-play-charizard-vs-jolteon-ultimate-battle-72167" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="bXxCozDV8dVrc2YQSqFH2a" name="Charizard" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/bXxCozDV8dVrc2YQSqFH2a-1920-80.png" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.lego.com/en-us/product/smart-play-charizard-vs-jolteon-ultimate-battle-72167" target="_blank" rel="nofollow" data-dimension112="905375b6-b335-11f1-ac00-21c5d75fff90" data-action="Deal Block" data-label="Charizard vs. Jolteon Ultimate Battle" data-dimension48="Charizard vs. Jolteon Ultimate Battle" data-dimension25="">Charizard vs. Jolteon Ultimate Battle:</a></strong><br><strong>$119.99 / £109.99 / AU$199.99</strong><br>The only other all-in-one set for the Pokémon Smart Play series boasts not one but two Smart Bricks, as its focus is battle. You’ll get a Charizard and Jolteon, plus a small training ground to help them prepare for their upcoming bout. There’s also a potion bottle which can be used to recharge their health before, after, or mid-fight — with LEGO reps telling me that it’s up to you and your friends to decide what the rules are for healing when you compete.<a class="view-deal button" href="https://www.lego.com/en-us/product/smart-play-charizard-vs-jolteon-ultimate-battle-72167" target="_blank" rel="nofollow" data-dimension112="905375b6-b335-11f1-ac00-21c5d75fff90" data-action="Deal Block" data-label="Charizard vs. Jolteon Ultimate Battle" data-dimension48="Charizard vs. Jolteon Ultimate Battle" data-dimension25="">View Deal</a></p></div><h3 class="article-body__section" id="section-smart-play-compatible"><span>Smart Play compatible</span></h3><div class="product"><a data-dimension112="9053773c-b335-11f1-8635-cd6bef4368fa" data-action="Deal Block" data-label="Berry Bash with Bulbasaur and Bidoof" data-dimension48="Berry Bash with Bulbasaur and Bidoof" href="https://www.lego.com/en-us/product/smart-play-berry-bash-with-bulbasaur-and-bidoof-72155" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="qRFa4C28wwNip6vEvGPYfZ" name="Bulbasaur" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/qRFa4C28wwNip6vEvGPYfZ-1920-80.png" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.lego.com/en-us/product/smart-play-berry-bash-with-bulbasaur-and-bidoof-72155" target="_blank" rel="nofollow" data-dimension112="9053773c-b335-11f1-8635-cd6bef4368fa" data-action="Deal Block" data-label="Berry Bash with Bulbasaur and Bidoof" data-dimension48="Berry Bash with Bulbasaur and Bidoof" data-dimension25="">Berry Bash with Bulbasaur and Bidoof:</a></strong><br><strong>$19.99  / £17.99 / AU$34.99</strong><br>A simpler Smart Brick-compatible set, this build shows Bulbasaur and Bidoof working together to blend berries into hearty smoothies. It’s one of the most affordable in the lineup despite coming with two fan-favorite ‘mons.<a class="view-deal button" href="https://www.lego.com/en-us/product/smart-play-berry-bash-with-bulbasaur-and-bidoof-72155" target="_blank" rel="nofollow" data-dimension112="9053773c-b335-11f1-8635-cd6bef4368fa" data-action="Deal Block" data-label="Berry Bash with Bulbasaur and Bidoof" data-dimension48="Berry Bash with Bulbasaur and Bidoof" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="905377e6-b335-11f1-b69e-b53e81a22a36" data-action="Deal Block" data-label="Trainer's Buggy Adventure with Squirtle" data-dimension48="Trainer's Buggy Adventure with Squirtle" href="https://www.lego.com/en-us/product/smart-play-trainers-buggy-adventure-with-squirtle-72156" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="zQ2nh7N6Ko592aDx6UCnTa" name="Squirtle" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/zQ2nh7N6Ko592aDx6UCnTa-1920-80.png" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.lego.com/en-us/product/smart-play-trainers-buggy-adventure-with-squirtle-72156" target="_blank" rel="nofollow" data-dimension112="905377e6-b335-11f1-b69e-b53e81a22a36" data-action="Deal Block" data-label="Trainer's Buggy Adventure with Squirtle" data-dimension48="Trainer's Buggy Adventure with Squirtle" data-dimension25="">Trainer's Buggy Adventure with Squirtle:</a></strong><br><strong>$29.99 / £24.99 / AU$54.99</strong><br>Paying homage to the Squirtle Squad, this set sees the water starter roam around on a buggy, putting out fires so he can save a sandwich. Though any ‘mon can ride in the vehicle, and with a Smart Brick (not included), you can hear the critter giggle while the car chugs around. For non-Pokémon fans, the appeal here is the vehicle’s Smart Play tile, which offers some generic vehicle sound effects that would be ideal for custom builds.<a class="view-deal button" href="https://www.lego.com/en-us/product/smart-play-trainers-buggy-adventure-with-squirtle-72156" target="_blank" rel="nofollow" data-dimension112="905377e6-b335-11f1-b69e-b53e81a22a36" data-action="Deal Block" data-label="Trainer's Buggy Adventure with Squirtle" data-dimension48="Trainer's Buggy Adventure with Squirtle" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="9053787c-b335-11f1-bd37-99daa65bf2a0" data-action="Deal Block" data-label="Charmander and Geodude's Cavern Clash" data-dimension48="Charmander and Geodude's Cavern Clash" href="https://www.lego.com/en-us/product/smart-play-charmander-and-geodudes-cavern-clash-72157" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="mySLgfVsc9FKNP7krXJaSa" name="Charmander" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/mySLgfVsc9FKNP7krXJaSa-1920-80.png" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.lego.com/en-us/product/smart-play-charmander-and-geodudes-cavern-clash-72157" target="_blank" rel="nofollow" data-dimension112="9053787c-b335-11f1-bd37-99daa65bf2a0" data-action="Deal Block" data-label="Charmander and Geodude's Cavern Clash" data-dimension48="Charmander and Geodude's Cavern Clash" data-dimension25="">Charmander and Geodude's Cavern Clash:</a></strong><br><strong>$19.99 / £17.99 / AU$34.99</strong><br>A simpler set like the Bulbasaur and Bidoof one, this simple yet effective construction comes with a pair of iconic Gen 1 pokémon, including the much-loved Charmander, plus a thematic battleground for their clash.<a class="view-deal button" href="https://www.lego.com/en-us/product/smart-play-charmander-and-geodudes-cavern-clash-72157" target="_blank" rel="nofollow" data-dimension112="9053787c-b335-11f1-bd37-99daa65bf2a0" data-action="Deal Block" data-label="Charmander and Geodude's Cavern Clash" data-dimension48="Charmander and Geodude's Cavern Clash" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="90537908-b335-11f1-9c95-1d53d6b7d2d2" data-action="Deal Block" data-label="Sprigatito, Fuecoco and Quaxly Battle" data-dimension48="Sprigatito, Fuecoco and Quaxly Battle" href="https://www.lego.com/en-us/product/smart-play-sprigatito-fuecoco-and-quaxly-battle-72158" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="kPtzSwFAmaWUpjBfn9hNTa" name="ScarletViolet" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/kPtzSwFAmaWUpjBfn9hNTa-1920-80.png" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.lego.com/en-us/product/smart-play-sprigatito-fuecoco-and-quaxly-battle-72158" target="_blank" rel="nofollow" data-dimension112="90537908-b335-11f1-9c95-1d53d6b7d2d2" data-action="Deal Block" data-label="Sprigatito, Fuecoco and Quaxly Battle" data-dimension48="Sprigatito, Fuecoco and Quaxly Battle" data-dimension25="">Sprigatito, Fuecoco and Quaxly Battle:</a></strong><br><strong>$34.99 / £29.99 / AU$59.99</strong><br>For fans of <em>Scarlett</em> and <em>Violet, </em>this build is relatively simple scenery-wise, but does offer you the full trio of Gen 9 starter ‘mons. It’s probably my least favorite, but if the action-figure-play appeal of the models is what excites you most with these builds, this is a strong contender.<a class="view-deal button" href="https://www.lego.com/en-us/product/smart-play-sprigatito-fuecoco-and-quaxly-battle-72158" target="_blank" rel="nofollow" data-dimension112="90537908-b335-11f1-9c95-1d53d6b7d2d2" data-action="Deal Block" data-label="Sprigatito, Fuecoco and Quaxly Battle" data-dimension48="Sprigatito, Fuecoco and Quaxly Battle" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="90537994-b335-11f1-819c-b9b96a2ed810" data-action="Deal Block" data-label="Jigglypuff Concert" data-dimension48="Jigglypuff Concert" href="https://www.lego.com/en-us/product/smart-play-jigglypuff-concert-72159" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="kPtzSwFAmaWUpjBfn9hNTa" name="ScarletViolet" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/kPtzSwFAmaWUpjBfn9hNTa-1920-80.png" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.lego.com/en-us/product/smart-play-jigglypuff-concert-72159" target="_blank" rel="nofollow" data-dimension112="90537994-b335-11f1-819c-b9b96a2ed810" data-action="Deal Block" data-label="Jigglypuff Concert" data-dimension48="Jigglypuff Concert" data-dimension25="">Jigglypuff Concert:</a></strong><br><strong>$14.99 / £12.99 / AU$24.99</strong><br>The cheapest set in this collection, and also the simplest at just 88 pieces, I see this being popular amongst fans of the Gen 1 popstar wannabe, and as the perfect add-on for the Training House with Pikachu set — or one of the other more affordable builds — as it expands your pokémon collection without breaking the bank.<a class="view-deal button" href="https://www.lego.com/en-us/product/smart-play-jigglypuff-concert-72159" target="_blank" rel="nofollow" data-dimension112="90537994-b335-11f1-819c-b9b96a2ed810" data-action="Deal Block" data-label="Jigglypuff Concert" data-dimension48="Jigglypuff Concert" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="90537a2a-b335-11f1-8814-d353ff9150ec" data-action="Deal Block" data-label="Drone Search for Mythical Mew" data-dimension48="Drone Search for Mythical Mew" href="https://www.lego.com/en-us/product/smart-play-drone-search-for-mythical-mew-72161" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="9K9QvBAA7HoAaAM4qQcCca" name="Mew" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/9K9QvBAA7HoAaAM4qQcCca-1920-80.png" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.lego.com/en-us/product/smart-play-drone-search-for-mythical-mew-72161" target="_blank" rel="nofollow" data-dimension112="90537a2a-b335-11f1-8814-d353ff9150ec" data-action="Deal Block" data-label="Drone Search for Mythical Mew" data-dimension48="Drone Search for Mythical Mew" data-dimension25="">Drone Search for Mythical Mew:</a></strong><br><strong>$49.99 / £44.99 / AU$$99.99</strong><br>Simple, yet effective, I love this build as it feels inspired by one of my favorite spinoffs: <em>Pokémon Snap.</em> It also focuses on the exploration and catch ‘em all aspects of the Pokémon franchise rather than the battling, and I can see myself constructing more complex jungle ruins for Mew to hide in. Mew can still battle if you give it a Smart Brick.<a class="view-deal button" href="https://www.lego.com/en-us/product/smart-play-drone-search-for-mythical-mew-72161" target="_blank" rel="nofollow" data-dimension112="90537a2a-b335-11f1-8814-d353ff9150ec" data-action="Deal Block" data-label="Drone Search for Mythical Mew" data-dimension48="Drone Search for Mythical Mew" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="90537ab6-b335-11f1-a26a-5de11b77427e" data-action="Deal Block" data-label="Eevee and Lapras's Treasure Hunt" data-dimension48="Eevee and Lapras's Treasure Hunt" href="https://www.lego.com/en-us/product/smart-play-eevee-and-laprass-treasure-hunt-72162" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="aP4UFS8cgaUfNY3L5xdcFa" name="Lapras" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/aP4UFS8cgaUfNY3L5xdcFa-1920-80.png" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.lego.com/en-us/product/smart-play-eevee-and-laprass-treasure-hunt-72162" target="_blank" rel="nofollow" data-dimension112="90537ab6-b335-11f1-a26a-5de11b77427e" data-action="Deal Block" data-label="Eevee and Lapras's Treasure Hunt" data-dimension48="Eevee and Lapras's Treasure Hunt" data-dimension25="">Eevee and Lapras's Treasure Hunt:</a></strong><br><strong>$59.99 / £54.99 / AU$$109.99</strong><br>Another set focused on exploration, this would fit right at home amongst a collection full of pirate sets. This was one of the first sets I saw in the collection, and the designs may be small, but are packed with detail.<a class="view-deal button" href="https://www.lego.com/en-us/product/smart-play-eevee-and-laprass-treasure-hunt-72162" target="_blank" rel="nofollow" data-dimension112="90537ab6-b335-11f1-a26a-5de11b77427e" data-action="Deal Block" data-label="Eevee and Lapras's Treasure Hunt" data-dimension48="Eevee and Lapras's Treasure Hunt" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="90537b42-b335-11f1-8ed3-3dd338471d03" data-action="Deal Block" data-label="Mewtwo's Lab Break" data-dimension48="Mewtwo's Lab Break" href="https://www.lego.com/en-us/product/smart-play-mewtwos-lab-break-72163" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="ePyXz8mQamp4KZdPizZNdZ" name="Mewtwo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/ePyXz8mQamp4KZdPizZNdZ-1920-80.png" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.lego.com/en-us/product/smart-play-mewtwos-lab-break-72163" target="_blank" rel="nofollow" data-dimension112="90537b42-b335-11f1-8ed3-3dd338471d03" data-action="Deal Block" data-label="Mewtwo's Lab Break" data-dimension48="Mewtwo's Lab Break" data-dimension25="">Mewtwo's Lab Break:</a></strong><br><strong>$69.99 / £59.99 / AU$119.99</strong><br>For fans of the first Pokémon movie, and/or other tales focused on this pokémon’s story, this Lab Break set featuring Mewtwo works so well as a display piece, but also as a play set that’ll give your other ‘mons an ultimate final battle to face off in.<a class="view-deal button" href="https://www.lego.com/en-us/product/smart-play-mewtwos-lab-break-72163" target="_blank" rel="nofollow" data-dimension112="90537b42-b335-11f1-8ed3-3dd338471d03" data-action="Deal Block" data-label="Mewtwo's Lab Break" data-dimension48="Mewtwo's Lab Break" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="90537be2-b335-11f1-9fc2-dd758bb507d1" data-action="Deal Block" data-label="Umbreon vs. Garchomp Championship Battle" data-dimension48="Umbreon vs. Garchomp Championship Battle" href="https://www.lego.com/en-us/product/smart-play-umbreon-vs-garchomp-championship-battle-72165" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="fWjgKG5XGqevMZvme7vcvZ" name="Garchomp" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/fWjgKG5XGqevMZvme7vcvZ-1920-80.png" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.lego.com/en-us/product/smart-play-umbreon-vs-garchomp-championship-battle-72165" target="_blank" rel="nofollow" data-dimension112="90537be2-b335-11f1-9fc2-dd758bb507d1" data-action="Deal Block" data-label="Umbreon vs. Garchomp Championship Battle" data-dimension48="Umbreon vs. Garchomp Championship Battle" data-dimension25="">Umbreon vs. Garchomp Championship Battle:</a></strong><br><strong>$79.99 / £69.99 / AU$139.99</strong><br>My favorite build in the whole collection is this. Why? I love both Garchomp and Umbreon (with the former being the only one in the 20 so far to rep my favorite generation in Gen 4), but also this seemingly simple build hides two very cool details. The first is that the trophy is intentionally designed to mimic Cynthia’s hair, the other is Garchomp is the only one to have a rough, brickier feel — mimicking its in-game ability Rough Skin. Lego reps explained this was part of the back-and-forth between Lego and The Pokémon Company, making sure details like this are translated into the models to make them feel true to the series.<a class="view-deal button" href="https://www.lego.com/en-us/product/smart-play-umbreon-vs-garchomp-championship-battle-72165" target="_blank" rel="nofollow" data-dimension112="90537be2-b335-11f1-9fc2-dd758bb507d1" data-action="Deal Block" data-label="Umbreon vs. Garchomp Championship Battle" data-dimension48="Umbreon vs. Garchomp Championship Battle" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="90537c78-b335-11f1-b10f-27b51cc5c8a5" data-action="Deal Block" data-label="Cubone and Gengar's Spooky Showdown" data-dimension48="Cubone and Gengar's Spooky Showdown" href="https://www.lego.com/en-us/product/smart-play-cubone-and-gengars-spooky-showdown-72166" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="tUt7it44R73FyYUnJo8sTa" name="Gengar" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tUt7it44R73FyYUnJo8sTa-1920-80.png" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.lego.com/en-us/product/smart-play-cubone-and-gengars-spooky-showdown-72166" target="_blank" rel="nofollow" data-dimension112="90537c78-b335-11f1-b10f-27b51cc5c8a5" data-action="Deal Block" data-label="Cubone and Gengar's Spooky Showdown" data-dimension48="Cubone and Gengar's Spooky Showdown" data-dimension25="">Cubone and Gengar's Spooky Showdown:</a></strong><br><strong>$89.99 / £79.99 / AU$159.99</strong><br>Last, but by no means least, this build is, like the Pikachu set above, packed with physical play features that are amplified by the Smart Brick but not exclusive to it. Gengar looks perfectly terrifying, weird, and a bit funny, and Cubone has a kind of intimidating look that fits right into this scene’s ‘Spooky Showdown’ theme.<a class="view-deal button" href="https://www.lego.com/en-us/product/smart-play-cubone-and-gengars-spooky-showdown-72166" target="_blank" rel="nofollow" data-dimension112="90537c78-b335-11f1-b10f-27b51cc5c8a5" data-action="Deal Block" data-label="Cubone and Gengar's Spooky Showdown" data-dimension48="Cubone and Gengar's Spooky Showdown" data-dimension25="">View Deal</a></p></div>
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                                                            <title><![CDATA[ Steam Machine's repair guides reveal the true trickiness of some upgrades  ]]></title>
                                                                                                <dc:content><![CDATA[ <ul><li><strong>The Steam Machine now has a collection of official repair guides</strong></li><li><strong>They're written by iFixit and are commendably thorough</strong></li><li><strong>The only catch is that they highlight the trickiness of some repairs or upgrades, notably the system RAM</strong></li></ul><p>The <a href="https://www.techradar.com/computing/gaming-laptops/steam-machine-review">Steam Machine</a> now has a whole raft of repair guides from iFixit, which is great to see – although they have highlighted some fiddly and less-than-ideal aspects when it comes to working inside Valve's compact PC.</p><p><a href="https://www.techpowerup.com/352778/ifixit-releases-official-steam-machine-repair-guides" target="_blank">TechPowerUp</a> spotted (<a href="https://videocardz.com/newz/steam-machine-ifixit-repair-guides-for-ssd-ram-psu-and-motherboard-are-now-available" target="_blank">via VideoCardz</a>) that iFixit published <a href="https://www.ifixit.com/Device/Steam_Machine_%282026%29" target="_blank">18 repair guides</a> for the Steam Machine, which cover essential maintenance or the replacement of parts in the device.</p><p>It's a thorough set of instructional guides, detailing how to replace parts of the chassis or the Steam Machine's fan, and carry out key upgrades to the RAM and <a href="https://www.techradar.com/news/best-solid-state-drives-ssds">SSD</a>. It even shows you how to replace the motherboard, and how to properly clean and maintain the Steam Machine.</p><p>Valve has a partnership with iFixit which has produced a similarly in-depth collection of guides for the <a href="https://www.techradar.com/reviews/steam-deck">Steam Deck</a>, and also sells replacement parts for that handheld, from thumbsticks and bumper buttons through to a new screen or battery. Replacement parts are reportedly coming for the Steam Machine, too, though they aren't on sale yet.</p><h2 id="analysis-easy-does-it-with-some-of-these-repairs">Analysis: easy does it with some of these repairs</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:970px;"><p class="vanilla-image-block" style="padding-top:56.29%;"><img id="oUtkxgtjbAPjGg6dFGoP27" name="Steam Machine RAM" alt="Steam Machine iFixit RAM repair showing memory module being removed" src="https://cdn.mos.cms.futurecdn.net/oUtkxgtjbAPjGg6dFGoP27-1920-80.jpg" mos="" align="middle" fullscreen="" width="970" height="546" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: iFixit)</span></figcaption></figure><p>This is great, and what I particularly like is the cleaning guide, which is an effective reminder of what a dust magnet PCs can be — and to keep the innards of the Steam Machine relatively dust-free.</p><p>However, what this also makes clear, as noted at the outset, is that some of the replacement procedures are relatively tricky — notably <a href="https://www.ifixit.com/Guide/Steam+Machine+(2026)+RAM+Replacement/225338" target="_blank">upgrading (or replacing) the system RAM</a>.</p><p>Okay, so it's nothing <em>too</em> bad if you take your time and work carefully, but there are a lot of steps — 49, in fact, and that's to reach the memory to replace it (then you have to reverse those steps and put the Steam Machine back together). This isn't something that less tech-savvy people will be able to do, at least not without running a serious risk of breaking something else in the process.</p><p>Indeed, I'd say you'd need to be pretty confident in your abilities to perform a RAM replacement. Removing the fan is one of most awkward steps, and one method involves heating the glue (with a hair drier if you don't have iFixit's iOpener heat pad) to make the two attached antennas easier to detach. This, and a few other fiddlier aspects, are where I could see something quite easily going awry.</p><p>As one of the readers of VideoCardz observed: "Upgrading RAM is super annoying. They should place it near SSD or something in the next revision, because as it is now you have to basically dismantle the whole damn thing. Not that it's particularly 'hard' to do, but it's super annoying and you can actually damage something, like Wi-Fi antennas for example."</p><p>Still, I can't knock the quality of the guides, and the thoroughness of the step-by-step instructions, complete with diagrams and information about exactly which way you should orientate the device when moving onto the next step.</p><p>Of course, you won't be able to perform repairs until you have the replacement parts, and hopefully iFixit will stock these before long (as it does with the Steam Deck). Right now, parts are obviously thin on the ground, as Valve needs them for manufacturing as many Steam Machines as it can, but that situation will change in time.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/computing/gaming-pcs/steam-machines-official-repair-guides-reveal-the-true-trickiness-of-some-upgrades-the-ram-especially-is-causing-some-raised-eyebrows</link>
                                                                            <description>
                            <![CDATA[ Steam Machine's official iFixit repair guides look great — but I'm worried about the difficulty of some upgrades or replacements. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Fri, 18 Sep 2026 11:54:37 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming PCs]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                    <category><![CDATA[Computing]]></category>
                                                    <category><![CDATA[Gaming Computers]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Darren Allan ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Valve Steam Machine, pictured on a dark marble worktop.]]></media:description>                                                            <media:text><![CDATA[The Valve Steam Machine, pictured on a dark marble worktop.]]></media:text>
                                <media:title type="plain"><![CDATA[The Valve Steam Machine, pictured on a dark marble worktop.]]></media:title>
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                            <![CDATA[
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                                <ul><li><strong>The Steam Machine now has a collection of official repair guides</strong></li><li><strong>They're written by iFixit and are commendably thorough</strong></li><li><strong>The only catch is that they highlight the trickiness of some repairs or upgrades, notably the system RAM</strong></li></ul><p>The <a href="https://www.techradar.com/computing/gaming-laptops/steam-machine-review">Steam Machine</a> now has a whole raft of repair guides from iFixit, which is great to see – although they have highlighted some fiddly and less-than-ideal aspects when it comes to working inside Valve's compact PC.</p><p><a href="https://www.techpowerup.com/352778/ifixit-releases-official-steam-machine-repair-guides" target="_blank">TechPowerUp</a> spotted (<a href="https://videocardz.com/newz/steam-machine-ifixit-repair-guides-for-ssd-ram-psu-and-motherboard-are-now-available" target="_blank">via VideoCardz</a>) that iFixit published <a href="https://www.ifixit.com/Device/Steam_Machine_%282026%29" target="_blank">18 repair guides</a> for the Steam Machine, which cover essential maintenance or the replacement of parts in the device.</p><p>It's a thorough set of instructional guides, detailing how to replace parts of the chassis or the Steam Machine's fan, and carry out key upgrades to the RAM and <a href="https://www.techradar.com/news/best-solid-state-drives-ssds">SSD</a>. It even shows you how to replace the motherboard, and how to properly clean and maintain the Steam Machine.</p><p>Valve has a partnership with iFixit which has produced a similarly in-depth collection of guides for the <a href="https://www.techradar.com/reviews/steam-deck">Steam Deck</a>, and also sells replacement parts for that handheld, from thumbsticks and bumper buttons through to a new screen or battery. Replacement parts are reportedly coming for the Steam Machine, too, though they aren't on sale yet.</p><h2 id="analysis-easy-does-it-with-some-of-these-repairs">Analysis: easy does it with some of these repairs</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:970px;"><p class="vanilla-image-block" style="padding-top:56.29%;"><img id="oUtkxgtjbAPjGg6dFGoP27" name="Steam Machine RAM" alt="Steam Machine iFixit RAM repair showing memory module being removed" src="https://cdn.mos.cms.futurecdn.net/oUtkxgtjbAPjGg6dFGoP27-1920-80.jpg" mos="" align="middle" fullscreen="" width="970" height="546" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: iFixit)</span></figcaption></figure><p>This is great, and what I particularly like is the cleaning guide, which is an effective reminder of what a dust magnet PCs can be — and to keep the innards of the Steam Machine relatively dust-free.</p><p>However, what this also makes clear, as noted at the outset, is that some of the replacement procedures are relatively tricky — notably <a href="https://www.ifixit.com/Guide/Steam+Machine+(2026)+RAM+Replacement/225338" target="_blank">upgrading (or replacing) the system RAM</a>.</p><p>Okay, so it's nothing <em>too</em> bad if you take your time and work carefully, but there are a lot of steps — 49, in fact, and that's to reach the memory to replace it (then you have to reverse those steps and put the Steam Machine back together). This isn't something that less tech-savvy people will be able to do, at least not without running a serious risk of breaking something else in the process.</p><p>Indeed, I'd say you'd need to be pretty confident in your abilities to perform a RAM replacement. Removing the fan is one of most awkward steps, and one method involves heating the glue (with a hair drier if you don't have iFixit's iOpener heat pad) to make the two attached antennas easier to detach. This, and a few other fiddlier aspects, are where I could see something quite easily going awry.</p><p>As one of the readers of VideoCardz observed: "Upgrading RAM is super annoying. They should place it near SSD or something in the next revision, because as it is now you have to basically dismantle the whole damn thing. Not that it's particularly 'hard' to do, but it's super annoying and you can actually damage something, like Wi-Fi antennas for example."</p><p>Still, I can't knock the quality of the guides, and the thoroughness of the step-by-step instructions, complete with diagrams and information about exactly which way you should orientate the device when moving onto the next step.</p><p>Of course, you won't be able to perform repairs until you have the replacement parts, and hopefully iFixit will stock these before long (as it does with the Steam Deck). Right now, parts are obviously thin on the ground, as Valve needs them for manufacturing as many Steam Machines as it can, but that situation will change in time.</p>
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                                                            <title><![CDATA[ 'There's one never-ending challenge working for IKEA: cable management' — how Xbox collaborated with the Swedish designers to help solve the biggest problems for gamers while also making beautiful furniture ]]></title>
                                                                                                <dc:content><![CDATA[ <p>When I <a href="https://www.techradar.com/gaming/ive-seen-the-ikea-x-xbox-collection-at-gamescom-and-among-some-goofier-products-theres-one-handy-item-i-want-right-now">first saw the IKEA x Xbox collaboration at this year's Gamescom</a>, I was struck by two conflicting ideas. </p><p>With its multi-functional side table, TV stand, and decorative controller box, this is some smartly made furniture with some genuinely helpful uses. Then, with a thumbstick stool and a D-pad cushion, it's also one of the silliest things I've seen.</p><p>Taken as a whole, you can see it's a mix of the playful and the practical. After I spoke to designers at both IKEA and Xbox at the show, it turns out that was the point all along.</p><p>"That was present throughout the journey because it's important," explained Philip Dilé, product developer for IKEA of Sweden. "Playing games is playful; it is fun. Solving people's needs connected to that can be very functional and practical. We tried to balance that, for sure.</p><p>"We wanted to make things that are relevant for people who play games. Something that reflects you, or that you feel allows you to express yourself...but the object itself is a beautiful piece of home furnishing."</p><p>It's a philosophy echoed by Carl Ledbetter, partner head of design at Xbox: "Just like when we design a console, it can be as quiet as people want it. They can put it back and let it recede into their environment. Or they can pull it forward and have it be very expressive. And I think some of those same qualities are in these products in the YXSTABY collection."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4000px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="eAH4poSWXq8YJsaLE6GPqT" name="20260826_090749" alt="The IKEA x Xbox collection in situe at Gamescom" src="https://cdn.mos.cms.futurecdn.net/eAH4poSWXq8YJsaLE6GPqT-1920-80.jpg" mos="" align="middle" fullscreen="" width="4000" height="2252" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / IKEA / Xbox)</span></figcaption></figure><p>Ledbetter used the controller display box and the TV stand as examples of this. With the former, it's ideal for enthusiast gamers who like to collect controllers and show off their favorite designs in a dedicated gaming space. Meanwhile, with the latter, it serves a "dual life" — whether it's sitting in the corner while you're watching shows and movies, or wheeled front and centre for an intense gaming session.</p><p>"That was a big part of our philosophy: how do we make products that can adapt to how people want to use them? Either be as expressive as possible, or just be part of your world," summarised Ledbetter.</p><p>You can see that approach clearly in all of the more practical products from the collection. </p><p>Take the side table. Closed up and next to your sofa, it could be mistaken for another piece of clean and minimalist furniture you'd find in IKEA. Open up the sliding doors on the front, though, and inside there's space specifically designed to store controllers, headsets, and battery packs — plus the all-important cable management and power connectivity options you need to keep your tech charged between sessions.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4000px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="8dMfpqKNvjE6XVktEHT9zL" name="20260826_091016" alt="Two chairs from the IKEA x Xbox collection with d-pad cushions on top" src="https://cdn.mos.cms.futurecdn.net/8dMfpqKNvjE6XVktEHT9zL-1920-80.jpg" mos="" align="middle" fullscreen="" width="4000" height="2252" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / IKEA / Xbox)</span></figcaption></figure><p>"This came up time and time again: cable management, charging stuff — where do you put it when you're done? People don't want it all over the place," said Ledbetter.</p><p>And Dilé agreed: "We looked at it from the perspective of: what does gaming throughout the home look like? Because, of course, people play at their desks, in the living room, on the couch. In so many different ways. For us, it was important to cater for a lot of these different needs.</p><p>"And there's one never-ending challenge working for IKEA: cable management. It always comes up over and over again. I think it's a very real frustration for people.</p><p>"Take the TV stand, for example. Yeah, you need to have the console there; you need to have somewhere to charge the controllers, somewhere to put a headset. That was one of the benefits of working together with someone like Xbox that knows gaming, and the hardware, and the players. That made the brief really, really clear."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4000px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="fDcPx47mrMdLR7bqadKzoL" name="20260826_091002" alt="Showing the cable management of the TV stand from the IKEA x Xbox collection" src="https://cdn.mos.cms.futurecdn.net/fDcPx47mrMdLR7bqadKzoL-1920-80.jpg" mos="" align="middle" fullscreen="" width="4000" height="2252" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / IKEA / Xbox)</span></figcaption></figure><p>And even though designing for gamers was a big part of their brief, both teams were also well aware that they wanted products that a non-gamer would be happy to live in their home. This meant offering something that wasn't bedazzled with RGB lighting and garish colors.</p><p>"You need to cater for gamers, but also for non-gamers or people who are living with gamers, or people who want to have the functionality but still want to have a nice home," said Dilé.</p><p>"[We wanted to create] things that maybe your spouse or the people you live with also want to put in your home. These aren't just things that you accept because of your hobby. That was an important balance for us.</p><p>"There are so many people who play games, so it’s incredibly diverse. We really wanted to showcase that you can have that [gaming] experience and still have beautiful products that blend into your home to create a nice environment that you want to live in."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1400px;"><p class="vanilla-image-block" style="padding-top:56.29%;"><img id="HbSkqNF2TiU4T5nBhKGVu6" name="1789566855.jpg" alt="The design team and creative brains behind the YXSTABY collection at IKEA and Xbox" src="https://cdn.mos.cms.futurecdn.net/HbSkqNF2TiU4T5nBhKGVu6-1920-80.jpg" mos="" align="middle" fullscreen="" width="1400" height="788" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: IKEA)</span></figcaption></figure><p>That led Ledbetter to reminisce about the first meeting between both parties, where they both discovered they shared very similar design philosophies and were keen to get both of their respective design teams together to bounce around ideas.</p><p>The result is <a href="https://www.ikea.com/global/en/stories/design/yxstaby-gaming-collection-xbox-260831/">this YXSTABY collection</a> — nine products encompassing everything from stools, seats and cushions, to TV stands, storage and display cases — set to launch in October later this year. A weird and wonderful mix of items that speak to both the fun side of gaming and the practical needs in the home.</p><p>Ledbetter summed up his hopes for the collection as follows: "Think about it: we create these controllers, and we sell millions of controllers, but we're not in charge of the controller’s home. We make the controller, and then where does it go? We don’t know. So, now, there's this opportunity between IKEA and Xbox to build that home. It felt like a completion of that journey."</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/theres-one-never-ending-challenge-working-for-ikea-cable-management-how-xbox-collaborated-with-the-swedish-designers-to-help-solve-the-biggest-problems-for-gamers-while-also-making-beautiful-furniture</link>
                                                                            <description>
                            <![CDATA[ I chatted with Xbox and IKEA designers at Gamescom to learn how the YXSTABY collection combines practical needs for gamers with stylish design ideas. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Wed, 16 Sep 2026 20:25:00 +0000</pubDate>                                                                                                                                <updated>Wed, 16 Sep 2026 21:39:23 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                <author><![CDATA[ james.pickard@futurenet.com (James Pickard) ]]></author>                    <dc:creator><![CDATA[ James Pickard ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ec74z6xdyj3MwaXNLSRFBK-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Future / IKEA / Xbox]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A wall of Xbox controllers in individual storage boxes]]></media:description>                                                            <media:text><![CDATA[A wall of Xbox controllers in individual storage boxes]]></media:text>
                                <media:title type="plain"><![CDATA[A wall of Xbox controllers in individual storage boxes]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>When I <a href="https://www.techradar.com/gaming/ive-seen-the-ikea-x-xbox-collection-at-gamescom-and-among-some-goofier-products-theres-one-handy-item-i-want-right-now">first saw the IKEA x Xbox collaboration at this year's Gamescom</a>, I was struck by two conflicting ideas. </p><p>With its multi-functional side table, TV stand, and decorative controller box, this is some smartly made furniture with some genuinely helpful uses. Then, with a thumbstick stool and a D-pad cushion, it's also one of the silliest things I've seen.</p><p>Taken as a whole, you can see it's a mix of the playful and the practical. After I spoke to designers at both IKEA and Xbox at the show, it turns out that was the point all along.</p><p>"That was present throughout the journey because it's important," explained Philip Dilé, product developer for IKEA of Sweden. "Playing games is playful; it is fun. Solving people's needs connected to that can be very functional and practical. We tried to balance that, for sure.</p><p>"We wanted to make things that are relevant for people who play games. Something that reflects you, or that you feel allows you to express yourself...but the object itself is a beautiful piece of home furnishing."</p><p>It's a philosophy echoed by Carl Ledbetter, partner head of design at Xbox: "Just like when we design a console, it can be as quiet as people want it. They can put it back and let it recede into their environment. Or they can pull it forward and have it be very expressive. And I think some of those same qualities are in these products in the YXSTABY collection."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4000px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="eAH4poSWXq8YJsaLE6GPqT" name="20260826_090749" alt="The IKEA x Xbox collection in situe at Gamescom" src="https://cdn.mos.cms.futurecdn.net/eAH4poSWXq8YJsaLE6GPqT-1920-80.jpg" mos="" align="middle" fullscreen="" width="4000" height="2252" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / IKEA / Xbox)</span></figcaption></figure><p>Ledbetter used the controller display box and the TV stand as examples of this. With the former, it's ideal for enthusiast gamers who like to collect controllers and show off their favorite designs in a dedicated gaming space. Meanwhile, with the latter, it serves a "dual life" — whether it's sitting in the corner while you're watching shows and movies, or wheeled front and centre for an intense gaming session.</p><p>"That was a big part of our philosophy: how do we make products that can adapt to how people want to use them? Either be as expressive as possible, or just be part of your world," summarised Ledbetter.</p><p>You can see that approach clearly in all of the more practical products from the collection. </p><p>Take the side table. Closed up and next to your sofa, it could be mistaken for another piece of clean and minimalist furniture you'd find in IKEA. Open up the sliding doors on the front, though, and inside there's space specifically designed to store controllers, headsets, and battery packs — plus the all-important cable management and power connectivity options you need to keep your tech charged between sessions.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4000px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="8dMfpqKNvjE6XVktEHT9zL" name="20260826_091016" alt="Two chairs from the IKEA x Xbox collection with d-pad cushions on top" src="https://cdn.mos.cms.futurecdn.net/8dMfpqKNvjE6XVktEHT9zL-1920-80.jpg" mos="" align="middle" fullscreen="" width="4000" height="2252" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / IKEA / Xbox)</span></figcaption></figure><p>"This came up time and time again: cable management, charging stuff — where do you put it when you're done? People don't want it all over the place," said Ledbetter.</p><p>And Dilé agreed: "We looked at it from the perspective of: what does gaming throughout the home look like? Because, of course, people play at their desks, in the living room, on the couch. In so many different ways. For us, it was important to cater for a lot of these different needs.</p><p>"And there's one never-ending challenge working for IKEA: cable management. It always comes up over and over again. I think it's a very real frustration for people.</p><p>"Take the TV stand, for example. Yeah, you need to have the console there; you need to have somewhere to charge the controllers, somewhere to put a headset. That was one of the benefits of working together with someone like Xbox that knows gaming, and the hardware, and the players. That made the brief really, really clear."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4000px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="fDcPx47mrMdLR7bqadKzoL" name="20260826_091002" alt="Showing the cable management of the TV stand from the IKEA x Xbox collection" src="https://cdn.mos.cms.futurecdn.net/fDcPx47mrMdLR7bqadKzoL-1920-80.jpg" mos="" align="middle" fullscreen="" width="4000" height="2252" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / IKEA / Xbox)</span></figcaption></figure><p>And even though designing for gamers was a big part of their brief, both teams were also well aware that they wanted products that a non-gamer would be happy to live in their home. This meant offering something that wasn't bedazzled with RGB lighting and garish colors.</p><p>"You need to cater for gamers, but also for non-gamers or people who are living with gamers, or people who want to have the functionality but still want to have a nice home," said Dilé.</p><p>"[We wanted to create] things that maybe your spouse or the people you live with also want to put in your home. These aren't just things that you accept because of your hobby. That was an important balance for us.</p><p>"There are so many people who play games, so it’s incredibly diverse. We really wanted to showcase that you can have that [gaming] experience and still have beautiful products that blend into your home to create a nice environment that you want to live in."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1400px;"><p class="vanilla-image-block" style="padding-top:56.29%;"><img id="HbSkqNF2TiU4T5nBhKGVu6" name="1789566855.jpg" alt="The design team and creative brains behind the YXSTABY collection at IKEA and Xbox" src="https://cdn.mos.cms.futurecdn.net/HbSkqNF2TiU4T5nBhKGVu6-1920-80.jpg" mos="" align="middle" fullscreen="" width="1400" height="788" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: IKEA)</span></figcaption></figure><p>That led Ledbetter to reminisce about the first meeting between both parties, where they both discovered they shared very similar design philosophies and were keen to get both of their respective design teams together to bounce around ideas.</p><p>The result is <a href="https://www.ikea.com/global/en/stories/design/yxstaby-gaming-collection-xbox-260831/">this YXSTABY collection</a> — nine products encompassing everything from stools, seats and cushions, to TV stands, storage and display cases — set to launch in October later this year. A weird and wonderful mix of items that speak to both the fun side of gaming and the practical needs in the home.</p><p>Ledbetter summed up his hopes for the collection as follows: "Think about it: we create these controllers, and we sell millions of controllers, but we're not in charge of the controller’s home. We make the controller, and then where does it go? We don’t know. So, now, there's this opportunity between IKEA and Xbox to build that home. It felt like a completion of that journey."</p>
                                                            </article>
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                                                            <title><![CDATA[ Blackwood is nearly the John Wick-style shooter I crave, but it needs work ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Indie games have arguably become a cornerstone of PC gaming, even more so with modern-day entries becoming huge hits such as <a href="https://www.techradar.com/gaming/hollow-knight-silksong-review"><em>Hollow Knight: Silksong</em></a>, <a href="https://www.techradar.com/gaming/hades-2-review"><em>Hades 2</em></a>, and a superhero surprise from developer Adhoc, <a href="https://www.techradar.com/gaming/dispatch-review"><em>Dispatch</em></a>.</p><p>In comes <em>Blackwood</em>, a cinematic third-person action indie, set in New York in 2012. You play as Anton Blackwood, an ordinary DVD store owner by day and an assassin by night, taking on contracts and dealing with the challenge of balancing two lives at once.</p><p>After playing two hours of Act 1 (the only one available so far) during my short preview at Gamescom 2026, I can see <em>Blackwood</em>'s<em> </em>promise. It's quite evident what developer AttritoM7 Productions is aiming for with its gun-fu style gameplay, heavily focused on explosive, cinematic enemy takedowns, intense gun fights, and stylish maneuvers.</p><p><em>Blackwood</em> is very clearly inspired by classic martial arts and gun-fu movies, notably <a href="https://www.techradar.com/features/john-wick-chapter-4-is-a-globe-trotting-orgy-of-bullets-and-blood"><em>John Wick</em></a>, and even borrows elements from classic games like <em>Dead to Rights</em> and <em>Max Payne</em>. Players can either choose to challenge enemies in a gung-ho play style, rushing out and executing different takedowns you can pick before setting out on a mission.</p><p>A more tactical approach is also possible, staying in cover and strictly going for headshots only (fitting for a <em>John Wick</em>-styled game), which would perfectly suit the hardest game difficulty.</p><div class="looped-video"><video class="lazyload-in-view lazyloading" data-src="https://cdn.mos.cms.futurecdn.net/6tg7KaXs4QmZDDyTYxB9t8/Video%20Project%2011.mp4" autoplay loop muted playsinline src="https://cdn.mos.cms.futurecdn.net/6tg7KaXs4QmZDDyTYxB9t8/Video%20Project%2011.mp4"></video></div><p><strong>Blackwood nails enemy takedowns, which is easily the one aspect that will keep me coming back to replay missions I can once Act 1 is complete.</strong> (<em>Video Credit: AttritoM7 Productions</em>)</p><p>The takedowns swiftly shifting straight back into gunplay are where <em>Blackwood</em> absolutely shines, and I can't go without stressing how impressed I am with what AttritoM7 developers were able to pull off there. In so many sequences, I was instantly taken back to those iconic moments in <em>John Wick</em> movies, where Keanu Reeves pulls no punches.</p><p>Ultimately, what holds <em>Blackwood</em> back is jankiness in combat, <em>especially </em>during hand-to-hand encounters. During multiple scenarios, there are bugs and stiffness in certain animations from Anton and enemies that I couldn't ignore.</p><p>Controlling Anton can be a struggle sometimes, as certain button prompts are unresponsive while in cover, and since enemies can flank the player, that unresponsiveness can lead to some pretty frustrating deaths.</p><p>The weapon recoil feels great, and I can see that AttritoM7 designed Blackwood's gunplay to have players make every shot count — which is especially important, since preparing for missions requires you to purchase ammunition with dirty money earned from fulfilling contracts. </p><p>However, I set aim assist to its lowest level (minimal), and it felt like the reticle was fighting against my control of the joystick — and it also doesn't help that the ultrawide field of view resolution <em>desperately </em>needs adjusting.</p><div class="looped-video"><video class="lazyload-in-view lazyloading" data-src="https://cdn.mos.cms.futurecdn.net/ZCCX9wkBjXsaXJqbfVQ7wM/Video%20Project%2012.mp4" autoplay loop muted playsinline src="https://cdn.mos.cms.futurecdn.net/ZCCX9wkBjXsaXJqbfVQ7wM/Video%20Project%2012.mp4"></video></div><p><strong>The opening street shootout was a great way to kick the game off, and I very quickly learned that enemies are unforgiving, requiring the player to be wary of a gung-ho playstyle.</strong> (<em>Video Credit: AttritoM7 Productions</em>)</p><p>Some of the audio in both combat and some NPC dialogue feels a bit out of place too, particularly during one of the early contract missions in a subway station. There are many elements like this, especially involving animations (notably Anton's run and other NPCs' movements), that end up impacting immersion.</p><p>Fortunately, while Blackwood isn't launching in early access, its remaining Acts will be released later for free (for existing owners), with Act 2 planned for March 2027 and Act 3 in September 2027 on Steam. Hopefully, with the release of the following content, patches can be made to significantly tweak and adjust those pain points.</p><p><em>Blackwood</em> is a very promising game and has plenty of opportunity to shine among some of the best indie games available. However, it's a little rough around the edges at the moment, and a few steps away from realizing its potential.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/pc-gaming/blackwood-is-almost-the-john-wick-inspired-third-person-shooter-ive-been-waiting-for-and-after-2-hours-of-playtime-im-really-excited-for-all-of-it-but-its-rough-around-the-edges-right-now</link>
                                                                            <description>
                            <![CDATA[ Blackwood shows so much promise as a third-person gun-fu indie shooter, but it definitely needs more time in the oven to reach its full potential. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Wed, 16 Sep 2026 17:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                                    <dc:creator><![CDATA[ Isaiah Williams ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/riqwhsJX2XLMYHR6WeadJD-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[AttritoM7 Productions / IZilla Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[In-game screenshot of Blackwood]]></media:description>                                                            <media:text><![CDATA[In-game screenshot of Blackwood]]></media:text>
                                <media:title type="plain"><![CDATA[In-game screenshot of Blackwood]]></media:title>
                                                    </media:content>
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                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>Indie games have arguably become a cornerstone of PC gaming, even more so with modern-day entries becoming huge hits such as <a href="https://www.techradar.com/gaming/hollow-knight-silksong-review"><em>Hollow Knight: Silksong</em></a>, <a href="https://www.techradar.com/gaming/hades-2-review"><em>Hades 2</em></a>, and a superhero surprise from developer Adhoc, <a href="https://www.techradar.com/gaming/dispatch-review"><em>Dispatch</em></a>.</p><p>In comes <em>Blackwood</em>, a cinematic third-person action indie, set in New York in 2012. You play as Anton Blackwood, an ordinary DVD store owner by day and an assassin by night, taking on contracts and dealing with the challenge of balancing two lives at once.</p><p>After playing two hours of Act 1 (the only one available so far) during my short preview at Gamescom 2026, I can see <em>Blackwood</em>'s<em> </em>promise. It's quite evident what developer AttritoM7 Productions is aiming for with its gun-fu style gameplay, heavily focused on explosive, cinematic enemy takedowns, intense gun fights, and stylish maneuvers.</p><p><em>Blackwood</em> is very clearly inspired by classic martial arts and gun-fu movies, notably <a href="https://www.techradar.com/features/john-wick-chapter-4-is-a-globe-trotting-orgy-of-bullets-and-blood"><em>John Wick</em></a>, and even borrows elements from classic games like <em>Dead to Rights</em> and <em>Max Payne</em>. Players can either choose to challenge enemies in a gung-ho play style, rushing out and executing different takedowns you can pick before setting out on a mission.</p><p>A more tactical approach is also possible, staying in cover and strictly going for headshots only (fitting for a <em>John Wick</em>-styled game), which would perfectly suit the hardest game difficulty.</p><div class="looped-video"><video class="lazyload-in-view lazyloading" data-src="https://cdn.mos.cms.futurecdn.net/6tg7KaXs4QmZDDyTYxB9t8/Video%20Project%2011.mp4" autoplay loop muted playsinline src="https://cdn.mos.cms.futurecdn.net/6tg7KaXs4QmZDDyTYxB9t8/Video%20Project%2011.mp4"></video></div><p><strong>Blackwood nails enemy takedowns, which is easily the one aspect that will keep me coming back to replay missions I can once Act 1 is complete.</strong> (<em>Video Credit: AttritoM7 Productions</em>)</p><p>The takedowns swiftly shifting straight back into gunplay are where <em>Blackwood</em> absolutely shines, and I can't go without stressing how impressed I am with what AttritoM7 developers were able to pull off there. In so many sequences, I was instantly taken back to those iconic moments in <em>John Wick</em> movies, where Keanu Reeves pulls no punches.</p><p>Ultimately, what holds <em>Blackwood</em> back is jankiness in combat, <em>especially </em>during hand-to-hand encounters. During multiple scenarios, there are bugs and stiffness in certain animations from Anton and enemies that I couldn't ignore.</p><p>Controlling Anton can be a struggle sometimes, as certain button prompts are unresponsive while in cover, and since enemies can flank the player, that unresponsiveness can lead to some pretty frustrating deaths.</p><p>The weapon recoil feels great, and I can see that AttritoM7 designed Blackwood's gunplay to have players make every shot count — which is especially important, since preparing for missions requires you to purchase ammunition with dirty money earned from fulfilling contracts. </p><p>However, I set aim assist to its lowest level (minimal), and it felt like the reticle was fighting against my control of the joystick — and it also doesn't help that the ultrawide field of view resolution <em>desperately </em>needs adjusting.</p><div class="looped-video"><video class="lazyload-in-view lazyloading" data-src="https://cdn.mos.cms.futurecdn.net/ZCCX9wkBjXsaXJqbfVQ7wM/Video%20Project%2012.mp4" autoplay loop muted playsinline src="https://cdn.mos.cms.futurecdn.net/ZCCX9wkBjXsaXJqbfVQ7wM/Video%20Project%2012.mp4"></video></div><p><strong>The opening street shootout was a great way to kick the game off, and I very quickly learned that enemies are unforgiving, requiring the player to be wary of a gung-ho playstyle.</strong> (<em>Video Credit: AttritoM7 Productions</em>)</p><p>Some of the audio in both combat and some NPC dialogue feels a bit out of place too, particularly during one of the early contract missions in a subway station. There are many elements like this, especially involving animations (notably Anton's run and other NPCs' movements), that end up impacting immersion.</p><p>Fortunately, while Blackwood isn't launching in early access, its remaining Acts will be released later for free (for existing owners), with Act 2 planned for March 2027 and Act 3 in September 2027 on Steam. Hopefully, with the release of the following content, patches can be made to significantly tweak and adjust those pain points.</p><p><em>Blackwood</em> is a very promising game and has plenty of opportunity to shine among some of the best indie games available. However, it's a little rough around the edges at the moment, and a few steps away from realizing its potential.</p>
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                                                            <title><![CDATA[ Two new PlayStation Pulse headsets are coming with tons of new features, 'studio-inspired' planar magnetic drivers, and native PS Portal compatibility ]]></title>
                                                                                                <dc:content><![CDATA[ <ul><li><strong>Sony has revealed two new PlayStation headsets</strong></li><li><strong>They're intended to supersede the previous PlayStation Pulse models</strong></li><li><strong>There's no word on pricing yet</strong></li></ul><p>Sony has just unveiled the "next line of PS5 audio products" with two new <a href="https://www.techradar.com/gaming/playstation-pulse-elite-vs-pulse-3d-headset">PlayStation Pulse</a> wireless gaming headsets.</p><p>Both models are intended to supersede the old <a href="https://www.techradar.com/gaming/playstation-pulse-elite-review">PlayStation Pulse Elite</a>, which was released in 2024. The new PlayStation Pulse Edge boasts custom planar magnetic drivers that deliver "studio-inspired" sound and has eight magnets under the hood.</p><p>It comes with a detachable boom mic offering AI noise rejection alongside a USB Type-C adapter and premium carrying case.</p><p>Major features include built-in volume controls that integrate with the console's operating system, a game audio and chat balance slider, and active noise cancellation.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/r3MdzdmY78E" allowfullscreen></iframe></div></div><p>The upcoming PlayStation Pulse, in contrast, is positioned as a more entry-level model. It cuts the number of driver magnets down to four, which likely means less bass and reduced clarity. There's no boom mic either, so you need to rely on an integrated microphone instead.</p><p>It also loses the game audio and chat balance feature, lacks active noise cancellation, and isn't bundled with any kind of case.</p><p>Sony has been quite cagey about pricing, with no word on how much either model will cost on the official <a href="https://blog.playstation.com/2026/09/15/introducing-the-next-line-of-ps5-audio-products-playstation-pulse-and-pulse-edge-wireless-headsets/" target="_blank">PlayStation Blog</a>. This makes it hard to determine whether this refreshed line will offer good value, especially given the abundance of excellent headsets currently offered by third-party brands like SteelSeries and Corsair.</p><p>We do know that both models will be available in both white and black, however, and will hit shelves early next year.</p><p>They will also connect to the PlayStation Portal out of the box, thanks to their native <a href="https://www.techradar.com/gaming/ps5/what-is-playstation-link-explained">PlayStation Link compatibility</a>.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/playstation/two-new-playstation-pulse-headsets-are-coming-with-tons-of-new-features-studio-inspired-planar-magnetic-drivers-and-native-ps-portal-compatibility</link>
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                            <![CDATA[ Sony has revealed two new PlayStation headsets. ]]>
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                                                                        <pubDate>Wed, 16 Sep 2026 12:40:17 +0000</pubDate>                                                                                                                                <updated>Thu, 17 Sep 2026 09:49:19 +0000</updated>
                                                                                                                                            <category><![CDATA[Playstation]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                <author><![CDATA[ dash.wood@futurenet.com (Dashiell Wood) ]]></author>                    <dc:creator><![CDATA[ Dashiell Wood ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/fcZC2LhPK8ufw6QWmhv6kY-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Dash is an experienced tech journalist who specializes in video games, electronic entertainment products, and the wider industry that surrounds them. He currently serves as the Gaming Editor at TechRadar, leading our review, preview, feature, and news coverage of the latest and greatest releases.&lt;/p&gt;&lt;p&gt;Before joining the team, he was Contributing Writer at PLAY (formerly Official PlayStation Magazine UK) and has written articles for many of the UK&#039;s other biggest gaming magazines including the likes of Edge, PC Gamer, and SFX.&lt;/p&gt;&lt;p&gt;Now, when he&#039;s not getting his greasy little mitts on the newest hardware or gaming gadget, he can be found listening to J-pop or feverishly devouring the latest Nintendo Switch otome.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[Planar drivers are a key feature of the upcoming models.]]></media:description>                                                            <media:text><![CDATA[The drivers of the PULSE Edge Wireless Headset.]]></media:text>
                                <media:title type="plain"><![CDATA[The drivers of the PULSE Edge Wireless Headset.]]></media:title>
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                            <article>
                                <ul><li><strong>Sony has revealed two new PlayStation headsets</strong></li><li><strong>They're intended to supersede the previous PlayStation Pulse models</strong></li><li><strong>There's no word on pricing yet</strong></li></ul><p>Sony has just unveiled the "next line of PS5 audio products" with two new <a href="https://www.techradar.com/gaming/playstation-pulse-elite-vs-pulse-3d-headset">PlayStation Pulse</a> wireless gaming headsets.</p><p>Both models are intended to supersede the old <a href="https://www.techradar.com/gaming/playstation-pulse-elite-review">PlayStation Pulse Elite</a>, which was released in 2024. The new PlayStation Pulse Edge boasts custom planar magnetic drivers that deliver "studio-inspired" sound and has eight magnets under the hood.</p><p>It comes with a detachable boom mic offering AI noise rejection alongside a USB Type-C adapter and premium carrying case.</p><p>Major features include built-in volume controls that integrate with the console's operating system, a game audio and chat balance slider, and active noise cancellation.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/r3MdzdmY78E" allowfullscreen></iframe></div></div><p>The upcoming PlayStation Pulse, in contrast, is positioned as a more entry-level model. It cuts the number of driver magnets down to four, which likely means less bass and reduced clarity. There's no boom mic either, so you need to rely on an integrated microphone instead.</p><p>It also loses the game audio and chat balance feature, lacks active noise cancellation, and isn't bundled with any kind of case.</p><p>Sony has been quite cagey about pricing, with no word on how much either model will cost on the official <a href="https://blog.playstation.com/2026/09/15/introducing-the-next-line-of-ps5-audio-products-playstation-pulse-and-pulse-edge-wireless-headsets/" target="_blank">PlayStation Blog</a>. This makes it hard to determine whether this refreshed line will offer good value, especially given the abundance of excellent headsets currently offered by third-party brands like SteelSeries and Corsair.</p><p>We do know that both models will be available in both white and black, however, and will hit shelves early next year.</p><p>They will also connect to the PlayStation Portal out of the box, thanks to their native <a href="https://www.techradar.com/gaming/ps5/what-is-playstation-link-explained">PlayStation Link compatibility</a>.</p>
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                                                            <title><![CDATA[ Fire Emblem: Fortune’s Weave review: the best game on Nintendo Switch 2 so far ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Every now and then, a game comes along that doesn’t just entertain and engage me — it totally enraptures me. It stands as a pure work of art that reminds me of exactly why I love this medium and captures the essence of a book you just can’t put down. For me, that’s exactly what <em>Fire Emblem: Fortune’s Weave </em>is — an engrossing experience that I simply can’t get enough of.</p><div  class="fancy-box"><div class="fancy_box-title">Review info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Platform reviewed: </strong>Nintendo Switch 2<br><strong>Available on: </strong>Nintendo Switch 2<br><strong>Release date: </strong>September 17, 2026</p></div></div><p>This Nintendo Switch 2-exclusive tactical JRPG offers a combination of excellent turn-based combat and rewarding exploration, alongside captivating storytelling and a great cast of characters. And its sheer scale cannot be understated — I’ve spent north of 200 hours in <em>Fortune’s Weave</em>, and there’s still so much more I have to see. </p><p>I’ve played through each of the four Flame Lords’ paths and taken the battle to the demonic god Balor, and I’ve got a number of thoughts about gameplay, visuals, and narrative to share. So, without further ado, let’s take a look at why <em>Fire Emblem: Fortune’s Weave </em>is one of the <a href="https://www.techradar.com/gaming/nintendo/best-nintendo-switch-2-games">best Nintendo Switch 2 games</a> you can play right now.</p><h2 id="four-paths-converge">Four paths converge</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UvuBKovwu3tsdLpT2ruSbd" name="20260914165655-01M2G9ND92NKMVGE168NHP09HA" alt="Dietrich, Theodora, and Cai have dinner in Fire Emblem: Fortune's Weave" src="https://cdn.mos.cms.futurecdn.net/UvuBKovwu3tsdLpT2ruSbd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>I won’t get into the weeds of the premise in <em>Fortune’s Weave</em>, but to sum up, you’re able to play as four heroes, known as the Flame Lords, as they compete in a grand arena event known as the Heroic Games. The champion of the Games will be granted a wish of their choosing by Divine Sovereign, Solel, who rules over the land of Dagda and its capital, Dagsion. </p><p>After completing the brief prologue — which acts as a solid tutorial for newcomers — you can select any of the Flame Lords’ paths and play through them in any order you like from a central hub area. This approach works nicely, as you don’t have to replay the prologue each time you start a new journey, and you’re able to dip in and out of each story as you please.</p><p>This makes up Part I of the game, which was probably my favorite overall. Although some cutscenes and quests are the same across the four stories, they still feel distinct and gripping in their own right. Each pathway has a distinct tone and feeling to it, with each Flame Lord having a deeply personal ambition and a unique set of close allies. For instance, the vengeful and skilful Leda is joined by the womanizing bard Sirocco and protective warrior Buccar, whereas Dietrich is partnered with the excitable Esmeralda and bizarre and eccentric missionary, Fabio.</p><p>The core cast of characters is truly excellent, but you’ll also be able to recruit more allies as you progress the story, including foes you face in the Heroic Games and parties of interest across Dagsion. Many of these units can be recruited across all four stories, though their recruitment requirements often vary, which encouraged me to experiment with different characters across different stories.</p><div  class="fancy-box"><div class="fancy_box-title">Best bit</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PXVxsrN44UrGcFnfgBaKWd" name="20260914165655-01M2G9N74AQTY00FC7Y3N0H1XJ" caption="" alt="Dietrich and Fabio converse in Fire Emblem: Fortune's Weave" src="https://cdn.mos.cms.futurecdn.net/PXVxsrN44UrGcFnfgBaKWd-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p class="fancy-box__body-text"><strong>Anything with Dietrich and Fabio. They're an unlikely yet incredible duo, with Dietrich's bloodlust and Fabio's eccentricity somehow combining to create some of the most hilarious — and sometimes emotive — dialogue in the series.</strong></p></div></div><p>What makes the multi-path system click is that you’ll uncover revelations in one story that answer questions — or even pose new ones — about events in one of the other paths. There are plenty of twists and turns — some perhaps more obvious than others — which change the way you perceive certain characters and add substantial depth to units that may seem less significant on some paths than others. </p><p>This cross-path storytelling is done really well, and the narrative is strong, more generally. I won’t spoil anything, but it’s got its fair share of shock instances, touching moments, and character development that help it to hit — and if not, exceed — the standards that the series has set thus far.</p><p>Gameplay-wise, things are kept pretty fresh too. Each Flame Lord has specific abilities that they can make use of on the world map and beyond, with Dietrich able to battle warriors and learn their combat arts, Leda capable of holding performances to unlock unique materials, Theodora able to recruit warriors to assign battalions, and Cai skilled enough to wrangle mounts for himself and his allies.</p><p>And luckily, all of this comes together nicely in the latter parts of the game. While Part I is more individually tailored to each Flame Lord and their journey through the Heroic Games, paths begin to converge in Part II, known as the War Arc. Again, I won’t spoil anything here, but Part II offers far less variation across each pathway, but there are still some interesting differences in dialogue, and the way you approach battles will likely change considerably. </p><p>I loved how the enormity of <em>Fortune’s Weave </em>came together in Part III, though. Here, you’ll be able to unite all of the Flame Lords beside the game’s true protagonist, you. It’s awesome that you’re able to make use of all of the heroes’ unique abilities and even re-recruit old units for the final battle against the demonic lord, Balor. </p><p>Being able to bring all of your units, inventory, and abilities into a singular, epic finale is incredibly rewarding and makes building the ultimate army even more enjoyable.</p><h2 id="i-see-grids-in-my-sleep">I see grids in my sleep</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hB7cpeXcutLYHveqQM5Rod" name="20260914165655-01M2G9NGG4446E19WNKQ18ASCD" alt="Mu battles a soldier in Fire Emblem: Fortune's Weave" src="https://cdn.mos.cms.futurecdn.net/hB7cpeXcutLYHveqQM5Rod-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Let’s delve a bit more deeply into gameplay, which, as you’d expect, is outstanding in <em>Fortune’s Weave</em>. </p><p>For the most part, you’ll be battling on classic grid-based battlefields. Honestly, I’ve fought on these so many times I’m starting to see them in my dreams. It's that classic turn-based <em>Fire Emblem</em> that you know and love, with some returning features, like Combat Arts (which provide benefits in exchange for weapon durability) and gambits (in Theodora’s path), for instance. </p><p>But there are new mechanics too, like Blaze Arts, which are unique to specific units. By sacrificing HP, Blaze Arts enable you to deal more damage, move further, buff allies, and more. The health trade-off means they don’t feel like a cheat code, and they also fill a blaze gauge, which will burst at a certain point, forcing you to work with reduced HP for the rest of the map.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pzVMidbXauaE4snwNnkPmd" name="20260914165655-01M2G9NA1WF68F09A66QFQ59Y0" alt="Clash Battle in Fire Emblem: Fortune's Weave" src="https://cdn.mos.cms.futurecdn.net/pzVMidbXauaE4snwNnkPmd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Standard battles feel brilliantly balanced, and I never felt that difficulty spikes were too severe or that I had to grind much to push past my opponent. When you do want to grind, though, you can enter into a skirmish against foes on the world map, or try your luck in a dungeon. </p><p>Dungeons work a bit differently, and you’ll move around a 3D area to face foes in Clash Battles. These are a bit different and combine light action segments with more traditional turn-based JRPG combat rather than tactical grid-based battles. I think that they’re a great option if you want a break from the usual maps and want a faster-paced method for gaining experience or class proficiency for your units.</p><p>That’s not to say that the standard maps aren’t engaging though; quite the opposite. There’s some excellent map variety, and some battles will ask more of you than just routing the enemy. In some cases, I had to defeat more giants than my opponents, rescue defenseless citizens from a huge serpent, or even collect missing cargo before thieves made off with it. Battlefields are also delightfully diverse throughout the heroic games, and become even grander as the stakes rise towards the back end of the game.</p><p>If at any point you’re struggling, you can make use of Blessings, enabling you to rewind to a previous turn, increase your strength, or reduce the cost of Combat Arts, for example. I kept usage of these to a minimum, as I was playing on the slightly more gracious Normal/Casual difficulty. But there’s also a Hard mode, and you can play Classic (where units are permanently lost when they fall in battle), where Blessings will likely feel a bit more necessary.</p><p>All in all, combat is incredibly addictive, varied, and offers impressive depth. Building a squad with the right balance in terms of classes and weapons is massively satisfying, and breaking things up with a bit of dungeon crawling keeps the experience feeling fluid and fun for the game’s full runtime. And given that we’re talking about a title that will take you well over 100, if not 200, hours to finish, that’s an impressive feat in itself.</p><h2 id="beyond-the-battlefield">Beyond the battlefield</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="B2JBrar5QT3pXoxJUKdsGd" name="20260914165655-01M2G9N0NBNGDHC8HF42WZKHX2" alt="Leda in Dagsion in Fire Emblem: Fortune's Weave" src="https://cdn.mos.cms.futurecdn.net/B2JBrar5QT3pXoxJUKdsGd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Before I wrap up, I want to touch on my experience with <em>Fortune’s Weave </em>outside of battle. There’s quite a bit to do, both within the capital, Dagsion, and in the land of Dagda more broadly. </p><p>Dagsion has all of the stuff you’d expect. A training ground to boost your aptitude with specific weapons, a shopping district, an inn for viewing support conversations and restoring motivation (which is used for training and increasing your Blessings level), and an area where you can take an exam for whatever class you want to be.</p><p>A lot of your time in <em>Fortune’s Weave </em>will be spent using these facilities to increase your weapon levels, boost support with your allies, and acquire better equipment. </p><p>If I were to nitpick, I’d argue that the support grind can become a little tiresome for some units. If you want to recruit a new ally who requires a high support level, it can take quite some time to fill the gauge and add them to your team, though some are easier to add to your roster than others.</p><p>There are more things to do, though, like going to the Theater, taking a bath at the Thermae spa, and accepting subquests from distressed townsfolk. Perhaps the most unusual option, however, is Bird Time.</p><p>Here, you can feed the Pale Raven (the main protagonist in bird form) to increase your support level for later in the game. Is it a bit goofy? Yeah. Does it get a bit repetitive? Sure. But I kinda love the feeling of getting that sweet ‘perfect bird time’ message when you have a successful interaction with your ally.</p><p>Outside of Dagsion, you can enter the aforementioned dungeons, search for materials, enter into some smaller hub areas, and speak with wandering merchants. The world map is easy to navigate, but you’ll only have a set amount of time to explore before the day of the Main Quest arrives. This helps the game to maintain good pacing throughout, and while there’s a ton to explore, it’s broken up with main story goodness in healthy intervals, in my view.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zuwMmz5BTah8zEzx8fcMwd" name="20260914165726-01M2G9MS65P74FNPFZ1YSXQFTT" alt="Theodora in a rage in Fire Emblem: Fortune's Weave" src="https://cdn.mos.cms.futurecdn.net/zuwMmz5BTah8zEzx8fcMwd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>On a technical level, <em>Fire Emblem: Fortune’s Weave </em>is pretty solid too. It keeps a lot of the enticing visual style seen in <em>Fire Emblem: Three Houses</em>, but being a <a href="https://www.techradar.com/gaming/nintendo/nintendo-switch-2-review">Nintendo Switch 2</a> exclusive, there’s a clear step-up in terms of resolution, and character models look excellent too. Be it Fortuna, whose vibrant hair pops with eye-catching yellow, or the striking, rich reds of Bertrand, the White-Maned Demon’s clothing, I found myself impressed by the visuals pretty consistently. </p><p>Some background textures do look a bit basic, however, and while the game runs smoothly, it’s not targeting a silky 60fps (but this never bothered me, personally).</p><p>I also want to shout out the game’s excellent soundtrack, which is more eclectic than you may think. There’s the classic orchestral-style stuff, which creates a real sense of grandeur and high stakes, but there are also spacey, synth-led tunes in the temples, which create ambience and intrigue, as well as electronic music with pumping bass in some mysterious hidden areas. </p><p>On the topic of sound, the voice acting is exceptional in <em>Fortune’s Weave</em>. You feel each character’s unmistakable personality through just about every performance, and this only makes you feel more attached to your units. The perfect example is Fabio, whose voice acting is just as outlandish and unusual as you’d hope for the character, though he also has some authentic, impassioned emotional scenes that stole the show. Great stuff all round.</p><p>To conclude, then, <em>Fire Emblem: Fortune’s Weave </em>is a masterful tactical JRPG that has it all. Addictive, depth-filled combat, fresh mechanics, a well-paced, multi-layered story, and a likeable cast of characters. It hypnotized me from minute one, all the way to the end, and its careful balance of tight turn-based gameplay and exploration really worked for me. As things stand, I consider <em>Fortune’s Weave </em>to not only be among the best Fire Emblem<em> </em>games in recent memory, but also the best game on the Nintendo Switch 2 thus far. </p><p>Whatever you do, don’t skip this one.</p><h2 id="should-you-play-fire-emblem-fortune-s-weave">Should you play Fire Emblem Fortune’s Weave?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rqwDMxGbv66qktCQLBiudd" name="20260914165655-01M2G9N3TXYZMB6DCGA8X4XHFJ" alt="Leda and her crew in Fire Emblem: Fortune's Weave" src="https://cdn.mos.cms.futurecdn.net/rqwDMxGbv66qktCQLBiudd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><h2 id="play-it-if-3">Play it if…</h2><div class="product"><p><strong>You want to sink your teeth into an epic RPG</strong><br><em>Fire Emblem: Fortune’s Weave </em>is a huge game that will easily take you north of 100 hours to finish if you want to complete each Flame Lord’s path and clear every subquest. If you’re looking for a true epic to get your money’s worth out of, this is the game for you.</p></div><div class="product"><p><strong>You’re a fan of character-driven narratives</strong><br>Yes, <em>Fortune’s Weave </em>features a very high-stakes story, but the narrative is largely centered around the four Flame Lords, and their personal ambitions in the Heroic Games. Watching each story unfurl, and seeing how each hero develops is a joy, so if you’re into more character-driven stories, then you’ll likely enjoy this.</p></div><h2 id="don-t-play-it-if">Don’t play it if…</h2><div class="product"><p><strong>You’re not a big fan of tactical combat</strong><br>There are some light action segments and swifter turn-based dungeon battles in <em>Fortune’s Weave</em>, but a lot of the time will be spent commanding your units on a grid. If you’re not into the more strategic style of other Fire Emblem games, then you may not have the best time with this one either.</p></div><div class="product"><p><strong>You need top-tier performance from your games</strong><br>While <em>Fortune’s Weave </em>looks pretty solid, it’s by no means pushing boundaries as far as visuals go. It’s very stable, in terms of performance, but it’s also not going to give you the buttery smoothness of other Switch 2 games, like <a href="https://www.techradar.com/gaming/metroid-prime-4-beyond-review" data-dimension112="80d54b6c-b058-11f1-97c2-3da02e25330d" data-action="Deal Block" data-label="Metroid Prime 4: Beyond" data-dimension48="Metroid Prime 4: Beyond" data-dimension25=""><em>Metroid Prime 4: Beyond</em></a>, say, which can even run at 120fps in handheld mode.</p></div><h2 id="accessibility-features-3">Accessibility features</h2><p>There are a handful of ways to customize your experience in <em>Fire Emblem: Fortune’s Weave</em>. You can make UI adjustments, like altering the size of the battle minimap, toggling the grid display on and off, you can personalize camera controls and sensitivity, and choose from a number of different subtitle languages. </p><p>There’s even an Enemy Masking mode that changes the appearances of insectile enemies if you have arachnophobia or entomophobia. There is no colorblind mode, or similar.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4dvKnkMSJhcGQRqCijRP7d" name="20260914165655-01M2G9MXEKV97AXFEDTN5PSK66" alt="Leda dancing in Fire Emblem: Fortune's Weave" src="https://cdn.mos.cms.futurecdn.net/4dvKnkMSJhcGQRqCijRP7d-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><h2 id="how-i-reviewed-fire-emblem-fortune-39-s-weave">How I reviewed Fire Emblem: Fortune's Weave</h2><p>I spent just over 200 hours with <em>Fire Emblem: Fortune’s Weave</em>, during which time I played through the main story (including each of the Flame Lords’ individual paths), completed just about every subquest, and recruited countless allies.</p><p>For the most part, I played in docked mode, with my Nintendo Switch 2 connected to my <a href="https://www.techradar.com/televisions/sky-glass-gen-2-review">Sky Glass Gen 2</a> TV and <a href="https://www.techradar.com/televisions/soundbars/marshall-heston-120-review">Marshall Heston 120</a> soundbar. However, I did dip into handheld mode now and then, and usually had my <a href="https://www.techradar.com/audio/earbuds-airpods/sennheiser-cx-80u-review">Sennheiser CX 80U</a> wired earbuds connected when playing on the go.</p><p>More generally, I’ve spent years reviewing gaming software, hardware, and accessories here at TechRadar, where I serve as a Senior Reviews Writer. I’ve covered all sorts of titles, from Switch 2 exclusives like <a href="https://www.techradar.com/gaming/kirby-air-riders-review"><em>Kirby Air Riders</em></a> and <a href="https://www.techradar.com/gaming/yoshi-and-the-mysterious-book-review"><em>Yoshi and the Mysterious Book</em></a> to RPGs such as <a href="https://www.techradar.com/gaming/dragon-quest-i-ii-hd-2d-remake-review"><em>Dragon Quest I & II HD-2D Remake</em></a> and <a href="https://www.techradar.com/gaming/final-fantasy-tactics-the-ivalice-chronicles-review"><em>Final Fantasy Tactics: The Ivalice Chronicles</em></a>. </p><p>I've also played a number of Fire Emblem titles, including <em>Awakening</em>, <em>The Blazing Blade</em>, and <em>Three Houses</em>.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/fire-emblem-fortunes-weave-review</link>
