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                            <title><![CDATA[ Latest from TechRadar US in Reviews ]]></title>
                <link>https://www.techradar.com</link>
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                                                            <title><![CDATA[ South of Midnight is even better on PS5 than it was on Xbox — PlayStation gamers, you no longer have to miss out on a sublime and underrated mix of fighting, platforming, and Southern Gothic folklore ]]></title>
                                                                                                                                                                                                <link>https://www.techradar.com/gaming/south-of-midnight-ps5-review</link>
                                                                            <description>
                            <![CDATA[ South of Midnight's gorgeous, stylized presentation really pops on PlayStation 5, while its peppy performance ensures owners of Sony's platform will be fully immersed in one of last year's best single-player, story-driven action-adventures. ]]>
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                                                                        <pubDate>Fri, 24 Apr 2026 14:00:00 +0000</pubDate>                                                                                                                                <updated>Sat, 02 May 2026 07:02:04 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Matt Cabral ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/PChE7AkQXFaZbUeTvf8hbT-1280-80.jpg">
                                                            <media:credit><![CDATA[Compulsion Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A screenshot of Hazel from South of Midnight holding a glowing bottle]]></media:description>                                                            <media:text><![CDATA[A screenshot of Hazel from South of Midnight holding a glowing bottle]]></media:text>
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                                <p>Bethesda Game Studios' <a href="https://www.techradar.com/tag/starfield"><em>Starfield </em></a>is the latest previous Xbox-exclusive generating buzz with a <a href="https://www.techradar.com/reviews/ps5">PlayStation 5</a> release. But while the sci-fi role-playing game is certainly <a href="https://www.techradar.com/gaming/starfield-review">worthy of the spotlight</a>, its release has stolen some thunder from another recent Xbox-to-PS5 port – <a href="https://www.techradar.com/gaming/south-of-midnight-preview-hands-on"><em>South of Midnight</em></a> – equally deserving of your attention.</p><div  class="fancy-box"><div class="fancy_box-title">Review info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Platform reviewed: </strong>PS5 (on PS5 Pro)<br><strong>Available on: </strong>PS5, Xbox Series X|S, Nintendo Switch 2, PC<br><strong>Release date: </strong>March 31, 2026 (PS5 & Nintendo Switch 2), originally released April 8, 2025 (Xbox Series X|S & PC)</p></div></div><p>Compulsion Games' single-player, story-driven third-person action-adventure scored the 2025 BAFTA for "New Intellectual Property," and after replaying it on the <a href="https://www.techradar.com/gaming/ps5-pro-review">PlayStation 5 Pro</a>, it's easy to see why. Set in the American Deep South, the game spins a folklore-fueled tale filled with magic, monsters, and a stylized presentation that's unquestionably dark and macabre, yet still surprisingly vibrant and uplifting.</p><p>Its excellent story, visuals, and sound work are nicely complemented by a fun gameplay mix of combat, platforming, and puzzle-solving, resulting in a compelling package that previously <a href="https://www.techradar.com/gaming/south-of-midnight-review">impressed us upon its release last year</a>. But like<em> </em><a href="https://www.techradar.com/gaming/avowed-ps5-review"><em>Avowed</em></a>, <a href="https://www.techradar.com/gaming/playstation/indiana-jones-and-the-great-circle-ps5-review"><em>Indiana Jones and the Great Circle</em></a>, and other games launched exclusively on Sony's rival platform, <em>South of Midnight</em> is just as good, if not a bit better, on PS5.</p><h2 id="a-fantastic-folklore-story">A fantastic folklore story</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:5120px;"><p class="vanilla-image-block" style="padding-top:54.69%;"><img id="dbLLAGCBtgN8L4G63mM27C" name="apps.30256.13678609147241298.c742bfe1-6624-4d6a-800e-503c12872c58" alt="A South of Midnight screenshot showing the game's world." src="https://cdn.mos.cms.futurecdn.net/dbLLAGCBtgN8L4G63mM27C.jpg" mos="" align="middle" fullscreen="" width="5120" height="2800" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox Game Studios)</span></figcaption></figure><p>Several hours into the Southern Gothic third-person action-adventure, I find myself fighting Two-Toed Tom, an angry alligator that's literally as big as an island. As Hazel – the teen protagonist desperately searching for her mom following a hurricane that washed their home away – I'm repeatedly attacked by the beast's massive tail and maw full of choppers.</p><p>But despite this terrifying foe attempting to floss its teeth with my spine, I'm able to feel some sympathy for it. While I won't spoil the specifics, suffice it to say the game's stellar, emotional storytelling and moving use of original music deserves most of the credit. Like many of the game's characters, Two-Toed Tom is afforded the sort of fleshed-out backstory typically reserved for a game's hero.</p><p>As a "Weaver," Hazel can access the animal's complex, tragic past, therefore allowing her – and the player – to empathize with it even as she faces it in a fight to the death. But the Godzilla-sized gator is just one example, as Hazel encounters a variety of colorful characters – of the good and evil varieties – from the past and present, who all have engaging stories to tell. </p><p>Hazel has the power to see and affect the world's "Grand Tapestry," a sort of invisible fabric that connects all life. Her power allows her to tap into this ethereal quilt's threads to help restless souls, restore balance, and heal traumas. But beyond that premise – which injects a welcome dose of positivity into a genre frequently more focused on stacking corpses – the story serves as a thoughtful coming-of-age tale that sees Hazel discovering her unique place in the world right alongside the player. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="36MRcZw3EyRzaxLkoEj52Y" name="south-of-midnight-combat-header-review" alt="Hazel darts to the right to avoid a boss' attack" src="https://cdn.mos.cms.futurecdn.net/36MRcZw3EyRzaxLkoEj52Y.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Compulsion Games)</span></figcaption></figure><p>Rather than relying on text-heavy lore drops and tedious, exposition-heavy dialog exchanges, however, the game utilizes a number of clever devices to spin an authentic tale rooted in real folklore from the region. While it does include some of those familiar lore collectibles and character conversations, it really shines in its use of visions Hazel sees – from ghosts appearing right before her eyes to mystical realms offering an emotional peek into her missing mother's complex life. </p><p><em>South of Midnight</em>'s also packed with polished cutscenes and cinematics, the highlight of which are hand-drawn, storybook-inspired segments that introduce each of its chapters. And to further stress the game's dedication to imaginative, personality-packed storytelling, these scenes are narrated by a giant catfish with a charming Cajun accent. </p><p>Of course, the game's excellent score and music also do their part to ensure the narrative and presentation shine as brightly as the gameplay. A Deep South-inspired mix of subgenres and instruments perfectly blends to deliver an ear-pleasing soundscape that never feels like simple background accompaniment, but rather rich, emotionally-charged music organically woven through the story.</p><p>This is especially true during some of the boss encounters, which are complemented by lyrical-heavy songs that seem to dynamically react to the on-screen action while telling the antagonist's story.</p><h2 id="familiar-yet-satisfying-gameplay">Familiar, yet satisfying gameplay</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="EWQTir6XphLPV2ay4hvo9b" name="1738936327.jpg" alt="A screenshot of Hazel in combat from South of Midnight holding a glowing bottle" src="https://cdn.mos.cms.futurecdn.net/EWQTir6XphLPV2ay4hvo9b.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Compulsion Games)</span></figcaption></figure><p>While <em>South of Midnight</em> deserves extra credit for giving its big bads their own theme songs, its creative means of unraveling its Southern Gothic yarn is also supported by solid gameplay. Its blend of combat and platforming will feel familiar to anyone who's played a third-person action-adventure in the last decade, but the tried-and-true mechanics still manage to impress thanks to some smart design choices.</p><p>For starters, Hazel packs a fun arsenal of magical powers introduced at a rewarding pace. This results in a nice sense of progression that regularly sees you building on previous abilities with brand new tricks. By the time you're at the game's midpoint, you'll be unleashing a satisfying combat cocktail of light and heavy attacks, Force-like spells, special skills learned along Hazel's skill tree, and a useful power that turns foes against each other – performed by an adorable, voodoo-inspired ragdoll named Crouton, obviously.</p><div  class="fancy-box"><div class="fancy_box-title">Best bit</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vahDvMnJNwGv7yQDCstjGP" name="south-of-midnight-review-header-25" caption="" alt="A close up of Hazel as she readies a magic spell" src="https://cdn.mos.cms.futurecdn.net/vahDvMnJNwGv7yQDCstjGP.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Compulsion Games)</span></figcaption></figure><p class="fancy-box__body-text"><em><strong>South of Midnight</strong></em><strong>'s immersive music is one of its most appealing features throughout, but it especially stands out during certain character encounters and boss battles. It can feel more like a catchy theme song, complete with clever lyrics that organically reflect the on-screen action. </strong></p></div></div><p>Enemies aren't especially varied, and most encounters play out pretty similarly, but it's still a ton of fun fluidly combining Hazel's growing arsenal of Weaver magic to take down the game's nightmarish creatures. There's also a bit of risk-reward strategy layered in by way of the magic spells' cool-down meters, as well as some limited health resources you need to properly manage. </p><p>It doesn't hurt that Hazel's acrobatic skills evolve almost as often as her more aggressive moves. Double-jumps, wall-runs, glides, and a grapple hook-like ability can be seamlessly swapped on-the-fly. Her impressive move set is often leveraged in combat – bringing even more strategic options to the battlefield – but it really shines in dedicated platforming sections. </p><p>Being able to string her selection of agile abilities together for exploration, puzzle-solving, and even simple navigation quickly becomes one of the game's obvious strengths. This is especially apparent when attempting to survive one of the game's tension-ratcheting chase sequences.</p><h2 id="the-playstation-5-in-difference">The PlayStation 5 (in)difference </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="QyG99PeykRiL9uDGgUqHQW" name="south-of-midnight-tony-header-2025" alt="A giant alligator with trees and other vegetation growing on its back roars as the sun sets" src="https://cdn.mos.cms.futurecdn.net/QyG99PeykRiL9uDGgUqHQW.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Compulsion Games)</span></figcaption></figure><p><em>South of Midnight's </em>visual presentation is gorgeous, imaginative, and clearly driven by passion. Its unique artistic style, which borrows inspiration from stop-motion animation, is especially easy on the eyes on PlayStation platforms. Enhanced for the PS5 Pro, the game packs stunning 4K visuals and maintains a peppy 60 frames-per-second. </p><p>That said, the game was no slouch on its launch console, the <a href="https://www.techradar.com/reviews/xbox-series-x">Xbox Series X</a>. While side-by-side comparisons might reveal minor improvements in graphics and performance on the Sony consoles, the differences aren't dramatic enough to recommend the PS5 versions solely on those merits. </p><p>Xbox titles ported to PlayStation platforms often earn my recommendation almost entirely on their ability to significantly crank the immersion through smart, thoughtful <a href="https://www.techradar.com/reviews/dualsense-wireless-controller">DualSense Wireless Controller</a> integration. Sadly, <em>South of Midnight </em>misses an opportunity here, ignoring the full potential of the controller's adaptive triggers and haptic feedback features. It doesn't skimp on rumble and vibration effects, but does lack the layers and nuance present in other ports. The game's awesome opening hurricane scene, for example, could benefit greatly from a deeper use of the tech. </p><p><em>South of Midnight</em>'s arrival on Sony platforms probably won't pull you in for its visual and performance bumps alone. That said, its improvements, while not game-changers, do make an already fantastic experience slightly better.</p><p>More than that, though, the game's worth a look if you missed it the first time around – especially if you're craving an incredibly unique, artistically absorbing action-adventure that prioritizes narrative as much as gameplay. </p><h2 id="should-you-play-south-of-midnight-on-ps5">Should you play South of Midnight on PS5?</h2><h2 id="play-it-if">Play it if...</h2><div class="product"><p><strong>You missed out on </strong><em><strong>South of Midnight</strong></em><strong> the first time</strong><br>Compulsion Games' Southern Gothic action-adventure was one of last year's best single-player experiences, spinning a fantastic story supported by solid gameplay. If you somehow overlooked it last year –  or you're a PS5 owner who didn't have access to it – now's the perfect time to fall under its captivating spell.  </p></div><div class="product"><p><strong>You're craving a fresh replay of one of last year's best games</strong><br>Given how good<em> South of Midnight</em>'s graphics, storytelling, and music are, it's absolutely worth a replay for its presentation alone. Coupled with its digestible dozen-or-so hour runtime, its graphical and performance bumps – and modest DualSense integration – on PS5 make the platform the perfect place to revisit it. </p></div><h2 id="don-t-play-it-if">Don't play it if...</h2><div class="product"><p><strong>You're a PlayStation 5 owner seeking a significantly different experience</strong><br><em>South of Midnight</em> looks and runs great on PS5, and its PS5 Pro Enhanced version is the best way to experience the game on any platform. That said, the improvements aren't so significant that they put the previous Xbox version to shame. Coupled with DualSense features that leave a bit to be desired,<em> South of Midnight</em> isn't dramatically better on Sony platforms. </p></div><h2 id="accessibility-features">Accessibility features</h2><p><em>South of Midnight</em> returns with the same impressively robust suite of accessibility features it was recognized for its first time around. A number of options for those with audio and visual impairments offer a deeply customizable experience, while the game's abundance of difficulty settings goes far beyond the usual selection of modes, allowing players of all skill levels to tweak and tailor the experience to their specific needs.</p><h2 id="how-i-reviewed-south-of-midnight-on-ps5">How I reviewed South of Midnight on PS5</h2><p>I weaved Hazel's magic for about a dozen hours on my PlayStation 5 Pro, paying particular attention to graphics and performance, comparing them to the Xbox Series X version I'd previously played. </p><p>Additionally, I focused on the game's leveraging of the DualSense's haptic feedback and adaptive trigger features. I played on both my TCL 4K display, with HDR enabled, as well as remotely with my <a href="https://www.techradar.com/gaming/playstation-portal-review">PlayStation Portal</a>. For audio, I tested with my <a href="https://www.techradar.com/gaming/playstation-pulse-elite-review">PlayStation Pulse Elite headset</a>, <a href="https://www.techradar.com/gaming/playstation-pulse-explore-earbuds-review">PlayStation Pulse Explore earbuds</a>, and my television's onboard stereo speakers. </p><p><em>First reviewed March-April 2026</em></p>
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                                                            <title><![CDATA[ Samsung Galaxy A57 review: a competent all-rounder that lacks wow factor ]]></title>
                                                                                                                                                                                                <link>https://www.techradar.com/phones/samsung-galaxy-phones/samsung-galaxy-a57-review</link>
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                            <![CDATA[ The Samsung Galaxy A57 has a thin body, clean software, and a good-looking screen, making it great as an everyday phone. But it struggles with performance and photography. ]]>
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                                                                        <pubDate>Thu, 23 Apr 2026 15:26:47 +0000</pubDate>                                                                                                                                <updated>Tue, 28 Apr 2026 14:14:32 +0000</updated>
                                                                                                                                            <category><![CDATA[Samsung Galaxy Phones]]></category>
                                                    <category><![CDATA[Android]]></category>
                                                    <category><![CDATA[Phones]]></category>
                                                                                                <author><![CDATA[ tom.bedford@hotmail.co.uk (Tom Bedford) ]]></author>                    <dc:creator><![CDATA[ Tom Bedford ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/okrfmTccYJm74JcrdUm8QM-1280-80.jpg">
                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Samsung Galaxy A57 being held over a field, showing its back.]]></media:description>                                                            <media:text><![CDATA[The Samsung Galaxy A57 being held over a field, showing its back.]]></media:text>
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                                <h2 class="article-body__section" id="section-samsung-galaxy-a57-two-minute-review"><span>Samsung Galaxy A57 two-minute review</span></h2><p>According to <a href="https://eu.community.samsung.com/t5/samsung-lounge/global-smartphone-sales-chart-for-last-year-in-2025/td-p/14082434" target="_blank">sales figures</a>, Samsung's budget-friendly A-series phones generally sell better than their pricier S-series siblings (aka the <a href="https://www.techradar.com/news/best-samsung-phones">best Samsung phones</a>). So, while the <a href="https://www.techradar.com/phones/samsung-galaxy-phones/samsung-galaxy-s26-ultra-review">Galaxy S26 Ultra</a> is the brand's newest flashy flagship, a good deal more buyers are probably considering the Samsung Galaxy A57 instead.</p><p>For those not versed in the Samsung taxonomy, here's a quick recap: 'A' = cheap, '5' denotes the place in the lineup (it goes 0-5), and '7' is the generation (this is the 2026 model). That's all to say that the Galaxy A57 is the brand's most advanced mid-ranger of 2026, succeeding the <a href="https://www.techradar.com/phones/samsung-galaxy-phones/samsung-galaxy-a56-review">Galaxy A56</a>.</p><p>Like the S26 family, this is an iterative upgrade, bringing spec tweaks and a new (but familiar) roster of colors, rather than any truly significant changes. Mind you, a price hike makes those same specs look a little bit less appealing this year, given that you're paying extra for them.</p><p>The largely unchanged specs list means you're getting similar highs and lows to last year's model. The A57's display is one standout feature, with the bright, bold screen a blessing for your Prime Video binge or commute-based gaming sessions.</p><p>Samsung's software is another treat; One UI largely avoids the problems that befall OS packages on many other mid-range phones, and there's much less feature-bloat here than you'll find on the Galaxy S-series phones.  </p><p>The perks return, but so do the pitfalls. The A57's Exynos processor is simply no good for gaming, and I'd recommend doing your photo editing on a computer, too. For that matter, pictures taken on the A57 aren't up to snuff, which is a surprise given Samsung's usual pedigree in the field.</p><p>If you want a phone that just works, without drowning you in AI or automation features, you'll like the Galaxy A57. It won't suit avid photographers, gamers, or people who want a bit more out of their mobile, but it's a reliable workhorse for the average buyer. Its battery life is also solid, and the slightly shrunk frame will fit in your hands a little better than most large-screen phones.</p><p>Galaxy A-series phones are understandably popular, but with the price hike, this latest model is a tad harder to recommend than normal. It's definitely worth picking up if you find a solid discount, but with competitors from Nothing, Google, and various Chinese brands offering more for less right now, Samsung's top-end mid-range phone feels a little less valuable than it should.</p><h2 class="article-body__section" id="section-samsung-galaxy-a57-review-price-and-availability"><span>Samsung Galaxy A57 review: price and availability</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2821px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="VFQ4Pvcg9GYeR7zqPuwcRM" name="Samsung Galaxy A57 screen" alt="The Samsung Galaxy A57's home screen." src="https://cdn.mos.cms.futurecdn.net/VFQ4Pvcg9GYeR7zqPuwcRM.jpg" mos="" align="middle" fullscreen="" width="2821" height="1587" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><ul><li><strong>Released on April 10, 2026</strong></li><li><strong>Starts at $549 / £529 / AU$749, but for different variants</strong></li><li><strong>Price hike over Galaxy A56</strong></li></ul><p>The Samsung Galaxy A57 was announced on March 25, 2026, alongside the more affordable A37. It went on sale several weeks later, on April 10.</p><p>There are three variants of the phone, with availability changing by region. The only model everyone gets costs $609 / £529 / AU$849, and that’s for 8GB RAM and 256GB storage. A cheaper model with only 128GB storage is available in the US and Australia, for $549 / AU$749, while Brits get a super-charged 12GB RAM and 512GB storage model for £699. I tested the 8GB / 256GB model for this review.</p><p>For ease of viewing, here are those prices in table form:</p><div ><table><caption>Samsung Galaxy A57 pricing</caption><tbody><tr><td class="firstcol empty" ></td><td  ><p><strong>US</strong></p></td><td  ><p><strong>UK</strong></p></td><td  ><p><strong>AU</strong></p></td></tr><tr><td class="firstcol " ><p>8GB / 128GB</p></td><td  ><p>$549</p></td><td  ><p>N/A</p></td><td  ><p>AU$749</p></td></tr><tr><td class="firstcol " ><p>8GB / 256GB</p></td><td  ><p>$609</p></td><td  ><p>£529</p></td><td  ><p>AU$849</p></td></tr><tr><td class="firstcol " ><p>12GB / 512GB</p></td><td  ><p>N/A</p></td><td  ><p>£699</p></td><td  ><p>N/A</p></td></tr></tbody></table></div><p>No matter where you live, one thing’s for certain: the A57 has seen a significant price hike versus the Galaxy A56. That model started at $499 / £499 / AU$699 — again for different variants, which the table below details — meaning buyers of the new phone will have to shell out much more than they would have for last year’s model.</p><p>Given that the A56 wasn't particularly competitive in terms of price, either, an even higher price tag for the A57 will understandably give buyers pause.</p><div ><table><caption>Samsung Galaxy A56 pricing</caption><tbody><tr><td class="firstcol empty" ></td><td  ><p><strong>US</strong></p></td><td  ><p><strong>UK</strong></p></td><td  ><p><strong>AU</strong></p></td></tr><tr><td class="firstcol " ><p>8GB / 128GB</p></td><td  ><p>$499</p></td><td  ><p>N/A</p></td><td  ><p>AU$699</p></td></tr><tr><td class="firstcol " ><p>8GB / 256GB</p></td><td  ><p>$549</p></td><td  ><p>£499</p></td><td  ><p>AU$799</p></td></tr></tbody></table></div><h2 class="article-body__section" id="section-samsung-galaxy-a57-review-specs"><span>Samsung Galaxy A57 review: specs</span></h2><div ><table><caption>Samsung Galaxy A57 specs</caption><thead><tr><th class="firstcol empty" ></th><th  ></th></tr></thead><tbody><tr><td class="firstcol " ><p>Dimensions:</p></td><td  ><p>161.5 x 76.8 x 6.9 mm</p></td></tr><tr><td class="firstcol " ><p>Weight:</p></td><td  ><p>179g</p></td></tr><tr><td class="firstcol " ><p>Screen:</p></td><td  ><p>6.7-inch FHD (1080 x 2340) 120Hz AMOLED</p></td></tr><tr><td class="firstcol " ><p>Chipset:</p></td><td  ><p>Exynos 1680</p></td></tr><tr><td class="firstcol " ><p>RAM:</p></td><td  ><p>8/12GB</p></td></tr><tr><td class="firstcol " ><p>Storage:</p></td><td  ><p>128/256/512GB</p></td></tr><tr><td class="firstcol " ><p>OS:</p></td><td  ><p>Android 16, OneUI 8.5</p></td></tr><tr><td class="firstcol " ><p>Primary camera:</p></td><td  ><p>50MP, f/1.8</p></td></tr><tr><td class="firstcol " ><p>Ultra-wide camera:</p></td><td  ><p>12MP, f/2.2</p></td></tr><tr><td class="firstcol " ><p>Macro camera</p></td><td  ><p>5MP, f/2.4</p></td></tr><tr><td class="firstcol " ><p>Front camera:</p></td><td  ><p>12MP, f/2.2</p></td></tr><tr><td class="firstcol " ><p>Audio:</p></td><td  ><p>Stereo speakers</p></td></tr><tr><td class="firstcol " ><p>Battery:</p></td><td  ><p>5,000mAh</p></td></tr><tr><td class="firstcol " ><p>Charging:</p></td><td  ><p>45W wired</p></td></tr><tr><td class="firstcol " ><p>Colors:</p></td><td  ><p>Awesome Navy, Awesome Gray, Awesome Icyblue, Awesome Lilac</p></td></tr></tbody></table></div><h2 class="article-body__section" id="section-samsung-galaxy-a57-review-design"><span>Samsung Galaxy A57 review: design</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2204px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="2zB9PkZS2LtrKYAxgYakEM" name="Samsung Galaxy A57 flat (1)" alt="The Samsung Galaxy A57 being held flat to show its thickness." src="https://cdn.mos.cms.futurecdn.net/2zB9PkZS2LtrKYAxgYakEM.jpg" mos="" align="middle" fullscreen="" width="2204" height="1240" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><ul><li><strong>Thin and light phone</strong></li><li><strong>Some neat design touches that improve comfort</strong></li><li><strong>Four color options, all sadly lifeless</strong></li></ul><p>To some degree, the Samsung Galaxy A57 has inherited a trait from the ill-fated <a href="https://www.techradar.com/phones/samsung-galaxy-phones/samsung-galaxy-s25-edge-review"><u>Galaxy S25 Edge</u></a>: thinness. The phone’s training regimen has seen it shrink to 6.9mm thick, which is thinner than anything else in Samsung’s roster beyond the Edge. </p><p>This doesn’t result in a massive overhaul of the Galaxy A’s hand-feel, not with the height and width still stretching the hand, but it’s a nice touch that makes the device look a little more svelte.</p><p>There’s clearly also been some weight loss, with the Galaxy A57 tipping the scales to 179g; again, this is a spec beaten only by Samsung’s year-old lean machine.</p><p>Samsung has toned down the fun of its A-series color options over the past few years, and it’s no different this time around. I tested the ‘Awesome’ Icyblue (scare quotes my own), and there’s also Awesome Navy, Awesome Lilac, and Awesome Gray (now <em>that’s </em>what I call an oxymoron). So that’s blue, blue, nearly-blue, and gray.</p><p>On the right edge of the A57, the power button is within easy thumb reach, and the volume rocker is only a small stretch higher. I appreciated that the phone’s edge slowly curves up just ahead of the power button, which meant it was simple to naturally find the button with my thumb without needing to look.</p><p>The A57 has a triple-camera rear module on the back, which looks identical to those of the last few A-series generations, and it doesn’t stick out too far, so the phone didn’t wobble much when I put it flat on a table.</p><p>The Galaxy A57 also has an IP68 certification, which means it’s safe against ingress from small particles, and can survive submersion in water of up to 1.5m for up to 30 minutes (that may sound specific, but it’s what the ‘8’ stands for). When a phone has IP68, you can rest assured that it’s safe for all everyday functions.</p><ul><li><strong>Design score: 4 / 5</strong></li></ul><h2 class="article-body__section" id="section-samsung-galaxy-a57-review-display"><span>Samsung Galaxy A57 review: display</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2397px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="jvynQwzbBPoPwfXxbes25M" name="Samsung Galaxy A57 apps" alt="The Samsung Galaxy A57 being held over a field, showing its app gallery." src="https://cdn.mos.cms.futurecdn.net/jvynQwzbBPoPwfXxbes25M.jpg" mos="" align="middle" fullscreen="" width="2397" height="1348" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><ul><li><strong>6.7 inches, 1080 x 2340 resolution</strong></li><li><strong>120Hz refresh rate, 1,900 nits max brightness</strong></li><li><strong>Super AMOLED Plus gives display punch</strong></li></ul><p>The Samsung Galaxy A57 gets a 6.7-inch display, with a thin bezel that's broken up only by a small punch-hole for the front-facing camera.</p><p>Like the A56’s panel, it has a 1080 x 2340 resolution and hits a 120Hz refresh rate, so it’ll handle anything Netflix or your chosen mobile game can throw at it.</p><p>Colors are bright and vibrant, thanks in part to two upgrades over the previous model: a higher max brightness (1,900 nits) and the use of a Super AMOLED Plus panel, which offers a wider color gamut. It’s been said before, and it’s truer than ever now: it’s hard to find a better screen on a mid-range phone than on a Galaxy A-series device.</p><p>The A57 also has what Samsung calls Vision Booster, a feature that turns brightness and vibrancy up to 11 when the device recognizes that you’re watching content outdoors (as in, grappling with the shiny, reflective sunlight on the display). I didn’t have an A56 to test it against, and it’s not a feature that you can manually toggle, but I never had a problem using the A57 while outdoors.</p><p>A fingerprint sensor embedded under the phone's display worked well in my experience, never failing to recognize my thumb.</p><ul><li><strong>Display score: 4.5 / 5</strong></li></ul><h2 class="article-body__section" id="section-samsung-galaxy-a57-review-software"><span>Samsung Galaxy A57 review: software</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2203px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="78XcwubkdjFuaUX5BzboQM" name="Samsung Galaxy A57 siftware" alt="The Samsung Galaxy A57's main menu." src="https://cdn.mos.cms.futurecdn.net/78XcwubkdjFuaUX5BzboQM.jpg" mos="" align="middle" fullscreen="" width="2203" height="1239" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><ul><li><strong>Android 16 with One UI 8.5</strong></li><li><strong>Six years of OS updates</strong></li><li><strong>Software is cleaner and simpler than rivals'</strong></li></ul><p>Out of the box, the Galaxy A57 runs Android 16, the latest version of Android at the time of its release, with Samsung pledging six major Android updates to the phone. </p><p>This isn’t stock Android but One UI 8.5, which the <a href="https://www.techradar.com/phones/samsung-galaxy-phones/samsung-galaxy-s26-ultra-review">Samsung Galaxy S26</a> also runs on, except here you get a tuned-down version of that same software. </p><p>Some may miss the flagship phone’s various premium features (you don't get generative AI tools like Drawing Assist, for instance), but I actually preferred the Galaxy A57's interface: you don't get inundated with AI features, random reminders, and gimmicky tools that do little.</p><p>One feature you do get is an upgraded version of Circle to Search. If you press and hold the home button, you can circle anything on screen and Google search it. The selling point of this feature is that it gives you the ability to find the outfits of people you see online — a pretty niche use case, it must be said — but I found Circle to Search pretty useful for searching for actors I recognized, settings in videos that I wanted to locate, and sports teams that I didn't recognize by their uniforms.</p><p>A common feature of mid-range smartphones is bloatware, but the  Galaxy A57 is pristine and clean out of the box. You get barely any unwanted pre-installed apps (I can overlook Netflix and Spotify, given how ubiquitous they are), and there are barely any Samsung apps pre-installed either.</p><p>I’m a fan of the look of One UI, and it offers loads of customization options. You can bend the wallpaper, color palette, and icons to your will, and add Samsung-made widgets and tools that change how you use the phone. </p><p>I like to set up Modes on Galaxy phones, which let me quickly change various settings at the tap of a button. For example, I can design a Game mode, which mutes notifications and boosts screen and performance power, or set up a Sleep mode, which automatically turns on my alarm and switches the display to an eye-friendly grayscale. To easily switch these Modes on and off, I can plonk a carousel on my home page. It's pretty impressive stuff.</p><ul><li><strong>Software score: 4 / 5</strong></li></ul><h2 class="article-body__section" id="section-samsung-galaxy-a57-review-cameras"><span>Samsung Galaxy A57 review: cameras</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2592px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="y8obuWueSSLeh7GfgU9p7M" name="Samsung Galaxy A57 camera bump" alt="The Samsung Galaxy A57's camera bump." src="https://cdn.mos.cms.futurecdn.net/y8obuWueSSLeh7GfgU9p7M.jpg" mos="" align="middle" fullscreen="" width="2592" height="1458" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><ul><li><strong>50MP main, 12MP ultra-wide, and 5MP macro cameras</strong></li><li><strong>Cameras lack some vibrancy and optimization</strong></li><li><strong>A range of useful camera features</strong></li></ul><p>Samsung has been using the same camera setup on its A50-series for years now (the <a href="https://www.techradar.com/reviews/samsung-galaxy-a53">A53 </a>was the last model with a different main sensor), and in 2026, it's starting to show show its age. It’s simply not competitive compared to other similar-priced phones.</p><p>The main camera is a 50MP f/1.8 unit, which is joined by a 12MP f/2.2 ultra-wide lens and a 5MP f/2.4 macro lens. Around the front, there's a 12MP f/2.2 selfie snapper.</p><p>In anything shy of blinding sunshine or studio lighting, the Galaxy A57 struggled to capture an adequate level of vibrancy or color detail — for instance, in the camera samples below, you’ll see foliage that looks desaturated and lacks dynamic range. An upgraded ISP (Image Signal Processing) chip was cited as an upgrade with this phone, but it's not made a significant improvement.</p><p>Get some strong sunlight, and some colors do seep through, but you can’t control how sunny it is outside, and besides, sunshine didn't always fix the problem. Other phones do well to edit photos to pull out the contrast and boost the saturation if needs be, and I was surprised by how light-touch (read: ineffectual) the Galaxy A57 could be.</p><p>For some praise, I'll point to the auxiliary lenses. I was impressed by how consistent the color was between lenses — I often find ultra-wides lack the color of their main siblings —  and the lack of distortion on the wide lens. The macro was a little finicky at finding focus on close subjects, but it's definitely more useful than many others I've tested (though it doesn't come close to making up for the lack of a dedicated zoom camera).</p><p>Selfies on the Galaxy A57 were a little better, offering some contrast that will make social media pictures look postable, though, as you can see in the pictures below, Portrait mode struggled with fluffy strands of hair.</p><p>The A57 offers you a reasonable range of expected camera modes, including Night and Samsung's stalwart Food, and there's also the A-series-exclusive Fun mode, which basically offers you Snapchat filters on your camera app. Single Take isn't available by default, but you can enable it via the Camera Assistant app in the Samsung Store.</p><p>Video recording hits 60fps at 1080p or 30fps at 4K, with a slow-mo app that doesn't reveal its framerate.</p><p>Once you've taken a photo, you can use a few tools to brush it up in the Gallery app. There's no built-in chatbot to AI slopify your pictures like in the S26 series, and instead, you get Object Eraser and a remaster tool, which auto-applies edits. The latter's actually pretty good, and I found it reliable for adding some zest to the default pictures that otherwise lacked it.</p><ul><li><strong>Camera score: 3.5 / 5</strong></li></ul><h3 class="article-body__section" id="section-samsung-galaxy-a57-camera-samples"><span>Samsung Galaxy A57 camera samples</span></h3><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/fmohhkbNC5quLmC7WH5Lgm.jpg" alt="A photo taken on the Samsung Galaxy A57 showing a newspaper on a table." /><figcaption>This morning picture, taken at sunrise, was captured using the 1x camera.<small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/iexYPgVnVV8VR6rz4wDrcm.jpg" alt="A photo taken on the Samsung Galaxy A57 showing an ultra-wide picture of some hills and a lake." /><figcaption>This view was captured on the ultra-wide camera, to contrast the futher shots.<small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/9yCgLwtNxYgUcahRnZY4em.jpg" alt="A photo taken on the Samsung Galaxy A57 showing some hills and a lake." /><figcaption>This view was captured using the main camera, to compare its field of view.<small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/YFgUXEbiqn8tAedLkfsDcm.jpg" alt="A photo taken on the Samsung Galaxy A57 showing a zoomed-in picture of some hills and a lake." /><figcaption>This shot was captured at 2x zoom, using the main lens with digital cropping.<small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/8tsrQ8LbkN85PZRxYZuYBm.jpg" alt="A photo taken on the Samsung Galaxy A57 showing a macro shot of a log." /><figcaption>This macro shot shows details you can capture using the lens.<small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/5L7kaJXC2Hv2rhf9KMoeSm.jpg" alt="A photo taken on the Samsung Galaxy A57 showing a Playmobil character." /><figcaption>With sufficient light, the A57 performed okay, although it still couldn't adequately capture the zingy colors of a toy like this.<small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/FSajzjBWuZbinjfmPPNrYm.jpg" alt="A photo taken on the Samsung Galaxy A57 showing a few leaves." /><figcaption>At close distances, the A57 could focus well when not in macro mode.<small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/SETrqHiZV7pdcDqXmXwzsk.jpg" alt="A photo taken on the Samsung Galaxy A57 showing a selfie in standard mode." /><figcaption>This selfie was taken in standard mode, to contrast the Portrait mode shot next.<small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/qc226wYia3A6vRC4u98QXm.jpg" alt="A photo taken on the Samsung Galaxy A57 showing a selfie in Portrait mode." /><figcaption>This selfie was taken in Portrait mode, to contrast the standard pic previously.<small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/dWTJqJL9pnHTbm6qfrw2pm.jpg" alt="A photo taken on the Samsung Galaxy A57 showing sunrise on a garden." /><figcaption>Even in the glorious light of sunrise, the A57 struggled with dynamic range and color.<small role="credit">Future</small></figcaption></figure></figure><h2 class="article-body__section" id="section-samsung-galaxy-a57-review-performance-and-audio"><span>Samsung Galaxy A57 review: performance and audio</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1671px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NZXQLMLdM2E9hyjL7VYezL" name="Samsung Galaxy A57 buttons" alt="The Samsung Galaxy A57's power button." src="https://cdn.mos.cms.futurecdn.net/NZXQLMLdM2E9hyjL7VYezL.jpg" mos="" align="middle" fullscreen="" width="1671" height="940" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><ul><li><strong>Samsung's Exynos 1680 chip + 8GB RAM (for most)</strong></li><li><strong>Fine for everyday use, not for gaming</strong></li><li><strong>Bluetooth 6.0 for audio</strong></li></ul><p>Samsung’s Galaxy A-series phones have never won awards for their blazing-fast performance — plenty of Chinese mobiles at this price point can run rings around them — and the Galaxy A57 is no different.</p><p>The phone has an Exynos 1680 chipset, made by Samsung itself, paired with 8GB RAM in most versions.</p><p>Geekbench 6 multi-core benchmark tests returned scores in the 4,400s. That’s a step above the 3,900s we saw in the A56, but less than half of what the S26 Ultra returned, and a big step below similar-priced alternatives I’ve tested recently, like the 8,600-scoring <a href="https://www.techradar.com/phones/poco-phones/poco-x8-pro-max-review">Poco X8 Pro Max</a>. Unfortunately, every 3DMark test I ran crashed, which wasn't necessarily the fault of the phone (sometimes, new devices just don’t like benchmarking software), but it did mean I wasn’t able to dig much further into the A57's numbered performance…</p><p>… until I started actually playing games. </p><p>The A57 could handle well-optimized games like <em>Call of Duty: Mobile</em>, but only on lower graphics settings. Try to match the display quality with some resolution or graphics effects, and the handset would suffer. It would also heat up a little during longer gaming sessions, which is not something you'll encounter with most Snapdragon-powered phones, for instance.</p><p>So, the Galaxy A57 is no performance wunderkind, even if you <em>can </em>play certain titles with compromises. But if you're not a gamer, you can ignore all that, as the phone has all the performance credentials necessary for non-intensive everyday tasks like scrolling and streaming. If I weren't an avid gamer, I'd probably deem the Galaxy A57 powerful enough for me.</p><p>Audio-wise, you’re looking at support for Bluetooth 6.0, with the built-in stereo speakers about as passable as on any other phone at this price point. And no, there’s no 3.5mm jack, so you’ll have to use the USB-C port for wired audio.</p><ul><li><strong>Performance score: 3.5 / 5</strong></li></ul><h2 class="article-body__section" id="section-samsung-galaxy-a57-review-battery-life"><span>Samsung Galaxy A57 review: battery life</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2492px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="sPhKcTpSpbasnAo9pymRKM" name="Samsung Galaxy A57 quick settings" alt="The Samsung Galaxy A57's quick settings menu." src="https://cdn.mos.cms.futurecdn.net/sPhKcTpSpbasnAo9pymRKM.jpg" mos="" align="middle" fullscreen="" width="2492" height="1402" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><ul><li><strong>Average-sized 5,000mAh battery</strong></li><li><strong>Single day of use per charge</strong></li><li><strong>45W charging powers the phone in roughly 90 mins</strong></li></ul><p>The Samsung Galaxy A57 has a 5,000mAh battery, which is the same size battery as you'll find in the A56, as well as the flagship Galaxy S26 Ultra.</p><p>A capacity like this is, in most phones, shorthand for ‘all-day battery life’. That’s no different with the Galaxy A57 — I could use the device as much as I wanted, without worrying that it’d run out of juice. </p><p>You won’t get two days of battery life, though — not unless you don’t use your phone very much. For average use, you’ll get about a day and a half all in.</p><p>The A57 powers at 45W, so it’s not particularly fast, and with a compatible charger, you’ll get from empty to full in about an hour and a half. When the handset’s plugged in, it’ll tell you how long it’ll take to power up at its current speed, which is a really useful quality of life feature that I appreciated.</p><ul><li><strong>Battery score: 3.5 / 5</strong></li></ul><h2 class="article-body__section" id="section-samsung-galaxy-a57-review-value"><span>Samsung Galaxy A57 review: value</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2775px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uiABUa8dWpXhZbaN5jJ9EM" name="Samsung Galaxy A57 camera app" alt="The Samsung Galaxy A57 being held over a field, showing its camera viewfinder." src="https://cdn.mos.cms.futurecdn.net/uiABUa8dWpXhZbaN5jJ9EM.jpg" mos="" align="middle" fullscreen="" width="2775" height="1561" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Samsung's Galaxy A-series phones are reliable and have some great traits, but they don't offer as impressive value for money as their competitors. Bear in mind that A57 isn't cheap; at its price, it's firmly in the 'mid-range' category.</p><p>Many rivals at a similar price point will offer you one or two incredible specs along with a few average ones, like a huge battery, incredibly fast charging, a top-end processor, or a telephoto zoom camera. If you wanted the A57's specs from another brand, you'd probably find them for much less money.</p><p>Samsung does nothing to sweeten the deal, and so it's hard to argue that the A57 offers particularly exciting value for money. But as reliability and longevity go, there aren't many 'safer' all-round options than this one.</p><ul><li><strong>Value score: 3.5 / 5</strong></li></ul><h2 class="article-body__section" id="section-should-you-buy-the-samsung-galaxy-a57"><span>Should you buy the Samsung Galaxy A57?</span></h2><div ><table><caption>Samsung Galaxy A57 scorecard</caption><thead><tr><th class="firstcol " ><p>Attributes</p></th><th  ><p>Notes</p></th><th  ><p>Rating</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Value</p></td><td  ><p>It's just not priced in a competitive way. Sorry, Samsung.</p></td><td  ><p>3.5 / 5</p></td></tr><tr><td class="firstcol " ><p>Design</p></td><td  ><p>It may come in some pretty ugly colors, but the thin and light phone belies some pretty neat design features.</p></td><td  ><p>4 / 5</p></td></tr><tr><td class="firstcol " ><p>Display</p></td><td  ><p>The A57 has a good-looking screen that works well outdoors.</p></td><td  ><p>4.5 / 5</p></td></tr><tr><td class="firstcol " ><p>Software</p></td><td  ><p>The interface is clean, with no unnecessary extra apps or tools, and you get plenty of software support.</p></td><td  ><p>4 / 5</p></td></tr><tr><td class="firstcol " ><p>Camera</p></td><td  ><p>I was surprised how dull pictures looked, though some modes offer a little bit of fun.</p></td><td  ><p>3 / 5</p></td></tr><tr><td class="firstcol " ><p>Performance</p></td><td  ><p>The Exynos 1680 chipset doesn't cut it for advanced gaming, but the phone's fine for everyday use.</p></td><td  ><p>3.5 / 5</p></td></tr><tr><td class="firstcol " ><p>Battery</p></td><td  ><p>The 5,000mAh battery and 45W charging are roughly average for a mid-priced phone.</p></td><td  ><p>3.5 / 5</p></td></tr></tbody></table></div><h2 id="buy-it-if">Buy it if...</h2><div class="product"><p><strong>You need something lightweight</strong><br>The A57 is one of the lightest and thinnest phones I've ever seen, and it'll be svelte even if you clad it in a case.</p></div><div class="product"><p><strong>You watch a lot of videos</strong><br>The phone's great-looking display is a treat for people who spend a lot of time looking at social media or streaming services.</p></div><div class="product"><p><strong>You don't want to pay for annoying features that you'll ignore</strong><br>Samsung has stripped out the S-series' AI guff to deliver a clean, easy-to-use interface.</p></div><h2 id="don-t-buy-it-if">Don't buy it if...</h2><div class="product"><p><strong>You need a great camera phone</strong><br>There are some useful modes, but the optimization just isn't there for good-looking pictures.</p></div><div class="product"><p><strong>You need lots of performance power</strong><br>If you need a phone that'll blast through <em>PUBG </em>or <em>CoD: Mobile </em>with ease,<em> </em>this isn't the one for you.</p></div><h2 class="article-body__section" id="section-samsung-galaxy-a57-review-also-consider"><span>Samsung Galaxy A57 review: Also consider</span></h2><p>Interested in the Samsung Galaxy A57 but want to know what else is out there? Here are some other mid-range gems you may want to consider.</p><div class="product"><p><strong>Google Pixel 10a</strong><br>Like the Galaxy A-series, the Pixel A-series offers cut-priced versions of flagships. The Pixel 10a is small and comes in fun colors, with a price slightly below the A57. </p><p><strong>Read our full </strong><a href="https://www.techradar.com/phones/google-pixel-phones/google-pixel-10a-review" data-dimension112="c774e312-b438-4b30-8fcc-31a9882998f7" data-action="Deal Block" data-label="Read our full Google Pixel 10a review" data-dimension48="Read our full Google Pixel 10a review" data-dimension25=""><strong>Google Pixel 10a review</strong></a></p></div><div class="product"><p><strong>iPhone 17e</strong><br>Apple's own flagship-alternative is much smaller and only has one camera, but it runs faster and is your most affordable ticket to iOS.</p><p><strong>Read our full </strong><a href="https://www.techradar.com/phones/iphone/i-tested-the-iphone-17e-and-its-an-even-better-budget-iphone-thanks-to-more-storage-faster-performance-and-a-smarter-camera" data-dimension112="206e3bcc-e5fe-411d-b760-42a9a3f9fea5" data-action="Deal Block" data-label="Read our full iPhone 17e review" data-dimension48="Read our full iPhone 17e review" data-dimension25=""><strong>iPhone 17e review</strong></a></p></div><div class="product"><p><strong>Nothing Phone (4a) Pro</strong><br>Nothing's mid-range powerhouse undercuts the Galaxy, yet offers you a telephoto camera, a bigger display, and much more processing power. You just have to get over its divisive design.</p><p><strong>Read our full </strong><a href="https://www.techradar.com/phones/nothing-phones/nothing-phone-4a-pro-review" data-dimension112="bd668dfa-b0a7-47e0-8009-da51e4691d8e" data-action="Deal Block" data-label="Read our full Nothing Phone (4a) Pro review" data-dimension48="Read our full Nothing Phone (4a) Pro review" data-dimension25=""><strong>Nothing Phone (4a) Pro review</strong></a></p></div><div ><table><thead><tr><th class="firstcol empty" ></th><th  ><p>Samsung Galaxy A57</p></th><th  ><p>Google Pixel 10a</p></th><th  ><p>iPhone 17e</p></th><th  ><p><strong>Nothing Phone (4a) Pro</strong></p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Starting price (at launch):</p></td><td  ><p>$549.99 / £529 / AU$749</p></td><td  ><p>$499 / £499 / AU$849</p></td><td  ><p>$599 / £599 / AU$999</p></td><td  ><p>$499 / £499 (about AU$1,000)</p></td></tr><tr><td class="firstcol " ><p>Dimensions:</p></td><td  ><p>161.5 x 76.8 x 6.9 mm</p></td><td  ><p>154.7 x 73.3 x 8.9 mm</p></td><td  ><p>146.7 x 71.5 x 7.8 mm </p></td><td  ><p>163.7 x 76.6 x 8 mm</p></td></tr><tr><td class="firstcol " ><p>Weight:</p></td><td  ><p>179g</p></td><td  ><p>185g</p></td><td  ><p>169g</p></td><td  ><p>210g</p></td></tr><tr><td class="firstcol " ><p>OS (at launch):</p></td><td  ><p>One UI 8.5, Android 16</p></td><td  ><p>Android 16</p></td><td  ><p>iOS 26</p></td><td  ><p>Nothing OS 4.1, Android 16</p></td></tr><tr><td class="firstcol " ><p>Screen Size:</p></td><td  ><p>6.7-inch </p></td><td  ><p>6.3-inch </p></td><td  ><p>6.1-inch</p></td><td  ><p>6.83-inch </p></td></tr><tr><td class="firstcol " ><p>Resolution:</p></td><td  ><p>2340 x 1080</p></td><td  ><p>2424 x 1080</p></td><td  ><p>2532 x 1170</p></td><td  ><p>2800 x 1260</p></td></tr><tr><td class="firstcol " ><p>CPU:</p></td><td  ><p>Exynos 1680</p></td><td  ><p>Google Tensor G4</p></td><td  ><p>A19 Bionic</p></td><td  ><p>Qualcomm Snapdragon 7 Gen 4</p></td></tr><tr><td class="firstcol " ><p>RAM:</p></td><td  ><p>8GB / 12GB</p></td><td  ><p>8GB</p></td><td  ><p>Not specified</p></td><td  ><p>8GB / 12GB</p></td></tr><tr><td class="firstcol " ><p>Storage (from):</p></td><td  ><p>128GB / 256GB / 512GB</p></td><td  ><p>128GB / 256GB</p></td><td  ><p>256GB / 512GB</p></td><td  ><p>128GB / 256GB</p></td></tr><tr><td class="firstcol " ><p>Battery:</p></td><td  ><p>5,000mAh</p></td><td  ><p>5,100mAh</p></td><td  ><p>4,005mAh</p></td><td  ><p>5,080mAh</p></td></tr><tr><td class="firstcol " ><p>Rear Cameras:</p></td><td  ><p>50MP main, 12MP ultra-wide, 5MP macro</p></td><td  ><p>48MP main, 13MP ultra-wide</p></td><td  ><p>48MP</p></td><td  ><p>50MP wide, 50MP periscope telephoto, 8MP ultra-wide</p></td></tr><tr><td class="firstcol " ><p>Front camera:</p></td><td  ><p>12MP</p></td><td  ><p>13MP</p></td><td  ><p>12MP</p></td><td  ><p>32MP</p></td></tr></tbody></table></div><h2 class="article-body__section" id="section-how-i-tested-the-samsung-galaxy-a57"><span>How I tested the Samsung Galaxy A57</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2427px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="uHnNHEV7zqu3iQbpajJU9M" name="Samsung Galaxy A57 backup" alt="The Samsung Galaxy A57 being held over a field, showing its rear." src="https://cdn.mos.cms.futurecdn.net/uHnNHEV7zqu3iQbpajJU9M.jpg" mos="" align="middle" fullscreen="" width="2427" height="1365" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><ul><li><strong>Review test period = 2 weeks</strong></li><li><strong>Testing included = Everyday usage, including web browsing, social media, photography, video calling, gaming, streaming video, music playback</strong></li><li><strong>Tools used = Geekbench 6, 3D Mark, native Android stats</strong></li></ul><p>I tested the Samsung Galaxy A57 for just over two weeks before writing this review, after receiving a test sample from Samsung.</p><p>In part, testing was done experientially: I used it as I would any other smartphone, which included taking it on holiday to take pictures, conducting video calls, and streaming music and movies. I also put it through a barrage of 'lab-style' tests like benchmarks on Geekbench and 3D Mark, as well as through battery tests.</p><p>I've been reviewing smartphones for TechRadar since early 2019, and in that time have tested all manner of mobiles, including past Samsung Galaxy devices and plenty of other mid-range and affordable Androids.</p><p><a href="https://www.techradar.com/news/how-we-test">Read more about how we test</a></p><p><em>First reviewed April 2026</em></p>
