The PlayStation 3, with its with its 256MB of XDR Main RAM and 256MB of GDDR3 VRAM made it seven years, and managed to support visual feasts like The Last of Us and God of War: Ascension during its final days.
So it's pleasing to see a whole 8GB of super-fast GDDR5 memory sitting at the heart of the PS4. That's future-proofing right there.
You'll be surprised at just how fast the system can boot and yet you into a game. Once in games, loading screens slip past almost without you noticing them.
The PlayStation 4's interface has been streamlined considerably. Now known as the Dynamic Menu, it's composed of two horizontal feeds. The primary menu serves up games and apps, the one above it hosts your trophies, friends list, your PSN profile and system settings.
Coming out of a cold boot, you're on the homescreen in less than thirty seconds. The same goes for coming out of standby. There's still some icon pop in, meaning the menu needs a few extra second to populate. None of that is terribly impressive, performance will undoubtedly be better for those who upgrade to an SSD.
As far as responding to player inputs goes, it's very fast. You can drill through menus almost immediately, and everything moves in the blink of an eye.
This homescreen is never far away, just pressing the PlayStation button summons it and pauses your current game. Also, if you get lost in an avalanche of menus, the PS button will bring back to the primary feed, a simple alternative to spamming the back button.
Switching from one game to another will end your current session; the PlayStation warns you of this and asks you to confirm the shutdown of whatever title you have paused in the background. Better make sure you've reached a checkpoint, as the title will boot fresh the next time you play it; it does not pick up right where you left off.
We said the interface is streamlined and it is - practically to a fault. That primary feed constantly reorders itself, putting the recently accessed applications first. That's fine if you're only playing a game or two, but getting at something on your back burner means scrolling to the end of an ever growing list. Icons towards the back also need a second or two to appear.
The only icon that never moves is What's New, basically the PSN's news feed. It's always at the front of the line and clicking into is to enter a jumbled nightmare that would make Mark Zuckerberg cry or laugh, we can't decide which.
It's an asymmetrical mishmash of icons representing everything your PSN friends have done, from play games to earn achievements to share gameplay videos and screenshots. It's a total mess, especially compared to the neatly laid out Dynamic Menu.
The biggest problem with What's New is not the eye gouging layout, but the fact that there's not much to be done with 80% of the information there.
Suppose there's an icon saying Joe played Battlefield 4 for three hours last night. Clicking on the icon just provides a description from the PSN Store and a link to buy the game. And you can "like" the activity, adding yet another icon to everyone's jumbled feed.
What's New is in desperate need of a filtration system. There needs to be a way to reduce the trophy spam and see just the things you can actually interact with. Being able to see gameplay videos posted by friends is cool, but not so cool that that you'll dig through this feed to find them.