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                            <![CDATA[ Fire Emblem: Fortune’s Weave is an exceptional tactical RPG that masterfully blends tremendous turn-based combat, enjoyable exploration, and stellar storytelling. ]]>
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                                                                        <pubDate>Wed, 16 Sep 2026 12:00:00 +0000</pubDate>                                                                                                                                <updated>Wed, 16 Sep 2026 14:17:09 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
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                                                                                                <author><![CDATA[ harry.padoan@futurenet.com (Harry Padoan) ]]></author>                    <dc:creator><![CDATA[ Harry Padoan ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/995EkuqRKUTUjvMk7ataFi-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Harry is a Senior Reviews Writer for TechRadar. He reviews everything from party speakers to wall chargers and has a particular interest in the worlds of audio and gaming.&lt;/p&gt;&lt;p&gt;Prior to joining TechRadar, Harry was a journalist covering stories from the telecoms industry, drilling into areas such as innovation, acquisitions, and sustainability.&lt;/p&gt;&lt;p&gt;When he isn’t testing the newest tech, Harry can probably be found listening to deep house, playing JRPGs, or watching his beloved Tottenham Hotspur.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[The protagonist looks on in Fire Emblem: Fortune&#039;s Weave]]></media:description>                                                            <media:text><![CDATA[The protagonist looks on in Fire Emblem: Fortune&#039;s Weave]]></media:text>
                                <media:title type="plain"><![CDATA[The protagonist looks on in Fire Emblem: Fortune&#039;s Weave]]></media:title>
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                                <p>Every now and then, a game comes along that doesn’t just entertain and engage me — it totally enraptures me. It stands as a pure work of art that reminds me of exactly why I love this medium and captures the essence of a book you just can’t put down. For me, that’s exactly what <em>Fire Emblem: Fortune’s Weave </em>is — an engrossing experience that I simply can’t get enough of.</p><div  class="fancy-box"><div class="fancy_box-title">Review info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Platform reviewed: </strong>Nintendo Switch 2<br><strong>Available on: </strong>Nintendo Switch 2<br><strong>Release date: </strong>September 17, 2026</p></div></div><p>This Nintendo Switch 2-exclusive tactical JRPG offers a combination of excellent turn-based combat and rewarding exploration, alongside captivating storytelling and a great cast of characters. And its sheer scale cannot be understated — I’ve spent north of 200 hours in <em>Fortune’s Weave</em>, and there’s still so much more I have to see. </p><p>I’ve played through each of the four Flame Lords’ paths and taken the battle to the demonic god Balor, and I’ve got a number of thoughts about gameplay, visuals, and narrative to share. So, without further ado, let’s take a look at why <em>Fire Emblem: Fortune’s Weave </em>is one of the <a href="https://www.techradar.com/gaming/nintendo/best-nintendo-switch-2-games">best Nintendo Switch 2 games</a> you can play right now.</p><h2 id="four-paths-converge">Four paths converge</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UvuBKovwu3tsdLpT2ruSbd" name="20260914165655-01M2G9ND92NKMVGE168NHP09HA" alt="Dietrich, Theodora, and Cai have dinner in Fire Emblem: Fortune's Weave" src="https://cdn.mos.cms.futurecdn.net/UvuBKovwu3tsdLpT2ruSbd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>I won’t get into the weeds of the premise in <em>Fortune’s Weave</em>, but to sum up, you’re able to play as four heroes, known as the Flame Lords, as they compete in a grand arena event known as the Heroic Games. The champion of the Games will be granted a wish of their choosing by Divine Sovereign, Solel, who rules over the land of Dagda and its capital, Dagsion. </p><p>After completing the brief prologue — which acts as a solid tutorial for newcomers — you can select any of the Flame Lords’ paths and play through them in any order you like from a central hub area. This approach works nicely, as you don’t have to replay the prologue each time you start a new journey, and you’re able to dip in and out of each story as you please.</p><p>This makes up Part I of the game, which was probably my favorite overall. Although some cutscenes and quests are the same across the four stories, they still feel distinct and gripping in their own right. Each pathway has a distinct tone and feeling to it, with each Flame Lord having a deeply personal ambition and a unique set of close allies. For instance, the vengeful and skilful Leda is joined by the womanizing bard Sirocco and protective warrior Buccar, whereas Dietrich is partnered with the excitable Esmeralda and bizarre and eccentric missionary, Fabio.</p><p>The core cast of characters is truly excellent, but you’ll also be able to recruit more allies as you progress the story, including foes you face in the Heroic Games and parties of interest across Dagsion. Many of these units can be recruited across all four stories, though their recruitment requirements often vary, which encouraged me to experiment with different characters across different stories.</p><div  class="fancy-box"><div class="fancy_box-title">Best bit</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PXVxsrN44UrGcFnfgBaKWd" name="20260914165655-01M2G9N74AQTY00FC7Y3N0H1XJ" caption="" alt="Dietrich and Fabio converse in Fire Emblem: Fortune's Weave" src="https://cdn.mos.cms.futurecdn.net/PXVxsrN44UrGcFnfgBaKWd-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p class="fancy-box__body-text"><strong>Anything with Dietrich and Fabio. They're an unlikely yet incredible duo, with Dietrich's bloodlust and Fabio's eccentricity somehow combining to create some of the most hilarious — and sometimes emotive — dialogue in the series.</strong></p></div></div><p>What makes the multi-path system click is that you’ll uncover revelations in one story that answer questions — or even pose new ones — about events in one of the other paths. There are plenty of twists and turns — some perhaps more obvious than others — which change the way you perceive certain characters and add substantial depth to units that may seem less significant on some paths than others. </p><p>This cross-path storytelling is done really well, and the narrative is strong, more generally. I won’t spoil anything, but it’s got its fair share of shock instances, touching moments, and character development that help it to hit — and if not, exceed — the standards that the series has set thus far.</p><p>Gameplay-wise, things are kept pretty fresh too. Each Flame Lord has specific abilities that they can make use of on the world map and beyond, with Dietrich able to battle warriors and learn their combat arts, Leda capable of holding performances to unlock unique materials, Theodora able to recruit warriors to assign battalions, and Cai skilled enough to wrangle mounts for himself and his allies.</p><p>And luckily, all of this comes together nicely in the latter parts of the game. While Part I is more individually tailored to each Flame Lord and their journey through the Heroic Games, paths begin to converge in Part II, known as the War Arc. Again, I won’t spoil anything here, but Part II offers far less variation across each pathway, but there are still some interesting differences in dialogue, and the way you approach battles will likely change considerably. </p><p>I loved how the enormity of <em>Fortune’s Weave </em>came together in Part III, though. Here, you’ll be able to unite all of the Flame Lords beside the game’s true protagonist, you. It’s awesome that you’re able to make use of all of the heroes’ unique abilities and even re-recruit old units for the final battle against the demonic lord, Balor. </p><p>Being able to bring all of your units, inventory, and abilities into a singular, epic finale is incredibly rewarding and makes building the ultimate army even more enjoyable.</p><h2 id="i-see-grids-in-my-sleep">I see grids in my sleep</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hB7cpeXcutLYHveqQM5Rod" name="20260914165655-01M2G9NGG4446E19WNKQ18ASCD" alt="Mu battles a soldier in Fire Emblem: Fortune's Weave" src="https://cdn.mos.cms.futurecdn.net/hB7cpeXcutLYHveqQM5Rod-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Let’s delve a bit more deeply into gameplay, which, as you’d expect, is outstanding in <em>Fortune’s Weave</em>. </p><p>For the most part, you’ll be battling on classic grid-based battlefields. Honestly, I’ve fought on these so many times I’m starting to see them in my dreams. It's that classic turn-based <em>Fire Emblem</em> that you know and love, with some returning features, like Combat Arts (which provide benefits in exchange for weapon durability) and gambits (in Theodora’s path), for instance. </p><p>But there are new mechanics too, like Blaze Arts, which are unique to specific units. By sacrificing HP, Blaze Arts enable you to deal more damage, move further, buff allies, and more. The health trade-off means they don’t feel like a cheat code, and they also fill a blaze gauge, which will burst at a certain point, forcing you to work with reduced HP for the rest of the map.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pzVMidbXauaE4snwNnkPmd" name="20260914165655-01M2G9NA1WF68F09A66QFQ59Y0" alt="Clash Battle in Fire Emblem: Fortune's Weave" src="https://cdn.mos.cms.futurecdn.net/pzVMidbXauaE4snwNnkPmd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Standard battles feel brilliantly balanced, and I never felt that difficulty spikes were too severe or that I had to grind much to push past my opponent. When you do want to grind, though, you can enter into a skirmish against foes on the world map, or try your luck in a dungeon. </p><p>Dungeons work a bit differently, and you’ll move around a 3D area to face foes in Clash Battles. These are a bit different and combine light action segments with more traditional turn-based JRPG combat rather than tactical grid-based battles. I think that they’re a great option if you want a break from the usual maps and want a faster-paced method for gaining experience or class proficiency for your units.</p><p>That’s not to say that the standard maps aren’t engaging though; quite the opposite. There’s some excellent map variety, and some battles will ask more of you than just routing the enemy. In some cases, I had to defeat more giants than my opponents, rescue defenseless citizens from a huge serpent, or even collect missing cargo before thieves made off with it. Battlefields are also delightfully diverse throughout the heroic games, and become even grander as the stakes rise towards the back end of the game.</p><p>If at any point you’re struggling, you can make use of Blessings, enabling you to rewind to a previous turn, increase your strength, or reduce the cost of Combat Arts, for example. I kept usage of these to a minimum, as I was playing on the slightly more gracious Normal/Casual difficulty. But there’s also a Hard mode, and you can play Classic (where units are permanently lost when they fall in battle), where Blessings will likely feel a bit more necessary.</p><p>All in all, combat is incredibly addictive, varied, and offers impressive depth. Building a squad with the right balance in terms of classes and weapons is massively satisfying, and breaking things up with a bit of dungeon crawling keeps the experience feeling fluid and fun for the game’s full runtime. And given that we’re talking about a title that will take you well over 100, if not 200, hours to finish, that’s an impressive feat in itself.</p><h2 id="beyond-the-battlefield">Beyond the battlefield</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="B2JBrar5QT3pXoxJUKdsGd" name="20260914165655-01M2G9N0NBNGDHC8HF42WZKHX2" alt="Leda in Dagsion in Fire Emblem: Fortune's Weave" src="https://cdn.mos.cms.futurecdn.net/B2JBrar5QT3pXoxJUKdsGd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Before I wrap up, I want to touch on my experience with <em>Fortune’s Weave </em>outside of battle. There’s quite a bit to do, both within the capital, Dagsion, and in the land of Dagda more broadly. </p><p>Dagsion has all of the stuff you’d expect. A training ground to boost your aptitude with specific weapons, a shopping district, an inn for viewing support conversations and restoring motivation (which is used for training and increasing your Blessings level), and an area where you can take an exam for whatever class you want to be.</p><p>A lot of your time in <em>Fortune’s Weave </em>will be spent using these facilities to increase your weapon levels, boost support with your allies, and acquire better equipment. </p><p>If I were to nitpick, I’d argue that the support grind can become a little tiresome for some units. If you want to recruit a new ally who requires a high support level, it can take quite some time to fill the gauge and add them to your team, though some are easier to add to your roster than others.</p><p>There are more things to do, though, like going to the Theater, taking a bath at the Thermae spa, and accepting subquests from distressed townsfolk. Perhaps the most unusual option, however, is Bird Time.</p><p>Here, you can feed the Pale Raven (the main protagonist in bird form) to increase your support level for later in the game. Is it a bit goofy? Yeah. Does it get a bit repetitive? Sure. But I kinda love the feeling of getting that sweet ‘perfect bird time’ message when you have a successful interaction with your ally.</p><p>Outside of Dagsion, you can enter the aforementioned dungeons, search for materials, enter into some smaller hub areas, and speak with wandering merchants. The world map is easy to navigate, but you’ll only have a set amount of time to explore before the day of the Main Quest arrives. This helps the game to maintain good pacing throughout, and while there’s a ton to explore, it’s broken up with main story goodness in healthy intervals, in my view.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zuwMmz5BTah8zEzx8fcMwd" name="20260914165726-01M2G9MS65P74FNPFZ1YSXQFTT" alt="Theodora in a rage in Fire Emblem: Fortune's Weave" src="https://cdn.mos.cms.futurecdn.net/zuwMmz5BTah8zEzx8fcMwd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>On a technical level, <em>Fire Emblem: Fortune’s Weave </em>is pretty solid too. It keeps a lot of the enticing visual style seen in <em>Fire Emblem: Three Houses</em>, but being a <a href="https://www.techradar.com/gaming/nintendo/nintendo-switch-2-review">Nintendo Switch 2</a> exclusive, there’s a clear step-up in terms of resolution, and character models look excellent too. Be it Fortuna, whose vibrant hair pops with eye-catching yellow, or the striking, rich reds of Bertrand, the White-Maned Demon’s clothing, I found myself impressed by the visuals pretty consistently. </p><p>Some background textures do look a bit basic, however, and while the game runs smoothly, it’s not targeting a silky 60fps (but this never bothered me, personally).</p><p>I also want to shout out the game’s excellent soundtrack, which is more eclectic than you may think. There’s the classic orchestral-style stuff, which creates a real sense of grandeur and high stakes, but there are also spacey, synth-led tunes in the temples, which create ambience and intrigue, as well as electronic music with pumping bass in some mysterious hidden areas. </p><p>On the topic of sound, the voice acting is exceptional in <em>Fortune’s Weave</em>. You feel each character’s unmistakable personality through just about every performance, and this only makes you feel more attached to your units. The perfect example is Fabio, whose voice acting is just as outlandish and unusual as you’d hope for the character, though he also has some authentic, impassioned emotional scenes that stole the show. Great stuff all round.</p><p>To conclude, then, <em>Fire Emblem: Fortune’s Weave </em>is a masterful tactical JRPG that has it all. Addictive, depth-filled combat, fresh mechanics, a well-paced, multi-layered story, and a likeable cast of characters. It hypnotized me from minute one, all the way to the end, and its careful balance of tight turn-based gameplay and exploration really worked for me. As things stand, I consider <em>Fortune’s Weave </em>to not only be among the best Fire Emblem<em> </em>games in recent memory, but also the best game on the Nintendo Switch 2 thus far. </p><p>Whatever you do, don’t skip this one.</p><h2 id="should-you-play-fire-emblem-fortune-s-weave">Should you play Fire Emblem Fortune’s Weave?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rqwDMxGbv66qktCQLBiudd" name="20260914165655-01M2G9N3TXYZMB6DCGA8X4XHFJ" alt="Leda and her crew in Fire Emblem: Fortune's Weave" src="https://cdn.mos.cms.futurecdn.net/rqwDMxGbv66qktCQLBiudd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><h2 id="play-it-if-3">Play it if…</h2><div class="product"><p><strong>You want to sink your teeth into an epic RPG</strong><br><em>Fire Emblem: Fortune’s Weave </em>is a huge game that will easily take you north of 100 hours to finish if you want to complete each Flame Lord’s path and clear every subquest. If you’re looking for a true epic to get your money’s worth out of, this is the game for you.</p></div><div class="product"><p><strong>You’re a fan of character-driven narratives</strong><br>Yes, <em>Fortune’s Weave </em>features a very high-stakes story, but the narrative is largely centered around the four Flame Lords, and their personal ambitions in the Heroic Games. Watching each story unfurl, and seeing how each hero develops is a joy, so if you’re into more character-driven stories, then you’ll likely enjoy this.</p></div><h2 id="don-t-play-it-if">Don’t play it if…</h2><div class="product"><p><strong>You’re not a big fan of tactical combat</strong><br>There are some light action segments and swifter turn-based dungeon battles in <em>Fortune’s Weave</em>, but a lot of the time will be spent commanding your units on a grid. If you’re not into the more strategic style of other Fire Emblem games, then you may not have the best time with this one either.</p></div><div class="product"><p><strong>You need top-tier performance from your games</strong><br>While <em>Fortune’s Weave </em>looks pretty solid, it’s by no means pushing boundaries as far as visuals go. It’s very stable, in terms of performance, but it’s also not going to give you the buttery smoothness of other Switch 2 games, like <a href="https://www.techradar.com/gaming/metroid-prime-4-beyond-review" data-dimension112="80d54b6c-b058-11f1-97c2-3da02e25330d" data-action="Deal Block" data-label="Metroid Prime 4: Beyond" data-dimension48="Metroid Prime 4: Beyond" data-dimension25=""><em>Metroid Prime 4: Beyond</em></a>, say, which can even run at 120fps in handheld mode.</p></div><h2 id="accessibility-features-3">Accessibility features</h2><p>There are a handful of ways to customize your experience in <em>Fire Emblem: Fortune’s Weave</em>. You can make UI adjustments, like altering the size of the battle minimap, toggling the grid display on and off, you can personalize camera controls and sensitivity, and choose from a number of different subtitle languages. </p><p>There’s even an Enemy Masking mode that changes the appearances of insectile enemies if you have arachnophobia or entomophobia. There is no colorblind mode, or similar.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4dvKnkMSJhcGQRqCijRP7d" name="20260914165655-01M2G9MXEKV97AXFEDTN5PSK66" alt="Leda dancing in Fire Emblem: Fortune's Weave" src="https://cdn.mos.cms.futurecdn.net/4dvKnkMSJhcGQRqCijRP7d-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><h2 id="how-i-reviewed-fire-emblem-fortune-39-s-weave">How I reviewed Fire Emblem: Fortune's Weave</h2><p>I spent just over 200 hours with <em>Fire Emblem: Fortune’s Weave</em>, during which time I played through the main story (including each of the Flame Lords’ individual paths), completed just about every subquest, and recruited countless allies.</p><p>For the most part, I played in docked mode, with my Nintendo Switch 2 connected to my <a href="https://www.techradar.com/televisions/sky-glass-gen-2-review">Sky Glass Gen 2</a> TV and <a href="https://www.techradar.com/televisions/soundbars/marshall-heston-120-review">Marshall Heston 120</a> soundbar. However, I did dip into handheld mode now and then, and usually had my <a href="https://www.techradar.com/audio/earbuds-airpods/sennheiser-cx-80u-review">Sennheiser CX 80U</a> wired earbuds connected when playing on the go.</p><p>More generally, I’ve spent years reviewing gaming software, hardware, and accessories here at TechRadar, where I serve as a Senior Reviews Writer. I’ve covered all sorts of titles, from Switch 2 exclusives like <a href="https://www.techradar.com/gaming/kirby-air-riders-review"><em>Kirby Air Riders</em></a> and <a href="https://www.techradar.com/gaming/yoshi-and-the-mysterious-book-review"><em>Yoshi and the Mysterious Book</em></a> to RPGs such as <a href="https://www.techradar.com/gaming/dragon-quest-i-ii-hd-2d-remake-review"><em>Dragon Quest I & II HD-2D Remake</em></a> and <a href="https://www.techradar.com/gaming/final-fantasy-tactics-the-ivalice-chronicles-review"><em>Final Fantasy Tactics: The Ivalice Chronicles</em></a>. </p><p>I've also played a number of Fire Emblem titles, including <em>Awakening</em>, <em>The Blazing Blade</em>, and <em>Three Houses</em>.</p>
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                                                            <title><![CDATA[ RAM crisis hasn't changed Steam Deck 2 plans but could affect launch timing ]]></title>
                                                                                                <dc:content><![CDATA[ <ul><li><strong>IGN asked Valve if the RAM crisis would impact the Steam Deck 2</strong></li><li><strong>Valve engineer Pierre-Loup Griffais said "not really", but added: "It's just a matter of looking at the current conditions and seeing how and when we can deliver"</strong></li><li><strong>This is effectively saying that the spec won't be compromised, but the release timeframe might slide</strong></li></ul><p>Valve is sticking with its plan for the Steam Deck 2 in terms of ensuring that the sequel will be a proper generational leap compared to the existing <a href="https://www.techradar.com/best/best-handheld-games-consoles">handheld</a>.</p><p><a href="https://www.ign.com/articles/valve-says-ram-crisis-hasnt-affected-plans-for-steam-deck-2" target="_blank">IGN interviewed</a> Valve engineer Pierre-Loup Griffais (along with Jeff Leinbaugh) and brought up the subject of whether the RAM crisis – which appears to be <a href="https://www.techradar.com/computing/memory/the-memory-chip-market-is-heading-toward-a-severe-shortage-analyst-firm-believes-ram-crisis-could-get-far-worse-in-2027-and-you-can-blame-ai-ramping-up">intensifying in an unpleasant manner as this year rolls on</a> – would affect the Steam Deck 2.</p><p>When asked if the memory supply shortage had changed <a href="https://www.techradar.com/gaming/pc-gaming/the-steam-deck-2-sounds-like-itll-be-a-huge-leap-in-performance-but-theres-one-big-reason-why-it-doesnt-exist-yet">Valve's plans for the sequel</a> of the Steam Deck, Griffais said "not really", adding "We've talked before about how we want to make sure there's a very delineated performance improvement for something like a future Steam Deck, and I think we're still looking at it in the same way."</p><p>Griffais continued: "It's just a matter of looking at the current conditions and seeing how and when we can deliver something like that. But from what we're working on, as far as the user experience goes and what the product that we're trying to build goes, it's very similar goals."</p><p>In other words, Valve still wants to make the Steam Deck 2 a major leap in handheld performance, and the only thing that pricier components (not just system RAM, but other elements of the device) will mean is that the "when" of the delivery timing might be altered.</p><p>So, I read this as essentially hinting that the release timeframe could be pushed back, but ultimately the spec of any Steam Deck sequel is not going to be messed with due to any component price rises.</p><h2 id="analysis-value-is-more-important-than-timing">Analysis: value is more important than timing</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2500px;"><p class="vanilla-image-block" style="padding-top:66.68%;"><img id="9kbHWY4vLgvva8iS3GRuRD" name="playing_deadCells.jpg" alt="Person holding a Steam Deck in their hands playing a game on it" src="https://cdn.mos.cms.futurecdn.net/9kbHWY4vLgvva8iS3GRuRD-1920-80.jpg" mos="" align="middle" fullscreen="" width="2500" height="1667" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>I think this is a sensible stance. Having clearly laid out its stall from the get-go, shortly after the launch of the Steam Deck, in terms of making the sequel a considerably more powerful handheld, Valve can't go back on that really.</p><p>Well, it could, but it wouldn't be a good look, and I think this is basically what Griffais is getting at with that key "how and when we can deliver" comment. The <a href="https://www.techradar.com/computing/gaming-laptops/steam-machine-review">Steam Machine being released</a> at a less-than-ideal price hasn't done Valve's reputation any favors, and a lot of gamers have been seriously disappointed with the end result in terms of value there. I don't think that Valve can take the risk of a repeat performance with the Steam Deck 2, as that'd further erode the goodwill of gamers.</p><p>Personally, I'd prefer Valve to wait until after the RAM crisis has (mostly) blown over before introducing the Steam Deck sequel – even if that means a long delay, and the memory shortage continues for the rest of this decade (as some are predicting). I'd rather have a performant handheld with a palatable price tag – and wait however long that may take – than something that's expensive arriving sooner.</p><p>It sounds like Valve is very much thinking along those same lines, perhaps not surprisingly given that RAM-driven price hikes have reportedly had quite a <a href="https://www.techradar.com/gaming/steam-deck/new-estimate-suggests-valves-steam-deck-sales-have-decreased-by-82-percent-and-the-reason-shouldnt-be-a-surprise">negative impact on Steam Deck sales in recent times</a>.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/steam-deck/valve-says-ram-crisis-hasnt-really-changed-its-steam-deck-2-plans-but-hints-that-it-could-affect-launch-timing-and-im-all-for-a-long-delay-if-its-necessary</link>
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                            <![CDATA[ Valve says that handheld will happen "when we can deliver" — hinting that pricing will be key. ]]>
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                                                                        <pubDate>Tue, 15 Sep 2026 11:24:12 +0000</pubDate>                                                                                                                                <updated>Wed, 16 Sep 2026 05:49:49 +0000</updated>
                                                                                                                                            <category><![CDATA[Steam Deck]]></category>
                                                    <category><![CDATA[Gaming PCs]]></category>
                                                    <category><![CDATA[Gaming]]></category>
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                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Computing]]></category>
                                                    <category><![CDATA[Gaming Computers]]></category>
                                                                                                                    <dc:creator><![CDATA[ Darren Allan ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Photo of Steam Deck handheld console]]></media:description>                                                            <media:text><![CDATA[Photo of Steam Deck handheld console]]></media:text>
                                <media:title type="plain"><![CDATA[Photo of Steam Deck handheld console]]></media:title>
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                                <ul><li><strong>IGN asked Valve if the RAM crisis would impact the Steam Deck 2</strong></li><li><strong>Valve engineer Pierre-Loup Griffais said "not really", but added: "It's just a matter of looking at the current conditions and seeing how and when we can deliver"</strong></li><li><strong>This is effectively saying that the spec won't be compromised, but the release timeframe might slide</strong></li></ul><p>Valve is sticking with its plan for the Steam Deck 2 in terms of ensuring that the sequel will be a proper generational leap compared to the existing <a href="https://www.techradar.com/best/best-handheld-games-consoles">handheld</a>.</p><p><a href="https://www.ign.com/articles/valve-says-ram-crisis-hasnt-affected-plans-for-steam-deck-2" target="_blank">IGN interviewed</a> Valve engineer Pierre-Loup Griffais (along with Jeff Leinbaugh) and brought up the subject of whether the RAM crisis – which appears to be <a href="https://www.techradar.com/computing/memory/the-memory-chip-market-is-heading-toward-a-severe-shortage-analyst-firm-believes-ram-crisis-could-get-far-worse-in-2027-and-you-can-blame-ai-ramping-up">intensifying in an unpleasant manner as this year rolls on</a> – would affect the Steam Deck 2.</p><p>When asked if the memory supply shortage had changed <a href="https://www.techradar.com/gaming/pc-gaming/the-steam-deck-2-sounds-like-itll-be-a-huge-leap-in-performance-but-theres-one-big-reason-why-it-doesnt-exist-yet">Valve's plans for the sequel</a> of the Steam Deck, Griffais said "not really", adding "We've talked before about how we want to make sure there's a very delineated performance improvement for something like a future Steam Deck, and I think we're still looking at it in the same way."</p><p>Griffais continued: "It's just a matter of looking at the current conditions and seeing how and when we can deliver something like that. But from what we're working on, as far as the user experience goes and what the product that we're trying to build goes, it's very similar goals."</p><p>In other words, Valve still wants to make the Steam Deck 2 a major leap in handheld performance, and the only thing that pricier components (not just system RAM, but other elements of the device) will mean is that the "when" of the delivery timing might be altered.</p><p>So, I read this as essentially hinting that the release timeframe could be pushed back, but ultimately the spec of any Steam Deck sequel is not going to be messed with due to any component price rises.</p><h2 id="analysis-value-is-more-important-than-timing">Analysis: value is more important than timing</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2500px;"><p class="vanilla-image-block" style="padding-top:66.68%;"><img id="9kbHWY4vLgvva8iS3GRuRD" name="playing_deadCells.jpg" alt="Person holding a Steam Deck in their hands playing a game on it" src="https://cdn.mos.cms.futurecdn.net/9kbHWY4vLgvva8iS3GRuRD-1920-80.jpg" mos="" align="middle" fullscreen="" width="2500" height="1667" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>I think this is a sensible stance. Having clearly laid out its stall from the get-go, shortly after the launch of the Steam Deck, in terms of making the sequel a considerably more powerful handheld, Valve can't go back on that really.</p><p>Well, it could, but it wouldn't be a good look, and I think this is basically what Griffais is getting at with that key "how and when we can deliver" comment. The <a href="https://www.techradar.com/computing/gaming-laptops/steam-machine-review">Steam Machine being released</a> at a less-than-ideal price hasn't done Valve's reputation any favors, and a lot of gamers have been seriously disappointed with the end result in terms of value there. I don't think that Valve can take the risk of a repeat performance with the Steam Deck 2, as that'd further erode the goodwill of gamers.</p><p>Personally, I'd prefer Valve to wait until after the RAM crisis has (mostly) blown over before introducing the Steam Deck sequel – even if that means a long delay, and the memory shortage continues for the rest of this decade (as some are predicting). I'd rather have a performant handheld with a palatable price tag – and wait however long that may take – than something that's expensive arriving sooner.</p><p>It sounds like Valve is very much thinking along those same lines, perhaps not surprisingly given that RAM-driven price hikes have reportedly had quite a <a href="https://www.techradar.com/gaming/steam-deck/new-estimate-suggests-valves-steam-deck-sales-have-decreased-by-82-percent-and-the-reason-shouldnt-be-a-surprise">negative impact on Steam Deck sales in recent times</a>.</p>
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                                                            <title><![CDATA[ Drakong Challenger review: a budget controller with premium performance ]]></title>
                                                                                                <dc:content><![CDATA[ <h2 class="article-body__section" id="section-drakong-challenger-one-minute-review"><span>Drakong Challenger: One-minute review</span></h2><p>The Drakong Challenger takes aim at the budget controller market by offering a basic but high-performing pad. On the style front, the Challenger is very much a case of function over form. You’d be hard-pressed to tell it apart from your run-of-the-mill Xbox controller, although the green rings around the thumbsticks are one notable point of difference. </p><p>Just like that controller, the Challenger is very comfortable in the hand. It’s also surprisingly well-made, with a solid shell and planted buttons. What’s more, it’s pleasingly light, making it easy to use for long periods. All this makes it one of the <a href="https://www.techradar.com/best/the-best-xbox-controllers-in-2023">best Xbox Controllers</a> at the budget end of the sector in terms of construction.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mJbwnBdZz269jJ94ntrm5T" name="IMG_20260904_083902" alt="Top down three-quarter view of Drakong Challenger on a desk" src="https://cdn.mos.cms.futurecdn.net/mJbwnBdZz269jJ94ntrm5T-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Although there’s no software to accompany the Challenger, you can assign the back buttons quite easily using the M button. A rumble notifies you when your assignments have been confirmed, which is a useful indicator.</p><p>The Challenger impresses in action. The triggers and sticks are as smooth and precise as you would expect from their Hall Effect technology, while the D-pad and face buttons are satisfyingly damped and quick to respond and rebound. The back buttons are a little less tactile, but they suffice nonetheless.</p><p>Given how inexpensive it is, you’d seriously have to consider the Challenger over a standard Xbox controller or any other, for that matter, so long as wireless connectivity is something you’re willing to sacrifice.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7CD4YB7Pw9bvtgZRLNty2D" name="IMG_20260904_083852_1" alt="Close-up of headset jack on Drakong Challenger on a desk with pink wall in background" src="https://cdn.mos.cms.futurecdn.net/7CD4YB7Pw9bvtgZRLNty2D-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-drakong-challenger-review-price-availability"><span>Drakong Challenger review: Price & availability</span></h2><ul><li><strong>$34.99 (about £25 / AU$50)</strong></li><li><strong>One month of Game Pass Ultimate included</strong></li><li><strong>Good price-to-performance ratio</strong></li></ul><p>The Drakong Challenger costs $34.99 (about £25 / AU$50) and is available now. It comes with a USB-C cable, as well as a code for a one-month free trial of Game Pass Ultimate.</p><p>The Challenger is cheaper than the official <a href="https://www.techradar.com/reviews/xbox-wireless-controller-2020">Xbox Wireless Controller</a>, although that gamepad has the advantage of wireless connectivity. However, it doesn’t include a rechargeable battery as standard, nor does it have customizable back buttons. </p><p>If you want something a little more feature-packed, but don’t want to spend a huge amount, the <a href="https://www.techradar.com/gaming/turtle-beach-pacific-skyline-wireless-controller-review">Turtle Beach Pacific Skyline</a> is a good alternative. It has companion software that can be used to remap buttons, as well as adjust vibration intensity and thumbstick dead zones. Also, the controller itself is far more vibrant than the Challenger — and many other controllers, for that matter.</p><h2 class="article-body__section" id="section-drakong-challenger-review-specs"><span>Drakong Challenger review: Specs</span></h2><div ><table><tbody><tr><td class="firstcol " ><p>Price</p></td><td  ><p>$34.99 (about £25 / AU$50)</p></td></tr><tr><td class="firstcol " ><p>Weight</p></td><td  ><p>7.23oz / 205g</p></td></tr><tr><td class="firstcol " ><p>Dimensions</p></td><td  ><p>6.3 x 2.5 x 4.4in / 160 x 63.5 x 111.8mm</p></td></tr><tr><td class="firstcol " ><p>Compatibility</p></td><td  ><p>PC, Xbox Series X, Xbox Series S, Xbox One</p></td></tr><tr><td class="firstcol " ><p>Connection type</p></td><td  ><p>Wired (USB-C), 3.5mm AUX (headset)</p></td></tr></tbody></table></div><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pdbfCxGDs2LdeJ2tKstYzH" name="IMG_20260904_083828" alt="Close-up of right shoulder buttons on Drakong Challenger, on a desk with pink wall in background" src="https://cdn.mos.cms.futurecdn.net/pdbfCxGDs2LdeJ2tKstYzH-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-drakong-challenger-review-design"><span>Drakong Challenger review: Design</span></h2><ul><li><strong>Classic Xbox controller design</strong></li><li><strong>Light yet solid construction</strong></li><li><strong>No accompanying software</strong></li></ul><p>As far as looks go, the Challenger barely departs from the traditional Xbox design. It has the same shape, size, and layout, with the only additional flourishes being green rings around the sticks and a subtle outline around the two halves of the pad. There’s no RGB lighting, despite what those aforementioned stick rings may lead you to believe. </p><p>However, all this isn’t to say the Challenger has a disappointing construction. After all, to many gamers, the Xbox controller form is comfortable and practical. And despite the plastics not feeling particularly premium, the Challenger is surprisingly solid and pleasingly light at the same time, which is always a winning combination. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vwbG2YPgbkD8BNhDMyUoaN" name="IMG_20260904_083810" alt="Close-up of center of Drakong Challenger, on a desk" src="https://cdn.mos.cms.futurecdn.net/vwbG2YPgbkD8BNhDMyUoaN-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>What’s more, the sticks and buttons are well fitted with no play in them at all, which isn’t something that can be said about most budget controllers. The back of the handles is textured for added traction, but the improvement is marginal given how subtle this texture is.</p><p>There’s no software available to customize the Challenger, but there are two mappable back buttons. I couldn’t find information on how to map them anywhere, but thankfully it’s a fairly simple process to figure out. You simply press the M button and a back button simultaneously until you feel a rumble, then press the button you want to assign and another rumble will confirm its activation.</p><p>The Challenger has no wireless connectivity, which is a shame but understandable at this price point. The included USB cable is quite long, but it isn’t finished in a braided fabric, which is something you often find on the <a href="https://www.techradar.com/news/best-gaming-mouse">best gaming mice </a>to improve flexibility and reduce drag. It does at least seem quite durable, and the connection at either end was solid in my experience, despite the small amount of superficial wobbling at the controller end.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yUwHSZnkhb2t2GWaDsSYNn" name="IMG_20260904_083652_1" alt="Close-up of back button on Drakong Challenger, on a desk" src="https://cdn.mos.cms.futurecdn.net/yUwHSZnkhb2t2GWaDsSYNn-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-drakong-challenger-review-performance"><span>Drakong Challenger review: Performance</span></h2><ul><li><strong>Solid and responsive buttons</strong></li><li><strong>Precise and tactile triggers and sticks</strong></li><li><strong>Easy connectivity to Xbox and PC</strong></li></ul><p>The Drakong Challenger might be a budget controller, but that’s not something you’ll notice when gaming with it, as every input is smooth, solid, and precise. The face buttons are also well damped and very responsive, rebounding quickly to allow for easy spamming when needed. The same goes for the D-pad, and despite its traditional four-pronged hat, it felt comfortable in my thumb, even when performing rolls and frantic inputs in <a href="https://www.techradar.com/gaming/tekken-8-review"><em>Tekken 8</em></a>.</p><p>On the shoulder buttons, the texture is subtle but noticeable, and feels quite nice on the fingers, although I’m not sure it provides much in the way of traction. The Hall Effect triggers are light but offer a surprising amount of control, which was especially helpful when accelerating and braking in <em>Assetto Corsa</em>. The Hall Effect thumbsticks were accurate and responsive when steering, too, as well as when aiming in <a href="https://www.techradar.com/gaming/stalker-2-heart-of-chornobyl-ps5-review"><em>S.T.A.L.K.E.R. 2: Heart of Chornobyl</em></a>. I also appreciated their soft, grippy coating and textured rims for added purchase and feedback.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mJbwnBdZz269jJ94ntrm5T" name="IMG_20260904_083902" alt="Top down three-quarter view of Drakong Challenger on a desk" src="https://cdn.mos.cms.futurecdn.net/mJbwnBdZz269jJ94ntrm5T-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The two back buttons are easy to reach, but they don’t feel quite as tactile as the other inputs, lacking depth of travel and dampening by comparison. Also, I found them quite easy to trigger accidentally, even when I didn’t have a particularly tight grip on the pad.</p><p>Surprisingly for an inexpensive controller, the Challenger features a headset jack. The cable connection is solid, and I didn’t notice any loss in audio quality relative to connections made elsewhere.</p><p>As for the pad itself, I had no issues connecting it via the USB cable to either an Xbox Series X or to my PC, being just as easy to use with the latter as the <a href="https://www.techradar.com/best/best-pc-controllers">best PC controllers</a>.</p><h2 class="article-body__section" id="section-should-i-buy-the-drakong-challenger"><span>Should I buy the Drakong Challenger?</span></h2><h2 id="buy-it-if-4">Buy it if…</h2><div class="product"><p><strong>You want a solid build</strong><br>Despite how light it is, the Challenger’s shell and buttons are surprisingly sturdy.</p></div><div class="product"><p><strong>You want great value</strong><br>In terms of price-to-performance, it’s hard to beat this controller.</p></div><h2 id="don-39-t-buy-it-if-2">Don't buy it if…</h2><div class="product"><p><strong>You want to go wireless</strong><br>Part of the cost-cutting comes from its wired connectivity, which might seem a little outmoded in 2026.</p></div><div class="product"><p><strong>You want to tweak inputs</strong><br>You can remap the back buttons, but not any of the others. You can’t alter the behavior of the sticks and triggers, either — a missed opportunity given their Hall Effect tech. </p></div><h2 class="article-body__section" id="section-drakong-challenger-review-also-consider"><span>Drakong Challenger review: Also consider</span></h2><div ><table><tbody><tr><td class="firstcol empty" ></td><td  ><p><strong>Drakong Challenger</strong></p></td><td  ><p><strong>Xbox Wireless Controller</strong></p></td><td  ><p><strong>Turtle Beach Pacific Skyline</strong></p></td></tr><tr><td class="firstcol " ><p>Price</p></td><td  ><p>$34.99 (about £25 / AU$50)</p></td><td  ><p>$59.99 / £54.99 / AU$74.99</p></td><td  ><p>$89.99 / £79.99 / around AU$150</p></td></tr><tr><td class="firstcol " ><p>Weight</p></td><td  ><p>7.23oz / 205g</p></td><td  ><p>9.76oz / 275g</p></td><td  ><p>7.04oz / 200g</p></td></tr><tr><td class="firstcol " ><p>Dimensions</p></td><td  ><p>6.3 x 2.5 x 4.4in / 160 x 63.5 x 111.8mm</p></td><td  ><p>6.02 x 4.01 x 2.40in / 153 x 102 x 61mm</p></td><td  ><p>6.22 x 4.09 x 2.36in / 158 x 104 x 60mm</p></td></tr><tr><td class="firstcol " ><p>Compatibility</p></td><td  ><p>PC, Xbox Series X, Xbox Series S, Xbox One</p></td><td  ><p>Xbox Series X, Xbox Series S, Xbox One, PC, Android, iOS</p></td><td  ><p>PC, Xbox Series X, Xbox Series S, Xbox One</p></td></tr><tr><td class="firstcol " ><p>Connection type</p></td><td  ><p>Wired (USB-C), 3.5mm AUX (headset)</p></td><td  ><p>Wireless (Xbox, Bluetooth), Wired (USB-C)</p></td><td  ><p>Bluetooth, Wired (USB-C), 2.4Ghz wireless dongle</p></td></tr><tr><td class="firstcol " ><p>Battery life</p></td><td  ><p>N/A</p></td><td  ><p>20-40 hours</p></td><td  ><p>~20 hours</p></td></tr></tbody></table></div><div class="product"><p><strong>Xbox Wireless Controller</strong><br>It’s hard to go wrong with Microsoft’s official controller for its console (and other platforms). But although it’s wireless, it doesn’t come with a rechargeable battery by default; that’s an optional extra on a controller that already costs more than the Challenger. It doesn’t have back buttons, either. Read our full <a href="https://www.techradar.com/reviews/xbox-wireless-controller-2020" data-dimension112="0022efa2-a6d4-11f1-836c-17aacea3079e" data-action="Deal Block" data-label="Xbox Wireless Controller review" data-dimension48="Xbox Wireless Controller review" data-dimension25="">Xbox Wireless Controller review</a>.</p></div><div class="product"><p><strong>Xbox Wireless Controller</strong><br>It’s hard to go wrong with Microsoft’s official controller for its console (and other platforms). But although it’s wireless, it doesn’t come with a rechargeable battery by default; that’s an optional extra on a controller that already costs more than the Challenger. It doesn’t have back buttons, either. Read our full <a href="https://www.techradar.com/reviews/xbox-wireless-controller-2020" data-dimension112="0022f038-a6d4-11f1-8d7c-dd088104fa57" data-action="Deal Block" data-label="Xbox Wireless Controller review" data-dimension48="Xbox Wireless Controller review" data-dimension25="">Xbox Wireless Controller review</a>.</p></div><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9Ync5tW3A9SF4zSNdeGVw6" name="IMG_20260904_083915_1" alt="hand holding a Drakong Challenger with pink wall in background" src="https://cdn.mos.cms.futurecdn.net/9Ync5tW3A9SF4zSNdeGVw6-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-how-i-tested-the-drakong-challenger"><span>How I tested the Drakong Challenger</span></h2><ul><li><strong>Tested for several days</strong></li><li><strong>Played a variety of games</strong></li><li><strong>Experienced with many other gamepads</strong></li></ul><p>I tested the Challenger for several days, using it for a variety of games and on both PC and Xbox. </p><p>I played <em>Assetto Corsa </em>to test the triggers, and <a href="https://www.techradar.com/gaming/stalker-2-heart-of-chornobyl-ps5-review"><em>S.T.A.L.K.E.R. 2: Heart of Chornobyl</em></a> to test the precision of the sticks. I also played <a href="https://www.techradar.com/gaming/tekken-8-review"><em>Tekken 8</em></a><em> </em>to test the responsiveness and comfort of the D-pad and face buttons.</p><p>I’ve been gaming for decades and have used a wide variety of systems and controllers in that time. I’ve also reviewed a range of them, from simple budget-friendly affairs to feature-packed premium offerings.</p><ul><li><a href="https://www.techradar.com/news/how-we-test">Read more about how we test</a></li><li><em>First reviewed: September 2026</em></li></ul> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/gaming-accessories/drakong-challenger-review</link>
                                                                            <description>
                            <![CDATA[ The Drakong Challenger may be light on features, light on the scales, and light on your wallet — but it hits hard where it counts. ]]>
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                                                                        <pubDate>Sun, 13 Sep 2026 16:00:00 +0000</pubDate>                                                                                                                                <updated>Wed, 16 Sep 2026 09:09:01 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming Accessories]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Xbox Series X | S]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                <author><![CDATA[ lewis.maddison@futurenet.com (Lewis Maddison) ]]></author>                    <dc:creator><![CDATA[ Lewis Maddison ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/oWQNXACcxLGuhaLaKDRtZL-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Three-quarter view of Drakong Challenger on a desk with pink wall in background]]></media:description>                                                            <media:text><![CDATA[Three-quarter view of Drakong Challenger on a desk with pink wall in background]]></media:text>
                                <media:title type="plain"><![CDATA[Three-quarter view of Drakong Challenger on a desk with pink wall in background]]></media:title>
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                                <h2 class="article-body__section" id="section-drakong-challenger-one-minute-review"><span>Drakong Challenger: One-minute review</span></h2><p>The Drakong Challenger takes aim at the budget controller market by offering a basic but high-performing pad. On the style front, the Challenger is very much a case of function over form. You’d be hard-pressed to tell it apart from your run-of-the-mill Xbox controller, although the green rings around the thumbsticks are one notable point of difference. </p><p>Just like that controller, the Challenger is very comfortable in the hand. It’s also surprisingly well-made, with a solid shell and planted buttons. What’s more, it’s pleasingly light, making it easy to use for long periods. All this makes it one of the <a href="https://www.techradar.com/best/the-best-xbox-controllers-in-2023">best Xbox Controllers</a> at the budget end of the sector in terms of construction.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mJbwnBdZz269jJ94ntrm5T" name="IMG_20260904_083902" alt="Top down three-quarter view of Drakong Challenger on a desk" src="https://cdn.mos.cms.futurecdn.net/mJbwnBdZz269jJ94ntrm5T-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Although there’s no software to accompany the Challenger, you can assign the back buttons quite easily using the M button. A rumble notifies you when your assignments have been confirmed, which is a useful indicator.</p><p>The Challenger impresses in action. The triggers and sticks are as smooth and precise as you would expect from their Hall Effect technology, while the D-pad and face buttons are satisfyingly damped and quick to respond and rebound. The back buttons are a little less tactile, but they suffice nonetheless.</p><p>Given how inexpensive it is, you’d seriously have to consider the Challenger over a standard Xbox controller or any other, for that matter, so long as wireless connectivity is something you’re willing to sacrifice.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7CD4YB7Pw9bvtgZRLNty2D" name="IMG_20260904_083852_1" alt="Close-up of headset jack on Drakong Challenger on a desk with pink wall in background" src="https://cdn.mos.cms.futurecdn.net/7CD4YB7Pw9bvtgZRLNty2D-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-drakong-challenger-review-price-availability"><span>Drakong Challenger review: Price & availability</span></h2><ul><li><strong>$34.99 (about £25 / AU$50)</strong></li><li><strong>One month of Game Pass Ultimate included</strong></li><li><strong>Good price-to-performance ratio</strong></li></ul><p>The Drakong Challenger costs $34.99 (about £25 / AU$50) and is available now. It comes with a USB-C cable, as well as a code for a one-month free trial of Game Pass Ultimate.</p><p>The Challenger is cheaper than the official <a href="https://www.techradar.com/reviews/xbox-wireless-controller-2020">Xbox Wireless Controller</a>, although that gamepad has the advantage of wireless connectivity. However, it doesn’t include a rechargeable battery as standard, nor does it have customizable back buttons. </p><p>If you want something a little more feature-packed, but don’t want to spend a huge amount, the <a href="https://www.techradar.com/gaming/turtle-beach-pacific-skyline-wireless-controller-review">Turtle Beach Pacific Skyline</a> is a good alternative. It has companion software that can be used to remap buttons, as well as adjust vibration intensity and thumbstick dead zones. Also, the controller itself is far more vibrant than the Challenger — and many other controllers, for that matter.</p><h2 class="article-body__section" id="section-drakong-challenger-review-specs"><span>Drakong Challenger review: Specs</span></h2><div ><table><tbody><tr><td class="firstcol " ><p>Price</p></td><td  ><p>$34.99 (about £25 / AU$50)</p></td></tr><tr><td class="firstcol " ><p>Weight</p></td><td  ><p>7.23oz / 205g</p></td></tr><tr><td class="firstcol " ><p>Dimensions</p></td><td  ><p>6.3 x 2.5 x 4.4in / 160 x 63.5 x 111.8mm</p></td></tr><tr><td class="firstcol " ><p>Compatibility</p></td><td  ><p>PC, Xbox Series X, Xbox Series S, Xbox One</p></td></tr><tr><td class="firstcol " ><p>Connection type</p></td><td  ><p>Wired (USB-C), 3.5mm AUX (headset)</p></td></tr></tbody></table></div><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pdbfCxGDs2LdeJ2tKstYzH" name="IMG_20260904_083828" alt="Close-up of right shoulder buttons on Drakong Challenger, on a desk with pink wall in background" src="https://cdn.mos.cms.futurecdn.net/pdbfCxGDs2LdeJ2tKstYzH-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-drakong-challenger-review-design"><span>Drakong Challenger review: Design</span></h2><ul><li><strong>Classic Xbox controller design</strong></li><li><strong>Light yet solid construction</strong></li><li><strong>No accompanying software</strong></li></ul><p>As far as looks go, the Challenger barely departs from the traditional Xbox design. It has the same shape, size, and layout, with the only additional flourishes being green rings around the sticks and a subtle outline around the two halves of the pad. There’s no RGB lighting, despite what those aforementioned stick rings may lead you to believe. </p><p>However, all this isn’t to say the Challenger has a disappointing construction. After all, to many gamers, the Xbox controller form is comfortable and practical. And despite the plastics not feeling particularly premium, the Challenger is surprisingly solid and pleasingly light at the same time, which is always a winning combination. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vwbG2YPgbkD8BNhDMyUoaN" name="IMG_20260904_083810" alt="Close-up of center of Drakong Challenger, on a desk" src="https://cdn.mos.cms.futurecdn.net/vwbG2YPgbkD8BNhDMyUoaN-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>What’s more, the sticks and buttons are well fitted with no play in them at all, which isn’t something that can be said about most budget controllers. The back of the handles is textured for added traction, but the improvement is marginal given how subtle this texture is.</p><p>There’s no software available to customize the Challenger, but there are two mappable back buttons. I couldn’t find information on how to map them anywhere, but thankfully it’s a fairly simple process to figure out. You simply press the M button and a back button simultaneously until you feel a rumble, then press the button you want to assign and another rumble will confirm its activation.</p><p>The Challenger has no wireless connectivity, which is a shame but understandable at this price point. The included USB cable is quite long, but it isn’t finished in a braided fabric, which is something you often find on the <a href="https://www.techradar.com/news/best-gaming-mouse">best gaming mice </a>to improve flexibility and reduce drag. It does at least seem quite durable, and the connection at either end was solid in my experience, despite the small amount of superficial wobbling at the controller end.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yUwHSZnkhb2t2GWaDsSYNn" name="IMG_20260904_083652_1" alt="Close-up of back button on Drakong Challenger, on a desk" src="https://cdn.mos.cms.futurecdn.net/yUwHSZnkhb2t2GWaDsSYNn-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-drakong-challenger-review-performance"><span>Drakong Challenger review: Performance</span></h2><ul><li><strong>Solid and responsive buttons</strong></li><li><strong>Precise and tactile triggers and sticks</strong></li><li><strong>Easy connectivity to Xbox and PC</strong></li></ul><p>The Drakong Challenger might be a budget controller, but that’s not something you’ll notice when gaming with it, as every input is smooth, solid, and precise. The face buttons are also well damped and very responsive, rebounding quickly to allow for easy spamming when needed. The same goes for the D-pad, and despite its traditional four-pronged hat, it felt comfortable in my thumb, even when performing rolls and frantic inputs in <a href="https://www.techradar.com/gaming/tekken-8-review"><em>Tekken 8</em></a>.</p><p>On the shoulder buttons, the texture is subtle but noticeable, and feels quite nice on the fingers, although I’m not sure it provides much in the way of traction. The Hall Effect triggers are light but offer a surprising amount of control, which was especially helpful when accelerating and braking in <em>Assetto Corsa</em>. The Hall Effect thumbsticks were accurate and responsive when steering, too, as well as when aiming in <a href="https://www.techradar.com/gaming/stalker-2-heart-of-chornobyl-ps5-review"><em>S.T.A.L.K.E.R. 2: Heart of Chornobyl</em></a>. I also appreciated their soft, grippy coating and textured rims for added purchase and feedback.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mJbwnBdZz269jJ94ntrm5T" name="IMG_20260904_083902" alt="Top down three-quarter view of Drakong Challenger on a desk" src="https://cdn.mos.cms.futurecdn.net/mJbwnBdZz269jJ94ntrm5T-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The two back buttons are easy to reach, but they don’t feel quite as tactile as the other inputs, lacking depth of travel and dampening by comparison. Also, I found them quite easy to trigger accidentally, even when I didn’t have a particularly tight grip on the pad.</p><p>Surprisingly for an inexpensive controller, the Challenger features a headset jack. The cable connection is solid, and I didn’t notice any loss in audio quality relative to connections made elsewhere.</p><p>As for the pad itself, I had no issues connecting it via the USB cable to either an Xbox Series X or to my PC, being just as easy to use with the latter as the <a href="https://www.techradar.com/best/best-pc-controllers">best PC controllers</a>.</p><h2 class="article-body__section" id="section-should-i-buy-the-drakong-challenger"><span>Should I buy the Drakong Challenger?</span></h2><h2 id="buy-it-if-4">Buy it if…</h2><div class="product"><p><strong>You want a solid build</strong><br>Despite how light it is, the Challenger’s shell and buttons are surprisingly sturdy.</p></div><div class="product"><p><strong>You want great value</strong><br>In terms of price-to-performance, it’s hard to beat this controller.</p></div><h2 id="don-39-t-buy-it-if-2">Don't buy it if…</h2><div class="product"><p><strong>You want to go wireless</strong><br>Part of the cost-cutting comes from its wired connectivity, which might seem a little outmoded in 2026.</p></div><div class="product"><p><strong>You want to tweak inputs</strong><br>You can remap the back buttons, but not any of the others. You can’t alter the behavior of the sticks and triggers, either — a missed opportunity given their Hall Effect tech. </p></div><h2 class="article-body__section" id="section-drakong-challenger-review-also-consider"><span>Drakong Challenger review: Also consider</span></h2><div ><table><tbody><tr><td class="firstcol empty" ></td><td  ><p><strong>Drakong Challenger</strong></p></td><td  ><p><strong>Xbox Wireless Controller</strong></p></td><td  ><p><strong>Turtle Beach Pacific Skyline</strong></p></td></tr><tr><td class="firstcol " ><p>Price</p></td><td  ><p>$34.99 (about £25 / AU$50)</p></td><td  ><p>$59.99 / £54.99 / AU$74.99</p></td><td  ><p>$89.99 / £79.99 / around AU$150</p></td></tr><tr><td class="firstcol " ><p>Weight</p></td><td  ><p>7.23oz / 205g</p></td><td  ><p>9.76oz / 275g</p></td><td  ><p>7.04oz / 200g</p></td></tr><tr><td class="firstcol " ><p>Dimensions</p></td><td  ><p>6.3 x 2.5 x 4.4in / 160 x 63.5 x 111.8mm</p></td><td  ><p>6.02 x 4.01 x 2.40in / 153 x 102 x 61mm</p></td><td  ><p>6.22 x 4.09 x 2.36in / 158 x 104 x 60mm</p></td></tr><tr><td class="firstcol " ><p>Compatibility</p></td><td  ><p>PC, Xbox Series X, Xbox Series S, Xbox One</p></td><td  ><p>Xbox Series X, Xbox Series S, Xbox One, PC, Android, iOS</p></td><td  ><p>PC, Xbox Series X, Xbox Series S, Xbox One</p></td></tr><tr><td class="firstcol " ><p>Connection type</p></td><td  ><p>Wired (USB-C), 3.5mm AUX (headset)</p></td><td  ><p>Wireless (Xbox, Bluetooth), Wired (USB-C)</p></td><td  ><p>Bluetooth, Wired (USB-C), 2.4Ghz wireless dongle</p></td></tr><tr><td class="firstcol " ><p>Battery life</p></td><td  ><p>N/A</p></td><td  ><p>20-40 hours</p></td><td  ><p>~20 hours</p></td></tr></tbody></table></div><div class="product"><p><strong>Xbox Wireless Controller</strong><br>It’s hard to go wrong with Microsoft’s official controller for its console (and other platforms). But although it’s wireless, it doesn’t come with a rechargeable battery by default; that’s an optional extra on a controller that already costs more than the Challenger. It doesn’t have back buttons, either. Read our full <a href="https://www.techradar.com/reviews/xbox-wireless-controller-2020" data-dimension112="0022efa2-a6d4-11f1-836c-17aacea3079e" data-action="Deal Block" data-label="Xbox Wireless Controller review" data-dimension48="Xbox Wireless Controller review" data-dimension25="">Xbox Wireless Controller review</a>.</p></div><div class="product"><p><strong>Xbox Wireless Controller</strong><br>It’s hard to go wrong with Microsoft’s official controller for its console (and other platforms). But although it’s wireless, it doesn’t come with a rechargeable battery by default; that’s an optional extra on a controller that already costs more than the Challenger. It doesn’t have back buttons, either. Read our full <a href="https://www.techradar.com/reviews/xbox-wireless-controller-2020" data-dimension112="0022f038-a6d4-11f1-8d7c-dd088104fa57" data-action="Deal Block" data-label="Xbox Wireless Controller review" data-dimension48="Xbox Wireless Controller review" data-dimension25="">Xbox Wireless Controller review</a>.</p></div><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9Ync5tW3A9SF4zSNdeGVw6" name="IMG_20260904_083915_1" alt="hand holding a Drakong Challenger with pink wall in background" src="https://cdn.mos.cms.futurecdn.net/9Ync5tW3A9SF4zSNdeGVw6-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-how-i-tested-the-drakong-challenger"><span>How I tested the Drakong Challenger</span></h2><ul><li><strong>Tested for several days</strong></li><li><strong>Played a variety of games</strong></li><li><strong>Experienced with many other gamepads</strong></li></ul><p>I tested the Challenger for several days, using it for a variety of games and on both PC and Xbox. </p><p>I played <em>Assetto Corsa </em>to test the triggers, and <a href="https://www.techradar.com/gaming/stalker-2-heart-of-chornobyl-ps5-review"><em>S.T.A.L.K.E.R. 2: Heart of Chornobyl</em></a> to test the precision of the sticks. I also played <a href="https://www.techradar.com/gaming/tekken-8-review"><em>Tekken 8</em></a><em> </em>to test the responsiveness and comfort of the D-pad and face buttons.</p><p>I’ve been gaming for decades and have used a wide variety of systems and controllers in that time. I’ve also reviewed a range of them, from simple budget-friendly affairs to feature-packed premium offerings.</p><ul><li><a href="https://www.techradar.com/news/how-we-test">Read more about how we test</a></li><li><em>First reviewed: September 2026</em></li></ul>