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                                                            <title><![CDATA[ Oppo Find X9 Ultra review: simply the best camera phone ever made ]]></title>
                                                                                                                                                                                                <link>https://www.techradar.com/phones/oppo-phones/oppo-find-x9-ultra-review</link>
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                            <![CDATA[ The Oppo Find X9 Ultra aims to be the best camera phone ever made, and it just might have achieved that ambition. ]]>
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                                                                        <pubDate>Tue, 21 Apr 2026 17:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 07 May 2026 09:38:04 +0000</updated>
                                                                                                                                            <category><![CDATA[Oppo Phones]]></category>
                                                    <category><![CDATA[Phones]]></category>
                                                                                                                    <dc:creator><![CDATA[ Luke Baker ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/M7Wye2CiMMZrLgRAvW5L2D-1280-80.jpg">
                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Oppo Find X9 Ultra review]]></media:description>                                                            <media:text><![CDATA[Oppo Find X9 Ultra review]]></media:text>
                                <media:title type="plain"><![CDATA[Oppo Find X9 Ultra review]]></media:title>
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                                <h2 class="article-body__section" id="section-oppo-find-x9-ultra-two-minute-review"><span>Oppo Find X9 Ultra: Two-minute review</span></h2><p>The <a href="https://www.techradar.com/cameras/im-a-photographer-and-after-one-month-with-the-oppo-find-x8-ultra-i-know-exactly-why-it-beats-the-galaxy-s25-ultra-and-iphone-16-pro">Oppo Find X8 Ultra</a> was one of the <a href="https://www.techradar.com/news/best-cameraphone">best camera phones</a> to launch in 2025, but there was one big problem: you could only officially get it in China. Now, its successor has landed, and thankfully, this one's launching globally.</p><p>To make matters even better, the Find X9 Ultra has been upgraded in just about every conceivable way. It features the latest Snapdragon SoC, a bigger battery, a fresh Hasselblad-inspired design, and a faster screen with a new shape.</p><p>Really, though, it's the cameras that are the main attraction, and this is no small upgrade. The phone's main camera has been bumped up to 200MP, as has the 3x periscope telephoto lens. Meanwhile, the ultra-wide gets a significantly larger sensor, and the 6x telephoto has been replaced with a 10x unit.</p><p>The Find X8 Ultra was already amazing, but the X9 Ultra takes smartphone imaging to new heights. It has the best zoom of any phone I've tested, and captures stunning shots in all lighting conditions.</p><p>Plus, it benefits from Hasselblad-approved film simulations and stunning portrait mode effects. And that's before we get into its video chops, where the Oppo Find X9 Ultra boasts up to 4K 120fps recording with Log and Dolby Vision, with the ability to bake in LUTs.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ASQdHev2FgXH2kEYeeSCSY" name="Oppo Find X9 Ultra review (38)" alt="Oppo Find X9 Ultra with Teleconverter Lens" src="https://cdn.mos.cms.futurecdn.net/ASQdHev2FgXH2kEYeeSCSY.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>If you want to take your video and photography capabilities even further, there's an amazing photography kit and teleconverter lens available for the Find X9 Ultra — but it doesn't come cheap. At the time of writing, I haven't put this kit through its paces, but the 300mm-equivalent teleconverter looks to be one of the most impressive offerings so far.</p><p>The Oppo Find X9 Ultra has been an absolute delight to live with, and I find myself with almost zero complaints. The software is brilliant, the battery life is solid, the performance is top-notch, and the cameras may be the best of any phone yet.</p><p>The only things that might deter some people are the physical size and weight of this phone, as well as its price. But if you want the best camera phone on the market, those are the sacrifices you have to make. In my eyes, the Find X9 Ultra is absolutely worth it.</p><h2 class="article-body__section" id="section-oppo-find-x9-ultra-review-price-and-availability"><span>Oppo Find X9 Ultra review: Price and availability</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.15%;"><img id="ZoZ8hb9CWX4FZNMFEcU8vC" name="Oppo Find X9 Ultra review (19)" alt="Oppo Find X9 Ultra review" src="https://cdn.mos.cms.futurecdn.net/ZoZ8hb9CWX4FZNMFEcU8vC.jpg" mos="" align="middle" fullscreen="" width="2000" height="1123" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><ul><li><strong>12GB + 512GB for £1,449</strong></li><li><strong>Launched 'globally' for the first time</strong></li><li><strong>Not available in the US</strong></li></ul><p>The Oppo Find X9 Ultra is available to pre-order now in both the UK and Europe, along with most other regions globally — excluding the United States. The phone will be available at retail starting May 8, 2026, and it comes in two colours, either Tundra Umber (vegan leather) or Canyon Orange.<br><br>In the UK, the Oppo Find X9 Ultra is only available with 12GB of RAM and 512GB of storage, but select markets will also be able to purchase a 16GB+1TB variety. The 12GB+512GB model will cost you £1,449, which is exactly the same price as the 512GB <a href="https://www.techradar.com/phones/samsung-galaxy-phones/samsung-galaxy-s26-ultra-review">Samsung Galaxy S26 Ultra</a>.<br><br>It's a pricey phone, but with a stacked spec sheet and the most advanced camera hardware on the market, that was to be expected. You couldn't call it a bargain, but if you're a photography and video enthusiast, I think the cost of entry is well justified.</p><ul><li><strong>Value score: 4 / 5</strong></li></ul><h2 class="article-body__section" id="section-oppo-find-x9-ultra-review-specs"><span>Oppo Find X9 Ultra review: Specs</span></h2><p>Here’s a look at the Oppo Find X9 Ultra’s key specs:</p><div ><table><thead><tr><th class="firstcol empty" ></th><th  ><p><strong>Oppo Find X9 Ultra</strong></p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Dimensions:</p></td><td  ><p>163.16 x 76.97 x 9.10mm</p></td></tr><tr><td class="firstcol " ><p>Weight:</p></td><td  ><p>236g</p></td></tr><tr><td class="firstcol " ><p>OS:</p></td><td  ><p>ColorOS 16, based on Android 16</p></td></tr><tr><td class="firstcol " ><p>Display:</p></td><td  ><p>6.82-inch OLED, 144Hz</p></td></tr><tr><td class="firstcol " ><p>Resolution:</p></td><td  ><p>3120 x 1440 pixels</p></td></tr><tr><td class="firstcol " ><p>Chipset:</p></td><td  ><p>Qualcomm Snapdragon 8 Elite Gen 5</p></td></tr><tr><td class="firstcol " ><p>RAM:</p></td><td  ><p>12GB</p></td></tr><tr><td class="firstcol " ><p>Storage:</p></td><td  ><p>512GB</p></td></tr><tr><td class="firstcol " ><p>Battery:</p></td><td  ><p>7,050mAh</p></td></tr><tr><td class="firstcol " ><p>Rear cameras:</p></td><td  ><p>200MP (f/1.5) main, 50MP ultra-wide (f/2), 200MP 3x telephoto (f/2.2), 50MP 10x telephoto (f/3.5)</p></td></tr><tr><td class="firstcol " ><p>Front camera:</p></td><td  ><p>50MP (f/2.4) AF</p></td></tr></tbody></table></div><h2 class="article-body__section" id="section-oppo-find-x9-ultra-review-design"><span>Oppo Find X9 Ultra review: Design</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.15%;"><img id="ZnMgRJ3EyRxV8em5X86CyC" name="Oppo Find X9 Ultra review (20)" alt="Oppo Find X9 Ultra review" src="https://cdn.mos.cms.futurecdn.net/ZnMgRJ3EyRxV8em5X86CyC.jpg" mos="" align="middle" fullscreen="" width="2000" height="1123" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><ul><li><strong>Hasselblad X2D-inspired design</strong></li><li><strong>Tundra Umber and Canyon Orange options</strong></li><li><strong>IP68 + IP69 dust and water-resistant</strong></li></ul><p>The Oppo Find X9 Ultra is available in two distinct and bold color options for the global market. I opted for the Tundra Umber version, which takes design cues from <a href="https://www.techradar.com/cameras/mirrorless-cameras/i-tested-the-minimalist-hasselblad-x2d-ii-100c-its-my-dream-portrait-and-landscape-photography-camera-that-sets-the-image-quality-bar">Hasselblad's X2D medium format camera</a>.</p><p>It has a brownish finish with a metallic sheen, covered by two panels of black vegan leather that mimic the look of a camera grip. The camera control button (or Quick Key) has Hasselblad's signature orange finish, and there's a subtle orange ring around the camera island, too.</p><p>The Canyon Orange version makes even more of a statement. It foregoes the vegan leather panelling in favor of a smooth glass back with a subtle swirling pattern. They both look stunning, but if you're a camera nerd, Tundra Umber is the obvious choice.</p><p>The X9 Ultra has a large circular camera module, just like its predecessor, but this one looks a little different. While the base platform is a circle, the glass lens covering is now a curved hexagonal shape. It's a somewhat unusual decision that I'm not entirely sold on.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.35%;"><img id="ZTXMPoHEvhdR72VqbUAUsC" name="Oppo Find X9 Ultra review (12)" alt="Oppo Find X9 Ultra review" src="https://cdn.mos.cms.futurecdn.net/ZTXMPoHEvhdR72VqbUAUsC.jpg" mos="" align="middle" fullscreen="" width="2000" height="1127" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>I'm not sure of the exact reasoning behind it, but if I had to guess, I think Oppo is attempting to mimic the shape of the aperture opening on a high-end lens.</p><p>Taking clear inspiration from Apple's <a href="https://www.techradar.com/news/best-iphone">latest iPhones</a>, and following in the footsteps of the <a href="https://www.techradar.com/phones/oppo-phones/oppo-find-x9-pro-review">X9 Pro</a>, the X9 Ultra has its version of both an Action Button and Camera Control button. Of course, you get the usual volume rocker and lock button, as well.</p><p>I’m a big fan of these buttons on the iPhone, so I’m happy to see them here, too. Oppo could have done something a little more original, but there's no arguing with the utility.</p><p>The Action Button (or Snap Key, as Oppo calls it) has all the same functionality as Apple’s equivalent, but Oppo’s version of the Camera Control (Quick Button) is more limited.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.35%;"><img id="Ex9MpugJCU4R2vAnnTJvqC" name="Oppo Find X9 Ultra review (9)" alt="Oppo Find X9 Ultra review" src="https://cdn.mos.cms.futurecdn.net/Ex9MpugJCU4R2vAnnTJvqC.jpg" mos="" align="middle" fullscreen="" width="2000" height="1127" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>You can still use it to open the camera app with a double tap, swiping it zooms in and out, and pressing it takes a photo. However, it's not customizable like Apple’s version. You can't use it to adjust your EV compensation, switch filters, or half-press it to focus. These features seem like they'd be easy enough to implement, but for some reason, Oppo hasn't done so.</p><p>The Oppo Find X9 Ultra has both IP68 and IP69 certifications. This means it’s effectively dust and waterproof, and it’ll even survive blasts from jets of hot water. Handy, if you ever accidentally run it through the dishwasher.</p><ul><li><strong>Design score: 4 / 5</strong></li></ul><h2 class="article-body__section" id="section-oppo-find-x9-ultra-review-display"><span>Oppo Find X9 Ultra review: Display</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.05%;"><img id="6AnUJ6JPsmiXTcW4vz7NuC" name="Oppo Find X9 Ultra review (24)" alt="Oppo Find X9 Ultra review" src="https://cdn.mos.cms.futurecdn.net/6AnUJ6JPsmiXTcW4vz7NuC.jpg" mos="" align="middle" fullscreen="" width="2000" height="1121" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><ul><li><strong>6.82-inch 144Hz OLED display</strong></li><li><strong>Similar shape to the S25 Ultra</strong></li><li><strong>3,600 nits peak brightness</strong></li></ul><p>The first thing that struck me about the X9 Ultra’s display is that the corners have a much sharper radius than other phones in the Find X9 family.</p><p>It reminds me of the screen on the <a href="https://www.techradar.com/phones/samsung-galaxy-phones/samsung-galaxy-s25-ultra-review">Samsung Galaxy S25 Ultra</a>. It occupies a middle ground between sharp 90-degree corners and a softer, more iPhone-like curve.</p><p>The result is a display that feels noticeably larger than that of the <a href="https://www.techradar.com/phones/oppo-phones/oppo-find-x9-pro-review">Find X9 Pro</a>, without actually taking up much more pocket space.</p><p>The downside is that it doesn't benefit from the same razor-thin bezels as the Pro model. They're still slim, but they're nowhere near as impressive.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.15%;"><img id="83kEmjqEF46sAJMUnfnExC" name="Oppo Find X9 Ultra review (21)" alt="Oppo Find X9 Ultra review" src="https://cdn.mos.cms.futurecdn.net/83kEmjqEF46sAJMUnfnExC.jpg" mos="" align="middle" fullscreen="" width="2000" height="1123" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Another standout is the fact that this phone has a 144Hz adaptive refresh rate, rather than 120Hz. I’d be lying if I said I could tell the difference, but if you're in the upper echelons of competitive gaming, you might appreciate it more.</p><p>Otherwise, the screen on the Find X9 Ultra gives you exactly what you'd expect from a top-tier flagship phone.</p><p>The colors are vibrant and accurate, the contrast levels are impeccable, and it gets more than bright enough to compete with strong sunshine.</p><p>If you're sensitive to flicker, you'll be pleased to learn that the Find X9 Ultra has a speedy 2160Hz PWM dimming frequency, too.</p><ul><li><strong>Display score: 5 / 5</strong></li></ul><h2 class="article-body__section" id="section-oppo-find-x9-ultra-review-cameras"><span>Oppo Find X9 Ultra review: Cameras</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.35%;"><img id="KyUsMmwLJQZovJh4pnAPtC" name="Oppo Find X9 Ultra review (7)" alt="Oppo Find X9 Ultra review" src="https://cdn.mos.cms.futurecdn.net/KyUsMmwLJQZovJh4pnAPtC.jpg" mos="" align="middle" fullscreen="" width="2000" height="1127" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><ul><li><strong>200MP main (f/1.5)</strong></li><li><strong>50MP ultra-wide (f/2)</strong></li><li><strong>200MP 3x telephoto (f/2.2)</strong></li><li><strong>50MP 10x telephoto (f/3.5)</strong></li></ul><p>The Oppo Find X9 Ultra is almost more camera than phone, and with such significant hardware changes, there's a very good chance that this will be the most advanced camera phone of 2026. Every single camera has been upgraded over the Find X8 Ultra, which was already one of the best camera phones we'd ever tested.</p><p>On the rear, there are four cameras. The main camera has a 1/1.2-inch 200MP sensor with an f/1.5 aperture, the ultra-wide is 50MP f/2.0 with a larger 1/1.95-inch sensor, and the first telephoto is a 200MP 3x periscope f/2.2 with a massive 1/1.28inch sensor.</p><p>Arguably, it's the second telephoto that's the most exciting of the bunch. It's a 10x lens, the first we've seen on a flagship since Samsung ditched its own 10x lens on the <a href="https://www.techradar.com/phones/samsung-galaxy-phones/samsung-galaxy-s24-ultra-review">Galaxy S24 Ultra</a>. Don't make the mistake of thinking this is an equivalent lens, though. Oppo says the Find X9 Ultra's second telephoto lens has 306% better light-gathering capabilities than that of the <a href="https://www.techradar.com/reviews/samsung-galaxy-s23-ultra">Galaxy S23 Ultra</a>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4096px;"><p class="vanilla-image-block" style="padding-top:87.50%;"><img id="R5bDbxx5JhXUbJZ8EGVUEb" name="Oppo Find X9 Ultra Sample Photo (3)" alt="Oppo Find X9 Ultra Sample Photo" src="https://cdn.mos.cms.futurecdn.net/R5bDbxx5JhXUbJZ8EGVUEb.jpg" mos="" align="middle" fullscreen="" width="4096" height="3584" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>It's a 50MP unit with a 1/2.75-inch sensor and an f/3.5 aperture. Oppo is so confident about the performance of this new lens that it says it's like having the external teleconverter for the X9 Pro built in.</p><p>Of course, we can't forget about the selfie camera. This camera has also been upgraded, although the changes aren't quite so drastic. It's now 50MP, up from 32MP, and Oppo says the autofocus has been optimized, as has the image processing.</p><p>I won't beat around the bush; this is likely the best smartphone camera system I have ever used. The <a href="https://www.techradar.com/phones/i-took-the-vivo-x300-ultra-to-hong-kong-and-it-proved-teleconverter-lenses-arent-just-a-gimmick">Vivo X300 Ultra</a> provides some stiff competition, but without a dedicated 10x lens, it's easy to argue that the Find X9 Ultra is more versatile.</p><p>Regardless of which lens you use, and in all lighting conditions, you can expect exceptional detail and clarity. The combination of high-resolution sensors and optical reach means that this phone outclasses just about everything with its digital zoom — and if you want to go even further, you can add the external teleconverter lens.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4080px;"><p class="vanilla-image-block" style="padding-top:87.65%;"><img id="ozud397zvuTrFSA2zsWL8b" name="Oppo Find X9 Ultra Sample Photo (13)" alt="Oppo Find X9 Ultra Sample Photo" src="https://cdn.mos.cms.futurecdn.net/ozud397zvuTrFSA2zsWL8b.jpg" mos="" align="middle" fullscreen="" width="4080" height="3576" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The phone's default image processing gives you vibrant, sharp, and contrasty images, but if you want photos that look more like they were shot with a DSLR, you can switch to the Hasselblad Master mode.</p><p>Master Mode removes the HDR effect, has less digital sharpening, and uses zero generative AI in its processing. For this model, Oppo has added nine new film simulations that work in this mode, and each can be customized to your preference. I found that a lot of the film sims leaned too heavily on the cooler tones for my liking, but that's no issue, as I can just increase the color temperature myself. </p><p>There's also a new addition called Soft Light, which essentially mimics the effect of a Pro Mist filter. There are two strengths available, and both add some bloom to the highlights. It makes photos look like film stills, or like they came from a vintage camera, and I immediately fell in love with the effect.</p><p>The Oppo Find X9 Ultra is just as ambitious when it comes to professional video features. Every lens can shoot at up to 4K 60fps in either Dolby Vision or Log, while the main and 3x telephoto can do so at 4K 120fps. You can preview your video with real-time LUTs or burn them into the final recording. There are three stylised LUTs as standard, but you can also import your own.</p><ul><li><strong>Cameras score: 5 / 5</strong></li></ul><h2 class="article-body__section" id="section-oppo-find-x9-ultra-review-camera-samples"><span>Oppo Find X9 Ultra review: Camera samples</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/CqMKRagwhgr6S7FbwmGUxa.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/2qkESAKX4Kct3XEn3heBma.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/daPErEJaiMkMaweKjohnPa.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/pDqy5yDCYmBSpVURzvfzXb.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/J279qTyo3ZSvejAwKRHqhb.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/FM4yNj74LQHvLM35ZyAZEb.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/utRYPPJsaARmMVh3z7V92b.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/WXfvFA8FZTHMBbDwxemr3b.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/4FmUgKTJnCMjLWWuQspFVZ.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/kx5rYpD2AcsouRjJVsEx9b.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Hf4amDfks9UyAJNQPpHnab.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/WAfMgYGDcLF36PTVYYbYrb.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/6gMy4rhtyFbSn7PnvVPcab.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/vKoYojQrcyzRUDz8iNZKkb.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/oqhcbp889KyHZLVkXEuikb.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/iJnz3jjtxbBr67si5NLzna.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/gif4qgz7JQYVjTokVaHAwa.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/P5ooynknRkSwvDarHnnhnX.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/s9ctUGajBaQUBvsDDnS6JY.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ncKzPzTn4GQWUBNrnFP74Y.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/va3EKKp5ZBZ3R3iM6kQEmZ.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/YQa2LmdJhrseNgNFrTzjFa.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/MPK8o3oimW8yg87xPCq4vY.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/SfCAszMcXjtWf5ctNVEnwY.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Nb2qXhqT9vsRxLMrwH5VCY.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/SANDMrTg9EGJVYoPVCmfLX.jpg" alt="Oppo Find X9 Ultra Sample Photo" /><figcaption><small role="credit">Future</small></figcaption></figure></figure><h2 class="article-body__section" id="section-oppo-find-x9-ultra-review-performance"><span>Oppo Find X9 Ultra review: Performance</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/49iWUTFXURJC7jKniHGK2D.jpg" alt="Oppo Find X9 Ultra review" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/iJAhYRVteLkfGWVsP2UrtC.jpg" alt="Oppo Find X9 Ultra review" /><figcaption><small role="credit">Future</small></figcaption></figure></figure><ul><li><strong>Snapdragon 8 Elite Gen 5 chipset</strong></li><li><strong>12GB RAM</strong></li><li><strong>512GB storage</strong></li></ul><p>The Oppo X9 Ultra is powered by one of the fastest processors money can buy: the Snapdragon 8 Elite Gen 5. The global version only comes in one variety, with 12GB of RAM and 512GB of storage as standard.</p><p>Oddly, the Ultra model has less RAM than the X9 Pro, which has 16GB. Oppo hasn't mentioned the reason, but I think it's safe to assume that current RAM prices are to blame. Regardless, this disparity didn't seem to have a negative impact during my testing.</p><p>It probably won't shock you to learn that the Find X9 Ultra performs like the best of them. It feels super snappy, no matter what you're doing. That's partly thanks to the optimization and animation style of the ColorOS platform, and partly due to the amount of raw horsepower under the hood.</p><p>I played a few hours of <em>Wuthering Waves</em> on the highest graphical settings, and the Find X9 Ultra handled it perfectly. The phone's frame got quite toasty after a while, but it never became uncomfortable to hold, and the framerates remained rock steady.</p><p>Of course, if you're more interested in productivity than gaming, the performance of the Find X9 Ultra will help there, too. I was able to combine multiple clips of high-bitrate 4K video in Luma Fusion, and the phone barely broke a sweat.</p><p>It's also worth mentioning the speakers, as they're quite impressive. There's an audible improvement compared to the previous model, with better clarity at the top end and almost zero distortion at max volume.</p><ul><li><strong>Performance score: 5 / 5</strong></li></ul><h2 class="article-body__section" id="section-oppo-find-x9-ultra-review-software"><span>Oppo Find X9 Ultra review: Software</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/7M8asCpTRf3VpwghowEesC.jpg" alt="Oppo Find X9 Ultra review" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/sVX6TJjsaWawDVvfX5UC2D.jpg" alt="Oppo Find X9 Ultra review" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/p4LsA6RLn2WnHBJgsFQFyC.jpg" alt="Oppo Find X9 Ultra review" /><figcaption><small role="credit">Future</small></figcaption></figure></figure><ul><li><strong>ColorOS 16, based on Android 16</strong></li><li><strong>New AI features</strong></li><li><strong>Styling updates and Mind Space</strong></li></ul><p>ColorOS has been my favourite Android skin for a while now, and Oppo continues to improve it with new features. The basics remain the same, so if you used a recent Oppo, OnePlus, or Realme device, you'll have a good idea of what's in store.</p><p>Recent versions of the software have some very Apple-like touches, which seems to be a trend with Chinese brands of late. There are Liquid Glass-looking elements, a Dynamic Island clone, depth effects, and stretched clocks for the lock screen; even the UI for the Action Button looks identical to Apple's.</p><p>Again, no awards for originality, but I can't help liking what Oppo has done here. These features all look fantastic, and the <a href="https://www.techradar.com/phones/ignore-the-haters-im-a-big-fan-of-the-iphone-16-pros-dynamic-island">Dynamic Island</a>-like cutout is as useful as ever, allowing me to quickly get to my media playback, timers, and more.</p><p>As for what's new, there's a lock screen feature called Live Space, which looks very similar to <a href="https://www.techradar.com/phones/samsung-galaxy-phones/the-now-bar-on-samsung-one-ui-7-is-about-to-get-a-lot-more-useful-and-could-soon-match-live-activities-on-ios">Samsung's Now Bar</a>. It's found in the same place at the bottom of your screen, but this one just displays notifications, rather than AI updates.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.35%;"><img id="jP4iCf4bTyzadeTQMKPGwC" name="Oppo Find X9 Ultra review (31)" alt="Oppo Find X9 Ultra review" src="https://cdn.mos.cms.futurecdn.net/jP4iCf4bTyzadeTQMKPGwC.jpg" mos="" align="middle" fullscreen="" width="2000" height="1127" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Oppo has also been hard at work on its AI Mind Space app. It's still in beta, but it basically works like Nothing's Essential Space or the Screenshots app on a Samsung or <a href="https://www.techradar.com/news/best-pixel-phones">Pixel phone</a>. It collects screenshots of important information and uses AI to organize them, summarize them, and make them searchable.</p><p>Oppo differentiates itself with the features it adds on top. If you often take photos or screenshots of your receipts, for instance, the new AI Bill Manager can help you keep track of your finances.</p><p>There's also a new feature called Mind Pilot, which lets you chat with Gemini, Perplexity, and Deep Seek, all from a single app. The idea is that Mind Pilot will match your query with the AI that's most suited to help.</p><p>It could be handy if you're a chatbot hopper, but unfortunately, on my prerelease software, Mind Pilot wasn't working correctly. It would match my query with an AI, but then the answer would never materialize.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/GEDmG2CQdS2QqsVGb9WgsC.jpg" alt="Oppo Find X9 Ultra review" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/rdHfHVfQiuKMS4X7QTpUxC.jpg" alt="Oppo Find X9 Ultra review" /><figcaption><small role="credit">Future</small></figcaption></figure></figure><p>There are some other features that aren't quite as new, but are still worth mentioning. I love O+ Connect, which is a piece of software that lets me control my Mac or PC with my phone, and vice versa. It even lets me copy and paste between the two, which is super handy.</p><p>There's also a feature called AI Speak, which reads websites aloud in a natural-sounding voice, no matter which browser you use. It's nothing new, but it's just as handy as ever.</p><p>When it comes to long-term support, Oppo pledges five years of major OS upgrades and six years of security patches to the Find X9 Ultra. That's behind the likes of Samsung and Google, but it's not a bad offering.</p><ul><li><strong>Software score: 4 / 5</strong></li></ul><h2 class="article-body__section" id="section-oppo-find-x9-ultra-review-battery"><span>Oppo Find X9 Ultra review: Battery</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HsHCrayhe2Wu2Q7nqrSdvC" name="Oppo Find X9 Ultra review (34)" alt="Oppo Find X9 Ultra review" src="https://cdn.mos.cms.futurecdn.net/HsHCrayhe2Wu2Q7nqrSdvC.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><ul><li><strong>7,050mAh silicon-carbon battery</strong></li><li><strong>100W wired charging</strong></li><li><strong>50W wireless charging</strong></li></ul><p>The Oppo Find X9 Ultra has a 7,050mAh battery, which is big, but bizarrely, it's significantly smaller than the 7,500mAh pack found in the Pro model. I suppose all of these giant camera sensors take up space that would otherwise be filled with a battery.</p><p>Still, that battery will last you a long time. I couldn't consistently squeeze two days of use from this phone like I could with the Find X9 Pro, but a day and a half was pretty typical with my usage.</p><p>Of course, your mileage with the Find X9 Ultra will vary depending on how you use it. The camera system seems to be the most power-hungry, followed by high-end mobile games, but that's not too surprising.</p><p>When it's time to charge, the Find X9 Ultra won't have you waiting for long. It supports speeds of up to 100W with the right charger, but you don't get one in the box, just a USB-C cable.</p><p>Just half an hour on the charger was enough to take this phone from zero to over 70%. However, that's with Oppo's official wall adapter; third-party chargers take far longer.</p><p><a href="https://www.techradar.com/phones/phone-accessories/best-wireless-chargers">Wireless charging</a> is also rapid. This phone can charge at 50W with one of Oppo's AirVooc chargers, which is incredibly convenient, but those chargers don't come cheap.</p><ul><li><strong>Battery score: 4 / 5</strong></li></ul><h2 class="article-body__section" id="section-should-you-buy-the-oppo-find-x9-ultra"><span>Should you buy the Oppo Find X9 Ultra?</span></h2><div ><table><tbody><tr><td class="firstcol " ><p><strong>Attributes</strong></p></td><td  ><p><strong>Notes</strong></p></td><td  ><p><strong>Rating</strong></p></td></tr><tr><td class="firstcol " ><p>Value</p></td><td  ><p>The Oppo Find X9 Ultra is a pricey phone, but it's also one of the best, so I think the price is justified.</p></td><td  ><p>4 / 5</p></td></tr><tr><td class="firstcol " ><p>Design</p></td><td  ><p>The Find X9 Ultra impresses with its Hasselblad-inspired design, but the not-quite-circle not-quite-hexagon camera module won't appeal to everyone.</p></td><td  ><p>4 / 5</p></td></tr><tr><td class="firstcol " ><p>Display</p></td><td  ><p>It's big, it's bright, it's speedy. What's not to like?</p></td><td  ><p>5 / 5</p></td></tr><tr><td class="firstcol " ><p>Cameras</p></td><td  ><p>Simply put, these are some of the best cameras on any phone.</p></td><td  ><p>5 / 5</p></td></tr><tr><td class="firstcol " ><p>Performance</p></td><td  ><p>With the Snapdragon 8 Elite Gen 5 inside and solid thermal performance, the Find X9 Ultra goes toe-to-toe with the best.</p></td><td  ><p>5 / 5</p></td></tr><tr><td class="firstcol " ><p>Software</p></td><td  ><p>ColorOS is one of the most full-featured and aesthetically pleasing Android skins, but the support terms aren't the longest.</p></td><td  ><p>4 / 5</p></td></tr><tr><td class="firstcol " ><p>Battery</p></td><td  ><p>The battery life is really good, but it can't match the Find X9 Pro's.</p></td><td  ><p>4 / 5</p></td></tr></tbody></table></div><h2 id="buy-it-if-2">Buy it if...</h2><div class="product"><p><strong>You want the best camera phone on the market</strong></p><p>If photography and video shooting are your top priorities, there are few phones that can compete with the Find X9 Ultra. It might be the best camera phone of 2026.</p></div><div class="product"><p><strong>You're looking for a zero-compromise flagship</strong></p><p>Outside of the cameras, the Oppo Find X9 Ultra isn't lacking in any department. The software is excellent, the performance is top-notch, it has a big battery, speedy charging, and it looks nice, too.</p></div><h2 id="don-t-buy-it-if-2">Don't buy it if...</h2><div class="product"><p><strong>You're on a tight budget</strong></p><p>It might be one of the best phones around, but the best never comes cheap. This phone is a significant investment, and bargain hunters need not apply.</p></div><div class="product"><p><strong>You want something lightweight and compact</strong></p><p>With a massive screen and giant camera bump, the Oppo Find X9 Ultra is a bit of a unit. If you have smaller hands, it might be difficult to manage.</p></div><h2 class="article-body__section" id="section-oppo-find-x9-ultra-review-also-consider"><span>Oppo Find X9 Ultra review: Also consider</span></h2><p>The Oppo Find X9 Ultra is one of the best phones we've ever tested, but it's important to consider the competition, too. Here are a couple of competitors worth looking at.</p><div class="product"><p><strong>Vivo X300 Ultra</strong></p><p>The Vivo X300 Ultra is the Find X9 Ultra's closest competitor. It offers some more advanced video options than the Oppo, but without a second periscope, it struggles to match its zoom. It's difficult to get hold of outside of China, too.</p><p><strong>Read our hands-on </strong><a href="https://www.techradar.com/phones/i-took-the-vivo-x300-ultra-to-hong-kong-and-it-proved-teleconverter-lenses-arent-just-a-gimmick" data-dimension112="57874dbd-b640-413f-b7bf-d7e9f47a3b6c" data-action="Deal Block" data-label="Read our hands-on Vivo X300 Ultra review" data-dimension48="Read our hands-on Vivo X300 Ultra review" data-dimension25=""><strong>Vivo X300 Ultra review</strong></a><strong></strong></p></div><div class="product"><p><strong>Xiaomi 17 Ultra</strong></p><p>The Xiaomi 17 Ultra is another top camera-focused Chinese flagship that shouldn't be ignored. I don't think it outperforms the other options here, but it competes well, and might not sting the wallet quite so much.</p><p><strong>Read our </strong><a href="https://www.techradar.com/phones/xiaomi-phones/xiaomi-17-ultra-hands-on" data-dimension112="20f8e47e-4732-4466-9e95-1146ad7c0261" data-action="Deal Block" data-label="Read our hands-on Xiaomi 17 Ultra review" data-dimension48="Read our hands-on Xiaomi 17 Ultra review" data-dimension25=""><strong>hands-on Xiaomi 17 Ultra review</strong></a></p></div><div ><table><thead><tr><th class="firstcol empty" ></th><th  ><p><strong>Oppo Find X9 Ultra</strong></p></th><th  ><p><strong>Vivo X300 Ultra</strong></p></th><th  ><p><strong>Xiaomi 17 Ultra</strong></p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Price:</p></td><td  ><p>£1,449</p></td><td  ><p>€1,999</p></td><td  ><p>£1,299 / €1,429 / AU$1,799</p></td></tr><tr><td class="firstcol " ><p>Display:</p></td><td  ><p>6.82-inch OLED</p></td><td  ><p>6.82-inch OLED</p></td><td  ><p>6.9-inch OLED</p></td></tr><tr><td class="firstcol " ><p>Cameras:</p></td><td  ><p>200MP main; 50MP ultra-wide; 200MP 3x telephoto; 50MP 10x telephoto</p><p></p></td><td  ><p>200MP main; 50MP ultra-wide; 200MP 3.7x telephoto</p><p></p></td><td  ><p>50MP main; 50MP ultra-wide; 200MP 3.2x-4.3x telephoto</p></td></tr><tr><td class="firstcol " ><p>Chipset:</p></td><td  ><p>Qualcomm Snapdragon 8 Elite Gen 5</p></td><td  ><p>Qualcomm Snapdragon 8 Elite Gen 5</p></td><td  ><p>Qualcomm Snapdragon 8 Elite Gen 5</p></td></tr><tr><td class="firstcol " ><p>Battery:</p></td><td  ><p>7,050mAh</p></td><td  ><p>6,400mAh</p></td><td  ><p>6,000mAh</p></td></tr></tbody></table></div><h2 class="article-body__section" id="section-how-i-tested-the-oppo-find-x9-ultra"><span>How I tested the Oppo Find X9 Ultra</span></h2><ul><li><strong>Review test period: Two weeks</strong></li><li><strong>Testing included: Everyday use, including web browsing, social media, photography, video calling, gaming, streaming video, music playback</strong></li><li><strong>Tools used: Geekbench 6, 3DMark, native Android stats</strong></li></ul><p>I used the Oppo Find X9 Ultra as my main phone for around two weeks. I used it exactly as I would any other phone, taking lots of photos and videos, gaming, messaging, working, streaming video, and navigating with Google Maps.</p><p>I also compared the experience of playing graphically challenging games like <em>Wuthering Waves</em> to my experience on other Android flagships like the <a href="https://www.techradar.com/phones/samsung-galaxy-phones/samsung-galaxy-s26-ultra-review">Samsung Galaxy S26 Ultra</a> and <a href="https://www.techradar.com/phones/oppo-phones/oppo-find-x9-pro-review">Oppo Find X9 Pro</a>. I ran lots of benchmarks on the handset, including 3DMark and Geekbench, to confirm my performance findings.</p><p>I tested the battery performance based on my real-world usage, and charging times were measured using an official Oppo charger and cable.</p><p><em>First tested April 2026</em></p>
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                                                            <title><![CDATA[ I wasn’t driven mad by the puzzles in Cthulhu: The Cosmic Abyss, but some frustrating decisions and technical hiccups almost ruined this clever cosmic horror puzzler ]]></title>
                                                                                                                                                                                                <link>https://www.techradar.com/gaming/cthulhu-the-cosmic-abyss-review</link>
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                            <![CDATA[ There’s a solid puzzler at the core of Cthulhu: The Cosmic Abyss, if you aren’t driven to despair by some technical hiccups, some frustrating mechanics and an auto-save system with a mind of its own. ]]>
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                                                                        <pubDate>Thu, 16 Apr 2026 08:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 16 Apr 2026 08:08:02 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ james.pickard@futurenet.com (James Pickard) ]]></author>                    <dc:creator><![CDATA[ James Pickard ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/zaafHX7yFgrxRXSn8cd8zh-1280-80.jpg">
                                                            <media:credit><![CDATA[Big Bad Wolf / Nacon]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A screenshot from Cthulhu: The Cosmic Abyss]]></media:description>                                                            <media:text><![CDATA[A screenshot from Cthulhu: The Cosmic Abyss]]></media:text>
