Xbox One gets CPU upgrade as Microsoft cranks up production

Xbox One
Incredibly, the Xbox One can also levitate

When the Xbox One launches in November, it won't be exactly what was promised back in May. And that's definitely a good thing.

In addition to the obvious changes, Microsoft has upgraded the console's specs, including a CPU boost that was announced just yesterday.

Yusuf Mehdi, corporate vice president of marketing and strategy for Microsoft's Interactive Entertainment Business, told the audience at the Citi Global Technology Conference that the Xbox One's CPU has been boosted to 1.75GHz.

That's a roughly 10 percent increase over the previous 1.6GHz.

Xbox One vs PS4, of course

Microsoft previously announced a graphics boost for the Xbox One when the console's GPU was officially overclocked from 800MHz to 853MHz last month.

At the time Microsoft's Xbox Live vice president Marc Whitten said the Xbox One's graphics are "100 percent optimized."

"The system is really going to shine [and] the games look pretty incredible," Mehdi said at the Citi conference.

Microsoft announced the Xbox One release date today, revealing that the console will launch Nov. 22 in 13 countries, and Mehdi noted the Xbox One is in "full production."

The Xbox One and PS4 are still essentially neck-and-neck in terms of power - recall that they both pack AMD's Jaguar processor, and while the PS4 supposedly has slightly beefier hardware specs Microsoft plans to use its cloud services to make up for it.

If anything that will make the war between Microsoft and Sony even more intense this generation, as the true battles will be fought over services, features and games rather than raw power.

Via Polygon

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Michael Rougeau

Michael Rougeau is a former freelance news writer for TechRadar. Studying at Goldsmiths, University of London, and Northeastern University, Michael has bylines at Kotaku, 1UP, G4, Complex Magazine, Digital Trends, GamesRadar, GameSpot, IFC, Animal New York, @Gamer, Inside the Magic, Comic Book Resources, Zap2It, TabTimes, GameZone, Cheat Code Central, Gameshark, Gameranx, The Industry, Debonair Mag, Kombo, and others.


Micheal also spent time as the Games Editor for Playboy.com, and was the managing editor at GameSpot before becoming an Animal Care Manager for Wags and Walks.