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                                                            <title><![CDATA[ Six years later, the PS5 is still light on exclusives — but this space-age shooter is an absolute must-play ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The article contains spoilers for <em>Returnal</em>.</p><p>I’ve always been a fan of roguelike games. One of my first PlayStation Plus downloads was an indie known as <em>Tower of Guns</em>, where you blast your way through the titular tower, only to start again each time you die. It hooked me immediately — I spent pretty much an entire summer holiday shooting through the tower’s many floors, only to get kicked back down to the start with each defeat.</p><div  class="fancy-box"><div class="fancy_box-title">From the Backlog</div><div class="fancy_box_body"><p class="fancy-box__body-text">Every gamer has a backlog — and that’s no different for us at TechRadar Gaming. <em>From the Backlog</em> is a series about overdue first-plays, revisiting classics, returning to online experiences, or rediscovering and appreciating established favorites in new ways. Read the <a data-analytics-id="inline-link" href="https://www.techradar.com/tag/from-the-backlog">full series here</a>.</p></div></div><p>That type of cyclical gameplay loop just scratches a deep itch in my brain. I’m the kind of player who plays carefully and hoards items for moments that may never appear. However, the high stakes of roguelike games have always given you focus, while the temporary nature of your loadout, abilities, and progress encourages experimentation. </p><p>In most story-driven games, player deaths have few consequences – dying in <em>God of War </em>or <em>Control </em>might set you back a few minutes, but you’ll typically carry on as if nothing happened. In contrast, the roguelike genre is <em>defined </em>by hard resets with each death. The issue is that it’s hard to tell an engaging story when you’re constantly sending the player back to square one.</p><p>But what if dying <em>was </em>part of the story? That’s the question at the centre of <em>Returnal</em>, the 2021 roguelike third-person shooter from Finnish developer Housemarque that launched as a PS5 exclusive before making its way to Windows. Crucially, <em>Returnal </em>makes its cycle of death and reawakening the central theme of its dense, mysterious narrative. </p><p>This summer, about a decade after downloading <em>Tower of Guns</em>, PS Plus delivered me another unforgettable roguelike experience with <em>Returnal</em> – and while I had heard some high praise for its gameplay, I wasn’t prepared for just how much its story would affect me. Keep reading for my take on why <em>Returnal </em>is worth returning to. </p><h2 id="life-on-loop">Life on loop</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2hivTKqdGytkBowotiby2Z" name="Return" alt="A Returnal screenshot." src="https://cdn.mos.cms.futurecdn.net/2hivTKqdGytkBowotiby2Z-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p><em>Returnal</em> follows space-farer Selene Vassos, an astronaut and explorer who crash-lands on the uncharted world of Atropos. After emerging from the wreckage of her ship, Helios, players guide Selene through the jungles and ruins of Atropos, fighting through rooms of alien animals and humanoids to track the ‘White Shadow’ distress beacon she hopes to use to escape. </p><p>In theory, you can do this all in one life – but<em> Returnal</em> quickly makes it clear that everything on Atropos wants to kill you. And unless you’ve got the reaction times of an Olympic gymnast, something on Atropos is<em> going</em> to kill you. When you do eventually fall to one of the planet’s many hostile creatures, the game flashes through a series of visions before Selene wakes up at the crash site, which becomes the starting point for each subsequent run. In fact, the screen displays the message ‘Helios Abandoned’ each time you leave camp, to really set the mood. </p><p>On these follow-up attempts, you’ll come across corpses – your own corpses. Versions of Selene that didn’t make it to the White Shadow are dotted around Atropos, sometimes accompanied by voice recorders that begin to explain the planet’s war-torn history.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/kQSYAzqeZVYWXNS8zhD9yY-1920-80.jpg" alt="A Returnal screenshot." /><figcaption><small role="credit">Sony</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/QYqKbg7Kwc63sfKBdKxxrY-1920-80.jpg" alt="A Returnal screenshot." /><figcaption><small role="credit">Sony</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/wU6Mhp9iJdkhqNhTimPa8Z-1920-80.jpg" alt="A Returnal screenshot." /><figcaption><small role="credit">Sony</small></figcaption></figure></figure><p>The core gameplay of <em>Returnal</em> is that of a competent third-person shooter with light movement mechanics. It’s <em>Dark Souls</em> meets <em>Titanfall </em>meets <em>Resogun </em>after three cups of coffee – you move quickly, shoot quickly, and dodge dozens of on-screen projectiles. The controls are tight; the game feels incredibly responsive, fast but never floaty.</p><p>Various gameplay aspects come together to make <em>Returnal</em> feel addictive and alive. The game offers ten satisfying weapons, each with a few dozen modifiers, and carefully designed combat rooms that are rearranged with a dash of random number generation (RNG) on each new run. About a third of the way through the game, you unlock the best grappling hook in gaming since <em>Just Cause 3</em>, which is naturally a huge plus. </p><p>And while <em>Returnal</em> can be punishingly hard – looking at the PlayStation trophies reveals just under a third of players have beaten the first boss – it’s always incredibly fun to play. Even after beating the main game, I spent a few weeks scaling the Tower of Sisyphus, the endless mode added with a free DLC in 2022.</p><p>Our <a href="https://www.techradar.com/reviews/returnal-review"><em>Returnal </em>review</a> has a more detailed breakdown of the game’s mechanics, but it’s the game’s story that, in my opinion, makes it a must-play. </p><p>I was quickly hooked by <em>Returnal</em>’s enigmatic premise. It takes a relatively small idea – making the gameplay loop an essential part of the story – and runs with it, filling every spare moment with symbolism and intrigue. </p><p>An impossible Apollo-era astronaut stalks Selene around Atropos; Selene’s house appears in the overgrowth, seemingly plucked from its place on Earth and becoming a doorway to surreal cutscenes, and all the while Selene’s visions become infected with robotic beings and eldritch tentacles.</p><h2 id="mystery-and-mythology">Mystery and mythology</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="akqfmEfdc74fFYbNqcwScY" name="Boss 1" alt="A Returnal screenshot." src="https://cdn.mos.cms.futurecdn.net/akqfmEfdc74fFYbNqcwScY-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p>Being a fan of games like <em>Outer Wilds</em> and <em>Firewatch</em>, <em>Returnal</em>’s approach to scavenging lore and building your own interpretation of the narrative really clicked with me. The game has a Nolan-esque way of revealing its story (only with much better female characters). Its twists and turns work their way through the player’s expectations like the tentacles that plague Selene’s post-mortem hallucinations, and many of the big twists are hinted at from the beginning. </p><p>The first comes halfway, when Selene finds the White Shadow escape signal, is rescued and returned to Earth, lives a normal life, passes away, and wakes up… back on Atropos. The second comes at the end of the game, when it’s revealed that, back on Earth, Selene crashed into a lake after seeing the Astronaut that follows her around Atropos on a bridge, her own ‘white shadow’. In the back seat, a young boy is trapped – Helios, abandoned. </p><p>YouTube essayists and Reddit commenters have spent the last five years analysing this game to Atropos and back – some theories suggest that the planet is a manifestation of Selene’s guilt over the crash, while others point to the ghostly astronaut as an avatar of her emotionally distant mother, Theia.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yTLso45gwu942gC6CkUMfY" name="Boss 4" alt="A Returnal screenshot." src="https://cdn.mos.cms.futurecdn.net/yTLso45gwu942gC6CkUMfY-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p>Others point to <em>Returnal</em>’s layered Greek mythology references – Selene and Theia are named for the goddesses of the Moon and sky, with Atropos being the goddess of destiny. If you’re a lore-obsessive like me, now’s a great time to explore. </p><p>To me, <em>Returnal </em>is a fundamentally abstract piece of art that allows its themes to resonate with one another beyond the confines of a rigid narrative structure – at times, it feels like a sort of conceptual web, tying up ideas of motherhood, trauma, ambition, and release with no prescribed interpretation. Not bad for a shoot-em-up. </p><p>In fact, I found <em>Returnal</em> genuinely moving. In the second half of the game, as you fight through frozen wastelands and infinite ocean depths, Selene goes totally mad, talking only in prayer and prophecy. Actor Jane Perry does a phenomenal job of making her character seem both tragically lost and genuinely enlightened. Late-game cutscenes and lore drops put the focus on how much Selene gave up to become an astronaut, again tying this story to roguelike gameplay as Housemarque links sacrifice to pushing forward.</p><p>Housemarque released its latest game, <a href="https://www.techradar.com/gaming/saros-review"><em>Saros,</em> </a>earlier this year. Like <em>Returnal</em>, <em>Saros </em>offers Housemarque’s iconic third-person bullet hell gameplay and cryptic environmental storytelling – the difference is I won’t be waiting 5 years to play it.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/six-years-later-the-ps5-is-still-light-on-exclusives-but-this-space-age-shooter-is-an-absolute-must-play</link>
                                                                            <description>
                            <![CDATA[ Returnal can be a punishing playthrough, but its many mysteries kept me coming back again and again. ]]>
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                                                                        <pubDate>Sat, 12 Sep 2026 19:00:00 +0000</pubDate>                                                                                                                                <updated>Wed, 16 Sep 2026 09:09:00 +0000</updated>
                                                                                                                                            <category><![CDATA[Playstation]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                <author><![CDATA[ jamie.richards@futurenet.com (Jamie Richards) ]]></author>                    <dc:creator><![CDATA[ Jamie Richards ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/LRJETRuNfZFmsjnWvCjdCi-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Jamie is freelance journalist who has written for TechRadar and MusicRadar as well as various news outlets and music blogs. &lt;br&gt;&lt;br&gt;A lifelong tech-obsessive, Jamie began his writing career as a music blogger before studying journalism at Goldsmiths College, and worked at TechRadar between 2024 and 2026. He thinks the iPhone 5S is the greatest phone of all time, but is currently an Android user. &lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Sony / Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[From the Backlog Returnal.]]></media:description>                                                            <media:text><![CDATA[From the Backlog Returnal.]]></media:text>
                                <media:title type="plain"><![CDATA[From the Backlog Returnal.]]></media:title>
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                            <article>
                                <p>The article contains spoilers for <em>Returnal</em>.</p><p>I’ve always been a fan of roguelike games. One of my first PlayStation Plus downloads was an indie known as <em>Tower of Guns</em>, where you blast your way through the titular tower, only to start again each time you die. It hooked me immediately — I spent pretty much an entire summer holiday shooting through the tower’s many floors, only to get kicked back down to the start with each defeat.</p><div  class="fancy-box"><div class="fancy_box-title">From the Backlog</div><div class="fancy_box_body"><p class="fancy-box__body-text">Every gamer has a backlog — and that’s no different for us at TechRadar Gaming. <em>From the Backlog</em> is a series about overdue first-plays, revisiting classics, returning to online experiences, or rediscovering and appreciating established favorites in new ways. Read the <a data-analytics-id="inline-link" href="https://www.techradar.com/tag/from-the-backlog">full series here</a>.</p></div></div><p>That type of cyclical gameplay loop just scratches a deep itch in my brain. I’m the kind of player who plays carefully and hoards items for moments that may never appear. However, the high stakes of roguelike games have always given you focus, while the temporary nature of your loadout, abilities, and progress encourages experimentation. </p><p>In most story-driven games, player deaths have few consequences – dying in <em>God of War </em>or <em>Control </em>might set you back a few minutes, but you’ll typically carry on as if nothing happened. In contrast, the roguelike genre is <em>defined </em>by hard resets with each death. The issue is that it’s hard to tell an engaging story when you’re constantly sending the player back to square one.</p><p>But what if dying <em>was </em>part of the story? That’s the question at the centre of <em>Returnal</em>, the 2021 roguelike third-person shooter from Finnish developer Housemarque that launched as a PS5 exclusive before making its way to Windows. Crucially, <em>Returnal </em>makes its cycle of death and reawakening the central theme of its dense, mysterious narrative. </p><p>This summer, about a decade after downloading <em>Tower of Guns</em>, PS Plus delivered me another unforgettable roguelike experience with <em>Returnal</em> – and while I had heard some high praise for its gameplay, I wasn’t prepared for just how much its story would affect me. Keep reading for my take on why <em>Returnal </em>is worth returning to. </p><h2 id="life-on-loop">Life on loop</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2hivTKqdGytkBowotiby2Z" name="Return" alt="A Returnal screenshot." src="https://cdn.mos.cms.futurecdn.net/2hivTKqdGytkBowotiby2Z-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p><em>Returnal</em> follows space-farer Selene Vassos, an astronaut and explorer who crash-lands on the uncharted world of Atropos. After emerging from the wreckage of her ship, Helios, players guide Selene through the jungles and ruins of Atropos, fighting through rooms of alien animals and humanoids to track the ‘White Shadow’ distress beacon she hopes to use to escape. </p><p>In theory, you can do this all in one life – but<em> Returnal</em> quickly makes it clear that everything on Atropos wants to kill you. And unless you’ve got the reaction times of an Olympic gymnast, something on Atropos is<em> going</em> to kill you. When you do eventually fall to one of the planet’s many hostile creatures, the game flashes through a series of visions before Selene wakes up at the crash site, which becomes the starting point for each subsequent run. In fact, the screen displays the message ‘Helios Abandoned’ each time you leave camp, to really set the mood. </p><p>On these follow-up attempts, you’ll come across corpses – your own corpses. Versions of Selene that didn’t make it to the White Shadow are dotted around Atropos, sometimes accompanied by voice recorders that begin to explain the planet’s war-torn history.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/kQSYAzqeZVYWXNS8zhD9yY-1920-80.jpg" alt="A Returnal screenshot." /><figcaption><small role="credit">Sony</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/QYqKbg7Kwc63sfKBdKxxrY-1920-80.jpg" alt="A Returnal screenshot." /><figcaption><small role="credit">Sony</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/wU6Mhp9iJdkhqNhTimPa8Z-1920-80.jpg" alt="A Returnal screenshot." /><figcaption><small role="credit">Sony</small></figcaption></figure></figure><p>The core gameplay of <em>Returnal</em> is that of a competent third-person shooter with light movement mechanics. It’s <em>Dark Souls</em> meets <em>Titanfall </em>meets <em>Resogun </em>after three cups of coffee – you move quickly, shoot quickly, and dodge dozens of on-screen projectiles. The controls are tight; the game feels incredibly responsive, fast but never floaty.</p><p>Various gameplay aspects come together to make <em>Returnal</em> feel addictive and alive. The game offers ten satisfying weapons, each with a few dozen modifiers, and carefully designed combat rooms that are rearranged with a dash of random number generation (RNG) on each new run. About a third of the way through the game, you unlock the best grappling hook in gaming since <em>Just Cause 3</em>, which is naturally a huge plus. </p><p>And while <em>Returnal</em> can be punishingly hard – looking at the PlayStation trophies reveals just under a third of players have beaten the first boss – it’s always incredibly fun to play. Even after beating the main game, I spent a few weeks scaling the Tower of Sisyphus, the endless mode added with a free DLC in 2022.</p><p>Our <a href="https://www.techradar.com/reviews/returnal-review"><em>Returnal </em>review</a> has a more detailed breakdown of the game’s mechanics, but it’s the game’s story that, in my opinion, makes it a must-play. </p><p>I was quickly hooked by <em>Returnal</em>’s enigmatic premise. It takes a relatively small idea – making the gameplay loop an essential part of the story – and runs with it, filling every spare moment with symbolism and intrigue. </p><p>An impossible Apollo-era astronaut stalks Selene around Atropos; Selene’s house appears in the overgrowth, seemingly plucked from its place on Earth and becoming a doorway to surreal cutscenes, and all the while Selene’s visions become infected with robotic beings and eldritch tentacles.</p><h2 id="mystery-and-mythology">Mystery and mythology</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="akqfmEfdc74fFYbNqcwScY" name="Boss 1" alt="A Returnal screenshot." src="https://cdn.mos.cms.futurecdn.net/akqfmEfdc74fFYbNqcwScY-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p>Being a fan of games like <em>Outer Wilds</em> and <em>Firewatch</em>, <em>Returnal</em>’s approach to scavenging lore and building your own interpretation of the narrative really clicked with me. The game has a Nolan-esque way of revealing its story (only with much better female characters). Its twists and turns work their way through the player’s expectations like the tentacles that plague Selene’s post-mortem hallucinations, and many of the big twists are hinted at from the beginning. </p><p>The first comes halfway, when Selene finds the White Shadow escape signal, is rescued and returned to Earth, lives a normal life, passes away, and wakes up… back on Atropos. The second comes at the end of the game, when it’s revealed that, back on Earth, Selene crashed into a lake after seeing the Astronaut that follows her around Atropos on a bridge, her own ‘white shadow’. In the back seat, a young boy is trapped – Helios, abandoned. </p><p>YouTube essayists and Reddit commenters have spent the last five years analysing this game to Atropos and back – some theories suggest that the planet is a manifestation of Selene’s guilt over the crash, while others point to the ghostly astronaut as an avatar of her emotionally distant mother, Theia.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yTLso45gwu942gC6CkUMfY" name="Boss 4" alt="A Returnal screenshot." src="https://cdn.mos.cms.futurecdn.net/yTLso45gwu942gC6CkUMfY-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p>Others point to <em>Returnal</em>’s layered Greek mythology references – Selene and Theia are named for the goddesses of the Moon and sky, with Atropos being the goddess of destiny. If you’re a lore-obsessive like me, now’s a great time to explore. </p><p>To me, <em>Returnal </em>is a fundamentally abstract piece of art that allows its themes to resonate with one another beyond the confines of a rigid narrative structure – at times, it feels like a sort of conceptual web, tying up ideas of motherhood, trauma, ambition, and release with no prescribed interpretation. Not bad for a shoot-em-up. </p><p>In fact, I found <em>Returnal</em> genuinely moving. In the second half of the game, as you fight through frozen wastelands and infinite ocean depths, Selene goes totally mad, talking only in prayer and prophecy. Actor Jane Perry does a phenomenal job of making her character seem both tragically lost and genuinely enlightened. Late-game cutscenes and lore drops put the focus on how much Selene gave up to become an astronaut, again tying this story to roguelike gameplay as Housemarque links sacrifice to pushing forward.</p><p>Housemarque released its latest game, <a href="https://www.techradar.com/gaming/saros-review"><em>Saros,</em> </a>earlier this year. Like <em>Returnal</em>, <em>Saros </em>offers Housemarque’s iconic third-person bullet hell gameplay and cryptic environmental storytelling – the difference is I won’t be waiting 5 years to play it.</p>
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                                                            <title><![CDATA[ The Switch 2 is finally getting VRR in docked mode, but with a classic Nintendo needless wrinkle ]]></title>
                                                                                                <dc:content><![CDATA[ <ul><li><strong>Docked VRR finally arrives more than a year after Nintendo announced and then unannounced it</strong></li><li><strong>Requires a system update to both console and Dock</strong></li><li><strong>It seems to work on a title-by-title basis and will require games to update to use it</strong></li></ul><p>Nintendo's latest system update for the <a href="https://www.techradar.com/gaming/nintendo/nintendo-switch-2-review">Switch 2</a> is here and delivers a much-wanted new feature: VRR support in Docked mode. But there's a catch: a the moment, it only works on one game, and we're not sure how many more will follow, because it's reported to work on a "whitelist" system.</p><p>When the Switch 2 launched, <a href="https://www.techradar.com/news/what-is-vrr-variable-refresh-rate-explained">VRR (variable refresh rate)</a> was only supported when using the console in handheld mode. Having the same feature available in Docked mode means your display's refresh rate and the game's frame rate can be synchronized to get rid of any screen tearing or judder when you're playing on one of the <a href="https://www.techradar.com/news/best-gaming-tv">best gaming TVs</a> or the <a href="https://www.techradar.com/news/best-gaming-monitor">best gaming monitors</a> that supports VRR.</p><p>Unfortunately, the new VRR support in System Update 23.0.0 only appears to be available on a title-by-title basis, unlike the way that the PS5 can force VRR support at the system level on games that don't natively have it.</p><p>The big concern here is that <a href="https://www.digitalfoundry.net/news/2026/09/switch-2-update-adds-tv-vrr-support-but-it-only-works-in-one-game-right-now">Digital Foundry reports</a> that "the feature appears to operate on a whitelist, so only games that developers have flagged as supporting docked VRR will activate it" — and what's unclear is whether the whitelist will require a slow certification process by Nintendo, or whether developers can just quickly roll out an update with support. </p><p>It means that, at the time of writing, the list of titles with docked VRR support only includes Nintendo's <em>Switch 2 Welcome Tour</em>, which has just been <a href="https://www.nintendo.com/en-gb/Support/Nintendo-Switch-2/Game-Updates/How-to-Update-Nintendo-Switch-2-Welcome-Tour-2858551.html" target="_blank">updated</a> to add the feature. That's it. We at least assumed Nintendo would be ready with updates for all its own games.</p><h2 id="what-39-s-new-in-the-switch-2-update">What's new in the Switch 2 update</h2><p>In the release notes Nintendo says: "<em>VRR output is now supported in TV mode. When both the software and the TV support it, the video will be output at a refresh rate that matches the game's processing speed."</em></p><p>We've known for a while that the Switch 2 Dock supports docked VRR, because Nintendo told us on its US website <a href="https://www.techradar.com/gaming/nintendo-quietly-removes-mentions-of-vrr-support-from-its-us-and-canada-switch-2-websites">before removing the text</a> last year. So it's nice to see the feature finally being implemented, even if it'll take a while for the appropriate game patches to arrive.</p><p>In addition to VRR the Switch 2 software update gives you the ability to make a complete data transfer from one Switch 2 to another. There's a new toggle for Switch 2 Boost saving you a trip into System Settings, improved accessibility support, background music in the Mii editor (which you can turn off if you don't want it) and the usual interface tweaks, unspecified bug fixes and optimizations.</p><p>Nintendo's support page for the new system update is <a href="https://www.nintendo.com/au/support/articles/system-update-information-for-nintendo-switch-2/" target="_blank">here</a>.</p><div data-widget-type="merchantlink" data-model-name="Nintendo Switch 2"></div> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/nintendo-switch/the-switch-2-is-finally-getting-vrr-in-docked-mode-for-smoother-performance-with-compatible-tvs-and-monitors-but-theres-a-classic-nintendo-wrinkle</link>
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                            <![CDATA[ Docked variable refresh rate is here at last —but not all games will support it ]]>
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                                                                        <pubDate>Thu, 10 Sep 2026 16:05:07 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Nintendo Switch]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Carrie Marshall ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/xJGRRy6MkKwN3qJ5X6enZG-320-70.jpeg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[The Nintendo Switch 2 in docked mode in front of a TV, with an inset of the HDMI port on the Nintendo Switch 2&#039;s dock]]></media:description>                                                            <media:text><![CDATA[The Nintendo Switch 2 in docked mode in front of a TV, with an inset of the HDMI port on the Nintendo Switch 2&#039;s dock]]></media:text>
                                <media:title type="plain"><![CDATA[The Nintendo Switch 2 in docked mode in front of a TV, with an inset of the HDMI port on the Nintendo Switch 2&#039;s dock]]></media:title>
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                            <![CDATA[
                            <article>
                                <ul><li><strong>Docked VRR finally arrives more than a year after Nintendo announced and then unannounced it</strong></li><li><strong>Requires a system update to both console and Dock</strong></li><li><strong>It seems to work on a title-by-title basis and will require games to update to use it</strong></li></ul><p>Nintendo's latest system update for the <a href="https://www.techradar.com/gaming/nintendo/nintendo-switch-2-review">Switch 2</a> is here and delivers a much-wanted new feature: VRR support in Docked mode. But there's a catch: a the moment, it only works on one game, and we're not sure how many more will follow, because it's reported to work on a "whitelist" system.</p><p>When the Switch 2 launched, <a href="https://www.techradar.com/news/what-is-vrr-variable-refresh-rate-explained">VRR (variable refresh rate)</a> was only supported when using the console in handheld mode. Having the same feature available in Docked mode means your display's refresh rate and the game's frame rate can be synchronized to get rid of any screen tearing or judder when you're playing on one of the <a href="https://www.techradar.com/news/best-gaming-tv">best gaming TVs</a> or the <a href="https://www.techradar.com/news/best-gaming-monitor">best gaming monitors</a> that supports VRR.</p><p>Unfortunately, the new VRR support in System Update 23.0.0 only appears to be available on a title-by-title basis, unlike the way that the PS5 can force VRR support at the system level on games that don't natively have it.</p><p>The big concern here is that <a href="https://www.digitalfoundry.net/news/2026/09/switch-2-update-adds-tv-vrr-support-but-it-only-works-in-one-game-right-now">Digital Foundry reports</a> that "the feature appears to operate on a whitelist, so only games that developers have flagged as supporting docked VRR will activate it" — and what's unclear is whether the whitelist will require a slow certification process by Nintendo, or whether developers can just quickly roll out an update with support. </p><p>It means that, at the time of writing, the list of titles with docked VRR support only includes Nintendo's <em>Switch 2 Welcome Tour</em>, which has just been <a href="https://www.nintendo.com/en-gb/Support/Nintendo-Switch-2/Game-Updates/How-to-Update-Nintendo-Switch-2-Welcome-Tour-2858551.html" target="_blank">updated</a> to add the feature. That's it. We at least assumed Nintendo would be ready with updates for all its own games.</p><h2 id="what-39-s-new-in-the-switch-2-update">What's new in the Switch 2 update</h2><p>In the release notes Nintendo says: "<em>VRR output is now supported in TV mode. When both the software and the TV support it, the video will be output at a refresh rate that matches the game's processing speed."</em></p><p>We've known for a while that the Switch 2 Dock supports docked VRR, because Nintendo told us on its US website <a href="https://www.techradar.com/gaming/nintendo-quietly-removes-mentions-of-vrr-support-from-its-us-and-canada-switch-2-websites">before removing the text</a> last year. So it's nice to see the feature finally being implemented, even if it'll take a while for the appropriate game patches to arrive.</p><p>In addition to VRR the Switch 2 software update gives you the ability to make a complete data transfer from one Switch 2 to another. There's a new toggle for Switch 2 Boost saving you a trip into System Settings, improved accessibility support, background music in the Mii editor (which you can turn off if you don't want it) and the usual interface tweaks, unspecified bug fixes and optimizations.</p><p>Nintendo's support page for the new system update is <a href="https://www.nintendo.com/au/support/articles/system-update-information-for-nintendo-switch-2/" target="_blank">here</a>.</p><div data-widget-type="merchantlink" data-model-name="Nintendo Switch 2"></div>
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                                                            <title><![CDATA[ Marvel's Wolverine review: not quite Spider-Man ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Not long into <em>Marvel's Wolverine</em>, protagonist James "Logan" Howlett is joined by fellow mutant and Team X member Mystique. The blue-skinned shapeshifter is eager to share a shocking discovery with him: a sinister secret hidden behind a closed door. But I ignore her request, instead continuing down the hall to soak in the game's stunning visuals.</p><div  class="fancy-box"><div class="fancy_box-title">Review info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Platform reviewed: </strong>PS5 Pro<br><strong>Available on: </strong>PS5<br><strong>Release date:</strong> September 15, 2026</p></div></div><p>It's the natural-looking rain streaming down a window that initially catches my attention. But beyond the pelting precipitation, I also spy equally impressive smoke, flames, and burning embers spewing from a fiery explosion – the apparent fallout of Wolverine's enemy-eviscerating entrance. </p><p>The destruction below is contrasted by beautiful moonlight above, which is occasionally punctuated by eye-pleasing flashes of lightning.</p><h2 id="production-values-as-sharp-as-wolverine-39-s-claws">Production values as sharp as Wolverine's claws</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="neWEN2o6e2PqMLXsuF7fxm" name="MW_PREVIEWS_TELEMBANGCOMBAT_4k_2026" alt="A Marvel's Wolverine promotional screenshot." src="https://cdn.mos.cms.futurecdn.net/neWEN2o6e2PqMLXsuF7fxm-1920-80.png" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p>Of course, if you've played any recent first-party PlayStation game, these realism-rivaling effects probably won't come as a huge surprise. As expected, Insomniac Games' latest superhero romp is obscenely pretty, polished, and packing the sort of production values that've come to define Sony's single-player, story-driven output.</p><div  class="fancy-box"><div class="fancy_box-title">Best bit</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8swcwLdi6VFXTgqfmkKeLk" name="MW_SDCC_SentinelAction_2026" caption="" alt="A Marvel's Wolverine promotional screenshot." src="https://cdn.mos.cms.futurecdn.net/8swcwLdi6VFXTgqfmkKeLk-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p class="fancy-box__body-text"><strong>Nearly invincible with indestructible claws to match, Wolverine begins the campaign as a feral, vengeance-fueled force of nature. But he somehow becomes even more powerful, leading to combo-fueled combat encounters that encourage you to creatively chain together a growing arsenal of epic, blood-spewing specials. From turning Logan's claws into a spinning tornado to spiraling him through enemies like a human drill, there's no shortage of ways to deal death with style – and entrails – to spare.</strong></p></div></div><p>This level of quality extends to <em>Wolverine</em>'s characters and storytelling as well. Supported by incredibly layered, emotional performances (Liam McIntyre and Troy Baker especially stand out as Logan and Nathaniel Essex, respectively), the former features unmatched facial details and visual fidelity. </p><p>And while the game's narrative doesn't quite achieve the extreme highs of its technical and artistic excellence, it works surprisingly well, spinning an engaging tale that'll please Marvel enthusiasts while also welcoming complete newcomers into this potentially complex universe.</p><p>There are a ton of familiar characters, both friends and foes, that fans will love spending time with. But the game's pre-X-Men tale also does a great job introducing these favorites without boring the established audience or relying on exposition dumps.</p><p>In <em>Wolverine</em>'s universe, for example, Logan and Jean Grey meet for the first time, challenging its writers to not only introduce these well-known characters to each other, but also to a potential new audience. The task is handled elegantly, however, in an early mission at Team X's HQ that sees the pair naturally sharing personal details while searching for drawings a mischievous mutant child has hidden for them.</p><h2 id="slice-and-dice-with-cinematic-style-to-spare">Slice and dice with cinematic style to spare</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="s3BHWG3yqdaZm7W7HYe8kC" name="Marvel’s Wolverine" alt="Marvel’s Wolverine" src="https://cdn.mos.cms.futurecdn.net/s3BHWG3yqdaZm7W7HYe8kC-1920-80.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Insomniac Games)</span></figcaption></figure><p>This is a single instance, but the lengthy story often leverages these quieter, absorbing – and interactive – scenes to flesh out its nuanced characters and connect the larger story to the obscenely over-the-top bloodbaths that fill the rest of the campaign. While storytelling and characterizations certainly have their place in <em>Wolverine</em>, the game is, first and foremost, a visceral, action-packed power fantasy focused on showing fans what it feels like to get behind the titular mutant's adamantium death-dealers.</p><p>Of course, considering Logan is virtually indestructible and his signature retractable claws are capable of turning even a tank to ribbons, the developers also faced the daunting task of balancing the combat difficulty. How exactly do you ensure encounters are challenging and consequential when you're playing as someone who can return from the brink of death and cut through steel like it's warm butter?</p><p>Using a variety of creative systems and mechanics, Insomniac has mostly found a nice balance between allowing the beast-like protagonist to be the absolute badass you'd expect, without being ridiculously overpowered. At its core, the combat is an absolute button-mashing blast. Complemented by intuitive, snappy inputs, immersion-ratcheting DualSense effects, and environments filled with destructible items, simply shredding through hordes of enemies feels fantastic.</p><p>Reducing goons to piles of lopped limbs and red plasma is also as easy on the eyes as it is on the thumbs. Slick animations, cinematic finishing moves, and more blood and gore than you'll find on the floor of a slaughterhouse ensure every kill is as fun to watch as it is to execute. </p><p>The visual abuse Logan suffers is also a surprising highlight, as he too becomes soaked in viscera. But it goes deeper than that, literally, as his clothes become increasingly tattered, exposing ugly wounds and the highest fidelity sweat and body hair I've ever seen – enter photo mode at your own risk.</p><p>Whether you're taking on Bolivar Trask's cybernetic soldiers, chipping away at a towering Sentinel, or sinking your claws into any number of baddies and bosses we won't spoil here, slicing and dicing from behind Wolverine's shiny skewers is endlessly entertaining. But the game's attempts to deepen the combat beyond the animalistic amnesiac's rage-fueled hacking-and-slashing are a bit hit or miss.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/OiBo_NgYI5Q" allowfullscreen></iframe></div></div><p> As Logan levels up, you can invest points to unlock new moves and special abilities, dubbed "Techniques." The former are primarily flashy skills and combos that build on the character's base attacks, parries, kicks, staggers, jumps, dodges, and other core skills. Adding these to your already considerable arsenal definitely has benefits, from delivering more damage and disarming enemies to recovering some health and even flinging foes into each other.</p><p>Most of all, these moves – which require specific button inputs to pull off – inject a ton of cinematic style into your kill sprees. But more often than not, that's exactly why I used them, as their offensive and defensive benefits alone didn't feel impactful enough, especially when I could achieve similar results by spamming basic "barrage" attacks, dodging from danger, and unleashing specials as they cued up. </p><p>Those latter attacks, however, do make a huge difference. Working off cooldown timers, these devastating moves put you a button-press away from barreling through targets like a human drill, spinning through hordes with the force of a tornado, and performing other table-turning abilities.</p><p>These special attacks can be upgraded and also include a nice healing option when you're at death's door. Speaking of Logan's regenerative superpower, he also has access to "Rage," a resource he builds during combat that supports a second wind-like mechanic and – as advertised – allows him to go full-on feral, ventilating targets even more viciously than usual. </p><p>When combined with the specials – and some other late-game enhancements I won't spoil here – both the basic and rage-fueled skills make for unquestionably thrilling encounters, albeit battles that aren't as deep as their designers intended.</p><h2 id="snikt-fueled-style-over-substance">Snikt!-fueled style over substance</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Fv2RDuYM5JXHPX5ZqcDQmm" name="MW_PREVIEWS_LOGAN_4k_2026" alt="A Marvel's Wolverine promotional screenshot." src="https://cdn.mos.cms.futurecdn.net/Fv2RDuYM5JXHPX5ZqcDQmm-1920-80.png" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p>Similar sentiments can be applied to<em> Wolverine</em>'s non-combat content as well. You'll spend most of your time in this globetrotting adventure painting cities and towns – across Canada, Japan, Madripoor, and more – plasma-red, but when not shish kebab-ing baddies, you'll retract your claws for some less violent activities. </p><p>In addition to the excellent story interludes, Logan does some investigating, chases fleeing enemies – on foot and while straddling a motorcycle – and a surprising amount of platforming.</p><p>None of these tasks are optional, and while they don't offer anything particularly special, they do deliver the occasional fun distraction. The bike chases, for example, are practically on rails, but it still never gets old slashing a pursuing vehicle's tires with your claws. </p><p>The platforming sections, meanwhile, generally get the job done, but sometimes kill the immersion when the mutant – who can often scurry up trees like a cat – suddenly can't scale a fence, crate, or wall. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WeDkrWhZoxxEXSgr5L3Nkm" name="MW_PREVIEWS_OMEGARED_4k_2026" alt="A Marvel's Wolverine promotional screenshot." src="https://cdn.mos.cms.futurecdn.net/WeDkrWhZoxxEXSgr5L3Nkm-1920-80.png" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p><em>Wolverine</em> makes no apologies for being a linear, scripted action-adventure, a quality that often works to its benefit. But it can also be a detriment, like during those fickle platforming moments. This heavily directed approach does afford players some freedom, encouraging them to sniff out collectible bottles of whiskey and timed challenges accessed in Logan's creepy "Nightmare Cabin." These mini-games, unfolding in his haunted memories, also shed a bit of light on his dark, foggy past. </p><p>Whether hunting for booze or conquering these timed tasks, you'll collect DNA strand-altering "Adaptation" points, a currency that feeds another character progression path. But these passive perks don't feel all that meaningful among Logan's already considerable arsenal. Toss in the fact that these cabin-diving diversions have you partaking in the same gameplay you're already doing on the critical path – only against a clock – and they feel like an undercooked attempt at optional content. </p><p>Suit crafting feels similarly half-baked. The game contains 30-plus costumes and accompanying claws, a fantastic, fan-pleasing inclusion. But the suits are purely cosmetic, and accessed by investing the same "materials" hidden around the world. </p><p>Donning Logan with a cowboy hat or dropping him in this hyper-realistic world as his anime-inspired <em>Marvel Tokon: Fighting Souls</em> persona is awesome, as is the permanent health bump you receive as you buy more suits. But with just the same single resource used and no gameplay effects added, calling it "crafting" is a stretch. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cwZQQAKac7ZWuv4mFDBJpm" name="MW_PREVIEWS_RAVEN_4k_2026" alt="A Marvel's Wolverine promotional screenshot." src="https://cdn.mos.cms.futurecdn.net/cwZQQAKac7ZWuv4mFDBJpm-1920-80.png" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p>As a linear, single-player action-adventure, <em>Wolverine </em>works brilliantly, delivering a visually striking, cinematic blockbuster supported by engaging characters and emotional storytelling. It's also brimming with stylish, blood-soaked combat that kept a smile stretched across my face until the credits rolled. </p><p>When it strays from its heavily scripted path, however, attempting to layer strategic depth into its arcade-y encounters – as well as engaging, optional activities into its carefully crafted world – it does reveal some undeniable cracks in its adamantium armor.</p><h2 id="should-you-play-marvel-39-s-wolverine">Should you play Marvel's Wolverine?</h2><h2 id="play-it-if-4">Play it if...</h2><div class="product"><p><strong>You've always wondered what it would be like to unleash Wolverine's claws</strong><br>An action game at its core, <em>Wolverine</em>'s focus – first and foremost – is ensuring every slice, dice, hack, and slash feels rewarding as hell. Varied, violent, and soaked in enough viscera to rival a slasher movie, combat encounters are a thumb-blistering blast that puts you behind the mutant's unique skills like no game before it.</p></div><div class="product"><p><strong>You're a fan of linear, single-player, story-driven games</strong><br>If you're tired of open-worlds or overwhelmed by all the freedom RPGs offer you, <em>Wolverine</em> is just what the mad scientist ordered. Linear, scripted, filled with set pieces and incredibly cinematic, it paves an engrossing, action-packed story path – and guarantees you never stray from it.</p></div><div class="product"><p><strong>You're a Marvel enthusiast craving a fresh take on the fan-favorite X-Men member</strong><br><em>Wolverine</em> is largely an original, standalone story set before Logan was a member of the X-Men. It's an accessible tale for newcomers, but it's also packed with plenty of familiar characters – friends and foes – as well as settings and story beats that existing fans will enjoy. It also includes a ton of cool call-outs, deep-cut references, and Easter eggs Marvel enthusiasts will eat up.</p></div><h2 id="don-39-t-play-it-if-3">Don't play it if...</h2><div class="product"><p><strong>You're expecting an experience similar to Sony's Spider-Man games</strong><br>While <em>Wolverine</em> is the latest superhero collaboration between Sony Interactive Entertainment and Insomniac Games, it is not another <em>Spider-Man</em> game reskinned with adamantium. Where the Spidey games were open-world romps packed with a ton of combat and traversal options – as well as massive maps brimming with optional activities – <em>Wolverine</em> is a linear, heavily scripted story experience with more straightforward hack-and-slash action and far less to do. </p></div><h2 id="accessibility-features-4">Accessibility features</h2><p><em>Marvel's Wolverine</em> includes an impressive suite of accessibility assists, beginning with plenty of options to tailor the blood, gore, violence, and profanity to any player's comfort level. </p><p>Beyond that, there are various difficulty settings, as well as ample gameplay assists to further tweak and tailor the challenge within those defaults. In addition to the expected inclusions for customizing subtitles, UI, and HUD elements, a huge selection of audio and visual assists are also available. </p><p>While a variety of high-contrast modes and color customizations are included, dedicated protanopia, deuteranopia, and tritanopia selections seem to be absent.</p><h2 id="how-i-reviewed-marvel-39-s-wolverine">How I reviewed Marvel's Wolverine</h2><p>I spent just over 25 hours with <em>Wolverine</em>, completing its<em> </em>campaign before replaying many missions to seek out collectibles and attempt optional time trial challenges. </p><p>I played the game on my PS5 Pro using my budget <a href="https://www.techradar.com/tag/tcl">TCL</a> 4K 65" TV, with HDR enabled. For audio, I tested with both the display's onboard stereo speakers and Sony's <a href="https://www.techradar.com/gaming/playstation-pulse-elite-review">PlayStation Pulse Elite</a> headset. </p><p><em>First reviewed September 2026</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/marvels-wolverine-review</link>
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                            <![CDATA[ Insomniac Games trades open-world web-swinging for scripted blood-spilling in a solid superhero romp. ]]>
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                                                                        <pubDate>Thu, 10 Sep 2026 15:00:00 +0000</pubDate>                                                                                                                                <updated>Wed, 16 Sep 2026 09:09:01 +0000</updated>
                                                                                                                                            <category><![CDATA[Playstation]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Matt Cabral ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/szuHWUeAZqi3eLLgBWZhWW-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;A full-time writer and game consultant hailing from Lizzie Borden&#039;s hometown of Fall River, Massachusetts, Matt has been covering video games, tech, film, television, and theme parks for nearly 20 years. When not contributing&amp;nbsp;to the likes of IGN, CNN, Forbes, Fandango, Netflix,&amp;nbsp; Entertainment Weekly, StarWars.com, and many more, Matt can be found in the basement of a haunted asylum hoarding all the med-kits, ammo crates, and canned goods.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Sony]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A Marvel&#039;s Wolverine promotional screenshot.]]></media:description>                                                            <media:text><![CDATA[A Marvel&#039;s Wolverine promotional screenshot.]]></media:text>
                                <media:title type="plain"><![CDATA[A Marvel&#039;s Wolverine promotional screenshot.]]></media:title>
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                                <p>Not long into <em>Marvel's Wolverine</em>, protagonist James "Logan" Howlett is joined by fellow mutant and Team X member Mystique. The blue-skinned shapeshifter is eager to share a shocking discovery with him: a sinister secret hidden behind a closed door. But I ignore her request, instead continuing down the hall to soak in the game's stunning visuals.</p><div  class="fancy-box"><div class="fancy_box-title">Review info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Platform reviewed: </strong>PS5 Pro<br><strong>Available on: </strong>PS5<br><strong>Release date:</strong> September 15, 2026</p></div></div><p>It's the natural-looking rain streaming down a window that initially catches my attention. But beyond the pelting precipitation, I also spy equally impressive smoke, flames, and burning embers spewing from a fiery explosion – the apparent fallout of Wolverine's enemy-eviscerating entrance. </p><p>The destruction below is contrasted by beautiful moonlight above, which is occasionally punctuated by eye-pleasing flashes of lightning.</p><h2 id="production-values-as-sharp-as-wolverine-39-s-claws">Production values as sharp as Wolverine's claws</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="neWEN2o6e2PqMLXsuF7fxm" name="MW_PREVIEWS_TELEMBANGCOMBAT_4k_2026" alt="A Marvel's Wolverine promotional screenshot." src="https://cdn.mos.cms.futurecdn.net/neWEN2o6e2PqMLXsuF7fxm-1920-80.png" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p>Of course, if you've played any recent first-party PlayStation game, these realism-rivaling effects probably won't come as a huge surprise. As expected, Insomniac Games' latest superhero romp is obscenely pretty, polished, and packing the sort of production values that've come to define Sony's single-player, story-driven output.</p><div  class="fancy-box"><div class="fancy_box-title">Best bit</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8swcwLdi6VFXTgqfmkKeLk" name="MW_SDCC_SentinelAction_2026" caption="" alt="A Marvel's Wolverine promotional screenshot." src="https://cdn.mos.cms.futurecdn.net/8swcwLdi6VFXTgqfmkKeLk-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p class="fancy-box__body-text"><strong>Nearly invincible with indestructible claws to match, Wolverine begins the campaign as a feral, vengeance-fueled force of nature. But he somehow becomes even more powerful, leading to combo-fueled combat encounters that encourage you to creatively chain together a growing arsenal of epic, blood-spewing specials. From turning Logan's claws into a spinning tornado to spiraling him through enemies like a human drill, there's no shortage of ways to deal death with style – and entrails – to spare.</strong></p></div></div><p>This level of quality extends to <em>Wolverine</em>'s characters and storytelling as well. Supported by incredibly layered, emotional performances (Liam McIntyre and Troy Baker especially stand out as Logan and Nathaniel Essex, respectively), the former features unmatched facial details and visual fidelity. </p><p>And while the game's narrative doesn't quite achieve the extreme highs of its technical and artistic excellence, it works surprisingly well, spinning an engaging tale that'll please Marvel enthusiasts while also welcoming complete newcomers into this potentially complex universe.</p><p>There are a ton of familiar characters, both friends and foes, that fans will love spending time with. But the game's pre-X-Men tale also does a great job introducing these favorites without boring the established audience or relying on exposition dumps.</p><p>In <em>Wolverine</em>'s universe, for example, Logan and Jean Grey meet for the first time, challenging its writers to not only introduce these well-known characters to each other, but also to a potential new audience. The task is handled elegantly, however, in an early mission at Team X's HQ that sees the pair naturally sharing personal details while searching for drawings a mischievous mutant child has hidden for them.</p><h2 id="slice-and-dice-with-cinematic-style-to-spare">Slice and dice with cinematic style to spare</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="s3BHWG3yqdaZm7W7HYe8kC" name="Marvel’s Wolverine" alt="Marvel’s Wolverine" src="https://cdn.mos.cms.futurecdn.net/s3BHWG3yqdaZm7W7HYe8kC-1920-80.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Insomniac Games)</span></figcaption></figure><p>This is a single instance, but the lengthy story often leverages these quieter, absorbing – and interactive – scenes to flesh out its nuanced characters and connect the larger story to the obscenely over-the-top bloodbaths that fill the rest of the campaign. While storytelling and characterizations certainly have their place in <em>Wolverine</em>, the game is, first and foremost, a visceral, action-packed power fantasy focused on showing fans what it feels like to get behind the titular mutant's adamantium death-dealers.</p><p>Of course, considering Logan is virtually indestructible and his signature retractable claws are capable of turning even a tank to ribbons, the developers also faced the daunting task of balancing the combat difficulty. How exactly do you ensure encounters are challenging and consequential when you're playing as someone who can return from the brink of death and cut through steel like it's warm butter?</p><p>Using a variety of creative systems and mechanics, Insomniac has mostly found a nice balance between allowing the beast-like protagonist to be the absolute badass you'd expect, without being ridiculously overpowered. At its core, the combat is an absolute button-mashing blast. Complemented by intuitive, snappy inputs, immersion-ratcheting DualSense effects, and environments filled with destructible items, simply shredding through hordes of enemies feels fantastic.</p><p>Reducing goons to piles of lopped limbs and red plasma is also as easy on the eyes as it is on the thumbs. Slick animations, cinematic finishing moves, and more blood and gore than you'll find on the floor of a slaughterhouse ensure every kill is as fun to watch as it is to execute. </p><p>The visual abuse Logan suffers is also a surprising highlight, as he too becomes soaked in viscera. But it goes deeper than that, literally, as his clothes become increasingly tattered, exposing ugly wounds and the highest fidelity sweat and body hair I've ever seen – enter photo mode at your own risk.</p><p>Whether you're taking on Bolivar Trask's cybernetic soldiers, chipping away at a towering Sentinel, or sinking your claws into any number of baddies and bosses we won't spoil here, slicing and dicing from behind Wolverine's shiny skewers is endlessly entertaining. But the game's attempts to deepen the combat beyond the animalistic amnesiac's rage-fueled hacking-and-slashing are a bit hit or miss.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/OiBo_NgYI5Q" allowfullscreen></iframe></div></div><p> As Logan levels up, you can invest points to unlock new moves and special abilities, dubbed "Techniques." The former are primarily flashy skills and combos that build on the character's base attacks, parries, kicks, staggers, jumps, dodges, and other core skills. Adding these to your already considerable arsenal definitely has benefits, from delivering more damage and disarming enemies to recovering some health and even flinging foes into each other.</p><p>Most of all, these moves – which require specific button inputs to pull off – inject a ton of cinematic style into your kill sprees. But more often than not, that's exactly why I used them, as their offensive and defensive benefits alone didn't feel impactful enough, especially when I could achieve similar results by spamming basic "barrage" attacks, dodging from danger, and unleashing specials as they cued up. </p><p>Those latter attacks, however, do make a huge difference. Working off cooldown timers, these devastating moves put you a button-press away from barreling through targets like a human drill, spinning through hordes with the force of a tornado, and performing other table-turning abilities.</p><p>These special attacks can be upgraded and also include a nice healing option when you're at death's door. Speaking of Logan's regenerative superpower, he also has access to "Rage," a resource he builds during combat that supports a second wind-like mechanic and – as advertised – allows him to go full-on feral, ventilating targets even more viciously than usual. </p><p>When combined with the specials – and some other late-game enhancements I won't spoil here – both the basic and rage-fueled skills make for unquestionably thrilling encounters, albeit battles that aren't as deep as their designers intended.</p><h2 id="snikt-fueled-style-over-substance">Snikt!-fueled style over substance</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Fv2RDuYM5JXHPX5ZqcDQmm" name="MW_PREVIEWS_LOGAN_4k_2026" alt="A Marvel's Wolverine promotional screenshot." src="https://cdn.mos.cms.futurecdn.net/Fv2RDuYM5JXHPX5ZqcDQmm-1920-80.png" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p>Similar sentiments can be applied to<em> Wolverine</em>'s non-combat content as well. You'll spend most of your time in this globetrotting adventure painting cities and towns – across Canada, Japan, Madripoor, and more – plasma-red, but when not shish kebab-ing baddies, you'll retract your claws for some less violent activities. </p><p>In addition to the excellent story interludes, Logan does some investigating, chases fleeing enemies – on foot and while straddling a motorcycle – and a surprising amount of platforming.</p><p>None of these tasks are optional, and while they don't offer anything particularly special, they do deliver the occasional fun distraction. The bike chases, for example, are practically on rails, but it still never gets old slashing a pursuing vehicle's tires with your claws. </p><p>The platforming sections, meanwhile, generally get the job done, but sometimes kill the immersion when the mutant – who can often scurry up trees like a cat – suddenly can't scale a fence, crate, or wall. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WeDkrWhZoxxEXSgr5L3Nkm" name="MW_PREVIEWS_OMEGARED_4k_2026" alt="A Marvel's Wolverine promotional screenshot." src="https://cdn.mos.cms.futurecdn.net/WeDkrWhZoxxEXSgr5L3Nkm-1920-80.png" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p><em>Wolverine</em> makes no apologies for being a linear, scripted action-adventure, a quality that often works to its benefit. But it can also be a detriment, like during those fickle platforming moments. This heavily directed approach does afford players some freedom, encouraging them to sniff out collectible bottles of whiskey and timed challenges accessed in Logan's creepy "Nightmare Cabin." These mini-games, unfolding in his haunted memories, also shed a bit of light on his dark, foggy past. </p><p>Whether hunting for booze or conquering these timed tasks, you'll collect DNA strand-altering "Adaptation" points, a currency that feeds another character progression path. But these passive perks don't feel all that meaningful among Logan's already considerable arsenal. Toss in the fact that these cabin-diving diversions have you partaking in the same gameplay you're already doing on the critical path – only against a clock – and they feel like an undercooked attempt at optional content. </p><p>Suit crafting feels similarly half-baked. The game contains 30-plus costumes and accompanying claws, a fantastic, fan-pleasing inclusion. But the suits are purely cosmetic, and accessed by investing the same "materials" hidden around the world. </p><p>Donning Logan with a cowboy hat or dropping him in this hyper-realistic world as his anime-inspired <em>Marvel Tokon: Fighting Souls</em> persona is awesome, as is the permanent health bump you receive as you buy more suits. But with just the same single resource used and no gameplay effects added, calling it "crafting" is a stretch. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cwZQQAKac7ZWuv4mFDBJpm" name="MW_PREVIEWS_RAVEN_4k_2026" alt="A Marvel's Wolverine promotional screenshot." src="https://cdn.mos.cms.futurecdn.net/cwZQQAKac7ZWuv4mFDBJpm-1920-80.png" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p>As a linear, single-player action-adventure, <em>Wolverine </em>works brilliantly, delivering a visually striking, cinematic blockbuster supported by engaging characters and emotional storytelling. It's also brimming with stylish, blood-soaked combat that kept a smile stretched across my face until the credits rolled. </p><p>When it strays from its heavily scripted path, however, attempting to layer strategic depth into its arcade-y encounters – as well as engaging, optional activities into its carefully crafted world – it does reveal some undeniable cracks in its adamantium armor.</p><h2 id="should-you-play-marvel-39-s-wolverine">Should you play Marvel's Wolverine?</h2><h2 id="play-it-if-4">Play it if...</h2><div class="product"><p><strong>You've always wondered what it would be like to unleash Wolverine's claws</strong><br>An action game at its core, <em>Wolverine</em>'s focus – first and foremost – is ensuring every slice, dice, hack, and slash feels rewarding as hell. Varied, violent, and soaked in enough viscera to rival a slasher movie, combat encounters are a thumb-blistering blast that puts you behind the mutant's unique skills like no game before it.</p></div><div class="product"><p><strong>You're a fan of linear, single-player, story-driven games</strong><br>If you're tired of open-worlds or overwhelmed by all the freedom RPGs offer you, <em>Wolverine</em> is just what the mad scientist ordered. Linear, scripted, filled with set pieces and incredibly cinematic, it paves an engrossing, action-packed story path – and guarantees you never stray from it.</p></div><div class="product"><p><strong>You're a Marvel enthusiast craving a fresh take on the fan-favorite X-Men member</strong><br><em>Wolverine</em> is largely an original, standalone story set before Logan was a member of the X-Men. It's an accessible tale for newcomers, but it's also packed with plenty of familiar characters – friends and foes – as well as settings and story beats that existing fans will enjoy. It also includes a ton of cool call-outs, deep-cut references, and Easter eggs Marvel enthusiasts will eat up.</p></div><h2 id="don-39-t-play-it-if-3">Don't play it if...</h2><div class="product"><p><strong>You're expecting an experience similar to Sony's Spider-Man games</strong><br>While <em>Wolverine</em> is the latest superhero collaboration between Sony Interactive Entertainment and Insomniac Games, it is not another <em>Spider-Man</em> game reskinned with adamantium. Where the Spidey games were open-world romps packed with a ton of combat and traversal options – as well as massive maps brimming with optional activities – <em>Wolverine</em> is a linear, heavily scripted story experience with more straightforward hack-and-slash action and far less to do. </p></div><h2 id="accessibility-features-4">Accessibility features</h2><p><em>Marvel's Wolverine</em> includes an impressive suite of accessibility assists, beginning with plenty of options to tailor the blood, gore, violence, and profanity to any player's comfort level. </p><p>Beyond that, there are various difficulty settings, as well as ample gameplay assists to further tweak and tailor the challenge within those defaults. In addition to the expected inclusions for customizing subtitles, UI, and HUD elements, a huge selection of audio and visual assists are also available. </p><p>While a variety of high-contrast modes and color customizations are included, dedicated protanopia, deuteranopia, and tritanopia selections seem to be absent.</p><h2 id="how-i-reviewed-marvel-39-s-wolverine">How I reviewed Marvel's Wolverine</h2><p>I spent just over 25 hours with <em>Wolverine</em>, completing its<em> </em>campaign before replaying many missions to seek out collectibles and attempt optional time trial challenges. </p><p>I played the game on my PS5 Pro using my budget <a href="https://www.techradar.com/tag/tcl">TCL</a> 4K 65" TV, with HDR enabled. For audio, I tested with both the display's onboard stereo speakers and Sony's <a href="https://www.techradar.com/gaming/playstation-pulse-elite-review">PlayStation Pulse Elite</a> headset. </p><p><em>First reviewed September 2026</em></p>
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                                                            <title><![CDATA[ PlayStation hits the self-sabotage button again, cutting ties with Kojima Productions as Xbox takes over — and I think there's more than one reason why ]]></title>
                                                                                                <dc:content><![CDATA[ <ul><li><strong>PlayStation cuts ties with Kojima Productions for upcoming </strong><em><strong>Physint </strong></em><strong>game</strong></li><li><strong>Hideo Kojima states PlayStation tried to cancel </strong><em><strong>Physint</strong></em><strong>, so he decided to look for a new partnership</strong></li><li><strong>Xbox and Kojima Productions now have a partnership for </strong><em><strong>Physint </strong></em><strong>and future projects, including </strong><em><strong>OD</strong></em></li></ul><p>Sony dented its reputation in the gaming industry with its <a href="https://www.techradar.com/gaming/i-will-quit-buying-games-sony-is-killing-physical-discs-in-2028-and-now-unhappy-fans-are-concerned-about-what-it-means-for-game-ownership">announcement that it would be ending the production of physical game discs</a> — and the trend of controversial decisions is still going strong.</p><p>PlayStation has cut ties with Kojima Productions for its upcoming game, <em>Physint</em>, and Xbox has swooped in as a replacement in a new partnership with Hideo Kojima's video game and film production studio.</p><p>In a statement on <a href="https://x.com/PlayStation/status/2097875212427735146" target="_blank">X</a>, PlayStation says: "After careful consideration, we have made the difficult decision to step away from collaborating with Kojima Productions on its project, Physint. We continue to have great admiration for Hideo Kojima's vision for the game."</p><p>From that statement alone, it's not exactly clear why the split has occurred. However, Hideo Kojima took to X to weigh in on the matter himself, stating: "We unexpectedly received notice from PlayStation Studios that they would cancel the Physint project," which is PlayStation in form, at least based on its cancellations of multiple projects from its first-party studios.</p><p>"<em>Physint </em>is an important project both to me personally and to Kojima Productions. Determined to keep the project alive, we have spent the last three months searching tirelessly for a new partner. We found Xbox, a partner with whom we share a common vision for the future, and we have decided to team up with them once again."</p><p>Unsurprisingly, Xbox is more than happy to partner with the critically acclaimed developer, as its CEO, Asha Sharma, says: "We're honored that Kojima-san has chosen Xbox to work with Kojima Productions on <em>Physint</em>. His ambition to challenge conventions reflects the kind of creativity we want to support at Xbox."</p><h2 id="sony-39-s-physint-cancellation-attempt-hints-at-bigger-concerns">Sony's Physint cancellation attempt hints at bigger concerns</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zzp7VdWysjEas9QPA7fpuh" name="Physint on Xbox" alt="Collaboration image between Xbox and Kojima Productions for Physint" src="https://cdn.mos.cms.futurecdn.net/zzp7VdWysjEas9QPA7fpuh-1920-80.jpg" mos="" align="middle" fullscreen="" width="1600" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox / Kojima Productions)</span></figcaption></figure><p>Fortunately, <em>Physint</em> is in fine condition, with development still underway, as Kojima confirmed, calling it Kojima Productions' "genre-defining action-espionage title", which many have lauded as the next <em>Metal Gear</em>-style franchise since Kojima left Konami in 2015.</p><p>However, the bigger question remains: is the split between the companies <em>solely</em> due to the PlayStation's <em>Physint</em> cancellation attempt? Considering Kojima's stance against a digital-only future, which Sony has greenlit for games, it's hard to imagine that this didn't play a role in the partnership's collapse.</p><p>Kojima <a href="https://www.techradar.com/gaming/gaming-industry/hideo-kojima-describes-sonys-decision-to-end-physical-games-as-scary-warns-that-you-wont-own-the-data-theres-a-server-somewhere-and-you-only-have-the-right-to-turn-on-the-tap">highlighted his sadness about Sony's decision</a> to end the production of physical PlayStation game discs, considering the loss of ownership, which he described as a company suddenly stating, "You can turn on the tap for a certain amount of money each month." </p><p>That points towards fears of subscription services and how media will only be accessible by using them, and easy access to favorite movies and games will cease to exist.</p><p>It's not hard to imagine Kojima getting cold feet about launching <em>Physint</em> on PlayStation as an exclusive, without any physical game discs, as it directly highlights his fears of an all-digital future. It may not have been the direct factor behind the separation, but the timing (a few months after Sony's disc-axing announcement) certainly doesn't appear to be coincidental either.</p><p>Whether the blowback from this new decision will push Sony to reverse course is to be seen, but if Kojima's pushback on an all-digital future has anything to do with the disbanding, it wouldn't be a huge surprise to see other developers eventually do the same. </p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/playstation/playstation-hits-the-self-sabotage-button-again-cutting-ties-with-kojima-productions-as-xbox-takes-over-and-i-think-theres-more-than-one-reason-why</link>
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                            <![CDATA[ PlayStation steps away from its collaboration with Kojima Productions as Xbox swoops in with a new partnership, and it's another bad move from Sony. ]]>
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                                                                        <pubDate>Thu, 10 Sep 2026 14:07:36 +0000</pubDate>                                                                                                                                <updated>Thu, 10 Sep 2026 22:19:40 +0000</updated>
                                                                                                                                            <category><![CDATA[Playstation]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                                    <dc:creator><![CDATA[ Isaiah Williams ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/riqwhsJX2XLMYHR6WeadJD-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Sony / Kojima Productions]]></media:credit>
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                                <ul><li><strong>PlayStation cuts ties with Kojima Productions for upcoming </strong><em><strong>Physint </strong></em><strong>game</strong></li><li><strong>Hideo Kojima states PlayStation tried to cancel </strong><em><strong>Physint</strong></em><strong>, so he decided to look for a new partnership</strong></li><li><strong>Xbox and Kojima Productions now have a partnership for </strong><em><strong>Physint </strong></em><strong>and future projects, including </strong><em><strong>OD</strong></em></li></ul><p>Sony dented its reputation in the gaming industry with its <a href="https://www.techradar.com/gaming/i-will-quit-buying-games-sony-is-killing-physical-discs-in-2028-and-now-unhappy-fans-are-concerned-about-what-it-means-for-game-ownership">announcement that it would be ending the production of physical game discs</a> — and the trend of controversial decisions is still going strong.</p><p>PlayStation has cut ties with Kojima Productions for its upcoming game, <em>Physint</em>, and Xbox has swooped in as a replacement in a new partnership with Hideo Kojima's video game and film production studio.</p><p>In a statement on <a href="https://x.com/PlayStation/status/2097875212427735146" target="_blank">X</a>, PlayStation says: "After careful consideration, we have made the difficult decision to step away from collaborating with Kojima Productions on its project, Physint. We continue to have great admiration for Hideo Kojima's vision for the game."</p><p>From that statement alone, it's not exactly clear why the split has occurred. However, Hideo Kojima took to X to weigh in on the matter himself, stating: "We unexpectedly received notice from PlayStation Studios that they would cancel the Physint project," which is PlayStation in form, at least based on its cancellations of multiple projects from its first-party studios.</p><p>"<em>Physint </em>is an important project both to me personally and to Kojima Productions. Determined to keep the project alive, we have spent the last three months searching tirelessly for a new partner. We found Xbox, a partner with whom we share a common vision for the future, and we have decided to team up with them once again."</p><p>Unsurprisingly, Xbox is more than happy to partner with the critically acclaimed developer, as its CEO, Asha Sharma, says: "We're honored that Kojima-san has chosen Xbox to work with Kojima Productions on <em>Physint</em>. His ambition to challenge conventions reflects the kind of creativity we want to support at Xbox."</p><h2 id="sony-39-s-physint-cancellation-attempt-hints-at-bigger-concerns">Sony's Physint cancellation attempt hints at bigger concerns</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zzp7VdWysjEas9QPA7fpuh" name="Physint on Xbox" alt="Collaboration image between Xbox and Kojima Productions for Physint" src="https://cdn.mos.cms.futurecdn.net/zzp7VdWysjEas9QPA7fpuh-1920-80.jpg" mos="" align="middle" fullscreen="" width="1600" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox / Kojima Productions)</span></figcaption></figure><p>Fortunately, <em>Physint</em> is in fine condition, with development still underway, as Kojima confirmed, calling it Kojima Productions' "genre-defining action-espionage title", which many have lauded as the next <em>Metal Gear</em>-style franchise since Kojima left Konami in 2015.</p><p>However, the bigger question remains: is the split between the companies <em>solely</em> due to the PlayStation's <em>Physint</em> cancellation attempt? Considering Kojima's stance against a digital-only future, which Sony has greenlit for games, it's hard to imagine that this didn't play a role in the partnership's collapse.</p><p>Kojima <a href="https://www.techradar.com/gaming/gaming-industry/hideo-kojima-describes-sonys-decision-to-end-physical-games-as-scary-warns-that-you-wont-own-the-data-theres-a-server-somewhere-and-you-only-have-the-right-to-turn-on-the-tap">highlighted his sadness about Sony's decision</a> to end the production of physical PlayStation game discs, considering the loss of ownership, which he described as a company suddenly stating, "You can turn on the tap for a certain amount of money each month." </p><p>That points towards fears of subscription services and how media will only be accessible by using them, and easy access to favorite movies and games will cease to exist.</p><p>It's not hard to imagine Kojima getting cold feet about launching <em>Physint</em> on PlayStation as an exclusive, without any physical game discs, as it directly highlights his fears of an all-digital future. It may not have been the direct factor behind the separation, but the timing (a few months after Sony's disc-axing announcement) certainly doesn't appear to be coincidental either.</p><p>Whether the blowback from this new decision will push Sony to reverse course is to be seen, but if Kojima's pushback on an all-digital future has anything to do with the disbanding, it wouldn't be a huge surprise to see other developers eventually do the same. </p>