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                                <p>Although I’ve watched countless pieces of media or played dozens of video games and board games that draw on the Cthulhu mythos and the works of HP Lovecraft, I was suddenly struck by one question I don’t think I’ve ever properly considered while writing this review of Big Bad Wolf’s solid investigation puzzler, <em>Cthulhu: The Cosmic Abyss</em>. What does Cthulhu want?</p><div  class="fancy-box"><div class="fancy_box-title">Review info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Platform reviewed: </strong>PS5<br><strong>Available on: </strong>PS5,<strong> </strong>Xbox Series X|S, PC<br><strong>Release date: </strong>April 16, 2026</p></div></div><p>As I’m trawling through audio logs, video diaries, and messages left by a research crew and its billionaire funder in an abandoned underwater facility and an otherworldly city, I witness how they all succumb to the call of the Great Old One and become fixated on bringing about his/its/their return. </p><p>And while by the end I’d solved some mysteries and smugly puzzled out how to keep Cthulhu slumbering, I still didn’t know what the big tentacle-faced beast got out of it all apart from a few mindless, raving fans.</p><h2 id="can-i-be-your-number-one-fan">Can I be your number one fan?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="R8UJQmfKu8VATdMMAEeY7i" name="CTHULHU_TCA_Screenshot_Station" alt="A screenshot from Cthulhu: The Cosmic Abyss" src="https://cdn.mos.cms.futurecdn.net/R8UJQmfKu8VATdMMAEeY7i.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Big Bad Wolf / Nacon)</span></figcaption></figure><p>I guess you could argue that’s the whole point. Cthulhu is supposed to be a being beyond our comprehension, from a place with impossible geography, so I should just take the win and be happy I was able to stop him from awakening before being subsumed into the fandom.</p><p>But while some things may never be understood, <em>Cthulhu: The Cosmic Abyss</em> is all about solving what you can. As an occult investigator, Noah, you use tech and your wits to explore the grotesque and fascinating environments of a flooded bayou to the sunken city of R’lyeh. It’s a game of scanning for clues, absorbing the relevant information, making connections, and figuring out how it will help you stop Cthulhu.</p><p>What that ultimately means is that this is a game with a lot of reading, a lot of listening, and a lot of work outside the game, shuffling the facts around inside your brain as you piece it all together. Fortunately, it’s never interrupted by the threat of a monster attack or an enemy stalking you throughout the area like a <em>Soma</em> or <em>Amnesia</em>. Some wrong moves or wayward exploration will result in death, but it’s easy to avoid this if you’re paying attention.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UAaAcezkwEdcuMgFhi98qh" name="CTHULHU_TCA_Screenshot_Action" alt="A screenshot from Cthulhu: The Cosmic Abyss" src="https://cdn.mos.cms.futurecdn.net/UAaAcezkwEdcuMgFhi98qh.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Big Bad Wolf / Nacon)</span></figcaption></figure><p>To help visualise all of your clues, you do get given a mind map of sorts that allows you to move clues around and draw connections where you think they are relevant, but most of the time, the game will prompt you on the important questions that need answering to progress.</p><p>Added to that is an energy system that allows you to analyze clues and items, to better understand what they are and how they can be useful to your investigation. And while this is supposedly a limited resource, each area is full of the fungus that you can use to recharge it (yep, Noah basically powers up like Mario), so I just ended up scanning everything when I had the chance. Because of that, the whole system feels superfluous.</p><p>The same goes for the upgrades and augments you can find or earn from special tablets or shrines dotted around each area. You can only equip a limited number based on your maximum capacity, but when all they offer are small bonuses, such as an increase in your scanner range or a chance to restore energy when analyzing clues, the decision of what to equip doesn’t matter all that much. </p><p>Fortunately, you can still investigate and puzzle solve fully while both the energy and augment systems just exist in the background without requiring you to engage with them. I can only assume they must have been added to make <em>Cthulhu: The Cosmic Abyss</em> feel more gamey, but I don’t think they add anything of value.</p><h2 id="jarvis-activate-see-everything-mode">Jarvis, activate 'see everything' mode</h2><p>One aspect you will be engaging with a lot is the sonar built into your AI companion, Key. Using the frequencies you gain from analyzing clues, you can set and search for nearby items that match the frequency. This becomes a loop for part of the game’s puzzle-solving.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="A3TUWwqajnEn6A6JGeR2oi" name="19d9216acbb48-screenshotUrl" alt="A screenshot from Cthulhu: The Cosmic Abyss" src="https://cdn.mos.cms.futurecdn.net/A3TUWwqajnEn6A6JGeR2oi.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Big Bad Wolf / Nacon)</span></figcaption></figure><p>For example, a component made of a specific alloy might be missing from a piece of equipment, so you can scan the surrounding area for alloys that match that frequency to find it. Relatively straightforward, then, but the game does expand on this idea a handful of times by making certain key frequencies harder to find or requiring you to combine frequencies to find more specific items and secrets.</p><div  class="fancy-box"><div class="fancy_box-title">Best bit</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="EkHPK2k26ySNwXBqb2GgPh" name="CTHULHU_TCA_Screenshot_Investigation" caption="" alt="A screenshot from Cthulhu: The Cosmic Abyss" src="https://cdn.mos.cms.futurecdn.net/EkHPK2k26ySNwXBqb2GgPh.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Big Bad Wolf / Nacon)</span></figcaption></figure><p class="fancy-box__body-text"><strong>There’s little else quite so satisfying as connecting the dots between various pieces of seemingly unrelated information and working out exactly what you need to do to progress. </strong><em><strong>Cthulhu: The Cosmic Abyss</strong></em><strong> has several moments like this, and when you get deep into a puzzle that comes together in one intricate and elegant solution, you feel like a genius.</strong></p></div></div><p>I liked it enough as an idea, but as with all of these special vision types in games (I'm looking at you, Arkham detective mode), I ended up simply cycling through what I thought was a relevant frequency and spamming it in each new location to be sure I wasn’t missing any clues.</p><p>That’s not to say the game’s puzzles are bad. I did enjoy investigating a lot, with many solutions requiring you to take in all of the information given to you. There are moments where you feel like you are uncovering the secrets of an ancient civilization, learning how to use their bizarre technology, or piecing together the lives and relationships of the original research team as they descended into madness.</p><p>What’s also interesting is that chapters give you two possible solutions to the main puzzle: one that pushes you more towards the corrupting influence of Cthulhu, and another (often slightly more elaborate) that lessens the Great Old One’s control over you and the world. It’s a neat idea that rewards you for following a different path than the obvious one and encourages you to fully consider all the clues presented to you.</p><h2 id="a-sacrifice-i-am-willing-to-make">A sacrifice I am willing to make</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uxwbCq7xecVqQ6VCXrrUeh" name="CTHULHU_TCA_Screenshot_Narrative" alt="A screenshot from Cthulhu: The Cosmic Abyss" src="https://cdn.mos.cms.futurecdn.net/uxwbCq7xecVqQ6VCXrrUeh.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Big Bad Wolf / Nacon)</span></figcaption></figure><p>The choices you make can affect the state of the world, characters, and your final ending, so I really appreciate a usually very linear puzzle game offering up some more freeform elements that give you more influence over the story — and a chance to try alternate paths if you feel stuck on one route or are keen for a second playthrough.</p><p>I doubt I’ll be diving in again, though, as I feel happy with everything I got out of <em>Cthulhu: The Cosmic Abyss</em> on the first go. It has some rough edges, namely an inconsistent autosave, which meant I had to repeat some steps when loading my game on a few occasions. There are also fussy item manipulation mechanics and some ideas that aren’t fully realised. </p><p>However, its core investigation gameplay is strong, and the atmosphere is suitably sinister, so I’m sure anyone who enjoys a puzzle game with a dash of cosmic horror will come away satisfied enough — especially for a budget release.</p><h2 id="should-you-play-cthulhu-the-cosmic-abyss">Should you play Cthulhu: The Cosmic Abyss?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.28%;"><img id="MRXemBcF9NQiqQpBm6MgWh" name="CTHULHU_TCA_Screenshot_R_lyeh" alt="A screenshot from Cthulhu: The Cosmic Abyss" src="https://cdn.mos.cms.futurecdn.net/MRXemBcF9NQiqQpBm6MgWh.jpg" mos="" align="middle" fullscreen="" width="3840" height="2161" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Big Bad Wolf / Nacon)</span></figcaption></figure><h2 id="play-it-if-2">Play it if…</h2><div class="product"><p><strong>You want a good investigation and puzzle game</strong><br>The majority of puzzles in <em>Cthulhu: The Cosmic Abyss</em> are well-designed and fun to solve, while the investigation gameplay feels detailed and rewarding.</p></div><div class="product"><p><strong>You enjoy cosmic horror</strong><br>Naturally, the game is steeped in the lore and atmosphere you would expect from a work set in the Cthulhu mythos, and Big Bad Wolf nails this overall tone.</p></div><h2 id="don-t-play-it-if-2">Don’t play it if…</h2><div class="product"><p><strong>You want a survival horror experience</strong><br>While the game does feature some threats and has a generally spooky atmosphere, you are free to explore and investigate in peace without worrying about monster attacks or jump scares.</p></div><div class="product"><p><strong>You get frustrated with jank and fiddly mechanics</strong><br>Some elements of navigation and a few very specific puzzle mechanics don’t fully work as intended or are frustrating to deal with, and while some bugs may be ironed out over time, the rough edges are annoying.</p></div><div class="product"><p><strong>You might need to dip out at any moment</strong><br><em>Cthulhu: The Cosmic Abyss</em> uses an autosave feature that only seems to trigger under specific circumstances, so if you need to quit the game at a moment’s notice without triggering one of these conditions, you may risk losing some progress.</p></div><h2 id="accessibility">Accessibility</h2><p><em>Cthulhu: The Cosmic Abyss</em> has two difficulty modes: Investigation and Exploration. The first is the standard experience, while the second allows you to ask your AI companion for hints and shows the clues available in each location. You can also set a custom option to tweak how much corruption affects you and how energy is used.</p><p>Elsewhere, there are three color blind modes for green, red, and blue color blindness, the option to make subtitles clearer, disable head movement to ease motion sickness, and fully rebind all controls.</p><h2 id="how-i-reviewed-cronos-the-new-dawn">How I reviewed Cronos: The New Dawn</h2><p>I played <em>Cthulhu: The Cosmic Abyss</em> for around 8 hours on a <a href="https://www.techradar.com/gaming/ps5-pro-review">PlayStation 5 Pro</a> on a <a href="https://www.techradar.com/televisions/samsung-s90c-review">Samsung S90C OLED TV</a> and Samsung HW-Q930C soundbar while using a <a href="https://www.techradar.com/reviews/dualsense-wireless-controller">DualSense Wireless Controller</a>. </p><p>I played the whole game in Performance mode and still experienced a few technical hitches and moments of slowdown, so I wouldn’t risk Quality mode without a major patch.</p><p>In my time playing, I completed the game once and saw one of the possible endings, although I did have to replay an early chapter three times due to an autosave issue, which should now be fixed in the full release. However, I did still find the autosave unreliable, and that probably bumped up my total playtime by at least an hour.</p><p><em>First reviewed April 2026.</em></p>
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                                                            <title><![CDATA[ Pragmata’s blend of puzzles, hacking, and combat makes for some of the best space action I’ve ever experienced ]]></title>
                                                                                                                                                                                                <link>https://www.techradar.com/gaming/pragmata-review</link>
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                            <![CDATA[ Hacking and combat combine beautifully in Pragmata, making for a satisfying and spectacular space action game ]]>
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                                                                        <pubDate>Mon, 13 Apr 2026 15:00:00 +0000</pubDate>                                                                                                                                <updated>Tue, 21 Apr 2026 09:34:58 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ rob.dwiar@futurenet.com (Rob Dwiar) ]]></author>                    <dc:creator><![CDATA[ Rob Dwiar ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/8eW69fsRkR5bWuMCq9DqsK-1280-80.jpg">
                                                            <media:credit><![CDATA[Capcom]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A screenshot from sci-fi game Pragmata]]></media:description>                                                            <media:text><![CDATA[A screenshot from sci-fi game Pragmata]]></media:text>
                                <media:title type="plain"><![CDATA[A screenshot from sci-fi game Pragmata]]></media:title>
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                                <p>Having played a bit of Capcom’s space action-adventure game <em>Pragmata </em>at Summer Game Fest last year, its AI-infused story and lunar setting, and its original combat that mixes hacking and gunplay at the same time, had its hooks in me.</p><p>I now know the game has delivered on those intriguing themes — and more.</p><div  class="fancy-box"><div class="fancy_box-title">Review info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Platform reviewed: </strong>PS5<br><strong>Available on: </strong>PS5, Xbox Series X|S, Nintendo Switch 2, PC<br><strong>Release date: </strong>April 24, 2026</p></div></div><p>The combat is a true success, and the combination of simultaneous hacking, weapons, and the need for nimble movement and to be constantly aware can make for some excellent encounters, full of flow and sequence, and high-stakes danger. Almost without exception, balancing the hacking and weapons works completely too — yes, it forces you to multitask in the heat of battle, but somehow you quickly learn to look at both enemy and hacking screen like an Apache pilot, and execute a swift combo of both. It’s incredibly satisfying. </p><p>The setting and story provide the perfect capsule for the combat, too, and Diana and Hugh’s journey together is a memorable one. There’s a depiction of AI that feels rather timely, the moon base is exquisitely designed, featuring some extremely cool areas, and while not wholly unique, the relationship between the central pair is warm and sweet, and grows over the course of the game.</p><h2 id="hacked-off">Hacked off</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3126px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="eYtx3iuNXu5yzZXwSF7XHZ" name="PRAGMATA_Preview_B-roll_EN - frame at 15m24s" alt="A gameplay screenshot from Pragmata that shows both Hugh and Diana." src="https://cdn.mos.cms.futurecdn.net/eYtx3iuNXu5yzZXwSF7XHZ.jpg" mos="" align="middle" fullscreen="" width="3126" height="1758" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Capcom)</span></figcaption></figure><p>Visiting the Deplhi Corporation’s moonbase to investigate what happened after its communications ceased, astronaut Hugh is rescued from peril by young android girl Diana and soon learns that she’s not someone to just be protected, but someone who he can work with during every combat scenario to gain the upper hand against hostile security bots.</p><p>With Diana perched on your back, taking down foes involves completing a little on-screen matching puzzle (representing the girl’s hacking abilities) alongside traditional third-person shooting with Hugh’s arsenal of futuristic guns. Not only does Diana’s hack make enemies more susceptible to Hugh’s weapons in a bit of a one-two punch, but there are also status effects and extra boosts to damage that can be gained from each successful hack — though that often means spending a few more vital seconds navigating your way through a tricky matrix to hoover up some extra points.</p><p>Getting <em>Pragmata</em>’s action right is always incredibly satisfying — pulling off a tricky manual hack, quickly dodging an attack, and then following up with a rain of damage with a proton laser or shotgun to the head just feels great. Once you factor in the level of awareness you need, and the ability to quickly dodge to slow time at the right point, the complexity grows, but never overwhelms.</p><p>From low-grade walker bots through the ranks of tougher specimens all the way up to some pretty bombastic boss fights, there’s a deep satisfaction to be had from concentrating on combos, hacking nodes, and learning moves and weak points of enemies. The latter on bosses reminded me a lot of the <em>Horizon </em>games; identifying and learning weak points to target while dodging attacks around an arena.</p><p>Something else to consider is that Hugh’s guns are disposable and thrown away when empty. This means you constantly have to think on the fly and adapt to whatever weapons are around once your favorite is depleted. For example, I hated a chargeable laser weapon in the beginning, but grew to like it and rely on it as a result of necessity demanding I use it in times of need.</p><p>You can tailor your methods to your preferences, too, with a range of upgrades, abilities, and augmentations for combat, ready to be applied in a central hub once you’ve gathered enough resources. However, it’s worth noting that you won’t get to enjoy the full suite of weapons and gear until you venture back into a New Game Plus adventure, which is slightly saddening as I would have liked to experience everything in one go, trying out all the weapon types, and building fully personalised loadouts from all the options to master the game’s adventure, and its climax, in one sitting.</p><h2 id="lunar-vibes">Lunar vibes</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PZjzbX9wRvT8AUeMyAsDsK" name="Pragmata screenshot" alt="A screenshot from sci-fi game Pragmata" src="https://cdn.mos.cms.futurecdn.net/PZjzbX9wRvT8AUeMyAsDsK.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Capcom)</span></figcaption></figure><p>The lunar base provides the perfect backdrop for these enemy encounters, too.</p><p>It’s incredibly well done and fantastically realised. featuring several highly cool environments from an M.C. Escher-like 3D-printed, AI-generated New York cityscape to a nature-filled biome as standouts. All of the zones look spectacular and are full of nooks and crannies to explore and design quirks to enjoy. These contrast well with the clinical, almost NASA-looking aesthetic of the rest of the base, with its massive domes and towers and skywalks.</p><p>There are some almost metroidvania in the world, too: opening up shortcuts, having strategically placed save and fast travel points, and even a little bit of <em>Dark Souls </em>in the return of enemies once killed in areas when you go back to them.</p><div  class="fancy-box"><div class="fancy_box-title">Best bit</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="BY5gnAR4gCPHHdLcW6E36f" name="PRAGMATA_Preview_B-roll_EN - frame at 3m16s" caption="" alt="A Pragmata gameplay screenshot that shows" src="https://cdn.mos.cms.futurecdn.net/BY5gnAR4gCPHHdLcW6E36f.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Capcom)</span></figcaption></figure><p class="fancy-box__body-text"><strong>There's nothing more satisfying than when you nail a combat sequence in </strong><em><strong>Pragmata</strong></em><strong>, successfully utilising all the different bits and adeptly multitasking between them. Nailing a dodge, hack, and weapon strike all in quick succession makes you feel like the bots have no chance.</strong></p></div></div><p>The narrative is not outrageously new or unique, and it starts off a little slow, but among all the bots and AI and sci-fi, there's a very human throughline. There’s a particular sequence in the second half of the game where Hugh and Diana slowly explore a series of rooms and offices; a nice change of pace, with a slow reveal of information through found files, an accompanying chill soundtrack, a noticeable change in the mood of our protagonists as they understand more, plus the uncovering of events that had occurred before Hugh’s arrival. Magic.</p><p>The relationship between Hugh and Diana works and pleasantly changes over time. At first, Diana’s playful innocence offsets the gruffness of Hugh — not totally unlike elements in <em>The Last of Us,</em> for example — but soon they want to spend more time together, and start making plans. Hugh begins teaching Diana about Earth and human ways of life, and it’s all quite sweet and parental. Both characters are wonderfully voiced, and by the end, I couldn’t help but come to care about both of them.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Z88hSzbMsw7UdZ3ZzGAD3f" name="PRAGMATA_Preview_B-roll_EN - frame at 0m31s" alt="A Pragmata gameplay screenshot that shows" src="https://cdn.mos.cms.futurecdn.net/Z88hSzbMsw7UdZ3ZzGAD3f.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Capcom)</span></figcaption></figure><p><em>Pragmata </em>is a wonderful, compact, space adventure with heart and soul. But that’s not to say it’s completely without a few things that stain the sheen, such as Diana’s and Hugh’s in-game, moment-to-moment commentary getting a little tiresome, some lazy enemy encounters in the back half that just lock you into smaller and smaller areas for mandatory multi-enemy fights, and a last section that does drag on a little too long.</p><p>But, all in all, <em>Pragmata</em> has been worth the long wait, and worthy of its place in Capcom’s pantheon of action games. Even though it’s over in a flash, its combat and hacking mix is exciting enough to pull me back in for another adventure via New Game Plus.</p><h2 id="should-you-play-pragmata">Should you play Pragmata?</h2><h2 id="play-it-if-3">Play it if...</h2><div class="product"><p><strong>You’re a fan of puzzles and satisfying combat — simultaneously</strong><br>The combat in <em>Pragmata</em> is excellent and, even though you’ll feel like you’re learning to play the piano on a unicycle in the beginning, mastering it is incredibly satisfying.</p></div><div class="product"><p><strong>You’re after a short but sweet space adventure</strong><br><em>Pragmata</em> isn’t a long game, but it’s a good one. If you’re after a compact space adventure with solid storytelling, a wonderful setting, and compelling action, then this is for you.</p></div><div class="product"><p><strong>You’re a sci-fi fan keen for a new story</strong><br>While not hugely unique, <em>Pragmata</em>’s narrative, combat, setting, and premise do combine really well to make a wonderful addition to the sci-fi action-adventure game pantheon.</p></div><h2 id="don-t-play-it-if-3">Don't play it if...</h2><div class="product"><p><strong>You get frustrated with slightly repetitive enemy encounters</strong><br>There’s a host of different enemy types, but at times the game’s insistence on locking you into smaller and smaller areas with enemies to fight your way out of gets a little repetitive.</p></div><div class="product"><p><strong>You’re looking for a massive, deep space adventure</strong><br><em>Pragmata</em> is a short, linear game that does mix things up well with different zones to explore, but keeps everything compact — if you’re hoping for a massive game, then this isn’t it.</p></div><h2 id="accessibility-features-2">Accessibility features</h2><p><em>Pragmata </em>has several grouped accessibility settings that can be adjusted in sets, though there are no colorblind options, which is a shame. These include a visual accessibility preset which changes language, subtitle size, and background; an audio accessibility set which changes subtitles, speaker display, and closed captioning; and a motion sickness accessibility set of features which includes center reticle display, motion blur, lens distortion, and depth of field. </p><h2 id="how-i-reviewed-pragmata">How I reviewed Pragmata</h2><p>I played <em>Pragmata </em>on<em> </em>a <a href="https://www.techradar.com/gaming/ps5-pro-review">PS5 Pro</a> teamed with a <a href="https://www.techradar.com/reviews/samsung-q6fn-qled-tv-qn65q6fn">Samsung Q6F</a> 55-inch 4K QLED TV and <a href="https://www.techradar.com/uk/tag/samsung">Samsung</a> soundbar for about 10 hours, completing the main story and doing some exploring to boot. </p><p>I used a standard <a href="https://www.techradar.com/reviews/dualsense-wireless-controller">DualSense Wireless controller</a>, and I also played for a bunch of hours on my <a href="https://www.techradar.com/gaming/playstation-portal-review">PlayStation Portal</a>. When using a headset, I relied on a SteelSeries Arctis Nova Elite or an Audeze Maxwell 2.</p><p><em>First reviewed April 2026</em></p>
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                                                            <title><![CDATA[ Ooma Office VoIP service review 2026 ]]></title>
                                                                                                                                                                                                <link>https://www.techradar.com/reviews/ooma-office-review</link>
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                            <![CDATA[ Ooma Office delivers simple, affordable VoIP for SMBs, starting at $19.95/user/month with no contracts, featuring unlimited calling, mobile apps, and tiered upgrades for analytics, video, and CRM tools. ]]>
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                                                                        <pubDate>Fri, 10 Apr 2026 15:44:41 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Phone &amp; Communications]]></category>
                                                    <category><![CDATA[Pro]]></category>
                                                                                                <author><![CDATA[ bryan.wolfe@futurenet.com (Bryan M Wolfe) ]]></author>                    <dc:creator><![CDATA[ Bryan M Wolfe ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/tXerVJSQ2otnXqJvZa2QhA-1280-80.jpg">
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                                <p>Ooma Office stands out as a reliable, no-contract <a href="https://www.techradar.com/news/best-voip-service" target="_blank">VoIP</a> solution crafted specifically for small businesses that prioritize simplicity and affordability in their communication needs. <br><br>As of early 2026, its pricing structure remains competitive, starting at $19.95 per user per month, and recent updates have expanded features, including advanced analytics, deeper CRM integrations, and enhanced security options, to better support modest growth. </p><p>This comprehensive review covers every key aspect—from an introductory overview to detailed comparisons—drawing on the latest available information to help business owners determine whether Ooma Office aligns with their operations.</p><h2 class="article-body__section" id="section-ooma-office-voip-plans-and-pricing"><span>Ooma Office VoIP: Plans and pricing</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3214px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PD52N8CL2LZiwbktnfVCmW" name="Ooma Office pricing.png" alt="Ooma Office pricing October 2022" src="https://cdn.mos.cms.futurecdn.net/PD52N8CL2LZiwbktnfVCmW.png" mos="" align="middle" fullscreen="" width="3214" height="1808" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Ooma)</span></figcaption></figure><p>Ooma Office maintains a straightforward, tiered pricing model that scales with small teams without locking users into long-term commitments, a major draw for startups and SMBs wary of hidden fees. <br><br>The entry-level Essentials plan costs $19.95 per user per month (billed monthly) and packs over 50 essential features, such as unlimited domestic calling to the US, Canada, Mexico, and Puerto Rico, a virtual receptionist for professional call greeting, seamless mobile app access for on-the-go communication, and even one complimentary toll-free number with 500 included minutes (overages billed at roughly 3¢ per minute). Taxes and regulatory fees are bundled into the quoted price, simplifying budgeting. </p><p>Stepping up to the Pro plan at $24.95 per user per month unlocks significant productivity boosters, including a dedicated desktop app for computer-based calling, 250 SMS text messages per month (with additional texts at $0.0095 each), videoconferencing for up to 25 participants via Ooma Meetings, one-touch call recording, and automatic voicemail transcription sent directly to email. This tier appeals to teams that need more than basic telephony, such as quick video huddles or message logs for follow-ups. </p><p>The top-tier Pro Plus plan, priced at $29.95 per user per month, caters to slightly larger or more feature-hungry operations with 1,000 monthly texts, videoconferencing scaled to 100 participants, robust CRM integrations (e.g., Salesforce, HubSpot), hot desking for shared extensions, advanced call queuing, team chat functionality, and an auto dialer for outbound campaigns. For enterprises eyeing SIP trunking, multi-site management, custom analytics dashboards, and dedicated call center tools, a bespoke Enterprise plan is available through direct sales quotes, often tailored for 50+ users. </p><p>Add-ons keep costs predictable: extra phone numbers cost $9.95 per month; toll-free minutes beyond the bundle incur low per-minute rates; and hardware such as IP desk phones starts at a one-time $59.99 purchase (with bring-your-own-device support). Number porting remains free, though some initial setups may include a $29.95 activation fee. Compared to legacy phone systems, Ooma's model eliminates the hefty upfront hardware investments and maintenance contracts, making it a cost-effective pivot for businesses in rural areas where reliable VoIP is essential. </p><h2 class="article-body__section" id="section-ooma-office-voip-features"><span>Ooma Office VoIP: Features</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3538px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="FFrcnsfLhK6mn5ZSo77eX4" name="Ooma Office features.png" alt="Ooma Office features October 2022" src="https://cdn.mos.cms.futurecdn.net/FFrcnsfLhK6mn5ZSo77eX4.png" mos="" align="middle" fullscreen="" width="3538" height="1991" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Ooma)</span></figcaption></figure><p>Ooma Office's feature set emphasizes reliability and core business tools, with over 100 capabilities distributed across tiers to avoid overwhelming small users. <br><br>Universal access points include Ooma-enabled IP phones, the cross-platform mobile app (iOS/Android), and softphone options, supporting crystal-clear HD voice calls, SMS/MMS messaging, and fax-to-email conversion. <br><br>Ring groups allow simultaneous or sequential ringing across extensions—ideal for sales or support teams—while music-on-hold, call forwarding, and virtual extensions ensure no call drops during off-hours. </p><p>Pro and higher tiers elevate the experience with call analytics tracking duration, volume, and outcomes; dynamic caller ID that displays team-specific info; enhanced call blocking powered by Nomorobo (flagging over 2 million spam numbers daily); and Ooma Meetings for video calls with screen sharing, recording, and participant controls. <br>Integrations have matured significantly, now linking with Salesforce and HubSpot for Pro Plus (contact sync, logging), QuickBooks for billing tie-ins, and Google Workspace/Microsoft 365 for calendar-based availability routing. </p><p>Pro Plus exclusives such as shared voicemail pools, online appointment booking widgets, HIPAA-compliant mode (with a Business Associate Agreement for handling protected health information), and performance leaderboards foster team accountability. <br><br>Multi-site support lets distributed teams (e.g., a PA headquarters with remote reps) manage unified directories, while bulk user imports streamline onboarding. Recent 2026 enhancements focus on AI-driven insights, such as call sentiment analysis previews in Enterprise, positioning Ooma as more than just a phone system but a lightweight UCaaS platform. </p><h2 class="article-body__section" id="section-ooma-office-voip-getting-set-up"><span>Ooma Office VoIP: Getting set up</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:897px;"><p class="vanilla-image-block" style="padding-top:66.67%;"><img id="HNHm9kwUmS75Zjbyve8AEZ" name="04.jpg" alt="Ooma Office review" src="https://cdn.mos.cms.futurecdn.net/HNHm9kwUmS75Zjbyve8AEZ.jpg" mos="" align="middle" fullscreen="" width="897" height="598" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Ooma Office)</span></figcaption></figure><p>Getting Ooma Office operational typically spans 15-30 minutes, starting with a quick online signup, number selection or porting (free, processed in one to seven days), and app downloads. Bulk CSV imports handle user provisioning for teams, auto-assigning extensions and devices; compatible IP phones plug into Ethernet for instant provisioning via Ooma's cloud. </p><p>For analog holdouts, Ooma adapters bridge existing handsets at low cost. Multi-location setups involve assigning site-specific prefixes and failover rules through the portal—no on-site servers required. Optional white-glove activation ($29.95+) includes expert walkthroughs, ideal for first-timers. Post-setup, firmware auto-updates ensure uptime, with 99.99% reliability SLA on higher plans.</p><h3 class="article-body__section" id="section-ooma-office-voip-ease-of-use"><span>Ooma Office VoIP: Ease of Use</span></h3><p>Navigating Ooma Office feels intuitive from the first login, thanks to a clean web-based admin portal that prioritizes speed over complexity—perfect for non-technical owners juggling multiple roles. Adding users, extensions, or ring groups takes just minutes via drag-and-drop interfaces, with customizable ring timers (e.g., 20 seconds per phone before failover) and unlimited virtual receptionist greetings that are recordable directly in the browser. </p><p>The mobile app mirrors desktop functionality for calls, texts, and presence indicators (busy/available), enabling field reps to stay connected without lugging hardware. <br><br>Pro users rave about the desktop softphone's company directory, one-click video launches, and speed dial groups, which scale decently up to 20-30 seats before feeling crowded. Overall, its low learning curve minimizes training time and earns high marks in user reviews for "set-it-and-forget-it" reliability. </p><h2 class="article-body__section" id="section-ooma-office-voip-support"><span>Ooma Office VoIP: Support</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.69%;"><img id="TsyTKhfqpkpapYrBeC5oXo" name="4.jpg" alt="Ooma Office review" src="https://cdn.mos.cms.futurecdn.net/TsyTKhfqpkpapYrBeC5oXo.jpg" mos="" align="middle" fullscreen="" width="1600" height="907" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Ooma Office)</span></figcaption></figure><p>Ooma delivers round-the-clock support via phone (US-based reps), email ticketing, and live chat, resolving 90% of issues same-day per user feedback. A self-service knowledge base brims with 100+ video tutorials on ring groups, integrations, and troubleshooting, plus a community forum for peer tips. </p><p>Enterprise clients access white-glove onboarding, custom SLAs, and a dedicated account manager. Response times average under 2 minutes for chat, making it responsive for urgent outages—strong for the price point.</p><h2 class="article-body__section" id="section-ooma-office-voip-security-and-privacy"><span>Ooma Office VoIP: Security and privacy </span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1322px;"><p class="vanilla-image-block" style="padding-top:63.92%;"><img id="xoJwkePaCquh6nvLzrzGVe" name="5.jpg" alt="Ooma Office review" src="https://cdn.mos.cms.futurecdn.net/xoJwkePaCquh6nvLzrzGVe.jpg" mos="" align="middle" fullscreen="" width="1322" height="845" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Ooma Office)</span></figcaption></figure><p>Ooma prioritizes end-to-end encryption for all voice, video, and text traffic (SRTP/TLS protocols), safeguarding data in transit and at rest against intercepts. <br><br>Pro/Pro Plus tiers amplify protection with intelligent spam screening (Nomorobo integration blocks robocalls proactively) and password-locked meetings, while HIPAA mode on Pro Plus enforces audit logs, data retention controls, and a signed BAA for healthcare compliance—crucial for PA clinics handling PHI. </p><p>The privacy policy outlines data collection limited to service delivery (call logs, billing), with no-sale assurances but legal disclosures permitted. Account access relies on strong passwords, though multi-factor authentication is absent as of 2026 reviews—a noted gap relative to enterprise peers. Regular vulnerability scans and SOC 2 compliance underpin trust for SMBs. </p><h2 class="article-body__section" id="section-ooma-office-voip-the-competition"><span>Ooma Office VoIP: The competition</span></h2><p>While Ooma Office excels in simplicity and value for small teams, it faces stiff competition from more feature-rich UCaaS platforms at similar prices. <br><br><a href="https://www.techradar.com/reviews/nextiva-voip-services" target="_blank">Nextiva</a>'s Essential plan starts at $19-$25 per user per month (annual billing), delivering superior call reporting, unlimited SMS/video, and unlimited international minutes to 40+ countries, though it caps advanced AI on base tiers and requires annual commitments. <br><br><a href="https://www.techradar.com/reviews/ringcentral-phone" target="_blank">RingCentral</a> starts at $20 per user per month, with 90+ native integrations (including AI transcription and bots as standard), robust analytics for mid-market scaling, but costs rise for premium video or global expansion. </p><p><a href="https://www.techradar.com/reviews/gotoconnect-review" target="_blank">GoTo Connect</a>, at $27 per user per month for five-plus users, excels in hyper-flexible routing (skills-based queues), deep Salesforce syncing, and granular origin-based reports—ideal for sales-heavy firms—but its interface can feel busier for absolute beginners. <br><br>Budget-conscious options like <a href="https://www.techradar.com/reviews/dialpad" target="_blank">Dialpad</a> undercut at $15 per user per month, bundling AI real-time coaching and transcription across plans, yet skimp on video conferencing depth and toll-free allotments. Finally, 8x8 matches Ooma's $24 entry with 100+ global calling features and contact center add-ons, but its steeper learning curve and setup complexity better serve established enterprises over scrappy startups. </p><h2 class="article-body__section" id="section-ooma-office-voip-final-verdict"><span>Ooma Office VoIP: Final verdict</span></h2><p>Ooma Office remains a top pick for small businesses, those that crave plug-and-play VoIP with virtual receptionist polish and affordable upgrades. Its 2026 refinements in analytics, HIPAA support, and integrations close prior gaps, offering solid mileage without bloat. <br><br>That said, if your team anticipates rapid scaling, heavy reporting, or 50+ users, competitors such as Nextiva or RingCentral offer deeper tools at comparable costs, making a trial comparison warranted. </p>
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                                                            <title><![CDATA[ Dialpad VoIP services review 2026 ]]></title>
                                                                                                                                                                                                <link>https://www.techradar.com/reviews/dialpad</link>
                                                                            <description>
                            <![CDATA[ Dialpad delivers AI-powered, cloud-based VoIP solutions with intuitive design, flexible pricing, and seamless integrations for businesses of all sizes. ]]>
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                                                                        <pubDate>Fri, 10 Apr 2026 10:52:54 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Phone &amp; Communications]]></category>
                                                    <category><![CDATA[Pro]]></category>
                                                                                                <author><![CDATA[ bryan.wolfe@futurenet.com (Bryan M Wolfe) ]]></author>                    <dc:creator><![CDATA[ Bryan M Wolfe ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/JLMQDrr74arBHhGnkowGdZ-1280-80.jpg">
                                                            <media:credit><![CDATA[Dailpad/Edited with Gemini ]]></media:credit>
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                                <p>San Francisco-based Dialpad is a leading name in the <a href="https://www.techradar.com/news/best-voip-service" target="_blank">VoIP</a> (Voice over Internet Protocol) communications industry, offering cloud-based phone systems designed for modern businesses. <br><br>Known for its emphasis on artificial intelligence and cross-platform collaboration, Dialpad stands out as a flexible, scalable tool for companies of all sizes.  As businesses increasingly move away from traditional phone systems, Dialpad faces competition from major providers like RingCentral, Zoom, Nextiva, and 8x8. <br><br>Choosing the right platform depends on several factors, including company size, calling patterns, and the importance of advanced AI features within your workflow.  </p><h2 class="article-body__section" id="section-dialpad-voip-plans-and-pricing"><span>Dialpad VoIP: Plans and pricing</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3294px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GSdPb8ZUSejRMCbhYmLEqN" name="Dialpad pricing.png" alt="Dialpad pricing October 2022" src="https://cdn.mos.cms.futurecdn.net/GSdPb8ZUSejRMCbhYmLEqN.png" mos="" align="middle" fullscreen="" width="3294" height="1853" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Dialpad)</span></figcaption></figure><p>Dialpad structures its VoIP service across three main tiers: Standard, Pro, and Enterprise. Each plan includes unlimited domestic calling within your country, the US, and Canada, as well as unlimited text and multimedia messaging. Additionally, all plans offer unlimited video calling, though group meeting capacity is limited to 10 participants.  </p><p>The Standard plan costs $27 per user per month, or $15 when billed annually. It includes AI-driven features like real-time call transcription, automated voicemail summaries, and integration with Google Workspace. This tier best suits smaller teams seeking a streamlined, intelligent calling solution with minimal integration requirements.  </p><p>The Pro plan increases flexibility and is priced at $35 per user per month or $25 annually, and adds compatibility with apps such as Microsoft Teams, Slack, Zendesk, and HubSpot. It supports 10 office locations and offers 24/7 customer support, making it a strong fit for mid-sized organizations.  </p><p>The Enterprise plan is customized for larger corporations. It includes unlimited office support, a 100% uptime guarantee, advanced analytics, and single sign-on with identity services such as Okta. Pricing is available only by contacting Dialpad directly.  </p><p>Businesses can try Dialpad with a 14-day free trial, slightly shorter than the 30-day period offered by some rivals but still sufficient for most teams to evaluate the service in full.</p><h3 class="article-body__section" id="section-dialpad-voip-features"><span>Dialpad VoIP: Features</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3810px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZtxwzmXdPeriDgB4dzMwuX" name="Dialpad features.png" alt="Dialpad features October 2022" src="https://cdn.mos.cms.futurecdn.net/ZtxwzmXdPeriDgB4dzMwuX.png" mos="" align="middle" fullscreen="" width="3810" height="2143" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Dialpad)</span></figcaption></figure><p>Dialpad distinguishes itself with advanced AI-powered voice intelligence technology. This system automatically transcribes calls in real time, creates detailed post-call summaries, and identifies actionable insights for customer service or sales teams. Such functionality transforms basic VoIP communication into a productivity-enhancing tool.  </p><p>Beyond AI tools, Dialpad’s VoIP platform offers robust telephony features, including call recording, forwarding, three-way calling, and voicemail management. Hold queues are available on all but the Standard plan, making team collaboration smoother during high call volumes. For video communication, Dialpad provides reliable web conferencing with features such as screen sharing, conference controls, and customizable hold music.  </p><p>Companies seeking extended conferencing capabilities can subscribe to the separate Dialpad Meetings plans. These are available in both free and paid versions, priced at $20 per user per month or $15 per user per year. Dialpad also supports virtual faxing directly from the desktop dashboard, available as an add-on at an affordable price based on the chosen plan.  </p><h2 class="article-body__section" id="section-dialpad-voip-getting-started"><span>Dialpad VoIP: Getting started </span></h2><p>Setting up Dialpad is straightforward thanks to its cloud-based nature. <br><br>New users can port existing phone numbers or create new ones during account setup. The administrative dashboard provides step-by-step guidance for adding team members, assigning extensions, and setting up voicemail and routing preferences.  </p><p>Because Dialpad operates entirely online, there is no need for traditional PBX hardware or on-premises installation. Integrations with business tools such as Google Workspace, Microsoft 365, or popular CRM platforms can be enabled with minimal technical effort. Most small teams can go from sign-up to first call within a few hours.  </p><h2 class="article-body__section" id="section-dialpad-voip-ease-of-use"><span>Dialpad VoIP: Ease of use </span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:46.25%;"><img id="CcmXy84BC3o4ionww2o4pn" name="4 (2).jpg" alt="Dialpad's web based team dashboard" src="https://cdn.mos.cms.futurecdn.net/CcmXy84BC3o4ionww2o4pn.jpg" mos="" align="middle" fullscreen="" width="1600" height="740" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Dialpad)</span></figcaption></figure><p>Dialpad’s design emphasizes simplicity and intuitive control. <br><br>The web application offers quick access to calling, messaging, voicemail, and contact management, while the desktop software for Windows and Mac provides a richer interface with advanced analytics and configuration settings.  </p><p>Users can easily review recordings, transcripts, and activity logs within the app. The admin dashboard includes a detailed analytics panel that tracks call volume, duration, and activity trends over time. Overall, Dialpad’s interface is modern, responsive, and approachable for both technical and non-technical employees.  </p><h2 class="article-body__section" id="section-dialpad-voip-support"><span>Dialpad VoIP: Support</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3390px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="oY8PtmaqVc96J9prkNEhhi" name="Dialpad help center.png" alt="Dialpad help center October 2022" src="https://cdn.mos.cms.futurecdn.net/oY8PtmaqVc96J9prkNEhhi.png" mos="" align="middle" fullscreen="" width="3390" height="1907" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Dialpad)</span></figcaption></figure><p>Customer support for Dialpad is reliable and well-organized. <br><br>Assistance is available via live chat, phone, and online ticket submission. A detailed Help Center offers hundreds of tutorials, guides, and video walkthroughs, complemented by an active community forum for peer support.  <br><br>Standard plan users receive access to support on a 24/5 basis, which is adequate for most small businesses operating during standard work hours. Higher-tier Pro and Enterprise customers benefit from 24/7 support, ensuring technical help is always available. Overall response times are prompt, and support quality is consistent with Dialpad’s premium positioning.  </p><h2 class="article-body__section" id="section-dialpad-voip-security-and-privacy"><span>Dialpad VoIP: Security and privacy </span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3016px;"><p class="vanilla-image-block" style="padding-top:56.23%;"><img id="as47e7899WJhVrauCmqXvE" name="Dialpad security.png" alt="Dialpad security and compliance October 2022" src="https://cdn.mos.cms.futurecdn.net/as47e7899WJhVrauCmqXvE.png" mos="" align="middle" fullscreen="" width="3016" height="1696" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Dialpad)</span></figcaption></figure><p>Dialpad maintains a rigorous approach to data security and privacy management. <br><br>All calls and messages are encrypted in transit using Transport Layer Security (TLS), and stored data is protected by AES 256-bit encryption. These measures meet industry best practices and minimize exposure to potential breaches.  </p><p>Administrators can define user permissions, assign access levels, and manage integrations to maintain control over account activity. Dialpad complies with SOC 2 Type II and GDPR standards and offers audit logging to track administrative changes. The company’s transparency about its privacy practices inspires confidence, particularly for regulated industries that rely on secure communications.  </p><h2 class="article-body__section" id="section-dialpad-voip-the-competition"><span>Dialpad VoIP: The competition</span></h2><p>While Dialpad offers one of the most comprehensive business VoIP experiences, it faces significant competition. <br><br><a href="https://www.techradar.com/reviews/ringcentral-phone" target="_blank">RingCentral</a> remains a feature-rich option with broader integrations and higher participant limits for video conferencing. <a href="https://www.techradar.com/reviews/zoom" target="_blank">Zoom Phone</a> appeals to organizations already using Zoom’s video tools, offering seamless adoption. <br><br><a href="https://www.techradar.com/reviews/nextiva-voip-services" target="_blank">Nextiva</a> delivers strong overall value for larger meetings, while 8x8’s X Series packages are affordable for small startups. <a href="https://www.techradar.com/reviews/aircall-voip-review" target="_blank">Aircall</a>, meanwhile, stands out for its CRM-focused integrations and clean user experience, although its monthly costs can rise quickly for growing teams.  </p><p>Dialpad’s combination of AI innovation, competitive pricing, and clean interface makes it an especially appealing option for companies seeking a balance among simplicity, intelligence, and functionality.  </p><h3 class="article-body__section" id="section-dialpad-voip-final-verdict"><span>Dialpad VoIP: Final verdict</span></h3><p>Dialpad continues to demonstrate why it ranks among the best VoIP providers in 2026. Its AI-infused call management, user-friendly design, and flexible pricing structure make it an outstanding choice for small and mid-sized businesses. The service scales effortlessly, integrates cleanly with leading business tools, and offers automation that genuinely improves productivity.  </p><p>Although its video call participant cap is more restrictive than some providers', Dialpad’s powerful voice technology and security features more than compensate. With strong reliability, transparent pricing, and a free trial, Dialpad is one of the most well-rounded modern VoIP platforms for professional communications.  </p>
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                                                            <title><![CDATA[ The RedMagic 11 Air is no looker, but you won't find better gaming performance for the money ]]></title>
                                                                                                                                                                                                <link>https://www.techradar.com/phones/redmagic-11-air-review</link>
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                            <![CDATA[ RedMagic doubles down on gaming performance with its latest budget device, at the expense of a few quality-of-life features. ]]>
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                                                                        <pubDate>Sat, 14 Mar 2026 15:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 26 Mar 2026 14:28:21 +0000</updated>