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                                                            <title><![CDATA[ Everything announced at today's Nintendo Direct — from a new 2D Metroid game to a surprise Mario Kart World update, and massive Kirby reveal ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The latest Nintendo Direct has concluded, and what a cracker of a show!</p><p>It delivered a huge number of titles for Nintendo Switch and Nintendo Switch 2 owners to look forward to, with some big new entries in major franchises like <em>Kirby </em>and <em>Metroid</em>.</p><p>There were also plenty of exciting ports, like three new <em>Resident Evil </em>ports, two <em>Far Cry </em>games, and more. Lots of existing titles also got big upgrades in the form of new Switch 2 Editions or free updates. </p><p>There are more maps coming to <em>Mario Kart World </em>later today, for example, and <em>Pikmin 4 </em>is getting a comprehensive Switch 2 upgrade.</p><p>If you didn't manage to catch the show, you can see a bullet point list of all the announcements in the order that they happened below.</p><h3 class="article-body__section" id="section-everything-announced-at-nintendo-direct-09-09-2026"><span>Everything announced at Nintendo Direct – 09/09/2026</span></h3><ul><li><em>Monster Hunter Wilds</em> Nintendo Switch 2 port shown, includes all updates — launches on December 4<ul><li><em>Ascendance</em> expansion is also coming in 2027</li></ul></li><li><em>Final Fantasy 7 Revelation </em>trailer shown — launches on April 8, with pre-orders beginning later today</li><li><em>Crisis Core Final Fantasy 7 Reunion</em> launches on Nintendo Switch 2 later today</li><li><em>Hyrule Warriors Age of Calamity Definitive Edition</em> coming to Nintendo Switch 2 with visual upgrades and new modes — out February 25</li><li>Viral hit <em>Meccha Chamelon </em>is coming to Nintendo Switch 2 later today</li><li><em>Pokémon Pokopia </em>Expansion Pass DLC is adding some cute new accessories later this year</li><li><em>Star Fox </em>is getting a free update with four split-screen players in battle mode, plus three new stages</li><li><em>Star Fox Adventures </em>from the Nintendo GameCube is coming to Nintendo Classics later today</li><li>Some Nintendo Switch 2 <em>The Witcher 3: Wild Hunt - Remastered </em>footage shown — out September 29<ul><li><em>Songs of the Past </em>expansion also shown — coming in 2027</li></ul></li><li><em>Kingdom Come: Deliverance 2 Royal Edition </em>is coming to Nintendo Switch 2 in 2027</li><li><em>Fire Emblem: Fortune's Weave </em>new trailer shown — game still set to launch on September 17</li><li><em>Professor Layton and the New World of Steam</em> finally gets a new trailer showing puzzle gameplay  — set to have the biggest number of puzzles yet when it arrives on December 10</li><li>New <em>Yokai Watch </em>game revealed  — <em>Yokai Watch 2 Haunted Domain</em> currently in development</li><li>Nintendo Switch 2 Edition version of <em>Pikmin 4 </em>confirmed — adds voice commands, new mode, and more when it comes out</li><li><em>Onyx The Dead Grip</em> — new horror game from Bloober Team launches as a Switch 2 exclusive next year, can only be played in handheld mode</li><li>New sizzle reel for <em>Xenoblade Chronicles 3 Nintendo Switch 2 Edition</em></li><li><em>Stage Fright</em>, a new spooky game from the developers of <em>Overcooked </em>shown — comes to Switch and Switch 2 next year</li><li><em>Disney Dreamlight Valley: The Keepsake Sea</em> — the game's next paid expansion with underwater areas</li><li><em>Ondeh Ondeh Kaya's Tasty Tale </em>— a charming rhythm adventure out in 2027</li><li><em>Lego Batman: Legacy of the Dark Knight </em>finally releasing for Switch 2 on September 18</li><li>New <em>Kirby Air Riders</em> amiibo will launch on November 12</li><li><em>Cairn </em>port arriving in early 2027, with demo out today</li><li><em>Resident Evil 2 Deluxe Edition, Resident Evil 3</em>, and <em>Resident Evil 4 Gold Edition</em> all coming on October 16</li><li><em>Tomb Raider Legacy of Atlantis</em> Switch 2 trailer shown — out February 12, 2027</li><li>New <em>Nintendo Switch Sports Resort </em>trailer showing free island exploration — Switch 2 exclusive coming October 22</li><li>New 2D <em>Metroid </em>title revealed — <em>Metroid Ravenous</em>, out January 28, 2027</li><li>Big free update with ten new courses, plus two new knockout tour routes, is coming to <em>Mario Kart World </em>today</li><li><em>Mega Man: Dual Override </em>gameplay trailer shows off Proto Man<ul><li>New Mega Man and Proto Man amiibo also revealed</li></ul></li><li>New RPG <em>Eternal Anima</em> shown — comes to Switch 2 on March 4, 2027</li><li><em>Danganronpa 2x2 </em>port revealed with new 'Slayhem' mode out on January 14, 2027, for Switch and Switch 2</li><li><em>Fatal Fury: City of the Wolves </em>port is on the way in October</li><li><em>Metal Slug Ultimate Collection </em>revealed with loads of games — out for Switch and Switch 2 next year</li><li><em>Yo-Gi-Oh! Tag Force GX </em>port revealed for Switch and Switch 2 — launches February 16, 2027</li><li><em>Romance Saga 3: Destinies United </em>remake for Switch and Switch 2 also out February 16, 2027</li><li><em>007 First Light </em>is actually launching at some point this year, apparently</li><li><em>Far Cry 3 Classic Edition </em>coming to Switch in 2027</li><li><em>Far Cry Blood Dragon Classic Edition </em>on the way too</li><li><em>The Crew Motorfest </em>Switch 2<em> </em>port shown in the sizzle reel</li><li>The Apothecary Diaries: The First Imperial Brother out in early 2027</li><li>House Flipper 2 out October 15</li><li><em>Sonic Pico Park </em>spin<em> </em>dashing on to Switch and Switch 2 on November 12</li><li><em>Dragon Quest Monsters: The Withered World </em>out on December 3</li><li><em>Torneko's Mystery Dungeon Classic HD is </em>available later today</li><li><em>Hela </em>port launching on December 1</li><li><em>Criksholm The Stolen Dream is </em>coming to Switch 2 on December 3</li><li><em>Stellar Blade Complete Edition </em>shown with <em>Bayonetta </em>crossover costume</li><li><em>The Ascent Complete Edition is </em>out in December</li><li><em>It Takes Two comes </em>out on October 15 for Switch 2</li><li><em>Palia Nintendo Switch 2 Edition </em>out in December</li><li><em>Bluey's Happy Snaps </em>— brief bit of new footage shown</li><li><em>Hot Wheels Infinite Rush </em>dropping on September 10</li><li><em>Fading Echo </em>out on September 17 — demo later today</li><li><em>Hell is Us </em>port shown, out October 8</li><li><em>Marvel Guardians of the Galaxy Encore Edition </em>dropping on November 5 — pre-order today</li><li>Surprise <em>Persona 4 Revival </em>trailer shows off loads of new gameplay</li><li><em>Persona 6 </em>logo shown on screen</li><li>The final announcement is a new <em>Kirby </em>game that looks almost open-world — called <em>Kirby and the World Beyond </em>and out in Spring 2027</li></ul><h3 class="article-body__section" id="section-vod"><span>VOD</span></h3><p>You can also catch up with the video on demand (VOD) version of the stream via YouTube below.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/B_QJ4BYIGME" allowfullscreen></iframe></div></div><h3 class="article-body__section" id="section-what-did-you-think"><span>What did you think?</span></h3><iframe title="Which announcement has you the most excited?" description="Have your say in the comments below." minimumCommentCount="0" class="position-center" data-lazy-priority="low" data-lazy-src=""></iframe> ]]></dc:content>
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                                                                            <description>
                            <![CDATA[ Everything announced at the November 9, 2026, Nintendo Direct. ]]>
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                                                                        <pubDate>Wed, 09 Sep 2026 14:51:58 +0000</pubDate>                                                                                                                                <updated>Thu, 10 Sep 2026 08:38:47 +0000</updated>
                                                                                                                                            <category><![CDATA[Nintendo]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                <author><![CDATA[ dash.wood@futurenet.com (Dashiell Wood) ]]></author>                    <dc:creator><![CDATA[ Dashiell Wood ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/fcZC2LhPK8ufw6QWmhv6kY-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Dash is an experienced tech journalist who specializes in video games, electronic entertainment products, and the wider industry that surrounds them. He currently serves as the Gaming Editor at TechRadar, leading our review, preview, feature, and news coverage of the latest and greatest releases.&lt;/p&gt;&lt;p&gt;Before joining the team, he was Contributing Writer at PLAY (formerly Official PlayStation Magazine UK) and has written articles for many of the UK&#039;s other biggest gaming magazines including the likes of Edge, PC Gamer, and SFX.&lt;/p&gt;&lt;p&gt;Now, when he&#039;s not getting his greasy little mitts on the newest hardware or gaming gadget, he can be found listening to J-pop or feverishly devouring the latest Nintendo Switch otome.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[The next Metroid game.]]></media:description>                                                            <media:text><![CDATA[The next Metroid game.]]></media:text>
                                <media:title type="plain"><![CDATA[The next Metroid game.]]></media:title>
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                                <p>The latest Nintendo Direct has concluded, and what a cracker of a show!</p><p>It delivered a huge number of titles for Nintendo Switch and Nintendo Switch 2 owners to look forward to, with some big new entries in major franchises like <em>Kirby </em>and <em>Metroid</em>.</p><p>There were also plenty of exciting ports, like three new <em>Resident Evil </em>ports, two <em>Far Cry </em>games, and more. Lots of existing titles also got big upgrades in the form of new Switch 2 Editions or free updates. </p><p>There are more maps coming to <em>Mario Kart World </em>later today, for example, and <em>Pikmin 4 </em>is getting a comprehensive Switch 2 upgrade.</p><p>If you didn't manage to catch the show, you can see a bullet point list of all the announcements in the order that they happened below.</p><h3 class="article-body__section" id="section-everything-announced-at-nintendo-direct-09-09-2026"><span>Everything announced at Nintendo Direct – 09/09/2026</span></h3><ul><li><em>Monster Hunter Wilds</em> Nintendo Switch 2 port shown, includes all updates — launches on December 4<ul><li><em>Ascendance</em> expansion is also coming in 2027</li></ul></li><li><em>Final Fantasy 7 Revelation </em>trailer shown — launches on April 8, with pre-orders beginning later today</li><li><em>Crisis Core Final Fantasy 7 Reunion</em> launches on Nintendo Switch 2 later today</li><li><em>Hyrule Warriors Age of Calamity Definitive Edition</em> coming to Nintendo Switch 2 with visual upgrades and new modes — out February 25</li><li>Viral hit <em>Meccha Chamelon </em>is coming to Nintendo Switch 2 later today</li><li><em>Pokémon Pokopia </em>Expansion Pass DLC is adding some cute new accessories later this year</li><li><em>Star Fox </em>is getting a free update with four split-screen players in battle mode, plus three new stages</li><li><em>Star Fox Adventures </em>from the Nintendo GameCube is coming to Nintendo Classics later today</li><li>Some Nintendo Switch 2 <em>The Witcher 3: Wild Hunt - Remastered </em>footage shown — out September 29<ul><li><em>Songs of the Past </em>expansion also shown — coming in 2027</li></ul></li><li><em>Kingdom Come: Deliverance 2 Royal Edition </em>is coming to Nintendo Switch 2 in 2027</li><li><em>Fire Emblem: Fortune's Weave </em>new trailer shown — game still set to launch on September 17</li><li><em>Professor Layton and the New World of Steam</em> finally gets a new trailer showing puzzle gameplay  — set to have the biggest number of puzzles yet when it arrives on December 10</li><li>New <em>Yokai Watch </em>game revealed  — <em>Yokai Watch 2 Haunted Domain</em> currently in development</li><li>Nintendo Switch 2 Edition version of <em>Pikmin 4 </em>confirmed — adds voice commands, new mode, and more when it comes out</li><li><em>Onyx The Dead Grip</em> — new horror game from Bloober Team launches as a Switch 2 exclusive next year, can only be played in handheld mode</li><li>New sizzle reel for <em>Xenoblade Chronicles 3 Nintendo Switch 2 Edition</em></li><li><em>Stage Fright</em>, a new spooky game from the developers of <em>Overcooked </em>shown — comes to Switch and Switch 2 next year</li><li><em>Disney Dreamlight Valley: The Keepsake Sea</em> — the game's next paid expansion with underwater areas</li><li><em>Ondeh Ondeh Kaya's Tasty Tale </em>— a charming rhythm adventure out in 2027</li><li><em>Lego Batman: Legacy of the Dark Knight </em>finally releasing for Switch 2 on September 18</li><li>New <em>Kirby Air Riders</em> amiibo will launch on November 12</li><li><em>Cairn </em>port arriving in early 2027, with demo out today</li><li><em>Resident Evil 2 Deluxe Edition, Resident Evil 3</em>, and <em>Resident Evil 4 Gold Edition</em> all coming on October 16</li><li><em>Tomb Raider Legacy of Atlantis</em> Switch 2 trailer shown — out February 12, 2027</li><li>New <em>Nintendo Switch Sports Resort </em>trailer showing free island exploration — Switch 2 exclusive coming October 22</li><li>New 2D <em>Metroid </em>title revealed — <em>Metroid Ravenous</em>, out January 28, 2027</li><li>Big free update with ten new courses, plus two new knockout tour routes, is coming to <em>Mario Kart World </em>today</li><li><em>Mega Man: Dual Override </em>gameplay trailer shows off Proto Man<ul><li>New Mega Man and Proto Man amiibo also revealed</li></ul></li><li>New RPG <em>Eternal Anima</em> shown — comes to Switch 2 on March 4, 2027</li><li><em>Danganronpa 2x2 </em>port revealed with new 'Slayhem' mode out on January 14, 2027, for Switch and Switch 2</li><li><em>Fatal Fury: City of the Wolves </em>port is on the way in October</li><li><em>Metal Slug Ultimate Collection </em>revealed with loads of games — out for Switch and Switch 2 next year</li><li><em>Yo-Gi-Oh! Tag Force GX </em>port revealed for Switch and Switch 2 — launches February 16, 2027</li><li><em>Romance Saga 3: Destinies United </em>remake for Switch and Switch 2 also out February 16, 2027</li><li><em>007 First Light </em>is actually launching at some point this year, apparently</li><li><em>Far Cry 3 Classic Edition </em>coming to Switch in 2027</li><li><em>Far Cry Blood Dragon Classic Edition </em>on the way too</li><li><em>The Crew Motorfest </em>Switch 2<em> </em>port shown in the sizzle reel</li><li>The Apothecary Diaries: The First Imperial Brother out in early 2027</li><li>House Flipper 2 out October 15</li><li><em>Sonic Pico Park </em>spin<em> </em>dashing on to Switch and Switch 2 on November 12</li><li><em>Dragon Quest Monsters: The Withered World </em>out on December 3</li><li><em>Torneko's Mystery Dungeon Classic HD is </em>available later today</li><li><em>Hela </em>port launching on December 1</li><li><em>Criksholm The Stolen Dream is </em>coming to Switch 2 on December 3</li><li><em>Stellar Blade Complete Edition </em>shown with <em>Bayonetta </em>crossover costume</li><li><em>The Ascent Complete Edition is </em>out in December</li><li><em>It Takes Two comes </em>out on October 15 for Switch 2</li><li><em>Palia Nintendo Switch 2 Edition </em>out in December</li><li><em>Bluey's Happy Snaps </em>— brief bit of new footage shown</li><li><em>Hot Wheels Infinite Rush </em>dropping on September 10</li><li><em>Fading Echo </em>out on September 17 — demo later today</li><li><em>Hell is Us </em>port shown, out October 8</li><li><em>Marvel Guardians of the Galaxy Encore Edition </em>dropping on November 5 — pre-order today</li><li>Surprise <em>Persona 4 Revival </em>trailer shows off loads of new gameplay</li><li><em>Persona 6 </em>logo shown on screen</li><li>The final announcement is a new <em>Kirby </em>game that looks almost open-world — called <em>Kirby and the World Beyond </em>and out in Spring 2027</li></ul><h3 class="article-body__section" id="section-vod"><span>VOD</span></h3><p>You can also catch up with the video on demand (VOD) version of the stream via YouTube below.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/B_QJ4BYIGME" allowfullscreen></iframe></div></div><h3 class="article-body__section" id="section-what-did-you-think"><span>What did you think?</span></h3><iframe title="Which announcement has you the most excited?" description="Have your say in the comments below." minimumCommentCount="0" class="position-center" data-lazy-priority="low" data-lazy-src=""></iframe>
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                                                            <title><![CDATA[ GTA 6 PS5 controller pre-orders live — all the latest availability and stock updates on the two new DualSense pads ]]></title>
                                                                                                <dc:content><![CDATA[ <div class="live-content"><p>The giant of a video game release is nearly upon us, and Sony is embracing it with GTA 6 PS5 controller pre-orders on two very cool-looking DualSense variations.</p><div  class="fancy-box"><div class="fancy_box-title">GTA 6 PS5 controller pre-orders</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="wQGCwys4uuBgGBiZZoUpQK" name="3-split-image-1920 (3)" caption="" alt="Custom three-way artwork showing the GTA 6 PS5 controllers and the GTA 6 logo" src="https://cdn.mos.cms.futurecdn.net/wQGCwys4uuBgGBiZZoUpQK-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Future/Rockstar/Sony)</span></figcaption></figure><p class="fancy-box__body-text"><strong>1. </strong><a data-analytics-id="inline-link" href="#section-us-gta-6-dualsense-pre-orders-quick-links"><strong>US pre-order quick links</strong></a><br><strong>2. </strong><a data-analytics-id="inline-link" href="#section-uk-gta-6-dualsense-pre-orders-quick-links"><strong>UK pre-order quick links</strong></a><br><strong>3. </strong><a data-analytics-id="inline-link" href="#live"><strong>Live updates</strong></a><strong></strong></p></div></div><p>Two new limited-edition GTA 6 PS5 controllers are up for grabs now: one black, one white. Both share a lot of the same design sensibilities and features, but both are unmistakably 'Vice City' in style, with palm tree emblems and fronds draped over the pad, pink glints that shine through wonderfully, and a shimmering finish on both that does a great job of evoking neon lights. </p><p>These DualSense controllers will cost you $84.99 / £74.99 and will release alongside <em>GTA 6 </em>on November 19. However, there will be a slight variation in availability. The white GTA 6 DualSense will be "available in limited quantities globally at direct.playstation.com and at participating retailers", says Sony, while the black GTA 6 DualSense will be "available in limited quantities exclusively through direct.playstation.com where available" — so that means in the UK and US.</p><p>Almost all pre-order listings are now live on both sides of the Atlantic, and we're starting to see both variants sell out at some retailers. We're still waiting for some to drop the controller in the US and UK, though, so more should be available soon. And there could potentially be restocks before launch, too.</p><p>For now, you can find all the latest availability below, and we'll continue providing you with the best info and links as soon as we see them.</p><h3 class="article-body__section" id="section-us-gta-6-dualsense-pre-orders-quick-links"><span>US GTA 6 DualSense pre-orders – quick links</span></h3><ul><li><strong>🅿️GTA 6 Black Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-us/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-black-limited-edition-for-ps5-pc-mac-mobile"><strong>pre-order for $84 at PS Direct</strong></a><strong>🅿️</strong></li><li><strong>🅿️GTA 6 White Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-us/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-mobile"><del><strong>pre-order for $84 at PS Direct</strong></del></a><strong>🅿️</strong></li><li>📦<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.amazon.com/dp/B0HHNZFXL5"><strong>pre-order for $84.99 at Amazon</strong></a><strong>📦</strong></li><li>🏷️<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.bestbuy.com/product/sony-interactive-entertainment-dualsense-wireless-controller-grand-theft-auto-vi-limited-edition-for-ps5-pc-mac-mobile-white/JXHQ37ZHGL"><strong>pre-order for $84.99 at Best Buy</strong></a>🏷️</li><li>🔆<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.walmart.com/ip/Ps5-Dualsense-Wireless-Cntrl-Gra/20958211420"><strong>pre-order for $84.88 at Walmart</strong></a><strong>🔆</strong></li><li>🎯<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.target.com/p/playstation-5-dualsense-controller-grand-theft-auto-vi-le/-/A-1013468584"><del><strong>pre-order for $84.99 at Target</strong></del></a>🎯</li><li>🎮<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.gamestop.com/gaming-accessories/controllers/playstation-5/products/sony-dualsense-wireless-controller-for-playstation-5---grand-theft-auto-vi-white-limited-edition/451594.html"><del><strong>pre-order for $84.99 at GameStop</strong></del></a>🎮</li></ul><h3 class="article-body__section" id="section-uk-gta-6-dualsense-pre-orders-quick-links"><span>UK GTA 6 DualSense pre-orders – quick links</span></h3><ul><li>📦<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.amazon.co.uk/PS5-DualSense-Wireless-Controller-Limited/dp/B0HHS4DKRM"><strong>Check for stock at Amazon UK📦</strong></a></li><li>👨<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.johnlewis.com/sony-playstation-5-dualsense-wireless-controller-grand-theft-auto-vi-limited-edition-white/p115919123"><strong>Pre-order for £74.99 at John Lewis</strong></a>👨</li><li><strong>🅿️GTA 6 Black Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-gb/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-black-limited-edition-for-ps5-pc-mac-mobile"><del><strong>Pre-order for £74.99 at PS Direct</strong></del></a><strong>🅿️</strong></li><li><strong>🅿️GTA 6 White Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-gb/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-mobile"><del><strong>Pre-order for £74.99 at PS Direct</strong></del></a>🅿️</li><li><strong>𝓥</strong> <strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.very.co.uk/playstation-playstationreg5nbspdualsensereg-wireless-controller-ndash-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-amp-mobile/1601365488.prd"><del><strong>Pre-order for £74.99 at Very</strong></del></a><strong> 𝓥 </strong></li><li>©️<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.currys.co.uk/products/playstation-ps5-dualsense-wireless-controller-gta-vi-limited-edition-10311140.html"><del><strong>Pre-order for £74.99 at Currys</strong></del><strong>©️</strong></a></li><li>🟥<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.argos.co.uk/product/9706934?clickSR=slp:term:ps5%20dualsense%20controller:18:18:1&_gl=1*19t271x*_up*MQ..*_ga*Njk5OTQ0MzQ5LjE3ODkwMjY2MjU.*_ga_JWCPD5SJK1*czE3ODkwMjY2MjUkbzEkZzAkdDE3ODkwMjY2MjUkajYwJGwwJGg0MjM3MDU5MQ"><del><strong>Pre-order for £74.99 at Argos</strong></del><strong>🟥</strong></a></li><li><strong>🧸GTA 6 White Limited Edition DualSense: </strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/playstation-5/playstation-5-accessories/dualsense-wireless-controller-grand-theft-auto-vi-white-limited-edition/p/265409"><del><strong>Pre-order for £74.99 at Smyths Toys</strong></del><strong>🧸</strong></a></li><li>📱<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://ee.co.uk/products/playstation-5-gta-vi-white-edition-dualsense"><del><strong>Pre-order for £74.99 at EE</strong></del><strong>📱</strong></a></li><li>🟡<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.shopto.net/en/sony-controllers/"><strong>Check for stock at ShopTo🟡</strong></a></li><li>🎮<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.thegamecollection.net/collections/playstation-accessories"><strong>Check for stock at The Game Collection🎮</strong></a></li></ul><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:940px;"><p class="vanilla-image-block" style="padding-top:56.28%;"><img id="qWFZdxKEZaZqepitQwdK5n" name="1788943167.jpg" alt="Grand Theft Auto 6 Dualsense Controllers" src="https://cdn.mos.cms.futurecdn.net/qWFZdxKEZaZqepitQwdK5n-1920-80.jpg" mos="" align="middle" fullscreen="" width="940" height="529" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony / Rockstar)</span></figcaption></figure><h2 id="should-you-pre-order-a-gta-6-limited-edition-ps5-controller">Should you pre-order a GTA 6 Limited Edition PS5 controller?</h2><p>This is perhaps an even easier recommendation to make than the one I did before the game was available to pre-order: in short, you should absolutely, 100%, definitely consider placing a pre-order on these GTA 6 DualSense controllers if you can, rather than waiting and hoping they remain available in the long run.</p><p>These are accessories — that will be available in "limited quantities", according to Sony — that will coincide with the release of the biggest thing in all of entertainment ever. As a result, the demand will likely be the highest on DualSense controller editions we've ever seen — and perhaps on any accessory ever.</p><p>Yes, there are two different editions which will hopefully spread the load of the demand, but I think placing a pre-order if you can is by far the safest option if you're at all interested in one of these PS5 controllers.</p><h3 class="article-body__section" id="section-gta-6-limited-edition-ps5-controllers-cut-to-the-chase"><span>GTA 6 Limited Edition PS5 controllers: cut to the chase</span></h3><ul><li><strong>Price:</strong> $84.99 / £74.99</li><li><strong>Pre-order date: </strong>September 10, 2026; 10am ET / 10am local time in Europe</li><li><strong>Release date: </strong>November 19, 2026</li><li><strong>Design:</strong> Sony describes the limited edition DualSense controllers as pads that "each capture the essence of Vice City, from bright days along the coast to vibrant city nights. Both editions feature a shimmering, color-shifting finish that brings together the hues of a Vice City sunset and the glow of neon lights. They both also feature custom palm tree details molded directly into the controller, adding a unique tactile element alongside official Grand Theft Auto 6 branding." There's no denying they do look pretty slick.</li></ul></div><div class="live-content"><h2 id="hello">Hello!</h2><p>Hello and welcome to our live coverage of the upcoming GTA 6 PS5 controller pre-orders which are dropping tomorrow!</p><p>We're getting our flag in the ground early to be in the best position to help you snag your one, or two, new DualSense controllers!</p></div><div class="live-content"><time datetime="2026-09-09T14:47:32+00:00">September 9, 2026 – 10:47 AM</time><h2 id="these-are-going-to-be-hot-stuff">These are going to be hot stuff...</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kFhzqy4kquMF96MoiGda9B" name="The DualSense Wireless Controller – Grand Theft Auto 6 Black Limited Edition" alt="The DualSense Wireless Controller – Grand Theft Auto 5 Black Limited Edition" src="https://cdn.mos.cms.futurecdn.net/kFhzqy4kquMF96MoiGda9B-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: PlayStation)</span></figcaption></figure><p>Not only are these two controllers absolute beauties  — at least, I think — they are tied to the biggest entertainment release in history.</p><p>As a result, I predict the demand for these is going to be huge; absolutely wild, in fact. I know that recent Limited Edition PS5 controllers haven't sold out like some, but surely the safe bet here is that stock will fly.</p><p>Because of that I reckon it'll pay to get in position early with bookmarking the above links, getting account information in order, and making sure you're fully informed ahead of stock dropping. tomorrow.</p><p>So let's begin with some key information...</p></div><div class="live-content"><time datetime="2026-09-09T14:58:47+00:00">September 9, 2026 – 10:58 AM</time><h2 id="what-and-how-much-are-the-gta-6-ps5-controller-pre-orders">What, and how much, are the GTA 6 PS5 controller pre-orders?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="o2t2JfgvoEJfe8YEscscDk" name="1788965482.jpg" alt="Key artwork from the PS Blog piece on the new GTA 6 PS5 controllers" src="https://cdn.mos.cms.futurecdn.net/o2t2JfgvoEJfe8YEscscDk-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="608" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony/Rockstar)</span></figcaption></figure><p>In terms of what, there will be two distinct GTA 6 PS5 controllers up for pre-order tomorrow.</p><p>Sony is attractively naming them, officially, as 'DualSense Wireless Controller – Grand Theft Auto VI Black Limited Edition' and 'DualSense Wireless Controller – Grand Theft Auto VI White Limited Edition'. The black and white overarching colorway is indeed the biggest thing that separates them, but they both look slick as heck in my view.</p><p>There's that shimmering blue look on both, palm tree fronds and forms draped over the pads, and pink accents that punch through the black or white really pleasingly. I think I prefer the Black one, but it's a close run thing.</p><p>There's no difference in price, though, and both will cost you $84.99 / £74.99 — the standard price for DualSenses right now.</p></div><div class="live-content"><time datetime="2026-09-09T15:15:48+00:00">September 9, 2026 – 11:15 AM</time><h2 id="when-and-where-are-the-gta-6-ps5-controller-pre-orders">When and where are the GTA 6 PS5 controller pre-orders?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="tm8aB4NuMTLh23eP5T8Y5E" name="1788966484.jpg" alt="Key artwork from the PS Blog piece on the new GTA 6 PS5 controllers" src="https://cdn.mos.cms.futurecdn.net/tm8aB4NuMTLh23eP5T8Y5E-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony/Rockstar)</span></figcaption></figure><p>OK, the first part of this is easy: GTA 6 PS5 controller pre-orders kick off at 10am ET in the US, and 10am local time everywhere else. Boom.</p><p>The second part, availability, is a <em>little </em>more complex, but only in the sense of the difference between the two variants. If my parsing of the PS Blog post is correct, it appears that the Black GTA 6 DualSense will be exclusive to PS Direct, while the white variant will be the one that's available at both PS Direct and other retailers.</p></div><div class="live-content"><time datetime="2026-09-09T15:29:08+00:00">September 9, 2026 – 11:29 AM</time><h2 id="the-details-are-fabulous">The details are fabulous...</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ktah8WBxVhDjde4gQracr3" name="Grand Theft Auto VI Limited Edition DualSense Controllers _ PS5 0-22 screenshot" alt="A close up of the new GTA 6 PS5 controllers" src="https://cdn.mos.cms.futurecdn.net/ktah8WBxVhDjde4gQracr3-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony/Rockstar)</span></figcaption></figure><p>I really like the flashy details of the glinty art style in both the black and white variants, and this close up of the white model really shows how the glimmering and shimmering speckles will change in the light too. Nice.</p></div><div class="live-content"><time datetime="2026-09-09T15:36:07+00:00">September 9, 2026 – 11:36 AM</time><h2 id="and-more-than-just-a-pattern">...and more than just a pattern</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Y4RurH9go2Y2PgGtNUTfeW" name="Grand Theft Auto VI Limited Edition DualSense Controllers _ PS5 0-10 screenshot" alt="A close up of the new GTA 6 PS5 controllers" src="https://cdn.mos.cms.futurecdn.net/Y4RurH9go2Y2PgGtNUTfeW-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony/Rockstar)</span></figcaption></figure><p>And I also really like the look of the properly moulded and formed palm tree fronds that are raised off the surface of the DualSense.</p><p>A lot of previous designs haven't altered the physical feel of the PS5 controller that much, so I really like this change and feature of this particular limited edition design.</p></div><div class="live-content"><time datetime="2026-09-09T16:00:07+00:00">September 9, 2026 – 12:00 PM</time><h2 id="so-which-one-do-you-like-the-look-of-most">So: which one do you like the look of most?</h2><p>As I said, I think the Black one just pips it for me in terms of my aesthetic tastes, but which one are you most likely to pre-order? Let me know in the poll below!</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Oo2AJW"></div>                            </div>                            <script src="https://kwizly.com/embed/Oo2AJW.js" async></script></div><div class="live-content"><time datetime="2026-09-09T16:25:09+00:00">September 9, 2026 – 12:25 PM</time><h2 id="an-early-bit-of-advice-to-be-in-position-well-early">An early bit of advice to be in position, well, early</h2><p>It sounds obvious, being ready early, but actually what I mean more specifically is that last time out with the Marvel's Wolverine PS5 collection of controllers and console covers, retailers in the UK, particularly, actually went live comfortably earlier than the 10am start time.</p><p>So much so, in fact,m that PS Direct itself also pulled the trigger before 10am in the end; such were the options available to customers before the official start time.</p><p>As a result, it'll definitely pay to be as ready to go as you possibly can earlier than 10am ET or 10am local time — perhaps aim for 9.30am and get poised.</p></div><div class="live-content"><time datetime="2026-09-09T16:58:15+00:00">September 9, 2026 – 12:58 PM</time><h2 id="which-retailers-are-the-ones-to-go-for-first">Which retailers are the ones to go for first?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:522px;"><p class="vanilla-image-block" style="padding-top:98.08%;"><img id="bDvFZopEZWAozjfdr8Lmvm" name="1690456130.jpg" alt="PlayStation Direct" src="https://cdn.mos.cms.futurecdn.net/bDvFZopEZWAozjfdr8Lmvm-1920-80.jpg" mos="" align="middle" fullscreen="" width="522" height="512" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>If I'm understanding the PS Blog post correctly — and I think I am, I've done loads of these launches now, though Sony can be ambiguous — then I reckon you're best first port of call is going top be PlayStation Direct. And that's on both sides of the Atlantic.</p><p>US retailers have been pretty good on the last limited edition releases and all of Walmart, Amazon, Best Buy, Target, and GameStop have reliably followed with stock. We'd still err toward the former three though for the best and likely-quickest shopping experience.</p><p>In the UK, things have been a bit different in recent times. Amazon UK has been very unreliable when it comes to limited edition PS5 hardware or accessory stock. For example, it <em>still </em>hasn't got Marvel's Wolverine DualSense stock. However, the likes of Smyths Toys, Currys,. and Very have all been reliable with the last release or two.</p></div><div class="live-content"><time datetime="2026-09-09T17:10:45+00:00">September 9, 2026 – 1:10 PM</time><h2 id="even-the-packaging-looks-dope-if-it-39-s-real">Even the packaging looks dope — if it's real</h2><p>Our friends at GamesRadar+ have spotted a social media post that shows an image of the packaging — and even that looks slick as heck! If it's real, of course...</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2097375314737320246"><p lang="en" dir="ltr">Here's a new look at the #GTAVI DualSense controller boxSource: https://t.co/DEQ8Ul0gEI pic.twitter.com/fdboZqGFo4<a href="https://twitter.com/cantworkitout/status/2097375314737320246">September 8, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div></div><div class="live-content"><time datetime="2026-09-09T17:15:31+00:00">September 9, 2026 – 1:15 PM</time><h2 id="i-39-m-off-for-now-but-we-39-re-still-going">I'm off for now - but we're still going</h2><p>I'm passing the steering of our GTA 6 PS5 controller pre-order ship to one of my excellent colleagues now, as I step away for the evening (and to prepare for a trip to BlizzCon too!).</p><p>Keep it right here for the best information and links in preparation for tomorrow's pre-orders kicking off!</p></div><div class="live-content"><time datetime="2026-09-09T17:44:33+00:00">September 9, 2026 – 1:44 PM</time><h2 id="return-of-the-mack">Return of the Mack...</h2><p>Mack is back! As TechRadar's deals editor, I'll be taking over from Rob to post all the latest updates on the GTA 6 PS5 controller preorders.</p></div><div class="live-content"><time datetime="2026-09-09T17:59:48+00:00">September 9, 2026 – 1:59 PM</time><h2 id="where-is-stock-likely-to-drop-first">Where is stock likely to drop first?</h2><p>Retailers are supposed to stick to the 10am local time embargo before launching preorders for these DualSense controllers, but as we've seen with previous drops, some decide to be a little cheeky and kick things off early.</p><p>The Wolverine controllers, for example, were available at both Target in the US and Currys in the UK a short time ahead of the announced launch time. We'll be watching both of them closely once again to see if they repeat themselves for this launch.</p><p>Given it's GTA 6, though, things might be a bit stricter this time when it comes to putting the controllers up for sale, so any early drops aren't guaranteed.</p></div><div class="live-content"><time datetime="2026-09-09T18:32:53+00:00">September 9, 2026 – 2:32 PM</time><h2 id="when-does-amazon-drop-the-gta-6-controllers">When does Amazon drop the GTA 6 controllers?</h2><p>As one of the biggest and most popular places to shop online, there's always a lot of interest in when Amazon will make these controllers available to buy. Given its dominance, though, it rarely follows the expected plan announced by Sony.</p><p>Sure, it could follow suit and go live at 10am local time with everyone else, given it's such a significant launch, but the more likely scenario is that it just ignores everything and puts the controllers up whenever it feels like later in the day. It might even wait until tomorrow.</p><p>Because of that, it'll be one we'll be checking and refreshing regularly so that you don't miss the drop.</p></div><div class="live-content"><time datetime="2026-09-09T19:46:20+00:00">September 9, 2026 – 3:46 PM</time><h2 id="what-are-the-chances-of-a-restock-if-you-miss-out">What are the chances of a restock if you miss out?</h2><p>Given the expected popularity of GTA 6 and these DualSense controllers, I feel like it's almost guaranteed that they will sell out in this first drop. That popularity, however, means that further restocks are very likely in the run-up (and after) launch.</p><p>Sony has been fairly regular when it comes to restocking other limited-edition controllers, and I don't think it will be any different with the GTA 6 models. Just be aware that the Black version is a PS Direct exclusive, so that one will be harder to get — even if there's a restock.</p></div><div class="live-content"><time datetime="2026-09-09T20:35:17+00:00">September 9, 2026 – 4:35 PM</time><h2 id="did-you-catch-up-on-the-netflix-reveal">Did you catch up on the Netflix reveal?</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/tJbzMqJGH4k" allowfullscreen></iframe></div></div></div><div class="live-content"><time datetime="2026-09-09T21:59:40+00:00">September 9, 2026 – 5:59 PM</time><h2 id="what-about-a-special-edition-console-for-gta-6">What about a special edition console for GTA 6?</h2><p>I am somewhat surprised that Rockstar hasn't pushed things even further by launching a limited-edition PS5 or Xbox console to coincide with the launch of GTA 6. It feels like the natural thing to do.</p><p>We may all be in for a big surprise at some point over the next couple of months if one does surface, but it feels quite late for it to happen now. Instead, I'm sure there will be a few console bundles available with the game (and maybe featuring these controllers) when the launch comes around for folks buying hardware just for GTA 6.</p></div><div class="live-content"><time datetime="2026-09-09T23:17:54+00:00">September 9, 2026 – 7:17 PM</time><h2 id="remember-the-dualsense-is-compatible-with-pc-as-well">Remember, the DualSense is compatible with PC as well</h2><p>PC players will sadly have to wait a little while longer for GTA 6 to release on that platform, but that doesn't mean you have to miss out on the hype. The DualSense controller is fully compatible with PC via USB and Bluetooth, so if you feel like you want to be involved with the release in some way, one of these controllers is an option for you. Maybe you can play through GTA 5 with it and pretend it's the new game instead!</p></div><div class="live-content"><time datetime="2026-09-10T05:06:12+00:00">September 10, 2026 – 1:06 AM</time><h2 id="hello-once-again">Hello once again!</h2><p>It's early in the UK, very early on the East Coast, and you might well still be up on the West Coast, but we're back and ready to get prepped for the GTA 6 PS5 controller pre-order build up ahead of stock dropping in a matter of hours!</p><p>Strap in!</p></div><div class="live-content"><time datetime="2026-09-10T05:20:11+00:00">September 10, 2026 – 1:20 AM</time><h2 id="where-are-you-following-this-from">Where are you following this from?</h2><p>I'm currently in a restaurant in Heathrow airport gathering up retailer links and snacking on a breakfast sandwich, for what it's worth. That's about as good as that story gets...</p><p>But regardless of where we or indeed you are reading this from, we'll have both sides of the Atlantic well and truly covered today, and with UK pre-orders opening in less than 4 hours, it's sneaking up on us already...</p></div><div class="live-content"><time datetime="2026-09-10T05:38:49+00:00">September 10, 2026 – 1:38 AM</time><h2 id="remember-the-start-time">Remember the start time!</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:56.20%;"><img id="mKUfMst5wae4Y2y4PLK5Rc" name="Time Image.jpeg" alt="An image of an alarm clock on a desk next to a laptop" src="https://cdn.mos.cms.futurecdn.net/mKUfMst5wae4Y2y4PLK5Rc-1920-80.jpeg" mos="" align="middle" fullscreen="" width="1000" height="562" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pexels)</span></figcaption></figure><p>Speaking of starting time, remember it's <strong>10am local time</strong> today that pre-orders open (or 10am ET for US folks). </p><p>So yes, not that long to go in the UK now.</p></div><div class="live-content"><time datetime="2026-09-10T06:00:08+00:00">September 10, 2026 – 2:00 AM</time><h2 id="which-one-39-s-for-you">Which one's for you?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="o2t2JfgvoEJfe8YEscscDk" name="1788965482.jpg" alt="Key artwork from the PS Blog piece on the new GTA 6 PS5 controllers" src="https://cdn.mos.cms.futurecdn.net/o2t2JfgvoEJfe8YEscscDk-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="608" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony/Rockstar)</span></figcaption></figure><p>I think the black variant is my favourite of the two — but only just.</p><p>How about you, which one do you like best and would most likely pre-order? Let me know in the poll below!</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Oo2AJW"></div>                            </div>                            <script src="https://kwizly.com/embed/Oo2AJW.js" async></script></div><div class="live-content"><time datetime="2026-09-10T06:30:49+00:00">September 10, 2026 – 2:30 AM</time><h2 id="two-and-a-half-hours-to-go-in-the-uk">Two and a half hours to go in the UK</h2><p>This is your two and half hour warning UK fans! Pre-orders will go live at 10am UK time so time to start thinking about your plan of attack and getting into position.</p></div><div class="live-content"><time datetime="2026-09-10T06:46:14+00:00">September 10, 2026 – 2:46 AM</time><h2 id="the-packaging-really-does-look-great-too">The packaging really does look great too</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1833px;"><p class="vanilla-image-block" style="padding-top:55.92%;"><img id="U4TKdQudMgBpUorTZvCBYR" name="1789022434.jpg" alt="Retail packaging and profile shot of the black GTA 6 PS5 controller" src="https://cdn.mos.cms.futurecdn.net/U4TKdQudMgBpUorTZvCBYR-1920-80.jpg" mos="" align="middle" fullscreen="" width="1833" height="1025" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony/Rockstar)</span></figcaption></figure><p>With pre-orders open in places like Australia and New Zealand, we've got a definitive look at the packaging the new GTA 6 PS5 controllers will come in, and even the box looks very nice! </p><p>Be almost a shame to take the controller out...</p></div><div class="live-content"><time datetime="2026-09-10T07:01:39+00:00">September 10, 2026 – 3:01 AM</time><h2 id="goodbye-from-me-for-now">Goodbye from me...for now</h2><p>OK, it's goodbye from me for now as I have to get to my gate and go on an adventure!</p><p>One of my esteemed colleagues will be taking over our live coverage imminently though so fear not!</p></div><div class="live-content"><time datetime="2026-09-10T07:14:18+00:00">September 10, 2026 – 3:14 AM</time><p>Hey everyone!</p><p>Gaming Editor Dash here to take over the pre-order coverage. </p><p>With UK pre-orders expected to go live in just a couple of hours, I'm going to first take a look around to try and see if any retailers have jumped the gun and put up listings a little early -which has happened occasionally with this kind of product!  </p></div><div class="live-content"><time datetime="2026-09-10T07:20:38+00:00">September 10, 2026 – 3:20 AM</time><p>Nothing yet in the UK it seems, though I'll be keeping my eyes peeled for the remaining 1 hour and 40 minutes until the official pre-order time just in case!</p></div><div class="live-content"><time datetime="2026-09-10T07:30:59+00:00">September 10, 2026 – 3:30 AM</time><p>Which version of the pad are you looking at getting?</p><p>I personally think the white version is the best-looking of the two, as those pink buttons really pop against the more neutral color scheme. </p><p>That said, I can still see plenty of appeal in the black (which is the PS Direct exclusive model) — particularly if you already have an all-black console setup.</p><iframe title="Which controller is your favorite?" description="Let us know in the comments!" minimumCommentCount="0" class="position-center" data-lazy-priority="low" data-lazy-src=""></iframe></div><div class="live-content"><time datetime="2026-09-10T07:44:12+00:00">September 10, 2026 – 3:44 AM</time><h2 id="image-gallery">Image gallery</h2><p>Here's a quick look at all the official images released alongside the announcement of the two pads, so you can really soak in the designs.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/kNKYLqtRevYAMfUW9fSZfS-1920-80.webp" alt="The GTA 6 PS5 controller." /><figcaption><small role="credit">Sony</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/XBVvgt4QQrMKC5eSZi8EkS-1920-80.webp" alt="The GTA 6 PS5 controller." /><figcaption><small role="credit">Sony</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/wkdY2dxWGDAxvYTUJ8B2nS-1920-80.webp" alt="The GTA 6 PS5 controller." /><figcaption><small role="credit">Sony</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/d4URxZ5d5dXjnWcqcypRiS-1920-80.webp" alt="The GTA 6 PS5 controller." /><figcaption><small role="credit">Sony</small></figcaption></figure></figure><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/GA6ZUu5N9Gtb58u64M9BqS-1920-80.webp" alt="The GTA 6 PS5 controller." /><figcaption><small role="credit">Sony</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/iKsfKAXBtMvepFxTSpf2tS-1920-80.webp" alt="The GTA 6 PS5 controller." /><figcaption><small role="credit">Sony</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/wXPNbwrittirdxL8cmP6tS-1920-80.webp" alt="The GTA 6 PS5 controller." /><figcaption><small role="credit">Sony</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/rMzPjWjSZw4aMhnjMzqFpS-1920-80.webp" alt="The GTA 6 PS5 controller." /><figcaption><small role="credit">Sony</small></figcaption></figure></figure></div><div class="live-content"><time datetime="2026-09-10T07:47:07+00:00">September 10, 2026 – 3:47 AM</time><h2 id="our-first-retailer-is-live">Our first retailer is live!</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1609px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="FSfEAtueUoSsnDJc85Ey8b" name="download (26)" alt="Very GTA 6 pad." src="https://cdn.mos.cms.futurecdn.net/FSfEAtueUoSsnDJc85Ey8b-1920-80.png" mos="" align="middle" fullscreen="" width="1609" height="905" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Very)</span></figcaption></figure><p>As predicted, one retailer is jumping the gun a bit with Very putting its listings up a full hour and 15 minutes ahead of schedule.</p><p>If you're after the white edition, get that pre-order in below!</p><ul><li><strong>𝓥</strong> <strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.very.co.uk/playstation-playstationreg5nbspdualsensereg-wireless-controller-ndash-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-amp-mobile/1601365488.prd"><strong>Pre-order now for £74.99 at Very 𝓥 </strong></a></li></ul></div><div class="live-content"><time datetime="2026-09-10T07:53:17+00:00">September 10, 2026 – 3:53 AM</time><h2 id="currys-just-went-live-too">Currys just went live too!</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1602px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="xfBeVp7hsdUPLPhitiV4HT" name="download (27)" alt="Currys GTA 6 pad." src="https://cdn.mos.cms.futurecdn.net/xfBeVp7hsdUPLPhitiV4HT-1920-80.png" mos="" align="middle" fullscreen="" width="1602" height="901" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Currys)</span></figcaption></figure><p>Another retailer just dropped GTA 6 PS5 controller pre-orders. This time, it's Currys, with the listing for the white pad up and available to buy.</p><p>You can also take advantage of free release day delivery!</p><ul><li>©️<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.currys.co.uk/products/playstation-ps5-dualsense-wireless-controller-gta-vi-limited-edition-10311140.html"><strong>Pre-order now for £74.99 at Currys©️</strong></a></li></ul></div><div class="live-content"><time datetime="2026-09-10T07:54:32+00:00">September 10, 2026 – 3:54 AM</time><h2 id="and-argos-joins-in">And Argos joins in!</h2><p>It feels like every retailer is going live now, with Argos joining in too!</p><p>Check out the listing below to get your pre-order locked down.</p><ul><li>🟥<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.argos.co.uk/product/9706934?clickSR=slp:term:ps5%20dualsense%20controller:18:18:1&_gl=1*19t271x*_up*MQ..*_ga*Njk5OTQ0MzQ5LjE3ODkwMjY2MjU.*_ga_JWCPD5SJK1*czE3ODkwMjY2MjUkbzEkZzAkdDE3ODkwMjY2MjUkajYwJGwwJGg0MjM3MDU5MQ"><strong>Pre-order for £74.99 at Argos🟥</strong></a></li></ul></div><div class="live-content"><time datetime="2026-09-10T08:15:04+00:00">September 10, 2026 – 4:15 AM</time><p>And after that initial flurry of activity, it seems like things are slowing down for a few moments.</p><p>I'm going to use this as a chance to head in to our London office, but don't worry about missing any coverage because a colleague is ready to take the reins.</p></div><div class="live-content"><time datetime="2026-09-10T08:17:09+00:00">September 10, 2026 – 4:17 AM</time><p>Hello! James Pickard checking in for my shift of controller hunting. I wasn't very surprised to see a bunch of retailers drop the controller early, as more and more seem to be ignoring the 10am start time recently. Speaking of that, I've just spotted another one live...</p></div><div class="live-content"><time datetime="2026-09-10T08:20:55+00:00">September 10, 2026 – 4:20 AM</time><h2 id="smyths-toys-gets-involved">Smyths Toys gets involved</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1297px;"><p class="vanilla-image-block" style="padding-top:55.74%;"><img id="t54UgjFjwr4QTotArDQbfR" name="1789028444.jpg" alt="GTA 6 DualSense Controller Smyths Toys" src="https://cdn.mos.cms.futurecdn.net/t54UgjFjwr4QTotArDQbfR-1920-80.jpg" mos="" align="middle" fullscreen="" width="1297" height="723" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Smyths Toys / Sony / Rockstar)</span></figcaption></figure><p>Yep, Smyths Toys is dropping the GTA 6 controller too, as one eagle-eyed commenter spotted as well. Initially, it was only available to preorder for click and collect, so this might be a good option if you want to avoid delivery, but the delivery option is now available too.</p><ul><li><strong>🧸GTA 6 White Limited Edition DualSense: </strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/playstation-5/playstation-5-accessories/playstation-5-dualsense-controllers/c/playstation-dualsense-controllers"><strong>Pre-order for £74.99 at Smyths Toys🧸</strong></a></li></ul></div><div class="live-content"><time datetime="2026-09-10T08:39:01+00:00">September 10, 2026 – 4:39 AM</time><h2 id="um-has-target-already-sold-out-in-the-us">Um, has Target already sold out in the US?</h2><p>Given most UK stock has already dropped, and given there might be a few US-based night owls hoping to scoop a controller preorder early, I did a quick look around US retailers and spotted something strange. Target may have already put the controller up for sale...and it's already sold out?</p><p>Now, it may be that they've just got the listing page live and will activate the preorder button at 10am EST, because if they've already sold out, that would be a bit ridiculous. Either way, if you're in the US, this is one to keep an eye on already.</p><ul><li>🎯<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.target.com/p/playstation-5-dualsense-controller-grand-theft-auto-vi-le/-/A-1013468584"><strong>Check for stock at Target</strong></a>🎯</li></ul></div><div class="live-content"><time datetime="2026-09-10T08:48:19+00:00">September 10, 2026 – 4:48 AM</time><h2 id="15-mins-to-go-for-ps-direct">15 mins to go for PS Direct</h2><p>Just a heads up that there are less than 15 minutes to go before the GTA 6 controller drop at PlayStation Direct. This is the only place where you can get the Black version of the controller, and it will likely sell out quick. We'll get you the links to buy as soon as possible!</p></div><div class="live-content"><time datetime="2026-09-10T08:58:27+00:00">September 10, 2026 – 4:58 AM</time><h2 id="the-current-state-of-play">The current state of play</h2><p>With PS Direct set to go live in a matter of minutes. Here's the state of play in the UK right now, with all the retailers that currently have the controller available to preorder. Remember, this is only the white version, though. The Black edition is exclusive to PS Direct and should be available at 10am.</p><ul><li><strong>𝓥</strong> <strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.very.co.uk/playstation-playstationreg5nbspdualsensereg-wireless-controller-ndash-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-amp-mobile/1601365488.prd"><strong>Pre-order now for £74.99 at Very 𝓥 </strong></a></li><li>©️<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.currys.co.uk/products/playstation-ps5-dualsense-wireless-controller-gta-vi-limited-edition-10311140.html"><strong>Pre-order now for £74.99 at Currys©️</strong></a></li><li>🟥<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.argos.co.uk/product/9706934?clickSR=slp:term:ps5%20dualsense%20controller:18:18:1&_gl=1*19t271x*_up*MQ..*_ga*Njk5OTQ0MzQ5LjE3ODkwMjY2MjU.*_ga_JWCPD5SJK1*czE3ODkwMjY2MjUkbzEkZzAkdDE3ODkwMjY2MjUkajYwJGwwJGg0MjM3MDU5MQ"><strong>Pre-order for £74.99 at Argos🟥</strong></a></li><li><strong>🧸GTA 6 White Limited Edition DualSense: </strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/playstation-5/playstation-5-accessories/playstation-5-dualsense-controllers/c/playstation-dualsense-controllers"><strong>Pre-order for £74.99 at Smyths Toys🧸</strong></a></li><li><strong>🅿️GTA 6 White Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-gb/buy-accessories/dualsense-wireless-controller-marvels-wolverine-adamantium-limited-edition-for-ps5-pc-mac-mobile"><strong>Check for stock at PS Direct</strong></a>🅿️</li><li><strong>🅿️GTA 6 Black Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-gb/buy-accessories/dualsense-wireless-controller-marvels-wolverine-adamantium-limited-edition-for-ps5-pc-mac-mobile"><strong>Check for stock at PS Direct</strong></a> <strong>(exclusive to PS Direct)🅿️</strong></li></ul></div><div class="live-content"><time datetime="2026-09-10T09:03:13+00:00">September 10, 2026 – 5:03 AM</time><h2 id="it-39-s-10am-ps-direct-where-are-you">It's 10am PS Direct, where are you?</h2><p>I'm refreshing the official PlayStation Direct store like mad and I'm not seeing anything yet. Come on, Sony, where are you?</p></div><div class="live-content"><time datetime="2026-09-10T09:10:53+00:00">September 10, 2026 – 5:10 AM</time><h2 id="playstation-direct-might-be-down">PlayStation Direct might be down?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1362px;"><p class="vanilla-image-block" style="padding-top:56.31%;"><img id="qeK46b77GgMXSEMmuwbFcW" name="1789031498.jpg" alt="PS Direct" src="https://cdn.mos.cms.futurecdn.net/qeK46b77GgMXSEMmuwbFcW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1362" height="767" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p>In my crazed refreshing of the PS Direct site, I'm sometimes getting errors saying the site is undergoing maintenance. I think we may have broken it. Oops</p></div><div class="live-content"><time datetime="2026-09-10T09:15:56+00:00">September 10, 2026 – 5:15 AM</time><h2 id="oh-no-now-there-39-s-a-queue">Oh no, now there's a queue</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1468px;"><p class="vanilla-image-block" style="padding-top:55.86%;"><img id="ywFzdd6GeZU2cgSU8QeZiB" name="1789031749.jpg" alt="PS Direct" src="https://cdn.mos.cms.futurecdn.net/ywFzdd6GeZU2cgSU8QeZiB-1920-80.jpg" mos="" align="middle" fullscreen="" width="1468" height="820" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p>I've hit refresh another time and now I'm in a queue for the PS Direct store. That might be a good sign that controllers will drop soon, but with a wait time of more than an hour, this could be a problem...</p></div><div class="live-content"><time datetime="2026-09-10T09:24:26+00:00">September 10, 2026 – 5:24 AM</time><p>I <em>think </em>these are the links you will need for the controller. I can't confirm as I'm still queueing, but going by previous drops, they should be available right here if and when you get through.</p><ul><li><strong>🅿️GTA 6 Black Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-gb/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-black-limited-edition-for-ps5-pc-mac-mobile"><strong>Pre-order now for £74.99</strong></a><strong>🅿️</strong></li><li><strong>🅿️GTA 6 White Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-gb/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-mobile"><strong>Pre-order now for £74.99</strong></a>🅿️</li></ul></div><div class="live-content"><time datetime="2026-09-10T09:35:44+00:00">September 10, 2026 – 5:35 AM</time><p>Dash here again, just to give you an update on the payment situation. </p><p>We've managed to get into the site after a hefty queue, but we're not actually able to check out!</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:494px;"><p class="vanilla-image-block" style="padding-top:95.34%;"><img id="5qD6z9Jh3mXgEEWJ44DdYf" name="image" alt="DualSense" src="https://cdn.mos.cms.futurecdn.net/5qD6z9Jh3mXgEEWJ44DdYf-1920-80.png" mos="" align="middle" fullscreen="" width="494" height="471" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p>I'm going to keep trying to check out, and will let you know if I manage to get it working.</p></div><div class="live-content"><time datetime="2026-09-10T09:45:19+00:00">September 10, 2026 – 5:45 AM</time><p>This seems like a total mess. Have you managed to secure your controller? </p><p>Let us know in the poll below or share your thoughts in the comments.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xrgk0e"></div>                            </div>                            <script src="https://kwizly.com/embed/Xrgk0e.js" async></script></div><div class="live-content"><time datetime="2026-09-10T09:57:48+00:00">September 10, 2026 – 5:57 AM</time><p>It's still a mess on our end. We've got tabs open on a few machines are two are still stuck in the waiting room... and the one that's got through to the checkout isn't actually able to pay!</p></div><div class="live-content"><time datetime="2026-09-10T10:05:46+00:00">September 10, 2026 – 6:05 AM</time><p>Finally! We've managed to lock a unit down. It took refreshing the page entirely and waiting in the queue, but it looks like there's still stock about.</p></div><div class="live-content"><time datetime="2026-09-10T10:28:19+00:00">September 10, 2026 – 6:28 AM</time><h2 id="a-chance-to-breathe">A chance to breathe</h2><p>Right, after the chaos of the last hour, let's take a moment to catch our breath and see the current state of play. The good news that the limited edition Black version of the GTA 6 controller is still available at PS Direct. The White version is widely available at several retailers as well. Your chances of securing one are good!</p><ul><li><strong>🅿️GTA 6 Black Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-gb/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-black-limited-edition-for-ps5-pc-mac-mobile"><strong>Pre-order now for £74.99</strong></a><strong>🅿️</strong></li><li><strong>🅿️GTA 6 White Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-gb/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-mobile"><strong>Pre-order now for £74.99</strong></a>🅿️</li><li><strong>𝓥</strong> <strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.very.co.uk/playstation-playstationreg5nbspdualsensereg-wireless-controller-ndash-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-amp-mobile/1601365488.prd"><strong>Pre-order for £74.99 at Very 𝓥 </strong></a></li><li>©️<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.currys.co.uk/products/playstation-ps5-dualsense-wireless-controller-gta-vi-limited-edition-10311140.html"><strong>Pre-order for £74.99 at Currys©️</strong></a></li><li>🟥<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.argos.co.uk/product/9706934?clickSR=slp:term:ps5%20dualsense%20controller:18:18:1&_gl=1*19t271x*_up*MQ..*_ga*Njk5OTQ0MzQ5LjE3ODkwMjY2MjU.*_ga_JWCPD5SJK1*czE3ODkwMjY2MjUkbzEkZzAkdDE3ODkwMjY2MjUkajYwJGwwJGg0MjM3MDU5MQ"><strong>Pre-order for £74.99 at Argos🟥</strong></a></li><li><strong>🧸GTA 6 White Limited Edition DualSense: </strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/playstation-5/playstation-5-accessories/playstation-5-dualsense-controllers/c/playstation-dualsense-controllers"><strong>Pre-order for £74.99 at Smyths Toys🧸</strong></a></li></ul></div><div class="live-content"><time datetime="2026-09-10T11:06:22+00:00">September 10, 2026 – 7:06 AM</time><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Y4RurH9go2Y2PgGtNUTfeW" name="Grand Theft Auto VI Limited Edition DualSense Controllers _ PS5 0-10 screenshot" alt="A close up of the new GTA 6 PS5 controllers" src="https://cdn.mos.cms.futurecdn.net/Y4RurH9go2Y2PgGtNUTfeW-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony/Rockstar)</span></figcaption></figure><p>We've already received hundreds of votes in our poll, with the largest share (40%) of those from users who have secured the black DualSense.</p><p>A hefty portion of you (37%) are still waiting in the PS Direct queue, though.</p><p>Finally, 23% of voters say they got the white controller — which definitely seems like the less sought-after model!</p></div><div class="live-content"><time datetime="2026-09-10T11:47:49+00:00">September 10, 2026 – 7:47 AM</time><p>It looks like the PS Direct situation has stabilized at long last, with the site responding normally and letting shoppers browse without a queue. If you've been waiting to grab a pre-order, now is the time to strike!</p></div><div class="live-content"><time datetime="2026-09-10T12:11:30+00:00">September 10, 2026 – 8:11 AM</time><p>With just a couple of hours to go until the US drop, we're going to head out for a quick refuel (read: lunch)!</p><p>If you're tuning in from the US, stay right here — as we'll be back to pick things up again very shortly.</p></div><div class="live-content"><time datetime="2026-09-10T12:58:26+00:00">September 10, 2026 – 8:58 AM</time><p>And we're back. We're refuelled and ready for more GTA 6 controller preorder chaos, which should all kick off in one hour at 10am ET. Let's hope the situation at the PS Direct store with the exclusive Black edition is a little better than the mess in the UK this morning.</p></div><div class="live-content"><time datetime="2026-09-10T13:08:18+00:00">September 10, 2026 – 9:08 AM</time><h2 id="it-39-s-just-popped-up-at-ee">It's just popped up at EE</h2><p>While we're waiting for the US drop to happen, here's a quick heads-up for those in the UK: the controller is now available at EE if you'd prefer to shop there. Still no sign of it on Amazon.</p><ul><li>📱<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://ee.co.uk/products/playstation-5-gta-vi-white-edition-dualsense"><strong>Pre-order for £74.99 at EE📱</strong></a></li></ul></div><div class="live-content"><time datetime="2026-09-10T13:11:45+00:00">September 10, 2026 – 9:11 AM</time><p>I've just seen that link is more important that I realised, as the white version of the controller has sold out at every other retailer in the UK. I didn't expect that to happen so soon, and definitely not before the PS Direct-exclusive Black model. Get in there quick if you've been trying to find the White one.</p></div><div class="live-content"><time datetime="2026-09-10T13:21:14+00:00">September 10, 2026 – 9:21 AM</time><h2 id="yep-we-39-ve-seen-the-target-listing">Yep, we've seen the Target listing</h2><p>For any US folks just joining us, yep, we've seen that a listing for the White controller is already live at Target. It currently says it's sold out, and it's been that way since we first spotted it about five hours ago. </p><p>I'm not sure if the controller went on sale in the early hours and stock has been snapped up already, but I'd be more inclinded to believe that Target is just waiting to activate the buy button when pre-orders should officially open at 10am ET. Either way, it'll be one to keep an eye on.</p><ul><li>🎯<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.target.com/p/playstation-5-dualsense-controller-grand-theft-auto-vi-le/-/A-1013468584"><strong>Check for stock at Target</strong></a>🎯</li></ul></div><div class="live-content"><time datetime="2026-09-10T13:31:24+00:00">September 10, 2026 – 9:31 AM</time><h2 id="30-mins-to-go-for-the-us">30 mins to go for the US</h2><p>With 30 minutes to go in the US before the controllers should drop, I just wanted to quicky share the key links to the PS Direct Store. If you go to them now you'll see an error message, but these should go live once the controller becomes available.</p><p>It's worth sitting on the page now as Sony will likely implement a queue system like they did in the UK for the launch, which took some of us over an hour to get through.</p><ul><li><strong>🅿️GTA 6 Black Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-us/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-black-limited-edition-for-ps5-pc-mac-mobile"><strong>Check for stock at PS Direct</strong></a> <strong>(exclusive to PS Direct)🅿️</strong></li><li><strong>🅿️GTA 6 White Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-us/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-mobile"><strong>Check for stock at PS Direct</strong></a><strong>🅿️</strong></li></ul></div><div class="live-content"><time datetime="2026-09-10T13:40:40+00:00">September 10, 2026 – 9:40 AM</time><h2 id="ps-direct-pages-are-up">PS Direct pages are up</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1170px;"><p class="vanilla-image-block" style="padding-top:55.73%;"><img id="g2eH2BVqCgUf4YBzALFr2m" name="1789047524.jpg" alt="GTA 6 DualSense Controller PS Direct" src="https://cdn.mos.cms.futurecdn.net/g2eH2BVqCgUf4YBzALFr2m-1920-80.jpg" mos="" align="middle" fullscreen="" width="1170" height="652" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Sony)</span></figcaption></figure><p>On my latest refresh, I've managed to reach the pages for both controllers at the PS Direct Store. Both are listed as currently unavailable, but buy buttons should be going live soon. Once again, here are the all-important links.</p><ul><li><strong>🅿️GTA 6 Black Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-us/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-black-limited-edition-for-ps5-pc-mac-mobile"><strong>pre-order soon for $84</strong></a> <strong>(exclusive to PS Direct)🅿️</strong></li><li><strong>🅿️GTA 6 White Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-us/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-mobile"><strong>pre-order soon for $84</strong></a><strong>🅿️</strong></li></ul></div><div class="live-content"><time datetime="2026-09-10T13:55:58+00:00">September 10, 2026 – 9:55 AM</time><h2 id="this-is-your-five-minute-warning">This is your five-minute warning</h2><p>Eyes up, everybody. We've got just five minutes until pre-orders officially start. It looks like no one has jumped the gun yet, so there could be a huge spike at launch time.</p></div><div class="live-content"><time datetime="2026-09-10T14:00:52+00:00">September 10, 2026 – 10:00 AM</time><h2 id="it-begins-maybe">It begins! ...maybe</h2><p>OK, it's officially launch time for pre-orders...and I'm not seeing anything yet. I'm refreshing and will update as soon as I see something.</p></div><div class="live-content"><time datetime="2026-09-10T14:02:31+00:00">September 10, 2026 – 10:02 AM</time><h2 id="pre-orders-at-ps-direct-in-the-us-have-begun">Pre-orders at PS Direct in the US have begun</h2><p>And there we go. Pre-orders for both GTA 6 DualSense controllers are now underway at the PS Direct Store in the US. You'll need to log in to buy.</p><ul><li><strong>🅿️GTA 6 Black Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-us/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-black-limited-edition-for-ps5-pc-mac-mobile"><strong>pre-order for $84</strong></a><strong>🅿️</strong></li><li><strong>🅿️GTA 6 White Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-us/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-mobile"><strong>pre-order for $84</strong></a><strong>🅿️</strong></li></ul></div><div class="live-content"><time datetime="2026-09-10T14:06:46+00:00">September 10, 2026 – 10:06 AM</time><h2 id="best-buy-is-next-up">Best Buy is next up</h2><p>We've now got pre-orders live for the White controller at Best Buy.</p><ul><li>🏷️<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.bestbuy.com/product/sony-interactive-entertainment-dualsense-wireless-controller-grand-theft-auto-vi-limited-edition-for-ps5-pc-mac-mobile-white/JXHQ37ZHGL"><strong>pre-order for $84.99</strong></a>🏷️</li></ul></div><div class="live-content"><time datetime="2026-09-10T14:11:28+00:00">September 10, 2026 – 10:11 AM</time><h2 id="welcome-to-the-fight-gamestop">Welcome to the fight, GameStop</h2><p>The controller has now landed at GameStop as well.</p><ul><li>🎮<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.gamestop.com/gaming-accessories/controllers/playstation-5/products/sony-dualsense-wireless-controller-for-playstation-5---grand-theft-auto-vi-white-limited-edition/451594.html"><strong>pre-order for $84.99 at GameStop</strong></a>🎮</li></ul></div><div class="live-content"><time datetime="2026-09-10T14:20:40+00:00">September 10, 2026 – 10:20 AM</time><p>No sign of the controllers at any other retailers just yet, but I've still got an eye on Amazon and Walmart. The good news is that there's loads of availability still at PS Direct, Best Buy and GameStop.</p></div><div class="live-content"><time datetime="2026-09-10T14:27:56+00:00">September 10, 2026 – 10:27 AM</time><h2 id="a-potential-trick-at-ps-direct">A potential trick at PS Direct</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1163px;"><p class="vanilla-image-block" style="padding-top:55.72%;"><img id="wiGXQoWjqMLLPSa9wA5i8b" name="1789050437.jpg" alt="GTA 6 DualSense Controller PS Direct" src="https://cdn.mos.cms.futurecdn.net/wiGXQoWjqMLLPSa9wA5i8b-1920-80.jpg" mos="" align="middle" fullscreen="" width="1163" height="648" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Sony)</span></figcaption></figure><p>If you're stuck in a super-long queue at the PS Direct Store, you might be able to go to the link below. Scroll down until you see the controllers, as in the image above, and then add either controller to your basket from here. This should mean you don't need to wait to get onto the proper listing page. Be sure you're signed in first, too.</p><ul><li><strong></strong><a href="https://direct.playstation.com/en-us/latest"><strong>Pre-order the GTA 6 controllers at PS Direct</strong></a></li></ul></div><div class="live-content"><time datetime="2026-09-10T14:31:03+00:00">September 10, 2026 – 10:31 AM</time><h2 id="and-we-have-a-controller-at-walmart">And we have a controller at Walmart</h2><p>Walmart is the next US retailer to join in with the pre-order fun.</p><ul><li>🔆<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.walmart.com/ip/Ps5-Dualsense-Wireless-Cntrl-Gra/20958211420"><strong>pre-order for $84.88 at Walmart🔆</strong></a></li></ul></div><div class="live-content"><time datetime="2026-09-10T14:44:54+00:00">September 10, 2026 – 10:44 AM</time><p>Now we've got a moment to pause, I'm going to have a check through all retailers and make sure everything is up-to-date in terms of availability and stock levels. I have a feeling controllers are now sold out at some retailers, so will ensure those with stock (or are still expected to have the controller soon) are nearer the top.</p></div><div class="live-content"><time datetime="2026-09-10T14:55:47+00:00">September 10, 2026 – 10:55 AM</time><h2 id="so-what-39-s-the-current-situation">So, what's the current situation?</h2><p>Here's where we're at right now with GTA 6 DualSense controller stock in the US and the UK. Any strikethroughs represent places that are currently out of stock, though more controllers could appear at any time, so they're worth checking if you're still on the hunt.</p><p>The big news is that the White variant is almost completely sold out in the UK, with only EE currently stocking it. The Black version, which is exclusively available at PS Direct, remains available right now.</p><p>Over in the US, the White controller is starting to sell out as well, with Best Buy and Target already both out of stock. I suspect other retailers will follow soon, but availability is still strong at the official PS Direct Store.</p><p>Despite all of this, we're still waiting to see the DualSense at Amazon in the UK. That could be a good opportunity to snag one if you haven't yet, as the mega-retailer should get quite a large allocation.</p><h3 class="article-body__section" id="section-us-gta-6-dualsense-stock-update"><span>US GTA 6 DualSense stock update</span></h3><ul><li><strong>🅿️GTA 6 Black Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-us/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-black-limited-edition-for-ps5-pc-mac-mobile"><strong>pre-order for $84 at PS Direct</strong></a><strong>🅿️</strong></li><li><strong>🅿️GTA 6 White Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-us/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-mobile"><strong>pre-order for $84 at PS Direct</strong></a><strong>🅿️</strong></li><li>📦<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.amazon.com/dp/B0HHNZFXL5"><strong>pre-order for $84.99 at Amazon📦</strong></a></li><li>🔆<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.walmart.com/ip/Ps5-Dualsense-Wireless-Cntrl-Gra/20958211420"><strong>pre-order for $84.88 at Walmart🔆</strong></a></li><li>🎮<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.gamestop.com/gaming-accessories/controllers/playstation-5/products/sony-dualsense-wireless-controller-for-playstation-5---grand-theft-auto-vi-white-limited-edition/451594.html"><strong>pre-order for $84.99 at GameStop</strong></a>🎮</li><li>🏷️<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.bestbuy.com/product/sony-interactive-entertainment-dualsense-wireless-controller-grand-theft-auto-vi-limited-edition-for-ps5-pc-mac-mobile-white/JXHQ37ZHGL"><del><strong>pre-order for $84.99 at Best Buy</strong></del></a>🏷️</li><li>🎯<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.target.com/p/playstation-5-dualsense-controller-grand-theft-auto-vi-le/-/A-1013468584"><del><strong>pre-order for $84.99 at Target</strong></del></a>🎯</li></ul><h3 class="article-body__section" id="section-uk-gta-6-dualsense-stock-update"><span>UK GTA 6 DualSense stock update</span></h3><ul><li><strong>🅿️GTA 6 Black Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-gb/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-black-limited-edition-for-ps5-pc-mac-mobile"><strong>Pre-order for £74.99 at PS Direct</strong></a><strong>🅿️</strong></li><li>📱<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://ee.co.uk/products/playstation-5-gta-vi-white-edition-dualsense"><strong>Pre-order for £74.99 at EE📱</strong></a></li><li><strong>🅿️GTA 6 White Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-gb/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-mobile"><del><strong>Pre-order for £74.99 at PS Direct</strong></del></a>🅿️</li><li><strong>𝓥</strong> <strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.very.co.uk/playstation-playstationreg5nbspdualsensereg-wireless-controller-ndash-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-amp-mobile/1601365488.prd"><del><strong>Pre-order for £74.99 at Very</strong></del></a><strong> 𝓥 </strong></li><li>©️<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.currys.co.uk/products/playstation-ps5-dualsense-wireless-controller-gta-vi-limited-edition-10311140.html"><del><strong>Pre-order for £74.99 at Currys</strong></del><strong>©️</strong></a></li><li>🟥<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.argos.co.uk/product/9706934?clickSR=slp:term:ps5%20dualsense%20controller:18:18:1&_gl=1*19t271x*_up*MQ..*_ga*Njk5OTQ0MzQ5LjE3ODkwMjY2MjU.*_ga_JWCPD5SJK1*czE3ODkwMjY2MjUkbzEkZzAkdDE3ODkwMjY2MjUkajYwJGwwJGg0MjM3MDU5MQ"><del><strong>Pre-order for £74.99 at Argos</strong></del><strong>🟥</strong></a></li><li><strong>🧸GTA 6 White Limited Edition DualSense: </strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/playstation-5/playstation-5-accessories/dualsense-wireless-controller-grand-theft-auto-vi-white-limited-edition/p/265409"><del><strong>Pre-order for £74.99 at Smyths Toys</strong></del><strong>🧸</strong></a></li><li>📦<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.amazon.co.uk/DualSense-Midnight-Black-Wireless-Controller/dp/B094WLFGD3/"><strong>Check for stock at Amazon UK📦</strong></a></li><li>🟡<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.shopto.net/en/sony-controllers/"><strong>Check for stock at ShopTo🟡</strong></a></li><li>🎮<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.thegamecollection.net/collections/playstation-accessories"><strong>Check for stock at The Game Collection🎮</strong></a></li></ul></div><div class="live-content"><time datetime="2026-09-10T15:19:49+00:00">September 10, 2026 – 11:19 AM</time><h2 id="amazon-us-now-has-the-controller">Amazon US now has the controller</h2><p>Finally joining us is Amazon US, where the White GTA 6 DualSense is available for pre-order.</p><ul><li>📦<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.amazon.com/dp/B0HHNZFXL5"><strong>pre-order for $84.99 at Amazon📦</strong></a></li></ul></div><div class="live-content"><time datetime="2026-09-10T15:59:08+00:00">September 10, 2026 – 11:59 AM</time><p>There hasn't been much activity over the last hour, so we'll likely start winding down our live coverage. Some controllers are still out there if you're looking, and a couple of retailers are still missing in action, so I'll keep an eye on things for a little longer just in case they pop up. In any case, all of the links you need should be above.</p><p>If you've got a controller, I hope we were able to help. And if you're still looking: best of luck!</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/live/news/gta-6-ps5-dualsense-controllers-pre-orders-live</link>