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                                                                                                                    <dc:creator><![CDATA[ Jon Mundy ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/GoXwAM5N5UtbKpwBvkZHVo-1280-80.jpg">
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                                                                                                                                                                                                                                    <media:description><![CDATA[The Nubia Red Magic 11 Air being held in a hand]]></media:description>                                                            <media:text><![CDATA[The Nubia Red Magic 11 Air being held in a hand]]></media:text>
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                                <h2 class="article-body__section" id="section-redmagic-11-air-two-minute-review"><span>RedMagic 11 Air: Two-minute review</span></h2><p>Like its lightweight predecessor, the <a href="https://www.techradar.com/phones/nubia-red-magic-10-air-review#section-redmagic-10-air-review-performance">RedMagic 10 Air</a>, the RedMagic 11 Air represents a smart piece of repurposing. It takes the <a href="https://www.techradar.com/phones/nubia-red-magic-10-pro-review">RedMagic 10 Pro</a> and slims down the package, losing a few pounds (not to mention some camera capabilities) and resulting in a temptingly approachable gaming phone.</p><p>At an asking price of less than $500 / £500,  you’re getting a hugely capable performer with a Snapdragon 8 Elite processor and ample memory. It’s not up there with the very fastest phones on the market, thanks to the inclusion of a slightly older chip, but it’s still capable of running the most demanding games at high frame rates. </p><p>Thanks to remappable trigger buttons and parent company Nubia’s custom Game Space gaming UI, it’s a well-optimized way to play competitive online games like <em>Call of Duty: Mobile</em>.</p><p>RedMagic has improved on its first Air phone in a couple of ways, most notably by reinstating the physical cooling fan for superior sustained performance. You also get a superior 144Hz display and a significantly larger 7,000mAh battery.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:5739px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vKsh388Vq9PbQsmGCeudKD" name="RedMagic-11-Air-1" alt="The RedMagic 11 Air Standing Upright on a Table With Games in the Background" src="https://cdn.mos.cms.futurecdn.net/vKsh388Vq9PbQsmGCeudKD.jpg" mos="" align="middle" fullscreen="" width="5739" height="3228" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>You could argue that this is all a case of Nubia strengthening where it was already strong while neglecting the rest of the package. None of our key complaints about the RedMagic 10 Air have been addressed.</p><p>RedMagic OS continues to be a messy, clunky Android UI. The camera system, too, continues to underwhelm, with selfies a particular low point. Even at this low price, you can get a much better photographic experience if you’re willing to compromise on gaming output.</p><p>Indeed, in certain ways, the RedMagic 11 Air represents a downgrade from its predecessor, with a clumsier design and an inferior ultra-wide camera.</p><p>If gaming is a priority, however, you won’t find a more capable device for less than $500 / £500.</p><p>There’s ample room for improvement, but this Nubia sub-brand continues to supply the best value gaming phones on the market.</p><h2 class="article-body__section" id="section-redmagic-11-air-review-price-and-availability"><span>RedMagic 11 Air review: price and availability</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:5849px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="S8Xfh34sZYK9HUBZqU8YXM" name="RedMagic-11-Air-7" alt="The RedMagic 11 Air Being Held at an Angle" src="https://cdn.mos.cms.futurecdn.net/S8Xfh34sZYK9HUBZqU8YXM.jpg" mos="" align="middle" fullscreen="" width="5849" height="3290" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><ul><li><strong>From $499 / £439 / €499</strong></li><li><strong>Launched on February 11, 2026</strong></li></ul><p>The RedMagic 11 Air hit shelves on February 11, 2026, in a choice of two colors and two memory/storage variants. It’s available from <a href="https://global.redmagic.gg/products/redmagic-11-air?_gl=1*mq24yc*_gcl_au*MTY3MjM4ODYyMS4xNzczNDIwMTEw*_ga*ODk2MDQ2MzM5LjE3NzM0MjAxMTE.*_ga_TYNV4XZPCD*czE3NzM0MjAxMTAkbzEkZzEkdDE3NzM0MjA3MDckajM1JGwwJGgyNTU5ODEzNDA." target="_blank">redmagic.gg</a> as well as selected retail partners.</p><p>Pricing starts at $499 / £439 / €499 for 12GB of RAM and 256GB of storage. The model we’re reviewing here, with 16GB of RAM and 512GB of storage, costs $629 / £529 / €599.</p><p>While the phone is confirmed to be available in Australia, RedMagic only provides a ‘global’ price of $499 (which works out to about AU$725) for the 256GB model and $599 (about AU$864) for the 512GB model on its website.</p><p>There aren’t too many phones at this kind of price offering this level of performance. In the official reviewer’s guide, Nubia itself reveals that it views the Poco F8 Pro as its most direct rival, but even that starts at £549, and isn't available in the US.</p><ul><li><strong>Value score: 4.5 / 5</strong></li></ul><h2 class="article-body__section" id="section-redmagic-11-air-review-specs"><span>RedMagic 11 Air review: specs</span></h2><div ><table><caption>RedMagic 11 Air specs </caption><thead><tr><th class="firstcol empty" ></th><th  ></th></tr></thead><tbody><tr><td class="firstcol " ><p>Dimensions:</p></td><td  ><p>163.82 x 76.54 x 7.85mm</p></td></tr><tr><td class="firstcol " ><p>Weight:</p></td><td  ><p>207g</p></td></tr><tr><td class="firstcol " ><p>Display:</p></td><td  ><p>6.8-inch AMOLED (2,688 x 1,216) up to 144Hz</p></td></tr><tr><td class="firstcol " ><p>Chipset:</p></td><td  ><p>Qualcomm Snapdragon 8 Elite</p></td></tr><tr><td class="firstcol " ><p>RAM:</p></td><td  ><p>12GB, 16GB</p></td></tr><tr><td class="firstcol " ><p>Storage:</p></td><td  ><p>256GB, 512GB</p></td></tr><tr><td class="firstcol " ><p>OS:</p></td><td  ><p>Android 16</p></td></tr><tr><td class="firstcol " ><p>Primary camera:</p></td><td  ><p>50MP 1/1.55-inch sensor</p></td></tr><tr><td class="firstcol " ><p>Ultra-wide camera:</p></td><td  ><p>8MP 1/4.0-inch sensor</p></td></tr><tr><td class="firstcol " ><p>Front Camera:</p></td><td  ><p>16MP 1/2.77-inch sensor</p></td></tr><tr><td class="firstcol " ><p>Battery:</p></td><td  ><p>7,000mAh</p></td></tr><tr><td class="firstcol " ><p>Charging:</p></td><td  ><p>80W wired (international)</p></td></tr><tr><td class="firstcol " ><p>Colors:</p></td><td  ><p>Phantom, Prism</p></td></tr></tbody></table></div><h2 class="article-body__section" id="section-redmagic-11-air-review-design"><span>RedMagic 11 Air review: design</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4867px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="ifrWTPPo4rFKQXjHxMetuV" name="RedMagic-11-Air-16" alt="The Rear of the RedMagic 11 Air" src="https://cdn.mos.cms.futurecdn.net/ifrWTPPo4rFKQXjHxMetuV.jpg" mos="" align="middle" fullscreen="" width="4867" height="2738" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><ul><li><strong>Slimmer and lighter than the bulky Pro line</strong></li><li><strong>Has regressed from the appealing RedMagic 10 Air design</strong></li><li><strong>Cooling fan reinstated</strong></li></ul><p>I described the RedMagic 10 Air as “by far the best-looking gaming phone RedMagic has ever made" in my <a href="https://www.techradar.com/phones/nubia-red-magic-10-air-review">RedMagic 10 Air review</a>. Sadly, I don’t think the RedMagic has managed to keep up the good work.</p><p>After last year’s model eased back from the Pro line’s overt gamer aesthetic with a clean etched glass back and subtle branding, the RedMagic 11 Air steps right back on the gas.</p><p>There are only two fairly nondescript colors in Phantom (black) and Prism (white), but both have the brand’s signature semi-transparent finish. This allows some fake circuit board details to show through, as well as a sprinkling of RGB lighting around the camera and within the new side vent.</p><p>As looks go, it’s not to my taste, nor is it likely to appeal to anyone else above the age of 30. Perhaps that youthful air (pun unintended) is the whole point.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4109px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="Q6N2cf45viQNmpuosuNozc" name="RedMagic-11-Air-13" alt="The RedMagic 11 Air Being Held Side-on" src="https://cdn.mos.cms.futurecdn.net/Q6N2cf45viQNmpuosuNozc.jpg" mos="" align="middle" fullscreen="" width="4109" height="2311" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Cheapened looks aside, the truly impressive feat here is that RedMagic has managed to reimplement a mechanical cooling fan (hence the RGB-adorned side vent) without adding any real bulk to the phone.</p><p>At 7.85mm thick and 207g, the RedMagic 11 Air is about the same thickness and only 2g heavier than the RedMagic 10 Air before it. What’s more, with dimensions of 163.8 x 76.5mm, the newer phone actually has a smaller footprint than its 164.3 x 76.6mm predecessor.</p><p>An IP54 dust and water resistance rating makes a return to the spec sheet, which is far from the best out there. However, an aluminum alloy Frame and Corning Gorilla Glass 7i screen (with Gorilla Glass 5 on the back) provide a suitably tough exterior.</p><p>There are a handful of extra gaming-oriented controls on the edges of the phone. On the right edge, flanking the power and volume buttons, are the brand’s signature 520Hz capacitive shoulder buttons. In many games, these can be mapped to key controls – think aim and shoot in <em>Destiny Rising</em> or brake and accelerate in <em>GRID Legends</em>.</p><p>On the left edge of the phone, there’s a red Magic Key button dedicated to booting up the Game Space UI, which offers quick access to installed games and individual game settings. It’s still remappable, should you wish to attribute it to a more generic function like a camera or flashlight shortcut, but it’s now a rather bland rectangle instead of the 10 Air’s dimpled circle.</p><ul><li><strong>Design score: 3.5 / 5</strong></li></ul><h2 class="article-body__section" id="section-redmagic-11-air-review-display"><span>RedMagic 11 Air review: display</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:5699px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="K3NZqm3mWLRKrQbfySX28j" name="RedMagic-11-Air-14" alt="The RedMagic 11 Air in the Display Settings Menu" src="https://cdn.mos.cms.futurecdn.net/K3NZqm3mWLRKrQbfySX28j.jpg" mos="" align="middle" fullscreen="" width="5699" height="3206" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><ul><li><strong>6.85-inch AMOLED</strong></li><li><strong>2688 x 1216 resolution</strong></li><li><strong>144Hz refresh rate</strong></li><li><strong>1800-nit peak brightness</strong></li></ul><p>If the RedMagic 11 Air’s design represents a disappointing climb down from the good work started in the RedMagic 10 Air, then the phone’s display is a marked improvement.</p><p>One of the letdowns with the RedMagic 10 Air was that it followed directly on from the RedMagic 10 Pro with its much-improved display. I’m glad to report that the RedMagic 11 Air adopts the latter’s upgraded panel.</p><p>It’s a slightly bigger 6.85-inch OLED than before with a sharper 2688 x 1216 resolution (up from 2,480 x 1,116) and a more fluid 144Hz maximum refresh rate (up from 120Hz). The top brightness of 1,800 nits is an upgrade, too, compared to the RedMagic 10 Air’s 1,600 nits.</p><p>All of these improvements have positive ramifications for gaming, though relatively few games are able to output frame rates over 120fps.</p><p>In general use, this is a sharp, bright display that outputs vibrant colours by default. These can be toned down using the flexible Color Mode menu in Settings.</p><p>Another pro-gaming feature is the implementation of an under-display front camera. This offers a blissfully unbroken view of gaming and indeed video content, though it also has a pretty disastrous impact on selfies.</p><ul><li><strong>Display score: 4.5 / 5</strong></li></ul><h2 class="article-body__section" id="section-redmagic-11-air-review-cameras"><span>RedMagic 11 Air review: cameras</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:5236px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CL7EizWS8Fv5KDdWUvK4Bo" name="RedMagic-11-Air-6" alt="The RedMagic 11 Air Cameras" src="https://cdn.mos.cms.futurecdn.net/CL7EizWS8Fv5KDdWUvK4Bo.jpg" mos="" align="middle" fullscreen="" width="5236" height="2945" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><ul><li><strong>50MP main with OIS</strong></li><li><strong>8MP ultra-wide</strong></li><li><strong>16MP selfie camera</strong></li><li><strong>Up to 8K/30fps video</strong></li></ul><p>Photographic expectations are always quite low when a new RedMagic phone rolls around. ‘Aggressively priced gaming phone’ is not a description that gets us thinking of excellent snaps.</p><p>However, the RedMagic 11 Air’s camera system is a disappointment even by such modest standards. There hasn’t been any positive movement on the photographic front since last year’s RedMagic 10 Air. In fact, there’s been some regression.</p><p>While the RedMagic 11 Air packs the same 50MP 1/1.55" f/1.9 main camera sensor as its predecessor, there’s now an inferior 8MP 1/4.0" f/2.2 ultra-wide. The latter is both smaller and less pixel-packed than its predecessor, which isn't the direction of travel we've come to expect.</p><p>You still don’t get a third camera sensor either, which means that there’s no dedicated telephoto camera for zoomed shots.</p><p>This main sensor isn't a terrible performer. In decent lighting, it can grab reasonably sharp shots with rich (albeit not hugely natural-looking) colours. Night shots, while far from best-in-class, are fairly clear, aided by OIS and strong image processing from the Snapdragon 8 Elite SoC.</p><p>That new 8MP ultra-wide doesn’t get anywhere close to the main sensor, though, neither in terms of sharpness nor contrast. The tone can be markedly different, in fact, and can suffer from blown-out highlights.</p><p>That lack of a telephoto camera makes for some seriously limited zoomed shots, too. The detail quickly falls away past 2x, with 5x and 10x snaps badly lacking in crispness.</p><p>The weakest performance, however, is reserved for the RedMagic 11 Air’s 16MP under-display front camera. As we’ve mentioned, RedMagic has made the decision to prioritize an obstruction-free display in the name of an optimal gaming experience. That’s been achieved at the expense of any kind of quality on selfies. They’re some of the worst you’ll find on any phone, making faces look fuzzy and indistinct. Yuck.</p><p>Video recording is pretty good, at least on paper, with support for 8K at 30fps or (more usefully) 4K at 60fps. But really, if you have any serious ambitions to capture the world around you, you'll do yourself a favor and go with a non-gaming phone.</p><ul><li><strong>Camera score: 3 / 5</strong></li></ul><h3 class="article-body__section" id="section-redmagic-11-air-review-camera-samples"><span>RedMagic 11 Air review: camera samples</span></h3><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/QWiYR6AbQryHNGZmjh6AUG.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/bZ4dRBrDwjGzv4f7CtwSkG.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/UqP5z7KcMfQk4BNqounwgG.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/3Q4nf8jX2Pj7NejXUiJUBG.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Gv4idSMv9vdYm4c5f843vF.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/tFBWY8ZjEHGyCu4LVNVsbG.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/euU2mnvRsjcTqnZCoYQHnG.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/amwJcYstk84zHMpZJgxdVG.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/y3dkvqeUtTf4Bc7ehnMtGG.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/2YYYWXFGgiSPby99YFGv7G.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/pe77WAw8RTMUzAwSznguGG.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/GjU7cL6EpZhJhVie3sdgdG.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/4DNm4SkjGeq3CCNWaprvZG.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/erbJzCtk5NMLZKiSrfvCQG.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/2hLLcfspc76ForLUBYLHJG.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/S22RWucZNqh7yyhtzdrYMG.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/i6d24MoZpjuxHgzGX4bphG.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/BafHyAm2BBLQ3uj4aAFhZG.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/brcGKNJ4tLc7J3PUkkTuQG.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/sa9tBbL7B7foU6XogAnJEG.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/VKJKQE3VdqwXaEy2M8SnoG.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ruPNMYYY2uMMXpemeR5fSG.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/jjcCkNuBg29gCJPDZAJpnG.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/CQRshB3vUciEHfndoTspfG.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/mDcX9uxF8ABPBGy7XwH9gG.jpg" alt="Nubia Red Magic 11 Air camera samples" /><figcaption><small role="credit">Future</small></figcaption></figure></figure><h2 class="article-body__section" id="section-redmagic-11-air-review-performance"><span>RedMagic 11 Air review: performance</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:5128px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="m2z8prQHmSx2WgNj4h3e3W" name="RedMagic-11-Air-4" alt="The RedMagic 11 Air Playing a Game" src="https://cdn.mos.cms.futurecdn.net/m2z8prQHmSx2WgNj4h3e3W.jpg" mos="" align="middle" fullscreen="" width="5128" height="2884" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><ul><li><strong>Snapdragon 8 Elite chip isn’t the latest, but it’s fast</strong></li><li><strong>Cooling fan reinstated </strong></li><li><strong>12GB or 16GB of LPDDR5X RAM</strong></li><li><strong>256GB or 512GB UFS 4.1 storage</strong></li></ul><p>RedMagic has fitted its latest Air device with a straight-up generational performance upgrade, via Qualcomm's Snapdragon 8 Elite chip.</p><p>That’s no longer the latest or most capable chip on the market – you’ll need to go for the slightly more expensive RedMagic 11 Pro if you want the ultimate mobile gaming performance – but it’s still more than fast enough to run advanced games at high settings. Especially if you opt for the higher model with 16GB of LPDDR5X RAM, which is the one I was testing – though the baseline 12GB variant should provide ample performance for most. I was able to run <em>Destiny: Rising</em> and <em>GRID Legends</em> on higher settings with pleasingly smooth frame rates.</p><p>CPU and GPU benchmark results, too, are broadly in line with the 2025 flagship phone brigade, which in turn aren’t too far off 2026 phones like the <a href="https://www.techradar.com/phones/oneplus-phones/oneplus-15-review">OnePlus 15</a>.</p><p>What’s more interesting is how the RedMagic 11 Air performs over sustained periods. Thanks to the return of a dedicated cooling fan (on top of a meaty vapor chamber), the phone yielded consistent results across 3DMark’s high-end stress tests. </p><p>A stability score of 95% in the demanding 3DMark Solar Bay Stress Test is better than any modern flagship phone, not to mention the RedMagic 10 Air (which managed 89.8%). This implies that the SoC doesn’t have to throttle back due to high running temperatures, which is what typically happens with non-gaming phones under prolonged GPU load.</p><p>It’s not the absolute fastest phone on the market, then, but the RedMagic 11 Air is still a strong performer – and it can stay fast for longer than most.</p><ul><li><strong>Performance score: 4.5 / 5</strong></li></ul><h2 class="article-body__section" id="section-redmagic-11-air-review-software"><span>RedMagic 11 Air review: software</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3727px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="CjGiiauATcPkDdJrWYPhFd" name="RedMagic-11-Air-12" alt="The RedMagic 11 Air UI" src="https://cdn.mos.cms.futurecdn.net/CjGiiauATcPkDdJrWYPhFd.jpg" mos="" align="middle" fullscreen="" width="3727" height="2096" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><ul><li><strong>RedMagic OS 11 on Android 16</strong></li><li><strong>Fluid but ugly UI</strong></li><li><strong>Dedicated gaming interface</strong></li></ul><p>RedMagic phones have always punched above their weight on raw performance, but the software experience has been universally below par. The RedMagic 11 Air doesn’t do anything to change that dim outlook.</p><p>This is the same RedMagic OS 11, layered on top of Android 16, that I wrote about towards the end of 2025 with the <a href="https://www.techradar.com/phones/redmagic-11-pro-review">RedMagic 11 Pro</a>.</p><p>It’s a perfectly functional take on Android, with fluid animations and the usual menus in broadly the right places. But it’s also ugly, with clumsy interface elements (there’s a blank app icon simply marked ‘Unknown’ on my test unit) and a largely redundant widget that serves as a manual control for the fan.</p><p>Above this widget can be found More Games and More Apps folders, offering download prompts for poor-quality sponsored apps. Suffice to say, you almost certainly won’t want any of these cluttering up your storage.</p><p>Don’t forget those preinstalled TikTok, Facebook, and Booking.com apps, either, nor RedMagic’s own web browser. Inessential, one and all.</p><p>Scroll to the left of the Home Screen, and you’ll find not the classic Google Feed, but an unpleasant home-brewed amalgam that includes step-counting and weather widgets, as well as a universal search bar towards the top.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:5104px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gvBnaDLbzuhRETqzZmmtAn" name="RedMagic-11-Air-11" alt="The RedMagic 11 Air and its Google Feed Replacement" src="https://cdn.mos.cms.futurecdn.net/gvBnaDLbzuhRETqzZmmtAn.jpg" mos="" align="middle" fullscreen="" width="5104" height="2871" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Beneath that, a Recommended apps banner that’s filled with those aforementioned cheap and not-so-cheerful sponsored apps. A little lower down, an extended news pane supplying assorted local stories, very few of which were of any interest to me.</p><p>Hopefully, a firmware update will revert this to a Google Feed, as was the case with the RedMagic 11 Pro. As things stand, it's a total waste of screen space.</p><p>As always, the high point here is RedMagic’s Game Space UI, which can be accessed through the Magic Key button. This lets you access your games while also adjusting game-related settings.</p><p>You can switch between CPU and GPU profiles, letting you either extract more performance or battery life from your gaming session. You can also adjust screen sensitivity and ratios, or – in certain popular games – play with custom plug-ins that automate certain in-game tasks.</p><p>During gameplay, you can swipe in from the corner of the screen to access an abbreviated version of this UI, which is also where you can map those shoulder buttons.</p><p>RedMagic is <a href="https://uk.redmagic.gg/pages/software-update-policy" target="_blank">committed</a> to providing the 11 Air with just two major OS updates (meaning Android 17 and 18) and five years of security update support. It’s far from the best in this regard, even within the mid-range market.</p><ul><li><strong>Software score: 3 / 5</strong></li></ul><h2 class="article-body__section" id="section-redmagic-11-air-review-battery-life"><span>RedMagic 11 Air review: battery life</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:5391px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="PfLqXqyaGNJdnNuDn36EfE" name="RedMagic-11-Air-10" alt="The RedMagic 11 Air With its Notification Menu Showing" src="https://cdn.mos.cms.futurecdn.net/PfLqXqyaGNJdnNuDn36EfE.jpg" mos="" align="middle" fullscreen="" width="5391" height="3032" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><ul><li><strong>7,000mAh battery</strong></li><li><strong>Multi-day usage</strong></li><li><strong>80W wired charging</strong></li></ul><p>As we hinted at in the Design section, the RedMagic 11 Air still ranks as a pretty hefty bit of kit compared to non-gaming phones.</p><p>On the positive side, this means that the brand hasn’t felt obliged to compromise on battery capacity, unlike genuinely skinny phones like the <a href="https://www.techradar.com/phones/iphone/apple-iphone-air-review">iPhone Air</a> or the <a href="https://www.techradar.com/phones/samsung-galaxy-phones/samsung-galaxy-s25-edge-review">Samsung Galaxy S25 Edge</a>.</p><p>Indeed, RedMagic has actually increased the size of the battery since the RedMagic 10 Air. At 7,000mAh, it’s almost 17% bigger than before, and isn’t too far off the class-leading OnePlus 15.</p><p>If you don’t go heavy on media consumption, you can conceivably achieve multi-day battery life on a single charge. That means extending beyond the two-day mark that we would formerly have classed as 'very good'.</p><p>Naturally, that’s not what the RedMagic 11 Air is designed for. Rather, the extra battery capacity lets you indulge in an extended session of <em>Dredge</em> (other Lovecraftian fishing games are available) on your commutes to and from work without having to worry about the phone making it to bedtime.</p><p>In this international model, there’s support for 80W wired charging. No, it’s not the 120W that China gets, but it’s still pretty decent, and you get that charger in the box.</p><p>A full charge for me took a smidgen over an hour, but there is a Turbo charge option in the Battery Settings menu that can speed this up further.</p><p>You don’t get the RedMagic 11 Pro’s wireless charging provision. That's a shame, though it isn't particularly surprising given that the feature was only recently introduced to the range, not to mention the budget status of the Air.</p><ul><li><strong>Battery score: 5 / 5</strong></li></ul><h2 class="article-body__section" id="section-should-i-buy-the-redmagic-11-air"><span>Should I buy the RedMagic 11 Air?</span></h2><div ><table><caption>RedMagic 11 Air score card</caption><thead><tr><th class="firstcol " ><p>Attributes</p></th><th  ><p>Notes</p></th><th  ><p>Rating</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Design</p></td><td  ><p>RedMagic’s design has always been somewhat gauche, but it’s disappointing to see the 11 Air taking a backward step from its predecessor on this front.</p></td><td  ><p>3.5 / 5</p></td></tr><tr><td class="firstcol " ><p>Display</p></td><td  ><p>Big, sharp, bright, and fluid, this is an excellent display for the money, and a genuine step up from the RedMagic 10 Air before it. </p></td><td  ><p>4.5 / 5</p></td></tr><tr><td class="firstcol " ><p>Performance</p></td><td  ><p>It’s not the fastest phone on the market, but the RedMagic 11 Air will outperform virtually all of the 2025 Android crowd. Crucially, it stays fast over longer periods.</p></td><td  ><p>4.5 / 5</p></td></tr><tr><td class="firstcol " ><p>Camera</p></td><td  ><p>You don’t expect a good camera system from a gaming phone, but the RedMagic 11 Air’s is even worse than its predecessor, thanks to a downgraded ultra-wide.</p></td><td  ><p>3 / 5</p></td></tr><tr><td class="firstcol " ><p>Battery</p></td><td  ><p>With a meaty 7,000mAh battery, the RedMagic 11 Air will last multiple days of normal usage, and will still get you through a full day of heavy gaming.</p></td><td  ><p>5 / 5</p></td></tr><tr><td class="firstcol " ><p>Software</p></td><td  ><p>RedMagic OS 11 is functional, with some powerful custom gaming flourishes. However, it’s also ugly, with a disappointing level of support.</p></td><td  ><p>3 / 5</p></td></tr><tr><td class="firstcol " ><p>Value</p></td><td  ><p>For just $499 / £439, you’re getting a phone that performs as well as if not better than the 2025 class of flagship phones.</p></td><td  ><p>4.5 / 5</p></td></tr></tbody></table></div><h2 id="buy-it-if-3">Buy it if...</h2><div class="product"><p><strong>You’re gaming on a budget</strong><br>You’re getting sustained flagship performance for less than $500 / £450 here. No other phone can quite match that value proposition.</p></div><div class="product"><p><strong>You’re in the anti-notch brigade</strong><br>If you would do anything to get rid of the display notch, including accepting terrible selfies, then the RedMagic 11 Air has you covered.</p></div><div class="product"><p><strong>You love that nerdy PC gaming aesthetic</strong><br>With a boxy shape, a faux-transparent case, RGB lighting and a cooling vent, the RedMagic 11 Air aesthetic screams ‘adolescent gamer’.</p></div><h2 id="don-t-buy-it-if-3">Don't buy it if...</h2><div class="product"><p><strong>You want to take decent pictures</strong><br>The main camera isn’t a write-off, but the 8MP ultra-wide is a downgrade and the 16MP selfie camera is an abomination.</p></div><div class="product"><p><strong>You want the very best gaming phone possible</strong><br>It’s very capable, but the pricier RedMagic 11 Pro is the phone to get if you want the ultimate mobile gaming performance.</p></div><div class="product"><p><strong>You appreciate software design</strong><br>This is an ugly custom Android UI, with pointless widgets and ample bloatware.</p></div><h2 class="article-body__section" id="section-redmagic-11-air-review-also-consider"><span>RedMagic 11 Air review: also consider</span></h2><p>The RedMagic 11 Air is a capable mid-range gamer, but it isn't your only option.</p><div class="product"><p><strong>Poco F8 Pro</strong><br>RedMagic itself cites the Poco F8 Pro as a key rival. It’s not quite so hardcore in the gaming stakes, and it costs a little more, but performance is broadly comparable and it’s much nicer to use day to day.</p></div><div class="product"><p><strong>RedMagic 11 Pro</strong><br>The RedMagic 11 Pro is your step-up model, offering superior performance, a better camera, even better battery life, and wireless charging – albeit at a higher price.</p><p><strong>Read our full </strong><a href="https://www.techradar.com/phones/redmagic-11-pro-review#section-redmagic-11-pro-review-battery-life" data-dimension112="cc1ff6b2-7258-479a-b0a0-78a8b0e1870f" data-action="Deal Block" data-label="Read our full RedMagic 11 Pro review" data-dimension48="Read our full RedMagic 11 Pro review" data-dimension25=""><strong>RedMagic 11 Pro review</strong></a></p></div><h2 class="article-body__section" id="section-how-i-tested-the-redmagic-11-air"><span>How I tested the RedMagic 11 Air</span></h2><ul><li><strong>Review test period = 1 week</strong></li><li><strong>Testing included = Everyday usage, including web browsing, social media, photography, gaming, streaming video, music playback</strong></li><li><strong>Tools used = Geekbench 6, 3DMark, native Android stats, RedMagic 80W power adapter</strong></li></ul><p><em>First reviewed: January 2026</em></p>
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                                                            <title><![CDATA[ 1348 Ex Voto's stylish sword fighting and strong premise caught my attention, but the game's awful PC performance tainted the experience ]]></title>
                                                                                                                                                                                                <link>https://www.techradar.com/gaming/1348-ex-voto-review</link>
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                            <![CDATA[ A tale of a noble knight-errant seeking to save her love, 1348 Ex Voto doesn't quite manage to keep my attention and fails to offer a smooth experience on PC. ]]>
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                                                                        <pubDate>Thu, 12 Mar 2026 14:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 26 Mar 2026 14:28:46 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Demi Williams ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/hx75uQ29wsamoPPPZJFFrM-1280-80.jpg">
                                                            <media:credit><![CDATA[Dear Villagers]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[1348: Ex Voto&#039;s playable protagonist Aeta faces the camera with dirt and blood covering her face]]></media:description>                                                            <media:text><![CDATA[1348: Ex Voto&#039;s playable protagonist Aeta faces the camera with dirt and blood covering her face]]></media:text>
                                <media:title type="plain"><![CDATA[1348: Ex Voto&#039;s playable protagonist Aeta faces the camera with dirt and blood covering her face]]></media:title>
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                                <p>When I first heard about <em>1348 Ex Voto</em>, I was instantly intrigued. A medieval Italian setting, sword fights, a dark and dramatic quest with a knight at the centre of it; and a lady knight at that? Count me in!</p><div  class="fancy-box"><div class="fancy_box-title">Review info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Platform reviewed: </strong>PC<br><strong>Available on: </strong>PS5, PC<br><strong>Release date: </strong>March 12, 2026</p></div></div><p>In developer Sedleo's third-person action game set during 14th-century Italy, you play as Aeta, a young nobleman's daughter and trained knight-errant, who is dealing with the loss of her father after pestilence swept through her village. </p><p>When the rest of her hometown is massacred by unknown forces and Bianca, her closest companion and former household servant, is suddenly kidnapped, it's up to Aeta, armed with her determination and skill with a longsword, to come to the rescue.</p><h2 id="a-true-knight">A true knight</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8bqhgTgB2Fy3iK9TMhobzi" name="1348 Ex Voto review image" alt="1348 Ex Voto screenshot showing Aeta pointing her sword at a enemy in the woods" src="https://cdn.mos.cms.futurecdn.net/8bqhgTgB2Fy3iK9TMhobzi.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sedleo)</span></figcaption></figure><p>I'm a sucker for a dark tale that follows a character on a high-stakes quest, so the premise of <em>Ex Voto</em> had my attention immediately from the prologue. It's a classic narrative about whether the end can ever justifies the means, and Aeta's unfailing resolve and heroism, as well as her naivety, make for a compelling character amid a setting filled with lawlessness.</p><p>The game consists of nine relatively short chapters that take place across rocky landscapes, lush woodland, the ruins of ancient Rome, and the villas of a medieval Italian countryside. I finished it in roughly seven hours, but it's possible to beat it within one sitting if you don't die too often or spend the extra time scouring every corner looking for hidden treasures.</p><p>As childhood companions (and later suggested to be lovers), Aeta, played by Alby Baldwin, has an unwavering devotion to Jennifer English's Bianca, so her vow to track down and rescue her from her captors was a journey I was prepared to fall in love with.</p><p>As the playable protagonist, I did like Aeta for the most part. Throughout her quest, she is forced into encounters that test her faith, and you witness how resilient she becomes in not just tracking down Bianca but also finding those responsible for all this destruction.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Rvq44gR99u6CL2Hgs3G5wR" name="1348 Ex Voto review image" alt="1348 Ex Voto cinematic close-up screenshot of Bianca" src="https://cdn.mos.cms.futurecdn.net/Rvq44gR99u6CL2Hgs3G5wR.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sedleo)</span></figcaption></figure><p>Heroes like Aeta, who are defined by their selflessness and driven by a strong moral code, are some of my favorite characters in fiction, especially in stories with a woman in the lead role. </p><p>Aeta is shaped by the chivalric tales she grew up with, which inspired her to become a knight-errant in the first place, but due to how short the game is, there weren't enough opportunities to dig deeper into her character beyond the vow she made to her god and devotion to Bianca, which felt like a missed opportunity.</p><p>Additionally, <em>Ex Voto </em>suffers from too much telling, and not enough showing. The simple premise of the game and Aeta's arduous quest should be strong enough to stand on its own, but her unnecessary commentary just becomes irritating.</p><p>I don't typically mind when protagonists have an internal monologue, but it gets to a point. In <em>Ex Voto</em>, instead of simply letting the lovely linear environments tell the story, Aeta often comments on literally everything she sees: whether it be pointing out the obvious, repeating her latest point of interest, or the countless times she proclaims her vow to save Bianca.</p><p>The latter is also one of the reasons why I wasn't completely sold on Aeta and Bianca's story. Aside from the short prologue and a few other scenes I won't spoil, the closeness they share just didn't feel real enough to grasp onto. Aeta wants to save Bianca; that's her main goal, but the journey lacks the emotional depth that I expected.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qFfmBFzqrwmWyfNKm6C2RZ" name="1348 Ex Voto review image" alt="1348 Ex Voto's main character Aeta looking up in the middle of a hall" src="https://cdn.mos.cms.futurecdn.net/qFfmBFzqrwmWyfNKm6C2RZ.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sedleo)</span></figcaption></figure><p>Baldwin and English's great voice work does most of the heavy lifting in trying to make their bond believable, but their underdeveloped relationship couldn't make me to care too deeply. It's a shame, because these sorts of love stories are a dime a dozen in video games, and it wasn't helped by the disjointed story beats, particularly mid-game.</p><p>Each chapter tasks you with getting from one area to the next, on the trail of Bianca and her captors, followed by a short time skip that begins the proceeding chapter. This is a short, linear experience, so there's not much in terms of exploration; you'll mainly be stocking up on provisions, finding trinkets, treasures, and sword parts, or moving boxes or carts to overcome obstacles. And taking down baddies, of course.</p><p>Without spoiling anything, I will admit the final act took me by surprise but, because the exploration of Aeta and Bianca's bond felt so underutilized within the story, the climax rang hollow.</p><h2 id="performance-woes">Performance woes</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="z7iJgpmZTHCMRwCtroM8Je" name="1348 Ex Voto review image" alt="1348 Ex Voto gameplay screenshot showing Aeta fighting an enemy in third-person" src="https://cdn.mos.cms.futurecdn.net/z7iJgpmZTHCMRwCtroM8Je.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sedleo)</span></figcaption></figure><p>Now let's get the worst of it out of the way. I played <em>1348 Ex Voto</em> on PC and let's just say I was sorely disappointed in the optimization.</p><p>My PC is fitted with an <a href="https://www.techradar.com/reviews/nvidia-geforce-rtx-3060-ti">Nvidia GeForce RTX 3060 Ti</a> graphics card, an AMD Ryzen 7 5700X 8-core CPU, and 16GB of RAM, and with this mid-range build, I can typically play some pretty demanding modern games. However,  the small indie<em>Ex Voto</em> struggled tremendously.</p><p>When at high settings at 1440p resolution (though I tried 4K too), locked at 60 frames per second (fps), the game's performance dropped to between 20 and 30fps and stuttering was prevalent, with the same problems persisting even at medium settings. </p><p>After fiddling with settings for ages, I eventually resorted to putting the game in low settings and saw a big boost in performance up to 60fps, although the game frequently saw huge dips down to 30fps, especially in areas featuring an overwhelming amount of detail on screen, like in highly detailed woodland or places featuring atmospheric shadows.</p><p>Aeta and other characters also suffer the same fate. With all low settings, the realism and emotional weight that are intended to be translated through their models are lost, making them look like puppets, and I would be lying if I didn't say it put me off.</p><div  class="fancy-box"><div class="fancy_box-title">Best Bit</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uFJLSnRdY8eKUAJzL8N8Zg" name="1348 Ex Voto review image" caption="" alt="1348 Ex Voto review image" src="https://cdn.mos.cms.futurecdn.net/uFJLSnRdY8eKUAJzL8N8Zg.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Sedleo)</span></figcaption></figure><p class="fancy-box__body-text"><em><strong>1348's Ex Voto</strong></em><strong>'s strongest facet is its sword-fighting combat system. With two longsword stances on offer, a challenging parry, and a generous selection of upgradable skills, the combat feels the most fine-tuned out of everything the game has to offer. </strong></p></div></div><p>It's a bummer, because the game's realistic style and appealing, cinematic direction were one of the things that drew me in in the first place. I was essentially forced to sacrifice the gorgeous visuals if I wanted even a crumb of good performance, and even then, it wasn't always perfect.</p><p>While less frustrating, I did run into a few annoying bugs, though they weren't game-breaking enough to require me winding back my save. At one point early on, I encountered an awful, yet hilarious issues where a character kept repeating his lines over and over again during a lengthy cutscene. It was so distracting that I couldn't even pay attention to any of the dialogue, and it basically ruined the atmosphere of the entire scene.</p><p>Aside from this, and a few other interaction bugs where I couldn't pick up provisions and move a box properly, the main issue revolved around the performance, and I think the game should've been kept in the oven a little longer so Sedleo could smooth out the cracks.</p><p>During the review period, I wasn't given the chance to try out the <a href="https://www.techradar.com/reviews/ps5">PlayStation 5</a> version, so I'm really curious if <em>Ex Voto</em> offers a more stable experience than PC.</p><h2 id="stick-em-with-the-pointy-end">Stick 'em with the pointy end</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="t6PqfT2B59yGNwWWpmxweb" name="1348 Ex Voto review image" alt="1348 Ex Voto's main character Aeta looking up at a huge tree in the middle of the woods" src="https://cdn.mos.cms.futurecdn.net/t6PqfT2B59yGNwWWpmxweb.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sedleo)</span></figcaption></figure><p><em>Ex Voto</em>'s saving grace is its sword-fighting combat system. Your sole weapon is your longsword, which gives you a one-handed and two-handed stance. The first lets Aeta attack faster in broad strokes, but strikes deal slightly less damage, while the latter attacks slower, with a shorter range, and deals slightly more damage.</p><p>One-on-one battles is definitely the game's strongest suit; sword fights feel stylish and rewarding, particularly when you're able to repeatedly execute perfect parries and stagger an enemy by breaking their guard, leaving them open for a killing blow.</p><p>Aeta's longsword can also be upgraded by finding different parts along your journey, each with its own attributes that offer alternative fighting styles. The game's skill tree, which consists of four key categories and can be unlocked by finding scrolls in the world, also features additional ways to upgrade your Health, Guard, and Food gauges (which are vital in longer battles) as well as your two stances.</p><p>Trinkets are another special item that, when equipped, will impact gameplay with unique effects. Each trinket has a cost, so you can't equip them all, but they do make or break a fight. </p><p>You start with the Toy Knight, a trinket that automatically uses all the food in your inventory to prevent death, but you can find a handful more, including one that lets you heal for double, which comes in handy in the latter part of the game when you're up against numerous enemies at once.</p><div><blockquote><p>If you don't do a good enough job of collecting provisions, you may get soft-locked into fights if you die</p></blockquote></div><p>Speaking of, <em>Ex Voto</em> has a good variety of foes, along with three main bosses, across its nine chapters, all with their own weapon types and attack patterns that you'll need to learn how to counter by parrying and spending scrolls on the right skills.</p><p>There are points in combat where you are overwhelmed by multiple enemies at once, and, in the late game, additional foes spawn out of nowhere to join the fight making maintaining your gauges an even bigger challenge.</p><p>These five-on-one (even sometimes more) fights could sometimes feel finicky due to the game's lock-on mechanic, especially when you are pinned in close quarters. If you don't do a good enough job of collecting provisions, you may get soft-locked into fights when you die because of the autosave function.</p><p>While I enjoy combat a lot, there is no power scaling in the game so by the time I reached the final boss fight, I'd become so accustomed to the simple mechanics that I was able to beat them easily.</p><p>Just as it got in the way of being able to enjoy the visuals, the game's performance also affects gameplay. Not to the extent where it is unplayable, but stutters and small framerate dips are more noticeable in the aforementioned areas when so much is happening on screen.</p><h2 id="should-you-play-1348-ex-voto">Should you play 1348 Ex Voto?</h2><h2 id="play-it-if-4">Play it if...</h2><div class="product"><p><strong>You like dark, medieval stories about a knight on a quest</strong><br><em>1348 Ex Voto</em> is set in 14th-century Italy and brings the era to life through realistic graphics and linear areas to explore.</p></div><div class="product"><p><strong>You like swords and fighting baddies</strong><br>The game's sword-fighting combat system is the game's strongest feature, letting you parry and stagger enemies in challenging battles.</p></div><div class="product"><p><strong>You like shorter games</strong><br><em>1348 Ex Voto </em>consists of nine chapters and takes around seven to nine hours to beat, so if you're looking for a short game to get lost in for a while, you might consider this worth your time.</p></div><h2 id="don-t-play-it-if-4">Don't play it if...</h2><div class="product"><p><strong>You're hoping for an optimized PC performance</strong><br>PC performance, right now, is awful and doesn't feel as fine-tuned as it could be. So if you don't want to sacrifice the game's pretty visuals by playing on low settings, best to wait for a performance patch</p></div><div class="product"><p><strong>You're looking for a deep storyline</strong><br>Although <em>1348 Ex Voto</em> begins with a strong premise, Aeta and Bianca's close relationship lacks the emotional depth I was expecting and hoping to find, resulting in a weaker overall storyline.</p></div><h2 id="accessibility-features-3">Accessibility features</h2><p><em>1348 Ex Voto</em> suffers from a lack of accessibility options, only offering general graphics settings for motion blur and subtitles, and multiple language options. There are also no options to customize your keybinds on PC, which was something I struggled with.</p><h2 id="how-i-reviewed-1348-ex-voto">How I reviewed 1348 Ex Voto</h2><p>I spent roughly eight hours playing <em>1348 Ex Voto</em> on my gaming PC with my<strong> </strong><a href="https://www.techradar.com/reviews/logitech-g715-tkl">Logitech G G715</a> wireless gaming keyboard and <a href="https://www.techradar.com/computing/mice/the-logitech-g703-lightspeed-is-a-competent-gaming-mouse-but-i-couldnt-get-on-with-its-shape">Logitech G703 wireless gaming mouse</a>, completing the main storyline. I used a Gigabyte M32U gaming monitor, and used my <a href="https://www.techradar.com/reviews/sony-wh-ch520">Sony WH-CH520</a> wireless headphones for audio.</p><p>The game doesn't offer any additional performance modes to try out, but I compared the game's visuals and performance to other medieval action games, like <a href="https://www.techradar.com/gaming/the-new-kingdom-come-deliverance-next-gen-update-adds-4k-support-and-ultra-graphics-on-consoles-and-its-free-if-you-already-own-the-game"><em>Kingdom Come: Deliverance</em></a>.</p><p><em>First reviewed March 2026</em></p>
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                                                            <title><![CDATA[ My first-ever Pokémon adventure is still fantastic on the Switch 2, but I wish the LeafGreen and FireRed rerelease had something to make it a little more special ]]></title>
                                                                                                                                                                                                <link>https://www.techradar.com/gaming/nintendo-switch/pokemon-leafgreen-firered-review</link>