                                                                            <description>
                            <![CDATA[ Our live GTA 6 PS5 controller pre-order coverage. ]]>
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                                                                        <pubDate>Wed, 09 Sep 2026 14:39:30 +0000</pubDate>                                                                                                                                <updated>Mon, 14 Sep 2026 12:00:29 +0000</updated>
                                                                                                                                            <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                    <category><![CDATA[Playstation]]></category>
                                                                                                <author><![CDATA[ rob.dwiar@futurenet.com (Rob Dwiar) ]]></author>                    <dc:creator><![CDATA[ Rob Dwiar ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/jQfB6LAq4hRkyqovhsFBmA-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Rob is the Managing Editor of TechRadar Gaming and Streaming. He joined in 2023 as the Deputy Editor of TechRadar Gaming (TRG), and has multiple years of games media and games writing experience under his belt, with a variety of bylines at games publications, but also in the world of gardens and landscapes.&lt;/p&gt;&lt;p&gt;Prior to joining TRG, Rob was the Commissioning Editor for Hardware at sister site GamesRadar+. and spent more than four years on that team. After this, he had a short but successful stint as Gaming Editor at WePC, but is now firmly in a position at TechRadar Gaming to help drive the brand forward to achieve its goals. Before joining GamesRadar+ in 2018, Rob freelanced for many places and has had work published over the last six years or so at the likes of GamesRadar+, Eurogamer, RPS, PCGN, and more. This writing often took, and still takes, the form of analysis and celebration of video game environments, landscapes, and horticulture - Rob is a qualified landscape and garden designer and an expert on the virtual landscapes and environments of games.&lt;/p&gt; ]]></dc:description>
                                                                                                        <dc:contributor><![CDATA[ Dashiell Wood ]]></dc:contributor>
                                            <dc:contributor><![CDATA[ James Pickard ]]></dc:contributor>
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                                                            <media:credit><![CDATA[Future/Rockstar/Sony]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Custom three-way artwork showing the GTA 6 PS5 controllers and the GTA 6 logo]]></media:description>                                                            <media:text><![CDATA[Custom three-way artwork showing the GTA 6 PS5 controllers and the GTA 6 logo]]></media:text>
                                <media:title type="plain"><![CDATA[Custom three-way artwork showing the GTA 6 PS5 controllers and the GTA 6 logo]]></media:title>
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                            <article>
                                <div class="live-content"><p>The giant of a video game release is nearly upon us, and Sony is embracing it with GTA 6 PS5 controller pre-orders on two very cool-looking DualSense variations.</p><div  class="fancy-box"><div class="fancy_box-title">GTA 6 PS5 controller pre-orders</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="wQGCwys4uuBgGBiZZoUpQK" name="3-split-image-1920 (3)" caption="" alt="Custom three-way artwork showing the GTA 6 PS5 controllers and the GTA 6 logo" src="https://cdn.mos.cms.futurecdn.net/wQGCwys4uuBgGBiZZoUpQK-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Future/Rockstar/Sony)</span></figcaption></figure><p class="fancy-box__body-text"><strong>1. </strong><a data-analytics-id="inline-link" href="#section-us-gta-6-dualsense-pre-orders-quick-links"><strong>US pre-order quick links</strong></a><br><strong>2. </strong><a data-analytics-id="inline-link" href="#section-uk-gta-6-dualsense-pre-orders-quick-links"><strong>UK pre-order quick links</strong></a><br><strong>3. </strong><a data-analytics-id="inline-link" href="#live"><strong>Live updates</strong></a><strong></strong></p></div></div><p>Two new limited-edition GTA 6 PS5 controllers are up for grabs now: one black, one white. Both share a lot of the same design sensibilities and features, but both are unmistakably 'Vice City' in style, with palm tree emblems and fronds draped over the pad, pink glints that shine through wonderfully, and a shimmering finish on both that does a great job of evoking neon lights. </p><p>These DualSense controllers will cost you $84.99 / £74.99 and will release alongside <em>GTA 6 </em>on November 19. However, there will be a slight variation in availability. The white GTA 6 DualSense will be "available in limited quantities globally at direct.playstation.com and at participating retailers", says Sony, while the black GTA 6 DualSense will be "available in limited quantities exclusively through direct.playstation.com where available" — so that means in the UK and US.</p><p>Almost all pre-order listings are now live on both sides of the Atlantic, and we're starting to see both variants sell out at some retailers. We're still waiting for some to drop the controller in the US and UK, though, so more should be available soon. And there could potentially be restocks before launch, too.</p><p>For now, you can find all the latest availability below, and we'll continue providing you with the best info and links as soon as we see them.</p><h3 class="article-body__section" id="section-us-gta-6-dualsense-pre-orders-quick-links"><span>US GTA 6 DualSense pre-orders – quick links</span></h3><ul><li><strong>🅿️GTA 6 Black Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-us/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-black-limited-edition-for-ps5-pc-mac-mobile"><strong>pre-order for $84 at PS Direct</strong></a><strong>🅿️</strong></li><li><strong>🅿️GTA 6 White Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-us/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-mobile"><del><strong>pre-order for $84 at PS Direct</strong></del></a><strong>🅿️</strong></li><li>📦<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.amazon.com/dp/B0HHNZFXL5"><strong>pre-order for $84.99 at Amazon</strong></a><strong>📦</strong></li><li>🏷️<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.bestbuy.com/product/sony-interactive-entertainment-dualsense-wireless-controller-grand-theft-auto-vi-limited-edition-for-ps5-pc-mac-mobile-white/JXHQ37ZHGL"><strong>pre-order for $84.99 at Best Buy</strong></a>🏷️</li><li>🔆<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.walmart.com/ip/Ps5-Dualsense-Wireless-Cntrl-Gra/20958211420"><strong>pre-order for $84.88 at Walmart</strong></a><strong>🔆</strong></li><li>🎯<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.target.com/p/playstation-5-dualsense-controller-grand-theft-auto-vi-le/-/A-1013468584"><del><strong>pre-order for $84.99 at Target</strong></del></a>🎯</li><li>🎮<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.gamestop.com/gaming-accessories/controllers/playstation-5/products/sony-dualsense-wireless-controller-for-playstation-5---grand-theft-auto-vi-white-limited-edition/451594.html"><del><strong>pre-order for $84.99 at GameStop</strong></del></a>🎮</li></ul><h3 class="article-body__section" id="section-uk-gta-6-dualsense-pre-orders-quick-links"><span>UK GTA 6 DualSense pre-orders – quick links</span></h3><ul><li>📦<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.amazon.co.uk/PS5-DualSense-Wireless-Controller-Limited/dp/B0HHS4DKRM"><strong>Check for stock at Amazon UK📦</strong></a></li><li>👨<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.johnlewis.com/sony-playstation-5-dualsense-wireless-controller-grand-theft-auto-vi-limited-edition-white/p115919123"><strong>Pre-order for £74.99 at John Lewis</strong></a>👨</li><li><strong>🅿️GTA 6 Black Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-gb/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-black-limited-edition-for-ps5-pc-mac-mobile"><del><strong>Pre-order for £74.99 at PS Direct</strong></del></a><strong>🅿️</strong></li><li><strong>🅿️GTA 6 White Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-gb/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-mobile"><del><strong>Pre-order for £74.99 at PS Direct</strong></del></a>🅿️</li><li><strong>𝓥</strong> <strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.very.co.uk/playstation-playstationreg5nbspdualsensereg-wireless-controller-ndash-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-amp-mobile/1601365488.prd"><del><strong>Pre-order for £74.99 at Very</strong></del></a><strong> 𝓥 </strong></li><li>©️<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.currys.co.uk/products/playstation-ps5-dualsense-wireless-controller-gta-vi-limited-edition-10311140.html"><del><strong>Pre-order for £74.99 at Currys</strong></del><strong>©️</strong></a></li><li>🟥<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.argos.co.uk/product/9706934?clickSR=slp:term:ps5%20dualsense%20controller:18:18:1&_gl=1*19t271x*_up*MQ..*_ga*Njk5OTQ0MzQ5LjE3ODkwMjY2MjU.*_ga_JWCPD5SJK1*czE3ODkwMjY2MjUkbzEkZzAkdDE3ODkwMjY2MjUkajYwJGwwJGg0MjM3MDU5MQ"><del><strong>Pre-order for £74.99 at Argos</strong></del><strong>🟥</strong></a></li><li><strong>🧸GTA 6 White Limited Edition DualSense: </strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/playstation-5/playstation-5-accessories/dualsense-wireless-controller-grand-theft-auto-vi-white-limited-edition/p/265409"><del><strong>Pre-order for £74.99 at Smyths Toys</strong></del><strong>🧸</strong></a></li><li>📱<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://ee.co.uk/products/playstation-5-gta-vi-white-edition-dualsense"><del><strong>Pre-order for £74.99 at EE</strong></del><strong>📱</strong></a></li><li>🟡<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.shopto.net/en/sony-controllers/"><strong>Check for stock at ShopTo🟡</strong></a></li><li>🎮<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.thegamecollection.net/collections/playstation-accessories"><strong>Check for stock at The Game Collection🎮</strong></a></li></ul><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:940px;"><p class="vanilla-image-block" style="padding-top:56.28%;"><img id="qWFZdxKEZaZqepitQwdK5n" name="1788943167.jpg" alt="Grand Theft Auto 6 Dualsense Controllers" src="https://cdn.mos.cms.futurecdn.net/qWFZdxKEZaZqepitQwdK5n-1920-80.jpg" mos="" align="middle" fullscreen="" width="940" height="529" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony / Rockstar)</span></figcaption></figure><h2 id="should-you-pre-order-a-gta-6-limited-edition-ps5-controller">Should you pre-order a GTA 6 Limited Edition PS5 controller?</h2><p>This is perhaps an even easier recommendation to make than the one I did before the game was available to pre-order: in short, you should absolutely, 100%, definitely consider placing a pre-order on these GTA 6 DualSense controllers if you can, rather than waiting and hoping they remain available in the long run.</p><p>These are accessories — that will be available in "limited quantities", according to Sony — that will coincide with the release of the biggest thing in all of entertainment ever. As a result, the demand will likely be the highest on DualSense controller editions we've ever seen — and perhaps on any accessory ever.</p><p>Yes, there are two different editions which will hopefully spread the load of the demand, but I think placing a pre-order if you can is by far the safest option if you're at all interested in one of these PS5 controllers.</p><h3 class="article-body__section" id="section-gta-6-limited-edition-ps5-controllers-cut-to-the-chase"><span>GTA 6 Limited Edition PS5 controllers: cut to the chase</span></h3><ul><li><strong>Price:</strong> $84.99 / £74.99</li><li><strong>Pre-order date: </strong>September 10, 2026; 10am ET / 10am local time in Europe</li><li><strong>Release date: </strong>November 19, 2026</li><li><strong>Design:</strong> Sony describes the limited edition DualSense controllers as pads that "each capture the essence of Vice City, from bright days along the coast to vibrant city nights. Both editions feature a shimmering, color-shifting finish that brings together the hues of a Vice City sunset and the glow of neon lights. They both also feature custom palm tree details molded directly into the controller, adding a unique tactile element alongside official Grand Theft Auto 6 branding." There's no denying they do look pretty slick.</li></ul></div><div class="live-content"><h2 id="hello">Hello!</h2><p>Hello and welcome to our live coverage of the upcoming GTA 6 PS5 controller pre-orders which are dropping tomorrow!</p><p>We're getting our flag in the ground early to be in the best position to help you snag your one, or two, new DualSense controllers!</p></div><div class="live-content"><time datetime="2026-09-09T14:47:32+00:00">September 9, 2026 – 10:47 AM</time><h2 id="these-are-going-to-be-hot-stuff">These are going to be hot stuff...</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kFhzqy4kquMF96MoiGda9B" name="The DualSense Wireless Controller – Grand Theft Auto 6 Black Limited Edition" alt="The DualSense Wireless Controller – Grand Theft Auto 5 Black Limited Edition" src="https://cdn.mos.cms.futurecdn.net/kFhzqy4kquMF96MoiGda9B-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: PlayStation)</span></figcaption></figure><p>Not only are these two controllers absolute beauties  — at least, I think — they are tied to the biggest entertainment release in history.</p><p>As a result, I predict the demand for these is going to be huge; absolutely wild, in fact. I know that recent Limited Edition PS5 controllers haven't sold out like some, but surely the safe bet here is that stock will fly.</p><p>Because of that I reckon it'll pay to get in position early with bookmarking the above links, getting account information in order, and making sure you're fully informed ahead of stock dropping. tomorrow.</p><p>So let's begin with some key information...</p></div><div class="live-content"><time datetime="2026-09-09T14:58:47+00:00">September 9, 2026 – 10:58 AM</time><h2 id="what-and-how-much-are-the-gta-6-ps5-controller-pre-orders">What, and how much, are the GTA 6 PS5 controller pre-orders?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="o2t2JfgvoEJfe8YEscscDk" name="1788965482.jpg" alt="Key artwork from the PS Blog piece on the new GTA 6 PS5 controllers" src="https://cdn.mos.cms.futurecdn.net/o2t2JfgvoEJfe8YEscscDk-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="608" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony/Rockstar)</span></figcaption></figure><p>In terms of what, there will be two distinct GTA 6 PS5 controllers up for pre-order tomorrow.</p><p>Sony is attractively naming them, officially, as 'DualSense Wireless Controller – Grand Theft Auto VI Black Limited Edition' and 'DualSense Wireless Controller – Grand Theft Auto VI White Limited Edition'. The black and white overarching colorway is indeed the biggest thing that separates them, but they both look slick as heck in my view.</p><p>There's that shimmering blue look on both, palm tree fronds and forms draped over the pads, and pink accents that punch through the black or white really pleasingly. I think I prefer the Black one, but it's a close run thing.</p><p>There's no difference in price, though, and both will cost you $84.99 / £74.99 — the standard price for DualSenses right now.</p></div><div class="live-content"><time datetime="2026-09-09T15:15:48+00:00">September 9, 2026 – 11:15 AM</time><h2 id="when-and-where-are-the-gta-6-ps5-controller-pre-orders">When and where are the GTA 6 PS5 controller pre-orders?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="tm8aB4NuMTLh23eP5T8Y5E" name="1788966484.jpg" alt="Key artwork from the PS Blog piece on the new GTA 6 PS5 controllers" src="https://cdn.mos.cms.futurecdn.net/tm8aB4NuMTLh23eP5T8Y5E-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony/Rockstar)</span></figcaption></figure><p>OK, the first part of this is easy: GTA 6 PS5 controller pre-orders kick off at 10am ET in the US, and 10am local time everywhere else. Boom.</p><p>The second part, availability, is a <em>little </em>more complex, but only in the sense of the difference between the two variants. If my parsing of the PS Blog post is correct, it appears that the Black GTA 6 DualSense will be exclusive to PS Direct, while the white variant will be the one that's available at both PS Direct and other retailers.</p></div><div class="live-content"><time datetime="2026-09-09T15:29:08+00:00">September 9, 2026 – 11:29 AM</time><h2 id="the-details-are-fabulous">The details are fabulous...</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ktah8WBxVhDjde4gQracr3" name="Grand Theft Auto VI Limited Edition DualSense Controllers _ PS5 0-22 screenshot" alt="A close up of the new GTA 6 PS5 controllers" src="https://cdn.mos.cms.futurecdn.net/ktah8WBxVhDjde4gQracr3-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony/Rockstar)</span></figcaption></figure><p>I really like the flashy details of the glinty art style in both the black and white variants, and this close up of the white model really shows how the glimmering and shimmering speckles will change in the light too. Nice.</p></div><div class="live-content"><time datetime="2026-09-09T15:36:07+00:00">September 9, 2026 – 11:36 AM</time><h2 id="and-more-than-just-a-pattern">...and more than just a pattern</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Y4RurH9go2Y2PgGtNUTfeW" name="Grand Theft Auto VI Limited Edition DualSense Controllers _ PS5 0-10 screenshot" alt="A close up of the new GTA 6 PS5 controllers" src="https://cdn.mos.cms.futurecdn.net/Y4RurH9go2Y2PgGtNUTfeW-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony/Rockstar)</span></figcaption></figure><p>And I also really like the look of the properly moulded and formed palm tree fronds that are raised off the surface of the DualSense.</p><p>A lot of previous designs haven't altered the physical feel of the PS5 controller that much, so I really like this change and feature of this particular limited edition design.</p></div><div class="live-content"><time datetime="2026-09-09T16:00:07+00:00">September 9, 2026 – 12:00 PM</time><h2 id="so-which-one-do-you-like-the-look-of-most">So: which one do you like the look of most?</h2><p>As I said, I think the Black one just pips it for me in terms of my aesthetic tastes, but which one are you most likely to pre-order? Let me know in the poll below!</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Oo2AJW"></div>                            </div>                            <script src="https://kwizly.com/embed/Oo2AJW.js" async></script></div><div class="live-content"><time datetime="2026-09-09T16:25:09+00:00">September 9, 2026 – 12:25 PM</time><h2 id="an-early-bit-of-advice-to-be-in-position-well-early">An early bit of advice to be in position, well, early</h2><p>It sounds obvious, being ready early, but actually what I mean more specifically is that last time out with the Marvel's Wolverine PS5 collection of controllers and console covers, retailers in the UK, particularly, actually went live comfortably earlier than the 10am start time.</p><p>So much so, in fact,m that PS Direct itself also pulled the trigger before 10am in the end; such were the options available to customers before the official start time.</p><p>As a result, it'll definitely pay to be as ready to go as you possibly can earlier than 10am ET or 10am local time — perhaps aim for 9.30am and get poised.</p></div><div class="live-content"><time datetime="2026-09-09T16:58:15+00:00">September 9, 2026 – 12:58 PM</time><h2 id="which-retailers-are-the-ones-to-go-for-first">Which retailers are the ones to go for first?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:522px;"><p class="vanilla-image-block" style="padding-top:98.08%;"><img id="bDvFZopEZWAozjfdr8Lmvm" name="1690456130.jpg" alt="PlayStation Direct" src="https://cdn.mos.cms.futurecdn.net/bDvFZopEZWAozjfdr8Lmvm-1920-80.jpg" mos="" align="middle" fullscreen="" width="522" height="512" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>If I'm understanding the PS Blog post correctly — and I think I am, I've done loads of these launches now, though Sony can be ambiguous — then I reckon you're best first port of call is going top be PlayStation Direct. And that's on both sides of the Atlantic.</p><p>US retailers have been pretty good on the last limited edition releases and all of Walmart, Amazon, Best Buy, Target, and GameStop have reliably followed with stock. We'd still err toward the former three though for the best and likely-quickest shopping experience.</p><p>In the UK, things have been a bit different in recent times. Amazon UK has been very unreliable when it comes to limited edition PS5 hardware or accessory stock. For example, it <em>still </em>hasn't got Marvel's Wolverine DualSense stock. However, the likes of Smyths Toys, Currys,. and Very have all been reliable with the last release or two.</p></div><div class="live-content"><time datetime="2026-09-09T17:10:45+00:00">September 9, 2026 – 1:10 PM</time><h2 id="even-the-packaging-looks-dope-if-it-39-s-real">Even the packaging looks dope — if it's real</h2><p>Our friends at GamesRadar+ have spotted a social media post that shows an image of the packaging — and even that looks slick as heck! If it's real, of course...</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2097375314737320246"><p lang="en" dir="ltr">Here's a new look at the #GTAVI DualSense controller boxSource: https://t.co/DEQ8Ul0gEI pic.twitter.com/fdboZqGFo4<a href="https://twitter.com/cantworkitout/status/2097375314737320246">September 8, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div></div><div class="live-content"><time datetime="2026-09-09T17:15:31+00:00">September 9, 2026 – 1:15 PM</time><h2 id="i-39-m-off-for-now-but-we-39-re-still-going">I'm off for now - but we're still going</h2><p>I'm passing the steering of our GTA 6 PS5 controller pre-order ship to one of my excellent colleagues now, as I step away for the evening (and to prepare for a trip to BlizzCon too!).</p><p>Keep it right here for the best information and links in preparation for tomorrow's pre-orders kicking off!</p></div><div class="live-content"><time datetime="2026-09-09T17:44:33+00:00">September 9, 2026 – 1:44 PM</time><h2 id="return-of-the-mack">Return of the Mack...</h2><p>Mack is back! As TechRadar's deals editor, I'll be taking over from Rob to post all the latest updates on the GTA 6 PS5 controller preorders.</p></div><div class="live-content"><time datetime="2026-09-09T17:59:48+00:00">September 9, 2026 – 1:59 PM</time><h2 id="where-is-stock-likely-to-drop-first">Where is stock likely to drop first?</h2><p>Retailers are supposed to stick to the 10am local time embargo before launching preorders for these DualSense controllers, but as we've seen with previous drops, some decide to be a little cheeky and kick things off early.</p><p>The Wolverine controllers, for example, were available at both Target in the US and Currys in the UK a short time ahead of the announced launch time. We'll be watching both of them closely once again to see if they repeat themselves for this launch.</p><p>Given it's GTA 6, though, things might be a bit stricter this time when it comes to putting the controllers up for sale, so any early drops aren't guaranteed.</p></div><div class="live-content"><time datetime="2026-09-09T18:32:53+00:00">September 9, 2026 – 2:32 PM</time><h2 id="when-does-amazon-drop-the-gta-6-controllers">When does Amazon drop the GTA 6 controllers?</h2><p>As one of the biggest and most popular places to shop online, there's always a lot of interest in when Amazon will make these controllers available to buy. Given its dominance, though, it rarely follows the expected plan announced by Sony.</p><p>Sure, it could follow suit and go live at 10am local time with everyone else, given it's such a significant launch, but the more likely scenario is that it just ignores everything and puts the controllers up whenever it feels like later in the day. It might even wait until tomorrow.</p><p>Because of that, it'll be one we'll be checking and refreshing regularly so that you don't miss the drop.</p></div><div class="live-content"><time datetime="2026-09-09T19:46:20+00:00">September 9, 2026 – 3:46 PM</time><h2 id="what-are-the-chances-of-a-restock-if-you-miss-out">What are the chances of a restock if you miss out?</h2><p>Given the expected popularity of GTA 6 and these DualSense controllers, I feel like it's almost guaranteed that they will sell out in this first drop. That popularity, however, means that further restocks are very likely in the run-up (and after) launch.</p><p>Sony has been fairly regular when it comes to restocking other limited-edition controllers, and I don't think it will be any different with the GTA 6 models. Just be aware that the Black version is a PS Direct exclusive, so that one will be harder to get — even if there's a restock.</p></div><div class="live-content"><time datetime="2026-09-09T20:35:17+00:00">September 9, 2026 – 4:35 PM</time><h2 id="did-you-catch-up-on-the-netflix-reveal">Did you catch up on the Netflix reveal?</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/tJbzMqJGH4k" allowfullscreen></iframe></div></div></div><div class="live-content"><time datetime="2026-09-09T21:59:40+00:00">September 9, 2026 – 5:59 PM</time><h2 id="what-about-a-special-edition-console-for-gta-6">What about a special edition console for GTA 6?</h2><p>I am somewhat surprised that Rockstar hasn't pushed things even further by launching a limited-edition PS5 or Xbox console to coincide with the launch of GTA 6. It feels like the natural thing to do.</p><p>We may all be in for a big surprise at some point over the next couple of months if one does surface, but it feels quite late for it to happen now. Instead, I'm sure there will be a few console bundles available with the game (and maybe featuring these controllers) when the launch comes around for folks buying hardware just for GTA 6.</p></div><div class="live-content"><time datetime="2026-09-09T23:17:54+00:00">September 9, 2026 – 7:17 PM</time><h2 id="remember-the-dualsense-is-compatible-with-pc-as-well">Remember, the DualSense is compatible with PC as well</h2><p>PC players will sadly have to wait a little while longer for GTA 6 to release on that platform, but that doesn't mean you have to miss out on the hype. The DualSense controller is fully compatible with PC via USB and Bluetooth, so if you feel like you want to be involved with the release in some way, one of these controllers is an option for you. Maybe you can play through GTA 5 with it and pretend it's the new game instead!</p></div><div class="live-content"><time datetime="2026-09-10T05:06:12+00:00">September 10, 2026 – 1:06 AM</time><h2 id="hello-once-again">Hello once again!</h2><p>It's early in the UK, very early on the East Coast, and you might well still be up on the West Coast, but we're back and ready to get prepped for the GTA 6 PS5 controller pre-order build up ahead of stock dropping in a matter of hours!</p><p>Strap in!</p></div><div class="live-content"><time datetime="2026-09-10T05:20:11+00:00">September 10, 2026 – 1:20 AM</time><h2 id="where-are-you-following-this-from">Where are you following this from?</h2><p>I'm currently in a restaurant in Heathrow airport gathering up retailer links and snacking on a breakfast sandwich, for what it's worth. That's about as good as that story gets...</p><p>But regardless of where we or indeed you are reading this from, we'll have both sides of the Atlantic well and truly covered today, and with UK pre-orders opening in less than 4 hours, it's sneaking up on us already...</p></div><div class="live-content"><time datetime="2026-09-10T05:38:49+00:00">September 10, 2026 – 1:38 AM</time><h2 id="remember-the-start-time">Remember the start time!</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:56.20%;"><img id="mKUfMst5wae4Y2y4PLK5Rc" name="Time Image.jpeg" alt="An image of an alarm clock on a desk next to a laptop" src="https://cdn.mos.cms.futurecdn.net/mKUfMst5wae4Y2y4PLK5Rc-1920-80.jpeg" mos="" align="middle" fullscreen="" width="1000" height="562" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pexels)</span></figcaption></figure><p>Speaking of starting time, remember it's <strong>10am local time</strong> today that pre-orders open (or 10am ET for US folks). </p><p>So yes, not that long to go in the UK now.</p></div><div class="live-content"><time datetime="2026-09-10T06:00:08+00:00">September 10, 2026 – 2:00 AM</time><h2 id="which-one-39-s-for-you">Which one's for you?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="o2t2JfgvoEJfe8YEscscDk" name="1788965482.jpg" alt="Key artwork from the PS Blog piece on the new GTA 6 PS5 controllers" src="https://cdn.mos.cms.futurecdn.net/o2t2JfgvoEJfe8YEscscDk-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="608" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony/Rockstar)</span></figcaption></figure><p>I think the black variant is my favourite of the two — but only just.</p><p>How about you, which one do you like best and would most likely pre-order? Let me know in the poll below!</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Oo2AJW"></div>                            </div>                            <script src="https://kwizly.com/embed/Oo2AJW.js" async></script></div><div class="live-content"><time datetime="2026-09-10T06:30:49+00:00">September 10, 2026 – 2:30 AM</time><h2 id="two-and-a-half-hours-to-go-in-the-uk">Two and a half hours to go in the UK</h2><p>This is your two and half hour warning UK fans! Pre-orders will go live at 10am UK time so time to start thinking about your plan of attack and getting into position.</p></div><div class="live-content"><time datetime="2026-09-10T06:46:14+00:00">September 10, 2026 – 2:46 AM</time><h2 id="the-packaging-really-does-look-great-too">The packaging really does look great too</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1833px;"><p class="vanilla-image-block" style="padding-top:55.92%;"><img id="U4TKdQudMgBpUorTZvCBYR" name="1789022434.jpg" alt="Retail packaging and profile shot of the black GTA 6 PS5 controller" src="https://cdn.mos.cms.futurecdn.net/U4TKdQudMgBpUorTZvCBYR-1920-80.jpg" mos="" align="middle" fullscreen="" width="1833" height="1025" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony/Rockstar)</span></figcaption></figure><p>With pre-orders open in places like Australia and New Zealand, we've got a definitive look at the packaging the new GTA 6 PS5 controllers will come in, and even the box looks very nice! </p><p>Be almost a shame to take the controller out...</p></div><div class="live-content"><time datetime="2026-09-10T07:01:39+00:00">September 10, 2026 – 3:01 AM</time><h2 id="goodbye-from-me-for-now">Goodbye from me...for now</h2><p>OK, it's goodbye from me for now as I have to get to my gate and go on an adventure!</p><p>One of my esteemed colleagues will be taking over our live coverage imminently though so fear not!</p></div><div class="live-content"><time datetime="2026-09-10T07:14:18+00:00">September 10, 2026 – 3:14 AM</time><p>Hey everyone!</p><p>Gaming Editor Dash here to take over the pre-order coverage. </p><p>With UK pre-orders expected to go live in just a couple of hours, I'm going to first take a look around to try and see if any retailers have jumped the gun and put up listings a little early -which has happened occasionally with this kind of product!  </p></div><div class="live-content"><time datetime="2026-09-10T07:20:38+00:00">September 10, 2026 – 3:20 AM</time><p>Nothing yet in the UK it seems, though I'll be keeping my eyes peeled for the remaining 1 hour and 40 minutes until the official pre-order time just in case!</p></div><div class="live-content"><time datetime="2026-09-10T07:30:59+00:00">September 10, 2026 – 3:30 AM</time><p>Which version of the pad are you looking at getting?</p><p>I personally think the white version is the best-looking of the two, as those pink buttons really pop against the more neutral color scheme. </p><p>That said, I can still see plenty of appeal in the black (which is the PS Direct exclusive model) — particularly if you already have an all-black console setup.</p><iframe title="Which controller is your favorite?" description="Let us know in the comments!" minimumCommentCount="0" class="position-center" data-lazy-priority="low" data-lazy-src=""></iframe></div><div class="live-content"><time datetime="2026-09-10T07:44:12+00:00">September 10, 2026 – 3:44 AM</time><h2 id="image-gallery">Image gallery</h2><p>Here's a quick look at all the official images released alongside the announcement of the two pads, so you can really soak in the designs.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/kNKYLqtRevYAMfUW9fSZfS-1920-80.webp" alt="The GTA 6 PS5 controller." /><figcaption><small role="credit">Sony</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/XBVvgt4QQrMKC5eSZi8EkS-1920-80.webp" alt="The GTA 6 PS5 controller." /><figcaption><small role="credit">Sony</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/wkdY2dxWGDAxvYTUJ8B2nS-1920-80.webp" alt="The GTA 6 PS5 controller." /><figcaption><small role="credit">Sony</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/d4URxZ5d5dXjnWcqcypRiS-1920-80.webp" alt="The GTA 6 PS5 controller." /><figcaption><small role="credit">Sony</small></figcaption></figure></figure><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/GA6ZUu5N9Gtb58u64M9BqS-1920-80.webp" alt="The GTA 6 PS5 controller." /><figcaption><small role="credit">Sony</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/iKsfKAXBtMvepFxTSpf2tS-1920-80.webp" alt="The GTA 6 PS5 controller." /><figcaption><small role="credit">Sony</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/wXPNbwrittirdxL8cmP6tS-1920-80.webp" alt="The GTA 6 PS5 controller." /><figcaption><small role="credit">Sony</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/rMzPjWjSZw4aMhnjMzqFpS-1920-80.webp" alt="The GTA 6 PS5 controller." /><figcaption><small role="credit">Sony</small></figcaption></figure></figure></div><div class="live-content"><time datetime="2026-09-10T07:47:07+00:00">September 10, 2026 – 3:47 AM</time><h2 id="our-first-retailer-is-live">Our first retailer is live!</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1609px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="FSfEAtueUoSsnDJc85Ey8b" name="download (26)" alt="Very GTA 6 pad." src="https://cdn.mos.cms.futurecdn.net/FSfEAtueUoSsnDJc85Ey8b-1920-80.png" mos="" align="middle" fullscreen="" width="1609" height="905" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Very)</span></figcaption></figure><p>As predicted, one retailer is jumping the gun a bit with Very putting its listings up a full hour and 15 minutes ahead of schedule.</p><p>If you're after the white edition, get that pre-order in below!</p><ul><li><strong>𝓥</strong> <strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.very.co.uk/playstation-playstationreg5nbspdualsensereg-wireless-controller-ndash-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-amp-mobile/1601365488.prd"><strong>Pre-order now for £74.99 at Very 𝓥 </strong></a></li></ul></div><div class="live-content"><time datetime="2026-09-10T07:53:17+00:00">September 10, 2026 – 3:53 AM</time><h2 id="currys-just-went-live-too">Currys just went live too!</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1602px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="xfBeVp7hsdUPLPhitiV4HT" name="download (27)" alt="Currys GTA 6 pad." src="https://cdn.mos.cms.futurecdn.net/xfBeVp7hsdUPLPhitiV4HT-1920-80.png" mos="" align="middle" fullscreen="" width="1602" height="901" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Currys)</span></figcaption></figure><p>Another retailer just dropped GTA 6 PS5 controller pre-orders. This time, it's Currys, with the listing for the white pad up and available to buy.</p><p>You can also take advantage of free release day delivery!</p><ul><li>©️<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.currys.co.uk/products/playstation-ps5-dualsense-wireless-controller-gta-vi-limited-edition-10311140.html"><strong>Pre-order now for £74.99 at Currys©️</strong></a></li></ul></div><div class="live-content"><time datetime="2026-09-10T07:54:32+00:00">September 10, 2026 – 3:54 AM</time><h2 id="and-argos-joins-in">And Argos joins in!</h2><p>It feels like every retailer is going live now, with Argos joining in too!</p><p>Check out the listing below to get your pre-order locked down.</p><ul><li>🟥<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.argos.co.uk/product/9706934?clickSR=slp:term:ps5%20dualsense%20controller:18:18:1&_gl=1*19t271x*_up*MQ..*_ga*Njk5OTQ0MzQ5LjE3ODkwMjY2MjU.*_ga_JWCPD5SJK1*czE3ODkwMjY2MjUkbzEkZzAkdDE3ODkwMjY2MjUkajYwJGwwJGg0MjM3MDU5MQ"><strong>Pre-order for £74.99 at Argos🟥</strong></a></li></ul></div><div class="live-content"><time datetime="2026-09-10T08:15:04+00:00">September 10, 2026 – 4:15 AM</time><p>And after that initial flurry of activity, it seems like things are slowing down for a few moments.</p><p>I'm going to use this as a chance to head in to our London office, but don't worry about missing any coverage because a colleague is ready to take the reins.</p></div><div class="live-content"><time datetime="2026-09-10T08:17:09+00:00">September 10, 2026 – 4:17 AM</time><p>Hello! James Pickard checking in for my shift of controller hunting. I wasn't very surprised to see a bunch of retailers drop the controller early, as more and more seem to be ignoring the 10am start time recently. Speaking of that, I've just spotted another one live...</p></div><div class="live-content"><time datetime="2026-09-10T08:20:55+00:00">September 10, 2026 – 4:20 AM</time><h2 id="smyths-toys-gets-involved">Smyths Toys gets involved</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1297px;"><p class="vanilla-image-block" style="padding-top:55.74%;"><img id="t54UgjFjwr4QTotArDQbfR" name="1789028444.jpg" alt="GTA 6 DualSense Controller Smyths Toys" src="https://cdn.mos.cms.futurecdn.net/t54UgjFjwr4QTotArDQbfR-1920-80.jpg" mos="" align="middle" fullscreen="" width="1297" height="723" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Smyths Toys / Sony / Rockstar)</span></figcaption></figure><p>Yep, Smyths Toys is dropping the GTA 6 controller too, as one eagle-eyed commenter spotted as well. Initially, it was only available to preorder for click and collect, so this might be a good option if you want to avoid delivery, but the delivery option is now available too.</p><ul><li><strong>🧸GTA 6 White Limited Edition DualSense: </strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/playstation-5/playstation-5-accessories/playstation-5-dualsense-controllers/c/playstation-dualsense-controllers"><strong>Pre-order for £74.99 at Smyths Toys🧸</strong></a></li></ul></div><div class="live-content"><time datetime="2026-09-10T08:39:01+00:00">September 10, 2026 – 4:39 AM</time><h2 id="um-has-target-already-sold-out-in-the-us">Um, has Target already sold out in the US?</h2><p>Given most UK stock has already dropped, and given there might be a few US-based night owls hoping to scoop a controller preorder early, I did a quick look around US retailers and spotted something strange. Target may have already put the controller up for sale...and it's already sold out?</p><p>Now, it may be that they've just got the listing page live and will activate the preorder button at 10am EST, because if they've already sold out, that would be a bit ridiculous. Either way, if you're in the US, this is one to keep an eye on already.</p><ul><li>🎯<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.target.com/p/playstation-5-dualsense-controller-grand-theft-auto-vi-le/-/A-1013468584"><strong>Check for stock at Target</strong></a>🎯</li></ul></div><div class="live-content"><time datetime="2026-09-10T08:48:19+00:00">September 10, 2026 – 4:48 AM</time><h2 id="15-mins-to-go-for-ps-direct">15 mins to go for PS Direct</h2><p>Just a heads up that there are less than 15 minutes to go before the GTA 6 controller drop at PlayStation Direct. This is the only place where you can get the Black version of the controller, and it will likely sell out quick. We'll get you the links to buy as soon as possible!</p></div><div class="live-content"><time datetime="2026-09-10T08:58:27+00:00">September 10, 2026 – 4:58 AM</time><h2 id="the-current-state-of-play">The current state of play</h2><p>With PS Direct set to go live in a matter of minutes. Here's the state of play in the UK right now, with all the retailers that currently have the controller available to preorder. Remember, this is only the white version, though. The Black edition is exclusive to PS Direct and should be available at 10am.</p><ul><li><strong>𝓥</strong> <strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.very.co.uk/playstation-playstationreg5nbspdualsensereg-wireless-controller-ndash-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-amp-mobile/1601365488.prd"><strong>Pre-order now for £74.99 at Very 𝓥 </strong></a></li><li>©️<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.currys.co.uk/products/playstation-ps5-dualsense-wireless-controller-gta-vi-limited-edition-10311140.html"><strong>Pre-order now for £74.99 at Currys©️</strong></a></li><li>🟥<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.argos.co.uk/product/9706934?clickSR=slp:term:ps5%20dualsense%20controller:18:18:1&_gl=1*19t271x*_up*MQ..*_ga*Njk5OTQ0MzQ5LjE3ODkwMjY2MjU.*_ga_JWCPD5SJK1*czE3ODkwMjY2MjUkbzEkZzAkdDE3ODkwMjY2MjUkajYwJGwwJGg0MjM3MDU5MQ"><strong>Pre-order for £74.99 at Argos🟥</strong></a></li><li><strong>🧸GTA 6 White Limited Edition DualSense: </strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/playstation-5/playstation-5-accessories/playstation-5-dualsense-controllers/c/playstation-dualsense-controllers"><strong>Pre-order for £74.99 at Smyths Toys🧸</strong></a></li><li><strong>🅿️GTA 6 White Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-gb/buy-accessories/dualsense-wireless-controller-marvels-wolverine-adamantium-limited-edition-for-ps5-pc-mac-mobile"><strong>Check for stock at PS Direct</strong></a>🅿️</li><li><strong>🅿️GTA 6 Black Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-gb/buy-accessories/dualsense-wireless-controller-marvels-wolverine-adamantium-limited-edition-for-ps5-pc-mac-mobile"><strong>Check for stock at PS Direct</strong></a> <strong>(exclusive to PS Direct)🅿️</strong></li></ul></div><div class="live-content"><time datetime="2026-09-10T09:03:13+00:00">September 10, 2026 – 5:03 AM</time><h2 id="it-39-s-10am-ps-direct-where-are-you">It's 10am PS Direct, where are you?</h2><p>I'm refreshing the official PlayStation Direct store like mad and I'm not seeing anything yet. Come on, Sony, where are you?</p></div><div class="live-content"><time datetime="2026-09-10T09:10:53+00:00">September 10, 2026 – 5:10 AM</time><h2 id="playstation-direct-might-be-down">PlayStation Direct might be down?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1362px;"><p class="vanilla-image-block" style="padding-top:56.31%;"><img id="qeK46b77GgMXSEMmuwbFcW" name="1789031498.jpg" alt="PS Direct" src="https://cdn.mos.cms.futurecdn.net/qeK46b77GgMXSEMmuwbFcW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1362" height="767" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p>In my crazed refreshing of the PS Direct site, I'm sometimes getting errors saying the site is undergoing maintenance. I think we may have broken it. Oops</p></div><div class="live-content"><time datetime="2026-09-10T09:15:56+00:00">September 10, 2026 – 5:15 AM</time><h2 id="oh-no-now-there-39-s-a-queue">Oh no, now there's a queue</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1468px;"><p class="vanilla-image-block" style="padding-top:55.86%;"><img id="ywFzdd6GeZU2cgSU8QeZiB" name="1789031749.jpg" alt="PS Direct" src="https://cdn.mos.cms.futurecdn.net/ywFzdd6GeZU2cgSU8QeZiB-1920-80.jpg" mos="" align="middle" fullscreen="" width="1468" height="820" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p>I've hit refresh another time and now I'm in a queue for the PS Direct store. That might be a good sign that controllers will drop soon, but with a wait time of more than an hour, this could be a problem...</p></div><div class="live-content"><time datetime="2026-09-10T09:24:26+00:00">September 10, 2026 – 5:24 AM</time><p>I <em>think </em>these are the links you will need for the controller. I can't confirm as I'm still queueing, but going by previous drops, they should be available right here if and when you get through.</p><ul><li><strong>🅿️GTA 6 Black Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-gb/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-black-limited-edition-for-ps5-pc-mac-mobile"><strong>Pre-order now for £74.99</strong></a><strong>🅿️</strong></li><li><strong>🅿️GTA 6 White Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-gb/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-mobile"><strong>Pre-order now for £74.99</strong></a>🅿️</li></ul></div><div class="live-content"><time datetime="2026-09-10T09:35:44+00:00">September 10, 2026 – 5:35 AM</time><p>Dash here again, just to give you an update on the payment situation. </p><p>We've managed to get into the site after a hefty queue, but we're not actually able to check out!</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:494px;"><p class="vanilla-image-block" style="padding-top:95.34%;"><img id="5qD6z9Jh3mXgEEWJ44DdYf" name="image" alt="DualSense" src="https://cdn.mos.cms.futurecdn.net/5qD6z9Jh3mXgEEWJ44DdYf-1920-80.png" mos="" align="middle" fullscreen="" width="494" height="471" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p>I'm going to keep trying to check out, and will let you know if I manage to get it working.</p></div><div class="live-content"><time datetime="2026-09-10T09:45:19+00:00">September 10, 2026 – 5:45 AM</time><p>This seems like a total mess. Have you managed to secure your controller? </p><p>Let us know in the poll below or share your thoughts in the comments.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xrgk0e"></div>                            </div>                            <script src="https://kwizly.com/embed/Xrgk0e.js" async></script></div><div class="live-content"><time datetime="2026-09-10T09:57:48+00:00">September 10, 2026 – 5:57 AM</time><p>It's still a mess on our end. We've got tabs open on a few machines are two are still stuck in the waiting room... and the one that's got through to the checkout isn't actually able to pay!</p></div><div class="live-content"><time datetime="2026-09-10T10:05:46+00:00">September 10, 2026 – 6:05 AM</time><p>Finally! We've managed to lock a unit down. It took refreshing the page entirely and waiting in the queue, but it looks like there's still stock about.</p></div><div class="live-content"><time datetime="2026-09-10T10:28:19+00:00">September 10, 2026 – 6:28 AM</time><h2 id="a-chance-to-breathe">A chance to breathe</h2><p>Right, after the chaos of the last hour, let's take a moment to catch our breath and see the current state of play. The good news that the limited edition Black version of the GTA 6 controller is still available at PS Direct. The White version is widely available at several retailers as well. Your chances of securing one are good!</p><ul><li><strong>🅿️GTA 6 Black Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-gb/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-black-limited-edition-for-ps5-pc-mac-mobile"><strong>Pre-order now for £74.99</strong></a><strong>🅿️</strong></li><li><strong>🅿️GTA 6 White Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-gb/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-mobile"><strong>Pre-order now for £74.99</strong></a>🅿️</li><li><strong>𝓥</strong> <strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.very.co.uk/playstation-playstationreg5nbspdualsensereg-wireless-controller-ndash-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-amp-mobile/1601365488.prd"><strong>Pre-order for £74.99 at Very 𝓥 </strong></a></li><li>©️<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.currys.co.uk/products/playstation-ps5-dualsense-wireless-controller-gta-vi-limited-edition-10311140.html"><strong>Pre-order for £74.99 at Currys©️</strong></a></li><li>🟥<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.argos.co.uk/product/9706934?clickSR=slp:term:ps5%20dualsense%20controller:18:18:1&_gl=1*19t271x*_up*MQ..*_ga*Njk5OTQ0MzQ5LjE3ODkwMjY2MjU.*_ga_JWCPD5SJK1*czE3ODkwMjY2MjUkbzEkZzAkdDE3ODkwMjY2MjUkajYwJGwwJGg0MjM3MDU5MQ"><strong>Pre-order for £74.99 at Argos🟥</strong></a></li><li><strong>🧸GTA 6 White Limited Edition DualSense: </strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/playstation-5/playstation-5-accessories/playstation-5-dualsense-controllers/c/playstation-dualsense-controllers"><strong>Pre-order for £74.99 at Smyths Toys🧸</strong></a></li></ul></div><div class="live-content"><time datetime="2026-09-10T11:06:22+00:00">September 10, 2026 – 7:06 AM</time><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Y4RurH9go2Y2PgGtNUTfeW" name="Grand Theft Auto VI Limited Edition DualSense Controllers _ PS5 0-10 screenshot" alt="A close up of the new GTA 6 PS5 controllers" src="https://cdn.mos.cms.futurecdn.net/Y4RurH9go2Y2PgGtNUTfeW-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony/Rockstar)</span></figcaption></figure><p>We've already received hundreds of votes in our poll, with the largest share (40%) of those from users who have secured the black DualSense.</p><p>A hefty portion of you (37%) are still waiting in the PS Direct queue, though.</p><p>Finally, 23% of voters say they got the white controller — which definitely seems like the less sought-after model!</p></div><div class="live-content"><time datetime="2026-09-10T11:47:49+00:00">September 10, 2026 – 7:47 AM</time><p>It looks like the PS Direct situation has stabilized at long last, with the site responding normally and letting shoppers browse without a queue. If you've been waiting to grab a pre-order, now is the time to strike!</p></div><div class="live-content"><time datetime="2026-09-10T12:11:30+00:00">September 10, 2026 – 8:11 AM</time><p>With just a couple of hours to go until the US drop, we're going to head out for a quick refuel (read: lunch)!</p><p>If you're tuning in from the US, stay right here — as we'll be back to pick things up again very shortly.</p></div><div class="live-content"><time datetime="2026-09-10T12:58:26+00:00">September 10, 2026 – 8:58 AM</time><p>And we're back. We're refuelled and ready for more GTA 6 controller preorder chaos, which should all kick off in one hour at 10am ET. Let's hope the situation at the PS Direct store with the exclusive Black edition is a little better than the mess in the UK this morning.</p></div><div class="live-content"><time datetime="2026-09-10T13:08:18+00:00">September 10, 2026 – 9:08 AM</time><h2 id="it-39-s-just-popped-up-at-ee">It's just popped up at EE</h2><p>While we're waiting for the US drop to happen, here's a quick heads-up for those in the UK: the controller is now available at EE if you'd prefer to shop there. Still no sign of it on Amazon.</p><ul><li>📱<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://ee.co.uk/products/playstation-5-gta-vi-white-edition-dualsense"><strong>Pre-order for £74.99 at EE📱</strong></a></li></ul></div><div class="live-content"><time datetime="2026-09-10T13:11:45+00:00">September 10, 2026 – 9:11 AM</time><p>I've just seen that link is more important that I realised, as the white version of the controller has sold out at every other retailer in the UK. I didn't expect that to happen so soon, and definitely not before the PS Direct-exclusive Black model. Get in there quick if you've been trying to find the White one.</p></div><div class="live-content"><time datetime="2026-09-10T13:21:14+00:00">September 10, 2026 – 9:21 AM</time><h2 id="yep-we-39-ve-seen-the-target-listing">Yep, we've seen the Target listing</h2><p>For any US folks just joining us, yep, we've seen that a listing for the White controller is already live at Target. It currently says it's sold out, and it's been that way since we first spotted it about five hours ago. </p><p>I'm not sure if the controller went on sale in the early hours and stock has been snapped up already, but I'd be more inclinded to believe that Target is just waiting to activate the buy button when pre-orders should officially open at 10am ET. Either way, it'll be one to keep an eye on.</p><ul><li>🎯<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.target.com/p/playstation-5-dualsense-controller-grand-theft-auto-vi-le/-/A-1013468584"><strong>Check for stock at Target</strong></a>🎯</li></ul></div><div class="live-content"><time datetime="2026-09-10T13:31:24+00:00">September 10, 2026 – 9:31 AM</time><h2 id="30-mins-to-go-for-the-us">30 mins to go for the US</h2><p>With 30 minutes to go in the US before the controllers should drop, I just wanted to quicky share the key links to the PS Direct Store. If you go to them now you'll see an error message, but these should go live once the controller becomes available.</p><p>It's worth sitting on the page now as Sony will likely implement a queue system like they did in the UK for the launch, which took some of us over an hour to get through.</p><ul><li><strong>🅿️GTA 6 Black Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-us/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-black-limited-edition-for-ps5-pc-mac-mobile"><strong>Check for stock at PS Direct</strong></a> <strong>(exclusive to PS Direct)🅿️</strong></li><li><strong>🅿️GTA 6 White Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-us/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-mobile"><strong>Check for stock at PS Direct</strong></a><strong>🅿️</strong></li></ul></div><div class="live-content"><time datetime="2026-09-10T13:40:40+00:00">September 10, 2026 – 9:40 AM</time><h2 id="ps-direct-pages-are-up">PS Direct pages are up</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1170px;"><p class="vanilla-image-block" style="padding-top:55.73%;"><img id="g2eH2BVqCgUf4YBzALFr2m" name="1789047524.jpg" alt="GTA 6 DualSense Controller PS Direct" src="https://cdn.mos.cms.futurecdn.net/g2eH2BVqCgUf4YBzALFr2m-1920-80.jpg" mos="" align="middle" fullscreen="" width="1170" height="652" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Sony)</span></figcaption></figure><p>On my latest refresh, I've managed to reach the pages for both controllers at the PS Direct Store. Both are listed as currently unavailable, but buy buttons should be going live soon. Once again, here are the all-important links.</p><ul><li><strong>🅿️GTA 6 Black Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-us/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-black-limited-edition-for-ps5-pc-mac-mobile"><strong>pre-order soon for $84</strong></a> <strong>(exclusive to PS Direct)🅿️</strong></li><li><strong>🅿️GTA 6 White Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-us/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-mobile"><strong>pre-order soon for $84</strong></a><strong>🅿️</strong></li></ul></div><div class="live-content"><time datetime="2026-09-10T13:55:58+00:00">September 10, 2026 – 9:55 AM</time><h2 id="this-is-your-five-minute-warning">This is your five-minute warning</h2><p>Eyes up, everybody. We've got just five minutes until pre-orders officially start. It looks like no one has jumped the gun yet, so there could be a huge spike at launch time.</p></div><div class="live-content"><time datetime="2026-09-10T14:00:52+00:00">September 10, 2026 – 10:00 AM</time><h2 id="it-begins-maybe">It begins! ...maybe</h2><p>OK, it's officially launch time for pre-orders...and I'm not seeing anything yet. I'm refreshing and will update as soon as I see something.</p></div><div class="live-content"><time datetime="2026-09-10T14:02:31+00:00">September 10, 2026 – 10:02 AM</time><h2 id="pre-orders-at-ps-direct-in-the-us-have-begun">Pre-orders at PS Direct in the US have begun</h2><p>And there we go. Pre-orders for both GTA 6 DualSense controllers are now underway at the PS Direct Store in the US. You'll need to log in to buy.</p><ul><li><strong>🅿️GTA 6 Black Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-us/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-black-limited-edition-for-ps5-pc-mac-mobile"><strong>pre-order for $84</strong></a><strong>🅿️</strong></li><li><strong>🅿️GTA 6 White Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-us/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-mobile"><strong>pre-order for $84</strong></a><strong>🅿️</strong></li></ul></div><div class="live-content"><time datetime="2026-09-10T14:06:46+00:00">September 10, 2026 – 10:06 AM</time><h2 id="best-buy-is-next-up">Best Buy is next up</h2><p>We've now got pre-orders live for the White controller at Best Buy.</p><ul><li>🏷️<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.bestbuy.com/product/sony-interactive-entertainment-dualsense-wireless-controller-grand-theft-auto-vi-limited-edition-for-ps5-pc-mac-mobile-white/JXHQ37ZHGL"><strong>pre-order for $84.99</strong></a>🏷️</li></ul></div><div class="live-content"><time datetime="2026-09-10T14:11:28+00:00">September 10, 2026 – 10:11 AM</time><h2 id="welcome-to-the-fight-gamestop">Welcome to the fight, GameStop</h2><p>The controller has now landed at GameStop as well.</p><ul><li>🎮<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.gamestop.com/gaming-accessories/controllers/playstation-5/products/sony-dualsense-wireless-controller-for-playstation-5---grand-theft-auto-vi-white-limited-edition/451594.html"><strong>pre-order for $84.99 at GameStop</strong></a>🎮</li></ul></div><div class="live-content"><time datetime="2026-09-10T14:20:40+00:00">September 10, 2026 – 10:20 AM</time><p>No sign of the controllers at any other retailers just yet, but I've still got an eye on Amazon and Walmart. The good news is that there's loads of availability still at PS Direct, Best Buy and GameStop.</p></div><div class="live-content"><time datetime="2026-09-10T14:27:56+00:00">September 10, 2026 – 10:27 AM</time><h2 id="a-potential-trick-at-ps-direct">A potential trick at PS Direct</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1163px;"><p class="vanilla-image-block" style="padding-top:55.72%;"><img id="wiGXQoWjqMLLPSa9wA5i8b" name="1789050437.jpg" alt="GTA 6 DualSense Controller PS Direct" src="https://cdn.mos.cms.futurecdn.net/wiGXQoWjqMLLPSa9wA5i8b-1920-80.jpg" mos="" align="middle" fullscreen="" width="1163" height="648" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Sony)</span></figcaption></figure><p>If you're stuck in a super-long queue at the PS Direct Store, you might be able to go to the link below. Scroll down until you see the controllers, as in the image above, and then add either controller to your basket from here. This should mean you don't need to wait to get onto the proper listing page. Be sure you're signed in first, too.</p><ul><li><strong></strong><a href="https://direct.playstation.com/en-us/latest"><strong>Pre-order the GTA 6 controllers at PS Direct</strong></a></li></ul></div><div class="live-content"><time datetime="2026-09-10T14:31:03+00:00">September 10, 2026 – 10:31 AM</time><h2 id="and-we-have-a-controller-at-walmart">And we have a controller at Walmart</h2><p>Walmart is the next US retailer to join in with the pre-order fun.</p><ul><li>🔆<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.walmart.com/ip/Ps5-Dualsense-Wireless-Cntrl-Gra/20958211420"><strong>pre-order for $84.88 at Walmart🔆</strong></a></li></ul></div><div class="live-content"><time datetime="2026-09-10T14:44:54+00:00">September 10, 2026 – 10:44 AM</time><p>Now we've got a moment to pause, I'm going to have a check through all retailers and make sure everything is up-to-date in terms of availability and stock levels. I have a feeling controllers are now sold out at some retailers, so will ensure those with stock (or are still expected to have the controller soon) are nearer the top.</p></div><div class="live-content"><time datetime="2026-09-10T14:55:47+00:00">September 10, 2026 – 10:55 AM</time><h2 id="so-what-39-s-the-current-situation">So, what's the current situation?</h2><p>Here's where we're at right now with GTA 6 DualSense controller stock in the US and the UK. Any strikethroughs represent places that are currently out of stock, though more controllers could appear at any time, so they're worth checking if you're still on the hunt.</p><p>The big news is that the White variant is almost completely sold out in the UK, with only EE currently stocking it. The Black version, which is exclusively available at PS Direct, remains available right now.</p><p>Over in the US, the White controller is starting to sell out as well, with Best Buy and Target already both out of stock. I suspect other retailers will follow soon, but availability is still strong at the official PS Direct Store.</p><p>Despite all of this, we're still waiting to see the DualSense at Amazon in the UK. That could be a good opportunity to snag one if you haven't yet, as the mega-retailer should get quite a large allocation.</p><h3 class="article-body__section" id="section-us-gta-6-dualsense-stock-update"><span>US GTA 6 DualSense stock update</span></h3><ul><li><strong>🅿️GTA 6 Black Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-us/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-black-limited-edition-for-ps5-pc-mac-mobile"><strong>pre-order for $84 at PS Direct</strong></a><strong>🅿️</strong></li><li><strong>🅿️GTA 6 White Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-us/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-mobile"><strong>pre-order for $84 at PS Direct</strong></a><strong>🅿️</strong></li><li>📦<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.amazon.com/dp/B0HHNZFXL5"><strong>pre-order for $84.99 at Amazon📦</strong></a></li><li>🔆<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.walmart.com/ip/Ps5-Dualsense-Wireless-Cntrl-Gra/20958211420"><strong>pre-order for $84.88 at Walmart🔆</strong></a></li><li>🎮<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.gamestop.com/gaming-accessories/controllers/playstation-5/products/sony-dualsense-wireless-controller-for-playstation-5---grand-theft-auto-vi-white-limited-edition/451594.html"><strong>pre-order for $84.99 at GameStop</strong></a>🎮</li><li>🏷️<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.bestbuy.com/product/sony-interactive-entertainment-dualsense-wireless-controller-grand-theft-auto-vi-limited-edition-for-ps5-pc-mac-mobile-white/JXHQ37ZHGL"><del><strong>pre-order for $84.99 at Best Buy</strong></del></a>🏷️</li><li>🎯<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.target.com/p/playstation-5-dualsense-controller-grand-theft-auto-vi-le/-/A-1013468584"><del><strong>pre-order for $84.99 at Target</strong></del></a>🎯</li></ul><h3 class="article-body__section" id="section-uk-gta-6-dualsense-stock-update"><span>UK GTA 6 DualSense stock update</span></h3><ul><li><strong>🅿️GTA 6 Black Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-gb/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-black-limited-edition-for-ps5-pc-mac-mobile"><strong>Pre-order for £74.99 at PS Direct</strong></a><strong>🅿️</strong></li><li>📱<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://ee.co.uk/products/playstation-5-gta-vi-white-edition-dualsense"><strong>Pre-order for £74.99 at EE📱</strong></a></li><li><strong>🅿️GTA 6 White Limited Edition DualSense: </strong><a href="https://direct.playstation.com/en-gb/buy-accessories/dualsense-wireless-controller-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-mobile"><del><strong>Pre-order for £74.99 at PS Direct</strong></del></a>🅿️</li><li><strong>𝓥</strong> <strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.very.co.uk/playstation-playstationreg5nbspdualsensereg-wireless-controller-ndash-grand-theft-auto-vi-white-limited-edition-for-ps5-pc-mac-amp-mobile/1601365488.prd"><del><strong>Pre-order for £74.99 at Very</strong></del></a><strong> 𝓥 </strong></li><li>©️<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.currys.co.uk/products/playstation-ps5-dualsense-wireless-controller-gta-vi-limited-edition-10311140.html"><del><strong>Pre-order for £74.99 at Currys</strong></del><strong>©️</strong></a></li><li>🟥<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.argos.co.uk/product/9706934?clickSR=slp:term:ps5%20dualsense%20controller:18:18:1&_gl=1*19t271x*_up*MQ..*_ga*Njk5OTQ0MzQ5LjE3ODkwMjY2MjU.*_ga_JWCPD5SJK1*czE3ODkwMjY2MjUkbzEkZzAkdDE3ODkwMjY2MjUkajYwJGwwJGg0MjM3MDU5MQ"><del><strong>Pre-order for £74.99 at Argos</strong></del><strong>🟥</strong></a></li><li><strong>🧸GTA 6 White Limited Edition DualSense: </strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/playstation-5/playstation-5-accessories/dualsense-wireless-controller-grand-theft-auto-vi-white-limited-edition/p/265409"><del><strong>Pre-order for £74.99 at Smyths Toys</strong></del><strong>🧸</strong></a></li><li>📦<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.amazon.co.uk/DualSense-Midnight-Black-Wireless-Controller/dp/B094WLFGD3/"><strong>Check for stock at Amazon UK📦</strong></a></li><li>🟡<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.shopto.net/en/sony-controllers/"><strong>Check for stock at ShopTo🟡</strong></a></li><li>🎮<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.thegamecollection.net/collections/playstation-accessories"><strong>Check for stock at The Game Collection🎮</strong></a></li></ul></div><div class="live-content"><time datetime="2026-09-10T15:19:49+00:00">September 10, 2026 – 11:19 AM</time><h2 id="amazon-us-now-has-the-controller">Amazon US now has the controller</h2><p>Finally joining us is Amazon US, where the White GTA 6 DualSense is available for pre-order.</p><ul><li>📦<strong>GTA 6 White Limited Edition DualSense: </strong><a href="https://www.amazon.com/dp/B0HHNZFXL5"><strong>pre-order for $84.99 at Amazon📦</strong></a></li></ul></div><div class="live-content"><time datetime="2026-09-10T15:59:08+00:00">September 10, 2026 – 11:59 AM</time><p>There hasn't been much activity over the last hour, so we'll likely start winding down our live coverage. Some controllers are still out there if you're looking, and a couple of retailers are still missing in action, so I'll keep an eye on things for a little longer just in case they pop up. In any case, all of the links you need should be above.</p><p>If you've got a controller, I hope we were able to help. And if you're still looking: best of luck!</p></div>
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                                                            <title><![CDATA[ Sony was just caught testing dynamic pricing again on PS5 ]]></title>
                                                                                                <dc:content><![CDATA[ <ul><li><strong>Sony has seemingly been caught testing dynamic pricing again</strong></li><li><strong>PS5 users are seeing different discounts for Star Wars games based on unknown account factors</strong></li><li><strong>Some regions seem unaffected by the experiment</strong></li></ul><p>Dynamic pricing is back in the gaming news, as PS5 players are <a href="https://www.techradar.com/gaming/sony-is-reportedly-testing-dynamic-pricing-on-its-playstation-storefront-that-changes-the-price-tag-of-over-190-games">yet again</a> seeing the wild disparity between discount amounts for the same game — and its <a href="https://www.techradar.com/gaming/ps5/the-playstation-physical-games-debacle-is-taking-over-everything-sony-does">all-digital future</a> feels ever more like a nightmare.</p><p>When looking at buying Star Wars Jedi: Fallen Order while logged into their PlayStation account <a href="https://www.reddit.com/r/PS5/comments/1w8z03u/i_really_dislike_these_new_pricing_practices_on/?share_id=1cQavpZ533RVs68VeIbAM">Reddit user Bluemonkey88</a> was told it would cost them CA$19.24, or a roughly 65% discount from its RRP. Meanwhile the sequel Jedi: Survivor would set them back CA$23.39 (a 74% saving). As soon as they logged out Fallen Order dropped to CA$10.99, an 80% drop from full price, and Survivor fell to CA$13.49, or an 85% discount.</p><p>In the replies, we can see folks being <a href="https://www.reddit.com/media?url=https%3A%2F%2Fcf.preview.redd.it%2Fi-really-dislike-these-new-pricing-practices-on-the-v0-g9iskiolcxnh1.jpeg%3Fwidth%3D1284%26format%3Dpjpg%26auto%3Dwebp%26s%3D95ba3e00221d6e9f7237da3c5bb30114b39d31ba">offered the games for CA$13.99 and CA$18.19</a>, though further muddying the waters a couple of US users — one with PS Plus and another without — both see the games at $7.99 and $10.49, suggesting not every region or user is subject to the same price testing.</p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/PS5/comments/1w8z03u/i_really_dislike_these_new_pricing_practices_on">I really dislike these new pricing practices on the PlayStation Store</a><figcaption><cite> from <a href="https://www.reddit.com/r/PS5">r/PS5</a></cite></figcaption></blockquote></figure><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><h2 id="what-is-dynamic-pricing">What is dynamic pricing?</h2><p>If you haven’t heard before, dynamic pricing is where a product’s cost fluctuates based on who is buying the product, or when they’re buying it.</p><p>It goes by other names you might have seen like surge pricing on Uber — when everyone is trying to book a cab, say just as a concert ends or if the weather turns bad, you’ll see costs rise because demand is up.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1804px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="XR8FkhBKfmYUJXrGrRSgNS" name="uber Cropped.jpg" alt="Uber has introduced WA2R in Delhi" src="https://cdn.mos.cms.futurecdn.net/XR8FkhBKfmYUJXrGrRSgNS-1920-80.jpg" mos="" align="middle" fullscreen="" width="1804" height="1015" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Uber)</span></figcaption></figure><p>In Sony’s case here the pricing seems more algorithmic. There’s an unending supply of digital games, so instead the discount amount folks are seeing looks to be based on how likely it is you’ll buy the product, and adjusting the sale until it just tips you over the edge. </p><p>For example someone who maybe plays a couple of games a year or isn’t a mega Star Wars or action adventure game fan might see a steep discount as they’ll need more convincing. Whereas a mega fan of Star Wars, or a gamer who digests a new title every other week might be willing to pay more.</p><p>It’s like how airlines and hotels are accused of upping costs for folks who have filled their search history with holiday plans to a dream destination — if they’re desperate to go to, say, Paris, then they’ll be willing to maybe pay that little bit extra compared with a more agnostic traveller.</p><h2 id="no-thank-you">No thank you</h2><p>This isn’t the first time Sony has been caught testing dynamic pricing. In fact, some kind of experiment has been going on from <a href="https://www.techradar.com/gaming/sony-is-reportedly-testing-dynamic-pricing-on-its-playstation-storefront-that-changes-the-price-tag-of-over-190-games">as far back as November last year</a>. </p><p>And it’s as scummy a practice then as it is now, and it will continue to be as awfully anti-consumer as some of Sony’s other recent moves (i.e. killing physical games media).</p><p>Though if you’re thinking of jumping ship to Xbox it too has been caught with its hand in the <a href="https://www.techradar.com/gaming/xbox/theyre-doing-some-kind-of-dynamic-pricing-bs-xbox-game-pass-is-being-offered-cheaper-for-some-users-and-reddit-thinks-it-knows-why">dynamic pricing cookie jar</a>. In its case it appears Microsoft is offering deeper Game Pass discounts to some accounts than others, with current subscribers unable to see the deal at all.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="w45mwZVkeXsU9zTc2kScqg" name="game pass app.jpg" alt="Xbox Game Pass" src="https://cdn.mos.cms.futurecdn.net/w45mwZVkeXsU9zTc2kScqg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft)</span></figcaption></figure><p>A digital-only gaming future already has so many downsides when it comes to ownership, game archiving, offline access and more, that we simply don’t need to add dynamic pricing to the mix.</p><p>Maybe Sony will reverse course, though its efforts for the past year suggest that dynamic pricing is here to stay. The best thing we can do is point it out every time it’s spotted, and making sure we don’t get suckered in with higher prices. </p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/ps5/instead-of-convincing-us-digital-only-games-are-secretly-a-good-thing-sony-was-just-caught-testing-dynamic-pricing-again-on-playstation-5</link>
                                                                            <description>
                            <![CDATA[ Sony just gave us yet another reason to hate its digital-only strategy in the form of dynamic pricing. ]]>
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                                                                        <pubDate>Wed, 09 Sep 2026 14:17:20 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Playstation]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                <author><![CDATA[ hamish.hector@futurenet.com (Hamish Hector) ]]></author>                    <dc:creator><![CDATA[ Hamish Hector ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ePxhxWMJAFXSVFL4333tHB-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hamish is a Senior Staff Writer for TechRadar and you’ll see his name appearing on articles across nearly every topic on the site from smart home deals to speaker reviews to graphics card news and everything in between. He uses his broad range of knowledge to help explain the latest gadgets and if they’re a must-buy or a fad fueled by hype. Though his specialty is writing about everything going on in the world of virtual reality and augmented reality.&lt;/p&gt;&lt;p&gt;He’s been writing about tech and gaming for over five years now, getting his start at the University of Warwick’s student newspaper The Boar as a writer and later Games Editor while studying for his BSc in Maths and Physics (and later an MSc in Biotechnology, Bioprocessing, and Business Management). After graduating from university in 2020 he wrote all about battle royale games for Gfinity Esports before joining the TechRadar team in February 2021.&lt;/p&gt;&lt;p&gt;In his free time, you’ll likely find Hamish lost in one of the latest VR games on his Meta Quest 3, watching a West End musical with his fiancee, playing Magic: The Gathering at his local game store, or planning the D&amp;D campaign he runs for his mates.&lt;/p&gt;&lt;p&gt;Want to get in touch? You can contact Hamish via his email.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A white PS5 DualSense controller sitting on a wooden surface next to a white PS5]]></media:description>                                                            <media:text><![CDATA[A white PS5 DualSense controller sitting on a wooden surface next to a white PS5]]></media:text>
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                                <ul><li><strong>Sony has seemingly been caught testing dynamic pricing again</strong></li><li><strong>PS5 users are seeing different discounts for Star Wars games based on unknown account factors</strong></li><li><strong>Some regions seem unaffected by the experiment</strong></li></ul><p>Dynamic pricing is back in the gaming news, as PS5 players are <a href="https://www.techradar.com/gaming/sony-is-reportedly-testing-dynamic-pricing-on-its-playstation-storefront-that-changes-the-price-tag-of-over-190-games">yet again</a> seeing the wild disparity between discount amounts for the same game — and its <a href="https://www.techradar.com/gaming/ps5/the-playstation-physical-games-debacle-is-taking-over-everything-sony-does">all-digital future</a> feels ever more like a nightmare.</p><p>When looking at buying Star Wars Jedi: Fallen Order while logged into their PlayStation account <a href="https://www.reddit.com/r/PS5/comments/1w8z03u/i_really_dislike_these_new_pricing_practices_on/?share_id=1cQavpZ533RVs68VeIbAM">Reddit user Bluemonkey88</a> was told it would cost them CA$19.24, or a roughly 65% discount from its RRP. Meanwhile the sequel Jedi: Survivor would set them back CA$23.39 (a 74% saving). As soon as they logged out Fallen Order dropped to CA$10.99, an 80% drop from full price, and Survivor fell to CA$13.49, or an 85% discount.</p><p>In the replies, we can see folks being <a href="https://www.reddit.com/media?url=https%3A%2F%2Fcf.preview.redd.it%2Fi-really-dislike-these-new-pricing-practices-on-the-v0-g9iskiolcxnh1.jpeg%3Fwidth%3D1284%26format%3Dpjpg%26auto%3Dwebp%26s%3D95ba3e00221d6e9f7237da3c5bb30114b39d31ba">offered the games for CA$13.99 and CA$18.19</a>, though further muddying the waters a couple of US users — one with PS Plus and another without — both see the games at $7.99 and $10.49, suggesting not every region or user is subject to the same price testing.</p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/PS5/comments/1w8z03u/i_really_dislike_these_new_pricing_practices_on">I really dislike these new pricing practices on the PlayStation Store</a><figcaption><cite> from <a href="https://www.reddit.com/r/PS5">r/PS5</a></cite></figcaption></blockquote></figure><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><h2 id="what-is-dynamic-pricing">What is dynamic pricing?</h2><p>If you haven’t heard before, dynamic pricing is where a product’s cost fluctuates based on who is buying the product, or when they’re buying it.</p><p>It goes by other names you might have seen like surge pricing on Uber — when everyone is trying to book a cab, say just as a concert ends or if the weather turns bad, you’ll see costs rise because demand is up.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1804px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="XR8FkhBKfmYUJXrGrRSgNS" name="uber Cropped.jpg" alt="Uber has introduced WA2R in Delhi" src="https://cdn.mos.cms.futurecdn.net/XR8FkhBKfmYUJXrGrRSgNS-1920-80.jpg" mos="" align="middle" fullscreen="" width="1804" height="1015" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Uber)</span></figcaption></figure><p>In Sony’s case here the pricing seems more algorithmic. There’s an unending supply of digital games, so instead the discount amount folks are seeing looks to be based on how likely it is you’ll buy the product, and adjusting the sale until it just tips you over the edge. </p><p>For example someone who maybe plays a couple of games a year or isn’t a mega Star Wars or action adventure game fan might see a steep discount as they’ll need more convincing. Whereas a mega fan of Star Wars, or a gamer who digests a new title every other week might be willing to pay more.</p><p>It’s like how airlines and hotels are accused of upping costs for folks who have filled their search history with holiday plans to a dream destination — if they’re desperate to go to, say, Paris, then they’ll be willing to maybe pay that little bit extra compared with a more agnostic traveller.</p><h2 id="no-thank-you">No thank you</h2><p>This isn’t the first time Sony has been caught testing dynamic pricing. In fact, some kind of experiment has been going on from <a href="https://www.techradar.com/gaming/sony-is-reportedly-testing-dynamic-pricing-on-its-playstation-storefront-that-changes-the-price-tag-of-over-190-games">as far back as November last year</a>. </p><p>And it’s as scummy a practice then as it is now, and it will continue to be as awfully anti-consumer as some of Sony’s other recent moves (i.e. killing physical games media).</p><p>Though if you’re thinking of jumping ship to Xbox it too has been caught with its hand in the <a href="https://www.techradar.com/gaming/xbox/theyre-doing-some-kind-of-dynamic-pricing-bs-xbox-game-pass-is-being-offered-cheaper-for-some-users-and-reddit-thinks-it-knows-why">dynamic pricing cookie jar</a>. In its case it appears Microsoft is offering deeper Game Pass discounts to some accounts than others, with current subscribers unable to see the deal at all.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="w45mwZVkeXsU9zTc2kScqg" name="game pass app.jpg" alt="Xbox Game Pass" src="https://cdn.mos.cms.futurecdn.net/w45mwZVkeXsU9zTc2kScqg-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft)</span></figcaption></figure><p>A digital-only gaming future already has so many downsides when it comes to ownership, game archiving, offline access and more, that we simply don’t need to add dynamic pricing to the mix.</p><p>Maybe Sony will reverse course, though its efforts for the past year suggest that dynamic pricing is here to stay. The best thing we can do is point it out every time it’s spotted, and making sure we don’t get suckered in with higher prices. </p>
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                                                            <title><![CDATA[ Steam achievements of upcoming games have leaked — be careful of spoilers ]]></title>
                                                                                                <dc:content><![CDATA[ <ul><li><strong>Steam achievements of upcoming and unannounced games have leaked</strong></li><li><strong>The achievements include spoilers for games like </strong><em><strong>Control Resonant</strong></em><strong>, </strong><em><strong>Kingdom Hearts</strong></em><strong>, and </strong><em><strong>Persona 6</strong></em></li><li><strong>Valve hasn't commented on the achievements or recent prototype leak on Steam</strong></li></ul><p>Steam achievements for both upcoming and unannounced games may have been leaked by Valve and spotted on the third-party site <a href="https://www.exophase.com/" target="_blank">Exophase</a>. </p><p>As reported by <a href="https://www.pcgamer.com/gaming-industry/steam-may-have-leaked-achievements-for-countless-forthcoming-pc-games-via-a-third-party-site-including-persona-6-ace-combat-8-and-even-some-unannounced-games/" target="_blank">PC Gamer</a>,  the leak includes nearly 90 games, including <a href="https://www.techradar.com/gaming/control-resonant-sgf-2026-preview"><em>Control Resonant</em></a>, <a href="https://www.techradar.com/gaming/heres-6-kingdom-hearts-4-worlds-i-think-well-see-following-cocos-official-d23-reveal-including-the-one-tetsuya-nomura-has-always-wanted-to-include"><em>Kingdom Hearts 4</em></a>, <em>Gears of War E-Day</em>, <em>Tomb Raider: Legacy of Atlantis</em>, and <a href="https://www.techradar.com/gaming/an-entirely-new-story-is-about-to-unfold-persona-6-is-officially-in-development-and-it-looks-like-atlus-is-really-leaning-into-the-horror-vibe"><em>Persona 6</em></a>.</p><p>The leaked achievements are listed for each title on Exophase, including spoilers for major plot points, character reveals, and even weapon unlocks (notably for <em>Kingdom Hearts 4</em>), despite missing full descriptions. It's effectively created a minefield of spoilers to avoid, which is made worse since the list includes games that don't even have a release date.</p><p>It's not exactly clear how this leak occurred on Valve's end, but it doesn't appear to be a breach of the Steam platform. Instead, it may very well be an issue with Valve's API exposure, at least according to Exophase owner Mike Bendel, who claims it's a "possible screw-up on Valve's end", which makes this the second slip-up in just a few weeks.</p><p>Recently, around 12TB to 13TB of early prototypes, unreleased titles, and scrapped builds of games between 2003 and 2013 were leaked from Steam, including games such as <em>GTA 5</em>, <a href="https://www.techradar.com/news/roguelikes-how-spelunky-dark-souls-and-isaac-made-death-matter-again"><em>The Binding of Isaac</em></a>, and even some of Valve's very own games like <em>Left 4 Dead</em>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7cX8WG78TP6885ueZy5EBk" name="1742920426.jpg" alt="Mobile phone with logo of video game distribution platform Steam operated by Valve on screen in front of web page" src="https://cdn.mos.cms.futurecdn.net/7cX8WG78TP6885ueZy5EBk-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: T. Schneider / Shutterstock)</span></figcaption></figure><p>It's possibly the worst spell of game leaks for publishers launching games on PC platforms like Steam, especially with the leak of builds for games like <a href="https://www.techradar.com/gaming/death-stranding-2-on-the-beach-review"><em>Death Stranding 2: On the Beach</em></a> and <a href="https://www.techradar.com/gaming/forza-horizon-6-review"><em>Forza Horizon 6</em></a> before launch.</p><p>There's clearly a major security issue at hand with Steam, and until it's addressed, game leaks seem inevitable. Game achievements, while potentially spoiler-filled, are minor in comparison to the very recent game prototype leak.</p><p>Valve hasn't made an official statement on the Steam prototype or achievements leaks, but with its impact on both publishers and consumers, it wouldn't be surprising to see both cases addressed soon.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/pc-gaming/steam-achievements-for-multiple-upcoming-and-unannounced-games-have-leaked-and-its-an-ugly-situation-for-valve</link>
                                                                            <description>
                            <![CDATA[ Valve may have accidentally leaked Steam achievements for both upcoming and unannounced games, and gamers should be very wary of potential spoilers. ]]>
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                                                                        <pubDate>Wed, 09 Sep 2026 13:35:30 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Computing]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                                    <dc:creator><![CDATA[ Isaiah Williams ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/riqwhsJX2XLMYHR6WeadJD-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Remedy / Valve / Xbox]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Game art of Control Resonant, Steam&#039;s logo, and Gears of War E-Day]]></media:description>                                                            <media:text><![CDATA[Game art of Control Resonant, Steam&#039;s logo, and Gears of War E-Day]]></media:text>
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                                <ul><li><strong>Steam achievements of upcoming and unannounced games have leaked</strong></li><li><strong>The achievements include spoilers for games like </strong><em><strong>Control Resonant</strong></em><strong>, </strong><em><strong>Kingdom Hearts</strong></em><strong>, and </strong><em><strong>Persona 6</strong></em></li><li><strong>Valve hasn't commented on the achievements or recent prototype leak on Steam</strong></li></ul><p>Steam achievements for both upcoming and unannounced games may have been leaked by Valve and spotted on the third-party site <a href="https://www.exophase.com/" target="_blank">Exophase</a>. </p><p>As reported by <a href="https://www.pcgamer.com/gaming-industry/steam-may-have-leaked-achievements-for-countless-forthcoming-pc-games-via-a-third-party-site-including-persona-6-ace-combat-8-and-even-some-unannounced-games/" target="_blank">PC Gamer</a>,  the leak includes nearly 90 games, including <a href="https://www.techradar.com/gaming/control-resonant-sgf-2026-preview"><em>Control Resonant</em></a>, <a href="https://www.techradar.com/gaming/heres-6-kingdom-hearts-4-worlds-i-think-well-see-following-cocos-official-d23-reveal-including-the-one-tetsuya-nomura-has-always-wanted-to-include"><em>Kingdom Hearts 4</em></a>, <em>Gears of War E-Day</em>, <em>Tomb Raider: Legacy of Atlantis</em>, and <a href="https://www.techradar.com/gaming/an-entirely-new-story-is-about-to-unfold-persona-6-is-officially-in-development-and-it-looks-like-atlus-is-really-leaning-into-the-horror-vibe"><em>Persona 6</em></a>.</p><p>The leaked achievements are listed for each title on Exophase, including spoilers for major plot points, character reveals, and even weapon unlocks (notably for <em>Kingdom Hearts 4</em>), despite missing full descriptions. It's effectively created a minefield of spoilers to avoid, which is made worse since the list includes games that don't even have a release date.</p><p>It's not exactly clear how this leak occurred on Valve's end, but it doesn't appear to be a breach of the Steam platform. Instead, it may very well be an issue with Valve's API exposure, at least according to Exophase owner Mike Bendel, who claims it's a "possible screw-up on Valve's end", which makes this the second slip-up in just a few weeks.</p><p>Recently, around 12TB to 13TB of early prototypes, unreleased titles, and scrapped builds of games between 2003 and 2013 were leaked from Steam, including games such as <em>GTA 5</em>, <a href="https://www.techradar.com/news/roguelikes-how-spelunky-dark-souls-and-isaac-made-death-matter-again"><em>The Binding of Isaac</em></a>, and even some of Valve's very own games like <em>Left 4 Dead</em>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7cX8WG78TP6885ueZy5EBk" name="1742920426.jpg" alt="Mobile phone with logo of video game distribution platform Steam operated by Valve on screen in front of web page" src="https://cdn.mos.cms.futurecdn.net/7cX8WG78TP6885ueZy5EBk-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: T. Schneider / Shutterstock)</span></figcaption></figure><p>It's possibly the worst spell of game leaks for publishers launching games on PC platforms like Steam, especially with the leak of builds for games like <a href="https://www.techradar.com/gaming/death-stranding-2-on-the-beach-review"><em>Death Stranding 2: On the Beach</em></a> and <a href="https://www.techradar.com/gaming/forza-horizon-6-review"><em>Forza Horizon 6</em></a> before launch.</p><p>There's clearly a major security issue at hand with Steam, and until it's addressed, game leaks seem inevitable. Game achievements, while potentially spoiler-filled, are minor in comparison to the very recent game prototype leak.</p><p>Valve hasn't made an official statement on the Steam prototype or achievements leaks, but with its impact on both publishers and consumers, it wouldn't be surprising to see both cases addressed soon.</p>
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                                                            <title><![CDATA[ The Zelda 40th Anniversary Edition Switch 2 console and controller pre-orders are live — here's where you can grab them along with the Ocarina remake ]]></title>
                                                                                                <dc:content><![CDATA[ <p><em>The Legend of Zelda </em>fans rejoice! The Legend of Zelda 40th Anniversary Celebration stream gave us a deluge of announcements all about the iconic action-adventure series, including the reveal of a shiny special edition Nintendo Switch 2 console.</p><h2 id="latest-availability">Latest availability</h2><ul><li><strong>US: </strong><a href="https://www.amazon.com/dp/B0HJ6F8L6V"><strong>preorder console for $519.99 at Amazon</strong></a></li><li><strong>UK: </strong><a href="https://www.amazon.co.uk/dp/B0F2TP12QL"><strong>preorder console for £499.99 at Amazon</strong></a></li><li><strong>UK: </strong><a href="https://www.shopto.net/en/sw2ni12-nintendo-switch-2-the-legend-of-zelda-40th-p1206573/"><strong>preorder console + game for £494.85 at ShopTo</strong></a></li></ul><p>We anticipate the console to be in extremely high demand, not only as the first proper special edition Nintendo Switch 2 to hit the market but also thanks to its status as a tie-in with one of Nintendo's biggest franchises.</p><p>It's also an absolute stunner, with special green Joy-Con 2 controllers, a gold and black dock, and loads of little details sure to delight <em>Zelda </em>fans.</p><p>The Nintendo Switch 2 – The Legend of Zelda 40th Anniversary Edition system officially launches on October 29, 2026, and pre-orders have been live at various retailers for some time now — and it's already selling out at most stores.</p><p>Still, we've put this page together to help you get your hands on the console with any restock and availability updates — plus links to pick up the matching Nintendo Switch 2 Controller and the upcoming <em>The Legend of Zelda: Ocarina of Time </em>remake to go alongside it.</p><h3 class="article-body__section" id="section-the-legend-of-zelda-40th-anniversary-edition-console-preorders-us"><span>The Legend of Zelda: 40th Anniversary Edition console preorders — US</span></h3><ul><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://www.amazon.com/dp/B0HJ6F8L6V"><strong>preorder at Amazon</strong></a></li><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://www.nintendo.com/us/store/products/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-121642/"><strong>preorder at the Nintendo Store</strong></a></li><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://www.bestbuy.com/product/switch-2-the-legend-of-zelda-40th-anniversary-edition/J7GSL57HTY"><strong>preorder at Best Buy</strong></a></li><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://www.target.com/p/nintendo-8482-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-system/-/A-1013322047"><strong>preorder at Target</strong></a></li></ul><h3 class="article-body__section" id="section-the-legend-of-zelda-40th-anniversary-edition-controller-preorders-us"><span>The Legend of Zelda: 40th Anniversary Edition controller preorders — US</span></h3><ul><li><strong>Nintendo Switch 2 Pro Controller — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://www.nintendo.com/us/store/products/nintendo-switch-2-pro-controller-display-stand-the-legend-of-zelda-40th-anniversary-edition-127076/"><strong>preorder at the Nintendo Store</strong></a></li><li><strong>Nintendo Switch 2 Pro Controller — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://www.bestbuy.com/product/nintendo-switch-2-pro-controller-the-legend-of-zelda-40th-anniversary-edition-multi/J7GSL57W27"><strong>preorder soon at Best Buy</strong></a></li></ul><h3 class="article-body__section" id="section-the-legend-of-zelda-40th-anniversary-edition-console-preorders-uk"><span>The Legend of Zelda: 40th Anniversary Edition console preorders — UK</span></h3><ul><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://www.currys.co.uk/products/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-10311285.html"><strong>preorder for £434 at Currys</strong></a></li><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://www.amazon.co.uk/dp/B0F2TP12QL"><strong>preorder for £499.99 at Amazon</strong></a></li><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition + Ocarina of Time: </strong><a href="https://www.shopto.net/en/sw2ni12-nintendo-switch-2-the-legend-of-zelda-40th-p1206573/"><strong>preorder for £494.85 at ShopTo</strong></a></li><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://www.argos.co.uk/product/9625053"><del><strong>preorder for £429.99 at Argos</strong></del></a></li><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://store.nintendo.com/en-gb/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-P00211"><del><strong>preorder for £429.99 at the Nintendo Store</strong></del></a></li><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://www.very.co.uk/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-nintendo-switch-2/1601230011.prd"><del><strong>preorder for £429.99 at Very</strong></del></a></li><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/nintendo-switch-2/nintendo-switch-2-consoles/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console/p/265573"><del><strong>preorder for £429.99 at Smyths Toys</strong></del></a></li><li><strong>Nintendo Switch 2 Pro Controller — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://store.nintendo.com/en-gb/nintendo-switch-2-pro-controller-the-legend-of-zelda-40th-anniversary-edition-display-stand-000000000010019437"><strong>check stock at the Nintendo Store</strong></a></li></ul><h3 class="article-body__section" id="section-the-legend-of-zelda-40th-anniversary-edition-console-preorders-australia"><span>The Legend of Zelda: 40th Anniversary Edition console preorders — Australia</span></h3><ul><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://store.nintendo.com.au/au/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition.html"><strong>preorder at the Nintendo Store for $799.95</strong></a></li><li><strong>Nintendo Switch 2 Pro Controller — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://store.nintendo.com.au/au/nintendo-switch-2-pro-controller-the-legend-of-zelda-40th-anniversary-edition-display-stand.html"><strong>preorder at the Nintendo Store for $149.95</strong></a></li><li><strong>The Legend of Zelda: Ocarina of Time: </strong><a href="https://store.nintendo.com.au/au/the-legend-of-zelda-ocarina-of-time.html"><strong>preorder now for $109.95</strong></a></li></ul><p>Miss the anniversary live stream? </p><p>You can check out the video-on-demand version below or keep scrolling for some top questions answered.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/wuFfiTEr2yc" allowfullscreen></iframe></div></div><h3 class="article-body__section" id="section-faq"><span>FAQ</span></h3><section class="article__schema-question"><h3>Does Nintendo Switch 2 – The Legend of Zelda – 40th Anniversary Edition come with a game?</h3><article class="article__schema-answer"><p>No, the Nintendo Switch 2 – The Legend of Zelda – 40th Anniversary Edition system does not come with a game. If you want a copy of <em>The Legend of Zelda: Ocarina of Time</em>, you will need to buy it seperately.</p></article></section><section class="article__schema-question"><h3>Is the Nintendo Switch 2 – The Legend of Zelda – 40th Anniversary Edition system worth it?</h3><article class="article__schema-answer"><p>Whether any special edition Nintendo system is worth it comes down to two key factors: if you already own the system, and if you're a huge fan of the property the special edition is tying in with. </p><p>In this instance, if you don't have a Nintendo Switch 2 and want to get one anyway, then this The Legend of Zelda – 40th Anniversary Edition is likely a good choice. If you like how it looks and don't mind paying a little bit more for that, then there's no real reason not to pick it up instead of the regular one.</p><p>If you already have a Nintendo Switch 2, on the other hand, it becomes a much more difficult question. If you're a massive <em>Zelda </em>fan, then I can see a situation where you would be willing to buy a whole new Switch 2 just for the tie-in. Given that the Switch 2 was released relatively recently, you could probably claw back a chunk of change selling your non-special edition system on the second-hand market, too. </p><p>However, if you're not big on <em>Zelda </em>and already have a Switch 2, then I would sit this one out.</p></article></section><section class="article__schema-question"><h3>How limited is the Nintendo Switch 2 – The Legend of Zelda – 40th Anniversary Edition system</h3><article class="article__schema-answer"><p>Nintendo hasn't actually clarified whether the Nintendo Switch 2 – The Legend of Zelda – 40th Anniversary Edition is going to be produced in limited quantities. This is likely intentional, as it gives them some breathing room to produce plenty of units if it proves to be a smash hit.</p></article></section><h3 class="article-body__section" id="section-price-comparison"><span>Price comparison</span></h3><p>Here are the latest prices for the regular Nintendo Switch 2 and Nintendo Switch 2 Pro controller for the purposes of price comparison.</p><div data-widget-type="review" data-widget-title="Today's best prices on regular Switch 2 consoles" data-model-name="Nintendo Switch 2"></div><div data-widget-type="review" data-model-name="Nintendo Switch 2 Pro Wireless Controller" data-widget-title="Today's best prices on regular Switch 2 Pro Controllers"></div> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/nintendo-switch/the-zelda-40th-anniversary-edition-switch-2-console-and-controller-pre-orders-are-now-going-live-heres-where-you-can-grab-them-along-with-the-ocarina-remake</link>
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                            <![CDATA[ This gorgeous hardware is absolutely going to sell out, don't miss it! ]]>
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                                                                        <pubDate>Tue, 08 Sep 2026 18:15:48 +0000</pubDate>                                                                                                                                <updated>Fri, 11 Sep 2026 15:02:08 +0000</updated>
                                                                                                                                            <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ dash.wood@futurenet.com (Dashiell Wood) ]]></author>                    <dc:creator><![CDATA[ Dashiell Wood ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/fcZC2LhPK8ufw6QWmhv6kY-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Dash is an experienced tech journalist who specializes in video games, electronic entertainment products, and the wider industry that surrounds them. He currently serves as the Gaming Editor at TechRadar, leading our review, preview, feature, and news coverage of the latest and greatest releases.&lt;/p&gt;&lt;p&gt;Before joining the team, he was Contributing Writer at PLAY (formerly Official PlayStation Magazine UK) and has written articles for many of the UK&#039;s other biggest gaming magazines including the likes of Edge, PC Gamer, and SFX.&lt;/p&gt;&lt;p&gt;Now, when he&#039;s not getting his greasy little mitts on the newest hardware or gaming gadget, he can be found listening to J-pop or feverishly devouring the latest Nintendo Switch otome.&lt;/p&gt; ]]></dc:description>
                                                                                                        <dc:contributor><![CDATA[ Matt Bolton ]]></dc:contributor>
                                            <dc:contributor><![CDATA[ James Pickard ]]></dc:contributor>
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                                                                                                                                                                                                                                    <media:description><![CDATA[The Switch 2 Zelda Ocarina Remake controller next to the full Switch 2 Zelda Ocarina Remake console in its dock]]></media:description>                                                            <media:text><![CDATA[The Switch 2 Zelda Ocarina Remake controller next to the full Switch 2 Zelda Ocarina Remake console in its dock]]></media:text>
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                                <p><em>The Legend of Zelda </em>fans rejoice! The Legend of Zelda 40th Anniversary Celebration stream gave us a deluge of announcements all about the iconic action-adventure series, including the reveal of a shiny special edition Nintendo Switch 2 console.</p><h2 id="latest-availability">Latest availability</h2><ul><li><strong>US: </strong><a href="https://www.amazon.com/dp/B0HJ6F8L6V"><strong>preorder console for $519.99 at Amazon</strong></a></li><li><strong>UK: </strong><a href="https://www.amazon.co.uk/dp/B0F2TP12QL"><strong>preorder console for £499.99 at Amazon</strong></a></li><li><strong>UK: </strong><a href="https://www.shopto.net/en/sw2ni12-nintendo-switch-2-the-legend-of-zelda-40th-p1206573/"><strong>preorder console + game for £494.85 at ShopTo</strong></a></li></ul><p>We anticipate the console to be in extremely high demand, not only as the first proper special edition Nintendo Switch 2 to hit the market but also thanks to its status as a tie-in with one of Nintendo's biggest franchises.</p><p>It's also an absolute stunner, with special green Joy-Con 2 controllers, a gold and black dock, and loads of little details sure to delight <em>Zelda </em>fans.</p><p>The Nintendo Switch 2 – The Legend of Zelda 40th Anniversary Edition system officially launches on October 29, 2026, and pre-orders have been live at various retailers for some time now — and it's already selling out at most stores.</p><p>Still, we've put this page together to help you get your hands on the console with any restock and availability updates — plus links to pick up the matching Nintendo Switch 2 Controller and the upcoming <em>The Legend of Zelda: Ocarina of Time </em>remake to go alongside it.</p><h3 class="article-body__section" id="section-the-legend-of-zelda-40th-anniversary-edition-console-preorders-us"><span>The Legend of Zelda: 40th Anniversary Edition console preorders — US</span></h3><ul><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://www.amazon.com/dp/B0HJ6F8L6V"><strong>preorder at Amazon</strong></a></li><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://www.nintendo.com/us/store/products/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-121642/"><strong>preorder at the Nintendo Store</strong></a></li><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://www.bestbuy.com/product/switch-2-the-legend-of-zelda-40th-anniversary-edition/J7GSL57HTY"><strong>preorder at Best Buy</strong></a></li><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://www.target.com/p/nintendo-8482-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-system/-/A-1013322047"><strong>preorder at Target</strong></a></li></ul><h3 class="article-body__section" id="section-the-legend-of-zelda-40th-anniversary-edition-controller-preorders-us"><span>The Legend of Zelda: 40th Anniversary Edition controller preorders — US</span></h3><ul><li><strong>Nintendo Switch 2 Pro Controller — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://www.nintendo.com/us/store/products/nintendo-switch-2-pro-controller-display-stand-the-legend-of-zelda-40th-anniversary-edition-127076/"><strong>preorder at the Nintendo Store</strong></a></li><li><strong>Nintendo Switch 2 Pro Controller — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://www.bestbuy.com/product/nintendo-switch-2-pro-controller-the-legend-of-zelda-40th-anniversary-edition-multi/J7GSL57W27"><strong>preorder soon at Best Buy</strong></a></li></ul><h3 class="article-body__section" id="section-the-legend-of-zelda-40th-anniversary-edition-console-preorders-uk"><span>The Legend of Zelda: 40th Anniversary Edition console preorders — UK</span></h3><ul><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://www.currys.co.uk/products/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-10311285.html"><strong>preorder for £434 at Currys</strong></a></li><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://www.amazon.co.uk/dp/B0F2TP12QL"><strong>preorder for £499.99 at Amazon</strong></a></li><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition + Ocarina of Time: </strong><a href="https://www.shopto.net/en/sw2ni12-nintendo-switch-2-the-legend-of-zelda-40th-p1206573/"><strong>preorder for £494.85 at ShopTo</strong></a></li><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://www.argos.co.uk/product/9625053"><del><strong>preorder for £429.99 at Argos</strong></del></a></li><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://store.nintendo.com/en-gb/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-P00211"><del><strong>preorder for £429.99 at the Nintendo Store</strong></del></a></li><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://www.very.co.uk/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-nintendo-switch-2/1601230011.prd"><del><strong>preorder for £429.99 at Very</strong></del></a></li><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/nintendo-switch-2/nintendo-switch-2-consoles/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console/p/265573"><del><strong>preorder for £429.99 at Smyths Toys</strong></del></a></li><li><strong>Nintendo Switch 2 Pro Controller — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://store.nintendo.com/en-gb/nintendo-switch-2-pro-controller-the-legend-of-zelda-40th-anniversary-edition-display-stand-000000000010019437"><strong>check stock at the Nintendo Store</strong></a></li></ul><h3 class="article-body__section" id="section-the-legend-of-zelda-40th-anniversary-edition-console-preorders-australia"><span>The Legend of Zelda: 40th Anniversary Edition console preorders — Australia</span></h3><ul><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://store.nintendo.com.au/au/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition.html"><strong>preorder at the Nintendo Store for $799.95</strong></a></li><li><strong>Nintendo Switch 2 Pro Controller — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://store.nintendo.com.au/au/nintendo-switch-2-pro-controller-the-legend-of-zelda-40th-anniversary-edition-display-stand.html"><strong>preorder at the Nintendo Store for $149.95</strong></a></li><li><strong>The Legend of Zelda: Ocarina of Time: </strong><a href="https://store.nintendo.com.au/au/the-legend-of-zelda-ocarina-of-time.html"><strong>preorder now for $109.95</strong></a></li></ul><p>Miss the anniversary live stream? </p><p>You can check out the video-on-demand version below or keep scrolling for some top questions answered.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/wuFfiTEr2yc" allowfullscreen></iframe></div></div><h3 class="article-body__section" id="section-faq"><span>FAQ</span></h3><section class="article__schema-question"><h3>Does Nintendo Switch 2 – The Legend of Zelda – 40th Anniversary Edition come with a game?</h3><article class="article__schema-answer"><p>No, the Nintendo Switch 2 – The Legend of Zelda – 40th Anniversary Edition system does not come with a game. If you want a copy of <em>The Legend of Zelda: Ocarina of Time</em>, you will need to buy it seperately.</p></article></section><section class="article__schema-question"><h3>Is the Nintendo Switch 2 – The Legend of Zelda – 40th Anniversary Edition system worth it?</h3><article class="article__schema-answer"><p>Whether any special edition Nintendo system is worth it comes down to two key factors: if you already own the system, and if you're a huge fan of the property the special edition is tying in with. </p><p>In this instance, if you don't have a Nintendo Switch 2 and want to get one anyway, then this The Legend of Zelda – 40th Anniversary Edition is likely a good choice. If you like how it looks and don't mind paying a little bit more for that, then there's no real reason not to pick it up instead of the regular one.</p><p>If you already have a Nintendo Switch 2, on the other hand, it becomes a much more difficult question. If you're a massive <em>Zelda </em>fan, then I can see a situation where you would be willing to buy a whole new Switch 2 just for the tie-in. Given that the Switch 2 was released relatively recently, you could probably claw back a chunk of change selling your non-special edition system on the second-hand market, too. </p><p>However, if you're not big on <em>Zelda </em>and already have a Switch 2, then I would sit this one out.</p></article></section><section class="article__schema-question"><h3>How limited is the Nintendo Switch 2 – The Legend of Zelda – 40th Anniversary Edition system</h3><article class="article__schema-answer"><p>Nintendo hasn't actually clarified whether the Nintendo Switch 2 – The Legend of Zelda – 40th Anniversary Edition is going to be produced in limited quantities. This is likely intentional, as it gives them some breathing room to produce plenty of units if it proves to be a smash hit.</p></article></section><h3 class="article-body__section" id="section-price-comparison"><span>Price comparison</span></h3><p>Here are the latest prices for the regular Nintendo Switch 2 and Nintendo Switch 2 Pro controller for the purposes of price comparison.</p><div data-widget-type="review" data-widget-title="Today's best prices on regular Switch 2 consoles" data-model-name="Nintendo Switch 2"></div><div data-widget-type="review" data-model-name="Nintendo Switch 2 Pro Wireless Controller" data-widget-title="Today's best prices on regular Switch 2 Pro Controllers"></div>
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                                                            <title><![CDATA[ You can now play PS3 game discs on your PC, thanks to this emulator ]]></title>
                                                                                                <dc:content><![CDATA[ <ul><li><strong>RPCS3 has been updated to play PS3 discs on almost any PC</strong></li><li><strong>Windows was supported previously, but macOS, Linux and FreeBSD are now too</strong></li><li><strong>You'll just need a compatible disc drive and some confidence</strong></li></ul><p>Just as Sony begins the somber funeral procession for physical games media, some modders aren’t taking it lying down. This includes the team behind the RPCS3 PlayStation 3 emulator, who just made it possible to <a href="https://x.com/rpcs3/status/2096669803993829481" target="_blank">play PS3 discs on a much wider range of computing hardware</a> — provided you hit a few technical requirements.</p><p>This feature was previously available to Windows RPCS3 gamers, but thanks to the work of developers digant73 and Megamouse, the emulator can now support physical games media on macOS, Linux, and FreeBSD.</p><p>What’s more, this change unlocks the option to play discs on modded consoles, with replies to the announcement discussing the options to boot up PS3 discs on Linux-powered  <a href="https://www.techradar.com/reviews/gaming/games-consoles/sony-ps4-1202432/review">PS4</a> and <a href="https://www.techradar.com/gaming/ps5-pro-review">PS5</a> hardware.</p><p>The change was announced on social media with the team celebrating that games launched as far back as 2006 should now be playable with the hardware in your home. Though the 'plug and play' promise isn’t quite as simple in reality.</p><h2 id="a-few-steps">A few steps</h2><p>Of course you’ll need a decent PC for this to work, though you could get away with a pretty ancient model if you need to. The minimum settings require an <a href="https://www.techradar.com/reviews/pc-mac/pc-components/graphics-cards/nvidia-geforce-gtx-480-679629/review">Nvidia GTX 400</a> series or newer GPU (released all the way back in 2010), so any modern desktop or laptop released in the last 15 years should be fine.</p><p>You’ll also need a disc drive. For advice I’d suggest checking out the <a href="https://rpcs3.net/quickstart">RPCS3 Quickstart guide</a> for the models the team recommend and know work.</p><p>Lastly there’s some software stuff you’ll need to organize like getting the emulator installed, downloading PS3 system software to your PC, and a decryption key to be able to read the disc on the fly rather than needing to dump it onto your PC first. For that last one, you’ll need to use a community-made database.</p><p>The process is fairly simple with the RPCS3 guide. If you do hit any snags, there are forums and Reddit threads full of people who have likely had your issue before and found a solution already.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NodHYszeGrX2ZkmPzCtEUh" name="PS3.jpg" alt="Black PS3 console" src="https://cdn.mos.cms.futurecdn.net/NodHYszeGrX2ZkmPzCtEUh-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>At a time when companies like Sony are doubling down on anti-physical gaming measures, while clarifying that digital games aren’t owned — merely licensed — efforts like this are a reminder that access to games still matters, and can be maintained if you’re dedicated enough.</p><p>This will make it much easier for people to play the classic PS3 collection they still hold dear, and make it easier for this era of gaming history to be catalogued, preserved and played for years to come.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/ps3/sick-of-sony-killing-physical-games-relive-the-glory-days-with-a-playstation-3-emulator-that-can-play-discs-through-your-pc</link>
                                                                            <description>
                            <![CDATA[ While Sony kills physical games, these modders will help you play PS3 game discs on almost any PC — or a Linux PS5 if you have one. ]]>
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                                                                        <pubDate>Tue, 08 Sep 2026 16:31:39 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PS3]]></category>
                                                    <category><![CDATA[Playstation]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                <author><![CDATA[ hamish.hector@futurenet.com (Hamish Hector) ]]></author>                    <dc:creator><![CDATA[ Hamish Hector ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ePxhxWMJAFXSVFL4333tHB-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hamish is a Senior Staff Writer for TechRadar and you’ll see his name appearing on articles across nearly every topic on the site from smart home deals to speaker reviews to graphics card news and everything in between. He uses his broad range of knowledge to help explain the latest gadgets and if they’re a must-buy or a fad fueled by hype. Though his specialty is writing about everything going on in the world of virtual reality and augmented reality.&lt;/p&gt;&lt;p&gt;He’s been writing about tech and gaming for over five years now, getting his start at the University of Warwick’s student newspaper The Boar as a writer and later Games Editor while studying for his BSc in Maths and Physics (and later an MSc in Biotechnology, Bioprocessing, and Business Management). After graduating from university in 2020 he wrote all about battle royale games for Gfinity Esports before joining the TechRadar team in February 2021.&lt;/p&gt;&lt;p&gt;In his free time, you’ll likely find Hamish lost in one of the latest VR games on his Meta Quest 3, watching a West End musical with his fiancee, playing Magic: The Gathering at his local game store, or planning the D&amp;D campaign he runs for his mates.&lt;/p&gt;&lt;p&gt;Want to get in touch? You can contact Hamish via his email.&lt;/p&gt; ]]></dc:description>
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                                <ul><li><strong>RPCS3 has been updated to play PS3 discs on almost any PC</strong></li><li><strong>Windows was supported previously, but macOS, Linux and FreeBSD are now too</strong></li><li><strong>You'll just need a compatible disc drive and some confidence</strong></li></ul><p>Just as Sony begins the somber funeral procession for physical games media, some modders aren’t taking it lying down. This includes the team behind the RPCS3 PlayStation 3 emulator, who just made it possible to <a href="https://x.com/rpcs3/status/2096669803993829481" target="_blank">play PS3 discs on a much wider range of computing hardware</a> — provided you hit a few technical requirements.</p><p>This feature was previously available to Windows RPCS3 gamers, but thanks to the work of developers digant73 and Megamouse, the emulator can now support physical games media on macOS, Linux, and FreeBSD.</p><p>What’s more, this change unlocks the option to play discs on modded consoles, with replies to the announcement discussing the options to boot up PS3 discs on Linux-powered  <a href="https://www.techradar.com/reviews/gaming/games-consoles/sony-ps4-1202432/review">PS4</a> and <a href="https://www.techradar.com/gaming/ps5-pro-review">PS5</a> hardware.</p><p>The change was announced on social media with the team celebrating that games launched as far back as 2006 should now be playable with the hardware in your home. Though the 'plug and play' promise isn’t quite as simple in reality.</p><h2 id="a-few-steps">A few steps</h2><p>Of course you’ll need a decent PC for this to work, though you could get away with a pretty ancient model if you need to. The minimum settings require an <a href="https://www.techradar.com/reviews/pc-mac/pc-components/graphics-cards/nvidia-geforce-gtx-480-679629/review">Nvidia GTX 400</a> series or newer GPU (released all the way back in 2010), so any modern desktop or laptop released in the last 15 years should be fine.</p><p>You’ll also need a disc drive. For advice I’d suggest checking out the <a href="https://rpcs3.net/quickstart">RPCS3 Quickstart guide</a> for the models the team recommend and know work.</p><p>Lastly there’s some software stuff you’ll need to organize like getting the emulator installed, downloading PS3 system software to your PC, and a decryption key to be able to read the disc on the fly rather than needing to dump it onto your PC first. For that last one, you’ll need to use a community-made database.</p><p>The process is fairly simple with the RPCS3 guide. If you do hit any snags, there are forums and Reddit threads full of people who have likely had your issue before and found a solution already.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NodHYszeGrX2ZkmPzCtEUh" name="PS3.jpg" alt="Black PS3 console" src="https://cdn.mos.cms.futurecdn.net/NodHYszeGrX2ZkmPzCtEUh-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>At a time when companies like Sony are doubling down on anti-physical gaming measures, while clarifying that digital games aren’t owned — merely licensed — efforts like this are a reminder that access to games still matters, and can be maintained if you’re dedicated enough.</p><p>This will make it much easier for people to play the classic PS3 collection they still hold dear, and make it easier for this era of gaming history to be catalogued, preserved and played for years to come.</p>
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                                                            <title><![CDATA[ The physical edition of The Legend of Zelda: Ocarina of Time on Nintendo Switch 2 is getting limited-time 'textured foil packaging' — here's where to preorder now ]]></title>
                                                                                                <dc:content><![CDATA[ <ul><li><em><strong>The Legend of Zelda: Ocarina of Time</strong></em><strong> launches for Switch 2 on November 5</strong></li><li><strong>The first print run is getting 'special textured foil packaging'</strong></li><li><strong>Preorders are still available at the Nintendo Store and other retailers</strong></li></ul><p>Nintendo just <a href="https://www.techradar.com/gaming/why-does-this-look-like-it-was-run-through-dlss-5-the-legend-of-zelda-ocarina-of-time-remakes-new-graphics-and-modernized-controls-are-dividing-fans">gave us a closer look at the upcoming Switch 2 remake of <em>The Legend of Zelda: Ocarina of Time</em></a> in a special presentation to celebrate the 40th anniversary of the series, and at the same time, confirmed the release date. </p><p>The big news for collectors, though, is that the first run of the physical edition will feature special textured foil packaging, so here's where you can secure your sparkly copy with a preorder ahead of release on November 5.</p><div  class="fancy-box"><div class="fancy_box-title">Looking for console and controller preorders?</div><div class="fancy_box_body"><p class="fancy-box__body-text">We've got a dedicated page for all the latest on <a data-analytics-id="inline-link" href="https://www.techradar.com/gaming/nintendo-switch/the-zelda-40th-anniversary-edition-switch-2-console-and-controller-pre-orders-are-now-going-live-heres-where-you-can-grab-them-along-with-the-ocarina-remake">stock updates for the Nintendo Switch 2 The Legend of Zelda 40th Anniversary Edition</a> right here, including the <a data-analytics-id="inline-link" href="https://www.amazon.com/dp/B0HJ6F8L6V">latest availability on Amazon US</a>.</p></div></div><p>The official store opened up preorders first in all regions, and then several other retailers followed shortly after. Stock still seems to be holding well, but I have seen physical copies sell out in some stores, so I'm continuing to keep an eye on availability and share updates for you get.</p><p>And while it's extremely unlikely that it will completely sell out ahead of launch, given that the special cover is limited to this initial print run, it's best to be safe if you want to add a copy to your collection.</p><h3 class="article-body__section" id="section-the-legend-of-zelda-ocarina-of-time-preorders-us-quick-links"><span>The Legend of Zelda: Ocarina of Time preorders — US quick links</span></h3><ul><li><strong>Amazon: </strong><a href="https://www.amazon.com/dp/B0HJ6F7L6T"><strong>preorder for $59.88</strong></a></li><li><strong>Walmart: </strong><a href="https://www.walmart.com/ip/The-Legend-of-Zelda-Ocarina-of-Time/20910716558"><strong>preorder for $59.88</strong></a></li><li><strong>Nintendo Store: </strong><a href="https://www.nintendo.com/us/store/products/the-legend-of-zelda-ocarina-of-time-125697/"><strong>preorder for $69.99</strong></a></li><li><strong>Best Buy: </strong><a href="https://www.bestbuy.com/product/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/J7GSL5C746"><strong>preorder for $69.99</strong></a></li><li><strong>GameStop: </strong><a href="https://www.gamestop.com/video-games/products/the-legend-of-zelda-ocarina-of-time---nintendo-switch-2/20036066.html"><strong>preorder for $69.99</strong></a></li><li><strong>Target: </strong><a href="https://www.target.com/p/nintendo-8482-the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/-/A-1012827386"><strong>preorder for $69.99</strong></a></li></ul><h3 class="article-body__section" id="section-the-legend-of-zelda-ocarina-of-time-preorders-uk-quick-links"><span>The Legend of Zelda: Ocarina of Time preorders — UK quick links</span></h3><ul><li><strong>Amazon UK: </strong><a href="https://www.amazon.co.uk/dp/B0HJ8K5MDK"><strong>preorder for £59.99</strong></a></li><li><strong>ShopTo: </strong><a href="https://www.shopto.net/en/sw2th13-the-legend-of-zelda-ocarina-of-time-switch-p1206525/"><strong>preorder for £54.85</strong></a></li><li><strong>Currys: </strong><a href="https://www.currys.co.uk/products/nintendo-switch-2-the-legend-of-zelda-ocarina-of-time-10311292.html"><strong>preorder for £54.99</strong></a></li><li><strong>Argos: </strong><a href="https://www.argos.co.uk/product/9846519"><strong>preorder for £59.99</strong></a></li><li><strong>Smyths Toys: </strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/nintendo-switch-2-pre-order-games/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/p/263650"><strong>preorder for £59.99</strong></a></li><li><strong>Very: </strong><a href="https://www.very.co.uk/nintendo-switch-2-the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/1601289064.prd"><strong>preorder for £59.99</strong></a></li><li><strong>The Game Collection: </strong><a href="https://www.thegamecollection.net/products/the-legend-of-zelda-ocarina-of-time-switch-2"><strong>preorder for £59.95</strong></a></li><li><strong>Game: </strong><a href="https://www.game.co.uk/nintendo-the-legend-of-zelda-ocarina-of-time-757759"><strong>preorder for £54.99</strong></a></li><li><strong>Nintendo Store: </strong><a href="https://store.nintendo.com/en-gb/the-legend-of-zelda-ocarina-of-time-70010000130793"><del><strong>preorder for £58.99</strong></del></a></li></ul><h3 class="article-body__section" id="section-the-legend-of-zelda-ocarina-of-time-preorders-au-quick-links"><span>The Legend of Zelda: Ocarina of Time preorders — AU quick links</span></h3><ul><li><strong>The Legend of Zelda: Ocarina of Time: </strong><a href="https://store.nintendo.com.au/au/the-legend-of-zelda-ocarina-of-time.html"><strong>preorder now for $109.95</strong></a></li><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://store.nintendo.com.au/au/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition.html"><strong>preorder at the Nintendo Store</strong></a></li><li><strong>Nintendo Switch 2 Pro Controller — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://store.nintendo.com.au/au/nintendo-switch-2-pro-controller-the-legend-of-zelda-40th-anniversary-edition-display-stand.html"><strong>preorder at the Nintendo Store</strong></a></li></ul><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/wuFfiTEr2yc" allowfullscreen></iframe></div></div><p>As for the limited-edition Nintendo Switch 2 console and Pro Controller that were announced during the livestream, <a href="https://www.techradar.com/gaming/nintendo-switch/the-zelda-40th-anniversary-edition-switch-2-console-and-controller-pre-orders-are-now-going-live-heres-where-you-can-grab-them-along-with-the-ocarina-remake">preorders for both of those have now started as well</a>, ahead of the launch on October 29. Stick with our coverage through the link above for live updates on availability, as those products are selling out super-fast.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/nintendo-switch/the-physical-edition-of-the-legend-of-zelda-ocarina-of-time-on-nintendo-switch-2-is-getting-limited-textured-foil-packaging-heres-where-to-preorder-now</link>
                                                                            <description>
                            <![CDATA[ Nintendo has announced that the first run of The Legend of Zelda: Ocarina of Time on Nintendo Switch 2 will ship with a special textured foil packaging — so here's where to preorder your copy if you want to add it to your collection. ]]>
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                                                                        <pubDate>Tue, 08 Sep 2026 16:13:15 +0000</pubDate>                                                                                                                                <updated>Tue, 15 Sep 2026 16:04:45 +0000</updated>
                                                                                                                                            <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ james.pickard@futurenet.com (James Pickard) ]]></author>                    <dc:creator><![CDATA[ James Pickard ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ec74z6xdyj3MwaXNLSRFBK-320-70.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[A screenshot from the Ocarina of Time remake with Ganon reaching out to grab a copy of the game&#039;s limited run physical box.]]></media:description>                                                            <media:text><![CDATA[A screenshot from the Ocarina of Time remake with Ganon reaching out to grab a copy of the game&#039;s limited run physical box.]]></media:text>
                                <media:title type="plain"><![CDATA[A screenshot from the Ocarina of Time remake with Ganon reaching out to grab a copy of the game&#039;s limited run physical box.]]></media:title>
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                                <ul><li><em><strong>The Legend of Zelda: Ocarina of Time</strong></em><strong> launches for Switch 2 on November 5</strong></li><li><strong>The first print run is getting 'special textured foil packaging'</strong></li><li><strong>Preorders are still available at the Nintendo Store and other retailers</strong></li></ul><p>Nintendo just <a href="https://www.techradar.com/gaming/why-does-this-look-like-it-was-run-through-dlss-5-the-legend-of-zelda-ocarina-of-time-remakes-new-graphics-and-modernized-controls-are-dividing-fans">gave us a closer look at the upcoming Switch 2 remake of <em>The Legend of Zelda: Ocarina of Time</em></a> in a special presentation to celebrate the 40th anniversary of the series, and at the same time, confirmed the release date. </p><p>The big news for collectors, though, is that the first run of the physical edition will feature special textured foil packaging, so here's where you can secure your sparkly copy with a preorder ahead of release on November 5.</p><div  class="fancy-box"><div class="fancy_box-title">Looking for console and controller preorders?</div><div class="fancy_box_body"><p class="fancy-box__body-text">We've got a dedicated page for all the latest on <a data-analytics-id="inline-link" href="https://www.techradar.com/gaming/nintendo-switch/the-zelda-40th-anniversary-edition-switch-2-console-and-controller-pre-orders-are-now-going-live-heres-where-you-can-grab-them-along-with-the-ocarina-remake">stock updates for the Nintendo Switch 2 The Legend of Zelda 40th Anniversary Edition</a> right here, including the <a data-analytics-id="inline-link" href="https://www.amazon.com/dp/B0HJ6F8L6V">latest availability on Amazon US</a>.</p></div></div><p>The official store opened up preorders first in all regions, and then several other retailers followed shortly after. Stock still seems to be holding well, but I have seen physical copies sell out in some stores, so I'm continuing to keep an eye on availability and share updates for you get.</p><p>And while it's extremely unlikely that it will completely sell out ahead of launch, given that the special cover is limited to this initial print run, it's best to be safe if you want to add a copy to your collection.</p><h3 class="article-body__section" id="section-the-legend-of-zelda-ocarina-of-time-preorders-us-quick-links"><span>The Legend of Zelda: Ocarina of Time preorders — US quick links</span></h3><ul><li><strong>Amazon: </strong><a href="https://www.amazon.com/dp/B0HJ6F7L6T"><strong>preorder for $59.88</strong></a></li><li><strong>Walmart: </strong><a href="https://www.walmart.com/ip/The-Legend-of-Zelda-Ocarina-of-Time/20910716558"><strong>preorder for $59.88</strong></a></li><li><strong>Nintendo Store: </strong><a href="https://www.nintendo.com/us/store/products/the-legend-of-zelda-ocarina-of-time-125697/"><strong>preorder for $69.99</strong></a></li><li><strong>Best Buy: </strong><a href="https://www.bestbuy.com/product/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/J7GSL5C746"><strong>preorder for $69.99</strong></a></li><li><strong>GameStop: </strong><a href="https://www.gamestop.com/video-games/products/the-legend-of-zelda-ocarina-of-time---nintendo-switch-2/20036066.html"><strong>preorder for $69.99</strong></a></li><li><strong>Target: </strong><a href="https://www.target.com/p/nintendo-8482-the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/-/A-1012827386"><strong>preorder for $69.99</strong></a></li></ul><h3 class="article-body__section" id="section-the-legend-of-zelda-ocarina-of-time-preorders-uk-quick-links"><span>The Legend of Zelda: Ocarina of Time preorders — UK quick links</span></h3><ul><li><strong>Amazon UK: </strong><a href="https://www.amazon.co.uk/dp/B0HJ8K5MDK"><strong>preorder for £59.99</strong></a></li><li><strong>ShopTo: </strong><a href="https://www.shopto.net/en/sw2th13-the-legend-of-zelda-ocarina-of-time-switch-p1206525/"><strong>preorder for £54.85</strong></a></li><li><strong>Currys: </strong><a href="https://www.currys.co.uk/products/nintendo-switch-2-the-legend-of-zelda-ocarina-of-time-10311292.html"><strong>preorder for £54.99</strong></a></li><li><strong>Argos: </strong><a href="https://www.argos.co.uk/product/9846519"><strong>preorder for £59.99</strong></a></li><li><strong>Smyths Toys: </strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/nintendo-switch-2-pre-order-games/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/p/263650"><strong>preorder for £59.99</strong></a></li><li><strong>Very: </strong><a href="https://www.very.co.uk/nintendo-switch-2-the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/1601289064.prd"><strong>preorder for £59.99</strong></a></li><li><strong>The Game Collection: </strong><a href="https://www.thegamecollection.net/products/the-legend-of-zelda-ocarina-of-time-switch-2"><strong>preorder for £59.95</strong></a></li><li><strong>Game: </strong><a href="https://www.game.co.uk/nintendo-the-legend-of-zelda-ocarina-of-time-757759"><strong>preorder for £54.99</strong></a></li><li><strong>Nintendo Store: </strong><a href="https://store.nintendo.com/en-gb/the-legend-of-zelda-ocarina-of-time-70010000130793"><del><strong>preorder for £58.99</strong></del></a></li></ul><h3 class="article-body__section" id="section-the-legend-of-zelda-ocarina-of-time-preorders-au-quick-links"><span>The Legend of Zelda: Ocarina of Time preorders — AU quick links</span></h3><ul><li><strong>The Legend of Zelda: Ocarina of Time: </strong><a href="https://store.nintendo.com.au/au/the-legend-of-zelda-ocarina-of-time.html"><strong>preorder now for $109.95</strong></a></li><li><strong>Nintendo Switch 2 — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://store.nintendo.com.au/au/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition.html"><strong>preorder at the Nintendo Store</strong></a></li><li><strong>Nintendo Switch 2 Pro Controller — The Legend of Zelda 40th Anniversary Edition: </strong><a href="https://store.nintendo.com.au/au/nintendo-switch-2-pro-controller-the-legend-of-zelda-40th-anniversary-edition-display-stand.html"><strong>preorder at the Nintendo Store</strong></a></li></ul><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/wuFfiTEr2yc" allowfullscreen></iframe></div></div><p>As for the limited-edition Nintendo Switch 2 console and Pro Controller that were announced during the livestream, <a href="https://www.techradar.com/gaming/nintendo-switch/the-zelda-40th-anniversary-edition-switch-2-console-and-controller-pre-orders-are-now-going-live-heres-where-you-can-grab-them-along-with-the-ocarina-remake">preorders for both of those have now started as well</a>, ahead of the launch on October 29. Stick with our coverage through the link above for live updates on availability, as those products are selling out super-fast.</p>
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                                                            <title><![CDATA[ 'They're doing some kind of dynamic pricing BS': Xbox Game Pass is being offered cheaper for some users, and Reddit thinks it knows why ]]></title>
                                                                                                <dc:content><![CDATA[ <ul><li><strong>Xbox seems to be using dynamic pricing to tempt back some lapsed Game Pass subscribers</strong></li><li><strong>A photo showing a surprise 30% discount was posted to Reddit by a US user</strong></li><li><strong>The promotion is not visible to others</strong></li></ul><p>Are you suddenly being offered an Xbox Game Pass subscription at a lower price than standard? According to Reddit, some users are being shown discounts of up to 30% for 12 months, and there are a few theories as to why.</p><p>In a photo <a href="https://www.reddit.com/r/XboxGamePass/comments/1w8i4de/got_offered_a_game_pass_annual_subscription/" target="_blank">uploaded </a>to the platform, one user shared the subscription screen featuring an unusual promotion — an Xbox Game Pass Ultimate subscription for just $16.09 a month (down from the usual $22.99 monthly fee). </p><p>The screen states that the discount will last for an entire year unless the user chooses to cancel their membership early. "Been looking for an annual subscription for years," the poster wrote. "$16.09 a month for one year Ultimate. I'll take it."</p><p>Interestingly, not everyone is being shown the same discount, and if you head to the Xbox website right now, chances are you'll see the standard $22.99 rate.</p><p>This would suggest that the promotion is being dynamically awarded to accounts that fulfil certain criteria, and many commenters were keen to share their theories.</p><p>"If you log in to a secondary account on your Xbox, one that doesn't pay for Game Pass, then you will see an offer like this," posed one. "My offer was $18 something for 12 months, so I'm guessing they're doing some kind of dynamic pricing BS."</p><p>"I am on and off Game Pass a lot," the original poster went on to explain in the comments, suggesting that this promotion is being used to bring back lapsed subscribers. </p><p>"You won’t see any kind of reduced monthly offer while subbed," someone else added in a different comment thread.</p><p>Xbox Game Pass has had a tumultuous time recently, with its price only recently reduced following a string of hikes. <a href="https://www.techradar.com/gaming/analysts-say-xbox-game-pass-price-cut-is-not-surprising-at-all-since-call-of-dutys-addition-to-the-service-did-not-lead-to-a-significant-increase-in-xbox-console-sales-or-even-subscriptions">According to analysts</a>, the decision to briefly add day-one <em>Call of Duty </em>games to the service was expensive, but 'did not lead to a significant increase in Xbox console sales or even subscriptions.'</p><p>We'll likely see more efforts like this to boost subscriber numbers in the future.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/xbox/theyre-doing-some-kind-of-dynamic-pricing-bs-xbox-game-pass-is-being-offered-cheaper-for-some-users-and-reddit-thinks-it-knows-why</link>
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                            <![CDATA[ Xbox is seemingly rolling out a dynamic promotion for lapsed Game Pass subscribers. ]]>
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                                                                        <pubDate>Tue, 08 Sep 2026 14:49:43 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
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                                                                                                <author><![CDATA[ dash.wood@futurenet.com (Dashiell Wood) ]]></author>                    <dc:creator><![CDATA[ Dashiell Wood ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/fcZC2LhPK8ufw6QWmhv6kY-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Dash is an experienced tech journalist who specializes in video games, electronic entertainment products, and the wider industry that surrounds them. He currently serves as the Gaming Editor at TechRadar, leading our review, preview, feature, and news coverage of the latest and greatest releases.&lt;/p&gt;&lt;p&gt;Before joining the team, he was Contributing Writer at PLAY (formerly Official PlayStation Magazine UK) and has written articles for many of the UK&#039;s other biggest gaming magazines including the likes of Edge, PC Gamer, and SFX.&lt;/p&gt;&lt;p&gt;Now, when he&#039;s not getting his greasy little mitts on the newest hardware or gaming gadget, he can be found listening to J-pop or feverishly devouring the latest Nintendo Switch otome.&lt;/p&gt; ]]></dc:description>
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                                <ul><li><strong>Xbox seems to be using dynamic pricing to tempt back some lapsed Game Pass subscribers</strong></li><li><strong>A photo showing a surprise 30% discount was posted to Reddit by a US user</strong></li><li><strong>The promotion is not visible to others</strong></li></ul><p>Are you suddenly being offered an Xbox Game Pass subscription at a lower price than standard? According to Reddit, some users are being shown discounts of up to 30% for 12 months, and there are a few theories as to why.</p><p>In a photo <a href="https://www.reddit.com/r/XboxGamePass/comments/1w8i4de/got_offered_a_game_pass_annual_subscription/" target="_blank">uploaded </a>to the platform, one user shared the subscription screen featuring an unusual promotion — an Xbox Game Pass Ultimate subscription for just $16.09 a month (down from the usual $22.99 monthly fee). </p><p>The screen states that the discount will last for an entire year unless the user chooses to cancel their membership early. "Been looking for an annual subscription for years," the poster wrote. "$16.09 a month for one year Ultimate. I'll take it."</p><p>Interestingly, not everyone is being shown the same discount, and if you head to the Xbox website right now, chances are you'll see the standard $22.99 rate.</p><p>This would suggest that the promotion is being dynamically awarded to accounts that fulfil certain criteria, and many commenters were keen to share their theories.</p><p>"If you log in to a secondary account on your Xbox, one that doesn't pay for Game Pass, then you will see an offer like this," posed one. "My offer was $18 something for 12 months, so I'm guessing they're doing some kind of dynamic pricing BS."</p><p>"I am on and off Game Pass a lot," the original poster went on to explain in the comments, suggesting that this promotion is being used to bring back lapsed subscribers. </p><p>"You won’t see any kind of reduced monthly offer while subbed," someone else added in a different comment thread.</p><p>Xbox Game Pass has had a tumultuous time recently, with its price only recently reduced following a string of hikes. <a href="https://www.techradar.com/gaming/analysts-say-xbox-game-pass-price-cut-is-not-surprising-at-all-since-call-of-dutys-addition-to-the-service-did-not-lead-to-a-significant-increase-in-xbox-console-sales-or-even-subscriptions">According to analysts</a>, the decision to briefly add day-one <em>Call of Duty </em>games to the service was expensive, but 'did not lead to a significant increase in Xbox console sales or even subscriptions.'</p><p>We'll likely see more efforts like this to boost subscriber numbers in the future.</p>
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                                                            <title><![CDATA[ The Legend of Zelda Movie's official title ends a long-standing Nintendo tradition ]]></title>
                                                                                                <dc:content><![CDATA[ <ul><li><em><strong>The Legend of Zelda Movie</strong></em><strong>'s full title has been revealed</strong></li><li><strong>It was announced during September 2026's </strong><em><strong>Zelda</strong></em><strong>-dedicated Nintendo Direct</strong></li><li><strong>Its name ends a long-standing tradition for the iconic videogame franchise</strong></li></ul><p><a href="https://techradar.com/tag/the-legend-of-zelda-movie"><em>The Legend of Zelda Movie</em></a>'s official title has been revealed — and it breaks a long-standing tradition for the incredibly popular <a href="http://techradar.com/tag/nintendo">Nintendo</a> video game series.</p><p>Announced today (September 8) during the September 2026 Nintendo Direct, the forthcoming film's full name is — drumroll, please — <a href="https://www.techradar.com/tag/the-legend-of-zelda"><em>The Legend of Zelda</em></a>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Pbrzm6y7Yqfp6YMyzbxJ8i" name="the-legend-of-zelda-movie-logo" alt="The Legend of Zelda Movie's title in metallic gold ink set against a black background" src="https://cdn.mos.cms.futurecdn.net/Pbrzm6y7Yqfp6YMyzbxJ8i-1920-80.jpg" mos="" align="middle" fullscreen="" width="1200" height="675" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">One name to (Hy)rule them all... </span><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Okay, so Nintendo and film studio partner Sony Pictures won't be winning any creativity awards for that name. That said, it's a clean, subtitle-less name that's not only fitting for the game franchise's forthcoming big-screen debut, but also an homage to the series' first-ever entry — that being, the identically-titled 1986 game <em>The Legend of Zelda</em>.</p><p>The movie adaptation's title is even more appropriate when you consider that the beloved game series is celebrating its 40th anniversary this year, too. The aforementioned game is the only one that doesn't have a subheading, either, so it makes sense why Nintendo would want to honor one of its longest-running series by giving it the same name as the game that started it all.</p><p>As much as I was hoping for an actual teaser and/or more official cast reveals — right now, <a href="https://www.techradar.com/streaming/entertainment/nintendo-confirms-whos-playing-link-and-zelda-in-the-legend-of-zeldas-live-action-movie-and-i-think-it-drops-a-big-clue-about-which-game-will-be-adapted">Benjamin Evan Ainsworth's Link and Bo Bragason's Zelda are the only characters confirmed to appear</a> — I might not have to wait too long for those wishes to be granted. </p><p>Indeed, speaking during today's dedicated <em>Legend of Zelda</em> Direct, Nintendo President Shigeru Miyamoto said "We'll share more details at a later date". Hopefully, there'll be another Nintendo Direct before the end of 2026 that lifts the lid on its cast and plot, and finally gives us some footage to pore over.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="STfdPMPYfmxCfnzkvenapU" name="the-legend-of-zelda-movie-zelda" alt="A close up of Bo Bragason's Zelda in The Legend of Zelda movie" src="https://cdn.mos.cms.futurecdn.net/STfdPMPYfmxCfnzkvenapU-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Bo Bragason will play the titular Hyrulian princess in next year's Legend of Zelda flick </span><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo/Sony Pictures)</span></figcaption></figure><p>It's been a while since Nintendo revealed anything new about this flick. Apart from Ainsworth and Bragason's casting in May 2025, <a href="https://www.techradar.com/streaming/entertainment/nintendo-releases-first-official-photos-for-the-legend-of-zelda-movie-and-they-might-confirm-which-game-its-based-on">the release of <em>The Legend of Zelda Movie</em>'s first official images</a> last September, and confirmation of <a href="https://www.techradar.com/streaming/entertainment/nintendo-has-revealed-it-has-decided-to-change-the-release-date-for-its-legend-of-zelda-live-action-movie-but-its-now-coming-out-earlier-than-any-of-us-expected"><em>The Legend of Zelda Movie</em>'s revised release date</a> in May, the Japanese video game titan has been tight-lipped on its next film offering for some time.</p><p>That's not to say there haven't been leaks. Just last month, reports emerged that <a href="https://www.techradar.com/streaming/entertainment/the-legend-of-zelda-movie-has-found-its-ganondorf-and-impa-and-the-new-nintendo-film-will-also-include-a-poignant-final-big-screen-role-for-the-late-sam-neill"><em>The Legend of Zelda Movie</em> had found its Ganondorf and Impa</a>, with the former being played by an unlikely choice. Meanwhile, the late Sam Neill is also seemingly set for one final big-screen outing — the <em>Jurassic Park</em> star and Yvonne Strahovski being linked with supporting roles in one of 2027's most anticipated <a href="https://www.techradar.com/streaming/entertainment/new-movies-2026-guide">new movies</a>. Let's hope Nintendo has the courage and wisdom to tell us more shortly.</p><p><em>The Legend of Zelda Movie</em> will launch in theaters worldwide on April 30, 2027. In the meantime, find out <a href="https://www.techradar.com/streaming/entertainment/the-legend-of-zelda-movie-hub">everything else we know so far about <em>The Legend of Zelda Movie</em>.</a><em></em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/streaming/entertainment/the-legend-of-zelda-movie-is-about-to-end-a-40-year-tradition-for-the-beloved-nintendo-game-series-and-shigeru-miyamoto-says-well-understand-why-when-its-released</link>