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                            <![CDATA[ Pokémon LeafGreen and its sibling Pokémon FireRed are as excellent today as when they were released in 2004. ]]>
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                                                                        <pubDate>Wed, 11 Mar 2026 17:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 12 Mar 2026 17:01:20 +0000</updated>
                                                                                                                                            <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles &amp; PC]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ hamish.hector@futurenet.com (Hamish Hector) ]]></author>                    <dc:creator><![CDATA[ Hamish Hector ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/xBywfQqjyVVu8p8Am3qZBo-1280-80.jpg">
                                                            <media:credit><![CDATA[Future / Hamish Hector]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Hamish holding his Leaf Green and Fire Red GBA cartridges]]></media:description>                                                            <media:text><![CDATA[Hamish holding his Leaf Green and Fire Red GBA cartridges]]></media:text>
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                                <p>I was six when my Pokémon journey began. In 2004, I got a Game Boy Advance SP and went to a local toy store with my parents to get two games — I chose Sonic Advance 2 and Pokémon LeafGreen.</p><p>I’d play FireRed later, as well as Yellow, Ruby, Sapphire, Emerald, and so on through the series (though I did stop doubling up for most generations from Diamond onwards), but LeafGreen was where it started. So it felt right for me to celebrate the series’ 30th birthday by enjoying the <a href="https://www.techradar.com/reviews/nintendo-switch">Nintendo Switch</a> rerelease.</p><p>It’s everything I remember it being.</p><div  class="fancy-box"><div class="fancy_box-title">Review info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Platform reviewed: </strong>Nintendo Switch 2<br><strong>Available on: </strong>Nintendo Switch, Nintendo Switch 2<br><strong>Release date:</strong> February 27, 2026</p></div></div><p>The look, the sound, the sense of adventure, it's all there perfectly recaptured on Nintendo’s latest system, and on Friday, 27th February, from 6pm until 3am, I couldn’t put this game down — I literally fell asleep on the sofa with my Switch 2 controllers in my hands. </p><p>When I awoke — at 1pm the next day — I grabbed a glass of water, nestled back into the groove in my couch, and picked up where I left off. I was in my own personal corner of heaven.</p><p>I adore this game. It hits the nostalgia sweet spot in a way only a few titles ever hope to be able to, and at the same time, I think it delivers the quintessential Pokémon experience that anyone can enjoy (be they newcomers or longtime fans like me). In fact, if you have yet to experience the phenomenon, this might be an excellent jumping-in point.</p><p>I do, however, feel this special release needed something a little more to completely justify itself to returning fans — beyond being simply existing in a way that isn’t a GBA cartridge.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CP3stKHcbxVQMH3HJxWcRn" name="20260311130307-01KKC071Z9VJ3B2ZCSE1CVMS9E" alt="Ivysaur fighting a Vileplume" src="https://cdn.mos.cms.futurecdn.net/CP3stKHcbxVQMH3HJxWcRn.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo/Creatures Inc./GAME FREAK inc.)</span></figcaption></figure><h2 id="let-s-go">Let’s Go</h2><p>Remakes of the original Red and Green, which kicked off the series, FireRed and LeafGreen follow the same classic beats of the Kanto region that players first experienced in 1996.</p><p>You begin in Pallet Town where in Professor Oak’s Lab you choose one of Bulbasaur, Charmander or Squirtle to be your starting companion before heading off on your adventure to catch and train more Pocket Monsters (aka Pokémon), and defeat eight powerful Gym Leaders, the Elite Four, and Kanto’s champion — while also foiling the plans of the evil Team Rocket, and collecting 150 Kanto ‘mons for your PokéDex (Mew isn’t available in the Switch version for now).</p><p>There’s a sense of exploration to Kanto that isn’t so present in later titles. While there are hints you can learn by talking to non-player characters (NPCs), there’s not often a clear ‘Go here next’ sign to follow — especially in the middle section of the story, post gym three, where you are much freer to explore the remainder of the map.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="c9gsutTbTS4e6YJ5xbDhwn" name="20260311130309-01KKC0786YA0FFGKJXR0B95ZV6" alt="Trainers wanting to battle near Bill's house" src="https://cdn.mos.cms.futurecdn.net/c9gsutTbTS4e6YJ5xbDhwn.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo/Creatures Inc./GAME FREAK inc.)</span></figcaption></figure><p>This imbues FireRed and LeafGreen with a sense that this is a proper adventure rather than a pre-defined story you’re wandering through the beats of.</p><p>There’s something tough about the battles, too, that presents a more engaging challenge than the most recent generations. EXP isn’t shared amongst your whole team in these classics, keeping your party at a more balanced level to your foes, and there isn’t an abundance of Pokémon to choose from to build a perfect team early on, like you can in later entries.</p><p>I’m playing through the game as a Nuzlocke — a fan-made challenge based on the Pokémon: Hard Mode web comic by Nick Franco which imposes a few extra rules limiting how many ‘mons you can catch, and forcing you to release any that are defeated in battle — and after Nuzlocking later generations, where the concept of losing two companions to a Rattata in a single fight is inconceivable, I haven’t been entirely respectful of the difficulties LeafGreen can present and faced the consequences.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="YZhzkXLTpdYVh97YKS8Btn" name="20260311130306-01KKC06Z2D1FHVYET19BZ9NAN9" alt="Snorlax sleeping" src="https://cdn.mos.cms.futurecdn.net/YZhzkXLTpdYVh97YKS8Btn.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo/Creatures Inc./GAME FREAK inc.)</span></figcaption></figure><h2 id="hunting-for-something-shiny">Hunting for something shiny</h2><p>You can tell I adore LeafGreen and FireRed as much now as I did the original Game Boy games, but as I’m sitting playing them on my <a href="https://www.techradar.com/gaming/nintendo/nintendo-switch-2-review">Nintendo Switch 2</a>, I am left wanting more.</p><p>Unlike other Game Boy Advance ports on the Switch consoles, these aren’t part of the GBA catalogue you can access via the Switch Online + Expansion Pass membership, which costs $49.99 / £34.99 / AU$59.95 for 12 months. Instead, the games cost $19.99 / £16.99 / AU$30 each.</p><div  class="fancy-box"><div class="fancy_box-title">Best bit</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="YswyczpukggGteFGrCUMan" name="20260311130304-01KKC06QKXQX2AM654153RQ7HQ" caption="" alt="The grassy safari zone" src="https://cdn.mos.cms.futurecdn.net/YswyczpukggGteFGrCUMan.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo/Creatures Inc./GAME FREAK inc.)</span></figcaption></figure><p class="fancy-box__body-text"><strong>The chiptune music is everything. The eeriness of Lavender Town, the tension of Gym Battles, the bombastic adventure exploring the routes between towns, it always perfectly captures the mood and is easily my favorite thing about these games.</strong></p></div></div><p>There are some advantages to keeping these games separate from the emulator, such as indefinite offline play and Pokémon Home integration, and some of the Nintendo Classics emulator’s tools (like rewind) could enable exploits the series tends to avoid (though that didn’t stop the return of arbitrary code execution with these Switch ports).</p><p>However, if Nintendo and The Pokémon Company are asking us to pay a premium for these entries compared to other GBA games on the Switch system, I would have liked something a little more than a simple rerelease (though I do appreciate the inclusion of event tickets, which you can unlock after defeating the Elite Four).</p><p>I’m not asking for much. Maybe a new small area to help with filling out the National Dex, challenge mode options like a randomizer or releasing them as a double pack with Ruby and Sapphire.  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9oHnPMNTMaY7omyGeZT3Vn" name="20260311130311-01KKC07ENNQPDBRRF9M866CNN1" alt="The fossils in Mt Moon" src="https://cdn.mos.cms.futurecdn.net/9oHnPMNTMaY7omyGeZT3Vn.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo/Creatures Inc./GAME FREAK inc.)</span></figcaption></figure><p>Perhaps I’m just spoiled by still having both of the original cartridges in a box under my bed alongside my aged Game Boy Advance, so I can play the originals whenever I want, but given this is the series 30th birthday, an extra splash of special to these launches would have been a cherry on top of what is otherwise a superb return to Kanto.</p><h2 id="should-you-play-pokemon-leafgreen-and-firered">Should you play Pokémon LeafGreen and FireRed?</h2><h2 id="play-it-if-5">Play it if...</h2><div class="product"><p><strong>You want the best Kanto experience</strong><br>Whether you're a newcomer or a long-time Pokémon fan these games are the best way to enjoy the series' first region and its story. </p></div><div class="product"><p><strong>You have a second Switch in your home</strong><br>If you live with family or friends and there's a few Switches in your home these are excellent pickups as you can enjoy multipl;ayer battling and trading like you're back in 2006.</p></div><h2 id="don-t-buy-it-if-4">Don't buy it if...</h2><div class="product"><p><strong>You hate Pokémon</strong><br>These games define what it means to be a classic Pokémon, in both good and bad ways. If you don't love the typical formula then you won't enjoy these remakes.</p></div><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HQ8j8JJvyGcNcULAJm8CNn" name="20260311130310-01KKC07BNV74ABBR4JJ6XN1KVE" alt="A traded Farfetch'd" src="https://cdn.mos.cms.futurecdn.net/HQ8j8JJvyGcNcULAJm8CNn.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo/Creatures Inc./GAME FREAK inc.)</span></figcaption></figure><h2 id="accessibility-2">Accessibility</h2><p>Pokémon LeafGreen and FireRed don't have any specific in-built accessibility features, but they don't need them to be accessible.</p><p>The game's turn-based battles and simpler exploration allow you to play completely at your own pace in a way that should be approachable to almost everyone. You only ever need to be able to press one button at a time, so if you can do that, you can enjoy Pokémon LeafGreen.</p><h2 id="how-i-tested-pokemon-leafgreen-firered">How I tested Pokémon LeafGreen / FireRed</h2><p>I have mostly played Pokémon LeafGreen for this review, and I have been enjoying it on my Nintendo Switch 2. To best mimic my classic GBA experience, I’ve played a lot of this game in handheld mode, though I did also play a lot in docked mode — especially during longer sessions where my Switch’s battery life became a concern.</p><p>On my Amazon Fire QLED TV, the classic game actually looked pretty good. I was expecting a blurry mess, but the sprites maintained their handheld charm.</p><p>My docked controller of choice is usually my <a href="https://www.techradar.com/gaming/8bitdo-ultimate-2-review">8BitDo Ultimate 2</a>, though I did use my Joy-Cons a lot in my testing, so I could play a little more lazily on my couch.</p><p><em>First reviewed February-March 2026.</em></p>
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                                                            <title><![CDATA[ Monster Hunter Stories 3: Twisted Reflection is a creative creature-collecting RPG that more than scratches my turn-based itch ]]></title>
                                                                                                                                                                                                <link>https://www.techradar.com/gaming/monster-hunter-stories-3-twisted-reflection-review</link>
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                            <![CDATA[ Monster Hunter Stories 3: Twisted Reflection expands on Capcom's lionised creature-fighting series by allowing players to duel against beasties and uncover mysteries to save a troubled kingdom. ]]>
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                                                                        <pubDate>Mon, 09 Mar 2026 15:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 26 Mar 2026 14:28:44 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Sarah Thwaites ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/wjXPjUBkHUHiBbvE567ViS-1280-80.jpg">
                                                            <media:credit><![CDATA[Capcom]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A screenshot from Monster Hunter Stories 3 Twisted Reflection]]></media:description>                                                            <media:text><![CDATA[A screenshot from Monster Hunter Stories 3 Twisted Reflection]]></media:text>
                                <media:title type="plain"><![CDATA[A screenshot from Monster Hunter Stories 3 Twisted Reflection]]></media:title>
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                                <p>Alongside heroic questing and tear-evoking character arcs, an integral part of any RPG experience is the grinding. From prancing around fields in search of herbs to trawling caves for high-level beasties, this inevitable practice makes up a sizable chunk of any save file.</p><div  class="fancy-box"><div class="fancy_box-title">Review info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Platform reviewed: </strong>PC<br><strong>Available on: </strong>PS5, Xbox Series X|S, Nintendo Switch 2, PC<br><strong>Release date:</strong> March 13, 2026</p></div></div><p><em>Monster Hunter Stories 3: Twisted Reflection</em>, the latest addition to Capcom’s beloved creature-catching dynasty, doesn’t shy away from this reality, providing moreish mechanical loops and plenty of side stories as you explore its glorious fantasy adventure.</p><p>Set in the pastoral kingdom of Azuria, you play as the prince or, in my case, the princess of the land, who, on top of their royal duties, acts as the leader of the Rangers, a group of eco-conscious warriors who maintain the land. </p><p>One day, during a routine realm-protecting venture, a group of troops from the less-than-thriving neighbouring kingdom of Vermeil is spotted, leading to a tense standoff between the two nations. What ensues is a complex action-packed role-playing game (RPG) that leads the regal heir to the throne down a pithy rabbit hole, opening up questions about their past as they venture beyond the edges of their home in search of answers. </p><p>One more troubling wrinkle here is that on top of the bureaucratic chaos, rogue monsters are becoming infected with a strange crystal sickness that turns them into raging, psychopathic beasts – very unfortunate timing. Over the runtime, these dual investigations start to intertwine, with <em>Twisted Reflection </em>culminating in an emotional finale I thoroughly enjoyed working towards.</p><p>A heavy helping of exposition and a host of time-consuming tutorials mean this expedition starts off slow, and seasoned <a href="https://www.techradar.com/news/monster-hunter-stories-2-is-delightfully-different-and-ideal-for-series-newcomers"><em>Monster Hunter Stories</em></a> players will likely need to button mash through much of this to get to the juicy turn-based meat. Still, if you’re new to the IP or this turn-based iteration, you’ll be well taken care of here. </p><h2 id="the-wild-hunt">The Wild Hunt</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="etQWDG6giwr4FjahFkiExH" name="Monster Hunter Stories 3: Twisted Reflection" alt="Monster Hunter Stories 3: Twisted Reflection" src="https://cdn.mos.cms.futurecdn.net/etQWDG6giwr4FjahFkiExH.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Capcom)</span></figcaption></figure><p>Unlike the mainline <a href="https://www.techradar.com/gaming/monster-hunter-wilds-review"><em>Monster Hunter </em>series</a>, Stories switches up combat, cleverly adapting the high-octane experience into a much more friendly turn-based one. </p><p>You’ll still need to target specific body parts of monsters, and use the right weapon to break foot bones, puncture inflatable necks, and break down health bars until the monster stops budging. Notably, you’ll have plenty of time to decide how to deconstruct your prey without fear of them running off or slaughtering you mercilessly. Important disclaimer, though — even with the extra time on your side, they still might. </p><p>In combat, you control yourself and your monster, sharing hearts in the process, though you’ll often fight with compatriots from the Rangers team, too. Each member specialises in a type of support, with the adorable pink-haired Thea offering a higher critical hit rate with the caveat of lower defence, where the chiselled Gaul tends to heal up your party with his utility belt of items. </p><p>Picking a solid ally is extremely important to success, especially as you face more feral opponents down the line. While you’ll inevitably stumble along the way to finding your perfect match, the process is gratifying nonetheless, with failure never feeling too punishing. </p><div  class="fancy-box"><div class="fancy_box-title">Best bit</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="e2ft8UD3Uom8BoTpWbBGHS" name="monster-hunter-stories-3-preview-2" caption="" alt="A screenshot from Monster Hunter Stories 3 Twisted Reflection" src="https://cdn.mos.cms.futurecdn.net/e2ft8UD3Uom8BoTpWbBGHS.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Capcom)</span></figcaption></figure><p class="fancy-box__body-text"><strong>Nurturing digital pets can be hard work, but it’s extremely fulfilling. </strong><em><strong>Twisted Reflection</strong></em><strong> provides another opportunity for players to raise a lineage of virtual beings, procuring them in egg form and coaching them to become lovable killing machines. With six menacing protege pets in your pocket, you can name, train, and gleefully ride them across</strong><em><strong> </strong></em><strong>shifting horizons, bonding with your new buddies all the while. </strong></p></div></div><p>As you can tell, I thoroughly enjoyed <em>Twisted Reflections’</em> combat, and, beyond the expected elemental attacks, buffs, debuffs, and stamina bar to contend with, there is a standout feature here – the attack type system. </p><p>A carryover from the previous <em>Monster Hunter</em> Stories games, this system plays a lot like rock, paper, scissors, but instead of losing to a friend, your life is on the line. During a battle, you and your prey have a chance to target each other, leading to a nerve-racking head-to-head. </p><p>If you correctly guess the beast's type – between Power, Technical, and Speed – and deal the opposing damage type, you have a chance to boost your destructive power. However, if you lose, you’ll take more damage as a result. The more you fend off enemies, the more you’ll get a feel for countering attacks, which leads to a satisfying cycle that encourages you to take risks and bet on yourself. </p><p>Combat is more than just a means to an XP end, though, and you’ll also earn some handy monster parts which can be crafted into gear to fortify your stats. From a technical perspective, I found great joy in recycling guts and scales into bows and armour, with beloved monsters like the Chatacabra and Nerscylla reimagined into stylish defensive garb and weapons.</p><p>Perhaps the greatest aspect of this process, though, is that what you craft carries the visual markers of monster parts, too. Ergo, if you cook up the leftovers from a fight with a Kut Kut into gear, your fit will have a distinct orange-scaled look. There’s a lot to love about these hectic designs, particularly as the outfit you choose will show up in cutscenes, leading to some unintentionally hilarious interactions. </p><p>What’s most important, though, is that it provides you with a reason to go out and hunt specific creatures beyond story progression and XP alone, which is important as you glide towards the challenging late game. </p><h2 id="dragon-quest">Dragon Quest</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="m8bUSLqZTpufDtotWFwYkh" name="Monster Hunter Stories 3" alt="MH Storis 3" src="https://cdn.mos.cms.futurecdn.net/m8bUSLqZTpufDtotWFwYkh.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Capcom)</span></figcaption></figure><p>Over the course of this expansive journey, you’ll venture into fresh biomes like jungles and deserts, sneaking peeks and battling against a wider variety of creatures. If you aren’t familiar with <em>Monster Hunter</em>, the series has always made an effort to ensure the eponymous monsters feel at home where you find them, and I’m happy to note that <em>Twisted Reflection</em> is no different.</p><p>Where the lakes and rivers of each biome house aquatic creatures like the salamander-esque Ludthroth or bulldog-faced Somnacanth, the plains feature packs of scrappy scavengers like the Velocidrome. These touches ensure the world has a lived-in feel, as if it existed long before you decided to drop in and start swinging your sword. </p><p>It’s clever that the creatures in your party are held to the same standard, and to reach the peaks and valleys of each area, you’ll have to switch between rides – your winged steed isn’t going to take a dip just because you want to collect some herbs. It’s a shame, then, that the platforming can be extremely hit-and-miss.</p><p>I lost count of how many times I fell off a solid edge, plummeting from tree stumps or slipping off a vertical cliff, only to have to scale whole mountains again. Invisible walls appear out of nowhere, too, swiftly taking you out of the fantasy. Given all the intentionally immersive features, it’s a shame that a game so geared toward exploration struggles to make the process fun in the long term. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="nzq6Y4dfrupEKN2njt8gFd" name="20260225152816_1" alt="Three characters walk toward a glowing cave in a snowy landscape in Monster Hunter Stories 3: Twisted Reflection" src="https://cdn.mos.cms.futurecdn.net/nzq6Y4dfrupEKN2njt8gFd.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Capcom)</span></figcaption></figure><p>Side quests appear periodically across the saga, bolstering the story by reminding you that, on top of the impending threat of crystallised super monsters, you have a duty as a ranger, too. The missions are fairly simple fetch quests for the most part, sending you off to find specific monster eggs or herbs with some cute moments peppered in. </p><p>Thankfully, there are more focused friendship quests to complete, too, that feel much more thoughtfully written and allow you to embed in <em>Twisted Reflection’s</em> world and build richer relationships with the other rangers in your squad. Here you’ll get to know Kora, the tough warrior with a harrowing history, and Ogden, a warm if not eccentric father figure within the group.</p><p>If you don’t complete them as they appear, the story's pacing goes off kilter a touch, and you’ll find yourself warped back to maps that you almost certainly shouldn’t be visiting in context to the story at large. Still, if you can suspend your disbelief, the stories are silly and heartwarming, bolstered by spirited vocal performances from the game’s cast. </p><h2 id="should-you-play-monster-hunter-stories-3-twisted-reflection">Should you play Monster Hunter Stories 3: Twisted Reflection?</h2><h2 id="play-it-if-6">Play it if...</h2><div class="product"><p><strong>You’re looking for a lengthy RPG set in a rich fantasy land</strong><br><em>Monster Hunter 3 Stories: Twisted Reflection</em> is a fantastic adventure, flush with fantasy fetch quests and heartwarming side stories to boot. Completionists will have hours upon hours of content at their fingertips. </p></div><div class="product"><p><strong>You like the lore of the Monster Hunter series, but don’t love the speedy combat</strong><br>Monster Hunter Stories trades the real-time combat of the mainline series for a much more approachable turn-based system. While there are quick-time events in battle, there is still ample time to react if you’re an anxious player.   </p></div><h2 id="don-t-play-it-if-5">Don't play it if...</h2><div class="product"><p><strong>You aren’t keen on grinding for XP</strong><br>While there are plenty of side quests to check out, as well as a rogues' gallery of monsters to find, inevitably, you will need to grind out battles to level up your team. It’s not egregious by any means, but it is a core part of the experience.</p></div><h2 id="accessibility-features-4">Accessibility features</h2><p>You can access <em>Monster Hunter Stories 3: Twisted Reflection’s</em> settings anytime from the pause menu. There’s a Controller and Mouse and Keyboard submenu where you can rebind keys for traversal, battling, and cutscenes to suit your preferences. In the Options submenu is you can toggle font size for subtitles and adjust cutscene dialogue to display speaker names. You can also adjust your minimap to rotate with the camera's orientation or remain fixed. </p><p>Where objectives are concerned, you can tweak the quest marker to always be on and choose to have a caution icon appear when you approach monsters of a much higher level than you own. Those struggling in combat can also choose to have a hint message appear if they lose in certain battles. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="K8fQeAAriFqm7WY8UHEd3o" name="20260302224016_1" alt="A fish on a plate for a meal in Monster Hunter Stories 3: Twisted Reflection" src="https://cdn.mos.cms.futurecdn.net/K8fQeAAriFqm7WY8UHEd3o.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Capcom)</span></figcaption></figure><h2 id="how-i-reviewed-monster-hunter-stories-3-twisted-reflection">How I reviewed Monster Hunter Stories 3: Twisted Reflection</h2><p>We played <em>Monster Hunter Stories 3: Twisted Reflection</em>’s main campaign on PC for over fifty hours. During that time, we invested in the side quests, Ranger stories, and the habitat rehabilitation portion of the game, in addition to the main questline.</p><p>It was completed on a <a href="https://www.techradar.com/computing/gaming-pcs/lenovo-legion-tower-5-2025">Lenovo Legion 5 Gen 10</a> (RTX 5070) with the internal speakers for audio. A mouse and keyboard were used intermittently, while the campaign was primarily played with an <a href="https://www.techradar.com/reviews/xbox-wireless-controller-2020">Xbox Wireless Controller</a>.</p><p><a href="https://www.techradar.com/news/how-we-test">Read more about how we test</a></p><p><em>First reviewed February-March 2026</em></p>
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                                                            <title><![CDATA[ God of War Sons of Sparta review: This series' metroidvania prequel is serviceable, but shines like a red orb on PlayStation Portal ]]></title>
                                                                                                                                                                                                <link>https://www.techradar.com/gaming/god-of-war-sons-of-sparta-review</link>
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                            <![CDATA[ God of War Sons of Sparta represents a significant departure for the iconic action series, one that can sometimes feel unimpressive on a big screen. But the game's layered metroidvania structure, deep combat, and excellent prequel story and characters all come into satisfying focus when played on the PlayStation Portal. ]]>
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                                                                        <pubDate>Sun, 08 Mar 2026 01:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 26 Mar 2026 14:28:44 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Matt Cabral ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/w2pMiNpGGXN8Mh546WSgcD-1280-80.jpg">
                                                            <media:credit><![CDATA[Mega Cat Studios]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[God of War: Sons of Sparta screenshot showing young Kratos on a plateau of statues]]></media:description>                                                            <media:text><![CDATA[God of War: Sons of Sparta screenshot showing young Kratos on a plateau of statues]]></media:text>
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                                <p>If you're a <a href="https://www.techradar.com/tag/god-of-war"><em>God of War</em></a><em> </em>fan, you've likely noticed Sony's iconic, deity-destroying action series has been dominating the spotlight as of late. Following an announcement that the franchise's original<a href="https://www.techradar.com/gaming/cant-wait-for-the-god-of-war-trilogy-remake-me-neither-here-are-the-best-books-games-and-merch-to-help-tide-you-over"> trilogy is being remade</a>, we got a first-look at Kratos and Atreus in <a href="https://www.techradar.com/streaming/entertainment/prime-videos-god-of-war-series-has-locked-in-key-details-but-3-brutal-things-still-need-to-happen-after-its-creative-overhaul">Prime Video's upcoming live-action TV series adaptation</a>. </p><div  class="fancy-box"><div class="fancy_box-title">Review info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Platform reviewed: </strong>PS5 (on PS5 Pro and PlayStation Portal)<br><strong>Available on: </strong>PS5<br><strong>Release date: </strong>February 12, 2026</p></div></div><p>But before a collective "Boy!" could be bellowed in celebration of all this news, we also got word that a <a href="https://www.techradar.com/gaming/playstation/a-god-of-war-spinoff-franchise-could-be-on-the-way">new series' spin-off game</a> is rumored to be in the works. Given that you'd need a Leviathan Axe to cut through all these recent reveals and rumors, you could be excused for overlooking <a href="https://www.techradar.com/gaming/with-the-god-of-war-trilogy-remake-confirmed-i-need-something-to-help-tide-me-over-until-it-releases-and-sons-of-sparta-is-starting-to-do-exactly-that"><em>God of War Sons of Sparta</em></a>, a brand-new prequel entry that was shadow-dropped shortly after the Greek trilogy remake reveal.</p><p>A retro-flavored 2D action-platformer starring a teenage Kratos, <em>Sons of Sparta</em> is a far cry from what the franchise has previously delivered. Borrowing heavily from the Metroidvania genre, the smaller-scale game has also earned the ire of some players – <a href="https://www.techradar.com/gaming/god-of-war-sons-of-sparta-is-not-god-of-war-says-series-creator-i-dont-like-it-i-dont-recommend-it">including series' creator David Jaffe</a> – who've been less than impressed by this fresh direction for the franchise.</p><p>But while the game never reaches the epic highs of its predecessors, I've mostly had a good time stabbing, puzzle-solving, and exploring the would-be god-slayer's early stomping grounds, especially when braving its land of Laconia on my <a href="https://www.techradar.com/gaming/playstation-portal-review">PlayStation Portal</a>.</p><h2 id="a-slow-start-but-stellar-story">A slow start, but stellar story</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="FZnqsjnXsvLUZBJF4NozWJ" name="1770998961.jpg" alt="A screenshot of Kratos squaring up to a cyclops in God of War Sons of Sparta" src="https://cdn.mos.cms.futurecdn.net/FZnqsjnXsvLUZBJF4NozWJ.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony/PlayStation/Santa Monica Studio/ShopTo )</span></figcaption></figure><p>Admittedly, <em>Sons of Sparta</em> doesn't make a fantastic first impression. Its action is slow to start, and its early environments sport a muted tone that can come off a bit drab on a large display, like the 65" 4K TV I started my journey on.</p><p>The game's combat and world didn't immediately grab me, but its characters and narrative did.<em> </em>A collaboration between Sony Santa Monica Studio, who penned the story, and Mega Cat Studios, <em>Sons of Sparta</em> is cleverly framed as a tale adult Kratos – voiced by the protagonist's first performer, TC Carson – tells his young daughter Calliope. </p><p>Narration from the older Kratos, as well as some fun exchanges between him and his little girl, are peppered throughout the lengthy campaign. But the bulk of the storytelling is delivered by young Kratos and his brother Deimos. The siblings, who are enduring the agoge in hopes of becoming Spartan soldiers, are richly realized with top-notch writing and quality voice acting.</p><p>In fact, it's the brothers' engaging, evolving dynamic that drew me to revisit the game on my PlayStation Portal after all but abandoning it following a short session on my <a href="https://www.techradar.com/gaming/ps5-pro-review">PS5 Pro</a>. And I'm so glad I returned to it, as <em>Sons of Sparta</em> is not only a perfect fit for the portable platform, but investing more time in it allowed me to appreciate what it had to offer after its subpar start. </p><h2 id="combat-that-ultimately-clicks">Combat that ultimately clicks</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dzGUTwQPic7guPK6GGhsia" name="1772802570.jpg" alt="A screenshot from God of War Sons of Sparta showing young Kratos holding up a head" src="https://cdn.mos.cms.futurecdn.net/dzGUTwQPic7guPK6GGhsia.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony/PlayStation/Santa Monica Studio/ShopTo )</span></figcaption></figure><p>The game's combat, which feels a bit plodding in the opening hours, really finds its footing a few hours in. Kratos can't do a whole lot with his equipped sword and shield initially, but it's not long before your inventory is brimming with abilities, upgrades, and skills. The franchise's familiar red orbs, as well as other collected resources, can be invested in a variety of offensive and defensive skills, while a number of weapon attachments can be acquired and upgraded.</p><p>The gods also get in on the action, gifting Kratos with a number of cool tools – like a fire-spewing tree branch – that can combat baddies, assist with puzzle-solving, and open previously obstructed parts of the map.</p><p>Speaking of the game's sprawling navigational interface, viewing and using the tool on the Portal's 8-inch, rectangular display immediately struck me with a satisfying sense of nostalgia. Having spent my youth studying maps in<em> Metroid</em> and <em>Castlevania </em>entries – as well as other classic side-scrollers – on Nintendo's many handhelds and Sony's own PlayStation Portable and Vita, it was a blast witnessing<em> Sons of Sparta</em>'s map blossom in all directions on the more diminutive screen.</p><h2 id="playing-with-playstation-portal-power">Playing with PlayStation Portal Power</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="nNzJ8ZZsDvTRmXUWDawdWi" name="1772802643.jpg" alt="A screenshot from God of War Sons of Sparta showing young Kratos and Deimos kneeling before an NPC" src="https://cdn.mos.cms.futurecdn.net/nNzJ8ZZsDvTRmXUWDawdWi.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony/PlayStation/Santa Monica Studio/ShopTo )</span></figcaption></figure><p>But playing on the Portal did more than recall my favorite map-navigating memories. The prequel's painterly, hand-drawn pixel art style really pops on the portable hardware's 1080p HD display. Where the game felt a bit small and swallowed up by my TV's 65" screen, its varied, vibrant environments arguably presented much better on the smaller LED screen.  </p><p>Of course, the innate intimacy of playing on a portable platform also deserves credit for putting the game in its best light; I was able to appreciate far more detail playing<em> Sons of Sparta</em> a few inches from my face rather than squinting at it from across my living room.</p><p>It also doesn't hurt that the Portal's handgrips deliver the same immersion-ratcheting features as the <a href="https://www.techradar.com/reviews/ps5">PS5</a>'s <a href="https://www.techradar.com/reviews/dualsense-wireless-controller">DualSense Wireless Controller</a>. From feeling the rhythmic cadence of Kratos readying his Solar Sling – another fun gift from the gods – to the intense, sustained pulse that builds when opening a treasure chest, the handheld's haptic feedback and adaptive triggers are easily on par with the standard DualSense controller. </p><p>And speaking again to that more intimate portable experience, seeing <em>Sons of Sparta's</em> action unfold directly between those rumbling, vibrating handgrips adds a level of immersion and immediacy that playing on a console just can't match.</p><h2 id="godlike-audio">Godlike audio </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gjZ99QBxi3bcbuYy57L4bn" name="1772802680.jpg" alt="A screenshot from God of War Sons of Sparta showing young Kratos in front of a bonfire save point" src="https://cdn.mos.cms.futurecdn.net/gjZ99QBxi3bcbuYy57L4bn.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony/PlayStation/Santa Monica Studio/ShopTo )</span></figcaption></figure><p>I further complemented my time behind Kratos' spear and shield by pairing Sony's <a href="https://www.techradar.com/gaming/playstation-pulse-elite-review">PlayStation Pulse Elite headset</a> with the Portal. As expected, this allowed me to absorb every detail of the game's dynamic soundscape, from ear-rattling boss encounters to the nuanced echo of water dripping in the game's atmospheric Grand Cistern environment.</p><p><em>Sons of Sparta</em> is undoubtedly a smaller-scale entry in a series known for making big, bold, blood-soaked splashes with each release. But while the stakes of its story are lower, and it lacks some of the epic set pieces, cinema-rivaling effects, and adrenaline-pumping action of its predecessors, it still delivers a solid, albeit quite different, <em>God of War</em> action-adventure. </p><p>If you're expecting a 2D take on Kratos' previous god-slaying exploits, <em>Sons of Sparta</em> will likely disappoint. But if you're craving a fresh, canon story supported by a serviceable metroidvania structure, deep combat, and plenty of fan-pleasing call-outs to the larger franchise, this unconventional prequel's got you covered…especially when enjoyed on the PlayStation Portal. </p><h2 id="should-you-play-god-of-war-sons-of-sparta">Should you play God of War Sons of Sparta?</h2><h2 id="play-it-if-7">Play it if...</h2><div class="product"><p><strong>You're craving a new canon</strong><em><strong> God of War</strong></em><strong> story</strong><br><em>God of War Sons of Sparta</em> has its share of ups and downs in the gameplay department, but its prequel story and characters are consistently good. If you want to learn more about Kratos' young adult years and how they were shaped by his complex relationship with his brother Deimos, this entry is more than worth your time.</p></div><div class="product"><p><strong>You're looking for the perfect game to play on your PlayStation Portal</strong><br>From its retro art style and side-scrolling action to its platforming-fueled navigation and <em>Castlevania</em>-evoking map, <em>Sons of Sparta</em> looks and feels like the sort of game you might have sunk hours into while clutching a Nintendo handheld or Sony PSP. It's a perfect fit for the PlayStation Portal, one that arguably looks and plays better on the portable platform.</p></div><h2 id="don-t-play-it-if-6">Don't play it if...</h2><div class="product"><p><strong>You're expecting the full </strong><em><strong>God of War</strong></em><strong> experience in 2D form</strong><br><em>Sons of Sparta</em> isn't a traditional <em>God of War</em> game presented as a 2D sidescroller, but rather a brand new direction for the franchise. More a metroidvania puzzle-platformer than gore-soaked action spectacle, the prequel will likely disappoint those expecting to jump in and carve through mythical creatures with Kratos' Leviathan Axe or Blades of Chaos.</p></div><h2 id="accessibility-features-5">Accessibility features</h2><p><em>God of War Sons of Sparta</em> includes an impressive suite of accessibility features, from various audio adjustments and visuals assists – including options for customizing color filters, text sizes, and blood and gore effects – to motion reduction aids and gameplay settings for decreasing difficulty.</p><p>In addition to including a number of presets for accessibility features, the game also offers plenty of individual selections for a more tailored experience.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="86wjR3ET4BzoGkCQVvka65" name="1772802719.jpg" alt="A screenshot from God of War Sons of Sparta showing young Kratos running through a village" src="https://cdn.mos.cms.futurecdn.net/86wjR3ET4BzoGkCQVvka65.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony/PlayStation/Santa Monica Studio/ShopTo )</span></figcaption></figure><h2 id="how-i-reviewed-god-of-war-sons-of-sparta">How I reviewed God of War Sons of Sparta</h2><p>I played a few hours of <em>God of War Sons of Sparta</em> on my PlayStation 5 Pro, on my 65" 4K display, before fully committing to it –  and enjoying it much more – on my PlayStation Portal, streamed from the Pro.</p><p>I tested <em>Sons of Sparta</em>'s audio with both the <a href="https://www.techradar.com/gaming/playstation-pulse-explore-earbuds-review">PlayStation Pulse Explore earbuds</a> and PlayStation Pulse Elite headset, with the bulk of my 25-hour playtime using the latter. I paid particular attention to how the game looked and played on the portable device versus the console, and noted the various ways it incorporated the handheld's DualSense features. </p><p><em>First reviewed February-March 2026</em></p>
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                                                            <title><![CDATA[ WWE 2K26 review: The game keeps getting better, the monetization keeps getting worse ]]></title>
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                            <![CDATA[ WWE 2K26 takes one step forward and two steps back by infusing the series' best wrestling game to date with obnoxious monetization and a scaled-back MyRise campaign. ]]>
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                                                                        <pubDate>Thu, 05 Mar 2026 11:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 26 Mar 2026 14:28:43 +0000</updated>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/mtxKBVR9xXTXwcYdNYDKoR-1280-80.jpg">
                                                            <media:credit><![CDATA[Visual Concepts/2K]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[In-game screenshots from wrestling game WWE 2K26, showing wrestlers in the ring, making entrances, and the arena]]></media:description>                                                            <media:text><![CDATA[In-game screenshots from wrestling game WWE 2K26, showing wrestlers in the ring, making entrances, and the arena]]></media:text>
                                <media:title type="plain"><![CDATA[In-game screenshots from wrestling game WWE 2K26, showing wrestlers in the ring, making entrances, and the arena]]></media:title>