                                                                            <description>
                            <![CDATA[ The Legend of Zelda Movie's official title has been revealed — and it breaks a major tradition for the universally adored Nintendo franchise. ]]>
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                                                                        <pubDate>Tue, 08 Sep 2026 14:46:14 +0000</pubDate>                                                                                                                                <updated>Wed, 09 Sep 2026 10:16:49 +0000</updated>
                                                                                                                                            <category><![CDATA[Entertainment]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                    <category><![CDATA[Streaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                <author><![CDATA[ tom.power@futurenet.com (Tom Power) ]]></author>                    <dc:creator><![CDATA[ Tom Power ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ &lt;p&gt;Tom joined TechRadar&#039;s entertainment team in February 2021. The senior entertainment reporter for the world&#039;s best-known technology website, Tom covers the movie, TV and entertainment industries in as much detail as possible, and regularly finds himself producing content on the world&#039;s biggest films, TV shows, streaming services, and studios.&lt;/p&gt;
&lt;p&gt;&lt;br&gt;&lt;/p&gt;
&lt;p&gt;Tom qualified as an NCTJ-accredited journalist in February 2016. Before he joined TechRadar, he produced articles on a freelance basis for some of the biggest newspapers, magazines, and websites in the world. You may have seen one of his many bylines in publications including The New York Times, IGN, Total Film, Wired, VG247, Eurogamer, Metro UK, Digital Spy, FourFourTwo magazine, Gamepur, 90min, Flood magazine, and Observer.com.&lt;br&gt;
&lt;br&gt;
On TechRadar, you&#039;ll regularly find Tom covering movies and TV shows produced by Marvel Studios, Disney, Warner Bros, Amazon Studios, Apple, Paramount, Netflix, Universal, and Sony. He&#039;s your go-to source for projects concerning the Marvel Cinematic Universe, DC Extended Universe, Star Wars, Netflix, Prime Video, Disney Plus, and Apple TV Plus. That coverage comes in many forms, too, including news items, reviews, interview-led features, analytical pieces, op-eds, listicles, and &#039;best of&#039; articles.&lt;br&gt;
&lt;br&gt;
Away from work, Tom has numerous hobbies. If he&#039;s not checking out the latest video game to drop or hanging out with friends and family, you&#039;ll find listening to music, staying fit at the gym, immersing himself in his favorite sporting pastime of football, reading the many unread books on his shelf, and befriending every dog he comes across. Start a conversation with him on Spider-Man, though, and you&#039;ll be sitting there hours later as he tells you about his favorite villains, comic series runs, and why Andrew Garfield&#039;s webslinger film franchise wasn&#039;t actually&lt;em&gt; that&lt;/em&gt; bad.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[The Legend of Zelda Movie is breaking with a long-standing tradition]]></media:description>                                                            <media:text><![CDATA[A close up of Benjamin Evan Ainsworth&#039;s Link in The Legend of Zelda movie]]></media:text>
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                                <ul><li><em><strong>The Legend of Zelda Movie</strong></em><strong>'s full title has been revealed</strong></li><li><strong>It was announced during September 2026's </strong><em><strong>Zelda</strong></em><strong>-dedicated Nintendo Direct</strong></li><li><strong>Its name ends a long-standing tradition for the iconic videogame franchise</strong></li></ul><p><a href="https://techradar.com/tag/the-legend-of-zelda-movie"><em>The Legend of Zelda Movie</em></a>'s official title has been revealed — and it breaks a long-standing tradition for the incredibly popular <a href="http://techradar.com/tag/nintendo">Nintendo</a> video game series.</p><p>Announced today (September 8) during the September 2026 Nintendo Direct, the forthcoming film's full name is — drumroll, please — <a href="https://www.techradar.com/tag/the-legend-of-zelda"><em>The Legend of Zelda</em></a>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Pbrzm6y7Yqfp6YMyzbxJ8i" name="the-legend-of-zelda-movie-logo" alt="The Legend of Zelda Movie's title in metallic gold ink set against a black background" src="https://cdn.mos.cms.futurecdn.net/Pbrzm6y7Yqfp6YMyzbxJ8i-1920-80.jpg" mos="" align="middle" fullscreen="" width="1200" height="675" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">One name to (Hy)rule them all... </span><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Okay, so Nintendo and film studio partner Sony Pictures won't be winning any creativity awards for that name. That said, it's a clean, subtitle-less name that's not only fitting for the game franchise's forthcoming big-screen debut, but also an homage to the series' first-ever entry — that being, the identically-titled 1986 game <em>The Legend of Zelda</em>.</p><p>The movie adaptation's title is even more appropriate when you consider that the beloved game series is celebrating its 40th anniversary this year, too. The aforementioned game is the only one that doesn't have a subheading, either, so it makes sense why Nintendo would want to honor one of its longest-running series by giving it the same name as the game that started it all.</p><p>As much as I was hoping for an actual teaser and/or more official cast reveals — right now, <a href="https://www.techradar.com/streaming/entertainment/nintendo-confirms-whos-playing-link-and-zelda-in-the-legend-of-zeldas-live-action-movie-and-i-think-it-drops-a-big-clue-about-which-game-will-be-adapted">Benjamin Evan Ainsworth's Link and Bo Bragason's Zelda are the only characters confirmed to appear</a> — I might not have to wait too long for those wishes to be granted. </p><p>Indeed, speaking during today's dedicated <em>Legend of Zelda</em> Direct, Nintendo President Shigeru Miyamoto said "We'll share more details at a later date". Hopefully, there'll be another Nintendo Direct before the end of 2026 that lifts the lid on its cast and plot, and finally gives us some footage to pore over.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="STfdPMPYfmxCfnzkvenapU" name="the-legend-of-zelda-movie-zelda" alt="A close up of Bo Bragason's Zelda in The Legend of Zelda movie" src="https://cdn.mos.cms.futurecdn.net/STfdPMPYfmxCfnzkvenapU-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Bo Bragason will play the titular Hyrulian princess in next year's Legend of Zelda flick </span><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo/Sony Pictures)</span></figcaption></figure><p>It's been a while since Nintendo revealed anything new about this flick. Apart from Ainsworth and Bragason's casting in May 2025, <a href="https://www.techradar.com/streaming/entertainment/nintendo-releases-first-official-photos-for-the-legend-of-zelda-movie-and-they-might-confirm-which-game-its-based-on">the release of <em>The Legend of Zelda Movie</em>'s first official images</a> last September, and confirmation of <a href="https://www.techradar.com/streaming/entertainment/nintendo-has-revealed-it-has-decided-to-change-the-release-date-for-its-legend-of-zelda-live-action-movie-but-its-now-coming-out-earlier-than-any-of-us-expected"><em>The Legend of Zelda Movie</em>'s revised release date</a> in May, the Japanese video game titan has been tight-lipped on its next film offering for some time.</p><p>That's not to say there haven't been leaks. Just last month, reports emerged that <a href="https://www.techradar.com/streaming/entertainment/the-legend-of-zelda-movie-has-found-its-ganondorf-and-impa-and-the-new-nintendo-film-will-also-include-a-poignant-final-big-screen-role-for-the-late-sam-neill"><em>The Legend of Zelda Movie</em> had found its Ganondorf and Impa</a>, with the former being played by an unlikely choice. Meanwhile, the late Sam Neill is also seemingly set for one final big-screen outing — the <em>Jurassic Park</em> star and Yvonne Strahovski being linked with supporting roles in one of 2027's most anticipated <a href="https://www.techradar.com/streaming/entertainment/new-movies-2026-guide">new movies</a>. Let's hope Nintendo has the courage and wisdom to tell us more shortly.</p><p><em>The Legend of Zelda Movie</em> will launch in theaters worldwide on April 30, 2027. In the meantime, find out <a href="https://www.techradar.com/streaming/entertainment/the-legend-of-zelda-movie-hub">everything else we know so far about <em>The Legend of Zelda Movie</em>.</a><em></em></p>
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                                                            <title><![CDATA[ Dodge component price hikes with the iBuyPower Labor Day sale — save up to $350 on gaming PCs featuring an AMD Ryzen 7 7800X3D, RX 9070XT, and 32GB of DDR5 RAM ]]></title>
                                                                                                <dc:content><![CDATA[ <p>With soaring component costs, buying a pre-built gaming PC has become a more viable way to get a modern rig without paying as much. And when builders like iBuyPower are running sales with up to $350 off machines for Labor Day, it becomes an even better way to buy your next gaming PC.</p><p>• <a href="https://www.ibuypower.com/gaming-deals">Browse the full iBuyPower Labor Day sale</a></p><p>While there are several different configurations in the sale, the one rig that stands out to me as the best value option is this <a href="https://www.ibuypower.com/store/rdy-element-9-pro-r08">RDY Element 9 Pro R08 for $2,099</a> (was $2,549) when you use the coupon code '<strong>LABORDAY</strong>'.</p><p>This machine features an AMD Ryzen 7 7800X3D CPU, 32GB of DDR5-6000MHz RAM, an RX 9070 XT (16GB) GPU, and a 2TB NVMe SSD. That's everything you need for comfortable high-end performance at 1080p and 1440p, as well as solid 4K performance in some less demanding titles or on lower graphics settings.</p><p>An operating system, case, cooling, and suitable power supply are all included too, so it's a quick and straightforward way to get straight into PC gaming. I would usually push to build your own, but given the ridiculous component prices in today's market and the excellent spec of this machine, the choice seems straightforward.</p><h2 id="today-39-s-best-gaming-pc-deal">Today's best gaming PC deal</h2><div class="product"><a data-dimension112="bc5ecf7a-aad4-11f1-b779-67a571e53626" data-action="Deal Block" data-label="RDY Element 9 Pro R08" data-dimension48="RDY Element 9 Pro R08" data-dimension25="$2099" href="https://www.ibuypower.com/store/rdy-element-9-pro-r07" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:534px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="yMs9uJVLmYqghwLPnSttJX" name="1788805158.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/yMs9uJVLmYqghwLPnSttJX-1920-80.jpg" mos="" align="middle" fullscreen="" width="534" height="534" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.ibuypower.com/store/rdy-element-9-pro-r07" target="_blank" rel="nofollow" data-dimension112="bc5ecf7a-aad4-11f1-b779-67a571e53626" data-action="Deal Block" data-label="RDY Element 9 Pro R08" data-dimension48="RDY Element 9 Pro R08" data-dimension25="$2099">RDY Element 9 Pro R08: was $2549 now $2099 at iBuyPower</a></strong><br><strong>Processor</strong>: AMD Ryzen 7 7800X3D<br><strong>RAM</strong>: 32GB DDR5<br><strong>Graphics</strong>: RX 9070 XT (16GB)<br><strong>Storage</strong>: 2TB NVMe SSD</p><p>Of all the gaming PCs available in the iBuyPower Labor Day sale, this one stands out to me as the best value option if you want an all-around powerful rig. With its AMD Ryzen 7 7800X3D CPU and AMD Radeon RX 9070 XT graphics card, you can easily play most modern games in 1440p at 60fps (and above in many cases). The inclusion of 32GB of speedy DDR5 RAM seals the deal, too, given how hard it is to find this memory sweet spot at a reasonable price. Just remember to use the code '<strong>LABORDAY</strong>' to access the lowest sale price.<a class="view-deal button" href="https://www.ibuypower.com/store/rdy-element-9-pro-r07" target="_blank" rel="nofollow" data-dimension112="bc5ecf7a-aad4-11f1-b779-67a571e53626" data-action="Deal Block" data-label="RDY Element 9 Pro R08" data-dimension48="RDY Element 9 Pro R08" data-dimension25="$2099">View Deal</a></p></div><p>I really don't think you'll find a better option than this PC right now, but you can <a href="https://www.ibuypower.com/gaming-deals">browse the full Labor Day sale at iBuyPower</a> if you want to check out other builds. The same 'LABORDAY' coupon can be used on all pre-built PC over $999, with discounts ranging from $50 to $350 depending on the final price.</p><p>Many also include a free keyboard and mouse to get you started, as well as one of several free game bundles, containing either <em>Onimusha: Way of the Sword</em>, <em>Tomb Raider: Legacy of Atlantis</em> and <em>Star Wars Galactic Racer</em>, or <em>Control Resonant</em>.</p><p>You've got a little time to browse and see if there's an ideal machine for you as the iBuyPower Labor Day sale ends on September 8. Still, I really don't think you'll find anything better than the RDY Element 9 Pro R08 I've picked out above as an excellent all-around and well-priced gaming rig.</p><h2 id="more-of-today-39-s-best-labor-day-sales">More of today's best Labor Day sales</h2><ul><li><strong>Amazon:</strong> <a href="https://www.amazon.com/deals?ref_=nav_cs_gb">45% off TVs, AirPods, air fryers & vacuums</a></li><li><strong>Apple: </strong><a href="https://www.amazon.com/s?k=apple+store+sale&hvadid=713790860351&hvdev=c&hvexpln=67&hvlocphy=9026250">iPads, AirPods & MacBooks from $99</a></li><li><strong>Appliances:</strong> <a href="https://www.samsung.com/us/refrigerators/all-refrigerators/?shop=Buy+Online">up to $1,200 at Samsung</a></li><li><strong>Best Buy:</strong> <a href="https://www.bestbuy.com/sale-event">60% off appliances, TVs, laptops & more</a></li><li><strong>Casper:</strong> <a href="https://casper.com/collections/mattresses">up to 30% off mattresses</a></li><li><strong>Dell:</strong> <a href="https://www.dell.com/en-us/shop/black-friday-deals">laptop deals from $249.99</a></li><li><strong>DreamCloud: </strong><a href="https://www.dreamcloudsleep.com/">up to 60% off mattresses, 66% off bundles</a></li><li><strong>Home Depot:</strong> <a href="https://www.homedepot.com/">40% off appliances, furniture, grills & tools</a></li><li><strong>Lowe's:</strong> <a href="https://www.lowes.com/">$1,000 off appliances, patio & tools</a></li><li><strong>Nectar:</strong> <a href="https://www.nectarsleep.com/mattress">up to 50% off mattresses, deals from $349</a></li><li><strong>Saatva:</strong> <a href="https://www.saatva.com/">up to $625 off luxury mattresses</a></li><li><strong>Samsung:</strong> <a href="https://www.samsung.com/us/tvs/all-tvs/">up to $2,000 off 4K, QLED & OLED TVs</a></li><li><strong>Target:</strong><a href="https://www.target.com/c/deals-hub/-/N-4xw74?lnk=TopDeals"> 45% off clothing, tech & furniture</a></li><li><strong>Walmart:</strong> <a href="https://www.walmart.com/shop/savings">58% off back-to-school, furniture, & clothing</a></li></ul> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/computing/gaming-pcs/dodge-component-price-hikes-with-the-ibuypower-labor-day-sale-save-up-to-usd350-on-gaming-pcs-featuring-an-amd-ryzen-7-7800x3d-rx-9070xt-and-32gb-of-ddr5-ram</link>
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                            <![CDATA[ The iBuyPower Labor Day sale has big discounts of up to $350 on gaming PCs featuring top-end components such as the Ryzen 7 7800X3D, RX 9070XT, RTX 5080, and 32GB of DDR5 RAM. ]]>
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                                                                        <pubDate>Mon, 07 Sep 2026 18:33:21 +0000</pubDate>                                                                                                                                <updated>Mon, 07 Sep 2026 21:33:43 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming PCs]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Computing]]></category>
                                                    <category><![CDATA[Gaming Computers]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                <author><![CDATA[ james.pickard@futurenet.com (James Pickard) ]]></author>                    <dc:creator><![CDATA[ James Pickard ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ec74z6xdyj3MwaXNLSRFBK-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Future / iBuyPower / Edited with Gemini]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The iBuyPower RDY Element 9 Pro R08 Gaming PC on a marble pedestal in a metallic  and noise dampening environment.]]></media:description>                                                            <media:text><![CDATA[The iBuyPower RDY Element 9 Pro R08 Gaming PC on a marble pedestal in a metallic  and noise dampening environment.]]></media:text>
                                <media:title type="plain"><![CDATA[The iBuyPower RDY Element 9 Pro R08 Gaming PC on a marble pedestal in a metallic  and noise dampening environment.]]></media:title>
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                                <p>With soaring component costs, buying a pre-built gaming PC has become a more viable way to get a modern rig without paying as much. And when builders like iBuyPower are running sales with up to $350 off machines for Labor Day, it becomes an even better way to buy your next gaming PC.</p><p>• <a href="https://www.ibuypower.com/gaming-deals">Browse the full iBuyPower Labor Day sale</a></p><p>While there are several different configurations in the sale, the one rig that stands out to me as the best value option is this <a href="https://www.ibuypower.com/store/rdy-element-9-pro-r08">RDY Element 9 Pro R08 for $2,099</a> (was $2,549) when you use the coupon code '<strong>LABORDAY</strong>'.</p><p>This machine features an AMD Ryzen 7 7800X3D CPU, 32GB of DDR5-6000MHz RAM, an RX 9070 XT (16GB) GPU, and a 2TB NVMe SSD. That's everything you need for comfortable high-end performance at 1080p and 1440p, as well as solid 4K performance in some less demanding titles or on lower graphics settings.</p><p>An operating system, case, cooling, and suitable power supply are all included too, so it's a quick and straightforward way to get straight into PC gaming. I would usually push to build your own, but given the ridiculous component prices in today's market and the excellent spec of this machine, the choice seems straightforward.</p><h2 id="today-39-s-best-gaming-pc-deal">Today's best gaming PC deal</h2><div class="product"><a data-dimension112="bc5ecf7a-aad4-11f1-b779-67a571e53626" data-action="Deal Block" data-label="RDY Element 9 Pro R08" data-dimension48="RDY Element 9 Pro R08" data-dimension25="$2099" href="https://www.ibuypower.com/store/rdy-element-9-pro-r07" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:534px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="yMs9uJVLmYqghwLPnSttJX" name="1788805158.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/yMs9uJVLmYqghwLPnSttJX-1920-80.jpg" mos="" align="middle" fullscreen="" width="534" height="534" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.ibuypower.com/store/rdy-element-9-pro-r07" target="_blank" rel="nofollow" data-dimension112="bc5ecf7a-aad4-11f1-b779-67a571e53626" data-action="Deal Block" data-label="RDY Element 9 Pro R08" data-dimension48="RDY Element 9 Pro R08" data-dimension25="$2099">RDY Element 9 Pro R08: was $2549 now $2099 at iBuyPower</a></strong><br><strong>Processor</strong>: AMD Ryzen 7 7800X3D<br><strong>RAM</strong>: 32GB DDR5<br><strong>Graphics</strong>: RX 9070 XT (16GB)<br><strong>Storage</strong>: 2TB NVMe SSD</p><p>Of all the gaming PCs available in the iBuyPower Labor Day sale, this one stands out to me as the best value option if you want an all-around powerful rig. With its AMD Ryzen 7 7800X3D CPU and AMD Radeon RX 9070 XT graphics card, you can easily play most modern games in 1440p at 60fps (and above in many cases). The inclusion of 32GB of speedy DDR5 RAM seals the deal, too, given how hard it is to find this memory sweet spot at a reasonable price. Just remember to use the code '<strong>LABORDAY</strong>' to access the lowest sale price.<a class="view-deal button" href="https://www.ibuypower.com/store/rdy-element-9-pro-r07" target="_blank" rel="nofollow" data-dimension112="bc5ecf7a-aad4-11f1-b779-67a571e53626" data-action="Deal Block" data-label="RDY Element 9 Pro R08" data-dimension48="RDY Element 9 Pro R08" data-dimension25="$2099">View Deal</a></p></div><p>I really don't think you'll find a better option than this PC right now, but you can <a href="https://www.ibuypower.com/gaming-deals">browse the full Labor Day sale at iBuyPower</a> if you want to check out other builds. The same 'LABORDAY' coupon can be used on all pre-built PC over $999, with discounts ranging from $50 to $350 depending on the final price.</p><p>Many also include a free keyboard and mouse to get you started, as well as one of several free game bundles, containing either <em>Onimusha: Way of the Sword</em>, <em>Tomb Raider: Legacy of Atlantis</em> and <em>Star Wars Galactic Racer</em>, or <em>Control Resonant</em>.</p><p>You've got a little time to browse and see if there's an ideal machine for you as the iBuyPower Labor Day sale ends on September 8. Still, I really don't think you'll find anything better than the RDY Element 9 Pro R08 I've picked out above as an excellent all-around and well-priced gaming rig.</p><h2 id="more-of-today-39-s-best-labor-day-sales">More of today's best Labor Day sales</h2><ul><li><strong>Amazon:</strong> <a href="https://www.amazon.com/deals?ref_=nav_cs_gb">45% off TVs, AirPods, air fryers & vacuums</a></li><li><strong>Apple: </strong><a href="https://www.amazon.com/s?k=apple+store+sale&hvadid=713790860351&hvdev=c&hvexpln=67&hvlocphy=9026250">iPads, AirPods & MacBooks from $99</a></li><li><strong>Appliances:</strong> <a href="https://www.samsung.com/us/refrigerators/all-refrigerators/?shop=Buy+Online">up to $1,200 at Samsung</a></li><li><strong>Best Buy:</strong> <a href="https://www.bestbuy.com/sale-event">60% off appliances, TVs, laptops & more</a></li><li><strong>Casper:</strong> <a href="https://casper.com/collections/mattresses">up to 30% off mattresses</a></li><li><strong>Dell:</strong> <a href="https://www.dell.com/en-us/shop/black-friday-deals">laptop deals from $249.99</a></li><li><strong>DreamCloud: </strong><a href="https://www.dreamcloudsleep.com/">up to 60% off mattresses, 66% off bundles</a></li><li><strong>Home Depot:</strong> <a href="https://www.homedepot.com/">40% off appliances, furniture, grills & tools</a></li><li><strong>Lowe's:</strong> <a href="https://www.lowes.com/">$1,000 off appliances, patio & tools</a></li><li><strong>Nectar:</strong> <a href="https://www.nectarsleep.com/mattress">up to 50% off mattresses, deals from $349</a></li><li><strong>Saatva:</strong> <a href="https://www.saatva.com/">up to $625 off luxury mattresses</a></li><li><strong>Samsung:</strong> <a href="https://www.samsung.com/us/tvs/all-tvs/">up to $2,000 off 4K, QLED & OLED TVs</a></li><li><strong>Target:</strong><a href="https://www.target.com/c/deals-hub/-/N-4xw74?lnk=TopDeals"> 45% off clothing, tech & furniture</a></li><li><strong>Walmart:</strong> <a href="https://www.walmart.com/shop/savings">58% off back-to-school, furniture, & clothing</a></li></ul>
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                                                            <title><![CDATA[ Modders have fixed Nvidia DLSS 5's two main issues: performance and support ]]></title>
                                                                                                <dc:content><![CDATA[ <ul><li><strong>More mods are out for DLSS 5</strong></li><li><strong>They allow for the tech to be easily used with many more PC games</strong></li><li><strong>One of these mods also alters the way in which DLSS 5 is applied to improve performance considerably — at a cost</strong></li></ul><p>As you've no doubt seen, <a href="https://www.techradar.com/computing/gpu/nvidia-dlss-5-leak-sparks-major-turnaround-among-pc-gamers-as-some-brand-it-an-insanely-huge-graphical-update-that-means-theres-no-going-back">modders have been having a field day</a> messing about with Nvidia's DLSS 5, and the latest experiments include a trick to boost performance in a big way, and a method of easily running the tech in a lot more games.</p><p>Let's start with the latter, which as <a href="https://www.tweaktown.com/news/113398/new-dlss-5-swapper-tool-can-mod-dlss-5-into-games-that-dont-support-dlss-at-all/index.html" target="_blank">TweakTown reports</a> is the DLSS 5 Swapper app which <a href="https://github.com/rakanki911/DLSS5-Swapper" target="_blank">appeared on GitHub</a> courtesy of developer Rakan Alkhaldi.</p><p>This takes the pain out of having to manually fudge DLSS 5 to work in unsupported games by automating the process, adding all the required files in the blink of an eye. You just drag and drop the game folder into the app, and it takes care of everything from there.</p><p>Swapper can even detect games on the PC it's installed on which can have DLSS 5 modded in. Not every game is supported, of course, but plenty are — and any given title doesn't necessarily have to have DLSS support at all, in any form (this is achieved via another community mod called DLSS 5 Feeder which is included with Swapper).</p><p>A similar tool, DLSS 5 Autopilot, published by 'Kizzuwatnaa' and <a href="https://github.com/Kizzuwatnaa" target="_blank">also on Github</a>, offers one-click DLSS 5 setup (via Feeder) along with an additional trick in the form of the 'neural upstream' add-on (from 'matiasLombo'). This runs the neural rendering (AI) process before the DLSS upscaling happens. </p><p>Normally, the AI polishing that DLSS 5 applies is performed as the last step of the rendering process to the upscaled final frame, but if you choose this option with Autopilot, it's happening earlier in the chain of events.</p><p>Based on experiments <a href="https://www.reddit.com/r/DLSS/comments/1w87rkd/psa_dlss_5_autopilot_can_run_neural_rendering/" target="_blank">detailed on Reddit</a> (posted by ToxicFatee), this makes a major difference to performance. The Redditor has an RTX 4080, and ran <em>Assassin's Creed Shadows</em> at 4K which went from 63 frames per second (fps) to 31fps with DLSS 5, but it was around 50fps with the neural upstream take on DLSS 5. That's a 20% loss, and a far more palatable hit on the frame rate rather than it being cut in half.</p><p>Others have aired <a href="https://www.reddit.com/r/nvidia/comments/1w8jjpn/psa_dlss_5_autopilot_can_run_neural_rendering/" target="_blank">similar results on Reddit</a>, and there's plenty of excitement about what's being achieved with this mod (and the automated implementation of DLSS 5 across all manner of games). As one <a href="https://www.reddit.com/r/nvidia/comments/1w8jjpn/comment/p84a7f3/" target="_blank">Redditor put it</a>: "Absolutely amazing time to be a PC gamer."</p><h2 id="analysis-tread-carefully-with-unofficial-mods">Analysis: tread carefully with unofficial mods</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1598px;"><p class="vanilla-image-block" style="padding-top:56.20%;"><img id="KLQaZVe9wz6jti8cqAk9a3" name="DLSS 5 swapper" alt="DLSS 5 swapper interface" src="https://cdn.mos.cms.futurecdn.net/KLQaZVe9wz6jti8cqAk9a3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1598" height="898" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Rakan Alkhaldi)</span></figcaption></figure><p>All these <a href="https://www.techradar.com/computing/gpu/i-was-an-nvidia-dlss-5-sceptic-but-here-are-5-reasons-why-im-now-hopeful-that-itll-revolutionize-graphics-in-pc-games">latest developments with modding are great to see</a>, but for me, it ends at just <em>seeing</em> this progress. By which I mean I wouldn't advise jumping in and installing these kinds of mods – as wonderful as they seem – and I'm content to merely observe, and see the frame rates and visual results, that others are getting. And we aren't short of these observations of late.</p><p>Why do I take that view? Well, for starters, I'm not keen on installing third-party software from unknown sources as a rule, because of the concerns around security that this involves. Granted, these are open-source tools (so can be checked over), and I'm sure they're on the proverbial level; but nevertheless, I'd still rather be careful around the risks of viruses and the like.</p><p>The second note of caution here pertains to the idea of messing with the rendering pipeline in terms of having DLSS 5 applied earlier in the process (with the Autopilot mod). This will likely involve image degradation or artifacts to some extent — or generally messing with the graphics more than Team Green intended — and I'm sure if this really was a genuinely better way of doing things, Nvidia would've used this route itself. As per observations on Reddit, there does appear to be a quality trade-off for the improved performance here.</p><p>All that said, perhaps there will be some kind of official option along these 'performance or quality' lines in the future, as some gamers are already hoping. However, DLSS 5 is, for now, officially designed to work with just one supported title, NBA 2K27, and it does an <a href="https://www.techradar.com/computing/gpu/i-played-nba-2k27-with-nvidias-dlss-5-at-gamescom-and-i-was-genuinely-impressed-with-it-but-one-thing-still-worries-me">excellent job with that basketball game</a>.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/computing/gpu/modders-have-solved-nvidia-dlss-5s-two-biggest-issues-boosting-performance-massively-and-bringing-it-to-more-games-but-i-wouldnt-risk-doing-either</link>
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                            <![CDATA[ The Swapper and Autopilot mods for DLSS 5 allow for easily applying the tech to all kinds of games, with a nifty additional trick in the case of the latter. ]]>
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                                                                        <pubDate>Mon, 07 Sep 2026 12:19:06 +0000</pubDate>                                                                                                                                <updated>Wed, 30 Sep 2026 15:41:38 +0000</updated>
                                                                                                                                            <category><![CDATA[GPU]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Darren Allan ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <ul><li><strong>More mods are out for DLSS 5</strong></li><li><strong>They allow for the tech to be easily used with many more PC games</strong></li><li><strong>One of these mods also alters the way in which DLSS 5 is applied to improve performance considerably — at a cost</strong></li></ul><p>As you've no doubt seen, <a href="https://www.techradar.com/computing/gpu/nvidia-dlss-5-leak-sparks-major-turnaround-among-pc-gamers-as-some-brand-it-an-insanely-huge-graphical-update-that-means-theres-no-going-back">modders have been having a field day</a> messing about with Nvidia's DLSS 5, and the latest experiments include a trick to boost performance in a big way, and a method of easily running the tech in a lot more games.</p><p>Let's start with the latter, which as <a href="https://www.tweaktown.com/news/113398/new-dlss-5-swapper-tool-can-mod-dlss-5-into-games-that-dont-support-dlss-at-all/index.html" target="_blank">TweakTown reports</a> is the DLSS 5 Swapper app which <a href="https://github.com/rakanki911/DLSS5-Swapper" target="_blank">appeared on GitHub</a> courtesy of developer Rakan Alkhaldi.</p><p>This takes the pain out of having to manually fudge DLSS 5 to work in unsupported games by automating the process, adding all the required files in the blink of an eye. You just drag and drop the game folder into the app, and it takes care of everything from there.</p><p>Swapper can even detect games on the PC it's installed on which can have DLSS 5 modded in. Not every game is supported, of course, but plenty are — and any given title doesn't necessarily have to have DLSS support at all, in any form (this is achieved via another community mod called DLSS 5 Feeder which is included with Swapper).</p><p>A similar tool, DLSS 5 Autopilot, published by 'Kizzuwatnaa' and <a href="https://github.com/Kizzuwatnaa" target="_blank">also on Github</a>, offers one-click DLSS 5 setup (via Feeder) along with an additional trick in the form of the 'neural upstream' add-on (from 'matiasLombo'). This runs the neural rendering (AI) process before the DLSS upscaling happens. </p><p>Normally, the AI polishing that DLSS 5 applies is performed as the last step of the rendering process to the upscaled final frame, but if you choose this option with Autopilot, it's happening earlier in the chain of events.</p><p>Based on experiments <a href="https://www.reddit.com/r/DLSS/comments/1w87rkd/psa_dlss_5_autopilot_can_run_neural_rendering/" target="_blank">detailed on Reddit</a> (posted by ToxicFatee), this makes a major difference to performance. The Redditor has an RTX 4080, and ran <em>Assassin's Creed Shadows</em> at 4K which went from 63 frames per second (fps) to 31fps with DLSS 5, but it was around 50fps with the neural upstream take on DLSS 5. That's a 20% loss, and a far more palatable hit on the frame rate rather than it being cut in half.</p><p>Others have aired <a href="https://www.reddit.com/r/nvidia/comments/1w8jjpn/psa_dlss_5_autopilot_can_run_neural_rendering/" target="_blank">similar results on Reddit</a>, and there's plenty of excitement about what's being achieved with this mod (and the automated implementation of DLSS 5 across all manner of games). As one <a href="https://www.reddit.com/r/nvidia/comments/1w8jjpn/comment/p84a7f3/" target="_blank">Redditor put it</a>: "Absolutely amazing time to be a PC gamer."</p><h2 id="analysis-tread-carefully-with-unofficial-mods">Analysis: tread carefully with unofficial mods</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1598px;"><p class="vanilla-image-block" style="padding-top:56.20%;"><img id="KLQaZVe9wz6jti8cqAk9a3" name="DLSS 5 swapper" alt="DLSS 5 swapper interface" src="https://cdn.mos.cms.futurecdn.net/KLQaZVe9wz6jti8cqAk9a3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1598" height="898" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Rakan Alkhaldi)</span></figcaption></figure><p>All these <a href="https://www.techradar.com/computing/gpu/i-was-an-nvidia-dlss-5-sceptic-but-here-are-5-reasons-why-im-now-hopeful-that-itll-revolutionize-graphics-in-pc-games">latest developments with modding are great to see</a>, but for me, it ends at just <em>seeing</em> this progress. By which I mean I wouldn't advise jumping in and installing these kinds of mods – as wonderful as they seem – and I'm content to merely observe, and see the frame rates and visual results, that others are getting. And we aren't short of these observations of late.</p><p>Why do I take that view? Well, for starters, I'm not keen on installing third-party software from unknown sources as a rule, because of the concerns around security that this involves. Granted, these are open-source tools (so can be checked over), and I'm sure they're on the proverbial level; but nevertheless, I'd still rather be careful around the risks of viruses and the like.</p><p>The second note of caution here pertains to the idea of messing with the rendering pipeline in terms of having DLSS 5 applied earlier in the process (with the Autopilot mod). This will likely involve image degradation or artifacts to some extent — or generally messing with the graphics more than Team Green intended — and I'm sure if this really was a genuinely better way of doing things, Nvidia would've used this route itself. As per observations on Reddit, there does appear to be a quality trade-off for the improved performance here.</p><p>All that said, perhaps there will be some kind of official option along these 'performance or quality' lines in the future, as some gamers are already hoping. However, DLSS 5 is, for now, officially designed to work with just one supported title, NBA 2K27, and it does an <a href="https://www.techradar.com/computing/gpu/i-played-nba-2k27-with-nvidias-dlss-5-at-gamescom-and-i-was-genuinely-impressed-with-it-but-one-thing-still-worries-me">excellent job with that basketball game</a>.</p>
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                                                            <title><![CDATA[ Scuf Valor Wired with TMR review: this Xbox controller offers ace features at a great price ]]></title>
                                                                                                <dc:content><![CDATA[ <h2 class="article-body__section" id="section-scuf-valor-wired-two-minute-review"><span>Scuf Valor Wired: two-minute review</span></h2><p>The Scuf Valor Wired is a mid-range wired PC and Xbox controller. It’s actually the second controller to bear this moniker, with the previous version equipped with the less-sensitive Hall-effect thumbsticks rather than the TMR ones here. But is a wired controller worth the investment right now, when there are so many cheap wireless alternatives to pick from?</p><p>Despite its mid-market price, the Valor Wired feels suitably premium in the hand. Thanks to its lightly textured grips and thumbsticks, I always felt like I had a firm grasp on it, even with sweaty palms during particularly stress-filled FPS tournaments. I also love the silky-smooth plastic of its faceplate, while the Smoke colorway I tested looked gorgeous, with its translucent gray body and orange highlights.</p><p>The Valor Wired isn't a poser, though: many of its features equal those of the <a href="https://www.techradar.com/best/the-best-xbox-controllers-in-2023">best Xbox controllers</a> on the market, even if it can’t fully eclipse them.</p><p>Rocking the TMR thumbsticks more usually seen in premium pads, the Valor Wired won’t succumb to stick drift and should prove more sensitive than Hall-effect alternatives. Meanwhile, its dual-mode shoulder triggers allow you to switch between full-range analog movement and clicky micro-switches — sadly, they’re not quite as sensitive as the more premium TMR triggers of some pads  — and provide discrete vibrations from the grips for more immersive gameplay. Remappable back buttons deliver plenty of options for in-game shortcuts, although I’d rather its face buttons were of the faster micro-switch variety than the more spongy ones here.</p><p>Many of these inputs are customizable in Scuf’s flexible and easy-to-use companion app, available for both Windows and Xbox. Whipping up personal profiles for shooting and racing games took barely any time at all — I was able to tweak dead zones and set custom curves based on my needs, as well as remap buttons to suit my requirements. Saving my preferred profiles to one of three slots on the controller was simple, and I could rapidly flip between them in-game with a single press of a button.</p><p>But how does all of this translate to performance? Pretty efficiently, it turns out.</p><p>Not only do those TMR thumbsticks offer better durability, but they felt sensitive and responsive, delivering great control over the steering wheel in <a href="https://www.techradar.com/gaming/forza-horizon-6-review"><em>Forza Horizon 6</em></a>. I’m already fully converted to the benefits of dual-mode triggers, and they’re fantastic here, enabling me to fire off effective parries in <a href="https://www.techradar.com/gaming/clair-obscur-expedition-33-review"><em>Clair Obscur: Expedition 33</em></a>, even if it wasn’t quite as snappy as on my more premium <a href="https://www.techradar.com/gaming/gaming-accessories/asus-rog-raikiri-ii-review">Asus ROG Raikiri II Xbox Wireless</a>. And the separate rumble function in the triggers is a fun addition, even if I wouldn’t say it's a revolution in immersion.</p><p>And those custom profiles I created definitely seemed to have a material impact on my performance. With its dynamic response curves and trimmed dead zones for the triggers, my racing profile felt like it offered more granular control over the gas and brake pedals, enabling me go from seventh in some races to first place. Meanwhile, aggressive trigger curves in <a href="https://www.techradar.com/gaming/call-of-duty-modern-warfare-3-review"><em>Call of Duty: Modern Warfare 3</em></a><em> </em>made squeezing off headshots faster — although not quite as fast as when using the triggers’ micro-switch mode.</p><p>All things being equal, the Scuf Valor Wired is a strong PC and Xbox controller. Its TMR thumbsticks, dual-mode triggers, and sheer customizability are impressive. Its lack of wireless connectivity, TMR triggers, and micro-switch buttons stop it from being truly top-tier, though. Having said that, it's the price that makes it truly compelling. Getting so many features in a pad for $89.99 / £69.99 / AU$179.99 is fantastic, even if that means sacrificing the flexibility of wireless connectivity and the most premium features.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8bbFG9G2uYbvyDTfzcRmKE" name="Scuf Valor Wired with TMR" alt="A closeup of the front of the left grip of the Scuf Valor Wired with TMR." src="https://cdn.mos.cms.futurecdn.net/8bbFG9G2uYbvyDTfzcRmKE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-scuf-valor-wired-review-price-availability"><span>Scuf Valor Wired review: price & availability</span></h2><ul><li><strong>Launched on March 31, 2026</strong></li><li><strong>Available from $89.99 / £69.99 / AU$179.99</strong></li></ul><p>Released on March 31, 2026, the Scuf Valor Wired is available now. While its list price is $99.99 / £94.99 / AU$179.99, we're already seeing reductions in some markets, seeing it go down to $89.99 / £69.99 in the US and UK.</p><p>Rather than a bunch of different versions for different platforms, the one-size-fits-all Scuf Valor Wired is just for Xbox and PC, so if you’re a PlayStation gamer this isn't for you. </p><p>On the plus side, it's available in a huge range of colorways — from the ash-colored body and orange detailing of the Light Grey to the red-and-black, dragon-bedecked Prosperity. Plus, removable face plates mean you can purchase multiple colorways to switch things up when you fancy a new look.</p><h2 class="article-body__section" id="section-scuf-valor-wired-review-specs"><span>Scuf Valor Wired review: specs</span></h2><div ><table><tbody><tr><td class="firstcol " ><p>Price</p></td><td  ><p>$89.99 / £69.99</p></td></tr><tr><td class="firstcol " ><p>Compatibility</p></td><td  ><p>Xbox Series X|S, Xbox One, PC</p></td></tr><tr><td class="firstcol " ><p>Connection type</p></td><td  ><p>Wired (Detachable 10ft / 3.6m braided USB-C to USB-A cable)</p></td></tr><tr><td class="firstcol " ><p>Battery life</p></td><td  ><p>N/A</p></td></tr><tr><td class="firstcol " ><p>Features</p></td><td  ><p>Endurance TMR (Tunnel Magnetoresistance) thumbsticks, 4 customizable rear paddles, adjustable instant triggers, onboard audio control system, 3 onboard profile slots, wraparound bumpers, removable faceplate, textured performance grip, 3.5mm headset jack, 1,000Hz polling rate on PC</p></td></tr><tr><td class="firstcol " ><p>Software</p></td><td  ><p>Scuf Companion App</p></td></tr></tbody></table></div><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="y4qJNZpPymyRAtGsLDCUQE" name="Scuf Valor Wired with TMR" alt="The Scuf Valor Wired with TMR in front of a pink background." src="https://cdn.mos.cms.futurecdn.net/y4qJNZpPymyRAtGsLDCUQE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-scuf-valor-wired-review-design-features"><span>Scuf Valor Wired review: Design & features</span></h2><p>As soon as I got my hands on the Scuf Valor Wired, I was struck by how comfortable it is to hold. It’s pleasingly ergonomic, perfectly tailored to the shape of my palms, and using it feels effortless even over longer gaming sessions. The satin-smooth finish of its faceplate is wonderfully tactile, too, giving a distinctly premium vibe despite its mid-market price.</p><p>While I don’t always love coarser textures for controller grips, the hexagonal print on the rubber here meant the Valor Wired had decent traction in my hands. On top of this, the light texturing on its triggers and around its stock thumbsticks prevents either feeling slippery, even during the sweatiest shootouts I encountered while playing FPS games.</p><p>But the Valor Wired tickled more of my senses than touch alone. Visually, I’d say it’s a knockout — I legit love the translucent charcoal casing and orange highlights of the Smoke colorway I tested here. If that isn't your cup of tea, there are plenty of alternative options, such as the sakura-bedecked Cherry Blossom or the cyberpunk-coded purple and magenta Respawn. And if you’re perennially indecisive like me, its faceplate is easily removable, meaning you can buy a bunch of options to switch out depending on your mood on a given day.</p><p>Let’s talk inputs. Probably the most immediate attention grabber is its thumbsticks. Unlike Scuf’s previous Valor Wired controller, this incarnation comes with TMR sticks, rather than Hall-effect ones. So not only can you breathe easy knowing your controller won’t eventually succumb to the dreaded stick drift, but it should also offer far better sensitivity, more granular tracking, and better centering.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WPCEqxhsEo2y9ehiYV2TQE" name="Scuf Valor Wired with TMR" alt="A closeup of the rear of the right grip of the Scuf Valor Wired with TMR." src="https://cdn.mos.cms.futurecdn.net/WPCEqxhsEo2y9ehiYV2TQE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Like some of the more premium pads on the market, each of the Valor Wired’s triggers has a toggle that allows you to switch between full-range analog movement and micro-switches, giving you more rapid response for games such as shooters. While these aren’t the super-precise TMR triggers you’ll see on controllers such as the ROG Raikiri II, they do have their own discrete rumble function, which at least promises to add to the in-game immersion.</p><p>Perhaps a little less premium-feeling are the Valor Wired’s buttons. I’ll admit it took me a while to warm up to snappier micro-switch face buttons on my controllers, but now I find that the spongier buttons featured on this pad feel a bit less precise. </p><p>On the plus side, the mappable back buttons trigger with a satisfying click. However, their horizontal arrangement is a little unorthodox, forcing you to hold the pad in a certain way. When I rested just my index fingers on the pad’s triggers, the rest of my digits naturally found their way to these switches — but if you prefer to double up your index and middle fingers on the shoulder buttons and triggers, activating these switches feels more awkward. A vertical alignment would make the pad feel a little more grip-agnostic.</p><p>An equally novel — but definitely less controversial — design decision Scuf has made here is to include two distinct volume controls on either side of the 3.5mm headphone jack, one for controlling the volume of your mic and the other for in-game sound.</p><p>Admittedly, I don’t play a lot of online games — a skill issue more than a lack-of-friends issue — but I can absolutely still see the appeal here for those who do. Despite the fact that both dials are lightly notched, I’d say they still feel a little loose to offer super-precise control. Fortunately, though, their position at the base of the controller means you’re unlikely to knock them accidentally, so this is unlikely to cause you too much stress during day-to-day use.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dY3CUW6H8To7zURk4xppPE" name="Scuf Valor Wired with TMR" alt="A closeup of the Scuf Valor Wired with TMR, showing its dual volume dials and headset port." src="https://cdn.mos.cms.futurecdn.net/dY3CUW6H8To7zURk4xppPE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>So that’s it as far as hardware goes. But what about software?</p><p>Honestly, the Scuf Valor companion app is very strong. Not only is it easy to download and use on both PC and Xbox, but it also delivers a lot of granular control over various settings on the Valor Wired, which you can then save to custom profiles. You can remap all of its inputs, customize trigger and thumbstick curves and dead zones, and tweak the intensity of trigger or grip vibration. Once you’ve saved the resulting profile, you can then save it to one of three slots on the pad as either red, green, or blue.</p><p>Switching between these profiles on-the-fly is super easy. Any time I wanted to change to a different profile, I just had to tap the profile button on the back to cycle through them. Reaching this button can sometimes feel like a bit of a stretch — but, being charitable, this might be an intentional move on Scuf's part to reduce the risk of an accidental knock in the midst of a heated gun battle.</p><p>All things considered, the Scuf Valor Wired is well-featured and designed for its price. It may not come with cutting-edge tech such as TMR triggers or micro-switch face buttons, and — spoiler alert — it’s not wireless. But in return for sacrificing a few of those premium features, you get a seriously solid spec for a much lower price. So where’s the downside?</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ygsvC8s3Z34g9zhiE7dUNE" name="Scuf Valor Wired with TMR" alt="A closeup of the front of the Scuf Valor Wired with TMR, showing its offset thumbsticks, D-pad, face buttons, Xbox, Menu, View and Share buttons." src="https://cdn.mos.cms.futurecdn.net/ygsvC8s3Z34g9zhiE7dUNE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-scuf-valor-wired-review-performance"><span>Scuf Valor Wired review: performance</span></h2><p>Well, a major downside would be that the features the Scuf Valor Wired offers don’t translate to great performance. Fortunately, this isn't the case — while it can’t quite compete with the best Xbox and PC controllers I’ve ever used, it still does a pretty decent job.</p><p>First off, let’s start with those TMR thumbsticks. Not only did their action feel nice and smooth, but they rapidly spring back to their dead zone, making gentle steering corrections in <em>Forza Horizon 6</em> a breeze. And thanks to that superior sensing tech, their responsiveness really wowed me, always feeling smooth and in control.</p><p>In addition, the discrete trigger vibration delivered some decent additional feedback for racing titles, offering a bit of haptic response as my tires locked when drifting around corners. I wouldn’t expect too much here, though — we’re not talking about a <a href="https://www.techradar.com/reviews/dualsense-wireless-controller">PlayStation DualSense</a> level of immersive haptic feedback; it’s not going to substantially up the realism.</p><p>In my mind, there’s only one game that provides a worthy test of how responsive shoulder triggers can be: <em>Clair Obscur: Expedition 33</em>. Using the analog triggers, parrying attacks from new enemies could still be punishingly difficult, but after switching them to micro-switch mode, I found the Catapult Sakapatate's cannon attack in the Endless Night Sanctuary much easier to rebuff. That said, during some of the game's more complex combos, I still found myself flailing around like strips of flypaper glued to an electric drill, suggesting these triggers aren’t quite as responsive as some of the TMR options on the market.</p><p>But I wasn’t satisfied simply testing the Valor Wired’s stock settings. I wanted to get to the nitty-gritty of how you can really customize the controller to suit your play style. So I whipped up a couple of custom profiles: a Racing profile and my Pew Pew! profile (FPSes, for anyone with an emotional age of more than eight).</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qgu25WPrJDa9xr4wRHosME" name="Scuf Valor Wired with TMR" alt="A closeup of the top of the Scuf Valor Wired with TMR, showing its triggers, shoulder buttons and USB-C port." src="https://cdn.mos.cms.futurecdn.net/qgu25WPrJDa9xr4wRHosME-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Trying out the pad’s default profile in <em>Forza Horizon 6</em>, I found I was regularly finishing center of the pack. Basically the only way I could keep control of my 2022 Toyota GR86 was to feather the accelerator approaching the bends, then pump the brake trigger to prevent my wheels from locking. But once I’d activated my Racing profile with reduced trigger dead zones and dynamic response curves, it was far easier to reduce the throttle in a controlled way before easing on the brakes for far more controlled drifts. After this, I happily netted several first-place spots on the podium.</p><p>By contrast, for my tailor-made profile for <em>Call of Duty: Modern Warfare 3</em>, I remapped the faceplate buttons to the rear paddles and stuck the triggers to an aggressive response curve. While it took some getting used to, the remapped controls made it easy to control the in-game action without ever taking my thumb off the stick. By contrast, the sharper trigger curve made a small difference, but it was switching on the Valor Wired’s micro-switches that really helped me click some heads.</p><p>And the nicest part about all of this is how easy it was to tweak these settings on the fly. My chief complaint about my beloved ROG Raikiri II is that I can’t access its Gear Link software on Xbox, meaning I have to fire up my PC whenever I want to tweak a setting. By contrast, updating my settings or swapping out the profile saved to the controller here was easy to do on either platform — I simply had to switch to the app mid-game, edit and save my profiles, and then I could leap back into the action.</p><p>Ultimately, the Scuf Valor Wired offers great performance. On many fronts, it comes close to many premium controllers in its performance, feeling highly responsive and customizable. While a physical umbilical cord connecting your pad to your console is a definite compromise, it’s one of the few sacrifices you have to make here to get snappy, pro-feeling performance without having to pay through the nose.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4449px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="z9sv8h2rAnzgyWgZC4mpqR" name="Scuf Valor Wired with TMR" alt="The Scuf Valor Wired with TMR in front of a pink background." src="https://cdn.mos.cms.futurecdn.net/z9sv8h2rAnzgyWgZC4mpqR-1920-80.jpg" mos="" align="middle" fullscreen="" width="4449" height="2503" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-should-i-buy-the-scuf-valor-wired"><span>Should I buy the Scuf Valor Wired?</span></h2><h2 id="buy-it-if-5">Buy it if…</h2><div class="product"><p><strong>You want impressive performance for a mid-range price</strong><br>With its more sensitive, drift-free TMR thumbsticks, dual-function micro-switch triggers and mappable rear buttons, the Scuf Valor Wired offers pro-level performance without the premium price tag.</p></div><div class="product"><p><strong>You want good looks and a solid build</strong><br>Not only does it come in a wide range of styles to suit pretty much every taste, the Valor Wired is beautifully built, whether it’s the textured grips or super-smooth satin-finish faceplate.</p></div><h2 id="don-t-buy-it-if-3">Don’t buy it if…</h2><div class="product"><p><strong>You want the best controller you can get your hands on</strong><br>The Scuf Valor Wired is a strong controller but that doesn’t mean there aren’t even more powerful pads out there. If you want premium features such as TMR triggers or mechanical buttons, it’s worth spending more.</p></div><div class="product"><p><strong>You want a wireless controller</strong><br>This one has a wire. But if you want low-latency connectivity, make sure you get one with 2.4GHz connectivity.</p></div><h2 class="article-body__section" id="section-scuf-valor-wired-review-also-consider"><span>Scuf Valor Wired review: also consider</span></h2><div ><table><thead><tr><th class="firstcol " ><p><strong></strong></p></th><th  ><p><strong>SCUF Valor Wired with TMR</strong></p></th><th  ><p><strong>Asus ROG Raikiri II Xbox Wireless</strong></p></th><th  ><p><strong>Thrustmaster eSwap X2</strong></p></th></tr></thead><tbody><tr><td class="firstcol " ><p><strong>Price</strong></p></td><td  ><p>$89.99 / £69.99</p></td><td  ><p>$149.99 / £139.99</p></td><td  ><p>$169.99 / £149.99</p></td></tr><tr><td class="firstcol " ><p><strong>Compatibility</strong></p></td><td  ><p>Xbox Series X|S, Xbox One, PC</p></td><td  ><p>Xbox Series X|S, Xbox One, PC</p></td><td  ><p>Xbox Series X|S, Xbox One, PC</p></td></tr><tr><td class="firstcol " ><p><strong>Connection type</strong></p></td><td  ><p>Wired (detachable 10ft / 3.6m braided USB-C cable)</p></td><td  ><p>Tri-mode wireless (2.4GHz RF, Bluetooth 5.0, USB-C wired)</p></td><td  ><p>Wired (detachable USB-C cable)</p></td></tr><tr><td class="firstcol " ><p><strong>Battery life</strong></p></td><td  ><p>N/A</p></td><td  ><p>Up to 50 hours (2.4GHz wireless with RGB/audio off)</p></td><td  ><p>N/A</p></td></tr><tr><td class="firstcol " ><p><strong>Features</strong></p></td><td  ><p>Endurance TMR thumbsticks, 4 remappable rear paddles, adjustable instant triggers, onboard audio controls, 3 profile slots, wraparound bumpers, removable faceplate</p></td><td  ><p>Anti-drift TMR joysticks, dual-mode triggers (TMR/micro-switch), 4 micro-switch rear buttons, micro-switch face buttons/D-pad, 1,000Hz polling rate (PC)</p></td><td  ><p>Hot-Swap modular thumbstick/D-pad system, mechanical micro-switch face buttons, 4 remappable rear buttons, physical trigger locks</p></td></tr><tr><td class="firstcol " ><p><strong>Software</strong></p></td><td  ><p>Scuf Companion App</p></td><td  ><p>Armoury Crate / ROG Gear Link</p></td><td  ><p>ThrustmapperX software</p></td></tr></tbody></table></div><div class="product"><p><strong>Asus ROG Raikiri II Xbox Wireless</strong><br>There’s a reason the ROG Raikiri II has earned a place in my home setup. With both TMR thumbsticks and TMR dual-mode triggers, not to mention 1K polling and a minimum 3.5ms input latency, it offers blisteringly fast performance. It also offers wired, 2.4GHz wireless, and Bluetooth connectivity, and remappable back buttons. While it’s a touch frustrating that its software doesn’t run on Xbox and there are no saveable profiles on the pad itself, this pad still delivers serious punch. </p><p><strong>Read my full </strong><a href="https://www.techradar.com/gaming/gaming-accessories/asus-rog-raikiri-ii-review" data-dimension112="6df154a0-926c-11f1-91da-63869ee5824f" data-action="Deal Block" data-label="Read my full Asus ROG Raikiri II Xbox Wireless review" data-dimension48="Read my full Asus ROG Raikiri II Xbox Wireless review" data-dimension25=""><strong>Asus ROG Raikiri II Xbox Wireless review</strong></a><strong></strong></p></div><div class="product"><p><strong>Thrustmaster eSwap X2 H.E</strong><br>At $179.99 / £139.99, the Thrustmaster eSwap X2 H.E might feel decidedly pricey compared to the Scuf Valor Wired. It's wired, too, and also features slightly less fancy Hall-effect thumbsticks to boot. But it does have a pretty major trick up its sleeve: its modular design. You can hot-swap out its modules to replace them, upgrade them, or even switch up their layout, making it a flexible pad that’s in it for the long haul.</p><p><strong>Read our full </strong><a href="https://www.techradar.com/gaming/thrustmaster-eswap-x2-h-e-review" data-dimension112="8a36166e-926c-11f1-9f47-574a9047a838" data-action="Deal Block" data-label="Read our full Thrustmaster eSwap X2 H.E review" data-dimension48="Read our full Thrustmaster eSwap X2 H.E review" data-dimension25=""><u><strong>Thrustmaster eSwap X2 H.E review</strong></u></a><strong>.</strong></p></div><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8RkPt2vXnuSTyATxCdvgNE" name="Scuf Valor Wired with TMR" alt="A man's handing holding the Scuf Valor Wired with TMR and pressing the B button." src="https://cdn.mos.cms.futurecdn.net/8RkPt2vXnuSTyATxCdvgNE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-how-i-tested-the-scuf-valor-wired"><span>How I tested the Scuf Valor Wired</span></h2><ul><li><strong>Tested over four days</strong></li><li><strong>Tried out on a range of platforms and games</strong></li><li><strong>Many years experience writing about gadgets</strong></li></ul><p>I tested the Scuf Valor Wired over a long weekend. I tried it out on both my Xbox Series X and my gaming PC, as well as playing a range of games of different genres, including racing games, FPSes, and RPGs. I particularly focused on the sensitivity and responsiveness of the TMR thumbsticks, the triggers, and the buttons to see how they compared to other controllers.</p><p>To really test the Valor Wired’s capabilities, I customized its settings in multiple ways. I experimented with different dead zones, utilizing different response curves for its thumbsticks and triggers, saving them to multiple profiles to see how they impacted different styles of game. I also created various custom button mappings to gauge their impact on play.</p><p>Alongside working and writing about tech and gadgets for over seven years, I’ve been playing games all my life. I play across multiple platforms, on my desktop PC, Xbox Series X, Nintendo Switch 2, and Steam Deck.</p><ul><li><em>First reviewed: August 2026</em></li><li><a href="https://www.techradar.com/news/how-we-test">Read more about how we test</a></li></ul> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/gaming-accessories/thanks-to-that-superior-sensing-tech-its-responsiveness-really-wowed-me-scufs-new-wired-controller-draws-close-to-some-of-the-best-xbox-controllers-on-the-market-even-if-it-cant-fully-eclipse-them</link>
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                            <![CDATA[ The new Scuf Valor Wired controller I tested rocks great features such as TMR thumbsticks and dual-mode triggers for a truly fantastic price. ]]>
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                                                                        <pubDate>Sun, 06 Sep 2026 17:00:00 +0000</pubDate>                                                                                                                                <updated>Mon, 07 Sep 2026 08:48:35 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming Accessories]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ josh.russell@futurenet.com (Josh Russell) ]]></author>                    <dc:creator><![CDATA[ Josh Russell ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/YPWYdoWTKnfU3wLMNrMj2E-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Scuf Valor Wired with TMR in front of a pink background.]]></media:description>                                                            <media:text><![CDATA[The Scuf Valor Wired with TMR in front of a pink background.]]></media:text>
                                <media:title type="plain"><![CDATA[The Scuf Valor Wired with TMR in front of a pink background.]]></media:title>
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                                <h2 class="article-body__section" id="section-scuf-valor-wired-two-minute-review"><span>Scuf Valor Wired: two-minute review</span></h2><p>The Scuf Valor Wired is a mid-range wired PC and Xbox controller. It’s actually the second controller to bear this moniker, with the previous version equipped with the less-sensitive Hall-effect thumbsticks rather than the TMR ones here. But is a wired controller worth the investment right now, when there are so many cheap wireless alternatives to pick from?</p><p>Despite its mid-market price, the Valor Wired feels suitably premium in the hand. Thanks to its lightly textured grips and thumbsticks, I always felt like I had a firm grasp on it, even with sweaty palms during particularly stress-filled FPS tournaments. I also love the silky-smooth plastic of its faceplate, while the Smoke colorway I tested looked gorgeous, with its translucent gray body and orange highlights.</p><p>The Valor Wired isn't a poser, though: many of its features equal those of the <a href="https://www.techradar.com/best/the-best-xbox-controllers-in-2023">best Xbox controllers</a> on the market, even if it can’t fully eclipse them.</p><p>Rocking the TMR thumbsticks more usually seen in premium pads, the Valor Wired won’t succumb to stick drift and should prove more sensitive than Hall-effect alternatives. Meanwhile, its dual-mode shoulder triggers allow you to switch between full-range analog movement and clicky micro-switches — sadly, they’re not quite as sensitive as the more premium TMR triggers of some pads  — and provide discrete vibrations from the grips for more immersive gameplay. Remappable back buttons deliver plenty of options for in-game shortcuts, although I’d rather its face buttons were of the faster micro-switch variety than the more spongy ones here.</p><p>Many of these inputs are customizable in Scuf’s flexible and easy-to-use companion app, available for both Windows and Xbox. Whipping up personal profiles for shooting and racing games took barely any time at all — I was able to tweak dead zones and set custom curves based on my needs, as well as remap buttons to suit my requirements. Saving my preferred profiles to one of three slots on the controller was simple, and I could rapidly flip between them in-game with a single press of a button.</p><p>But how does all of this translate to performance? Pretty efficiently, it turns out.</p><p>Not only do those TMR thumbsticks offer better durability, but they felt sensitive and responsive, delivering great control over the steering wheel in <a href="https://www.techradar.com/gaming/forza-horizon-6-review"><em>Forza Horizon 6</em></a>. I’m already fully converted to the benefits of dual-mode triggers, and they’re fantastic here, enabling me to fire off effective parries in <a href="https://www.techradar.com/gaming/clair-obscur-expedition-33-review"><em>Clair Obscur: Expedition 33</em></a>, even if it wasn’t quite as snappy as on my more premium <a href="https://www.techradar.com/gaming/gaming-accessories/asus-rog-raikiri-ii-review">Asus ROG Raikiri II Xbox Wireless</a>. And the separate rumble function in the triggers is a fun addition, even if I wouldn’t say it's a revolution in immersion.</p><p>And those custom profiles I created definitely seemed to have a material impact on my performance. With its dynamic response curves and trimmed dead zones for the triggers, my racing profile felt like it offered more granular control over the gas and brake pedals, enabling me go from seventh in some races to first place. Meanwhile, aggressive trigger curves in <a href="https://www.techradar.com/gaming/call-of-duty-modern-warfare-3-review"><em>Call of Duty: Modern Warfare 3</em></a><em> </em>made squeezing off headshots faster — although not quite as fast as when using the triggers’ micro-switch mode.</p><p>All things being equal, the Scuf Valor Wired is a strong PC and Xbox controller. Its TMR thumbsticks, dual-mode triggers, and sheer customizability are impressive. Its lack of wireless connectivity, TMR triggers, and micro-switch buttons stop it from being truly top-tier, though. Having said that, it's the price that makes it truly compelling. Getting so many features in a pad for $89.99 / £69.99 / AU$179.99 is fantastic, even if that means sacrificing the flexibility of wireless connectivity and the most premium features.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8bbFG9G2uYbvyDTfzcRmKE" name="Scuf Valor Wired with TMR" alt="A closeup of the front of the left grip of the Scuf Valor Wired with TMR." src="https://cdn.mos.cms.futurecdn.net/8bbFG9G2uYbvyDTfzcRmKE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-scuf-valor-wired-review-price-availability"><span>Scuf Valor Wired review: price & availability</span></h2><ul><li><strong>Launched on March 31, 2026</strong></li><li><strong>Available from $89.99 / £69.99 / AU$179.99</strong></li></ul><p>Released on March 31, 2026, the Scuf Valor Wired is available now. While its list price is $99.99 / £94.99 / AU$179.99, we're already seeing reductions in some markets, seeing it go down to $89.99 / £69.99 in the US and UK.</p><p>Rather than a bunch of different versions for different platforms, the one-size-fits-all Scuf Valor Wired is just for Xbox and PC, so if you’re a PlayStation gamer this isn't for you. </p><p>On the plus side, it's available in a huge range of colorways — from the ash-colored body and orange detailing of the Light Grey to the red-and-black, dragon-bedecked Prosperity. Plus, removable face plates mean you can purchase multiple colorways to switch things up when you fancy a new look.</p><h2 class="article-body__section" id="section-scuf-valor-wired-review-specs"><span>Scuf Valor Wired review: specs</span></h2><div ><table><tbody><tr><td class="firstcol " ><p>Price</p></td><td  ><p>$89.99 / £69.99</p></td></tr><tr><td class="firstcol " ><p>Compatibility</p></td><td  ><p>Xbox Series X|S, Xbox One, PC</p></td></tr><tr><td class="firstcol " ><p>Connection type</p></td><td  ><p>Wired (Detachable 10ft / 3.6m braided USB-C to USB-A cable)</p></td></tr><tr><td class="firstcol " ><p>Battery life</p></td><td  ><p>N/A</p></td></tr><tr><td class="firstcol " ><p>Features</p></td><td  ><p>Endurance TMR (Tunnel Magnetoresistance) thumbsticks, 4 customizable rear paddles, adjustable instant triggers, onboard audio control system, 3 onboard profile slots, wraparound bumpers, removable faceplate, textured performance grip, 3.5mm headset jack, 1,000Hz polling rate on PC</p></td></tr><tr><td class="firstcol " ><p>Software</p></td><td  ><p>Scuf Companion App</p></td></tr></tbody></table></div><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="y4qJNZpPymyRAtGsLDCUQE" name="Scuf Valor Wired with TMR" alt="The Scuf Valor Wired with TMR in front of a pink background." src="https://cdn.mos.cms.futurecdn.net/y4qJNZpPymyRAtGsLDCUQE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-scuf-valor-wired-review-design-features"><span>Scuf Valor Wired review: Design & features</span></h2><p>As soon as I got my hands on the Scuf Valor Wired, I was struck by how comfortable it is to hold. It’s pleasingly ergonomic, perfectly tailored to the shape of my palms, and using it feels effortless even over longer gaming sessions. The satin-smooth finish of its faceplate is wonderfully tactile, too, giving a distinctly premium vibe despite its mid-market price.</p><p>While I don’t always love coarser textures for controller grips, the hexagonal print on the rubber here meant the Valor Wired had decent traction in my hands. On top of this, the light texturing on its triggers and around its stock thumbsticks prevents either feeling slippery, even during the sweatiest shootouts I encountered while playing FPS games.</p><p>But the Valor Wired tickled more of my senses than touch alone. Visually, I’d say it’s a knockout — I legit love the translucent charcoal casing and orange highlights of the Smoke colorway I tested here. If that isn't your cup of tea, there are plenty of alternative options, such as the sakura-bedecked Cherry Blossom or the cyberpunk-coded purple and magenta Respawn. And if you’re perennially indecisive like me, its faceplate is easily removable, meaning you can buy a bunch of options to switch out depending on your mood on a given day.</p><p>Let’s talk inputs. Probably the most immediate attention grabber is its thumbsticks. Unlike Scuf’s previous Valor Wired controller, this incarnation comes with TMR sticks, rather than Hall-effect ones. So not only can you breathe easy knowing your controller won’t eventually succumb to the dreaded stick drift, but it should also offer far better sensitivity, more granular tracking, and better centering.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WPCEqxhsEo2y9ehiYV2TQE" name="Scuf Valor Wired with TMR" alt="A closeup of the rear of the right grip of the Scuf Valor Wired with TMR." src="https://cdn.mos.cms.futurecdn.net/WPCEqxhsEo2y9ehiYV2TQE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Like some of the more premium pads on the market, each of the Valor Wired’s triggers has a toggle that allows you to switch between full-range analog movement and micro-switches, giving you more rapid response for games such as shooters. While these aren’t the super-precise TMR triggers you’ll see on controllers such as the ROG Raikiri II, they do have their own discrete rumble function, which at least promises to add to the in-game immersion.</p><p>Perhaps a little less premium-feeling are the Valor Wired’s buttons. I’ll admit it took me a while to warm up to snappier micro-switch face buttons on my controllers, but now I find that the spongier buttons featured on this pad feel a bit less precise. </p><p>On the plus side, the mappable back buttons trigger with a satisfying click. However, their horizontal arrangement is a little unorthodox, forcing you to hold the pad in a certain way. When I rested just my index fingers on the pad’s triggers, the rest of my digits naturally found their way to these switches — but if you prefer to double up your index and middle fingers on the shoulder buttons and triggers, activating these switches feels more awkward. A vertical alignment would make the pad feel a little more grip-agnostic.</p><p>An equally novel — but definitely less controversial — design decision Scuf has made here is to include two distinct volume controls on either side of the 3.5mm headphone jack, one for controlling the volume of your mic and the other for in-game sound.</p><p>Admittedly, I don’t play a lot of online games — a skill issue more than a lack-of-friends issue — but I can absolutely still see the appeal here for those who do. Despite the fact that both dials are lightly notched, I’d say they still feel a little loose to offer super-precise control. Fortunately, though, their position at the base of the controller means you’re unlikely to knock them accidentally, so this is unlikely to cause you too much stress during day-to-day use.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dY3CUW6H8To7zURk4xppPE" name="Scuf Valor Wired with TMR" alt="A closeup of the Scuf Valor Wired with TMR, showing its dual volume dials and headset port." src="https://cdn.mos.cms.futurecdn.net/dY3CUW6H8To7zURk4xppPE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>So that’s it as far as hardware goes. But what about software?</p><p>Honestly, the Scuf Valor companion app is very strong. Not only is it easy to download and use on both PC and Xbox, but it also delivers a lot of granular control over various settings on the Valor Wired, which you can then save to custom profiles. You can remap all of its inputs, customize trigger and thumbstick curves and dead zones, and tweak the intensity of trigger or grip vibration. Once you’ve saved the resulting profile, you can then save it to one of three slots on the pad as either red, green, or blue.</p><p>Switching between these profiles on-the-fly is super easy. Any time I wanted to change to a different profile, I just had to tap the profile button on the back to cycle through them. Reaching this button can sometimes feel like a bit of a stretch — but, being charitable, this might be an intentional move on Scuf's part to reduce the risk of an accidental knock in the midst of a heated gun battle.</p><p>All things considered, the Scuf Valor Wired is well-featured and designed for its price. It may not come with cutting-edge tech such as TMR triggers or micro-switch face buttons, and — spoiler alert — it’s not wireless. But in return for sacrificing a few of those premium features, you get a seriously solid spec for a much lower price. So where’s the downside?