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                                <p>My favorite thing about <em>WWE 2K26 </em>is a relatively minor feature. At the start of every match, you get the choice of what actions your character will take. Do you bumrush your opponent and try to knock them down out of the gate? Do you go in for a staredown or a handshake? Or do you hang back and play to the crowd? Yearly sports games don't tend to feature massive overhauls, but this implementation of a little bit of psychology shows me that deep down, Visual Concepts <em>gets it</em>. </p><div  class="fancy-box"><div class="fancy_box-title">Review info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Platform reviewed: </strong>PS5<br><strong>Available on: </strong>PS5,<strong> </strong>Xbox Series X|S, PC, Nintendo Switch 2<br><strong>Release date: </strong>March 13, 2026 (Early access on March 6, 2026)</p></div></div><p>Since returning with <em>WWE 2K22</em>, these games have gotten steadily better with each release, and <em>WWE 2K26 </em>is no different. The grappling feels better thanks to the aforementioned change and an updated stamina system that forces you to play tactically; the roster is huge, and the updated match types are mostly winners. But as is the tale with the <em>WWE 2K </em>series, its improvements are undercut by what feels like new ways to make money. </p><h2 id="hotdogging-and-grandstanding">Hotdogging and grandstanding</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VgjTihNf3WuYQcyFoPuxnR" name="19cbb8bb54e9-screenshotUrl" alt="In-game screenshots from wrestling game WWE 2K26, showing wrestlers in the ring, making entrances, and the arena" src="https://cdn.mos.cms.futurecdn.net/VgjTihNf3WuYQcyFoPuxnR.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Visual Concepts/2K)</span></figcaption></figure><p>One major change to <em>WWE 2K26 </em>is the absence of the traditional "buy a pack, get x wrestlers" DLC model. This year introduces the ringside pass, of which there will be 6 across the entire year. There's also a free route, which is how you unlock WWE Legends this year as opposed to previous years, where there was an in-game shop or unlock-everything DLC to grab. I don't blindly hate battle passes in games, but in 30 hours of playing <em>WWE 2K26</em>, I've barely hit the halfway point of the first pass. </p><p>Sure, there are ways to gain levels faster, such as your MyRise playthrough or Showcase mode – the latter of which is one-and-done – while the quickest ways seem to be through The Island and MyFaction, two modes that are playable without spending a penny but far easier for those who do invest. Paired with the ability to buy level skips, it feels like a rough trade from simply getting the characters you pay for – especially when there are still characters locked to MyFaction card drops through random number generating (RNG) on top of that. And while you can complete these battle passes at any time across the year, you can only work towards one at a time, meaning anyone who isn't playing consistently from day one will get left behind.</p><p>This is paired with another symptom of the yearly sports release, that some things just don't get touched. Aside from the ability to book intergender matches, MyGM – which should be my favorite mode as someone who was begging for a booker mode in these games from 2008-2022 – remains practically unchanged from <a href="https://www.techradar.com/gaming/wwe-2k25-review"><em>WWE 2K25</em></a>, and thus my same issues persist (namely, the super restrictive class and alignment systems).</p><h2 id="best-in-the-world">Best in the World</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xwi8weeKjUff98K5rBywfR" name="19cbb8becf430-screenshotUrl" alt="In-game screenshots from wrestling game WWE 2K26, showing wrestlers in the ring, making entrances, and the arena" src="https://cdn.mos.cms.futurecdn.net/xwi8weeKjUff98K5rBywfR.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Visual Concepts/2K)</span></figcaption></figure><p>The highlight of this year's modes is 2K Showcase – the yearly mode focusing on a story, be that of a wrestler, a family, or a show in which you play recreations of classic matches – with this year's focusing on cover star CM Punk. While there are some notable omissions from the mode, like the absence of Jeff Hardy, Chris Jericho, and Daniel Bryan from WWE, stopping those feuds from being included, it's a lengthy selection that covers the bases. </p><p>Punk notably had a very public falling out with WWE in 2014 before returning in 2023, and part of this year's Showcase is imagining what would happen if he didn't leave. These include the likes of his planned showdown with Triple H at Wrestlemania 30, taking on AJ Styles at his first Wrestlemania, and fighting Bray Wyatt as The Fiend. These are the absolute highlights of this mode and made me wish deep down we could've seen them happen in real life. </p><p>I typically prefer MyRise – a storyline featuring a created character – most years, but sadly, I'm a bit let down by this year's edition. Don't get me wrong, The Comeback and the story of The Archetype is one of the best stories told in the series to date, but you can feel the budget ripped out of this mode as you play. </p><p>As opposed to the separate men's and women's division stories of previous years, it's pretty much the exact same story across both, with recurring dialogue and events, just with women instead of men in roles. And like last year, side quests are gone entirely; instead, you play Rise matches, which are simple exhibition matches against wrestlers to earn stars. These are fine as a side thing to buff your character, but you're forced to play them between pretty much every main storyline, and it feels like tedious, artificial padding. </p><h2 id="boy-stable">Boy Stable</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vbvLWfbavnBWBprHsSLEoR" name="19cbb8c135126-screenshotUrl" alt="In-game screenshots from wrestling game WWE 2K26, showing wrestlers in the ring, making entrances, and the arena" src="https://cdn.mos.cms.futurecdn.net/vbvLWfbavnBWBprHsSLEoR.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Visual Concepts/2K)</span></figcaption></figure><p>After hating it last year (I called it "a superfluous mode that feels focused on money"), The Island returns this year, and shockingly, it feels a lot more interesting. Instead of still images and text, the mode features actual cutscenes this year, making it feel like an extension of MyRise in ways. </p><p>But once again, you create a new character for The Island, and this character’s stats are upgraded via VC – the game’s premium paid currency, which can also be earned in-game. So if you want to play one of the mode's towers, which challenge you to play a gauntlet of matches on one health bar, you're going to have a far rougher time with your base stats. Plus, you can battle other players online on The Island, and I don't need to tell you that the person who spends money will have a better time.</p><div  class="fancy-box"><div class="fancy_box-title">Best Bit</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="EkBYRByZuZLK2mbYRDEaLR" name="19cbb8bd30824-screenshotUrl" caption="" alt="In-game screenshots from wrestling game WWE 2K26, showing wrestlers in the ring, making entrances, and the arena" src="https://cdn.mos.cms.futurecdn.net/EkBYRByZuZLK2mbYRDEaLR.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Visual Concepts/2K)</span></figcaption></figure><p class="fancy-box__body-text"><strong>The CM Punk Showcase mode, filling in the blanks of his decade-long WWE absence, was filled with genuinely great 'What If?' moments, like him retiring Kurt Angle at Wrestlemania 35 or answering John Cena's US title open challenge.</strong></p></div></div><p>But ultimately, I think, why would I want to spend money on this? I received a review code for the Monday Night Wars Edition of the game, which comes with a substantial amount of VC anyway, but I still feel like I'm wasting it to buff up a character I frankly don't care about. And given MyRise has gotten smaller both years The Island has been included, I can't say I'm a fan of this tradeoff from one of my favorite modes to one I can't see myself thinking about too often. </p><p>I'd much rather save the VC for MyFaction – the game's Ultimate Team equivalent. But not because I'm madly into MyFaction, but because exclusive versions of superstars are often locked behind this mode's RNG. Do you want Drew McIntyre's 2010 version with his fantastic theme song? Better hope you get him. What about Booker T's iconic King Booker gimmick? Well, you're going to need to get five Oddities cards, which are random drops. Plus, you straight up can't play certain missions or challenges without having access to certain cards, so get spending, I guess. </p><p><em>WWE 2K26 </em>continues the series tradition of frustrating me with every entry. There's a fantastic wrestling game in there; the roster is great, the showcase is an excellent piece of throwback and fantasy about one of the best wrestlers of all time, and MyRise continues to be a fun story despite feeling majorly cut back. But the Ringside Pass is another red flag on top of the existing red flags of previous years and something that will need to be significantly tweaked for me to consider it a suitable replacement for the previous method. </p><h2 id="should-you-play-wwe-2k26">Should you play WWE 2K26?</h2><h2 id="play-it-if-8">Play it if...</h2><div class="product"><p><strong>You want a great wrestling game</strong><br><em>WWE 2K26 is </em>great grappler that improves upon last year's entry in solid iterative ways. It's not going to be a major overhaul for series regulars, but smart changes make for a more engaging battle system. And there's a lot of it among the specific modes. </p></div><div class="product"><p><strong>You're a fan of wrestling history</strong><br>The CM Punk Showcase mode is already a brilliant edition in its own right, but the inclusion of those "what if I never left" matches offers an interesting take on what is one of the most significant events in wrestling history. </p></div><h2 id="don-t-play-it-if-7">Don't play it if...</h2><div class="product"><p><strong>You get fomo</strong><br>You won't unlock everything in <em>WWE 2K26</em>. It's updated all year with new exclusive characters locked to MyFaction cards, and with the addition of grindy battle passes this year, that's only going to get worse. </p></div><div class="product"><p><strong>You're extremely averse to microtransactions</strong><br>You can play WWE 2K26 entirely without spending a penny, but some of the modes are made far more accessible and easier for those willing to put a bit of coin in.</p></div><h2 id="accessibility-features-6">Accessibility features</h2><p>WWE 2K26's accessibility features are mainly focused around mini-games. You can change the timing-based pinfall minigame to a rapid press motion if you please, or change the rapid press submission game to a slider, alongside the option to include held inputs for both, but these won't be changed for any online modes. Outside of that, there's not much to write home about, with four difficulty options and manual AI sliders. However, there are no options for colorblindness, unfortunately. </p><h2 id="how-i-reviewed-wwe-2k26">How I reviewed WWE 2K26</h2><p>I played 30 hours of <em>WWE 2K26 </em>on <a href="https://www.techradar.com/gaming/ps5-pro-review">PS5 Pro</a> using a <a href="https://www.techradar.com/reviews/dualsense-wireless-controller">DualSense Wireless Controller</a>, and an <a href="https://www.techradar.com/televisions/lg-c5-oled-tv-review">LG C5 OLED TV</a> with its built-in sound. </p><p>During this time, I played all of Showcase mode, a Babyface men's division run of MyRise, and the first few chapters of a Heel women's division run. I played a few months of My GM and Universe mode, a few chapters of The Island, and about four hours of MyFaction – mostly the towers. I also played a good few regular matches along the way. </p><p><em>First reviewed February-March 2026</em></p>
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                                                            <title><![CDATA[ Mario Tennis Fever is a fun and wacky tennis game, if not quite a Switch 2 exclusive smash ]]></title>
                                                                                                                                                                                                <link>https://www.techradar.com/gaming/mario-tennis-fever-review</link>
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                            <![CDATA[ Mario Tennis Fever injects its fun arcade sports gameplay with Mario Kart-style antics, with a variety of content to unlock and mayhem to master, even if its Adventure mode could have been more substantial. ]]>
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                                                                        <pubDate>Tue, 10 Feb 2026 14:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 26 Mar 2026 14:28:32 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ alan@alanwen.co.uk (Alan Wen) ]]></author>                    <dc:creator><![CDATA[ Alan Wen ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/Z46mAH92inBhE6sgnqj9TT-1280-80.jpg">
                                                            <media:credit><![CDATA[Nintendo]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A screenshot from Mario Tennis Fever showing Mario about to serve in a game of tennis]]></media:description>                                                            <media:text><![CDATA[A screenshot from Mario Tennis Fever showing Mario about to serve in a game of tennis]]></media:text>
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                                <p>When celebrating the 40th anniversary of <em>Super Mario</em>, I expected something more substantial for gaming's most iconic character than <em>Mario Tennis Fever</em>. But even if it's not a brand-spanking new platformer, the ridiculous success of <em>Mario Kart 8</em> means it would be unwise to dismiss a Mario spin-off.</p><div  class="fancy-box"><div class="fancy_box-title">Review info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Platform reviewed: </strong>Nintendo Switch 2<br><strong>Available on: </strong>Nintendo Switch 2<br><strong>Release date: </strong>February 12, 2026</p></div></div><p>Mario sports spin-offs have always been a fun arcade sports alternative to the more serious simulations. But <em>Fever </em>feels like it takes the most inspiration from Mario Kart, while retaining the solid tennis mechanics of its predecessors to make for a more fulsome <a href="https://www.techradar.com/gaming/nintendo/best-nintendo-switch-2-games">Nintendo Switch 2 game</a>.</p><p>It also does the opposite of what <em>Mario Tennis: Ultra Smash</em> back on the <a href="https://www.techradar.com/reviews/gaming/games-consoles/nintendo-wii-u-1084120/review">Wii U</a> failed to do, and that's layering these mechanics with a wide variety of content, whether that's different modes and challenges or just having a large roster of characters and fever rackets to unlock so that you can mix up and experiment with the combinations to keep the gameplay feeling fresh.</p><p>But with Mario fans having to make do with re-releases like <a href="https://www.techradar.com/gaming/nintendo/super-mario-galaxy-and-super-mario-galaxy-2-are-as-magical-as-ever-on-nintendo-switch-2"><em>Super Mario Galaxy + Super Mario Galaxy 2</em></a>, and the upcoming <a href="https://www.techradar.com/gaming/nintendo/nintendo-switch-2-review">Nintendo Switch 2</a> edition of <em>Super Mario Bros. Wonder</em>, is <em>Mario Tennis Fever</em> going to be enough to satisfy those hankering for a truly new Mario title?</p><h2 id="courting-with-content">Courting with content</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CbsJhw4Wsp5uZTHGccCQLf" name="1770717408.jpg" alt="A screenshot from Mario Tennis Fever showing full-court action" src="https://cdn.mos.cms.futurecdn.net/CbsJhw4Wsp5uZTHGccCQLf.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>As the first new Mario game for the Switch 2 since launch title <em>Mario Kart World</em>, Fever makes less of a strong case than the faux-pen world racer as an exclusive for Nintendo's new hardware. </p><p>Apart from the motion controls of Swing mode previously included in its Switch 1 predecessor, there's a lack of any hardware gimmicks or technical grunt. The most clear difference from previous instalments is that Fever gives more bang for your buck - as it should, being the most expensive <em>Mario Tennis</em> title to date.</p><p>The main menu is packed with different modes to play, and sometimes breaks down into further modes. For instance, Ring Shot from <em>Mario Tennis Aces</em> returns, but this time just as one of many other modes under Mix it Up. Here, even more unusual rules come into play, which are also linked to the themed court you're playing in.</p><p>For example, one court is designed like a pinball machine where you and the ball can get bounced off pinball bumpers that pop up from the ground or the side, while another is themed after <a href="https://www.techradar.com/gaming/nintendo-switch/super-mario-bros-wonder-review-sheer-joy-in-video-game-form"><em>Super Mario Bros. Wonder</em></a>, where hitting a Wonder Flower causes random things to happen. </p><p>This does, however, mean the annoying Talking Flower is a character here, and actually serves as the commentator. You'll also find that even though there's an option to turn off commentary, there will still be times when you can't shut him up.</p><div  class="fancy-box"><div class="fancy_box-title">Best bit</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9jb6uNwZqNpC4u98jkqm4Z" name="1770717349.jpg" caption="" alt="A screenshot from Mario Tennis Fever showing a boss fight" src="https://cdn.mos.cms.futurecdn.net/9jb6uNwZqNpC4u98jkqm4Z.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p class="fancy-box__body-text"><strong>Although Adventure mode is short and largely consists of tutorials, its latter half does make up for it, where instead of just tennis matches, you've also got some fun boss fights to make use of your tennis skills to defeat. It's the closest you'll get to a Mario game.</strong></p></div></div><p>If you're after something more traditional, Tournament mode offers different tiers of difficulty playable in singles and doubles. A more unconventional challenge, however, is Trial Towers, where you have to complete a run of pre-set challenges with just three lives, progress resetting once you've failed three times.</p><p> What makes these trials fun is that each challenge has its own conditions, and also gives you a different character to play as, a good way to force you to mix things up if you're usually only sticking with one or two characters.</p><p>That choice of how and who to play is arguably one of Fever's strengths, with a total roster of 36 characters to unlock, more if you take into account the different colour options of several characters, such as Yoshi. There's a nice sense of progression that you'll always be unlocking something new, be it a new character, court, or difficulty mode, especially as some of these come from just playing a set number of matches.</p><p>So even if you eat dirt in an online match, you can at least console yourself that it counts towards your goal of unlocking something else. Any piece of grayed-out content will also tell you what you need to achieve to unlock it, which helps with working towards ticking off your achievements.</p><h2 id="fever-dream">Fever dream</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Rjc6wk3ahkvMPx86BXm4ni" name="1770717441.jpg" alt="A screenshot from Mario Tennis Fever showing a new racket screen" src="https://cdn.mos.cms.futurecdn.net/Rjc6wk3ahkvMPx86BXm4ni.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Adding to that variety is, of course, the introduction of Fever Rackets. The best way of describing it is basically if you put Mario Kart-style items into a tennis match. Once you fill up your Fever gauge, you can activate this on the next returning ball, while having a short window to aim where in the court for it to go, and create all sorts of shenanigans on the court for your opponent.</p><p>Flame Racket, for example, scatters flames around where the ball lands, but this is also different from the Fire Bar racket, which creates one of those iconic spinning fire bars on the ground. Then there are rackets that give you an advantage, like having a shadow double running away to return shots for you, or another where you instantly dash to impossible lengths to catch a returning shot.</p><p>While these rackets can disrupt and even cause damage to an opponent, they're also not meant to be an ace. Where <em>Mario Tennis Aces</em> could let you win a match by breaking an opponent's racket, a KO isn't an instant forfeit in Fever. It's also possible to counter fever shots by returning the ball before it lands on the ground, meaning you can return a fever racket's effects back to the other player, potentially building up a tense rally with the knowledge that the loser is going to have the disadvantage of mud, slippery ice, or worse to stick out at least the next point.</p><p>If you'd rather not do with the gimmicks, then you can also just play classic tennis, where in the ranked online mode, you can choose between singles and doubles modes with or without fever rackets, while on the other extreme, Free Play or custom online lobbies gives you the option to pick two fever rackets in a match then swap between them before a serve so you can change up tactics.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZcqgV9QSmFNHX9EAFzKQX7" name="1770717538.jpg" alt="A screenshot from Mario Tennis Fever showing on-court tennis action" src="https://cdn.mos.cms.futurecdn.net/ZcqgV9QSmFNHX9EAFzKQX7.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Where fever shots feel underutilised is in the game's Adventure mode, which is also on the short side, even though it has some lovely presentation, including several of the best-looking cinematics in a Mario game since <a href="https://www.techradar.com/reviews/luigis-mansion-3"><em>Luigi's Mansion 3</em></a>. </p><p>Even the premise, which finds Mario, Luigi, and Peach (as well as the no-good Wario and Waluigi) turning into babies, is a fun idea that also justifies having to train Baby Mario back to his prime through a role-playing game-style levelling system.</p><p>Unfortunately, this also means much of the campaign is a glorified tutorial where you're being taught (and occasionally quizzed) by multiple Toads in every aspect of tennis, with the fever mechanics reduced more to aiming at an enemy weak spot. While there are some well-designed minigames in this section, which can also be replayed on higher difficulties, it's deflating to discover that the adventure proper will have you racing through its world map in and the whole campaign over in about 4 hours.</p><p>It's not without some highlights, though if you've already dipped into some of the other modes, there'll also be a touch of deja vu in some of the challenges encountered. The consolation is that there is at least plenty more for you to do in Fever, even if you've rolled credits in Adventure mode.</p><h2 id="should-you-play-mario-tennis-fever">Should you play Mario Tennis Fever?</h2><h2 id="play-it-if-9">Play it if...</h2><div class="product"><p><strong>You're after a variety of content in a wacky arcade tennis game</strong><br><em>Mario Tennis Fever</em> keeps things fresh with a generous variety of content, from unlockable characters to unlockable fever rackets, so that you're never far away from having something new to play with and master.</p></div><div class="product"><p><strong>You want a fun tennis game to play with friends</strong><br>The tennis mechanics are simple enough that you can play with a friend out of the box with a single Joy-Con 2 each, either with in-button or swing modes. You can play against each other or together in doubles, and multiplayer supports up to four players local or online, and even using Game Share locally, where only the host needs to own the game.</p></div><h2 id="don-t-play-it-if-8">Don't play it if...</h2><div class="product"><p><strong>You're after a deep Adventure mode campaign</strong><br>While there's plenty to be unlocked just playing matches or the different modes on offer, if you're after a meaty story mode, then you may find it short-lived when it's over in a few hours.</p></div><h2 id="accessibility-features-7">Accessibility features</h2><p><em>Mario Tennis Fever </em>doesn't have accessibility settings specifically, but its settings do allow for adjustments, such as performing moves like lobs and drop shots as one-button inputs, which you can assign to the bumpers or triggers. The camera position can also be adjusted between standard and raised perspectives, and you can also set which racket hand your character is using in both button and swing modes.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kQvVtsNS6FsLHaXQkGs75B" name="1770717572.jpg" alt="A screenshot from Mario Tennis Fever showing on-court tennis action" src="https://cdn.mos.cms.futurecdn.net/kQvVtsNS6FsLHaXQkGs75B.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><h2 id="how-i-reviewed-mario-tennis-fever">How I reviewed Mario Tennis Fever</h2><p>I played <em>Mario Tennis Fever</em> for about 15 hours on Nintendo Switch 2, which included completing Adventure mode and unlocking a substantial amount of content over 100 matches across different modes. This also included playing some local and online multiplayer matches, but not its Game Share functionality.</p><p>I played primarily in docked mode on an <a href="https://www.techradar.com/reviews/lg-c2-oled-oled65c2">LG C2 OLED</a> TV with the default TV speakers. I played mostly with a <a href="https://www.techradar.com/gaming/nintendo-switch-2-pro-controller-review">Switch 2 Pro Controller</a>, but also tested it in handheld mode, as well as the <a href="https://www.techradar.com/gaming/nintendo/joy-con-2-review">Joy-Con 2</a> for swing mode.</p><p><em>First reviewed February 2026</em></p>
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                                                            <title><![CDATA[ I spent more than 50 hours smashing through Yakuza Kiwami 3 & Dark Ties, and it's a solid action-filled remake with significantly improved combat — but it can't quite compare to its predecessors ]]></title>
                                                                                                                                                                                                <link>https://www.techradar.com/gaming/yakuza-kiwami-3-and-dark-ties-review</link>
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                            <![CDATA[ Yakuza Kiwami 3 & Dark Ties supplies cathartic combat and a whole lot of new content, but can it live up to the high standards that RGG Studio set with its previous remakes? ]]>
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                                                                        <pubDate>Mon, 09 Feb 2026 15:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 26 Mar 2026 14:28:31 +0000</updated>
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                                                                                                <author><![CDATA[ harry.padoan@futurenet.com (Harry Padoan) ]]></author>                    <dc:creator><![CDATA[ Harry Padoan ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/4jKcuAHEaC67fAN8kJrzp5-1280-80.jpg">
                                                            <media:credit><![CDATA[Sega]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Kiryu, Rikiya, and Majima in Yakuza Kiwami 3]]></media:description>                                                            <media:text><![CDATA[Kiryu, Rikiya, and Majima in Yakuza Kiwami 3]]></media:text>
                                <media:title type="plain"><![CDATA[Kiryu, Rikiya, and Majima in Yakuza Kiwami 3]]></media:title>
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                                <p><em>Yakuza Kiwami 3 </em>is a remake of what is perhaps the most divisive game in Ryu Ga Gotoku Studio’s <em>Like A Dragon</em> franchise. It comes with overhauled graphics, refreshed combat, a more fleshed-out narrative, and, of course, a new separate story – dubbed <em>Dark Ties</em> – which follows the path of antagonist Yoshitaka Mine.</p><div  class="fancy-box"><div class="fancy_box-title">Review info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Platform reviewed: </strong>PS5<br><strong>Available on: </strong>PS5, PS4, Nintendo Switch 2, Xbox Series X and Series S, PC<br><strong>Release date: </strong>February 11, 2026 (Steam); February 12, 2026 (other platforms)</p></div></div><p>Having recently gone back to the <em>Yakuza 3 Remastered</em> on PlayStation 4, I can say that <em>Kiwami 3 </em>is a very comprehensive remake, and changes to its visuals, combat, and story certainly feel striking. </p><p>But are all of these changes for the better? Does this remake continue the high standard that RGG Studio set with the first 2 <em>Kiwami</em> games? Well, the answer to those questions may not be particularly straightforward.</p><h2 id="a-dragon-reborn">A Dragon reborn</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vrvnwyE8fyA663h2jrsrx5" name="yakuza-kiwami-3-and-dark-ties-kiryu-haruka-izumi" alt="Kiryu, Haruka, and Izumi together in Yakuza Kiwami 3" src="https://cdn.mos.cms.futurecdn.net/vrvnwyE8fyA663h2jrsrx5.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sega)</span></figcaption></figure><p>Let’s start by discussing the main game: <em>Yakuza Kiwami 3</em>. This follows the story of Kazuma Kiryu – also known as the Dragon of Dojima – a former Yakuza and Tojo Clan Chairman. Following the events of <em>Kiwami 2</em>, Kiryu decides to run an orphanage on the island of Okinawa. But it doesn’t take long before he’s embroiled in yet more drama. </p><p>His orphanage is under threat, due to it being situated on land that's needed for a government-backed resort plan. The new Tojo Clan chairman is shot by a mysterious figure. And a succession dispute is erupting among the Tojo family patriarchs. The narrative is still gripping, although this revisit does make a couple of changes.</p><p>As some fans may already know, there’s been a shake-up to the finale, which is undoubtedly going to ruffle some feathers. I won’t go into details, but in my view, this change isn’t executed very well. It takes some of the emotion and impact away from the original <em>Yakuza 3</em>, causing the game to fall short of the very <a href="https://www.techradar.com/gaming/consoles-pc/best-jrpgs">best RPGs,</a> narrative-wise.</p><p>Something else that may reduce the impact of the narrative is the newly added English voice acting. I know I’m far from the only one who’s said this, but some of the English voices are poor, especially that of Kiryu himself. There’s a lack of maturity and gruffness to the protagonist’s voice, meaning his iconic personality doesn’t shine through. As a result, I played through the game in Japanese.</p><div  class="fancy-box"><div class="fancy_box-title">Best bit</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8twnHnseXUzvMPDoeq7j56" name="yakuza-kiwami-3-and-dark-ties-bug-catching" caption="" alt="Kiryu wins the bug catching contest in Yakuza Kiwami 3" src="https://cdn.mos.cms.futurecdn.net/8twnHnseXUzvMPDoeq7j56.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Sega)</span></figcaption></figure><p class="fancy-box__body-text"><strong>One of the highlights for me was playing through the various mini-games at Morning Glory. So when I defeated the grand-champion of bug catching – Mame the dog – I was absolutely over the moon. That pooch puts up one hell of a fight, believe me.</strong></p></div></div><p>Still, a lot of the other adjustments feel largely positive. For instance, combat feels far better than it did in the original. The new Ryukyu style – which is inspired by Okinawan weapon arts – is brutal and optimized for wiping out swathes of enemies at once. There’s a wide variety of weapons that Kiryu can use in this style, and learning new combos makes it truly devastating.</p><p>The Dragon of Dojima style feels excellent too, and perfectly personifies the classic brawler combat Kiryu is known for. You can learn new abilities, including heat action finishers and grabbing techniques – usually, you’ll have to use points earned in battle to do so. Other aspects, like health and strength enhancements, require you to use cash instead. In my opinion, this feels more streamlined and polished than the original upgrade system, and I really enjoyed enhancing my build as the game progressed.</p><p>Just generally, combat feels more refined in <em>Kiwami 3</em>. The issue of enemies continually blocking has been significantly improved, battles feel a bit faster-paced, and Kiryu’s movement feels more fluid. I did find that the game was considerably easier than other <em>Yakuza </em>games – at least playing on standard difficulty. As a result, I reduced my use of healing items in battle – but you can select a harder difficulty option instead, if you’d prefer a greater challenge.</p><p>Another significant addition is the Lalala Phone, which you can customize to improve Kiryu’s abilities – or just for aesthetic reasons. This is surprisingly fun and provides a real throwback to the late noughties. You can also add friends in Tokyo or Okinawa, and eventually unlock rewards for doing so, giving an actual incentive to use your phone. This has seemingly replaced the original’s Revelations feature, though, which was a source of quirky and often funny cutscenes. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="njiUcM6bRTzdo7WWejoBs5" name="yakuza-kiwami-3-and-dark-ties-kiryu-phone" alt="Kiryu gets a new phone in Yakuza Kiwami 3" src="https://cdn.mos.cms.futurecdn.net/njiUcM6bRTzdo7WWejoBs5.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sega)</span></figcaption></figure><p>But before I move on to <em>Dark Ties</em>, I want to talk about two other major changes – one that I loved, and one that I was less hot on.</p><p>I’ll start with the good: Life At Morning Glory. Here, you can complete a bunch of mini-games, like helping the children with homework, sewing, harvesting crops, and fishing. I was absolutely addicted to these – especially the latter two, as they’re necessary for cooking meals requested by the kids. Cooking is a blast, and it’s really wholesome watching Kiryu bond with the orphans over food. More generally, you see so much more of Kiryu’s relationship with the children in this remake – and although he may be a punch-first, ask-questions-later kind of guy, you get a window into the softer, more sensitive side of him, which is a joy to watch.</p><p>Unfortunately, I wasn’t in love with the other major addition, Bad Boy Dragon. In this story, Kiryu becomes chairman of the Haisai Girls and supports them in their aim to protect Okinawa, crush the oppressive Tokyo Night Terrors, and become Japan’s leading girl gang. You’ll fight in turf wars and large-scale battles in order to achieve all of this, and frequently recruit new members along the way. </p><p>Personally, I found this part of the adventure to be a little tedious. Fighting in turf wars feels same-y after a little while, and the trope of helping a group of underdogs win against the odds – as seen with Four Shine in <a href="https://www.techradar.com/gaming/yakuza-kiwami-2-nintendo-switch-2-review"><em>Yakuza Kiwami 2</em></a><em> </em>and Real Estate Royale in <em>Yakuza 0 </em>– just felt a little uninspired. The environments you battle through also lack differentiation, making this part of Kiryu’s campaign less compelling than others.</p><h2 id="enter-the-underworld">Enter the underworld</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="a6Zfve5Rc5qDqyAjMBrxu5" name="yakuza-kiwami-3-and-dark-ties-darts" alt="Mine and Kanda fist bump in Dark Ties" src="https://cdn.mos.cms.futurecdn.net/a6Zfve5Rc5qDqyAjMBrxu5.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sega)</span></figcaption></figure><p><em>Kiwami 3 </em>definitely adds a lot of good stuff, but not all of its additions work out for the best. But my suspicion is that a lot of players – especially returning fans – will be more interested in the <em>Dark Ties </em>content, which follows Tojo Clan newbie Yoshitaka Mine. Here, you uncover the origins of Mine’s Yakuza career, explore his relationship with the brutish Tsuyoshi Kanda, and explore his desire to learn about genuine human bonds.</p><p>This is a shorter style of game, with just three chapters. <em>Dark Ties</em> clocked in at under 8 hours for me after I completed the story, as well as a healthy dollop of side-content. But there’s still plenty of fun to be had.</p><p>Firstly, I want to talk about combat. We already gushed about Mine’s moves in our <a href="https://www.techradar.com/gaming/dark-ties-preview"><em>Dark Ties </em>preview</a>, and for good reason. Mine’s shootboxing style is truly vicious and brilliantly reflects his character – especially when you’re using the souped-up Dark Awakening mechanic. But even his normal moveset – made up of Intense knee smashes, rapid-fire jabs, and acrobatic grabs – makes Mine’s new campaign a blast to blitz through. Seriously, I even found myself enjoying random encounters with street thugs.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VXW8nTx8pzyaGrqoHTpvz5" name="yakuza-kiwami-3-and-dark-ties-hells-arena" alt="Mine battles through Hell's Area in Dark Ties" src="https://cdn.mos.cms.futurecdn.net/VXW8nTx8pzyaGrqoHTpvz5.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sega)</span></figcaption></figure><p>I really took a shine to Kanda Damage Control as well. This sees Mine attempt to boost the reputation of his aniki, Kanda – a man who I’d describe as a disgusting pig if I were feeling generous. In order to do this, Mine has to do good deeds around Kamurocho – after which he always claims to be Kanda himself. It never gets old, honestly. These often involve high-octane battles, but sometimes descend into the typical wackiness that Yakuza is loved for. I spent a lot of time with this, and plan to max out Kanda’s rank in the coming days for sure.</p><p>But it’s not all sunshine and rainbows. Because the other major part of the game – Hell’s Arena – did not do it for me at all. This is basically a dungeon crawler where you have to avoid death, loot treasure chests, and destroy your enemies with the help of various mercenaries and weapons. In a similar vein to Bad Boy Dragon, the dungeon-crawling in Hell’s Arena can feel tedious, and the setting didn’t feel varied or interesting enough to draw me back in.</p><p>Story-telling is pretty good throughout <em>Dark Ties, </em>though. Mine is fixated on Tojo Clan Chairman, Daigo Dojima, and the way that the latter’s men will risk their very lives in order to save their boss. I was engaged with Mine’s pursuit of human connection, his conflicting relationship with Kanda, and his rise through the Tojo Clan, ensuring that <em>Dark Ties </em>felt like a worthwhile addition overall.  </p><h2 id="the-dragon-and-the-kirin">The Dragon and the Kirin</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uqYzWLGJ9SKivsrgaSo6r5" name="yakuza-kiwami-3-and-dark-ties-table-scene" alt="Kiryu, Mine, Florist, and Date stand around a table in Yakuza Kiwami 3" src="https://cdn.mos.cms.futurecdn.net/uqYzWLGJ9SKivsrgaSo6r5.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sega)</span></figcaption></figure><p>We’ve spoken in depth about <em>Yakuza Kiwami 3 </em>as well as <em>Dark Ties </em>now, but it’s time to bring them together and look at the package as a whole.</p><p>Now, something that has whipped up a lot of discussion online is the graphical quality of the game – especially with regards to <em>Kiwami 3</em>. An update was released during my review, intended to fix “a lighting issue” and “other quality concerns”. This will be available for all players at launch.</p><p>Using version 1.11 of the game, I didn’t have some of the lighting issues encountered by other players, and with HDR active and a few tweaks, I had <em>Kiwami 3 </em>looking pretty solid. RGG Studios’ attempt at ‘tropical lighting’ can make some in-game elements appear oversaturated, though. Some street signs, for instance, looked almost <em>too </em>bright, creating quite the contrast against the original’s grittier color palette.</p><p>Just generally, I wasn’t bowled over by the visuals across both campaigns, actually. Some of the in-game textures – stuff like cars and walls, say – just look a bit dated, and lacked the sharpness I’d expect from a 2026 release. Sure, you’re still getting an upgrade overall from the remaster of <em>Yakuza 3</em>, and the game’s visuals aren’t ugly or anything – they’re just not especially impressive.</p><p>But back to the good stuff.  I was really pleased with the performance of <em>Yakuza Kiwami 3 & Dark Ties </em>on <a href="https://www.techradar.com/reviews/ps5">PlayStation 5</a>. With 4K visuals and a smooth framerate, you can expect pretty seamless gameplay with very few hiccups. </p><p>I was also loving the soundtrack once again. <em>Yakuza </em>always brings together an eclectic mix of aggressive battle music, smooth jazz, and upbeat tracks to suit every mood or setting, and <em>Kiwami 3 & Dark Ties </em>is no different. You can even listen to tunes from other Sega titles, like <em>Rhythm Thief & The Emperor’s Treasure</em>, <a href="https://www.techradar.com/gaming/persona-3-reload-review"><em>Persona 3 Reload</em></a>, and <a href="https://www.techradar.com/gaming/metaphor-refantazio-review"><em>Metaphor: ReFantazio</em></a> using Kiryu or Mine’s phone, which I adored.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Qj5ExXuLA2wBHrtqWrL8m5" name="yakuza-kiwami-3-and-dark-ties-mine-phone" alt="Mine on the phone in Dark Ties" src="https://cdn.mos.cms.futurecdn.net/Qj5ExXuLA2wBHrtqWrL8m5.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sega)</span></figcaption></figure><p>But now I want to return to the questions that I posed at the beginning. Are all of the changes made in <em>Yakuza Kiwami 3 </em>for the better? Well, the short answer is no. On the whole, you’re getting an improved experience, with better combat, a shiny new battle style, and boatloads of new content. However, changes to the finale and the slightly tedious Bad Boy Dragon side-story felt less positive.</p><p>Does <em>Kiwami 3 </em>maintain the high standards set by its remade predecessors? On the whole, yes. The more streamlined upgrade system, good performance, and quality of life adjustments are most welcome. But I think RGG Studio could’ve made a more visually impressive game. A few other choices – like redesigning a major character named Rikiya and removing Revelations – may also upset some hardcore fans.</p><p>With that said, I was a fan of <em>Dark Ties </em>overall, in spite of a couple of flaws. I wouldn’t say that this helps to propel the overall package to the dizzying heights that other entries in the series have reached, though. And ultimately, I feel that <em>Yakuza Kiwami 3 & Dark Ties </em>sit in the ‘good category’, rather than the ‘great’ one.</p><h2 id="should-you-play-yakuza-kiwami-3-dark-ties">Should you play Yakuza Kiwami 3 & Dark Ties?:</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="AoejkwqiXFcAVQHUKLSPu5" name="yakuza-kiwami-3-and-dark-ties-balls" alt="A man talks to Mine in Dark Ties" src="https://cdn.mos.cms.futurecdn.net/AoejkwqiXFcAVQHUKLSPu5.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sega)</span></figcaption></figure><h2 id="play-it-if-10">Play it if...</h2><div class="product"><p><strong>You’re looking for action-packed combat</strong><br>The combat in both <em>Yakuza Kiwami 3 </em>and <em>Dark Ties </em>is very enjoyable. Smashing through enemies with the new Ryukyu style with Kiryu or viscerally attacking foes with Mine never gets old. I love using new skills against bitter ex-Yakuza called reapers in <em>Yakuza Kiwami 3</em> or troublesome opponents in Kanda Damage Control in <em>Dark Ties</em>.</p></div><div class="product"><p><strong>You want to learn more about Mine</strong><br>Mine is a villain with quite a bit of depth, and <em>Dark Ties </em>is a great way to discover more about him. In this separate story, you’ll learn about the end of his business career and descent into the underworld, and it’s pretty gripping from start to end.</p></div><h2 id="don-t-play-it-if-9">Don't play it if...</h2><div class="product"><p><strong>You’re a stranger to the series</strong><br>If you’ve not played a game in the <em>Yakuza </em>series before, I strongly advise <em>against</em> starting with this one. By the time you find Kiryu in Okinawa, you’ve just missed out on too much lore. Go back to <a href="https://www.techradar.com/gaming/yakuza-kiwami-nintendo-switch-2-review" data-dimension112="27b92505-8e37-41d6-94f9-63e29676c20f" data-action="Deal Block" data-label="Yakuza Kiwami" data-dimension48="Yakuza Kiwami" data-dimension25=""><em>Yakuza Kiwami</em></a>, or even better, <em>Yakuza 0</em>, and work your way up to this one.</p></div><div class="product"><p><strong>You’re expecting amazing next-gen visuals</strong><br>If you’re looking for a real spectacle to enjoy on your PS5, Xbox Series X, or PC, then <em>Yakuza Kiwami 3 & Dark Ties </em>may not hit the spot. Some textures look a bit dated, and the lighting may not do it for those seeking out a more realistic, natural-looking game.</p></div><h2 id="accessibility-features-8">Accessibility features</h2><p>There’s a pretty comprehensive set of accessibility features to explore in <em>Yakuza Kiwami 3 & Dark Ties</em>. You can set auto quick-time events, swap the left and right sticks, choose between rapid or hold button controls, and customize the camera to your liking. You can also alter subtitle language and text size, map controls to different buttons, and utilize color vision assistance.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="aG7uo3ZqbWKgcCycRJVbn5" name="yakuza-kiwami-3-and-dark-ties-kanda-water" alt="Kanda emrges from the water in Yakuza Kiwami 3" src="https://cdn.mos.cms.futurecdn.net/aG7uo3ZqbWKgcCycRJVbn5.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sega)</span></figcaption></figure><h2 id="how-i-reviewed-yakuza-kiwami-3-dark-ties">How I reviewed Yakuza Kiwami 3 & Dark Ties:</h2><p>For this review, I spent more than 50 hours playing through <em>Yakuza Kiwami 3 & Dark Ties</em>. During this time, I rolled credits on both Kiryu's and Mine’s campaigns, defeated all of the reapers, and completed the Life At Morning Glory and Bad Boy Dragon storylines.</p><p>I played the PS5 version of <em>Yakuza Kiwami 3 & Dark Ties</em> on my <a href="https://www.techradar.com/televisions/sky-glass-gen-2-review">Sky Glass Gen 2</a> TV, which is connected to a <a href="https://www.techradar.com/televisions/soundbars/marshall-heston-120-review">Marshall Heston 120</a> soundbar. On occasion, I dipped into the <em>Yakuza 3 </em>remaster in order to compare performance, graphics, and gameplay.</p><p>I’m a long-time fan of the <em>Yakuza </em>series, and recently reviewed the <a href="https://www.techradar.com/gaming/nintendo/nintendo-switch-2-review">Nintendo Switch 2</a> versions of <a href="https://www.techradar.com/gaming/yakuza-kiwami-nintendo-switch-2-review"><em>Yakuza Kiwami</em></a><em> </em>and <a href="https://www.techradar.com/gaming/yakuza-kiwami-2-nintendo-switch-2-review"><em>Yakuza Kiwami 2</em></a>. More generally, I’m a massive JRPG fan, and have written about titles such as <a href="https://www.techradar.com/gaming/dragon-quest-i-ii-hd-2d-remake-review"><em>Dragon Quest I & II HD-2D Remake</em></a>, <a href="https://www.techradar.com/gaming/nintendo/raidou-remastered-the-mystery-of-the-soulless-army-review"><em>Raidou Remastered: The Mystery of the Soulless Army</em></a>, and <a href="https://www.techradar.com/gaming/trails-in-the-sky-1st-chapter-review"><em>Trails in the Sky 1st Chapter</em></a>.</p><p><em>First reviewed February 2026</em></p>
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                                                            <title><![CDATA[ MIO: Memories in Orbit is a pleasant stroll after the brutal ultramarathon of Hollow Knight: Silksong — and I’m here for it ]]></title>
                                                                                                                                                                                                <link>https://www.techradar.com/gaming/mio-memories-in-orbit-review</link>
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                            <![CDATA[ Offering a mysterious and gorgeous world to explore, smooth and creative platforming challenges, and competent if rudimentary combat, MIO: Memories in Orbit is a stellar Metroidvania that fans of the genre need to play. ]]>
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                                                                        <pubDate>Mon, 19 Jan 2026 16:16:35 +0000</pubDate>                                                                                                                                <updated>Thu, 26 Mar 2026 14:28:14 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ james.pickard@futurenet.com (James Pickard) ]]></author>                    <dc:creator><![CDATA[ James Pickard ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/GzvQJLWmFEqFND5DerHFmF-1280-80.jpg">
                                                            <media:credit><![CDATA[Focus Home Interactive]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A screenshot from Mio: Memories in Orbit]]></media:description>                                                            <media:text><![CDATA[A screenshot from Mio: Memories in Orbit]]></media:text>
                                <media:title type="plain"><![CDATA[A screenshot from Mio: Memories in Orbit]]></media:title>
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                                <p>When I booted up last year’s tough-as-nails and long-awaited <em>Hollow Knight: Silksong</em>, I knew I had to focus up and lock in – this is a Metroidvania that doesn’t go easy on you. I loved it. At the same time, you don’t always want to settle down for an evening of gaming, knowing you’re going to be turned into a fine paste for hours on end. After the path of pain I willingly trudged through in <em>Silksong</em>, I’m thankful for a brilliant little gem called <em>MIO: Memories in Orbit</em>.</p><p>It’s a Metroidvania that certainly offers up its own level of challenge, but this is a simpler, friendlier, and more pensive affair, one that I’m sure anyone with a love of the genre will find charming, intriguing, and entertaining.</p><div  class="fancy-box"><div class="fancy_box-title">Review info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Platform reviewed: </strong>PS5<br><strong>Available on: </strong>PS5, Nintendo Switch 2, Nintendo Switch, Xbox Series X, Xbox Series S, PC<br><strong>Release date: </strong>January 20, 2026</p></div></div><p>Developer Douze Dixièmes is clearly a team that knows its chosen genre well, ticking all the boxes you’d expect across an adventure that lasts a dozen hours or so at a minimum. However, much more awaits beyond the game’s first ending, and I was driven to uncover more of the story, face the game’s hardest bosses and conquer the most demanding platforming sections.</p><h2 id="this-is-the-way-the-world-ends">This is the way the world ends</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UBNwYVeVYPeFue4YK4SZPF" name="mio-screen-1" alt="A screenshot from Mio: Memories in Orbit" src="https://cdn.mos.cms.futurecdn.net/UBNwYVeVYPeFue4YK4SZPF.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Focus Home Interactive)</span></figcaption></figure><p>You play as Mio, a nimble and fleet-footed robot, who must explore The Vessel and prevent this dilapidated AI-controlled spaceship that serves as home to a community of charming robots from a complete shutdown. To do so, you have to partake in that most classic of video game quests: collect the five MacGuffins that are scattered in the far corners of the facility and bring them together to breathe life back into the system.</p><div  class="fancy-box"><div class="fancy_box-title">Best bit</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="wXFvPTGCkiWxBoPtVjtVhF" name="mio-screen-box" caption="" alt="A screenshot from Mio: Memories in Orbit" src="https://cdn.mos.cms.futurecdn.net/wXFvPTGCkiWxBoPtVjtVhF.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Focus Home Interactive)</span></figcaption></figure><p class="fancy-box__body-text"><strong>Up until you enter the Vaults in the bowels of The Vessel, </strong><em><strong>MIO: Memories in Orbit</strong></em><strong> has been a fairly tame and breezy Metroidvania. It's here, though, where the game ramps up the challenge and asks you to make use of all the traversal abilities you've acquired so far. Plus, for the lore enjoyers, elements of the story start to become clearer, and enlightening secrets are revealed.</strong></p></div></div><p>As you explore, the familiar language of the Metroidvania is all around you, showing you how Mio’s skills and abilities will grow and improve. These are the grappling points you’ll be able to latch onto later. Here are the doors that only open with a certain attack. There’s the chasm that can only be crossed once you can glide. Anyone with a good amount of experience with the genre will find <em>Mio</em> comfortable and understandable at a glance.</p><p>At first, I found this made the game a bit too relaxed for my liking, and I feel that other fellow veterans of the genre may also react this way to the game’s opening hours. Sure, I was still enjoying my time winding my way through the corridors of The Vessel, bashing corrupted robots into pieces, and breezing my way past the obstacles in my way, but I was hoping things would escalate.</p><p>What helped put off some of those initial worries was the fact that The Vessel is such a fun and fascinating place to explore. From the grandiose Metropolis with its gold-plated buildings and imposing architecture, to the overgrown gardens rife with threatening foliage that reaches out to grab you with its red tendrils, there’s an impressive variety to this constructed and isolated world floating through space.</p><p>And it looks gorgeous too: the vibrant colors and graphic novel-esque hand-drawn design make the game pop. Mio herself is a funky-looking character, too, with a swish cape and flowing strands leaking out the back of her head like hair. I especially like the general robots that inhabit The Vessel with their big blocky heads, stuck-on goggle-eyes, and expressive waves to Mio as she passes.</p><p>Special shoutout should go to the music as well, which does an incredible job of setting the tone and creating an atmosphere in each biome of The Vessel. Understated and ethereal choral singing mixes with funky electronic bops and pulse-racing boss music to create a diverse soundtrack full of originality and wonder. One particular section genuinely made me just stop and enjoy the music for a moment because it was so perfectly suited to the environment.</p><h2 id="flow-state">Flow state</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="taaRnD94GF7PcVuAoxnFUF" name="mio-screen-2" alt="A screenshot from Mio: Memories in Orbit" src="https://cdn.mos.cms.futurecdn.net/taaRnD94GF7PcVuAoxnFUF.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Focus Home Interactive)</span></figcaption></figure><p>Eventually, you reach the mechanical bowels of The Vessel in its vaults, one of the most engaging areas to explore, where some of the toughest platforming challenges are found as you avoid lasers, spiked rollers, and fiery pits. And here’s where MIO started to come into its own and remind me of another genre great: <em>Ori and the Blind Forest</em>.</p><p>Here, you can combine the various moves you’ve unlocked to string together double jumps, wall climbs, glides, and other traversal abilities to explore new locations, zip through tight sections of platforming, and survive testing combat challenges. From here on, I had countless joyous moments of entering that wonderful flow state and emerging on the other side with immense satisfaction or in awe at a new location I’d discovered (or ingeniously implemented shortcut I’d unlocked).</p><p>Yet, while exploration and platforming are where the game excels, combat is where it slumps a little. It’s never bad, but it is missing a spark or idea to elevate it. I think it’s because you simply mash a combo string of three attacks and, well, that’s about it. Yes, there’s a dodge, and yes, you can use the Hairpin power to grapple towards enemies and keep combos going in midair, but it’s all just to continue that one-two-three punch again and again.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="tu2xT2jMyGCSV9uH4Q4rZF" name="mio-screen-3" alt="A screenshot from Mio: Memories in Orbit" src="https://cdn.mos.cms.futurecdn.net/tu2xT2jMyGCSV9uH4Q4rZF.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Focus Home Interactive)</span></figcaption></figure><p>Modifiers you buy using the ‘Nacre’ currency dropped by defeating enemies give you a chance to optimise your build and personalise your setup to suit your preferred play style, but there are limits to how many you can equip. The majority only offer light tinkering at most, too, rather than anything that meaningfully expands your offensive options.</p><p>For example, you can mark enemies to receive more damage after a successful dodge, or add a heavy attack after a grapple. It helps a little. And I did find a few fights where it excels. Combat, though, is ultimately competent and serviceable, if repetitive.</p><p>It doesn’t diminish everything else I like about <em>MIO: Memories in Orbit</em>, though. It doesn’t always turn out this way, but developers with a reverence for the Metroidvania genre have gone out and made an excellent Metroidvania of their own – one that I encourage fans of the genre (or just great games in general) put at the top of their must-play list.</p><h2 id="should-you-play-mio-memories-in-orbit">Should you play MIO: Memories in Orbit?</h2><h2 id="play-it-if-11">Play it if…</h2><div class="product"><p><strong>You’re looking for your next great Metroidvania</strong><br>Fans of the genre – with the likes of <em>Ori and the Blind Forest</em>, <em>Nine Sols</em> and <em>Prince of Persia: The Lost Crown</em> on their completed list – should move this to the top of their pile</p></div><div class="product"><p><strong>Atmosphere, story, and exploration are a priority</strong><br><em>MIO: Memories in Orbit </em>offers a unique, pretty, and enigmatic world to explore, with fun and stimulating exploration mechanics that reward curiosity, and a story with multiple layers to uncover.</p></div><h2 id="don-t-play-it-if-10">Don’t play it if…</h2><div class="product"><p><strong>You want a challenge on the level of </strong><em><strong>Silksong</strong></em><br>There are spikes of higher difficulty and challenge, but for the most part, <em>MIO</em> is an accessible and manageable Metroidvania. So, if you’re here for a brutal challenge, you may come away slightly disappointed.</p></div><div class="product"><p><strong>You prefer a more directed experience</strong><br><em>MIO</em> is clear about your overall objective and does nudge you in the right direction often, but like most Metroidvania games, it’s fairly hands-off when it comes to giving you a specific objective marker or direction to aim.</p></div><h2 id="accessibility-3">Accessibility</h2><p><em>MIO: Memories in Orbit</em> has a few but limited accessibility options that are mostly focused on the game's difficulty. These come in the form of three assists. One makes bosses easier over time by reducing their health every time you die, a pacifist option stops all enemies (except bosses) from attacking you, and the final one gives you more health after you stand on the ground for a brief period of time.</p><p>Outside of that, controls can be fully remapped, which I would encourage to more easily reach various abilities during challenging boss fights and platforming sections. Also, subtitles can be toggled on or off.</p><h2 id="how-i-reviewed-mio-memories-in-orbit">How I reviewed MIO: Memories in Orbit</h2><p>I played MIO: Memories in Orbit for around 17 hours on a <a href="https://www.techradar.com/gaming/ps5-pro-review">PlayStation 5 Pro</a> on a <a href="https://www.techradar.com/televisions/samsung-s90c-review">Samsung S90C OLED TV</a> using a <a href="https://www.techradar.com/reviews/dualsense-wireless-controller">DualSense Wireless Controller</a>. A handful of hours of my playtime were also spent using the <a href="https://www.techradar.com/gaming/playstation-portal-review">PlayStation Portal</a>, which worked very well for this style of game. </p><p>Audio was played through a Samsung HW-Q930C soundbar, and I’d suggest a good-quality soundbar or a pair of headphones to fully appreciate the game’s excellent audio.</p><p>Although I reached an ending to the game in about 14 hours, there are additional areas to explore, bosses to fight, and secrets to uncover should you wish to go for 100% completion, which the developers say can take anywhere between 25 and 40 hours.</p><p><em>First reviewed January 2026</em></p>
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                                                            <title><![CDATA[ I reviewed the Oppo Find X9 Pro, and it’s the maximized flagship for Android lovers ]]></title>
                                                                                                                                                                                                <link>https://www.techradar.com/phones/oppo-phones/oppo-find-x9-pro-review</link>
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                            <![CDATA[ The Oppo Find X9 Pro is a maxed-out pro camera phone that will happily wear its inspirations on its sleeve if it means delivering a fantastic flagship experience. ]]>
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                                                                        <pubDate>Tue, 23 Dec 2025 12:02:56 +0000</pubDate>                                                                                                                                <updated>Thu, 26 Mar 2026 14:27:12 +0000</updated>
                                                                                                                                            <category><![CDATA[Oppo Phones]]></category>
                                                    <category><![CDATA[Phones]]></category>
                                                                                                <author><![CDATA[ jamie.richards@futurenet.com (Jamie Richards) ]]></author>                    <dc:creator><![CDATA[ Jamie Richards ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/ymHvho3M6jUoZhCePw3ijh-1280-80.jpg">
                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Oppo Find X9 Pro being held in the hand]]></media:description>                                                            <media:text><![CDATA[The Oppo Find X9 Pro being held in the hand]]></media:text>
                                <media:title type="plain"><![CDATA[The Oppo Find X9 Pro being held in the hand]]></media:title>
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                                <h3 class="article-body__section" id="section-oppo-find-x9-pro-review-two-minute-review"><span>Oppo Find X9 Pro review: Two-minute review </span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4096px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mFCXozxMjTFTk7raTpQd46" name="FindX9 Pro 2min" alt="Oppo Find X9 Pro against a forest background" src="https://cdn.mos.cms.futurecdn.net/mFCXozxMjTFTk7raTpQd46.jpg" mos="" align="middle" fullscreen="" width="4096" height="2304" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Jamie Richards / Future)</span></figcaption></figure><p>What makes a great sequel? Across film, gaming, and indeed smartphones, the best follow-ups carry forward and amplify the good things while dialing down any pretension. In the phone world, this means zeroing in on the features and functions that give a phone its purpose. </p><p>That’s exactly what Oppo has done with the Find X9 Pro. It takes everything great about last year’s Oppo Find X8 Pro and dials it up to 11, while ditching the idea that this is anything other than an iPhone 17 Pro Max for Android lovers. It's both simpler and somehow more obscenely powerful than its predecessor, and I, for one, love it. </p><p>Now sporting a drastically simplified flat-edged design, flat display, and top-left-mounted square camera housing, the Find X9 Pro resembles an iPhone more than any other Oppo phone before it, but the Chinese tech giant is banking on the idea that if you’re willing to spend pro-flagship prices on an Android phone, that’s not too big a deal. </p><p>For all its cool designs over the years, the Find X series has always been defined by hardware power – and more recently, extremely powerful camera systems – so it’s quite something that the Find X9 Pro still managed to surprise me with its specs sheet. The phone is one of the first to ship with the MediaTek Dimensity 9500 chipset, alongside a healthy 16GB of RAM, and a ludicrously large 7,500mAh silicon-carbon battery with 80W wired charging. It's almost excessively performant, but can get a bit hot in even moderate use. </p><p>But what about that camera system? The Oppo Find X9 Pro has a 50MP main camera, 50MP ultra-wide camera, and – brace for impact – a 200MP telephoto camera with 3x zoom. That super-high-res sensor allows for a 50MP crop at 6x, which helps make up for the loss of the dedicated 50MP 6x camera from last year’s model, and a 12MP crop at 13.2x zoom. And that’s not even mentioning the detachable 10x zoom lens – you’ll have to read on for my thoughts on that. </p><p>In adequate lighting, the main camera defaults to 50MP shots rather than binning to 12MP as most phone cameras do, and a special mode allows for 200MP full-res shots with the telephoto camera. The capability here is immense, but unfortunately, Oppo’s post-processing is still a bit too aggressive, sometimes veering into AI-flavored reconstruction.</p><p>For the Star Wars fans out there, the Oppo Find X9 Pro is the <em>Empire Strikes Back </em>of smartphone successors – bigger, brasher, and close to objectively better than last year’s Oppo Find X8 Pro. Yes, polishing the experience has buffed out some of the quirky charm of last year’s model – I especially miss the vinyl-like rear panel, which has been replaced with glass – but the final product is so much greater than the sum of its parts that this simply ceases to matter. </p><p>This is a superb phone that would immediately rank amongst the<a href="https://www.techradar.com/news/best-phonehttps://www.techradar.com/uk/news/best-phone"> best phones</a> on the market, were it not for its tragically limited availability. As with previous Oppo phones, no US release is expected. </p><h3 class="article-body__section" id="section-oppo-find-x9-pro-review-price-and-availability"><span>Oppo Find X9 Pro review: Price and availability</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4096px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="YnzHLEFY8QNA5NVndtBPUS" name="IMG20251113152018" alt="The Oppo Find X9 Pro in Oppo's Aramid Fiber case" src="https://cdn.mos.cms.futurecdn.net/YnzHLEFY8QNA5NVndtBPUS.jpg" mos="" align="middle" fullscreen="" width="4096" height="2304" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Oppo Find X9 Pro in the Oppo Aramid Fiber Case (sold separately) </span><span class="credit" itemprop="copyrightHolder">(Image credit: Jamie Richards / Future)</span></figcaption></figure><ul><li><strong>Not available in the US</strong></li><li><strong>Costs £1,099 / AU$2,299</strong></li><li><strong>One configuration with 16GB of RAM and 512GB of storage</strong></li></ul><p>Despite launching “globally”, the Oppo Find X9 Pro is unavailable through official channels in the US. It is, however, available in the UK and Australia, where it competes with and slightly undercuts other large pro-grade flagship phones when it comes to price. </p><p>The Oppo Find X9 Pro costs £1,099 / AU$2,299 for its single configuration. For that, you get 16GB of RAM and 512GB of storage. </p><p>At face value, that price is about right for a large Pro-labelled camera phone, but as usual, Oppo is actually offering great value for money. Compared to the iPhone 17 Pro Max – an obvious analogue to the Find X9 Pro, not to mention an influence – the Find X9 is £100 less with double the storage in the UK. In Australia, the Find X9 Pro comes in at AU$300 cheaper than the iPhone 17 Pro Max with 512GB of storage. </p><p>Let’s keep it real: the Oppo Find X9 Pro isn’t cheap, but it's a pretty good deal compared to its plus-sized, Pro-powered camera phone contemporaries. It’s a shame it’s not more widely available, which will probably keep it off our lists of the <a href="https://www.techradar.com/news/best-cameraphone">best camera phones</a>, <a href="https://www.techradar.com/phones/best-ai-phone">best AI phones</a>, <a href="https://www.techradar.com/best/best-android-phones">best Android phones</a>, and more. I’d expect to see it top our list of the <a href="https://www.techradar.com/news/best-oppo-phones">best Oppo phones</a> soon, though. </p><h3 class="article-body__section" id="section-oppo-find-x9-pro-review-specs"><span>Oppo Find X9 Pro review: Specs</span></h3><p>In this review, I’ll go through the Oppo Find X9 Pro’s features and capabilities in detail, but if you just want an overview of the phone’s key specs, check out the handy table below.</p><div ><table><tbody><tr><td class="firstcol " ><p><strong>Dimensions:</strong></p></td><td  ><p>161.3 x 76.5 x 8.3mm</p></td></tr><tr><td class="firstcol " ><p><strong>Weight:</strong></p></td><td  ><p>224g</p></td></tr><tr><td class="firstcol " ><p><strong>Display:</strong></p></td><td  ><p>6.78-inch AMOLED</p></td></tr><tr><td class="firstcol " ><p><strong>Resolution:</strong></p></td><td  ><p>1272 x 2772 pixels</p></td></tr><tr><td class="firstcol " ><p><strong>Refresh rate:</strong></p></td><td  ><p>120Hz</p></td></tr><tr><td class="firstcol " ><p><strong>Chipset:</strong></p></td><td  ><p>MediaTek Dimensity 9500</p></td></tr><tr><td class="firstcol " ><p><strong>Rear cameras:</strong></p></td><td  ><p>50MP main + 50MP ultra-wide + 200MP telephoto (3x)</p></td></tr><tr><td class="firstcol " ><p><strong>Front camera:</strong></p></td><td  ><p>50MP</p></td></tr><tr><td class="firstcol " ><p><strong>Storage:</strong></p></td><td  ><p>512GB</p></td></tr><tr><td class="firstcol " ><p><strong>RAM:</strong></p></td><td  ><p>16GB</p></td></tr><tr><td class="firstcol " ><p><strong>OS (at launch):</strong></p></td><td  ><p>Android 16 with ColorOS 16</p></td></tr><tr><td class="firstcol " ><p><strong>Battery:</strong></p></td><td  ><p>7,500mAh</p></td></tr><tr><td class="firstcol " ><p><strong>Charging:</strong></p></td><td  ><p>80W wired, 50W wireless</p></td></tr></tbody></table></div><ul><li><strong>Value score: 4 / 5</strong></li></ul><h3 class="article-body__section" id="section-oppo-find-x9-pro-review-design"><span>Oppo Find X9 Pro review: Design</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3632px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Ld3jaVpSu9MdJmdeyct6QZ" name="Oppo Find X9 design" alt="The Oppo Find X9 Pro's right side" src="https://cdn.mos.cms.futurecdn.net/v2/t:114,l:202,cw:3632,ch:2043,q:80/Ld3jaVpSu9MdJmdeyct6QZ.jpg" mos="" align="middle" fullscreen="" width="4096" height="2304" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Jamie Richards / Future)</span></figcaption></figure><ul><li><strong>Comes in two colors – Silk White and Titanium Charcoal (named as such despite the phone containing no titanium)</strong></li><li><strong>Flat edges, flat display, flat rear panel</strong></li><li><strong>Square camera housing</strong></li></ul><p>With its flat edges, rounded corners, and almost square camera housing in the top-left corner, there are no prizes for guessing where Oppo got its inspiration for the Find X9 Pro's design. This is probably as close as a phone maker can legally get to the iPhone before Cupertino starts asking questions. </p><p>Specifically, the Find X9 Pro resembles last year’s iPhone 16 Pro Max. Its Snap Key and Quick Button are echoes of the Action Button and Camera Control and serve similar, if not identical, functions, and the curvature and overall ergonomics of the phone are reminiscent of last year’s Apple flagship (why the "Snap" key doesn't control the camera is lost on me). </p><p>As on OnePlus phones, the Snap Key replaces the ringer switch from last year’s model. While I was a fan of the convenience of the ringer switch, the modularity of the new button helps to make up for it. It's set to the new AI Mind Space feature by default, but I mostly had it set to control the flashlight.</p><p>The Find X9 Pro is beautifully made. My review unit came in the striking Silk While finish with a matte glass rear panel and satisfyingly bold aluminum rails. I’m a big fan of how subtle the branding is, too. The Oppo logo and Hasselblad icon on the camera housing only show up as light hits them, which gives the phone a sense of prestige.</p><p>As for the front panel, the 6.78-inch screen is surrounded on all sides by 1.15mm bezels that barely feel present during use. A punch-hole selfie camera sits at the top of the display. There’s also the standard power and volume buttons on the right side of the phone, and a USB-C port on the bottom edge by the main speakers. Unfortunately, I noticed some wobble in the buttons after just a few weeks of use, which isn’t the most encouraging thing to see. </p><p>At 8.3mm, the Find X9 Pro is barely thicker than last year’s Find X8 Pro, but feels a lot heftier due to its flattened sides. I think this makes the phone easier to take photos with, considering the location of the Quick Button, but I’ve got large hands – your mileage may vary. Overall, the Find X9 Pro is a good-looking phone, but doesn’t leave as much of an impression as the marbled design of the Find X8 Pro or the faux-leather body of the Find X6 Pro before that. It trades originality for subtlety, and I’m not sure that’s an equivalent exchange. </p><ul><li><strong>Design score: 3 / 5</strong></li></ul><h3 class="article-body__section" id="section-oppo-find-x9-pro-review-display"><span>Oppo Find X9 Pro review: Display</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3015px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pJtFQXkb3tKXb7Qw3W2Qi7" name="FindX9Pro Display" alt="Oppo Find X9 Pro, display on, lock screen visible" src="https://cdn.mos.cms.futurecdn.net/v2/t:284,l:541,cw:3015,ch:1696,q:80/pJtFQXkb3tKXb7Qw3W2Qi7.jpg" mos="" align="middle" fullscreen="" width="4096" height="2304" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Jamie Richards / Future)</span></figcaption></figure><ul><li><strong>6.78-inch display</strong></li><li><strong>1272 x 2772 resolution</strong></li><li><strong>120Hz refresh rate with 3600 nits of peak brightness</strong></li></ul><p>The Oppo Find X9 Pro’s display is second only to its camera system in the list of its best features. This is a huge, bright, sharp, and immersive panel that makes photos, videos, and games look vivid while providing plenty of room for browsing, scrolling, and even multitasking. </p><p>The Find X9 Pro’s display feels truly immersive. At 6.78 inches, it’s almost as large as the <a href="https://www.techradar.com/phones/iphone/apple-iphone-17-pro-max-review">iPhone 17 Pro Max </a>or <a href="https://www.techradar.com/phones/samsung-galaxy-phones/samsung-galaxy-s25-ultra">Samsung Galaxy S25 Ultra</a>, which have 6.9-inch panels, though to be honest, the Find X9 Pro is about as large as I’d want a phone to be. Its flat edges make the panel feel much more present and consistent than last year’s Find X8 Pro, but make using the phone a touch less comfortable, especially when dragging in gestures from the edges. </p><p>At a resolution of 1272 x 2772 pixels and a pixel density of 450ppi, the Find X9 Pro’s display is sharp and detailed, and its maximum typical brightness of 1800 nits is plenty bright for indoor or outdoor use (brightness peaks to 3600 nits for HDR media). It also gets down to a single nit at its minimum brightness – handy for use at night or in darker environments. </p><p>The display cycles at a static 120Hz, which works synergistically with ColorOS’ brilliant animation processing to offer a super-smooth UI experience. The display is unfailingly bright. Colors may be a touch less saturated than other flagship handsets, but not to a problematic degree. The settings app has a full section dedicated to color balance, too, so you can fine-tune the visuals to your liking. </p><p>The Find X9 Pro’s display is calibrated for balance out of the box, but the settings app is rich with color and brightness settings. </p><ul><li><strong>Display score: 5 / 5 </strong></li></ul><h3 class="article-body__section" id="section-oppo-find-x9-pro-review-cameras"><span>Oppo Find X9 Pro review: Cameras</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4096px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="KeZVLkXmUATRZMxHFDhrpC" name="IMG20251022152202" alt="Oppo Find X9 Pro camera module with Hasselblad logo" src="https://cdn.mos.cms.futurecdn.net/KeZVLkXmUATRZMxHFDhrpC.jpg" mos="" align="middle" fullscreen="" width="4096" height="2304" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Jamie Richards / Future)</span></figcaption></figure><ul><li><strong>50MP main camera </strong></li><li><strong>200MP telephoto camera with 3x zoom </strong></li><li><strong>50MP ultra-wide camera </strong></li><li><strong>50MP selfie camera</strong></li></ul><p>The Oppo Find X9 Pro has one of the most powerful camera systems you’ll find on any phone. Its 50MP main camera with a large 1/1.28-inch sensor picks up an excellent amount of light and detail. Its 200MP telephoto camera, with 3x relative optical zoom, can take full-resolution photos and reach into double-digit zoom lengths with a solid amount of detail. Its 50MP ultra-wide camera is sensibly relegated to third place but still produces great pictures in good conditions, and its 50MP selfie camera is a real step up from the Find X8 Pro’s 32MP sensor. </p><p>Taking photos is comfortable and enjoyable with the Find X9 Pro. I’m a big fan of the Quick Button, Oppo’s answer to the iPhone’s Camera Control, which is easy to work with thanks to the phone’s general bulk and flat aluminum chassis. The camera app is clean and keeps all the important settings within immediate reach or under a single menu, while the large display makes for a great viewfinder. As for video, the Find X9 Pro can shoot at a maximum of 4K at 120fps, or 1080p at 240fps. </p><p>The Find X9 Pro will default to taking full-resolution photos with its 50MP main camera, as long as the phone judges there's enough light around. That leads to more detailed photos, but it also takes up more storage. Similar is the new 4K motion photo capability, which ups the resolution of the video clip taken with each image, but again takes up more space. </p><p>So far, so good, but there is unfortunately a catch – Oppo has filled its image processing pipeline with what appears to be some pretty aggressive AI, which is hard to anticipate and impossible to switch off. At all ranges, there's a chance your image may become a mess of swirls and smudges as the AI image signal processing tries to replicate what you saw through the viewfinder. This seems to happen whether the AI Telescope Zoom feature is turned on or off. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4096px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UMhS8pmSVzk7EPVMSYqmGE" name="FindX9Pro shooting" alt="The Oppo Find X9 Pro shooting a photo" src="https://cdn.mos.cms.futurecdn.net/UMhS8pmSVzk7EPVMSYqmGE.jpg" mos="" align="middle" fullscreen="" width="4096" height="2304" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Shooting on the Find X9 Pro is a joy, but aggressive post-processing can make it hard to predict how the final image will look. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Jamie Richards / Future)</span></figcaption></figure><p>That means that photography on the Find X9 Pro is intermittently transcendent and frustrating. When it’s good, the Find X9 Pro captures brilliant photos that contend with those taken on the <a href="https://www.techradar.com/news/best-cameraphone">best camera phones </a>– dynamic, rich in detail, and naturally vivid. But every now and then, you’ll scroll through the gallery and find something that looks like it came straight out of the early days of Dall-E mini. It’s not too common, but it is unpredictable, which is almost worse. </p><p>In terms of photo-focused accessories, the Oppo Find X9 Pro launches alongside the Oppo Hasselblad Teleconverter Kit, which requires the Aramid Fiber Photography Case. The kit centers on an attachable telephoto lens that extends the reach of the telephoto camera to 10x, resulting in genuinely breathtaking images. It’s a beautiful and confusing thing to capture this much detail with a phone camera system. </p><p>However, the teleconverter kit isn’t available in the UK or Australia, so it doesn’t impact the score here – you can read my <a href="https://www.techradar.com/phones/oppo-phones/i-tried-the-oppo-find-x9-pros-detachable-zoom-lens-and-im-not-allowed-to-tell-you-how-cool-it-is-yet">Oppo Find X9 Pro camera impressions </a>for more on that. Still, even without a huge attachable zoom lens, the Find X9 Pro’s camera system is brilliant – yet I can’t ignore how much its aggressive post-processing annoys me.</p><h3 class="article-body__section" id="section-oppo-find-x9-pro-camera-samples"><span>Oppo Find X9 Pro Camera Samples</span></h3><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/Gm9WiCtZtPuYdPKhC2RDg8.jpg" alt="A view from a hill at sunset" /><figcaption><small role="credit">Jamie Richards / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/yvnfbHJdwbwpvP6eHhm4u.jpg" alt="A view of London from a dark park" /><figcaption><small role="credit">Jamie Richards / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/E8WbWqKsHcFajwyiJS49L9.jpg" alt="A view from a park hill" /><figcaption><small role="credit">Jamie Richards / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/HMzPVRf665qoKKkQn2KBW8.jpg" alt="A bridge in a forest" /><figcaption><small role="credit">Jamie Richards / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/mA6CtKUswnMhStz8zYBYE4.jpg" alt="A pub lit up at night" /><figcaption><small role="credit">Jamie Richards / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/WMM2kE9ru3b5uNJfH85ez8.jpg" alt="A forest path" /><figcaption><small role="credit">Jamie Richards / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/H9KbqsK6ZGVM8MCogoM9h8.jpg" alt="Red leaves and tree branches on a blue sky" /><figcaption><small role="credit">Jamie Richards / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/sAokDeapHvyXCxqsti2o76.jpg" alt="A view down a street at night" /><figcaption><small role="credit">Jamie Richards / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ThjsbfPmjZdSrZSXJg4T67.jpg" alt="A tree on a blue sky" /><figcaption><small role="credit">Jamie Richards / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/p2q2MUWmohBnzFFHQ56fS3.jpg" alt="A church at dusk" /><figcaption><small role="credit">Jamie Richards / Future</small></figcaption></figure></figure><ul><li><strong>Camera score: 4 / 5</strong></li></ul><h3 class="article-body__section" id="section-oppo-find-x9-pro-review-software-and-ai"><span>Oppo Find X9 Pro review: Software and AI</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3135px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="X79qY2VWAq6QBJ7yJ7oTkT" name="FindX9Pro Software" alt="The Oppo Find X9 Pro home screen" src="https://cdn.mos.cms.futurecdn.net/v2/t:399,l:360,cw:3135,ch:1763,q:80/X79qY2VWAq6QBJ7yJ7oTkT.jpg" mos="" align="middle" fullscreen="" width="4096" height="2304" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Jamie Richards / Future)</span></figcaption></figure><ul><li><strong>Android 16 with ColorOS 16</strong></li><li><strong>Possibly the smoothest Android wrapper </strong></li><li><strong>AI Mind Space is well executed</strong></li></ul><p>The Oppo Find X9 Pro ships with ColorOS 16, built on Android 16, and like ColorOS 15, it’s a smooth and well-formatted Android wrapper that takes obvious influence from iOS. You’ll notice Liquid Glass-style transparency effects, rounded square app icons, and a near-identical control center to the one found on an iPhone. But the outsider Oppo Find X9 Pro isn’t trying to compete with the iPhone – it’s trying to provide an alternative for Android enthusiasts, and under that lens, the aesthetic choices make sense. </p><p>If it seems like I’m being lenient on Oppo for jacking Apple’s style, it’s because I can’t get over how well ColorOS 16 runs. ColorOS (and by extension OxygenOS, the OnePlus equivalent) is the most performant and smoothest-running Android wrapper I’ve ever used. Thanks to parallel processing, several UI animations can run at the same time, and I like the way app windows and other elements react to your inputs. </p><p>This is the other end of the scale from the stiffness of Samsung’s One UI, and while some may find ColorOS feels a bit loose, for me, it’s the perfect way to keep things feeling fast and reactive. </p><p>That’s not to say ColorOS is perfect; there are some quirks. The one that appears most often is the Snap Key triggering things on screen – it seems the software registers a long press as some kind of input – not a dealbreaker by any means, but a strange oversight for a premium phone. And the Find X9 Pro comes with the usual folders of suggested apps (read: advertisements) and a handful of preinstalled bloatware apps, which is completely unacceptable on a phone that costs £1,099. </p><p>Unfortunate bloatware aside, the big-ticket software item on the Find X9 Pro is AI Mind Space, a transplant of OnePlus’ AI Plus Mind feature that launched earlier this year. The concept is a good one – a dedicated space for your various notes, screenshots, and digital ephemera that uses AI to pick out the important stuff.</p><p>AI Mind Space is bound to the Snap Key by default, with a short press taking a screenshot and scanning for information, and a long press recording an audio message. AI Mind Space can also be paired with Google Gemini to merge your assorted memories with the phone’s onboard Google AI tools. Even as an AI skeptic, I like AI Mind Space – it’s an intelligent and well-presented home for the disparate notes, screenshots, and audio recordings I make on a daily basis. You can also add your own notes to each memory, which is useful for context that the straightforward AI screenreader can’t gather. </p><p>It’s also worth giving O+ Connect a mention, Oppo’s app for cross-platform file management and remote control, specifically with Mac computers. It’s no replacement for AirDrop, but it is nice to have the option of easier cross-platform collaboration if you need to send something to a Mac-wielding friend or, like me, run a hybrid Android/MacOS everyday carry.</p><ul><li><strong>Software and AI score: 4 / 5</strong></li></ul><h3 class="article-body__section" id="section-oppo-find-x9-pro-review-performance"><span>Oppo Find X9 Pro review: Performance </span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4096px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="P8nNVfSnrAj8ThVmqfjaTe" name="FindX9Pro COD" alt="The Oppo Find X9 Pro running Call of Duty Mobile" src="https://cdn.mos.cms.futurecdn.net/P8nNVfSnrAj8ThVmqfjaTe.jpg" mos="" align="middle" fullscreen="" width="4096" height="2304" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Jamie Richards / Future)</span></figcaption></figure><ul><li><strong>MediaTek 9500 chipset </strong></li><li><strong>16GB of RAM</strong></li><li><strong>Performs admirably in a variety of tasks</strong></li></ul><p>The Oppo Find X9 Pro is one of the first phones in the world to launch with the MediaTek Dimensity 9500 chipset. Taiwan-based chipset manufacturer MediaTek has been a growing name in the mobile industry for a while, and the Dimensity 9500 delivers. The Find X9 Pro is fast and fluid in pretty much any scenario, and even with multiple apps open and on-screen I couldn’t find a way to slow it down. </p><p>For web browsing and social media, using the Find X9 Pro is like driving to the grocery store in a tank, but when things heat up, that extra power really comes in handy. Things do literally heat up, though, as I noticed the Find X9 Pro getting a bit toasty at times – understandable during long gaming sessions or when pushing the camera system, but a little puzzling when swiping through Instagram. </p><p>As for memory, the Find X9 Pro comes in a single configuration, with 16GB of RAM and 512GB of storage, and both feel plentiful. That large RAM budget gives the phone flexibility when it comes to multitasking and AI – I noticed that I rarely had to reload pages or apps. And 512GB of storage is, in my opinion, more than enough for any smartphone – though the camera’s high-resolution imaging modes will fill up that space pretty quickly. </p><p>Everything about the Find X9 Pro is just <em>fast</em>. The in-display fingerprint scanner is basically instant. Installing and opening apps is painless; I can hop into Call of Duty or Fortnite or Capcut and trust things will just work, which, to me, is the ideal phone experience. Accessing the camera is fast thanks to the Quick Button. And thus far, I haven't encountered any crashes or experience-breaking glitches. The phone does get hot intermittently, which I’m keeping an eye on, and if I can get really nitpicky, the speakers are a little too sibilant for my preference. Otherwise, the Find X9 Pro excels. </p><ul><li><strong>Performance score: 4/5</strong></li></ul><h3 class="article-body__section" id="section-oppo-find-x9-pro-review-battery"><span>Oppo Find X9 Pro review: Battery</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4096px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dHV6SRac76dG8P8tgzmjZ8" name="FindX9Pro Battery" alt="Oppo Find X9 Pro USB-C port" src="https://cdn.mos.cms.futurecdn.net/dHV6SRac76dG8P8tgzmjZ8.jpg" mos="" align="middle" fullscreen="" width="4096" height="2304" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Jamie Richards / Future)</span></figcaption></figure><ul><li><strong>7,500mAh silicon-carbon battery – almost as large as an 11-inch iPad</strong></li><li><strong>80W wired charging </strong></li><li><strong>50W wireless charging </strong></li></ul><p>The Oppo Find X9 Pro has a 7,500mAh silicon-carbon battery. There are no adjectives I could use to accurately convey how huge that is, so let’s get into some comparisons. </p><p>The Samsung Galaxy S25 Ultra has a 5,000mAh battery, and the iPhone 17 Pro Max with e-SIM has a 5,088mAh battery. These are considered excellent battery capacities by phone standards. </p><p>The Oppo Find X8 Pro managed an impressive 5,910mAh, while the OnePlus 13, which we showered with praise for its fantastic battery life, has a 6,000mAh battery. That’s quite a bit larger than the average phone battery already, but the Oppo Find X9 Pro blows both of these flagships out of the water. </p><p>The Find X9 Pro’s battery is so large that it makes more sense to compare it to tablets. According to PhoneArena, the 2025 base-model iPad has a 7,698mAh battery, which is fractionally larger than the battery in the Oppo Find X9 Pro. Holding the two devices side by side makes this feel physically impossible, but Oppo has leveraged the energy density and capacity benefits of silicon-carbon technology to make it so. It’s a serious engineering win that other phone makers should look to for inspiration. </p><p>As you might expect, battery life is unfailingly excellent. I frequently got one and a half or even two full days of use from the Oppo Find X9 Pro, and support for 80W SuperVOOC charging (that’s proprietary Oppo charging tech, so not all high-wattage chargers will deliver it) meant top-ups were pretty swift too. I would often plug in the Find X9 Pro to charge, look away for what felt like no time at all, and come back to an additional 40% charge, and topping up from empty to full took no more than an hour. </p><ul><li><strong>Battery score: 5/5</strong></li></ul><h3 class="article-body__section" id="section-should-you-buy-the-oppo-find-x9-pro"><span>Should you buy the Oppo Find X9 Pro?</span></h3><div ><table><caption>Oppo Find X9 Pro score card</caption><thead><tr><th class="firstcol " ><p>Attributes</p></th><th  ><p>Notes</p></th><th  ><p>Rating</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Value</p></td><td  ><p>The Oppo Find X9 Pro isn't cheap, but it steadily undercuts its closest mainstream competition</p></td><td  ><p>4 / 5</p></td></tr><tr><td class="firstcol " ><p>Design</p></td><td  ><p>Without the quirky materials and curved frame of last year's model, the Find X9 Pro is left feeling a little unoriginal. Superb build quality, though.</p></td><td  ><p>3 / 5</p></td></tr><tr><td class="firstcol " ><p>Display</p></td><td  ><p>A terrific display made all the more immersive by new flat edges and a sharp resolution. </p></td><td  ><p>5 / 5</p></td></tr><tr><td class="firstcol " ><p>Software</p></td><td  ><p>Bloatware is inexcusable at this price point, and there are a few quirks to smooth out, but, damn, ColorOS 16 is just so smooth. </p></td><td  ><p>4 / 5</p></td></tr><tr><td class="firstcol " ><p>Camera</p></td><td  ><p>The Find X9 Pro comes equipped with an overpowered camera system that opens a world of photo possibilities. Aggressive post-processing adds annoying guesswork to shoots. </p></td><td  ><p>4 / 5</p></td></tr><tr><td class="firstcol " ><p>Performance</p></td><td  ><p>Oppo has done its thing and equipped the Find X9 Pro with a handful of very powerful internal components. No complaints other than a bit of occasional heat.</p></td><td  ><p>4 / 5</p></td></tr><tr><td class="firstcol " ><p>Battery</p></td><td  ><p>A 7,500mAh cell means the Find X9 Pro is in a league of its own when it comes to battery life. Charging is quick, considering the massive capacity.</p></td><td  ><p>5 / 5</p></td></tr></tbody></table></div><h2 id="buy-it-if-4">Buy it if</h2><div class="product"><p><strong>You want a powerful camera phone</strong></p><p>If you can bear with its occasionally aggressive post-processing, the Oppo Find X9 Pro's camera system is one of the most powerful on the market, and takes fabulous photos. <a class="view-deal button" href="" target="_blank" rel="nofollow" data-dimension112="91298006-7560-4c41-82cd-8658dfba4489" data-action="Deal Block" data-label="You want a powerful camera phoneIf you can bear with its occasionally aggressive post-processing, the Oppo Find X9 Pro's camera system is one of the most powerful on the market, and takes fabulous photos." data-dimension48="You want a powerful camera phoneIf you can bear with its occasionally aggressive post-processing, the Oppo Find X9 Pro's camera system is one of the most powerful on the market, and takes fabulous photos." data-dimension25="">View Deal</a></p></div><div class="product"><p><strong>You want a huge battery</strong></p><p>The Oppo Find X9 Pro's battery is so large it'll make you rethink the way you approach charging, and how much battery life is enough for a day's use. Ludicrously good. <a class="view-deal button" href="" target="_blank" rel="nofollow" data-dimension112="679e554c-dfaa-4075-b95b-0c0dd16bdf4d" data-action="Deal Block" data-label="You want a huge batteryThe Oppo Find X9 Pro's battery is so large it'll make you rethink the way you approach charging, and how much battery life is enough for a day's use. Ludicrously good." data-dimension48="You want a huge batteryThe Oppo Find X9 Pro's battery is so large it'll make you rethink the way you approach charging, and how much battery life is enough for a day's use. Ludicrously good." data-dimension25="">View Deal</a></p></div><h2 id="don-t-buy-it-if-5">Don't buy it if</h2><div class="product"><p><strong>You want something familiar</strong></p><p>Oppo has created a powerful phone with a great software experience, but it'll be harder to find others using the same platform if that matters to you. <a class="view-deal button" href="" target="_blank" rel="nofollow" data-dimension112="cd25ed09-a8d9-48c3-a161-94a5decc915a" data-action="Deal Block" data-label="You want something familiarOppo has created a powerful phone with a great software experience, but it'll be harder to find others using the same platform if that matters to you." data-dimension48="You want something familiarOppo has created a powerful phone with a great software experience, but it'll be harder to find others using the same platform if that matters to you." data-dimension25="">View Deal</a></p></div><div class="product"><p><strong>You don't need loads of power</strong></p><p>Despite offering pretty good value for money, the Find X9 Pro is mighty expensive. If you're not a power user, there are cheaper and more suitable options, such as the OnePlus 13R listed below. <a class="view-deal button" href="" target="_blank" rel="nofollow" data-dimension112="63f59ee9-2007-4037-8955-66b2f0f94603" data-action="Deal Block" data-label="You don't need loads of powerDespite offering pretty good value for money, the Find X9 Pro is mighty expensive. If you're not a power user, there are cheaper and more suitable options, such as the OnePlus 13R listed below." data-dimension48="You don't need loads of powerDespite offering pretty good value for money, the Find X9 Pro is mighty expensive. If you're not a power user, there are cheaper and more suitable options, such as the OnePlus 13R listed below." data-dimension25="">View Deal</a></p></div><h3 class="article-body__section" id="section-also-consider"><span>Also consider</span></h3><div class="product"><p><strong>iPhone 17 Pro Max</strong></p><p>The Oppo Find X9 Pro takes so much inspiration from the iPhone 16 Pro Max that anyone who isn’t a diehard Android fan should give the latter’s current-gen counterpart some consideration. Apple’s latest big flagship is the company’s <a href="https://www.techradar.com/news/best-cameraphone" data-dimension112="96b144a6-e2c8-4b5a-b5a0-63cc6691d1bc" data-action="Deal Block" data-label="best camera phone" data-dimension48="best camera phone" data-dimension25="">best camera phone</a> ever, and it produces excellent photos despite boasting lower-resolution sensors than the Find X9 Pro. You also get access to the App Store and easier networking with MacBooks and other Apple devices.</p><p><strong>Read our full </strong><a href="https://www.techradar.com/phones/iphone/apple-iphone-17-pro-max-review"><strong>iPhone 17 Pro Max review</strong></a><a class="view-deal button" href="" target="_blank" rel="nofollow" data-dimension112="96b144a6-e2c8-4b5a-b5a0-63cc6691d1bc" data-action="Deal Block" data-label="best camera phone" data-dimension48="best camera phone" data-dimension25="">View Deal</a></p></div><div class="product"><p><strong>Samsung Galaxy S25 Ultra</strong></p><p>Want a beastly Android camera phone but need a more familiar interface and a more developed ecosystem than Oppo can offer? The Samsung Galaxy S25 Ultra could be for you. Its quad-camera setup is one of the best on the market, while the 6.8-inch display and built-in S Pen make it a great productivity tool. </p><p><strong>Read our full </strong><a href="https://www.techradar.com/phones/samsung-galaxy-phones/samsung-galaxy-s25-ultra-review" data-dimension112="6b3a6518-8fb5-40d0-b00a-603851bf78d1" data-action="Deal Block" data-label="Read our full Samsung Galaxy S25 Ultra" data-dimension48="Read our full Samsung Galaxy S25 Ultra" data-dimension25=""><strong>Samsung Galaxy S25 Ultra</strong></a><a class="view-deal button" href="" target="_blank" rel="nofollow" data-dimension112="6b3a6518-8fb5-40d0-b00a-603851bf78d1" data-action="Deal Block" data-label="Read our full Samsung Galaxy S25 Ultra" data-dimension48="Read our full Samsung Galaxy S25 Ultra" data-dimension25="">View Deal</a></p></div><div class="product"><p><strong>OnePlus 13R </strong></p><p>The Oppo Find X9 Pro is a heavyweight, both in its build and its ability. If you’d rather have something a touch lighter in the hand and on the pockets, the OnePlus 13R is a great choice. With the Snapdragon 8 Gen 3 chipset, 12GB of RAM, and a genuinely great camera system, the OnePlus 13R is a cheaper flagship with few compromises. </p><p><strong>Read our full </strong><a href="https://www.techradar.com/phones/oneplus-phones/oneplus-13r-review" data-dimension112="9c6673d6-eddc-4fa3-8520-9d14057e2fd3" data-action="Deal Block" data-label="Read our full OnePlus 13R review" data-dimension48="Read our full OnePlus 13R review" data-dimension25=""><strong>OnePlus 13R review</strong></a><a class="view-deal button" href="" target="_blank" rel="nofollow" data-dimension112="9c6673d6-eddc-4fa3-8520-9d14057e2fd3" data-action="Deal Block" data-label="Read our full OnePlus 13R review" data-dimension48="Read our full OnePlus 13R review" data-dimension25="">View Deal</a></p></div><h3 class="article-body__section" id="section-how-i-tested-the-oppo-find-x9-pro"><span>How I tested the Oppo Find X9 Pro</span></h3><p>I used the Oppo Find X9 Pro over the course of a month, putting it through daily use and a number of specific performance and charging tests. I made and received calls, chatted over SMS, WhatsApp, and social media, took plenty of photos and videos, and played games like Fortnite and Call of Duty Mobile. I also tried out AI Mind Space. </p><p>Before completing this review, I adopted the Oppo Find X9 Pro as my daily driver, then combined my experience with the phone with my journalistic training and knowledge of the phone industry to provide an accurate assessment. </p>
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                                                            <title><![CDATA[ After 13 hours, Dispatch has given me hope that the tell-your-own adventure genre of video games will see a renaissance era ]]></title>
                                                                                                                                                                                                <link>https://www.techradar.com/gaming/dispatch-review</link>
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                            <![CDATA[ A heartfelt story told within a mature, superhero workplace comedy, Dispatch has managed to find itself in my top games of the year. My review explores its lovable characters and gorgeous art style to soak up over the course of eight episodes. ]]>
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                                                                        <pubDate>Fri, 19 Dec 2025 01:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 26 Mar 2026 14:27:53 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Demi Williams ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/nCpPD8DvuUnXGKdGksoYMg-1280-80.jpg">
                                                            <media:credit><![CDATA[AdHoc Studio]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A screenshot of the main character and the dog Beef from the game Dispatch]]></media:description>                                                            <media:text><![CDATA[A screenshot of the main character and the dog Beef from the game Dispatch]]></media:text>