</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ygsvC8s3Z34g9zhiE7dUNE" name="Scuf Valor Wired with TMR" alt="A closeup of the front of the Scuf Valor Wired with TMR, showing its offset thumbsticks, D-pad, face buttons, Xbox, Menu, View and Share buttons." src="https://cdn.mos.cms.futurecdn.net/ygsvC8s3Z34g9zhiE7dUNE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-scuf-valor-wired-review-performance"><span>Scuf Valor Wired review: performance</span></h2><p>Well, a major downside would be that the features the Scuf Valor Wired offers don’t translate to great performance. Fortunately, this isn't the case — while it can’t quite compete with the best Xbox and PC controllers I’ve ever used, it still does a pretty decent job.</p><p>First off, let’s start with those TMR thumbsticks. Not only did their action feel nice and smooth, but they rapidly spring back to their dead zone, making gentle steering corrections in <em>Forza Horizon 6</em> a breeze. And thanks to that superior sensing tech, their responsiveness really wowed me, always feeling smooth and in control.</p><p>In addition, the discrete trigger vibration delivered some decent additional feedback for racing titles, offering a bit of haptic response as my tires locked when drifting around corners. I wouldn’t expect too much here, though — we’re not talking about a <a href="https://www.techradar.com/reviews/dualsense-wireless-controller">PlayStation DualSense</a> level of immersive haptic feedback; it’s not going to substantially up the realism.</p><p>In my mind, there’s only one game that provides a worthy test of how responsive shoulder triggers can be: <em>Clair Obscur: Expedition 33</em>. Using the analog triggers, parrying attacks from new enemies could still be punishingly difficult, but after switching them to micro-switch mode, I found the Catapult Sakapatate's cannon attack in the Endless Night Sanctuary much easier to rebuff. That said, during some of the game's more complex combos, I still found myself flailing around like strips of flypaper glued to an electric drill, suggesting these triggers aren’t quite as responsive as some of the TMR options on the market.</p><p>But I wasn’t satisfied simply testing the Valor Wired’s stock settings. I wanted to get to the nitty-gritty of how you can really customize the controller to suit your play style. So I whipped up a couple of custom profiles: a Racing profile and my Pew Pew! profile (FPSes, for anyone with an emotional age of more than eight).</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qgu25WPrJDa9xr4wRHosME" name="Scuf Valor Wired with TMR" alt="A closeup of the top of the Scuf Valor Wired with TMR, showing its triggers, shoulder buttons and USB-C port." src="https://cdn.mos.cms.futurecdn.net/qgu25WPrJDa9xr4wRHosME-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Trying out the pad’s default profile in <em>Forza Horizon 6</em>, I found I was regularly finishing center of the pack. Basically the only way I could keep control of my 2022 Toyota GR86 was to feather the accelerator approaching the bends, then pump the brake trigger to prevent my wheels from locking. But once I’d activated my Racing profile with reduced trigger dead zones and dynamic response curves, it was far easier to reduce the throttle in a controlled way before easing on the brakes for far more controlled drifts. After this, I happily netted several first-place spots on the podium.</p><p>By contrast, for my tailor-made profile for <em>Call of Duty: Modern Warfare 3</em>, I remapped the faceplate buttons to the rear paddles and stuck the triggers to an aggressive response curve. While it took some getting used to, the remapped controls made it easy to control the in-game action without ever taking my thumb off the stick. By contrast, the sharper trigger curve made a small difference, but it was switching on the Valor Wired’s micro-switches that really helped me click some heads.</p><p>And the nicest part about all of this is how easy it was to tweak these settings on the fly. My chief complaint about my beloved ROG Raikiri II is that I can’t access its Gear Link software on Xbox, meaning I have to fire up my PC whenever I want to tweak a setting. By contrast, updating my settings or swapping out the profile saved to the controller here was easy to do on either platform — I simply had to switch to the app mid-game, edit and save my profiles, and then I could leap back into the action.</p><p>Ultimately, the Scuf Valor Wired offers great performance. On many fronts, it comes close to many premium controllers in its performance, feeling highly responsive and customizable. While a physical umbilical cord connecting your pad to your console is a definite compromise, it’s one of the few sacrifices you have to make here to get snappy, pro-feeling performance without having to pay through the nose.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4449px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="z9sv8h2rAnzgyWgZC4mpqR" name="Scuf Valor Wired with TMR" alt="The Scuf Valor Wired with TMR in front of a pink background." src="https://cdn.mos.cms.futurecdn.net/z9sv8h2rAnzgyWgZC4mpqR-1920-80.jpg" mos="" align="middle" fullscreen="" width="4449" height="2503" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-should-i-buy-the-scuf-valor-wired"><span>Should I buy the Scuf Valor Wired?</span></h2><h2 id="buy-it-if-5">Buy it if…</h2><div class="product"><p><strong>You want impressive performance for a mid-range price</strong><br>With its more sensitive, drift-free TMR thumbsticks, dual-function micro-switch triggers and mappable rear buttons, the Scuf Valor Wired offers pro-level performance without the premium price tag.</p></div><div class="product"><p><strong>You want good looks and a solid build</strong><br>Not only does it come in a wide range of styles to suit pretty much every taste, the Valor Wired is beautifully built, whether it’s the textured grips or super-smooth satin-finish faceplate.</p></div><h2 id="don-t-buy-it-if-3">Don’t buy it if…</h2><div class="product"><p><strong>You want the best controller you can get your hands on</strong><br>The Scuf Valor Wired is a strong controller but that doesn’t mean there aren’t even more powerful pads out there. If you want premium features such as TMR triggers or mechanical buttons, it’s worth spending more.</p></div><div class="product"><p><strong>You want a wireless controller</strong><br>This one has a wire. But if you want low-latency connectivity, make sure you get one with 2.4GHz connectivity.</p></div><h2 class="article-body__section" id="section-scuf-valor-wired-review-also-consider"><span>Scuf Valor Wired review: also consider</span></h2><div ><table><thead><tr><th class="firstcol " ><p><strong></strong></p></th><th  ><p><strong>SCUF Valor Wired with TMR</strong></p></th><th  ><p><strong>Asus ROG Raikiri II Xbox Wireless</strong></p></th><th  ><p><strong>Thrustmaster eSwap X2</strong></p></th></tr></thead><tbody><tr><td class="firstcol " ><p><strong>Price</strong></p></td><td  ><p>$89.99 / £69.99</p></td><td  ><p>$149.99 / £139.99</p></td><td  ><p>$169.99 / £149.99</p></td></tr><tr><td class="firstcol " ><p><strong>Compatibility</strong></p></td><td  ><p>Xbox Series X|S, Xbox One, PC</p></td><td  ><p>Xbox Series X|S, Xbox One, PC</p></td><td  ><p>Xbox Series X|S, Xbox One, PC</p></td></tr><tr><td class="firstcol " ><p><strong>Connection type</strong></p></td><td  ><p>Wired (detachable 10ft / 3.6m braided USB-C cable)</p></td><td  ><p>Tri-mode wireless (2.4GHz RF, Bluetooth 5.0, USB-C wired)</p></td><td  ><p>Wired (detachable USB-C cable)</p></td></tr><tr><td class="firstcol " ><p><strong>Battery life</strong></p></td><td  ><p>N/A</p></td><td  ><p>Up to 50 hours (2.4GHz wireless with RGB/audio off)</p></td><td  ><p>N/A</p></td></tr><tr><td class="firstcol " ><p><strong>Features</strong></p></td><td  ><p>Endurance TMR thumbsticks, 4 remappable rear paddles, adjustable instant triggers, onboard audio controls, 3 profile slots, wraparound bumpers, removable faceplate</p></td><td  ><p>Anti-drift TMR joysticks, dual-mode triggers (TMR/micro-switch), 4 micro-switch rear buttons, micro-switch face buttons/D-pad, 1,000Hz polling rate (PC)</p></td><td  ><p>Hot-Swap modular thumbstick/D-pad system, mechanical micro-switch face buttons, 4 remappable rear buttons, physical trigger locks</p></td></tr><tr><td class="firstcol " ><p><strong>Software</strong></p></td><td  ><p>Scuf Companion App</p></td><td  ><p>Armoury Crate / ROG Gear Link</p></td><td  ><p>ThrustmapperX software</p></td></tr></tbody></table></div><div class="product"><p><strong>Asus ROG Raikiri II Xbox Wireless</strong><br>There’s a reason the ROG Raikiri II has earned a place in my home setup. With both TMR thumbsticks and TMR dual-mode triggers, not to mention 1K polling and a minimum 3.5ms input latency, it offers blisteringly fast performance. It also offers wired, 2.4GHz wireless, and Bluetooth connectivity, and remappable back buttons. While it’s a touch frustrating that its software doesn’t run on Xbox and there are no saveable profiles on the pad itself, this pad still delivers serious punch. </p><p><strong>Read my full </strong><a href="https://www.techradar.com/gaming/gaming-accessories/asus-rog-raikiri-ii-review" data-dimension112="6df154a0-926c-11f1-91da-63869ee5824f" data-action="Deal Block" data-label="Read my full Asus ROG Raikiri II Xbox Wireless review" data-dimension48="Read my full Asus ROG Raikiri II Xbox Wireless review" data-dimension25=""><strong>Asus ROG Raikiri II Xbox Wireless review</strong></a><strong></strong></p></div><div class="product"><p><strong>Thrustmaster eSwap X2 H.E</strong><br>At $179.99 / £139.99, the Thrustmaster eSwap X2 H.E might feel decidedly pricey compared to the Scuf Valor Wired. It's wired, too, and also features slightly less fancy Hall-effect thumbsticks to boot. But it does have a pretty major trick up its sleeve: its modular design. You can hot-swap out its modules to replace them, upgrade them, or even switch up their layout, making it a flexible pad that’s in it for the long haul.</p><p><strong>Read our full </strong><a href="https://www.techradar.com/gaming/thrustmaster-eswap-x2-h-e-review" data-dimension112="8a36166e-926c-11f1-9f47-574a9047a838" data-action="Deal Block" data-label="Read our full Thrustmaster eSwap X2 H.E review" data-dimension48="Read our full Thrustmaster eSwap X2 H.E review" data-dimension25=""><u><strong>Thrustmaster eSwap X2 H.E review</strong></u></a><strong>.</strong></p></div><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8RkPt2vXnuSTyATxCdvgNE" name="Scuf Valor Wired with TMR" alt="A man's handing holding the Scuf Valor Wired with TMR and pressing the B button." src="https://cdn.mos.cms.futurecdn.net/8RkPt2vXnuSTyATxCdvgNE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 class="article-body__section" id="section-how-i-tested-the-scuf-valor-wired"><span>How I tested the Scuf Valor Wired</span></h2><ul><li><strong>Tested over four days</strong></li><li><strong>Tried out on a range of platforms and games</strong></li><li><strong>Many years experience writing about gadgets</strong></li></ul><p>I tested the Scuf Valor Wired over a long weekend. I tried it out on both my Xbox Series X and my gaming PC, as well as playing a range of games of different genres, including racing games, FPSes, and RPGs. I particularly focused on the sensitivity and responsiveness of the TMR thumbsticks, the triggers, and the buttons to see how they compared to other controllers.</p><p>To really test the Valor Wired’s capabilities, I customized its settings in multiple ways. I experimented with different dead zones, utilizing different response curves for its thumbsticks and triggers, saving them to multiple profiles to see how they impacted different styles of game. I also created various custom button mappings to gauge their impact on play.</p><p>Alongside working and writing about tech and gadgets for over seven years, I’ve been playing games all my life. I play across multiple platforms, on my desktop PC, Xbox Series X, Nintendo Switch 2, and Steam Deck.</p><ul><li><em>First reviewed: August 2026</em></li><li><a href="https://www.techradar.com/news/how-we-test">Read more about how we test</a></li></ul>
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                                                            <title><![CDATA[ Lord Of The Rings: War In The North Legacy Edition review: A competent orc-slicing adventure ]]></title>
                                                                                                <dc:content><![CDATA[ <p><em>The Lord Of The Rings: War In The North Legacy Edition </em>(henceforth known as <em>WITN</em>) is a new version of the old action role-playing game (RPG) with a few quality-of-life fixes, tweaks, and improvements. </p><p>It ends up being diverting fun and well-priced for what it is, and gamers who loved the original (or perhaps loved games like it, such as <em>Dragon Age: Origins</em>) will enjoy the return to this sort of simple-but-satisfying gameplay loop of hitting orcs, looting gear, and upgrading your characters so they can hit orcs harder, faster, and for longer without falling over. </p><div  class="fancy-box"><div class="fancy_box-title">Review info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Platform reviewed:</strong> Nintendo Switch<br><strong>Available on:</strong> PS5, Xbox Series X, Xbox Series S, PC, Nintendo Switch 2, Nintendo Switch<br><strong>Release date: </strong>11 August (PS5, Xbox, PC), 18 August (Nintendo)</p></div></div><p>But while much of the game is fine, if not spectacular, it's a shame there are a few technical problems and deeper issues. Swapping between characters on-the-fly is novel, and there has been an effort to incorporate this into all aspects of gameplay. However, hot-swapping is obviously not quite what the original game intended, so there is some awkwardness here, while glitches and bugs sometimes mar the game at key points. </p><h2 id="what-about-second-fellowship">What about second Fellowship?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="eqXSUfZ94PMVkVgSPU8wHG" name="farin screen2" alt="Lord of the Rings: War in the North Legacy Edition" src="https://cdn.mos.cms.futurecdn.net/eqXSUfZ94PMVkVgSPU8wHG-1920-80.jpg" mos="" align="middle" fullscreen="" width="1840" height="1035" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Aspyr)</span></figcaption></figure><p>If you never played the old version, the basis of the game is this: as the Fellowship of the Ring embarks on their quest for Mount Doom, you play an adjacent, original party consisting of Eradan, a Dunedain ranger with all the skills of Aragorn; Farin, a dwarf warrior from the Lonely Mountain who looks an awful lot like Gimli with the serial numbers filed off; and Andriel, a Loremaster elf from Rivendell who can create magical blasts and forcefields. </p><p>Together, the 'other' Fellowship party chats with old friends like Aragorn, Arwen and Gandalf, visits familiar and new locations (book-readers will get a kick out of delving into the Barrow-Downs and fighting the famous Wights), and slices through hordes of orcs led by an evil man called Agandaûr, a fallen Numenorean like the Mouth of Sauron. Agandaûr is one of Sauron's trusted servants, one we've never heard of before or since. </p><p>So yes, it's all a bit fan-fictionesque, and it plays a lot like other action RPGs set in fantasy worlds, only this one takes the basic fantasy character set and plops them straight into Middle-Earth rather than a parallel-but-similar setting of elves, dwarves and dragons. It's even funnier when you get hold of special character weapon options, and you're controlling a random dwarf running around with legendary gear like Anduril or Sting. Dedicated Tolkien enthusiasts might find it a bit egregious, but it's all in the name of good fun and enabling the sort of repetitive hack-and-slash gameplay the genre is best at. </p><p>If you've played any other Lord Of The Rings games, whether the PlayStation 2's <em>Return of the King </em>or a more recent title like <a href="https://www.techradar.com/news/middle-earth-shadow-of-war-review"><em>Middle-earth: Shadow of War</em></a>, you'll be used to LOTR games taking these sorts of creative liberties. As a result, it works for what it is, and even as a die-hard hobbit-enjoyer I had fun scything through the dark lord's evil hordes and meeting characters never adapted like Elladan and Elrohir, Elrond's twin ranger sons.</p><h2 id="old-game-new-tactics">Old game, new tactics</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="EukCJKPa2KrbzNJgmrSsQG" name="eradan" alt="Lord of the Rings: War in the North Legacy Edition" src="https://cdn.mos.cms.futurecdn.net/EukCJKPa2KrbzNJgmrSsQG-1920-80.jpg" mos="" align="middle" fullscreen="" width="1840" height="1035" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Aspyr)</span></figcaption></figure><p>If you've played any action RPG, you'll know what to expect: you and your party are taking on wave after wave of mooks, weapons swinging with basic attacks, but you'll also trigger powerful maneuvers and spells that require cooldowns and replenishing a power meter, so tactical implementation of these moves is vital. Playing as Eradan, I would be skirting low on health and could use my disappearing skill, so I could make a break for it unharmed to Andriel's side, who can create a protective healing field. I'd quickly swap to Farin to unleash War Cry to up my party's health and durability.</p><p>It's this sort of synergy that creates tactical play beyond mashing light and heavy attacks until you see the 'Finish Him!' yellow triangle that pops up over an enemy's head. The ability to swap characters allows the quick-of-thumb to set up these combos without the use of the AI characters, who are otherwise competent enough to look after themselves and augment the main player. But you do need to be nimble, as the controls to do this are awkward on Switch: even ten hours in, I was accidentally drinking potions when I was trying to swap from elf to dwarf. Co-operative gameplay is available on most platforms (both online, in which you drop into someone else's game, and couch), but not on the original Switch.</p><p>There's a surprisingly steep learning curve once you learn the ropes: enemies come from all sides thick and fast, in numerous varieties, forcing you to switch from attack to defence, and then to ranged as explosive enemies approach, and implement your powers carefully. </p><p>You level up quickly too, and loot is plentiful, so there are plenty of regular rewards encouraging you to persevere through the samey waves of orcs and goblins, as PCs, enemies and environments begin to blend into various overlapping shades of brown and grey. I began the game thinking carefully about upgrading stats at each level, but after a while, I just pumped Stamina to keep myself alive while concentrating on that character's main attack stat, and that strategy seemed to work just fine too. I'm honestly not sure how much difference these RPG elements made. </p><h2 id="feeling-thin-sort-of-stretched">Feeling thin, sort of stretched...</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="S5jkmWjp2L43oNr2nz6MMG" name="arwen screen10" alt="Lord of the Rings: War in the North Legacy Edition" src="https://cdn.mos.cms.futurecdn.net/S5jkmWjp2L43oNr2nz6MMG-1920-80.jpg" mos="" align="middle" fullscreen="" width="1840" height="1035" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Aspyr)</span></figcaption></figure><p>While a simple-but-satisfying gameplay loop, it's still very much of its time, and parts haven't aged well. The target lock-on can get tricky, and you'll occasionally find your character engaged in a long, sluggish animation, swinging their weapon at empty air while you cringe as you watch orcs running at you from behind. </p><p>Despite the hot-swapping feature and inclusion of each character's unique secret-finding ability (the dwarf, for example, can detect treasure hidden behind stone walls), the game is clearly still geared for a single-character experience. Ammo drops are still linked to the character you're playing at the time, so you might find you swap to a character without any ranged capacity. You'll also need to visit shops with each character in turn to do a proper gear comparison before buying new equipment, which is tedious. </p><p>Your health and power replenish slowly on their own, but once you've cleared an encounter, you're under no pressure to carry on. Occasionally, I found myself putting the controller down unpaused, heading off to make a cup of tea, and returning with my beverage to a rested, unmolested party at full health. </p><p>There's no sheathing weapons, so you'll occasionally be wandering around Bree or Rivendell, incongruously with swords drawn ready for action. There's also no jumping, which is fine on its own, but the frustration of encountering a chest-high wall and having to find a set of stairs is a sensation I've almost forgotten about, a relic of level design marred by the technology of the time. </p><p>Worst of all are the bugs, Aspyr's revamp of the game delivering fresh technical glitches alongside the improvements. These are quite common complaints on threads about <em>WITN</em>, and my experience was no different: from flashing inventory tiles to small areas of the map that caused my entire screen to flip to solid green. At one stage I was fighting blind, looking at chequered green flashes, while I could still hear Eradan's shouts of 'You face a Dunedan now!'</p><p>Others report platform-specific glitches, such as an 0KB save file problem on <a href="https://www.techradar.com/reviews/ps5">PlayStation 5</a>. </p><h2 id="the-north-remembers">The North Remembers</h2><p>I think you already know if you want this game: you're either a Tolkien fiend who likes the idea of exploring and interacting with lesser-known locations and characters in an original story, a fantasy action RPG junkie, or you played the original and remember loving it. At the reduced price it's selling for, it's worth getting if you fit two out of three of the above criteria.</p><p>Personally, even though I'm as Tolkien-mad as they come and I've got no shortage of love for the RPG genre, I think <em>The Lord Of The Rings: War In The North Legacy Edition</em> is... fine. Serviceable. Enjoyable at times, but without much to set it apart from all the other games in the space, even back when it was first released, other than its LOTR wrapper and nostalgia goggles.  </p><p>I liked my experience with the game, but I can't see myself going back to it once done. It's a poor man's bite of lembas compared to the previous generation's excellent <em>Return of the King</em> hack 'em up.</p><h2 id="should-you-play-the-lord-of-the-rings-war-in-the-north-legacy-edition">Should you play The Lord Of The Rings: War In The North Legacy Edition?</h2><h2 id="play-it-if-5">Play it if...</h2><div class="product"><p><strong>You love The Lord of the Rings</strong><br>You're a Tolkien fiend who likes the idea of exploring and interacting with lesser-known locations and characters in an original story,</p></div><div class="product"><p><strong>You love action RPGs</strong><br>You're a fantasy action junkie who loves nothing more than fiddling with different armors in menus.</p></div><div class="product"><p><strong>You played the original</strong><br>Liked the old experience and jazzed about the concept of autosaves, better framerates and on-the-fly character switching? It's worth the buy.</p></div><h2 id="don-39-t-play-it-if-4">Don't play it if...</h2><div class="product"><p><strong>You hate repetitive hack 'n' slash gameplay</strong><br>However you slice it, <em>War in the North </em>will have you performing the same few attacks against wave after wave of similar enemies.</p></div><h2 id="accessibility">Accessibility</h2><p><em>WITN </em>has limited accessibility features. Available languages are English, Spanish, French, German, Italian, Portuguese, Russian, Chinese, and Polish. Four difficulty levels are available: Easy, Normal, Heroic and Legendary. </p><h2 id="how-i-reviewed-lord-of-the-rings-war-in-the-north-legacy-edition">How I reviewed Lord of the Rings: War In The North Legacy Edition</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="n7doLX2YVFN2AzQoYFz7Rf" name="screen1 (1)" alt="Andriel kicks an Uruk in War In The North" src="https://cdn.mos.cms.futurecdn.net/n7doLX2YVFN2AzQoYFz7Rf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1840" height="1035" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Aspyr)</span></figcaption></figure><p>I played <em>Lord Of The Rings: War In The North Legacy Edition</em> on my <a href="https://www.techradar.com/reviews/nintendo-switch">Nintendo Switch</a> (generation 1) for 15 hours, trying each character's various combinations and progressing through the story mode. I used the Switch both in handheld mode and on my LG OLED TV. When I encountered glitches, I examined community pages and threads for similar reports. </p><p><em>First reviewed August 2026</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/the-lord-of-the-rings-war-in-the-north-legacy-edition-review</link>
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                            <![CDATA[ Lord of the Rings: War In The North Legacy Edition is an inconsistent grey-brown mess at times, but a surprisingly deep action RPG experience at others. ]]>
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                                                                        <pubDate>Sun, 06 Sep 2026 15:00:00 +0000</pubDate>                                                                                                                                <updated>Mon, 07 Sep 2026 08:48:47 +0000</updated>
                                                                                                                                            <category><![CDATA[Consoles & PC]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ matt.evans@futurenet.com (Matt Evans) ]]></author>                    <dc:creator><![CDATA[ Matt Evans ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/PC6SDeYdcjEPS4ES8uLSDU-320-70.png ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Lord of the Rings: War in the North Legacy Edition]]></media:description>                                                            <media:text><![CDATA[Lord of the Rings: War in the North Legacy Edition]]></media:text>
                                <media:title type="plain"><![CDATA[Lord of the Rings: War in the North Legacy Edition]]></media:title>
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                                <p><em>The Lord Of The Rings: War In The North Legacy Edition </em>(henceforth known as <em>WITN</em>) is a new version of the old action role-playing game (RPG) with a few quality-of-life fixes, tweaks, and improvements. </p><p>It ends up being diverting fun and well-priced for what it is, and gamers who loved the original (or perhaps loved games like it, such as <em>Dragon Age: Origins</em>) will enjoy the return to this sort of simple-but-satisfying gameplay loop of hitting orcs, looting gear, and upgrading your characters so they can hit orcs harder, faster, and for longer without falling over. </p><div  class="fancy-box"><div class="fancy_box-title">Review info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Platform reviewed:</strong> Nintendo Switch<br><strong>Available on:</strong> PS5, Xbox Series X, Xbox Series S, PC, Nintendo Switch 2, Nintendo Switch<br><strong>Release date: </strong>11 August (PS5, Xbox, PC), 18 August (Nintendo)</p></div></div><p>But while much of the game is fine, if not spectacular, it's a shame there are a few technical problems and deeper issues. Swapping between characters on-the-fly is novel, and there has been an effort to incorporate this into all aspects of gameplay. However, hot-swapping is obviously not quite what the original game intended, so there is some awkwardness here, while glitches and bugs sometimes mar the game at key points. </p><h2 id="what-about-second-fellowship">What about second Fellowship?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="eqXSUfZ94PMVkVgSPU8wHG" name="farin screen2" alt="Lord of the Rings: War in the North Legacy Edition" src="https://cdn.mos.cms.futurecdn.net/eqXSUfZ94PMVkVgSPU8wHG-1920-80.jpg" mos="" align="middle" fullscreen="" width="1840" height="1035" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Aspyr)</span></figcaption></figure><p>If you never played the old version, the basis of the game is this: as the Fellowship of the Ring embarks on their quest for Mount Doom, you play an adjacent, original party consisting of Eradan, a Dunedain ranger with all the skills of Aragorn; Farin, a dwarf warrior from the Lonely Mountain who looks an awful lot like Gimli with the serial numbers filed off; and Andriel, a Loremaster elf from Rivendell who can create magical blasts and forcefields. </p><p>Together, the 'other' Fellowship party chats with old friends like Aragorn, Arwen and Gandalf, visits familiar and new locations (book-readers will get a kick out of delving into the Barrow-Downs and fighting the famous Wights), and slices through hordes of orcs led by an evil man called Agandaûr, a fallen Numenorean like the Mouth of Sauron. Agandaûr is one of Sauron's trusted servants, one we've never heard of before or since. </p><p>So yes, it's all a bit fan-fictionesque, and it plays a lot like other action RPGs set in fantasy worlds, only this one takes the basic fantasy character set and plops them straight into Middle-Earth rather than a parallel-but-similar setting of elves, dwarves and dragons. It's even funnier when you get hold of special character weapon options, and you're controlling a random dwarf running around with legendary gear like Anduril or Sting. Dedicated Tolkien enthusiasts might find it a bit egregious, but it's all in the name of good fun and enabling the sort of repetitive hack-and-slash gameplay the genre is best at. </p><p>If you've played any other Lord Of The Rings games, whether the PlayStation 2's <em>Return of the King </em>or a more recent title like <a href="https://www.techradar.com/news/middle-earth-shadow-of-war-review"><em>Middle-earth: Shadow of War</em></a>, you'll be used to LOTR games taking these sorts of creative liberties. As a result, it works for what it is, and even as a die-hard hobbit-enjoyer I had fun scything through the dark lord's evil hordes and meeting characters never adapted like Elladan and Elrohir, Elrond's twin ranger sons.</p><h2 id="old-game-new-tactics">Old game, new tactics</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="EukCJKPa2KrbzNJgmrSsQG" name="eradan" alt="Lord of the Rings: War in the North Legacy Edition" src="https://cdn.mos.cms.futurecdn.net/EukCJKPa2KrbzNJgmrSsQG-1920-80.jpg" mos="" align="middle" fullscreen="" width="1840" height="1035" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Aspyr)</span></figcaption></figure><p>If you've played any action RPG, you'll know what to expect: you and your party are taking on wave after wave of mooks, weapons swinging with basic attacks, but you'll also trigger powerful maneuvers and spells that require cooldowns and replenishing a power meter, so tactical implementation of these moves is vital. Playing as Eradan, I would be skirting low on health and could use my disappearing skill, so I could make a break for it unharmed to Andriel's side, who can create a protective healing field. I'd quickly swap to Farin to unleash War Cry to up my party's health and durability.</p><p>It's this sort of synergy that creates tactical play beyond mashing light and heavy attacks until you see the 'Finish Him!' yellow triangle that pops up over an enemy's head. The ability to swap characters allows the quick-of-thumb to set up these combos without the use of the AI characters, who are otherwise competent enough to look after themselves and augment the main player. But you do need to be nimble, as the controls to do this are awkward on Switch: even ten hours in, I was accidentally drinking potions when I was trying to swap from elf to dwarf. Co-operative gameplay is available on most platforms (both online, in which you drop into someone else's game, and couch), but not on the original Switch.</p><p>There's a surprisingly steep learning curve once you learn the ropes: enemies come from all sides thick and fast, in numerous varieties, forcing you to switch from attack to defence, and then to ranged as explosive enemies approach, and implement your powers carefully. </p><p>You level up quickly too, and loot is plentiful, so there are plenty of regular rewards encouraging you to persevere through the samey waves of orcs and goblins, as PCs, enemies and environments begin to blend into various overlapping shades of brown and grey. I began the game thinking carefully about upgrading stats at each level, but after a while, I just pumped Stamina to keep myself alive while concentrating on that character's main attack stat, and that strategy seemed to work just fine too. I'm honestly not sure how much difference these RPG elements made. </p><h2 id="feeling-thin-sort-of-stretched">Feeling thin, sort of stretched...</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="S5jkmWjp2L43oNr2nz6MMG" name="arwen screen10" alt="Lord of the Rings: War in the North Legacy Edition" src="https://cdn.mos.cms.futurecdn.net/S5jkmWjp2L43oNr2nz6MMG-1920-80.jpg" mos="" align="middle" fullscreen="" width="1840" height="1035" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Aspyr)</span></figcaption></figure><p>While a simple-but-satisfying gameplay loop, it's still very much of its time, and parts haven't aged well. The target lock-on can get tricky, and you'll occasionally find your character engaged in a long, sluggish animation, swinging their weapon at empty air while you cringe as you watch orcs running at you from behind. </p><p>Despite the hot-swapping feature and inclusion of each character's unique secret-finding ability (the dwarf, for example, can detect treasure hidden behind stone walls), the game is clearly still geared for a single-character experience. Ammo drops are still linked to the character you're playing at the time, so you might find you swap to a character without any ranged capacity. You'll also need to visit shops with each character in turn to do a proper gear comparison before buying new equipment, which is tedious. </p><p>Your health and power replenish slowly on their own, but once you've cleared an encounter, you're under no pressure to carry on. Occasionally, I found myself putting the controller down unpaused, heading off to make a cup of tea, and returning with my beverage to a rested, unmolested party at full health. </p><p>There's no sheathing weapons, so you'll occasionally be wandering around Bree or Rivendell, incongruously with swords drawn ready for action. There's also no jumping, which is fine on its own, but the frustration of encountering a chest-high wall and having to find a set of stairs is a sensation I've almost forgotten about, a relic of level design marred by the technology of the time. </p><p>Worst of all are the bugs, Aspyr's revamp of the game delivering fresh technical glitches alongside the improvements. These are quite common complaints on threads about <em>WITN</em>, and my experience was no different: from flashing inventory tiles to small areas of the map that caused my entire screen to flip to solid green. At one stage I was fighting blind, looking at chequered green flashes, while I could still hear Eradan's shouts of 'You face a Dunedan now!'</p><p>Others report platform-specific glitches, such as an 0KB save file problem on <a href="https://www.techradar.com/reviews/ps5">PlayStation 5</a>. </p><h2 id="the-north-remembers">The North Remembers</h2><p>I think you already know if you want this game: you're either a Tolkien fiend who likes the idea of exploring and interacting with lesser-known locations and characters in an original story, a fantasy action RPG junkie, or you played the original and remember loving it. At the reduced price it's selling for, it's worth getting if you fit two out of three of the above criteria.</p><p>Personally, even though I'm as Tolkien-mad as they come and I've got no shortage of love for the RPG genre, I think <em>The Lord Of The Rings: War In The North Legacy Edition</em> is... fine. Serviceable. Enjoyable at times, but without much to set it apart from all the other games in the space, even back when it was first released, other than its LOTR wrapper and nostalgia goggles.  </p><p>I liked my experience with the game, but I can't see myself going back to it once done. It's a poor man's bite of lembas compared to the previous generation's excellent <em>Return of the King</em> hack 'em up.</p><h2 id="should-you-play-the-lord-of-the-rings-war-in-the-north-legacy-edition">Should you play The Lord Of The Rings: War In The North Legacy Edition?</h2><h2 id="play-it-if-5">Play it if...</h2><div class="product"><p><strong>You love The Lord of the Rings</strong><br>You're a Tolkien fiend who likes the idea of exploring and interacting with lesser-known locations and characters in an original story,</p></div><div class="product"><p><strong>You love action RPGs</strong><br>You're a fantasy action junkie who loves nothing more than fiddling with different armors in menus.</p></div><div class="product"><p><strong>You played the original</strong><br>Liked the old experience and jazzed about the concept of autosaves, better framerates and on-the-fly character switching? It's worth the buy.</p></div><h2 id="don-39-t-play-it-if-4">Don't play it if...</h2><div class="product"><p><strong>You hate repetitive hack 'n' slash gameplay</strong><br>However you slice it, <em>War in the North </em>will have you performing the same few attacks against wave after wave of similar enemies.</p></div><h2 id="accessibility">Accessibility</h2><p><em>WITN </em>has limited accessibility features. Available languages are English, Spanish, French, German, Italian, Portuguese, Russian, Chinese, and Polish. Four difficulty levels are available: Easy, Normal, Heroic and Legendary. </p><h2 id="how-i-reviewed-lord-of-the-rings-war-in-the-north-legacy-edition">How I reviewed Lord of the Rings: War In The North Legacy Edition</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="n7doLX2YVFN2AzQoYFz7Rf" name="screen1 (1)" alt="Andriel kicks an Uruk in War In The North" src="https://cdn.mos.cms.futurecdn.net/n7doLX2YVFN2AzQoYFz7Rf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1840" height="1035" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Aspyr)</span></figcaption></figure><p>I played <em>Lord Of The Rings: War In The North Legacy Edition</em> on my <a href="https://www.techradar.com/reviews/nintendo-switch">Nintendo Switch</a> (generation 1) for 15 hours, trying each character's various combinations and progressing through the story mode. I used the Switch both in handheld mode and on my LG OLED TV. When I encountered glitches, I examined community pages and threads for similar reports. </p><p><em>First reviewed August 2026</em></p>
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                                                            <title><![CDATA[ 5 reasons why I'm hopeful that Nvidia DLSS 5 could revolutionize PC games ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Following the leak of the tech and a raft of unofficial mods, this week saw Nvidia's official launch of DLSS 5, with the company <a href="https://www.techradar.com/computing/gpu/i-played-nba-2k27-with-nvidias-dlss-5-at-gamescom-and-i-was-genuinely-impressed-with-it-but-one-thing-still-worries-me">showing it off in NBA 2K27 at Gamescom 2026</a> and providing some further illuminating details. </p><p>Before, after Nvidia's initial DLSS 5 reveal in March, I was skeptical on some points, but I wasn't <a href="https://www.techradar.com/computing/gpu/why-do-gamers-already-hate-dlss-5-here-are-3-key-reasons-and-why-history-suggests-nvidia-will-win-them-over-eventually">tearing holes in the idea like some gamers were</a>. However, this week, we've seen a <a href="https://www.techradar.com/computing/gpu/nvidia-dlss-5-leak-sparks-major-turnaround-among-pc-gamers-as-some-brand-it-an-insanely-huge-graphical-update-that-means-theres-no-going-back">rapid shift in opinions and the general online sentiment around DLSS 5</a> — and I'm a good deal more excited about this AI trickery myself. </p><p>Indeed, I think there are a number of reasons to be hopeful that DLSS 5 could prove to be a compelling step forward for PC gaming, from Nvidia's clarification on support for GPUs, through to what modders have shown that the tech can achieve since it was leaked — some of which is truly eye-opening.</p><p>Here are my five reasons why Nvidia's incoming neural rendering model could turn out to be a very literal game-changer.</p><h2 id="1-nvidia-has-clarified-that-dlss-5-won-39-t-just-be-for-rtx-5000-gpus">1. Nvidia has clarified that DLSS 5 won't just be for RTX 5000 GPUs</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="jazqoAny9gwRcbgjkaJLiB" name="nvidia-geforce-rtx-4070-vs-rtx-4080-tall.jpg" alt="An Nvidia GeForce RTX 4070 graphics card standing upright next to the RTX 4080" src="https://cdn.mos.cms.futurecdn.net/jazqoAny9gwRcbgjkaJLiB-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / John Loeffler)</span></figcaption></figure><p>While DLSS 5 is currently only supported by RTX 5000 graphics cards — the tech went live this week in NBA 2K27 — Nvidia has confirmed that it will come to older GeForce GPUs. Indeed, we won't have to wait that long before wider support is ushered in, which is good news.</p><p><a href="https://videocardz.com/newz/nvidia-dlss-5-launches-in-nba-2k27-rtx-40-support-is-officially-coming" target="_blank">VideoCardz spotted</a> an update from an <a href="https://www.reddit.com/r/nvidia/comments/1w6ton0/official_nvidia_will_bring_support_for_dlss/" target="_blank">Nvidia rep on Reddit</a> which stated: "Our current focus is on optimizing performance for the GeForce RTX 50 Series with model updates expected later this fall. Once RTX 50 Series performance is more fully tuned, we plan to work on expanding official support to the GeForce RTX 40 Series."</p><p>So, we could be looking at early 2027 for work to begin on bringing DLSS 5 to RTX 4000 models — and possibly previous generations of GPUs will be in line for the same treatment. Modders have already got the tech working on RTX 3000 and 2000 models, after all — although the performance levels could well be the sticking point here.</p><p>At any rate, this puts paid to fears that DLSS 5 could remain locked to just the latest Nvidia RTX 5000 graphics cards.</p><h2 id="2-continual-optimization-should-improve-performance-a-good-deal">2. Continual optimization should improve performance a good deal</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="igyfQZ4zCGCeKfp3aAxEzV" name="Nvidia DLSS 5 NBA 2K27" alt="DLSS 5 on in NBA 2K27" src="https://cdn.mos.cms.futurecdn.net/igyfQZ4zCGCeKfp3aAxEzV-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nvidia / 2K)</span></figcaption></figure><p>I just touched on performance, and this is the area which has proved to be the biggest downer with the mentioned unofficial experiments that have been conducted with DLSS 5.</p><p>As <a href="https://www.tomshardware.com/pc-components/gpus/we-explored-early-dlss-5-performance-with-community-mods-and-the-limits-of-the-12v-2x6-power-connector-may-hold-it-back-on-the-rtx-5090" target="_blank">Tom's Hardware observes</a>, the performance hit with DLSS 5 is a nasty one, and it's generally causing a 40% to 50% drop in frame rates. In some reports, it's less than this (more like 30%), and what we have to remember is that all these unofficial figures are based on a pre-release version of DLSS 5 being fudged into play by modders.</p><p>The final version of DLSS 5 will likely provide better performance, and in any case, optimization is going to be high on Nvidia's list of priorities. I'd be surprised if there weren't major strides taken in this department as 2027 rolls around and more games are supported.</p><h2 id="3-experimental-results-with-dlss-5-are-pretty-incredible">3. Experimental results with DLSS 5 are pretty incredible</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/ERXkQQ8k7KRohTbf8fekxU-1920-80.jpg" alt="Starfield DLSS 5 Off" /><figcaption>Starfield with DLSS 5 off<small role="credit">Valuable_End1 on Reddit / Bethesda</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/S4RJaEMktAmFkjJSm78CSb-1920-80.jpg" alt="Starfield DLSS 5 On Modded" /><figcaption>Starfield with DLSS 5 on via modding<small role="credit">Valuable_End1 on Reddit / Bethesda</small></figcaption></figure></figure><p>Those modders playing with the leaked version of DLSS 5 have clearly shown us that this tech can be used to produce seriously impressive results. Of course, on the official front, the demo of NBA 2K27 at Gamescom 2026 proved the case that this AI-powered graphics uplift can work wonders, too.</p><p>That said, the benefits of DLSS 5 are situational to an extent, and it's not a silver bullet for making all graphics better. It really shines in certain use cases, though. For example, even if you don't want the main character models in a game to have the tech applied because you hate that idea, it can still make a huge difference to background details, and the likes of the faces of NPCs in the lurking atmospheric crowds which are the backdrop for open world games.</p><p>As one <a href="https://www.reddit.com/r/hardware/comments/1w59ak4/comment/p7gb7pg/" target="_blank">Redditor points out</a>: "NPC crowd faces are one of the best use cases for it [DLSS 5]. It sometimes takes you out of the game when you're talking to a character model that's clearly been hand crafted with a lot of effort, and as you said then there's some janky smooth skinned ghoul walking by you lol. Watching an LTT [Linus Tech Tips] vid where they showed the difference in random NPCs was actually super impressive."</p><p>DLSS 5 can also transform lighting and shadows to make graphics look far more realistic, including character models — some of the <a href="https://www.reddit.com/r/nvidia/comments/1w1817k/megathread_unofficial_dlss_5_neural_rendering/" target="_blank">results shared by modders in a megathread on Reddit</a> make that crystal clear. I was blown away by some of these examples, frankly. When it works, DLSS 5 works really well — although it doesn't always come off. </p><p>That said, some of the wonkier examples that have been aired are down to modders being daft with the sliders and options on offer, which brings me onto my next point.</p><h2 id="4-tuning-options-are-key-for-dlss-5">4. Tuning options are key for DLSS 5</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/79D8SVjB3HQ" allowfullscreen></iframe></div></div><p>As noted, some of the more stomach-churning moments from the various modders messing around with DLSS 5 have come from those folks ramping up the intensity of the sliders — sometimes intentionally just to provoke an anti-AI reaction.</p><p>There's a decent level of granular control over various aspects of what DLSS 5 does (including intensity, tone, and structure), and when a game developer properly tunes the tech for their particular release, the effect is going to be more subtle, appropriate, and in line with the overall art direction. (Well, hopefully — you'd assume this will be the case, anyway).</p><p>Used judiciously, it's clear enough that DLSS 5 can really enhance the visuals of a game — modders have proved that in some cases, and NBA 2K27 is a great official example of how this works, too.</p><p>Yes, it is very possible to get 'uncanny valley' kind of effects with character models if you're extravagantly flinging sliders up towards their maximum limits — and not every game's art or graphics style suits DLSS 5, by any means. But we come back to the last point — when it works, it <em>really does</em> work.</p><h2 id="5-dlss-5-will-probably-age-like-a-fine-wine-ahem">5. DLSS 5 will probably age like a fine wine (ahem)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="aVVGwyeKbyPmdcU6WfmBif" name="Gamer girl.jpg" alt="A PC gamer looking happy" src="https://cdn.mos.cms.futurecdn.net/aVVGwyeKbyPmdcU6WfmBif-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Shutterstock)</span></figcaption></figure><p>My final point is a simple — but important — one. And okay, I've said this before, but I think it bears repeating. Rewind time back to when Nvidia revealed the original DLSS, the very first take on this tech that was purely about upscaling, and it had some quite pronounced flaws. Problems like blurriness, ghosting and artifacts proved a blight on the upscaled graphics, but these were issues that Nvidia resolved with the next iteration of the tech.</p><p>I'd expect there will be examples of DLSS 5 which show the visuals going off the rails in a similar kind of way, although it already looks off to a far better start than DLSS 1. The point being that whatever we think now, at launch, may change quite drastically in a year or two, and there's a genuine potential for DLSS 5 to be revolutionary in polishing up gaming graphics — albeit that caveats around its misuse and situational nature aren't going to go away.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/computing/gpu/i-was-an-nvidia-dlss-5-sceptic-but-here-are-5-reasons-why-im-now-hopeful-that-itll-revolutionize-graphics-in-pc-games</link>
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                            <![CDATA[ It's been a big week for Nvidia's next instalment of DLSS, with the tech seemingly reaching a major turning point. ]]>
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                                                                        <pubDate>Sun, 06 Sep 2026 11:00:00 +0000</pubDate>                                                                                                                                <updated>Mon, 07 Sep 2026 13:14:32 +0000</updated>
                                                                                                                                            <category><![CDATA[GPU]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Darren Allan ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[DLSS 5 looks very impressive at this point, and it could be a big win for PC gamers]]></media:description>                                                            <media:text><![CDATA[A young teenager is playing a PC game and celebrating a victory.]]></media:text>
                                <media:title type="plain"><![CDATA[A young teenager is playing a PC game and celebrating a victory.]]></media:title>
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                                <p>Following the leak of the tech and a raft of unofficial mods, this week saw Nvidia's official launch of DLSS 5, with the company <a href="https://www.techradar.com/computing/gpu/i-played-nba-2k27-with-nvidias-dlss-5-at-gamescom-and-i-was-genuinely-impressed-with-it-but-one-thing-still-worries-me">showing it off in NBA 2K27 at Gamescom 2026</a> and providing some further illuminating details. </p><p>Before, after Nvidia's initial DLSS 5 reveal in March, I was skeptical on some points, but I wasn't <a href="https://www.techradar.com/computing/gpu/why-do-gamers-already-hate-dlss-5-here-are-3-key-reasons-and-why-history-suggests-nvidia-will-win-them-over-eventually">tearing holes in the idea like some gamers were</a>. However, this week, we've seen a <a href="https://www.techradar.com/computing/gpu/nvidia-dlss-5-leak-sparks-major-turnaround-among-pc-gamers-as-some-brand-it-an-insanely-huge-graphical-update-that-means-theres-no-going-back">rapid shift in opinions and the general online sentiment around DLSS 5</a> — and I'm a good deal more excited about this AI trickery myself. </p><p>Indeed, I think there are a number of reasons to be hopeful that DLSS 5 could prove to be a compelling step forward for PC gaming, from Nvidia's clarification on support for GPUs, through to what modders have shown that the tech can achieve since it was leaked — some of which is truly eye-opening.</p><p>Here are my five reasons why Nvidia's incoming neural rendering model could turn out to be a very literal game-changer.</p><h2 id="1-nvidia-has-clarified-that-dlss-5-won-39-t-just-be-for-rtx-5000-gpus">1. Nvidia has clarified that DLSS 5 won't just be for RTX 5000 GPUs</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="jazqoAny9gwRcbgjkaJLiB" name="nvidia-geforce-rtx-4070-vs-rtx-4080-tall.jpg" alt="An Nvidia GeForce RTX 4070 graphics card standing upright next to the RTX 4080" src="https://cdn.mos.cms.futurecdn.net/jazqoAny9gwRcbgjkaJLiB-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / John Loeffler)</span></figcaption></figure><p>While DLSS 5 is currently only supported by RTX 5000 graphics cards — the tech went live this week in NBA 2K27 — Nvidia has confirmed that it will come to older GeForce GPUs. Indeed, we won't have to wait that long before wider support is ushered in, which is good news.</p><p><a href="https://videocardz.com/newz/nvidia-dlss-5-launches-in-nba-2k27-rtx-40-support-is-officially-coming" target="_blank">VideoCardz spotted</a> an update from an <a href="https://www.reddit.com/r/nvidia/comments/1w6ton0/official_nvidia_will_bring_support_for_dlss/" target="_blank">Nvidia rep on Reddit</a> which stated: "Our current focus is on optimizing performance for the GeForce RTX 50 Series with model updates expected later this fall. Once RTX 50 Series performance is more fully tuned, we plan to work on expanding official support to the GeForce RTX 40 Series."</p><p>So, we could be looking at early 2027 for work to begin on bringing DLSS 5 to RTX 4000 models — and possibly previous generations of GPUs will be in line for the same treatment. Modders have already got the tech working on RTX 3000 and 2000 models, after all — although the performance levels could well be the sticking point here.</p><p>At any rate, this puts paid to fears that DLSS 5 could remain locked to just the latest Nvidia RTX 5000 graphics cards.</p><h2 id="2-continual-optimization-should-improve-performance-a-good-deal">2. Continual optimization should improve performance a good deal</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="igyfQZ4zCGCeKfp3aAxEzV" name="Nvidia DLSS 5 NBA 2K27" alt="DLSS 5 on in NBA 2K27" src="https://cdn.mos.cms.futurecdn.net/igyfQZ4zCGCeKfp3aAxEzV-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nvidia / 2K)</span></figcaption></figure><p>I just touched on performance, and this is the area which has proved to be the biggest downer with the mentioned unofficial experiments that have been conducted with DLSS 5.</p><p>As <a href="https://www.tomshardware.com/pc-components/gpus/we-explored-early-dlss-5-performance-with-community-mods-and-the-limits-of-the-12v-2x6-power-connector-may-hold-it-back-on-the-rtx-5090" target="_blank">Tom's Hardware observes</a>, the performance hit with DLSS 5 is a nasty one, and it's generally causing a 40% to 50% drop in frame rates. In some reports, it's less than this (more like 30%), and what we have to remember is that all these unofficial figures are based on a pre-release version of DLSS 5 being fudged into play by modders.</p><p>The final version of DLSS 5 will likely provide better performance, and in any case, optimization is going to be high on Nvidia's list of priorities. I'd be surprised if there weren't major strides taken in this department as 2027 rolls around and more games are supported.</p><h2 id="3-experimental-results-with-dlss-5-are-pretty-incredible">3. Experimental results with DLSS 5 are pretty incredible</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/ERXkQQ8k7KRohTbf8fekxU-1920-80.jpg" alt="Starfield DLSS 5 Off" /><figcaption>Starfield with DLSS 5 off<small role="credit">Valuable_End1 on Reddit / Bethesda</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/S4RJaEMktAmFkjJSm78CSb-1920-80.jpg" alt="Starfield DLSS 5 On Modded" /><figcaption>Starfield with DLSS 5 on via modding<small role="credit">Valuable_End1 on Reddit / Bethesda</small></figcaption></figure></figure><p>Those modders playing with the leaked version of DLSS 5 have clearly shown us that this tech can be used to produce seriously impressive results. Of course, on the official front, the demo of NBA 2K27 at Gamescom 2026 proved the case that this AI-powered graphics uplift can work wonders, too.</p><p>That said, the benefits of DLSS 5 are situational to an extent, and it's not a silver bullet for making all graphics better. It really shines in certain use cases, though. For example, even if you don't want the main character models in a game to have the tech applied because you hate that idea, it can still make a huge difference to background details, and the likes of the faces of NPCs in the lurking atmospheric crowds which are the backdrop for open world games.</p><p>As one <a href="https://www.reddit.com/r/hardware/comments/1w59ak4/comment/p7gb7pg/" target="_blank">Redditor points out</a>: "NPC crowd faces are one of the best use cases for it [DLSS 5]. It sometimes takes you out of the game when you're talking to a character model that's clearly been hand crafted with a lot of effort, and as you said then there's some janky smooth skinned ghoul walking by you lol. Watching an LTT [Linus Tech Tips] vid where they showed the difference in random NPCs was actually super impressive."</p><p>DLSS 5 can also transform lighting and shadows to make graphics look far more realistic, including character models — some of the <a href="https://www.reddit.com/r/nvidia/comments/1w1817k/megathread_unofficial_dlss_5_neural_rendering/" target="_blank">results shared by modders in a megathread on Reddit</a> make that crystal clear. I was blown away by some of these examples, frankly. When it works, DLSS 5 works really well — although it doesn't always come off. </p><p>That said, some of the wonkier examples that have been aired are down to modders being daft with the sliders and options on offer, which brings me onto my next point.</p><h2 id="4-tuning-options-are-key-for-dlss-5">4. Tuning options are key for DLSS 5</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/79D8SVjB3HQ" allowfullscreen></iframe></div></div><p>As noted, some of the more stomach-churning moments from the various modders messing around with DLSS 5 have come from those folks ramping up the intensity of the sliders — sometimes intentionally just to provoke an anti-AI reaction.</p><p>There's a decent level of granular control over various aspects of what DLSS 5 does (including intensity, tone, and structure), and when a game developer properly tunes the tech for their particular release, the effect is going to be more subtle, appropriate, and in line with the overall art direction. (Well, hopefully — you'd assume this will be the case, anyway).</p><p>Used judiciously, it's clear enough that DLSS 5 can really enhance the visuals of a game — modders have proved that in some cases, and NBA 2K27 is a great official example of how this works, too.</p><p>Yes, it is very possible to get 'uncanny valley' kind of effects with character models if you're extravagantly flinging sliders up towards their maximum limits — and not every game's art or graphics style suits DLSS 5, by any means. But we come back to the last point — when it works, it <em>really does</em> work.</p><h2 id="5-dlss-5-will-probably-age-like-a-fine-wine-ahem">5. DLSS 5 will probably age like a fine wine (ahem)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="aVVGwyeKbyPmdcU6WfmBif" name="Gamer girl.jpg" alt="A PC gamer looking happy" src="https://cdn.mos.cms.futurecdn.net/aVVGwyeKbyPmdcU6WfmBif-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Shutterstock)</span></figcaption></figure><p>My final point is a simple — but important — one. And okay, I've said this before, but I think it bears repeating. Rewind time back to when Nvidia revealed the original DLSS, the very first take on this tech that was purely about upscaling, and it had some quite pronounced flaws. Problems like blurriness, ghosting and artifacts proved a blight on the upscaled graphics, but these were issues that Nvidia resolved with the next iteration of the tech.</p><p>I'd expect there will be examples of DLSS 5 which show the visuals going off the rails in a similar kind of way, although it already looks off to a far better start than DLSS 1. The point being that whatever we think now, at launch, may change quite drastically in a year or two, and there's a genuine potential for DLSS 5 to be revolutionary in polishing up gaming graphics — albeit that caveats around its misuse and situational nature aren't going to go away.</p>
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                                                            <title><![CDATA[ My first 90 minutes wandering through Silent Hill: Townfall's 90s Scottish town were atmospheric… and aimless ]]></title>
                                                                                                <dc:content><![CDATA[ <p><em>Silent Hill: Townfall </em>feels like the culmination of two recent trends: the renaissance of Konami's survival horror series, dormant for the past decade, and the rise of more culturally authentic Scottish games.</p><p>As a standalone spin-off, it delivers the first full-length first-person <em>Silent Hill </em>experience that was the initial promise of the cancelled <em>Silent Hills</em> meant to be directed by Hideo Kojima and Guillermo Del Toro (though its playable teaser '<em>P.T</em>.' ultimately became a horror classic in its own right). </p><p>Its setting in the fictional Scottish town of St. Amelia couldn't be more perfect, given that the series is iconic for its fog, which actually occurs on the Scottish east coast when warm air passes over the cold North Sea during the summer and can make its way inland.</p><p>And who better to realise this vision than Screen Burn Interactive, the Glasgow-based developer whose acclaimed games <em>Stories Untold </em>and <em>Observation </em>(released back when the studio was known as No Code) were also experienced in the first-person perspective?</p><p>Yet despite the authenticity of its setting, the Scottish studio has opted not to feature Scottish-sounding characters in its main cast, unlike the BAFTA-winning <em>Still Wakes The Deep</em>. Protagonist Simon Ordell, played by British-American actor Jovan Adepo, is something of an outsider who has been instructed by a mysterious voice to come to St. Amelia to "make it right" — whatever “it” may be.</p><h2 id="make-it-right">Make it right</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uQhtf2dLFZbUMNkpwoBggK" name="TF_3rd_screenshot_01" alt="Silent Hill: Townfall promotional imagery." src="https://cdn.mos.cms.futurecdn.net/uQhtf2dLFZbUMNkpwoBggK-1920-80.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Konami)</span></figcaption></figure><p>For the Gamescom demo, things certainly start off not quite right. Simon arrives at the town's harbor not by boat, but simply emerging from the water. Judging by the red wristband with his personal details on one hand and tubes connected to the other (like he’s escaped from a hospital), something's clearly up with him too. </p><p>St. Amelia, meanwhile, is a ghost town, as evident by the sight of abandoned shops as well as one street lined with 'house for sale' signs. If you get a creeping fear that this might be one of those indie games from over a decade ago when you just walked around in a photorealistic area in the aftermath of the actual story, it’s instantly resolved by the ringing coming from a nearby public phone box just past the town square.</p><p>It goes dead when I pick it up. I survey possible numbers to ring and go with “100,” which tells you to "save yourself" (and is literally how you save progress in this game).</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/CvN3dP92wxU" allowfullscreen></iframe></div></div><p>Back in the town square, I spot an upright man being fed some kind of fluid coming from a tube seemingly attached to the sky above. As Simon instinctively goes to free him, his voice is familiar — it's the voice from the beginning calling out to Simon to "make it right". When I next return to the square, things have changed again, with protest banners and placards alluding to a crime that had occurred that may be linked to a company with the acronym 'CEG'.</p><p>As eerie, enigmatic, and atmospheric as this beginning is, it also feels a bit aimless. There were several occasions during my session when I was still slowly plodding around St. Amelia's streets, only to discover doors that were locked, and the option to sprint had not yet been unlocked.</p><p>It turns out this is because I had overlooked a few key numbers I could have called on the phone. Whereas some games can be overzealous in marking the critical with yellow paint, Screen Burn seems quite content with letting you get literally lost in its world, even if that might make for an even slower burn than intended…</p><h2 id="tactile-horrors">Tactile horrors</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yG4LtFJ8U4KMsKMqVQngdM" name="SH_Townfall_Social_CRTV_Image_c_4K" alt="Silent Hill: Townfall promotional imagery." src="https://cdn.mos.cms.futurecdn.net/yG4LtFJ8U4KMsKMqVQngdM-1920-80.png" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Konami)</span></figcaption></figure><p>If there was one consistent thing about <em>Silent Hill: Townfall</em>, it's that you really do have to pay attention to every detail. That is, fortunately, the benefit of the first-person perspective: you can really scrutinize all the flyers displayed on a community noticeboard without having to bring up a larger text box.</p><p>There's also a real physicality to the clues and equipment you have access to, such as a double-sided map you have to hold and flip over manually rather than just bringing up a map UI. The most tactile of these is the CRTV, a portable television that you can tune using the analogue triggers. </p><p>So you're not completely lost, a couple of markers do appear at the bottom to hint at the signal you should be tuning towards. Once you get a video clip, it's about carefully scrutinising the image, often waiting for it to loop back, as a hint of what you need to find next or where to go.</p><p>Not that these hints will spell it out for you. In one case, I was supposed to look for a white house, which is not the most obvious clue when most of the houses in St. Amelia's streets have white walls.</p><p>The CRTV also has another function, as it can be tuned to detect enemies nearby. Even if they're obscured by walls, their outlines can still be made out through noise and static. Alternatively, you can also hold another button along with the left stick to peek around corners.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PVeEJhF7yoH3YpyXHcYRQM" name="TF_2nd_screenshot_05_c_4K" alt="Silent Hill: Townfall promotional imagery." src="https://cdn.mos.cms.futurecdn.net/PVeEJhF7yoH3YpyXHcYRQM-1920-80.png" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Konami)</span></figcaption></figure><p>Even though I only encountered a couple of enemies during my hands-on, which stay true to <em>Silent Hill</em> convention as nightmarish deformed figures with uncanny movements, combat remains a clunky aspect of the game, made no better or worse in first-person. This made it more important for me to prioritise evasion as a tactic.</p><p>But from what I managed to play at Gamescom, it's the unsettling vibes that resonate strongest over hostile threats, such as the dread of what could be in a locked box that's meant for carrying human organs, or an extremely Scottish puzzle that involves having to top up an electric meter with a prepaid card from a newsagent. </p><p>Having moved to Glasgow under two years ago into a newly renovated tenement building that nonetheless still had one of these relics in the cupboard, it was a moment when <em>Silent Hill: Townfall</em>'s mundane horror became a little too real. That's also sure to make this unlike any other <em>Silent Hill</em> game I have played.</p><p><em>Silent Hill: Townfall </em>releases for PlayStation 5 and PC on September 24, 2026.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.techradar.com/gaming/playstation/my-first-90-minutes-wandering-through-silent-hill-townfalls-90s-scottish-town-were-atmospheric-and-aimless</link>
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                            <![CDATA[ We go hands-on with an extended section of the next Silent Hill release at Gamescom 2026. ]]>
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                                                                        <pubDate>Sat, 05 Sep 2026 15:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Playstation]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles & PC]]></category>
                                                                                                <author><![CDATA[ alan@alanwen.co.uk (Alan Wen) ]]></author>                    <dc:creator><![CDATA[ Alan Wen ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/wgp4amVUAWpcHy2bEdGRjH-320-70.jpeg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Konami]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Silent Hill: Townfall promotional imagery.]]></media:description>                                                            <media:text><![CDATA[Silent Hill: Townfall promotional imagery.]]></media:text>
                                <media:title type="plain"><![CDATA[Silent Hill: Townfall promotional imagery.]]></media:title>
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                                <p><em>Silent Hill: Townfall </em>feels like the culmination of two recent trends: the renaissance of Konami's survival horror series, dormant for the past decade, and the rise of more culturally authentic Scottish games.</p><p>As a standalone spin-off, it delivers the first full-length first-person <em>Silent Hill </em>experience that was the initial promise of the cancelled <em>Silent Hills</em> meant to be directed by Hideo Kojima and Guillermo Del Toro (though its playable teaser '<em>P.T</em>.' ultimately became a horror classic in its own right). </p><p>Its setting in the fictional Scottish town of St. Amelia couldn't be more perfect, given that the series is iconic for its fog, which actually occurs on the Scottish east coast when warm air passes over the cold North Sea during the summer and can make its way inland.</p><p>And who better to realise this vision than Screen Burn Interactive, the Glasgow-based developer whose acclaimed games <em>Stories Untold </em>and <em>Observation </em>(released back when the studio was known as No Code) were also experienced in the first-person perspective?</p><p>Yet despite the authenticity of its setting, the Scottish studio has opted not to feature Scottish-sounding characters in its main cast, unlike the BAFTA-winning <em>Still Wakes The Deep</em>. Protagonist Simon Ordell, played by British-American actor Jovan Adepo, is something of an outsider who has been instructed by a mysterious voice to come to St. Amelia to "make it right" — whatever “it” may be.</p><h2 id="make-it-right">Make it right</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uQhtf2dLFZbUMNkpwoBggK" name="TF_3rd_screenshot_01" alt="Silent Hill: Townfall promotional imagery." src="https://cdn.mos.cms.futurecdn.net/uQhtf2dLFZbUMNkpwoBggK-1920-80.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Konami)</span></figcaption></figure><p>For the Gamescom demo, things certainly start off not quite right. Simon arrives at the town's harbor not by boat, but simply emerging from the water. Judging by the red wristband with his personal details on one hand and tubes connected to the other (like he’s escaped from a hospital), something's clearly up with him too. </p><p>St. Amelia, meanwhile, is a ghost town, as evident by the sight of abandoned shops as well as one street lined with 'house for sale' signs. If you get a creeping fear that this might be one of those indie games from over a decade ago when you just walked around in a photorealistic area in the aftermath of the actual story, it’s instantly resolved by the ringing coming from a nearby public phone box just past the town square.</p><p>It goes dead when I pick it up. I survey possible numbers to ring and go with “100,” which tells you to "save yourself" (and is literally how you save progress in this game).</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/CvN3dP92wxU" allowfullscreen></iframe></div></div><p>Back in the town square, I spot an upright man being fed some kind of fluid coming from a tube seemingly attached to the sky above. As Simon instinctively goes to free him, his voice is familiar — it's the voice from the beginning calling out to Simon to "make it right". When I next return to the square, things have changed again, with protest banners and placards alluding to a crime that had occurred that may be linked to a company with the acronym 'CEG'.</p><p>As eerie, enigmatic, and atmospheric as this beginning is, it also feels a bit aimless. There were several occasions during my session when I was still slowly plodding around St. Amelia's streets, only to discover doors that were locked, and the option to sprint had not yet been unlocked.</p><p>It turns out this is because I had overlooked a few key numbers I could have called on the phone. Whereas some games can be overzealous in marking the critical with yellow paint, Screen Burn seems quite content with letting you get literally lost in its world, even if that might make for an even slower burn than intended…</p><h2 id="tactile-horrors">Tactile horrors</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yG4LtFJ8U4KMsKMqVQngdM" name="SH_Townfall_Social_CRTV_Image_c_4K" alt="Silent Hill: Townfall promotional imagery." src="https://cdn.mos.cms.futurecdn.net/yG4LtFJ8U4KMsKMqVQngdM-1920-80.png" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Konami)</span></figcaption></figure><p>If there was one consistent thing about <em>Silent Hill: Townfall</em>, it's that you really do have to pay attention to every detail. That is, fortunately, the benefit of the first-person perspective: you can really scrutinize all the flyers displayed on a community noticeboard without having to bring up a larger text box.</p><p>There's also a real physicality to the clues and equipment you have access to, such as a double-sided map you have to hold and flip over manually rather than just bringing up a map UI. The most tactile of these is the CRTV, a portable television that you can tune using the analogue triggers. </p><p>So you're not completely lost, a couple of markers do appear at the bottom to hint at the signal you should be tuning towards. Once you get a video clip, it's about carefully scrutinising the image, often waiting for it to loop back, as a hint of what you need to find next or where to go.</p><p>Not that these hints will spell it out for you. In one case, I was supposed to look for a white house, which is not the most obvious clue when most of the houses in St. Amelia's streets have white walls.</p><p>The CRTV also has another function, as it can be tuned to detect enemies nearby. Even if they're obscured by walls, their outlines can still be made out through noise and static. Alternatively, you can also hold another button along with the left stick to peek around corners.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PVeEJhF7yoH3YpyXHcYRQM" name="TF_2nd_screenshot_05_c_4K" alt="Silent Hill: Townfall promotional imagery." src="https://cdn.mos.cms.futurecdn.net/PVeEJhF7yoH3YpyXHcYRQM-1920-80.png" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Konami)</span></figcaption></figure><p>Even though I only encountered a couple of enemies during my hands-on, which stay true to <em>Silent Hill</em> convention as nightmarish deformed figures with uncanny movements, combat remains a clunky aspect of the game, made no better or worse in first-person. This made it more important for me to prioritise evasion as a tactic.</p><p>But from what I managed to play at Gamescom, it's the unsettling vibes that resonate strongest over hostile threats, such as the dread of what could be in a locked box that's meant for carrying human organs, or an extremely Scottish puzzle that involves having to top up an electric meter with a prepaid card from a newsagent. </p><p>Having moved to Glasgow under two years ago into a newly renovated tenement building that nonetheless still had one of these relics in the cupboard, it was a moment when <em>Silent Hill: Townfall</em>'s mundane horror became a little too real. That's also sure to make this unlike any other <em>Silent Hill</em> game I have played.</p><p><em>Silent Hill: Townfall </em>releases for PlayStation 5 and PC on September 24, 2026.</p>
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