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                                <p>You would think the concept of a mature superhero story would be played out by now; who has room for yet another ragtag team of outcasts with questionable morals and a habit for swearing, but come together against all odds and become one messed-up found family? And yet, AdHoc Studio's episodic, choice-based narrative game, <em>Dispatch</em>, has proved me wrong.</p><div  class="fancy-box"><div class="fancy_box-title">Review info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Platform reviewed: </strong>PC<br><strong>Available on: </strong>PC, PS5, Nintendo Switch, and Nintendo Switch 2<br><strong>Release date: </strong>October 22, 2025</p></div></div><p>Set in an alternate Los Angeles where enhanced individuals, demons, and aliens are the norm, in <em>Dispatch</em>, you play as Robert Robertson, a superhero who goes by the name Mecha Man. But after his mission to take down the supervillain Shroud goes wrong, Robert is forced to take a break from his hero duties.</p><p>Feeling dejected and forced into early retirement, he's soon approached by the celebrated hero Blonde Blazer, and in exchange for repairing his suit, Robert joins the Superhero Dispatch Network (SDN), an organization aiding the people of LA.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gK5tA7NZpM5Qtr89kHjwdf" name="Dispatch" alt="Dispatch" src="https://cdn.mos.cms.futurecdn.net/gK5tA7NZpM5Qtr89kHjwdf.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: AdHoc Studio)</span></figcaption></figure><h2 id="tell-your-own-adventure-games-are-so-back">Tell-your-own-adventure games are so back</h2><p>AdHoc's first game was created by a team of Telltale Games alumni along with other industry veterans, so it makes sense that it manages to capture the spirit of what made Telltale's stories so memorable in the first place. From the very first episode, I was taken with <em>Dispatch</em>, and it made me realize how much I've missed these interactive stories after their long absence.</p><p>With its eight-episode runtime, <em>Dispatch</em> is structured like an animated TV series and looks the part, too, with its remarkable animation and fluid art style that pop like the panels of a comic book. Thankfully, though, this isn't just another run-of-the-mill mature superhero drama that has become popularized these past few years. Yes, it does have the dark humor and violence that are typically present in these stories, but this game<strong> </strong>manages to successfully set itself apart from shows like <em>Invincible</em>, <em>The Boys</em>, or <em>Peacemaker</em> by being original enough. </p><p><em>Dispatch</em> is workplace comedy and also a redemption story at its core. But it's not Robert who is looking for it; rather, the team he is forced to take under his wing. </p><p>At the SDN, it's Robert's job as a dispatcher to oversee the Z-Team, a group of former villains and anti-heroes that have been recruited to do some good. There's drama, rivalry, and some hilarious interactions to be found with this bunch, as well as frequent sex jokes, but at its core, <em>Dispatch</em> tells a sincere story about second chances and proving to yourself that you're more than your past mistakes.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kKtLwJME8f6DXwBUhCdVq8" name="Dispatch review" alt="Dispatch screenshot showing Robert Robertson in a mecha suit" src="https://cdn.mos.cms.futurecdn.net/kKtLwJME8f6DXwBUhCdVq8.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: AdHoc Studio)</span></figcaption></figure><p>Since he's leading the team, choosing how to approach Robert's personality is up to the player, and choices will have a rippling effect on those around you. My version of Robert was a compassionate, all-around good guy who believed in his team, and through certain dialogue options, the game does a great job of humanizing these ex-villains through witty banter, corny yet genuinely funny gags, heartfelt moments that offer an insight behind the mask, and the natural familial environment that comes with it all.</p><p>While all this is going on, there's also the looming threat of the primary antagonist, Shroud, voiced by the excellent Matt Mercer. Shroud's overall presence in the main narrative is lacking until late in the game, and I would have liked to have spent more time exploring his history with Robert. That being said, when he eventually makes his reappearance, his arrival presents an exhilarating conflict that pays off thanks to the game's solid build-up and how invested I became in rehabilitating the Z-Team.</p><p>Similarly, I was hoping for more about Robert's backstory, too, more so a deeper look into his relationship with his absentee superhero father and what his life was like as Mecha Man before he became entangled with the Z-Team, and it's something I would love to delve more deeply into in a potential follow-up season.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yzjHExpEdUQMBebn8DQbGm" name="Dispatch" alt="Dispatch" src="https://cdn.mos.cms.futurecdn.net/yzjHExpEdUQMBebn8DQbGm.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: AdHoc Studio)</span></figcaption></figure><h2 id="clocking-in-to-save-the-day">Clocking in to save the day</h2><p>As an interactive narrative adventure, <em>Dispatch</em> lets you sit back and watch the story play out while clicking your preferred dialogue options throughout. But outside of this, and executing quicktime event (QTE) scenarios that feel genuinely thrilling when they're combined with flashy fight scenes, the game offers additional ways to make you feel more involved in creating your preferred world state.</p><p>During Robert's SDN shifts is where the core gameplay takes place and where you must use your wits to strategically assign heroes to missions across LA by matching the requirements to the character traits and their respective attributes for maximum success.</p><p>It's a sort of management sim, with different mission types that present unique challenges, requiring you to use your initiative to figure out the best course of action while also completing a series of hacking mini-games that feel incredibly rewarding when you achieve your tasks.</p><p>For players who are looking for a more relaxing time, the game also offers a Cinematic Mode, which disables QTEs during the main story, and an option for unlimited hacking attempts, so there's no need to stress about messing up and ruining your playthrough.</p><p>Missions and hero training also go hand in hand. Depending on your performance during shifts, heroes can earn XP that can be used to level up their attributes, as well as unlock additional skills that increase their chances of top marks.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qg4ruT9CfNpUmMaGfx4rMU" name="Dispatch" alt="Dispatch" src="https://cdn.mos.cms.futurecdn.net/qg4ruT9CfNpUmMaGfx4rMU.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: AdHoc Studio)</span></figcaption></figure><p>Synergy abilities between a pair of heroes can also make or break a job, and reaching max synergy will add another major buff to the success rate. Heroes also have specific characteristics that will make them the right fit for a caller's request, like a runaway train that needs someone with high Vigor and Combat stats; that's a job for Punch Man or Golem. Having trouble with a demonic threat? Malevola is your best bet.</p><p>Personal choices, low morale, and narrative events like someone leaving work early or heroes sabotaging each other can also impact your daily shifts. At one point, the game asks you to pick a new addition to the Z-Team, newcomer Waterboy or the famous Phenomaman, and either choice will have a positive and negative impact on missions due to their attributes. </p><p>If you choose Waterboy, he's a weak character from the start with poor attributes, but he's a clean slate, meaning you can build him up however you like, and I ended up pouring his XP into making him an agile fighter. On the other hand, if you add Phenomaman to your team, he's incredibly strong from the start and can complete a variety of missions easily, but he has a terrible debuff that makes him depressed whenever you fail a mission.</p><p>The entire concept is an inspired idea that feels like an evolution in the long-standing, tailored narrative genre, offering more autonomy to the player beyond simply selecting certain dialogue options.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Lb4WWyF6HTreweVavJpQGH" name="Dispatch review" alt="Dispatch" src="https://cdn.mos.cms.futurecdn.net/Lb4WWyF6HTreweVavJpQGH.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: AdHoc Studio)</span></figcaption></figure><h2 id="building-bonds">Building bonds</h2><p>The game consists of eight episodes, with every cliffhanger leaving me at the edge of my seat, but, oh, how I wish there were more, if only so I could spend more time with these characters. Before even reaching the finale, every single member of Robert's circle, whether it be the anxious yet charming Waterboy, the charismatic Prism with her illusion powers, the devil from down under Malevola, or the literal bat man Sonar, had grown on me. </p><p>There wasn't a single member of the Z-Team that I disliked enough to wish I could boot from my team, and that's mainly thanks to the endearing way each distinctive hero is written and presented within the group, and the fantastic cast that voices them.</p><p>The bonds that Robert builds with the Z-Team, as well as the accompanying characters like Chase and Royd, feel so authentic by the final episode that I didn't want to say goodbye. </p><p>But the shining star for me was Invisigal, voiced by the amazing Laura Bailey, an abrasive and complicated ex-thief with a desire to be a hero. Her chemistry with Robert is one of the strongest facets of the game and overall storyline, and she quickly became a standout character among the bunch by matching Aaron Paul's sarcastic energy, who is also excellent in his role.</p><div  class="fancy-box"><div class="fancy_box-title"></div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Cs6gzLHKZEXejfu4NajtBL" name="Dispatch" caption="" alt="Dispatch" src="https://cdn.mos.cms.futurecdn.net/Cs6gzLHKZEXejfu4NajtBL.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: AdHoc Studios)</span></figcaption></figure><p class="fancy-box__body-text"><em><strong>Dispatch</strong></em><strong> excels in almost every way, but its endearing superheroes are the highlight of the game for me. Robert Robertson, every member of the Z-Team, and even the accompanying characters like Chase and Royd, stand out thanks to their distinctive personalities and the excellent voice work from an all-star cast.</strong></p></div></div><p>Yes, <em>Dispatch </em>also features romance, but it's not a deeply rooted aspect of the game, unlike other personally tailored adventure games that let you smooch your companions. This isn't necessarily a negative thing, but your options are very limited to either Invisigal or Blonde Blazer, and both are equally enjoyable as the other.</p><p>The thing is, the Z-Team is comprised of a bunch of great personalities that I would have loved to explore in additional playthroughs if given the chance beyond platonic relationships.</p><p>Nevertheless, despite being all-in on winning Visi's heart from the get-go, at times, it felt as if the game was pushing me towards her anyway, so much so that it almost feels like her and Robert are the canon pairing. </p><p>There are also many points in the game where your decisions will make or break your potential bond with Visi, and even if you don't romance her, her prominent role in the narrative presents major repercussions depending on your decisions, including an ambiguous outcome that leaves questions about the possibility of a season 2.</p><h2 id="should-you-play-dispatch">Should you play Dispatch?</h2><h2 id="play-it-if-12">Play it if...</h2><div class="product"><p><strong>You enjoy superhero stories told in episodic format</strong><br><em>Dispatch</em> is a workplace comedy set in a universe where superheroes are the norm, but thanks to its remarkable animation and a heartfelt storyline, it sets itself apart from what we're already familiar with.</p></div><div class="product"><p><strong>You're looking for a game with lovable characters</strong><br><em>Dispatch</em>'s characters are the highlight of the game, so if you're looking for a chaotic group of former villains turned heroes, turned found family to fall in love with, you're in for a treat.</p></div><div class="product"><p><strong>You're a fan of choice-based narrative games</strong><br>If you've previously enjoyed Telltale Games, you'll love AdHoc Studio's Dispatch, which takes place over the course of eight bite-sized episodes with impactful choices to be made.</p></div><h2 id="don-t-play-it-if-11">Don't play it if...</h2><div class="product"><p><strong>You're not a fan of choose-your-own adventure games</strong><br><em>Dispatch </em>is a choice-based narrative game and structured like an animated superhero TV series, so if you don't want to sit back and watch the story play out or only interact through dialogue options and mini-games, this game might not be for you.</p></div><h2 id="accessibility-4">Accessibility</h2><p><em>Dispatch</em> offers a ton of accessibility features, including a Cinematic Mode that turns off QTEs during scenarios, an Unlimited Hacking Attempts option, a colorblind mode with intensity options, visual warping and additive FX monitoring, and subtitle size options.</p><p>Some filters also replace licensed music and offer options to censor profanity and mature visuals.</p><h2 id="how-i-reviewed-dispatch">How I reviewed Dispatch</h2><p>It took me roughly 13 hours to complete <em>Dispatch </em>on my <a href="https://www.techradar.com/computing/gaming-pcs/best-gaming-pc">gaming PC</a> with my <a href="https://www.techradar.com/reviews/logitech-g715-tkl">Logitech G G715</a> wireless <a href="https://www.techradar.com/news/gaming/10-best-gaming-keyboards-1295703">gaming keyboard</a> and <a href="https://www.techradar.com/computing/mice/the-logitech-g703-lightspeed-is-a-competent-gaming-mouse-but-i-couldnt-get-on-with-its-shape">Logitech G703</a> wireless <a href="https://www.techradar.com/news/best-gaming-mouse">gaming mouse</a>, which just included the main storyline using the game's main Interactive mode.</p><p>I also tested the Cinematic Mode, which turns off QTEs, on my Gigabyte M28U 28-inch 4K <a href="https://www.techradar.com/news/best-gaming-monitor">gaming monitor</a>, repeated some scenarios to discover alternative outcomes, and compared the game's gameplay elements to <em>Telltale's The Walking Dead</em> and <em>The Wolf Among Us</em>.</p><p><em>First reviewed December 2025</em></p>
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                                                            <title><![CDATA[ I’ve spent nearly 50 hours barely surviving in Stalker 2: Heart of Chornobyl, and its PS5 release is the most fun I've had trying not to die in a post-apocalyptic open-world ]]></title>
                                                                                                                                                                                                <link>https://www.techradar.com/gaming/stalker-2-heart-of-chornobyl-ps5-review</link>
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                            <![CDATA[ Thanks to months of updates and patches – coupled with plenty of PlayStation 5-specific upgrades - Stalker 2: Heart of Chornobyl on PS5 is the game at its best. ]]>
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                                                                        <pubDate>Fri, 21 Nov 2025 01:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 26 Mar 2026 14:27:28 +0000</updated>
                                                                                                                                            <category><![CDATA[Playstation]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Consoles &amp; PC]]></category>
                                                                                                                    <dc:creator><![CDATA[ Matt Cabral ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/JpZjU4woDsUQ7dBs7tDSv5-1280-80.jpg">
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                                <p>The first thing that struck me in <a href="https://www.techradar.com/gaming/stalker-2-heart-of-chornobyl-review"><em>Stalker 2: Heart of Chornobyl</em></a><em> </em>– recently released on <a href="https://www.techradar.com/reviews/ps5">PlayStation 5</a> – wasn't the claws of a mutated creature or a bandit's hail of bullets, but the first-person shooter's stunning visual presentation. </p><p>Incredibly atmospheric, brimming with absorbing details, and endlessly immersive, GSC Game World's passion project immediately places you in a brutal, believable post-apocalyptic world capable of conjuring a lifetime of nightmares.</p><div  class="fancy-box"><div class="fancy_box-title">Review info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Platform reviewed: </strong>PS5 Pro<br><strong>Available on: </strong>PS5, Xbox Series X and Series S, PC<br><strong>Release date: </strong>November 20, 2025 (PS5)</p></div></div><p>Of course, if you laced up the boots of the titular wasteland wanderer and braved the game's unforgiving open-world when the Ukrainian developer released it on Xbox platforms and PC a year ago, you're well aware of <em>Stalker 2</em>'s adept ability to transport you to its fictional take on the Chernobyl Exclusion Zone – the tragic site of 1986's Chernobyl nuclear power plant disaster. </p><p>That said, while its original release was technically advanced and artistically brilliant, it was also brought down by numerous bugs, graphical and performance glitches, and other annoyances that often made it more frustrating than fun. </p><p>Following 12 months of fixes, patches, and additional polish, however, most of those issues have been squashed like an irradiated insect, making the title's PS5 launch leaps and bounds better than what some Xbox and PC players suffered through.</p><h2 id="playstation-5-powered-post-apocalypse">PlayStation 5-powered post-apocalypse</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="EnWKpMNp2u8Cm9wMNmZnGn" name="Stalker 2: Heart of Chornobyl" alt="Stalker 2" src="https://cdn.mos.cms.futurecdn.net/EnWKpMNp2u8Cm9wMNmZnGn.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: GSC Game World)</span></figcaption></figure><p>Given that the existing versions of the game also benefit from these same updates and improvements, it's worth noting that <em>Stalker 2</em> is now in a much better place regardless of what platform you're playing on. Still, thanks to several PS5 – and, especially, PS5 Pro-specific upgrades and features – this latest trip to the Zone is easily the best yet. </p><p>For starters, the PS5 version offers both performance (targeting 2K resolution at 60 FPS) and quality modes (targeting 4K resolution at 30 FPS), while the <a href="https://www.techradar.com/gaming/ps5-pro-review">PS5 Pro</a> bumps the former even further, with performance aiming for 4K at 60 FPS. During my testing, playing primarily in performance mode on the PS5 Pro, I enjoyed a consistently fast, fluid experience. Both platforms also crank the immersion with a number of DualSense features, from adaptive trigger and haptic feedback support to clever integration of the controller's built-in speaker and touchpad. </p><p>PS5 Pro players also enjoy some additional bells and whistles, including more realistic shadows, lighting, reflections, and volumetric effects that push the graphical presentation to the platform's horsepower-pushing limits. More than mere back-of-the-box bullet points, these PS5 and PS5 Pro improvements combine to deliver tangible, experience-enhancing details and touches that truly make the forbidden Zone come to life…and death.</p><h2 id="the-dualsense-delivers">The DualSense delivers</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="DAQS8Qo2xADp5iFd3aKmcC" name="Stalker 2: Heart of Chornobyl" alt="Stalker 2: Heart of Chornobyl" src="https://cdn.mos.cms.futurecdn.net/DAQS8Qo2xADp5iFd3aKmcC.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: GSC Game World)</span></figcaption></figure><p>Prominent displays of the PS5's extra power, like the rumble of a patrolling helicopter being felt through the DualSense – even as the pilots' communications crackle through the controller's speaker – will immediately have you questioning how you played <em>Stalker 2 </em>without Sony's proprietary tech in your hands. </p><p>It's truly the best implementation of the DualSense I've experienced since <a href="https://www.techradar.com/gaming/astro-bot-review"><em>Astro Bot</em></a> pleased my palms last fall. </p><p>But it's often far subtler moments, like unexpectedly wading into a radioactive puddle, that'll have you scooping your jaw from the floor. First, you'll likely spy the incredibly realistic reflections of the surrounding environment on the water, then notice your own shadow staring back at you. </p><p>Dare to delve further into the potentially deadly pool, and you'll see it ripple in time with your every footstep. But your cautious movements aren't the only ones stirring up the murky water, as hovering insects create tiny circles on its surface, while falling leaves cause a gentle lilting effect. Short of the DualSense spraying an actual mist in your face, I can't imagine how such moments could be more tangible. </p><p>While the culmination of these lulling effects could almost fool you into thinking you're playing a health spa simulator, the rampaging, mutated boar that's about to skewer you with its splintered tusks will quickly snap you back to reality. <em>Stalker 2 </em>is as brutal as it is beautiful<em>, </em>so you'll want to resist pausing too long to soak in its cinema-rivalling presentation. </p><h2 id="expectation-subverting-shooter">Expectation-subverting shooter</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="YnU7HD2DXpwjmj6CBUtZqj" name="Stalker 2 Heart of Chornobyl screenshot.jpg" alt="Landscape screenshot from Stalker 2 Heart of Chornobyl" src="https://cdn.mos.cms.futurecdn.net/YnU7HD2DXpwjmj6CBUtZqj.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: GSC)</span></figcaption></figure><p>While the game is generally billed as a first-person shooter, it's focused as much on unforgiving, survival horror gameplay as it is clip-emptying action. In fact, its steep difficulty – even on its "normal" setting – makes other post-apocalyptic action games feel like a picnic. </p><p>On top of standard survival elements, such as scarce ammo and resources, limited inventory space, and the constant, foreboding sense that your next breath could be your last, <em>Stalker 2 </em>tasks you with managing a number of other hazards. In addition to monitoring your health and stamina, you'll need to keep a close eye on thirst and hunger levels, as well as bleed damage following any encounter that's gone south. </p><p>Of course, given that the game takes place in an open world that woke up on the wrong side of a nuclear disaster, there's also the persistent threat of falling victim to radiation poisoning. But not to worry, as the rapid, tension-ratcheting ping of your radiation detector – frantically emitting from the DualSense – will let you know when you're about to become the Zone's next pile of ash. Whether or not you react to the warning fast enough to save your skin is another story. </p><div  class="fancy-box"><div class="fancy_box-title">Best bit</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ark3wsRfEguRAwCXbNhGDP" name="Stalker 2.jpg" caption="" alt="Stalker 2" src="https://cdn.mos.cms.futurecdn.net/ark3wsRfEguRAwCXbNhGDP.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: GSC Game World)</span></figcaption></figure><p class="fancy-box__body-text"><em><strong>Stalker 2: Heart of Chornobyl </strong></em><strong>consistently stacks the odds against you, frequently putting you face-to-face with mutated creatures, deadly anomalies, and evil-doing humans that are rarely happy to see you. There's nothing more rewarding than surviving a seemingly unbeatable encounter by the skin of your teeth… then looting the poor saps that tried to end you.  </strong></p></div></div><p>Toss in the fact that the massive map's absolutely brimming with all manner of mutated wildlife, human adversaries, and anomalies that can suddenly turn your seemingly normal surroundings into a death trap devoid of any scientific explanation, and, well, <em>Stalker 2 </em>will never be mistaken for another shooter that makes you feel like a world-saving space marine or super-soldier. </p><p>When a perfect storm of these aforementioned threats gets the best of you, the game can even feel a bit unfair and, if you haven't saved in a minute, border on frustrating. On the plus side, a number of rewarding gameplay loops – from upgrading your weapons and gear to progressing the story and piecing together the Zone's puzzle-like mysteries – should keep you engaged, even as the harsh world repeatedly throws you to the figurative – and sometimes literal – wolves. </p><p>But these elements, too, bring their own set of stressors. A strict durability system means weapons and gear can break down, while saddling yourself with too many items can lead to your Stalker becoming overencumbered. So even when you’re not under immediate threat, the game isn’t about to let you take a breather.</p><p>While <em>Stalker 2 </em>isn't for the faint of heart, its refreshing mix of survival-focused first-person action and an incredibly atmospheric, nerve-fraying open-world allows it to stand out from the post-apocalyptic fragger pack. Its unique take on the genre is further elevated by the PS5's ability to deliver the prettiest, most immersive version of the game yet. If its buggy launch last year kept you from breaching the borders of the Chornobyl Exclusion Zone, now's a great time to strap on the gas mask and give it a go. </p><h2 id="should-you-play-stalker-2-heart-of-chornobyl-ps5">Should you play Stalker 2: Heart of Chornobyl PS5?</h2><h2 id="play-it-if-13">Play it if...</h2><div class="product"><p><strong>You've been waiting for the best version of the game</strong><br>In addition to the PS5 and PS5 Pro versions of the game benefiting from a year's worth of bug-squashing patches and game-enhancing updates, they also feature noticeably improved graphics and performance. On top of that, the game makes some of the best use of the DualSense the tech has ever seen.</p></div><div class="product"><p><strong>You like your first-person shooters with a bit more meat on them</strong><br><em>Stalker 2 </em>is not a run-and-gun, linear shooter, but a survival-focused fragger that drops you in a punishing open-world you could lose 100 hours in. It has much more in common with a sprawling RPG or a survival horror game than an FPS campaign, like you'd find in <em>Call of Duty</em>.</p></div><div class="product"><p><strong>You wanted to play last year, but were put off by the buggy launch</strong><br>Regardless of all the PS5 perks that come with this latest release of <em>Stalker 2, </em> the game has been continuously updated and patched for the last year. All versions of the game have benefited from these fixes, making it the perfect time to brave the Zone on any platform.</p></div><h2 id="don-t-play-it-if-12">Don't play it if...</h2><div class="product"><p><strong>You prefer a more directed, fast-paced first-person shooter</strong><br><em>Stalker 2 </em>isn't a guided, story-driven game filled with boss encounters and set pieces. While it has a critical narrative path, it's more of a meandering, exploration-rewarding experience that largely allows you to forge your own path at your own pace.</p></div><div class="product"><p><strong>You're not craving a steep challenge</strong><br>Filled with brutal foes and even harsher environments, <em>Stalker 2 </em>is far from a power fantasy, but rather a deeply challenging, survival-focused game that's most rewarding when you just barely survive encounters by the skin of your teeth.</p></div><h2 id="accessibility-features-9">Accessibility features</h2><p><em>Stalker 2 </em>contains a number of standard accessibility features,<em> </em>allowing users to adjust settings like<em> </em>subtitle size and subtitle background opacity. It also includes color blind modes, Protanopia, Deuteranopia, and Tritanopia, as well as the ability to toggle user interface elements, such as object markers, threat indicators, crosshair color, and mission notifications. </p><p>An Immersive Mode also allows you to disable the entire HUD for a more cinematic experience. Rookie, Stalker, Veteran, and Master difficulty settings are available to support a variety of skill levels, while an Expedition Mode lets you pair any of those settings with a more rigid save system. </p><h2 id="how-i-reviewed-stalker-2-heart-of-chornobyl">How I reviewed Stalker 2: Heart of Chornobyl</h2><p>I spent nearly 50 hours in <em>Stalker 2,</em> splitting my time between main missions, side quests, optional activities, and free-roaming exploration. Having previously played 40 or so hours of the game's Xbox Series X version, I reviewed the PlayStation release on a PS5 Pro. I tested both quality and performance modes and, while I didn't notice a significant difference between the two, I spent the majority of my time in the latter. </p><p>I played on a TCL 4K TV, with HDR enabled. I listened to the game through my television's built-in stereo speakers, rather than headphones or earbuds (as I normally would), so I could appreciate the full suite of DualSense features, which includes a good deal of audio effects delivered through the controller's speakers. </p><p><em>First reviewed November 2025</em></p>
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                                                            <title><![CDATA[ Kirby Air Riders review: this Switch 2 racer feels like Smash on wheels ]]></title>
                                                                                                                                                                                                <link>https://www.techradar.com/gaming/kirby-air-riders-review</link>
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                            <![CDATA[ I glided through the chaos of Kirby Air Riders on Nintendo Switch 2, and its frenetic gameplay won me over, in spite of a few flaws. ]]>
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                                                                        <pubDate>Wed, 19 Nov 2025 11:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 26 Mar 2026 14:27:25 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ harry.padoan@futurenet.com (Harry Padoan) ]]></author>                    <dc:creator><![CDATA[ Harry Padoan ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/F5aAcRMrG2Mjy2tr8Gn6tQ-1280-80.jpg">
                                                            <media:credit><![CDATA[Nintendo]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Racers prepared to blast off in Kirby Air Riders]]></media:description>                                                            <media:text><![CDATA[Racers prepared to blast off in Kirby Air Riders]]></media:text>
                                <media:title type="plain"><![CDATA[Racers prepared to blast off in Kirby Air Riders]]></media:title>
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                                <p>If you’d told me a year ago that a bizarre GameCube spinoff would receive a sequel on Nintendo’s follow-up to the Switch, I’m not sure I’d believe you. That’s right, <em>Kirby Air Riders</em> – a racing game developed by Bandai Namco Studios and Kirby creator Masahiro Sakurai's Sora Ltd. – is finally here on Nintendo Switch 2, a whole 22 years after its predecessor entered the fray.</p><div  class="fancy-box"><div class="fancy_box-title">Review info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Platform reviewed: </strong>Nintendo Switch 2<br><strong>Available on: </strong>Nintendo Switch 2<br><strong>Release date: </strong>November 20, 2025</p></div></div><p>Although <em>Kirby Air Riders </em>feels like a surprise release so early in the Nintendo Switch 2’s life, I’m actually delighted to see it glide onto the console. It's essentially a fusion of <em>Mario Kart </em>and <em>Super Smash Bros</em>, combining intense races with chaotic combat. But can it live up to the quality we’ve come to expect from those two legendary series?</p><p>Well, I’ve played solo, raced online, and even battled it out in local multiplayer. I’ve also spent hours on the game’s single-player campaign, customizing my machines and unlocking new characters. So, can this oddball racer outpace some of the <a href="https://www.techradar.com/gaming/nintendo/best-nintendo-switch-2-games">best Nintendo Switch 2 games</a>? I’ve got a lot of thoughts – largely positive ones, thankfully. But I won’t make you wait any longer…here are my final thoughts on the whirlwind gaming experience that is <em>Kirby Air Riders</em>.</p><h2 id="smash-on-wheels">Smash on wheels</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ed3rr4hN7sikL5gL2Xj5sQ" name="20251118112142-01KABAY961D96D5RGKN2S9Y346" alt="Kirby celebrates finishing 1st place in Kirby Air Riders" src="https://cdn.mos.cms.futurecdn.net/ed3rr4hN7sikL5gL2Xj5sQ.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>From the very second I fired up <em>Kirby Air Riders </em>on my <a href="https://www.techradar.com/gaming/nintendo/nintendo-switch-2-review">Nintendo Switch 2</a>, I could only think of one thing: <em>Super Smash Bros</em>.</p><p>Sure, Masahiro Sakurai is the creator of Kirby, but he also birthed this legendary fighting game series, which has its influence deeply infused into <em>Kirby Air Riders’ </em>DNA. Every single aspect – from the music, through to the menus and the unhinged gameplay – has Sakurai’s fingerprints all over it. But that’s not a bad thing.</p><div  class="fancy-box"><div class="fancy_box-title">Best bit</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hoxnUdTNGnrFNWFoexWFsQ" name="20251118112142-01KABAZYQPHTV04TTPGSSXQ4Y0" caption="" alt="Bandana Waddle Dee uses his special attack in Kirby Air Riders" src="https://cdn.mos.cms.futurecdn.net/hoxnUdTNGnrFNWFoexWFsQ.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p class="fancy-box__body-text"><strong>I adored defeating enemies until I had enough juice to unleash Bandana Waddle Dee’s mighty spike attack special. Slashing my rival riders left, right, and center felt supremely satisfying. Sorry King Dedede, the crown is mine.</strong></p></div></div><p>For anyone who played <a href="https://www.techradar.com/news/super-smash-bros-ultimate-review"><em>Super Smash Bros. Ultimate</em></a>, the UI will feel like an old friend. The look of different options, sound design when making selections, and simple layout of menus is almost identical to what you’d find in that game. It's easy to use, fun to interact with, and a visual treat. </p><p>It's a similar story on the music front, too. The jazzy, catchy menu theme feels very <em>Smash</em>-like, and the broad, varied selection of tracks, which includes everything from grandiose orchestral arrangements through to funk-infused head boppers, is seriously intoxicating.</p><p>Even if you jump into a race in the Air Ride mode, you may feel as if the game’s aesthetic feels noticeably close to Sakurai’s previous work. The character models and quirky animations, zany design of the machines – which are the vehicles you use to race on – and vibrant, color-filled environments hammer home that this game is essentially <em>Smash</em> on wheels. And I love that.</p><h2 id="keeping-it-simple">Keeping it simple?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="eMfiEJVC56RYmyucQB46sQ" name="20251118112142-01KABB2V3H56DY08NYTP3NZGA7" alt="Gooey does a spin attack in Kirby Air Riders" src="https://cdn.mos.cms.futurecdn.net/eMfiEJVC56RYmyucQB46sQ.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Now let’s get into the meat of things and talk about gameplay. On the face of it, <em>Kirby Air Riders </em>is outrageously simple – especially compared to some of the <a href="https://www.techradar.com/gaming/best-racing-games">best racing games</a>. Your machine will automatically accelerate, and all you have to do is steer and hold down the B button to drift and obtain power-ups, like Fighter or Cutter abilities. Sure, the Y button allows each rider to occasionally use a special move, and you can waggle the left stick to do a spin attack, but that covers the vast majority of things.</p><p>Although the controls are incredibly easy to learn – especially thanks to a concise Lessons mode – it genuinely takes time to master them and understand how to get the upper hand over tricky opponents.</p><p>Drifting will considerably slow you, and requires more precision than you’d need in <a href="https://www.techradar.com/gaming/nintendo/mario-kart-world-review"><em>Mario Kart World</em></a>. And in the main racing mode – Air Ride – you’ll need to tail opponents to get a boost before attacking. Speaking of, you’ll need to hold B to use a lot of power-ups, which will, in turn, slow you down. Sometimes, trading off speed can feel very rewarding, whereas other times, you’ll wish you left King Dedede alone (for once) and just kept powering ahead. Poor penguin. The need to consider trade-offs during high-speed races adds a nice dollop of challenge, and feels intelligently thought out – I applaud how the developers fostered a balanced approach in this regard.</p><p>On top of this, you’ll need to ensure that your character and machine loadout are suited to your playstyle. Personally, I liked having a solid amount of control on tight corners, and also enjoyed using a vehicle with enough lift to soar across corners. I didn’t want to be <em>too </em>light, though, so I found myself combining Bandana Waddle Dee (who should have been in <em>Smash Ultimate</em>) with the Vampire Star. </p><p>On the subject of characters, it <em>did </em>surprise me how varied and large the roster was, considering the limitations of a Kirby-only cast. There’s a fun set of riders from right across the series’ rich history as well as color variants, which I had a wonderful time sifting through. The number of machines is admirable, too, so there’s plenty of experimentation available to the player.</p><p>One area that I felt could be improved, though, was the course selection. The tracks themselves are solid. Some, like Waveflow Waters and Crystalline Fissure, felt like real visual spectacles and had me entranced in the on-screen action. However, I did wish that there were a few more alternate routes to explore, and the fact that there are just 18 courses – nine of which are retro inclusions – may end up feeling repetitive in the long run.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MhzoFQjWvRgcsKnqDkpctQ" name="20251118112142-01KABAVR521J11RBFNT2TT4WEK" alt="Powered up machine from City Trial in Kirby Air Riders" src="https://cdn.mos.cms.futurecdn.net/MhzoFQjWvRgcsKnqDkpctQ.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><h2 id="let-the-chaos-commence">Let the chaos commence</h2><p>I’ve mainly spoken about Air Ride so far, which I’ve had great fun with overall. Timing the perfect drift, battering my opponents, and gliding past them on the finish line is very rewarding, and I can see myself coming back for a number of races against friends in the coming weeks and months.</p><p>But what made a lot of people fall in love with 2003’s <em>Kirby Air Ride</em> was the City Trial mode. Here, you have to collect a range of items to boost your machine – think speed, defense, and HP increases – before clashing against rivals in a brief minigame. </p><p>City Trial is back, and this time it's even crazier. I found myself constantly switching machines, mashing up CPUs, and even fighting event bosses to get some juicy power-ups. I have to admit, this mode is good fun, especially when playing multiplayer. I trialled this mode against other gaming journalists at Nintendo’s UK HQ, and it really did bring out my competitive streak – the scrappy, intense nature of the mode is certainly enticing.</p><p>Still, I just couldn’t shake the feeling that City Trial is kinda lop-sided. I would spend five minutes powering up my machine, raring to crush my adversaries. But then, in a matter of seconds, the showdown minigame would be over. One example is a target game, where you glide into a numbered panel to score points. You get two attempts at scoring points, and then it's game over. This felt highly anticlimactic, and a significant portion of the minigames finished up too swiftly for my liking.</p><p>It should also be noted that I often found my character to be totally out of control after the first few minutes of powering up. This was pretty funny for the most part, and I did have a giggle while careening into my foes with next to no control. Having said that, this could leave me feeling a little City Trial’d out after a couple of rounds – the chaos is exciting, but perhaps meant to be enjoyed in bursts.</p><p>Luckily, there were a few other modes to try out when I was done with City Trials and Air Ride. There’s Top Ride, which is a birds-eye view racing mode that uses smaller, more basic courses. The more limited nature of Top Ride meant that I wasn’t returning to it much, but the concept is executed well.</p><p>Perhaps more interestingly, there’s a solo campaign with an actual story, called Road Trip – it's almost reminiscent of the Subspace Emissary from <em>Super Smash Bros. Brawl</em>. In Road Trip, you’ll continuously float down a road and get to pick from a variety of mini games to boost your level and progress the narrative. Typically, you can select one of three minigames, which keeps things decently varied. </p><p>Every now and then, you’ll engage in boss fights and get to view cutscenes about a lifeform named Zorah, which crash-lands onto the planet Popstar. The story didn’t really grip me or make me want to ride solo for hours on end, but it's a decent lil’ extra to break things up a bit. I’ll mainly stick to playing the Air Ride of City Trial modes online – either ranked or in quick play – if I don’t have friends around to play with, though.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zphx9ECRXrWBH4iwDRJCsQ" name="20251118112142-01KABB0H0B0AM1XC1HP6VAGM2S" alt="Bandana Waddle Dee powers forth in Kirby Air Riders" src="https://cdn.mos.cms.futurecdn.net/zphx9ECRXrWBH4iwDRJCsQ.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><h2 id="coming-to-the-finish-line">Coming to the finish line</h2><p>Even though I wasn’t completely bowled over by Road Trip, I still found plenty of value in playing on my own. That’s largely thanks to a checklist system, which runs across the Air Ride, Top Ride, City Trial, and Road Trip modes. As you achieve different objectives, you’ll unlock new characters, machines, and customizable pieces.</p><p>And this leads me to something that I really loved about my time with <em>Kirby Air Riders </em>– the sheer amount of personalization on offer. You can customize machines with stickers, attachments, and patterns, personalize your license, which other players can view online, and even tailor controls to your own liking. </p><p>The possibilities feel endless, and the volume of unlockables made me really want to complete challenges on the checklist. That feeling I got when completing a technically difficult objective was exhilarating and was a particular highlight of my <em>Air Riders </em>experience.</p><p>So, in the end, I really did find a lot of things to love about <em>Kirby Air Riders</em>. Sure, it may not have the variety of <em>Mario Kart </em>or be quite as addictive as <em>Super Smash Bros.</em>, but it merges its sources of inspiration pretty effectively. Visually, this game is great – colors really pop and frame rate is pretty consistent despite some insane on-screen action. It matches that with a bombastic soundtrack and playful cast of characters, which adds a whole lot of personality to the <em>Air Riders </em>experience.</p><p>Yes, the short minigames in City Trial could feel a touch anticlimactic, but the mode did still offer some truly chaotic laugh-out-loud moments. Meanwhile, the standard Air Ride mode was a blast to play online, and gradually mastering the game’s simple yet surprisingly deep mechanics was a real joy. All in all, <em>Smash</em> on wheels may not be perfect, but it certainly supplies the frenetic fun it promises.</p><h2 id="should-you-play-kirby-air-riders">Should you play Kirby Air Riders?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="n8HF5EmC879W3LD7J6QusQ" name="20251118112142-01KABAWBWH6T6TED5SCT0790T5" alt="Customized Warp Star machine in Kirby Air Riders" src="https://cdn.mos.cms.futurecdn.net/n8HF5EmC879W3LD7J6QusQ.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><h2 id="play-it-if-14">Play it if...</h2><div class="product"><p><strong>You’re a fan of </strong><em><strong>Mario Kart</strong></em><strong> and </strong><em><strong>Super Smash Bros.</strong></em><br>If you enjoy these two chaotic Nintendo series, then I’m almost certain you’ll have some fun with Kirby Air Riders. Sure, it's a racer, but you’ll have to beat up your opponents in both the Air Ride and City Trial modes to get the edge. This title also has a fantastic, head-bopping soundtrack and exciting visual presentation, so you’re sure to find something to love here.</p></div><div class="product"><p><strong>You’re the competitive type</strong><br>There are so many ways to compete against friends, family, and strangers in <em>Kirby Air Riders</em>. There’s split-screen multiplayer for local matches, or online play – both ranked and casual – that you can get stuck in. Whether you want to get one over on your buddy or boost your ‘Global Win Power’ via ranked mode, there’s something for you.</p></div><h2 id="don-t-play-it-if-13">Don't play it if...</h2><div class="product"><p><strong>You want an engaging single player mode</strong><br>Although I had fun riding solo by completing checklist items and unlocking new content, I didn’t find the Road Trip mode to be massively engaging. The narrative is pretty simple, which is fine for a game like this, just make sure you temper your expectations if you’re seeking an engrossing solo adventure.</p></div><div class="product"><p><strong>You’re expecting a </strong><em><strong>Mario Kart</strong></em><strong>-sized tracklist or character roster</strong><br>There are 18 courses and around 20 characters to choose from in <em>Kirby Air Riders</em>. While I appreciate the limitations of an all-Kirby cast, I would’ve liked to have seen more maps to race on – especially as <em>Mario Kart World </em>has 32 different tracks. Maybe we’ll get more in the future, though.</p></div><h2 id="accessibility-features-10">Accessibility features</h2><p>Kudos to everyone involved with accessibility on the <em>Kirby Air Riders </em>development team, because there really are a lot of options to discover here. There are visual options like the ability to adjust brightness or text size, apply different color filters, and adjust HUD. </p><p>But there’s also an extensive camera customization menu, which enables you to adapt the field of vision, camera distance, sensitivity, and more. You can even adjust the severity of visual effects or remap controls to your liking, making for a brilliantly customizable user experience.</p><h2 id="how-i-reviewed-kirby-air-riders">How I reviewed Kirby Air Riders</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qEhGhzFdv3caBUADfgu4QN" name="20251118113933-01KABC5AEKZGNSWKEJC4J5XB2V" alt="Kirby inflating mid-air in Kirby Air Riders" src="https://cdn.mos.cms.futurecdn.net/qEhGhzFdv3caBUADfgu4QN.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>I spent more than 15 hours playing <em>Kirby Air Riders </em>solo and online via Nintendo Switch 2, during which time I exhausted every mode available. In order to play local multiplayer, I took a trip to Nintendo’s UK HQ, where I got a preview of the game and was able to duke it out against fellow gaming journalists and content creators. </p><p>Predominantly, I played <em>Kirby Air Riders </em>with my Nintendo Switch 2 docked, connected up to my <a href="https://www.techradar.com/televisions/sky-glass-gen-2-review">Sky Glass Gen 2</a> television and <a href="https://www.techradar.com/televisions/soundbars/marshall-heston-120-review">Marshall Heston 120</a> soundbar. I also played in handheld mode, though, and while doing so, I listened to in-game audio with my <a href="https://www.techradar.com/audio/wireless-headphones/sony-wh-1000xm6-review">Sony WH-1000XM6</a> wireless headphones.</p><p>More generally, I’ve been a Nintendo Switch 2 owner from launch and have been playing Nintendo games for the best part of two decades. Here at TechRadar, I’ve also reviewed a range of Nintendo Switch 2 titles, like the bizarre mouse control bonanza <a href="https://www.techradar.com/gaming/drag-x-drive-review"><em>Drag x Drive</em></a>, and the unforgettable adventure that is <a href="https://www.techradar.com/gaming/dragon-quest-i-ii-hd-2d-remake-review"><em>Dragon Quest I & II HD-2D Remake</em></a>.</p><p><em>First reviewed November 2025</em></p>
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